Author Topic: Blissmaker's Stuff  (Read 11341 times)

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Offline Blissmaker

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Blissmaker's Stuff
« on: June 13, 2008, 07:41:23 pm »
Profile: http://www.spore.com/sporepedia#qry=usr-Blissmaker





Name:Insectodemon



Name: Skinnebug

Video:http://www.youtube.com/v/GwCJbPpwfJY


Name: Mograss
Description: He's a fat alien rocker dude. With a mohawk. What more do you want?



Name: Zomfly
Description: Zombie-like thing +wings= Zomfly. Cute, ain't he?

Name: Spinyhorn
Description: Don't let his slight cuteness fool you. You meet him in a fight, you will get crushed.


Name: Kalobs
Description:This is what inbreeding does to Spore creatures,kids.


Name: Suman
Description: A Spiderlike thing with a double blade wielding thing as the tail


Name:Hornhopper
Description: It's a strange kind of hop, but close enough...and it has horns..


Name:Hyel


Name:GreenStalker


Name:Warrior Skinnebug


Name:Yinraptor
Description: The Yinraptor is extremely intelligent to the point that it has limited levitation powers. It is a pack-hunting carnivore that uses its superior intellect to create traps and ambushes to make up for its lack of weapons.


Name:Yangraptor
Description:The opposite evolutionary branch of the Yinraptor, the Yangraptor is built for combat, and is therefore more muscular than its counterpart. Unlike their evolutionary cousins, these beasts like hunting alone, using their horn, claws and mace to kill prey.


Name:Microfodder


Name: Mini Tri-Eye


Name:Yellow-Striped Calapi


Name:Crawlen


Name: Desert Hornema












« Last Edit: September 14, 2008, 09:44:58 am by Blissmaker »



Offline DarkDragon

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Re: Blissmaker's creatures.
« Reply #1 on: June 13, 2008, 08:08:07 pm »
Awesome, I just finished my second one (took a while to upload the first to youtube).
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Offline a14gt

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Re: Blissmaker's creatures.
« Reply #2 on: June 13, 2008, 08:10:46 pm »
minimal levels of awesomness, sad. hey how big can you make a creature, btw?
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Offline Blissmaker

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Re: Blissmaker's creatures.
« Reply #3 on: June 13, 2008, 08:11:55 pm »
minimal levels of awesomness, sad. hey how big can you make a creature, btw?

Pretty big. You can make it really tall, and really fat. the head of lotsais is the fattest it cant get, and ill try and post the max tallness.

Offline a14gt

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Re: Blissmaker's creatures.
« Reply #4 on: June 13, 2008, 08:14:02 pm »
sweet, i wonder how a giant looks as an epic, must be fearsome!
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Offline DarkDragon

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Re: Blissmaker's creatures.
« Reply #5 on: June 13, 2008, 08:15:08 pm »
If you reach the spine limit, use limbs. It's tricky but it works :D
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Offline kandalf

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Re: Blissmaker's creatures.
« Reply #6 on: June 13, 2008, 08:37:45 pm »
Once I do some more creative things, I'll get down to making a generic dragon >.> (Once I get it, I don't actually have it yet :( )

Offline Blissmaker

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Re: Blissmaker's creatures.
« Reply #7 on: June 13, 2008, 08:40:38 pm »
For some reason Shortay won't upload to spore.com, but meh.



Skinnebug is my favorite so far.

Offline Blissmaker

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Re: Blissmaker's creatures.
« Reply #8 on: June 13, 2008, 09:01:18 pm »
I updated with Mograss. He's my new favorite.

Offline duck11

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Re: Blissmaker's creatures.
« Reply #9 on: June 13, 2008, 09:05:47 pm »
Im so jealous.
All of these creatures are killing me. The CC will be the highlight of my Summer but I wont be able to get it til the 21st. I think I might leave now, I'm getting too excited. It's for my own good.
<<<<Click there| Please view and comment on my creatures =]

Offline Blissmaker

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Re: Blissmaker's creatures.
« Reply #10 on: June 14, 2008, 08:51:12 am »
Ok Two new creatures up, Zomfly and Spinyhorn.

Offline Blissmaker

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Re: Blissmaker's creatures.
« Reply #11 on: June 14, 2008, 10:00:06 am »
I just wanted to point out that Maxis Editor Dan commented on SKinnebug. My first comment!

