Author Topic: Yannick's Omnipotent Collection UPDATED vehicles 'n creatures  (Read 10542 times)

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Offline Yannick

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Yannick's Omnipotent Collection UPDATED vehicles 'n creatures
« on: September 15, 2008, 09:33:39 am »
Here I will put up my favourite work and collections of work.


Vehicles
Air



Tantlawk

Altion

Ufo

Awesomesauce

Gol' Digga

YOHO PIRATES

Land

Feramad

Water

Seek 'n Destroy

Creatures
Dinosaurs

T-Wrecks

Triceratops

Velociraptor



NEWEST

Iguanaero

Zaciet



THE EYECON LEGACY
I will post everything Eyecon-related here.



Space Insects
My Space Insects
« Last Edit: October 19, 2008, 05:20:14 am by Yannick »



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Offline DarkDragon

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Re: Yannick's Omnipotent Collection
« Reply #1 on: September 15, 2008, 11:29:12 am »
Love the vehicles :D
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Offline Yannick

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Re: Yannick's Omnipotent Collection UPDATED 2 new creatures
« Reply #2 on: September 16, 2008, 03:20:11 am »

Iguanaero

Zaciet


My new creations. I could do more, but my CC's complexity is really stacking up lately.

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Offline BioCat

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Re: Yannick's Omnipotent Collection UPDATED 2 new creatures
« Reply #3 on: September 17, 2008, 05:42:39 am »
The Zaciet's coloration is real cool.

Offline Doomsday

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Re: Yannick's Omnipotent Collection UPDATED 2 new creatures
« Reply #4 on: September 17, 2008, 08:50:57 am »
It's kind of hard to add you Yannick, if I don't know you're Sporepedia name. :-p

Haha.. Turns out I already DID add you a while back. Strange... I've not been running into any of your creatures.

Really awesome stuff. The Zaciet looks a little like a creature I made for Sagan 4, but only on steroids and crack.
« Last Edit: September 17, 2008, 08:54:31 am by OpDDay2001 »
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Offline Yannick

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Re: Yannick's Omnipotent Collection UPDATED 2 new creatures
« Reply #5 on: September 17, 2008, 05:01:53 pm »
If you want my sporepedia account, click on one of my creatures :-p I added links for a reason.









It's YannickS btw, I had problems with Yannick.

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Offline Yannick

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Re: Yannick's Omnipotent Collection UPDATED 2 new creatures
« Reply #6 on: September 26, 2008, 08:35:22 am »
Jack of All Tools
I'm making one of everything in every creator.

UFO
Air - Military - Frightship

Air Vehicle- Economic - Moneydragger

Air Vehicle- Religious - All Seeing Plane

Water Vehicle- Military - Subrise

Water Vehicle- Economic - Economic Pirates

Water Vehicle- Religious - Holy Halo

Land Vehicle- Military - Brutally Honest

Land Vehicle- Economic - Moneymelter

Land Vehicle- Religious - Zealot Walker

City Hall - Odell

City House - Haws

City Factory - Closquary

City Entertainment - Bonitary

Creature - Space - Cayles

Creature - Civ - Cayles

Creature - Tribe - Cayles

Creature - Creature - Peche

Creature - Cell To Creature - Mussants




From this I've learned that I handle the vehicle editor the best, then the creature editor and my mastery of the buildings is very poor.
« Last Edit: September 26, 2008, 01:24:06 pm by Yannick »

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Offline Doomsday

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Re: Yannick's Omnipotent Collection UPDATED 2 new creatures
« Reply #7 on: September 26, 2008, 10:28:05 am »
You forgot Colony Vehicles (Colony Air, Land, Sea). :-p

Also, I'm equally horrible with all the creators. :-p
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Offline Yannick

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Re: Yannick's Omnipotent Collection UPDATED 2 new creatures
« Reply #8 on: September 26, 2008, 10:30:35 am »
Colony vehicles aren't accesable in Create Screen. Only difference is they can have all parts anyway. Any comments on how the stuff looks btw :-p

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Offline Doomsday

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Re: Yannick's Omnipotent Collection UPDATED 2 new creatures
« Reply #9 on: September 26, 2008, 12:47:03 pm »
The Space Creature is nice... It's different than what I would do. I don't like covering eyes with a non-eye piece. Your buildings aren't that bad, really. They're more "realistic"/traditional. You're vehicles using the Create option aren't as good as some of your previous examples, but they aren't bad.
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Offline Yannick

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Re: Yannick's Omnipotent Collection UPDATED 2 new creatures
« Reply #10 on: September 26, 2008, 01:00:04 pm »
I actually rather like my Frightship. You're right though, some of my others looked better. But then again, I was just getting the creative juices rolling and trying some new stuff.


