Author Topic: The Sector Creation Project  (Read 23452 times)

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Offline PatMan33

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Re: The Sector Creation Project
« Reply #45 on: March 25, 2008, 01:46:46 pm »
Ah so you mean like they don't have a homeworld, they are more of a "everywhere" kind of race? Like traders or nomads or something?

Offline Neoadept

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Re: The Sector Creation Project
« Reply #46 on: March 25, 2008, 01:52:57 pm »
...Something like that.  They have a very specific niche that makes them tolerable for most others to keep around.  The same niche also keeps them culturally unified even across such great distances.
Nefarious?  Nearly.  Ne’er-do-well?  Never!  Neither nearly names this narrator.  Naive and knowledgeable, notorious and inscrutable, this nascent Nero is known naturally as Neoadept.

Offline PatMan33

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Re: The Sector Creation Project
« Reply #47 on: March 25, 2008, 01:55:37 pm »
Yeah I guess I wouldn't have a problem with that. You want me to add another station to my solar system for you?

Would these people try to play the neutral ground between the people of the Phistemo planets and the people of Nemus? That could become a tad sticky.

Offline Neoadept

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Re: The Sector Creation Project
« Reply #48 on: March 25, 2008, 02:03:49 pm »
They sell their wares to anyone who can match the price.  If one group happens to buy up all of it before the other can get a hand in, that's the other groups problem.

I'll wait for Krakow's go ahead before posting anything, but I'll start writing it up now.
Nefarious?  Nearly.  Ne’er-do-well?  Never!  Neither nearly names this narrator.  Naive and knowledgeable, notorious and inscrutable, this nascent Nero is known naturally as Neoadept.

Offline Brandonazz

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Re: The Sector Creation Project
« Reply #49 on: March 25, 2008, 02:08:51 pm »
I'm thinking my star system will have less advanced technology; big resource producer.

I assume that Neo's people will have a station there for selling technology and buying materials.

Offline Doctor Z

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Re: The Sector Creation Project
« Reply #50 on: March 25, 2008, 02:10:41 pm »
Ya know what's ironic? I already have a planet (Well... a continent. It could be Pangean, at least in this!) And a culture to boot. Sooo... I'm joining.

Offline Krakow Sam

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Re: The Sector Creation Project
« Reply #51 on: March 25, 2008, 02:24:08 pm »
They sell their wares to anyone who can match the price.  If one group happens to buy up all of it before the other can get a hand in, that's the other groups problem.

I'll wait for Krakow's go ahead before posting anything, but I'll start writing it up now.

Everything you said is fine. Just use your judegement. I trust pretty much everyone who's expressed an interest in this to do a good job :)
Sam is basically right, he's just cranky.

Offline King-Dumb

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Re: The Sector Creation Project
« Reply #52 on: March 25, 2008, 02:32:25 pm »
Just some more questions about this. Sorry if I am an annoyance.

I was wondering if there was going to a date to say when Humans finally colonised another planet out side of the solar system? Also are writing from a set date ,ie. Earth year 4000 ad, to say what there is already, like a sort of travel book?

I am asking as it would help me to set sensible dates in the history/backstory of the planet/culture I have thought about.

Ps. Rule one does mean that each system has a different form of government right? No centralised government on Earth?
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Offline Doctor Z

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Re: The Sector Creation Project
« Reply #53 on: March 25, 2008, 02:33:52 pm »
From what I understand it... Think of the many nations on earth. Now, think of those nations separated by many light-years of hard vacuum.

Offline King-Dumb

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Re: The Sector Creation Project
« Reply #54 on: March 25, 2008, 02:46:16 pm »
Thanks Doctor Z, I can see that about the nations know.

But it still leaves the questions about dates. Are we going to have set dates Krakow Sam?
It's only a matter of time before Sporepedia has a highpopulation than the Earth, and when that day comes, there will be much rejoicing.

Offline Krakow Sam

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Re: The Sector Creation Project
« Reply #55 on: March 25, 2008, 03:35:23 pm »
I'd rather leave it vague with the dates, but lets say humanity discovered FTL travel some time in the 23rd century, and its now somewhere in the region of the 30th to 35th century. This sector would probably have been first colonised several centuries ago, meaning some worlds will already be heavily terraformed and extensively settled, while others could still be fairly recently settled.
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Offline King-Dumb

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Re: The Sector Creation Project
« Reply #56 on: March 25, 2008, 03:44:37 pm »
OK thanks. I just wanted to know so I could work around these dates. I don't want to mess it up!
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Offline Krakow Sam

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Re: The Sector Creation Project
« Reply #57 on: March 25, 2008, 04:19:52 pm »
Ok. Here goes:

The Lagona system
The star Lagona is approximately twice the size of Sol and six times as bright. The area immediately around it is totally barren of planets.

