Author Topic: Maclife First Look The Evolution of Spore  (Read 5561 times)

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Offline rob

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Maclife First Look The Evolution of Spore
« on: March 15, 2008, 11:51:29 am »
Spore starts small. A simple life form--you, specifically--merrily swims around in primordial goo, absorbing nutrients. Nothing matters outside of this pool, not the rock basin that holds it, the continent that cradles the rock basin, the planet that holds the continent, the solar system that contains the planet, or the galaxy that surrounds the solar system.



Read the full article here http://www.maclife.com/article/spore_preview?page=0%2C0



Offline Xenomorph

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Re: Maclife First Look The Evolution of Spore
« Reply #1 on: March 15, 2008, 12:02:42 pm »
nice find!

you got my vote in the 'spore specific writer contest!' ;) :D
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Offline martyk

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Re: Maclife First Look The Evolution of Spore
« Reply #2 on: March 15, 2008, 12:18:41 pm »
Wigs!  Hoboy!
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Offline DoggySpew

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Re: Maclife First Look The Evolution of Spore
« Reply #3 on: March 15, 2008, 12:22:06 pm »
Isn't this quite the biggest proof that clothing is "Confirmed". We already knew that clothing would be basically stuck on your creatures, but this is quite extensive work. Add a little here, put something there and voila: Your creature is fully clothed !


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Offline Ultimatum

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Re: Maclife First Look The Evolution of Spore
« Reply #4 on: March 15, 2008, 12:48:29 pm »
New screenys yay.

Offline Hydromancerx

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Re: Maclife First Look The Evolution of Spore
« Reply #5 on: March 15, 2008, 02:56:33 pm »
Now that's the kind of Spore I was looking forward to!

Offline eropS

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Re: Maclife First Look The Evolution of Spore
« Reply #6 on: March 15, 2008, 02:59:13 pm »
"EA expects that some gamers will play with the creature editor almost exclusively. Sometime before the Spore launch--the company wouldn’t specify when--EA plans to release a creature-only version of the title, letting gamers model and play with new species."

 


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No, no, he did. In the everything else section, at least. Officially, this makes him king.

Offline Plank of Wood

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Re: Maclife First Look The Evolution of Spore
« Reply #7 on: March 15, 2008, 03:11:43 pm »
To quote the Cherioke in AoE3:

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the real saviour of this forum

Offline blitzonator

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Re: Maclife First Look The Evolution of Spore
« Reply #8 on: March 15, 2008, 03:18:39 pm »
There is a god...
God does not believe in evolution and thinking about it would mean eternal damnation.

The propor term in this forum is "There is a satan..."

Offline 762

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Re: Maclife First Look The Evolution of Spore
« Reply #9 on: March 15, 2008, 04:03:28 pm »
No need to start anything, Blitz.

After reading probably 20 articles in the past few months that just rehash the same info we've had for months, is there anyone who was not too lazy to pick out new info?

eropS, we've known that for a while. Everyone, please stop acting like it's a great discovery every time we're told we're getting the creature editor before the game. No offence :)

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Offline martyk

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Re: Maclife First Look The Evolution of Spore
« Reply #10 on: March 15, 2008, 04:21:19 pm »
eropS, we've known that for a while. Everyone, please stop acting like it's a great discovery every time we're told we're getting the creature editor before the game. No offence :)

We were told we're getting the editor but accorind to that quote, we get the whole creature phase.  At least that's how I understood it.
Quote from: Doctor Zay
Martyk is a handsome fish.
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This dolphin is delicious.
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<Sgore> Martyk, mentally I always picture you as like, our forums bartender.
<Neoadept> I've always pictured you trapped in a tuna net

Offline eropS

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Re: Maclife First Look The Evolution of Spore
« Reply #11 on: March 15, 2008, 05:11:36 pm »
I knew about the editor, but that says the entire phase. as martyk said. so im not really repeating much
No, no, he did. In the everything else section, at least. Officially, this makes him king.

Offline Crazen

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Re: Maclife First Look The Evolution of Spore
« Reply #12 on: March 15, 2008, 05:54:00 pm »
Quote
Spore evolution, a series of funny hats.
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No capitalization......

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Offline Kcronos

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Re: Maclife First Look The Evolution of Spore
« Reply #13 on: March 15, 2008, 06:10:58 pm »
There is a god...
God does not believe in evolution and thinking about it would mean eternal damnation.

The propor term in this forum is "There is a satan..."