Space Insects
Golden Mosquito

Silver Wasp

Bronze Beetle

Bombardier Beetle






You know what would be awesome? If people would do more then just look. Post dangit!

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Offline SwirlAbg

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Re: Yannick's Omnipotent Collection UPDATED 2 new creatures
« Reply #11 on: September 26, 2008, 01:17:25 pm »
That bombardier beetle looks NICE. :P

 The military land vehicle looks nice too.In fact, all of these are pretty good. ;D

*Waits for eyecon stuff*

Offline Yannick

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Re: Yannick's Omnipotent Collection UPDATED 2 new creatures
« Reply #12 on: September 26, 2008, 01:36:40 pm »
Eyecon

Daulumbus, the Eyecon Military Land Vehicle.
It is quick and mobile, with enough firepower. Because of its 2 wheels, it can turn really quickly


The Raidero is another military land vehicle, but a mech. He is built to look like the Eyecon.



Tribal Eyecons. They have a mask they covers their whole face. They had ritualistic dances to impress the gods. This mask is only worn during these dances.


The Eyecon in Space. They only put on an occasional hat, or armour when going to war.


This is an Eyeconian War Frigate. As the Eyecon started to roam the galaxy, they discovered that not everyone is all jolly in the skies. They've bet their first enemies, the Yraians. The Yraian are pretty fierce and technologically more advanced then the eyecon, although only with weaponry. For this reason, the Eyecon created their first weapons, simple laser rifles, which are positioned at the sides of the War Frigate. They've also made their first shield, the Pseudo-Atmospheric Generator. A whole bunch of nodes are positioned all over the ship's hull. At the push of a button, the main node gets the message to send plasmatic currents from node to node. This activates them. After that the electric sparks remain constant. The electric currents ionize the space around them, which causes it to 'freeze' up. This creates a protecting bubble of ionized pseudo-atmosphere. When physical particles hit it, they lose their speed, until they just freeze up in the air. When energy hits it, it gets spread out over the pseudo-atmosphere. This causes the shield to fill up, until it is no longer functional and has to be shut down to let the energy go. Then it has 10 vulnerable minutes, due to the slow forming of the ionized bubble. Their engine has upgraded to an Impulse Drive, which is also fueled by the nuclear engine. The impulses of the drive work like solar rays pushing an aluminion 'parachute'. It accelerates slowly, then fast, faster, faster until the ship goes at the speed of light. Then they activate the space bender. This creates a "worm hole" with a black hole and a white hole connected. Due to them going at the speed of light, they go through the wormhole without deforming.


This was the Eyecon their first ship to be able to cruise through their solar system. They could go to their furthest away planet in only 1 Eyeconic Year (1.2 Earth Years)! The system has one beryllium power fusion propulsion device, one BPFP in short. It also has two simple benzeen driven lang pods, and one landing tripod. It is made with the finest Stelium and Aluminion Yrnia has to offer.

In general, a Solar Trekker has a crew of about 10 men, and is considered a very small ship. Most of the ship is pure engine.

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Offline SwirlAbg

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Re: Yannick's Omnipotent Collection UPDATED 2 new creatures
« Reply #13 on: September 26, 2008, 01:53:57 pm »
Like the eyecon stuff. ;D

That tribal outfit must have taken Quite a bit of complexity,amirite?

Offline Yannick

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Re: Yannick's Omnipotent Collection UPDATED 2 new creatures
« Reply #14 on: September 26, 2008, 02:03:22 pm »
It actually took only about 3 complexity slots. I didn't even need the adddna cheat.

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