Offline DarkDragon

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Re: Blissmaker's creatures.
« Reply #12 on: June 14, 2008, 11:41:44 am »
They all look cool :D

By the way, did you guys know that you can not only resize joints but also the segment between them? Makes some really cool muscle effects.
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Offline martyk

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Re: Blissmaker's creatures.
« Reply #13 on: June 14, 2008, 11:48:25 am »
Indeed, and that's where the different limb types come in.  Different ones reshape differently.
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Offline Blissmaker

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Re: Blissmaker's creatures.
« Reply #14 on: June 14, 2008, 05:29:28 pm »
Aye, it allows for lots of customization of each part.

Offline Blissmaker

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Re: Blissmaker's creatures.
« Reply #15 on: June 14, 2008, 06:48:21 pm »
I am in the process of making a blog which will have my creatures + thoughts on the CC, etc. on it.


And here it is: http://blisssporeblog.blogspot.com/
« Last Edit: June 14, 2008, 07:38:58 pm by Blissmaker »

Offline Blissmaker

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Re: Blissmaker's creatures.
« Reply #16 on: June 14, 2008, 07:40:14 pm »
*bump cuz I added blog*

Offline a14gt

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Re: Blissmaker's creatures.
« Reply #17 on: June 14, 2008, 08:50:21 pm »
not bad, maybe mention some big glitches you find.
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Offline Blissmaker

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Re: Blissmaker's creatures.
« Reply #18 on: June 14, 2008, 08:52:24 pm »
not bad, maybe mention some big glitches you find.

The only  glitch I've found is that a creature clips through itself when it moves. It's not that bad though, and not very noticeable. THat, and more of a complaint, the texturing/painting takes a long time!

Offline Blissmaker

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Re: Blissmaker's creatures.
« Reply #19 on: June 15, 2008, 11:29:01 am »
My WTF creature: Kalobs



Offline Blissmaker

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Re: Blissmaker's creatures.
« Reply #20 on: June 15, 2008, 12:02:02 pm »
More wierdness.... This one's Suman....I'll try to get a big picture of him, but I'm kinda lazy right now.



EDIT: OK Big picture Right here:

« Last Edit: June 15, 2008, 12:10:12 pm by Blissmaker »

Offline Blissmaker

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Re: Blissmaker's creatures.
« Reply #21 on: June 15, 2008, 12:31:57 pm »
I finally got youtube uploading to work(had to do it through the youtube site itself :( meh)
<a href="http://www.youtube.com/watch?v=GwCJbPpwfJY" target="_blank">http://www.youtube.com/watch?v=GwCJbPpwfJY</a>

It's Skinnebug, my favorite creature!


Despite the lack of a image in teh embed box, it is done and processed and watchable.
« Last Edit: June 15, 2008, 01:49:28 pm by Blissmaker »

Offline Blissmaker

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Re: Blissmaker's creatures.
« Reply #22 on: June 15, 2008, 05:36:02 pm »
Not sure why noone is commenting


I need feedback on how to improve :(

Offline Doomsday

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Re: Blissmaker's creatures.
« Reply #23 on: June 15, 2008, 05:42:19 pm »
I was at work. :-p I can't comment when I'm not around to browse. Anyway, some of these suffer from what I like to call, "Sporexia". That is to say parts of these creatures are too thin.

The Insectodemon is one of your better creatures. It fits my aesthetic tastes, to some extent at least.

What I'm not liking is that all your creatures seem to possess hands. However that's just my preference.
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Offline Blissmaker

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Re: Blissmaker's creatures.
« Reply #24 on: June 15, 2008, 05:45:29 pm »
I was at work. :-p I can't comment when I'm not around to browse. Anyway, some of these suffer from what I like to call, "Sporexia". That is to say parts of these creatures are too thin.

The Insectodemon is one of your better creatures. It fits my aesthetic tastes, to some extent at least.

What I'm not liking is that all your creatures seem to possess hands. However that's just my preference.

Really? The Insectodemon is my least favorite....

The Skinnebug is my favorite creature so far....

I'm still getting used to how exactly limbs and stuff should look, and I'm afraid non-thin creatures will looks wrong.

Offline Doomsday

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Re: Blissmaker's creatures.
« Reply #25 on: June 15, 2008, 05:56:43 pm »
Different folks, different strokes.

My personal preference is for a creature to at least look believable. Stick thin bodies usually go against that. It really just depends on how you place the spine. The spine in most of my creatures actually winds up being closer to the ground (ie "upside down"). I do this because I find it lets me control the general size of the creature better. To get it like this I just twist and turn the spine until the "body" is facing up and then I resize from there.

[joke]Then again, I'm a big guy and I could just like my creatures like I like my women. Plump and on all fours. [/joke]
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Offline WeAreLegion

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Re: Blissmaker's creatures.
« Reply #26 on: June 15, 2008, 05:59:37 pm »
Good work Bliss!  Keep it up.

