As much as I'm sure everyone wants asymmetrical creatures, after watching that video, I really don't think it's going to happen.
Everything said about asymmetry, the best I could hear it ...
To make it user friendly, it's all based on symmetry. The spine is the line of symmetry, so any part that you put on, any leg or arm, will mirror on the sides, or will join up on the front or the back ... originally we had it asymmetrical so you could do sort of what you wanted, and put just one leg on if ...
*The guy rips the face off his creature. Uses CTRL + Z. A tangent on keyboard shortcuts ensues, and discussion on symmetry ends*I've always assumed that, if asymmetry was possible, it would be shift + click/drag/position, or something like that. He said in there that it was to make it more user friendly, and not due to some weird technical or animation error, so it's still possible that it's in there as a keyboard shortcut for those who know how to access it, but ... there is nothing in what he said that would point to it still being in there. We've had screenshots of asymmetrical creatures, so we know it WAS in there, but ... line for line, it really doesn't sound good.
It doesn't bother me too much. With a few
exceptions, most every creature on earth is symmetrical. Any new limitation that they put on the editor is going to stink, but I can live with forced symmetry.
Despite all this ... the very first thing I'm going to do when I get my hands on the editor is to see what the shift key does. You never know. >_>