Yes thats right. Its not just a rumor any more. I tried this myself tonight, and it really works! You too can mod spore, and lessen the frequency of attacks, bio-disasters, and more.
Everything you need to know can be found here:
http://www.cheathappens.com/show_board2.asp?headID=71722&titleID=12378&onPage=1EDIT:
Yep, it really works. The instructions provided by Geo at the end of the first page clearly outline exactly what you need to do. I've tested this myself, and it works. The only catch is that you need to create a new game before the new parameters take effect.
I'll do my best to paraphrase what needs to be done:
1. Download SPView from here:
http://www.customsims3.com/forum1/wbin/SpViewDL.htmlNOTE: You will need .RAR extraction software to install SPView. If you don't have one already, there are a number of free tools out there. I downloaded this one tonight, and it worked like a charm.
http://www.techsono.com/supernzb/index.html2. Download the latest C++ runtime libraries from Windows Update here:
http://www.microsoft.com/downloads/results.aspx?pocId=&freetext=VC%208&DisplayLang=en3. Download the latest Direct X runtime libraries from Windows Update here:
http://www.microsoft.com/downloads/results.aspx?pocId=&freetext=DirectX&DisplayLang=en4. Open SPView, Click Tools, Unpack DBPF, Browse to C:/Electronic Arts/SPORE/Data, double click Spore_Game.package
5. SPView "unpacks" the package into a bunch of text files.
NOTE: At this point I had some difficulty. The SPView program is supposed to unpack the package in the same directory, but Vista didn't like this on my machine, instead it was extracted to here: C:\Users\Dawson\AppData\Local\VirtualStore\Program Files\Electronic Arts\SPORE\Data\Spore_Game.
6. Open the unpacked file entitled SP-_CHT-024A0E52-00000000-658B0AB2.txt
7. Change the values of these parameters:
property universeSimulatorPirateRaidFrequency 0x031e7620 float 4800
property universeSimulatorWarAttackFrequency 0x031e94b8 float 1800
property universeSimulatorBiosphereCollapseFrequency 0x044881a3 float 4800
NOTE: the numbers at the end of each string are seconds. The higher the number, the more seconds between attacks. The default values in the file were 600 for each of these items. The numbers listed above are what I configured in my personal mod. You can choose your own difficulty. If you still want a challenge, try 1200 for attacks every 10 minutes instead of every 5. Personally, I went for 1800 (15 minutes) as I would still like a challenge, but I also want an opportunity to breathe between attacks, disasters, etc.
8. Save the text file.
9. Go back to SPView, and click Tools, Pack DBPF, Browse to the location of your unpacked txt files, double click on any one of the txt files, choose a location for the packed files to be saved, click OK.
NOTE: You can call the new .package file whatever you want. Spore simply reads every .package file in the SPORE/Data folder. As long as your modded file is in the right folder, and the Date Changed is later than your game files, you're all set.
10. Allow the software to do its thing.
11. Open My Computer and Browse to C:/Program Files/Electronic Arts/SPORE/Data
12. Cut the Spore_Game.package file, and paste it into a backup directory in your My Documents.
NOTE: If you do not remove the old version of the parameter file (Spore_Game.package) you will notice some odd duplication behavior.
13. Open up Spore and start a new game (old saves won't inherit your changes).
14. Attack everything with a mouth.
11. Have a drink, make a sandwich, trim your fingernails (they're really getting too long, you know), and sit back and watch. You'll see that the relentless every 5 minute attacks are blissfully absent.
This may sound like a lot, but (minus my difficulties dealing with Vista's hiding of my files) the whole process took less than 20 minutes.
If you'd rather not go to all this trouble, someone has already done all of the work for you. You can download the modified spore_game.package parameters provided by Duthos here:
http://www.cheathappens.com/show_board2.asp?headID=71985&titleID=12378Simply choose your mod, download the file, paste it into C:/Program Files/Electronic Arts/SPORE/Data, remove the Spore_Game.package file, and let the fun begin. If you download a prepackaged mod, please let us know how you make out. Please note, that while I have thoroughly tested my own mod, I have not tested Duthos' mod. With that said, I'm confident that it works, as Duthos used the same method that I have posted here.