Worlds
Lagona Maxima
The first planet in the Lagona system is devoid of colonisation save for a a handful of subterranean research stations operated by the Prime Hierarchy, sheltered from the intense solar radiation by kilometers of planetary crust.

Lagona Proxima
A turbulent world of fire and fog. Proxima is characterised by intense seismic and volcanic activity, which prevents any construction its surface. The only human presence is in an extensive orbital monitoring facility. The speed at which the planet undergoes tectonic changes makes it a useful model for predicting the long term consequences for other planets in the system, and the Prime Hierarchy has already put much of what they have learned into practice when considering new development on planets under their control.

Lagona Prime
The first truly inhabited planet in the system, terraforming efforts have created a breathable, albeit stiflingly hot atmosphere on Lagona Prime, and vast swathes of desert have been given over to industry. Subterranean water clustered near the poles has allowed colonists to set up vast agricultural areas in the relatively cool polar areas (where winter temperatures can be expected not to exceed 40 degrees in the shade) to grow transgenic crops to feed the billions of people employed in the technocratic Prime Hierarchy's vast manufacturing and research complexes.

Government: Lagona Prime is the operational centre of the Prime hierarchy. A society of individuals heavily educated in the ways of science and technology, comprising a huge branching chain of command, with ultimate power resting with the Cogitator in Chief, an individual who has demonstrably proven to be more intelligent and educated than all his or her rivals.
The Hierarchy is primarily focused on expanding human knowledge, but also have a humanitarian streak and do their best to improve the quality of life of those under its auspices. However, they are staunchly opposed to any welfare system of government, and are ruthless toward those who do not wish to seek gainful employment to sustain themselves.

Industry:
Lagona Prime is characterized by its might forge cities, which girdle the planet around the equator, clustering around monolithic base stations which receive vast amounts of power from orbital relays, which themselves are fed power by Laguna Prime's unbelievably massive moon-based power collection facilities. The forge cities produce all manner of hi-tech manufactured goods, as well as billions of tons of refined silicon annually, which is mostly sold to the shipyards in the outlying reaches of the system. The planet's equator is lined all the way around its circumference with space elevators and ports, which has lead to a large amount of offworld tourism by those who can afford it, especially to nearby Lagona Major.

Mote: Lagona Prime has a single moon, Mote. During the initial colonization of the Lagona system, millions of extremely simple autonomous machines were dispatched to the lunar surface. Powered by the sun, they systematically trundled across the surface of the moon, fusing the sand behind them into a huge solar-collection grid. Base stations were constructed, which collected and stored the energy collected in this way and beamed it to orbital relays in the form of microwave band radiation. The entire moon is now one massive solar panel, which is constantly being improved as advances in photovoltaic technology improves.

Culture: Reacting to the hardships of life on their planet, the people of Lagona Prime are generally rather stoic, although regional variations in temperament are as always in evidence. Free speech is nominally permitted, but many subjects are considered taboo, and certain attitudes are deeply frowned upon, particularly the ideals of communism, anti-intellectualism and anti-authoritarian behavior. The dominant religion is the Church of the Illuminated, although it has no legal status and the planet population is largely agnostic. Primes wear dark goggles when outside to protect themselves from the blazing sun and favour loose, light coloured clothing and wide hats, especially on the equator. When inside their clothing is generally more exotic, with most wealthy people favouring skimpy outfits which do not overheat easily.

Lagona Major
Lagona Major is the most populated planet in the system, with planetary population pushing one trillion citizens dwelling in huge glass cities, which contain buildings exceeding several kilometers in height. The climate of the planet is universally pleasant thanks to a complex weather-control system installed by the Prime Hierarchy as a result of a centuries old pact between the two worlds. The climate allows a huge proportion of the planet surface to be turned over to intensive agriculture, which provides enough food for Major itself, and enough surplus to fuel expansion on the other worlds of the system. Major has two moons, Lantern and Candle, neither are strategically or economically important, and thus development is limited to a few token research stations and tourist complexes.

Government:
Major is a Theocratic Democracy. Rulers are elected from the clergy of the church of the Illuminated, who have their greatest power base on Major. Enough diversity exists within the corpus of the church that some approximation of a democratic process takes place and the people are governed justly. However, corruption exists, and crime is difficult to eliminate from the larger cities and guerrilla attacks by the Red Ear have grown more frequent as disgruntled agricultural workers have increasingly had their needs overlooked in favour of city dwellers working for the church and for the large corporations.