But if you don't believe in God, why would you believe in Satan?  It was claims of Satan's existance, not God's, that made me become athiest...
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GET A HOLD OF YOURSELF MAN. THE REVIEWS DO NOT EFFECT ANYTHING EVER.

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Offline 762

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Re: Maclife First Look The Evolution of Spore
« Reply #14 on: March 15, 2008, 06:15:05 pm »
We were told we're getting the editor but accorind to that quote, we get the whole creature phase.  At least that's how I understood it.
I knew about the editor, but that says the entire phase. as martyk said. so im not really repeating much

Ah, didn't read that much into it. I saw that it said something about creatures and being released before the full game, and assumed it was just the editors again. Sorry. :-[

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Offline Ultramarine

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Re: Maclife First Look The Evolution of Spore
« Reply #15 on: March 15, 2008, 06:56:15 pm »
The clothes actually look...comfortable!
Looking anyway :).

Great find Rob ;D.
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Offline SBD

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Re: Maclife First Look The Evolution of Spore
« Reply #16 on: March 16, 2008, 01:45:31 am »
Quote
EA expects that some gamers will play with the creature editor almost exclusively. Sometime before the Spore launch--the company wouldn’t specify when--EA plans to release a creature-only version of the title, letting gamers model and play with new species.

I reckon they mean "Creature Editor-only version", not "Creature-only version."

Offline xnodas

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Re: Maclife First Look The Evolution of Spore
« Reply #17 on: March 16, 2008, 03:16:23 am »
I know this might be a ruff estimate on how long it took for them to get bored but only 76 hours in total for the entire game. I would hope that you wouldn't get bored with the Space stage in only 30 hours. Don't get me wrong, 76 hours is good for a game, but I have gotten more outta games like Disgaea than that. A good RPG can do you for that long. I could not even try to estimate of how much time I will invest in just one of my creatures. Even being a gamer with a full time job during the week this game would only last you two maybe three weeks before you would get bored.
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Offline Amazingchi

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Re: Maclife First Look The Evolution of Spore
« Reply #18 on: March 16, 2008, 03:21:47 am »
I know this might be a ruff estimate on how long it took for them to get bored but only 76 hours in total for the entire game. I would hope that you wouldn't get bored with the Space stage in only 30 hours. Don't get me wrong, 76 hours is good for a game, but I have gotten more outta games like Disgaea than that. A good RPG can do you for that long. I could not even try to estimate of how much time I will invest in just one of my creatures. Even being a gamer with a full time job during the week this game would only last you two maybe three weeks before you would get bored.

Well i suppose not playing it 30 hours straight would help, breaks would refresh the interest (plus i suppose he meant per run through, but it's still seems shockingly low)

Offline darkwanderer

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Re: Maclife First Look The Evolution of Spore
« Reply #19 on: March 16, 2008, 07:32:02 am »
I know this might be a ruff estimate on how long it took for them to get bored but only 76 hours in total for the entire game. I would hope that you wouldn't get bored with the Space stage in only 30 hours. Don't get me wrong, 76 hours is good for a game, but I have gotten more outta games like Disgaea than that. A good RPG can do you for that long. I could not even try to estimate of how much time I will invest in just one of my creatures. Even being a gamer with a full time job during the week this game would only last you two maybe three weeks before you would get bored.

Well i suppose not playing it 30 hours straight would help, breaks would refresh the interest (plus i suppose he meant per run through, but it's still seems shockingly low)

no not really, any reviewer would say that. a good reviewer wouldnt say "infininate replayability" or "200+ hours on one stage". 30 hours on one game is good. then you can restart, or make a new species etc. if you play longer its up to you. but to get to see everything new, 30 hours, seems about right to be fair



Offline Prok

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Re: Maclife First Look The Evolution of Spore
« Reply #20 on: March 16, 2008, 09:25:52 am »
I love that picture of the creatures in hats.

Have we ever heard anything about the clothing editor being available in stages later than tribal?

Offline darkwanderer

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Re: Maclife First Look The Evolution of Spore
« Reply #21 on: March 16, 2008, 10:12:27 am »
I love that picture of the creatures in hats.

Have we ever heard anything about the clothing editor being available in stages later than tribal?

no, but we know that what is accesable before, is always accesable, except sometimes in a better form, so hut editor becomes building editor, so armour i guess would become clothing. although the way i see it in one article they said you continue to evolve and can change your creature in any phase, so i guess the armour part of the creature editor unlocks new clothing parts when you get to civ and robot parts in space etc

EDIT: i didnt mean in creature editor, i meant in tool/accessory/armour editor
« Last Edit: March 16, 2008, 10:14:08 am by darkwanderer »