Offline Blissmaker

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Re: Blissmaker's creatures.
« Reply #27 on: June 15, 2008, 06:25:30 pm »
Different folks, different strokes.



[joke]Then again, I'm a big guy and I could just like my creatures like I like my women. Plump and on all fours. [/joke]

My mind! IT BURNS!


Joking....I made a fat, but not quite believable creature called the hornhopper.. It more of like quickly steps, not hops, but meh...download and play with it in test drive to see what I mean..

This stemmed from the bug I was going to make...Not sure how...though.







« Last Edit: June 15, 2008, 06:28:46 pm by Blissmaker »

Offline Doomsday

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Re: Blissmaker's creatures.
« Reply #28 on: June 15, 2008, 06:38:59 pm »


Load that up (don't worry I changed the name so it shouldn't replace the one you have). See how it moves slightly better, and how even though it's "thinner", it still looks fat?
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Offline Blissmaker

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Re: Blissmaker's creatures.
« Reply #29 on: June 15, 2008, 06:43:09 pm »


Load that up (don't worry I changed the name so it shouldn't replace the one you have). See how it moves slightly better, and how even though it's "thinner", it still looks fat?

Ah, I see.... It definitely looks and animates better than the ball shape of the original...

I prefer not to edit my creatures after I've saved them, but I'll keep this in mind for my next creature....

Offline Doomsday

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Re: Blissmaker's creatures.
« Reply #30 on: June 15, 2008, 06:52:53 pm »
Ah, I see.... It definitely looks and animates better than the ball shape of the original...

I prefer not to edit my creatures after I've saved them, but I'll keep this in mind for my next creature....

Same here. I was just saying that you can make even the most unreasonable creatures look reasonable if you tweak or make minor redesigns. The power of this tool (the CC, that is) is amazing in that regard.

I took some license with the creature to make it better fit my preference, but I could of kept the ball relatively unchanged and moved the leg around and got it to move better. The key seems to be where the joints are placed in relation to the rest of the limb.
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Offline Blissmaker

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Re: Blissmaker's creatures.
« Reply #31 on: August 09, 2008, 05:39:00 pm »


My newest creature, the Hyel.
« Last Edit: August 09, 2008, 05:42:01 pm by Blissmaker »

Offline Blissmaker

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Re: Blissmaker's creatures.
« Reply #32 on: August 11, 2008, 06:17:56 pm »
I have a very special post. Now, while I'd like to say i love all my creations equally, I don't. No, my favorite creation is the Skinnebug. I love it's look, the way it animates, it's personality, everything about it. After doing a bit of experimenting with the original species, I have a new type to unveil.


BEHOLD: The Warrior Skinnebug






I did my best with the trial CC to make it look warrior-y and I think I did a decent job. I plan to use this design as plans for the tribal clothes of my Skinnebug nation.

Offline Blissmaker

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Re: Blissmaker's creatures.
« Reply #33 on: August 12, 2008, 12:28:58 pm »



My first attempt at a two-vertebrae creature. I present the GreenStalker.

Offline Blissmaker

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Re: Blissmaker's creatures.
« Reply #34 on: August 12, 2008, 01:33:37 pm »
A pretty cool pair of creatures I made. Not very remarkable by themselves, but I just made them for fun.


The Yinraptor is extremely intelligent to the point that it has limited levitation powers. It is a pack-hunting carnivore that uses its superior intellect to create traps and ambushes to make up for its lack of weapons.



The opposite evolutionary branch of the Yinraptor, the Yangraptor is built for combat, and is therefore more muscular than its counterpart. Unlike their evolutionary cousins, these beasts like hunting alone, using their horn, claws and mace to kill prey.

Offline Blissmaker

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Re: Blissmaker's creatures.
« Reply #35 on: August 23, 2008, 04:11:58 pm »
A three creature update! All of these are part of a set I like to call "Blissmaker's Carnivore Weaklings Cause They Can't Be Herbivores Cause Blissmaker Doesn't Have The Full CC"



First up, Microfodder, a small snack for any hungry predators.



Next, the Mini Tri-Eye, who is a descendant of the thought to be extinct Tri-Eye



Last, the Yellow Striped Calapi. This is the only four legged creature of the this batch, and is therefore slightly more special. In a Special Olympics kind of way.


Offline Blissmaker

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Re: Blissmaker's creatures(Made With Trial CC)
« Reply #36 on: August 23, 2008, 08:53:38 pm »
Another creature: The Trendalfin, although there's a typo in the sporepedia where it says Trendalfins with an "s".


