Author Topic: Mornington Crescent  (Read 29499 times)

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Offline Doctor Z

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Re: Mornington Crescent
« Reply #120 on: July 26, 2008, 09:19:03 pm »
Hanger Lane? I can play the Hunters Help on you, then! Woo! 5 knights, and I just got in!

Offline Kenobro

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Re: Mornington Crescent
« Reply #121 on: July 26, 2008, 09:23:13 pm »
I envoke the North Acton rule. Bye bye 5 knights.


Quote from: Grazony
Thanks Kenobro. :)

Offline Doctor Z

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Re: Mornington Crescent
« Reply #122 on: July 26, 2008, 09:26:43 pm »
That only works when your southwest of my position! HA!

Offline Kenobro

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Re: Mornington Crescent
« Reply #123 on: July 26, 2008, 09:34:08 pm »
I take White City.


Quote from: Grazony
Thanks Kenobro. :)

Offline Brandonazz

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Re: Mornington Crescent
« Reply #124 on: July 26, 2008, 09:50:22 pm »
Bond Street.

Offline Gungnir

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Re: Mornington Crescent
« Reply #125 on: July 27, 2008, 02:34:09 am »
Dammit, I was gonna try to get Bond Street. Oh well..If I can't take advantage of it, nobody will!

I'm gonna do a switch west to block Green Park. (Not taking it, just blocking). London Bridge is on that zone and line, so I claim that.

Nib counter is at four.
They're collectible! Sorta...


Offline Daxx

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Re: Mornington Crescent
« Reply #126 on: July 27, 2008, 03:21:45 am »
You mean Becks. And it's at two, at the moment. I don't know who keeps bringing up Nib counters.

And god knows what DrZ and Kenobro are doing.

In any case, White City exclusive.

Offline emmet

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Re: Mornington Crescent
« Reply #127 on: July 27, 2008, 03:36:36 am »
Are triple-hawk maneuvers in or out for this round? I mean, it wouldn't be too much for a stretch because scuttling is allowed anyway.
No way dude, you're trolling me.

Offline Glacies

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Re: Mornington Crescent
« Reply #128 on: July 27, 2008, 04:36:52 am »
Back to Cockfosters with me legions of harpooners.

Unfortunatly, this means I have to spin the dial, and....put my foot on Pepperidge farm. Oh well. At least this means that all sailors can only block or juggle for the next two turns, so they'll be sober tommorow. (Taking a -2 penalty on nibblet scavenging)

Offline Daxx

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Re: Mornington Crescent
« Reply #129 on: July 27, 2008, 04:57:58 am »
Okay, I'm out. The game's no longer fun, since all you kids appear to have entirely missed the point.

Offline Veraal

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Re: Mornington Crescent
« Reply #130 on: July 27, 2008, 05:44:38 am »
then make your own excellent thread of realistic mornington crescent, as this place really just is here for jacking up postcount.

Offline Gungnir

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Re: Mornington Crescent
« Reply #131 on: July 27, 2008, 06:00:39 am »
Back to Cockfosters with me legions of harpooners.

Unfortunatly, this means I have to spin the dial, and....put my foot on Pepperidge farm. Oh well. At least this means that all sailors can only block or juggle for the next two turns, so they'll be sober tommorow. (Taking a -2 penalty on nibblet scavenging)

Uhh..what?

Legions? Dial? This is a serious strategy game here, not Twister.
They're collectible! Sorta...


Offline /lurk

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Re: Mornington Crescent
« Reply #132 on: July 27, 2008, 06:19:14 am »
That's it. I am murdering the wanker who wrote "Arty-Popper's fun-time Mornington Crescent."

Arty Popper isn't even his real name!
Not a winner anymore.

Offline Kratok

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Re: Mornington Crescent
« Reply #133 on: July 27, 2008, 06:46:48 am »
So are we still playing here? Cause I want to make a move to Euston to blockade.

Offline PatMan33

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Re: Mornington Crescent
« Reply #134 on: July 27, 2008, 10:45:28 am »
Mornington Crescent

Thanks to multiple failures in strategy and tact, you've allowed me to win. Seems that this'll be my last game as well. Sorry.