Poll

Parts Hack!

Oh yea!
27 (54%)
Yeay!
8 (16%)
Wow!
8 (16%)
:(
7 (14%)

Total Members Voted: 50

Author Topic: Amazing new mod/hack comming soon!  (Read 9186 times)

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Offline Uroboros

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Re: Amazing new mod/hack comming soon!
« Reply #15 on: October 14, 2008, 02:20:56 pm »
Not being able to share doesn't mean that other people can't import them manually. Its longer winded, but at least we could compile a big zip file of the best unsharable content, and throw the link up here for us all to grab. People deserve to face my limping ape-zombie :3

Offline Gooey Kablooie

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Re: Amazing new mod/hack comming soon!
« Reply #16 on: October 14, 2008, 02:34:33 pm »
This is awesome news!
Sporecheater is my new hero :)

Offline TDKenyon

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Re: Amazing new mod/hack comming soon!
« Reply #17 on: October 14, 2008, 04:38:24 pm »
Cool stuff dude. I can't wait to see what you do in another month!

This is awesome news!
Sporecheater is my new hero :)
Can I be your old hero?

Offline Darcie

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Re: Amazing new mod/hack comming soon!
« Reply #18 on: October 14, 2008, 06:21:42 pm »
cool.  I just don't have time to mod Spore right now with school (game design school ironically), so I'm glad to see someone else is.

Offline sporecheater

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Re: Amazing new mod/hack comming soon!
« Reply #19 on: October 14, 2008, 09:06:25 pm »
Hi all,
Just wanted to let you all know that I added the .png files of my creations so far to www.sporebase.com
I will add a tutorial some time as to how to modify these if you cant figure it out.
www.SporeBase.com: Learn how to Hack Spore

Offline Logan Felipe

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Re: Amazing new mod/hack comming soon!
« Reply #20 on: October 14, 2008, 09:34:02 pm »
If you don't have this installed, will the editor crash if you edit the creations? or will it act like the creature stage does when you edit a cell creature?
Spore! Star Wars! Dinosaurs!
Fanfic!

I blame what I call the Scopes Law (When discussing evolution in the presence of a creationist, the discussion always becomes a religious debate).

Offline sporecheater

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Re: Amazing new mod/hack comming soon!
« Reply #21 on: October 14, 2008, 10:09:13 pm »
I have never had it crash when loading these creatures. It works the same way for me as when trying to open a normal non hacked .png file.
www.SporeBase.com: Learn how to Hack Spore

Offline Neini

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Re: Amazing new mod/hack comming soon!
« Reply #22 on: October 15, 2008, 04:35:36 am »
You got normal creature parts into the cell editor! Nice!

Offline Insani99999

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Re: Amazing new mod/hack comming soon!
« Reply #23 on: October 16, 2008, 11:25:06 pm »
SporeCheater,
Do you think you could somehow import files from the secret Flora Editor into creature/outfit editor?

The Flora Editor may be uncomplete but it would still be cool!

Offline Koronii

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Re: Amazing new mod/hack comming soon!
« Reply #24 on: October 16, 2008, 11:34:29 pm »
SporeCheater,
Do you think you could somehow import files from the secret Flora Editor into creature/outfit editor?

The Flora Editor may be uncomplete but it would still be cool!

 The flora editor is so incomplete that when I tried poking around in it, most of the parts were invisible, or were inconvenient to use. I'm not sure adding those parts is feasible.

Offline Slife

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Re: Amazing new mod/hack comming soon!
« Reply #25 on: October 16, 2008, 11:59:51 pm »
Yeah, I've been sitting on this for a while.  Too lazy to finish working on it, though.

Putting vehicle/building parts on creatures is disappointing.  They fall off as soon as you start moving in the editor (except for moving parts, which stick around).


Incidentally, open up your pollination file with a hex editor.  The creatures therein are stored as raw xml.  It's incredibly easy to figure out what does what.  Just keep the length of the creature files the same - otherwise it'll register as being corrupted.

The symmetry tag in particular is interesting, since you can force symmetric movement between different part types.

I have an incomplete part/offset list if you want it.
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Offline sporecheater

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Re: Amazing new mod/hack comming soon!
« Reply #26 on: October 17, 2008, 05:02:21 am »
Putting vehicle/building parts on creatures is disappointing.  They fall off as soon as you start moving in the editor (except for moving parts, which stick around).

not totally true, have you tried to play a game with your creation, it works fine ingame, only in the editor does that happen.
www.SporeBase.com: Learn how to Hack Spore

Offline Insani99999

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Re: Amazing new mod/hack comming soon!
« Reply #27 on: October 17, 2008, 05:17:41 am »
Putting vehicle/building parts on creatures is disappointing.  They fall off as soon as you start moving in the editor (except for moving parts, which stick around).

not totally true, have you tried to play a game with your creation, it works fine ingame, only in the editor does that happen.

Really?! Cool!

I can't wait to try the mod! :D

Offline Slife

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Re: Amazing new mod/hack comming soon!
« Reply #28 on: October 17, 2008, 06:04:01 pm »
Putting vehicle/building parts on creatures is disappointing.  They fall off as soon as you start moving in the editor (except for moving parts, which stick around).

not totally true, have you tried to play a game with your creation, it works fine ingame, only in the editor does that happen.

I suppose it's due to the fact the game secretly uses two models for each creature.  One for the editors, and one for the creature preview and the actual in-game content.
All is number -Pythagoras

Offline Yannick

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Re: Amazing new mod/hack comming soon!
« Reply #29 on: October 18, 2008, 09:15:40 am »
So, is this close to being finished?

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