Author Topic: Parkaboy's Pet Park  (Read 21966 times)

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Offline Parkaboy

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Re: Parkaboy's Pet Park
« Reply #45 on: July 16, 2008, 11:06:02 am »
The Gigargantua is slightly bigger than the Tank Herbivore, actually. But mostly because it has those massive shoulders. The Scoopback, on the other hand (my mistake, he's Oviraptor's) is a little bit taller than the Gigargantua, since it has bony plates pointing up from its back.

Offline Parkaboy

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Re: Parkaboy's Pet Park
« Reply #46 on: July 17, 2008, 07:21:57 am »
More Creatures In Scale:


Offline Parkaboy

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Re: Parkaboy's Pet Park
« Reply #47 on: July 17, 2008, 07:06:03 pm »
And today's menu is...


Offline smjjames

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Re: Parkaboy's Pet Park
« Reply #48 on: July 17, 2008, 07:19:16 pm »
Very cool stuff there :)

wish I could showcase my creatures as well as some of you guys.

Is the little yellow spiny guy a blind creature? It could go well in an ecosystem with my Habeliattoya, which is also a blind sluglike creature.

We have no idea how blind creatures will act, but there is something somewhere that said its alot easier with eyes in the cell phase, although you can try it without eyes. Hopefully the array of sensory antennae will make up for the blindness on mine.

Offline Pietoro

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Re: Parkaboy's Pet Park
« Reply #49 on: July 17, 2008, 07:41:12 pm »
If your creature doesn't have eyes, does that affect how you (the player) sees the world? If not, I don't see how it could be that bad a thing.

I like the idea of blind creatures that are supposed to sense with echolocation, etc.
"Ooh rabba la dee teeb, ooh babba labba squeeb!"

Offline smjjames

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Re: Parkaboy's Pet Park
« Reply #50 on: July 17, 2008, 07:44:57 pm »
I only saw that in the alternate link someone gave for the primas guide, which was in February and may or may not be correct.

There is obviously an advantage for eyes, but there is virtually no information as far as having or not having eyes goes.

Offline Parkaboy

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Re: Parkaboy's Pet Park
« Reply #51 on: July 17, 2008, 07:57:43 pm »
The yellow armored guy isn't really blind, there's a head tucked somewhere in there. But I have three or more blind creatures. Hope they can survive in game.

Offline Skizzik

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Re: Parkaboy's Pet Park
« Reply #52 on: July 17, 2008, 08:49:57 pm »
You've got some great creatures Parkaboy. Seeing all the great creatures on the Exchange here makes me
wish I had more time to play with the creator. Oh well, in a week or two I'll be going creature crazy.

Offline HarvesteR

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Re: Parkaboy's Pet Park
« Reply #53 on: July 18, 2008, 11:28:47 am »
Awesome work there!!! your creatures have just the right balance between realism and alien-ism... exactly the way i would expect a Spore creature to be... not too far out to the point you just won't believe in it, but not too down-to-earth common fodder as well

i will be definately getting your sporecasts!!! your creatures are the best i've seen!

Offline smjjames

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Re: Parkaboy's Pet Park
« Reply #54 on: July 18, 2008, 11:57:42 am »
lol, I'm jealous....

but heck, we all have our own styles and I'll certainly share mine with the Gamingsteve community.

I'm planning on doing recreations of two ideas that I had a long time ago and I believe I posted here on gamingsteve. I 'rediscovered' them in my photobucket account and want to do them in Spore. The pics are buried somewhere in the abyssal depths of the forum as they are from over two years ago. Those that were around back then may remember them when I post them up along with the CC creation.

Offline HeatherFeather

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Re: Parkaboy's Pet Park
« Reply #55 on: July 18, 2008, 06:30:51 pm »
Ok, I'm sorry, but how do you make your creatures look shiny?

Even when I download a creature that's shiny, it's not shiny in my game  :-\

Offline Pietoro

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Re: Parkaboy's Pet Park
« Reply #56 on: July 18, 2008, 06:58:23 pm »
Ok, I'm sorry, but how do you make your creatures look shiny?

Even when I download a creature that's shiny, it's not shiny in my game  :-\

Maybe your videocard is old?
"Ooh rabba la dee teeb, ooh babba labba squeeb!"

Offline Ondaderthad

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Re: Parkaboy's Pet Park
« Reply #57 on: July 18, 2008, 07:17:48 pm »
Ok, I'm sorry, but how do you make your creatures look shiny?

Even when I download a creature that's shiny, it's not shiny in my game  :-\

You have to use a lot of Virtual Polish(TM) - Made by mixing a pound of elbow grease in a bit bucket.  ;D

Offline HeatherFeather

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Re: Parkaboy's Pet Park
« Reply #58 on: July 18, 2008, 07:38:41 pm »
Well, my computer is only a few years old...

You have to use a lot of Virtual Polish(TM) - Made by mixing a pound of elbow grease in a bit bucket.  ;D

Tee hee, that made me smile  :D

Offline Parkaboy

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Re: Parkaboy's Pet Park
« Reply #59 on: July 19, 2008, 09:20:08 am »
Ok, I'm sorry, but how do you make your creatures look shiny?

Even when I download a creature that's shiny, it's not shiny in my game  :-\

I just put all the video options on max. The videocard is also relatively new.