Author Topic: An open letter to anyone making a game for the Nintendo DS  (Read 7514 times)

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Offline Werechicken

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STOP INSISTING ON USING EVERY GOD-DAMNED FUNCTION OF THE DS!!

I've just been playing zelda: phantom hourglass and the game plays like a catalog of bolted on gimmicks.

You have to shout, or blow, into the microphone in order to defeat certain enemies, or get key items.
The touch screen is used almost exclusively at the sacrifice of ease of play - After holding the stylus for an hour your hand feels more like a claw.
Some of the puzzles involving the DS functions are frustratingly vague - for example one requires you to close the DS then reopen it, however it says touch this symbol to the map, I tried for 5 minutes to drag it into the map screen!

There are other games that do this, for example vietiful joe - platform game that seems to want you to grow an extra hand, so you can play the game using the controls whilst using some of the touch screen gimmicks in order to progress through a level.

Anyway can anyone else think of any annoying examples of this sort of behavior?


What have you got against intellectual midgets? They're quite smart little guys as far as i can tell.

Offline Celdur

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Re: An open letter to anyone making a game for the Nintendo DS
« Reply #1 on: May 07, 2008, 08:26:35 am »
about 80% of all the games for the DS are gimmicky...only most of them are just plain bad

zelda was not SO bad though...but i agree with the annoying puzzles

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gec05

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Re: An open letter to anyone making a game for the Nintendo DS
« Reply #2 on: May 07, 2008, 10:01:14 pm »
I think they're fun. :(

I dunno, maybe I have more patience than you.

Offline Cobra

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Re: An open letter to anyone making a game for the Nintendo DS
« Reply #3 on: May 08, 2008, 05:37:05 am »
I solved the close the DS puzzle pretty fast. The yell into the microphone ones are a pain some of us are sitting on a train or some thing when playing the last thing. Of course the solution is the flick you tap the mic as hard as you can. Still thats just a pain.

Offline Martham112

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Re: An open letter to anyone making a game for the Nintendo DS
« Reply #4 on: May 08, 2008, 07:21:24 am »
When I need to scream in a public place, into my DS, I blow into the mic. It works as the same thing.

Offline Met

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Re: An open letter to anyone making a game for the Nintendo DS
« Reply #5 on: May 08, 2008, 07:39:54 am »
Agreed there. I'm rather disenchanted with the new Harvest Moon games set to come out on the DS. One REQUIRES the use of the touch screen for moving. That will get painful.

They should all be like FoMT with improvements every generation.

Offline Hammerman58

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Re: An open letter to anyone making a game for the Nintendo DS
« Reply #6 on: May 08, 2008, 02:47:58 pm »
The touch screen is very annoying for some games. They hardly ever put a genre on the ds that would actually work with the touch screen. They got puzzle games and thats it. They need to include at least some decent RTS games that would work for the screen.
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Offline Werechicken

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Re: An open letter to anyone making a game for the Nintendo DS
« Reply #7 on: May 08, 2008, 02:51:26 pm »
There are a few cases of touch screen control being done right.

I liked lost magic with the drawing magic symbols, but the pattern recognition was far too picky and the AI of your monsters was non-existent (they quite happily walk over lava without a care in the world)

What have you got against intellectual midgets? They're quite smart little guys as far as i can tell.

Offline Hammerman58

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Re: An open letter to anyone making a game for the Nintendo DS
« Reply #8 on: May 08, 2008, 03:21:32 pm »
I just want a RTS game. Not TBS it would be so neat to have one.
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Offline /lurk

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Re: An open letter to anyone making a game for the Nintendo DS
« Reply #9 on: May 08, 2008, 03:27:22 pm »
It's better than having all of these features and no-one using them. Think about it.
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Offline Oberic

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Re: An open letter to anyone making a game for the Nintendo DS
« Reply #10 on: May 09, 2008, 05:41:01 am »
Like the light guns? yeah.  ::)

Well one feature of the DS is not widely used yet, and that would be the GBA slot. besides the rumble pack (which almost no game supports) and Pokémon. I know of no others.  :-X

(random stupid wish) I want them to make a little can of nanites you spray on the screen and they fix the scratches.  >:(

Oh, I seem to remember someone in Phantom Hourglass complaining about the whole "No D-Pad movement" issue.. lol. :D
« Last Edit: May 09, 2008, 05:43:15 am by Oberic »

Offline Met

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Re: An open letter to anyone making a game for the Nintendo DS
« Reply #11 on: May 09, 2008, 07:15:55 am »
I rather like how some games allow for Touch Screen control scheme or just normal buttons. FFIII did well with this. Though, I could never play Metroid Prime Hunters with just the buttons. I can't aim properly.

Offline Celdur

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Re: An open letter to anyone making a game for the Nintendo DS
« Reply #12 on: May 09, 2008, 11:06:13 am »
metroid hunters aim was just as good as any pc shooter...only you had to get used to it (and you killed your fingers playing too long)

the features of the DS are really revolutionary but allot of the games make it more like a gimmick with cheap minigame games or w/e

but im pretty sure that there are about 300 games on the DS that are totaly worth playing and use the DS the way it should be used

(altough there are about 2000 DS games out there already)

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Offline Harvestfreak

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Re: An open letter to anyone making a game for the Nintendo DS
« Reply #13 on: May 09, 2008, 11:44:33 pm »
Puzzle Quest was probably the only game to use the Touch Screen right.


Offline Martham112

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Re: An open letter to anyone making a game for the Nintendo DS
« Reply #14 on: May 09, 2008, 11:59:51 pm »
Although it was a diabolical game, Pokémon Link/Trozei did it well. So did Electroplankton and Warioware.