Anyway Here it is




Still has fins from its time as a water creature. Their only use now is that whichever male has the biggest fins gets to mate with the female with the biggest fins.

Offline Blissmaker

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Re: Blissmaker's creatures(Made With Trial CC)
« Reply #37 on: August 24, 2008, 11:39:14 am »
Another creature for the fodder88 Sporecast, the Crawlen:


Uses pack-hunting to take down small prey and steal eggs from unguarded nests, using its camouflage and sneaking skills to hide from predators.



If anyone is reading this, please post, even if it's to tell me my creatures suck. The lack of feedback is killing me :(

Offline Blissmaker

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Re: Blissmaker's creatures
« Reply #38 on: August 25, 2008, 02:40:01 pm »
Since no one seems to be looking at this, I think this may be one of the last creatures I make.

Anyway here it is, another fodder creature: The Desert Hornema


Offline Kenobro

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Re: Blissmaker's creatures
« Reply #39 on: August 25, 2008, 02:46:47 pm »
I think they are decent. Not too bad, but decent.  Try putting more in them, like detail parts. Just to make them look really good.


Quote from: Grazony
Thanks Kenobro. :)

Offline Blissmaker

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Re: Blissmaker's creatures
« Reply #40 on: August 25, 2008, 02:50:26 pm »
I think they are decent. Not too bad, but decent.  Try putting more in them, like detail parts. Just to make them look really good.

YAY SOMEONE POSTED!!!!!


Anyway, if you're talking about the recently made fodder creatures, I'm not putting in detail on purpose. I'm trying to keep them as low complexity as possible. If you're talking about the other non-fodder creatures, my creating style is such that I don't like many of the detail parts.



Offline Kenobro

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Re: Blissmaker's creatures
« Reply #41 on: August 25, 2008, 02:54:17 pm »
Try having oddly numbered legs. Or no eyes. Did you know you can use Ctrl to put a limb in the middle of another?


Quote from: Grazony
Thanks Kenobro. :)

Offline Blissmaker

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Re: Blissmaker's creatures
« Reply #42 on: August 25, 2008, 03:00:18 pm »
Try having oddly numbered legs. Or no eyes. Did you know you can use Ctrl to put a limb in the middle of another?


Yes, I know that -.-

Thing is, I can't get odd number legged or branching limbed creatures to animate correctly.

Offline Blissmaker

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Re: Blissmaker's Stuff(Buildings added 9/9/08)
« Reply #43 on: September 09, 2008, 06:19:29 pm »
I "acquired" the full version of Spore, but Im only using the editors till I get my real copy, so here's a quick building I threw together when I was bored:



It's called "No Such Thing as 3rd Place", and is my first "joke" building. Also the first building I made that I actually saved. I meant for it to be an Entertainment building but accidentally made it a City Hall. Obviously I can't upload it to the Sporepedia, but you can download it from the image above if you wish. Bigger image below.

« Last Edit: September 09, 2008, 06:52:19 pm by Blissmaker »

Offline Kenobro

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Re: Blissmaker's Stuff(Buildings added 9/9/08)
« Reply #44 on: September 11, 2008, 12:01:32 pm »
Not gonna ask.

The building editor is pretty good because things can be asymmetrical and can be much bigger. Plus, coloring.

Overall, for your first(I assume) building, you did better than me.


Quote from: Grazony
Thanks Kenobro. :)

Offline Blissmaker

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Re: Blissmaker's Stuff(Buildings, Creatures and Spaceships as for 9/11/08)
« Reply #45 on: September 11, 2008, 12:29:01 pm »
Here's two spaceships I made. I'm planning to use them as a series, so that once a couple a rank up I can switch to a different looking UFO. Will be helpful for a storyline/space diary type thing for a species that I am planning. If you can't see them good from the thumbnails, make sure to download it to view it in your game. I might have some bigger pictures later.


This is the Ironwing Fighter, made of resisto-steel, one of the strongest substances in the galaxy. This was the first spaceship design by the [unknown alien race], the design that first took them off their homeworld and into the galaxy.


This is the Ironwing Cruiser, made of the same substance as the Ironwing Fighter, resisto-steel. This design was incorporated into the [unknown alien race] space fleet after a few hostile encounters with other space-faring races. The Ironwing Cruiser has a more advanced armament than the Fighter, and is bigger. Also, it uses a new Plasma Turbine Hover system. The Turbines are similar to the ones used to power a Fighter's Plasma Jets, except the Hover Turbines are nearly triple as powerful, and channel energy directly form the Turbines to propel the craft. 
« Last Edit: September 11, 2008, 04:57:35 pm by Blissmaker »