Culture:
Major is one of the most culturally diverse worlds in the system, with a rich tradition of visual arts and cinematic entertainment in the cities contrasting more primitive practices in the smaller, rural settlements. More than 90% of the population identify as believers in the church of the Illuminated, and non-believers are increasingly marginalized, being denied suffrage and other basic political rights.

Lagona Media
A balmy, temperate world. Lagona Media bears much similarity to the cradle of humanity, Terra, and thus was ideally suited as a habitat for unmodified animal and plant life. Most of the planet is undeveloped and left wild and as such it has become a popular tourist destination in the system. The native population numbers just under a billion people, mainly concentrated in the capital city, built around the planet's only spaceport, which operates three passenger elevators. Smaller settlements are dotted around the planet and service the tourist industry exclusively.
Lagona media has a single moon, Aiyba. Its light side has been untouched to preserve its natural beauty, but the side facing away from the planet is host to several massive domed pleasure cities built to serve as an alternative tourist destination to the calming, peaceful nature of holidays on Media itself. Aiyba hosts the largest sport complex in the system, and is also home to the ten largest amusement parks and casinos in the system.

Lagona Minor

Lagona Proper

Lagona Superior

Lagona Magna

Orbital structures
-
Organisations
Church of the Illuminated.
The Prime Hierarchy.
The Lagona worker's collective.
The Crimson Ear.
Superior Starships GLT. 
« Last Edit: March 30, 2008, 07:17:54 am by Krakow Sam »
Sam is basically right, he's just cranky.

Offline Doctor Z

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Re: The Sector Creation Project
« Reply #58 on: March 25, 2008, 04:58:55 pm »
Here goes mine.

The Xan System

Worlds:

Marcos (Mining world)

Destrius (Desert Wildlife Perserve)

Xandria (Inhabited)

Envil (Jungle+Forest Wildlife Perserve)

Gretos (Industrial Complex [ecumenopolis])

Aquya (Oceanic Wildlife Preserve)

Florus (Horticultural Preserve)

Grila (Plain Wildlife Preserve)

Janish (Artic Wildlife Preserve)


Moons:

Xandria:

Artemis

Apollo

Culture Basics:

Extremely nature-oriented. Which is why only three of their planets are for humanity and it's needs, and the rest are for wildlife preserves.

Most religions are bi-theistic, and all are Earth-Mother-style goddess oriented.

Sexuality is open and free. There are no taboos. Most people go nude.

Uses biological warfare when fighting, but generally is peaceful.

Organizations:

Coven of the Moons (Religious Organization)
Artemis' Fury (Military Organization)
Apollo's Disciples (Religious Organization)
Crown of the Twin Moons (Government Organization)
Nature's Protectors (Wildlife Preservers)


That's what I got so far. I'll edit it as I see fit.

Offline Andrew Ryan

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Re: The Sector Creation Project
« Reply #59 on: March 25, 2008, 05:27:16 pm »
Ma system.

The Egyptoris System

Worlds:

Last Bastion: The first planet in the Egyptoris system, the world known as Last Bastion is by far one of most inhospitable planets in the sector. Covered from end to end with blistering deserts, having no magnetic field whatsoever, and with surface temperatures that daily reach into the 170's, the planet is defiantly not a place that most would consider a prime candidate for colonization of any sort. Yet first impressions can defiantly be deceiving, as in the case of Last Bastion. The planet is, in fact, a marvel of geology, a geologic treasure chest waiting to be plundered. Rare minerals such as gold, diamonds, and platinum can literally be found just below the surface and other even rarer minerals can be found just below that. However, you won't find any large scale mining operations here as the desert has continually halted any and all extensive mining operations. Because of this setback, the mining corporations that originally colonized the world have been force to stay their hand and concentrate on building a stable base for their mining empires to develop. As such, almost the entire planetary population of 200 thousand souls is clustered into two main cities, with  only a few hamlets and towns dotting the surrounding desert.
Ice Crown (Ice planet, Research world.)

Orbital Structures:

Kiriskal Spaceport

Organisations:

United Worlds of Egyptoris (Local Government of the Egyptoris system.)

Geological Ventures Inc. (A mining company dedicated to the exploitation of the Egyptoris system.)

Hi-tek Industries (A robotics corporation, famed for their android prototypes.)

The Cult of Spada ( A religious movement based around the worship of the desert and the bounty it provides.)

Egyptoris Archaeological society (A society dedicated to the unearthing, conservation, and preservation of original colonial remains.)

The Nobody Clan (A group of infamous outlaws that prowl the deserts of Last Bastion and prey off of rural communities.)

A brief history of the Egyptoris system: (Coming soon...)



« Last Edit: March 30, 2008, 11:27:21 am by Andrew Ryan »
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