Poll

Has Spore changed from what you had hoped for?

Greatly, Yes
Somewhat, Yes
Not Much/Don't Care
Not At All
I Like the New Spore!

Author Topic: For all of you from the beginning...  (Read 19149 times)

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Offline Daxx

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Re: For all of you from the beginning...
« Reply #60 on: November 27, 2007, 09:08:58 am »
I've been looking at Spore and I have a question for those of you who have been observing it from the very beginning: Has Spore stopped being what you originally hoped for?

I've been following this since 2005 and have been on this forum more or less since then. I think I'm going to agree with you, Axel, it has indeed drifted. As most of you that have been around for a while know I'm not a fan of the cartoony direction Spore's taken even though I accept it may have been necessary in order to deliver the game.

Implicit in Spore's concept always was detail and accuracy, which drew me to the game; that's suffered progressively as I've been following it.

Offline Hectonkhyres

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Re: For all of you from the beginning...
« Reply #61 on: November 27, 2007, 06:59:45 pm »
When I first stumbled upon Spore for the first time, I saw it as an attempt at what I had been yearning for since infancy. A universe simulator.

People turn to games in the hopes that they can do things through them that they would never be able to do in life... and do so without either guilt or personal risk. Some games let you step into the shoes of some idealized warrior, able to solve every problem with the swing of a sword or the pull of a trigger. It is a refreshing change from a child or working man's normal purgatory-like existence.

Spore offered something more: It puts you into the sandals and toga of god allmighty himself. You are above and beyond the petty concerns that plague you throughout your days. Worlds are birthed or slain upon your whim. Just the concept... its glorious.

The reality, at least as shown, proves slightly less appealing. The sleek and ruthlessly efficient creatures of my imagination may well be impossible to make, usurped by bloated and comical Doctor-Seussian monstrosities. The intricacies of civilization and society that I would revel in are seemingly doomed to be glossed over. It makes me weep.

That isn't to say the game won't be great. It no doubt will and I will certainly be at the front of the line to buy a copy. But it won't be the perfect game, the ultimate god simulator that puts you in the big man's sandals. That will have to wait for another game and another designer in perhaps another decade or two.

Offline Behumat

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Re: For all of you from the beginning...
« Reply #62 on: November 27, 2007, 07:55:27 pm »
Well, someone out there made City life, which is supposed to be a slightly more realistic city simulator, as opposed to simcity. Maybe someday someone will make a city life version of spore, except it won't suck. (Which city life does....... a lot.)



Offline Allch Chcar

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Re: For all of you from the beginning...
« Reply #63 on: November 27, 2007, 09:57:51 pm »
Well it certainly changed from what it was...But now at least I can play it with the munchkins watching. They might get to create some "Doctor-Seussian monstrosities" if the game gets a low enough ESRB. Too bad that it won't be as "discovery channel realistic" as originally believed. If it's as chibi like as I last saw, the munchkins might play it as much as I would, and by that I mean I'd play it very little and they would get to play it. The editors better be as easy as he claims if this keeps up :P.
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Offline Areku

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Re: For all of you from the beginning...
« Reply #64 on: December 04, 2007, 12:46:55 pm »
I have been following it since the very beginning, when the first vid and ideas were shown. I've been here forever lol.

Obviously it has changed as far the the look of it goes, but I don't think thats necessarily bad. It has always been about creating a creature and advancing it as you see fit. So it hasn't really changed in concept, more presentation wise, but I really do enjoy the new look of it.

The editors look even more amazing and intricate now than they ever had, and not to mention how amazing the cell stage looks now!

And remember, as Will said in one of his presentations, this is more of a way to express your imagination and represent what you want, so don't let the games limit you to how you think and look at your creature/civ etc. Obviously people have put tons into that already as shown by the creature forum. Some, like me, even create histories biology etc. for them, so this will not just be about a game, but a way to make my ideas much more tangible and easier to enjoy and share. This is what Spore is to me and continues to be.   :D
« Last Edit: December 04, 2007, 12:48:44 pm by Areku »

Offline dafool

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Re: For all of you from the beginning...
« Reply #65 on: December 04, 2007, 01:31:58 pm »
The only real difference I have felt are some of the aesthetic changes. Particularly the addition of the UI. The original GDC05 made Spore feel rather... scientific. There were no menus, no buttons, no attack, no messages, just the game. The game was all that was needed to play. But, with the addition of abilities, names, and missions they decided they needed to clutter up the screen. Makes the game feel clunkier and more like a game than a it originally appeared. Anyways, the graphics have changed for the better in some areas in and worse in others. I personally think the tide pool stage much better represents what it is and looks infinitively better. But, some of the creature stage looks less real and a little more "game like". The original had that heat waved, savanna look, like it was all rather real, while the new one looks like happy wonderland type world. While I understand we won't all have the same world, I feel making them less realistic will lower the overall quality of them as a whole. :-\

Offline LadyM

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Re: For all of you from the beginning...
« Reply #66 on: December 05, 2007, 07:47:18 am »
Areku is back... and posting... and Christmasy..  :o  :)

Offline B.A.S.

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Re: For all of you from the beginning...
« Reply #67 on: December 05, 2007, 08:45:49 am »
Areku your back! Good too see you around here again, damn I remember when this all started you were here right from the get go. Once again its good too see you back. :)
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Offline Axelgear

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Re: For all of you from the beginning...
« Reply #68 on: December 05, 2007, 08:54:12 am »
Hurray! Areku is back!

Also, does anyone know if they've changed the front page of Spore? I loved that gooey yellow look they had. I also love the Galaxy interface.
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Offline bwl2

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Re: For all of you from the beginning...
« Reply #69 on: December 05, 2007, 03:27:15 pm »
Here is my opinion of the Spore development:

1. The graphics have improved enough to not be an eyesore. ( I find some of the origonal coloring a little bland) It seems to me that spore is avoiding the "real" looking creature. With any luck, this choice will go over as well as TF2 has  ;D

2. The loss of the fish stage means very little to me. While yes, it would make more logical sense to evolve over time in the water, this would ultimatly feel too much like the actual creature stage and ultimatly detract from it. Plus, it makes it easier to reach the overiding goal of "demi-god".

3. While I find the befriending mechanic in the creature stage a little counter-intuitive, Will and the team promised to make being a passive race a possibility. while one could argue that the herbivore could just avoid meateaters and slowly grind up the evolution latter as in the real world, this does not make for a fun gaming experience. Befriending other races, and gaining safe refuge in their nests gives the player some incentive to take the moral highroad so to speak.

4. Not much else has changed to my knowledge. I think that the changes are worth attention, but they seem to be for the purpose of a more exciting game. I would rather have that than realism.  ;)
« Last Edit: December 05, 2007, 03:33:16 pm by bwl2 »
The beatings will continue until morale improves
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Offline Veraal

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Re: For all of you from the beginning...
« Reply #70 on: December 05, 2007, 03:28:59 pm »
I like your optimism, jerk.

jk  :D

1: I like the TF2 graphics, but i hope spore will be better, like close to what the maya ported creatures look like.

2: i didn't really care much for this stage, but alot of people are mad it (might)'s not in the game.

3: ...sure

4: Other than those freaky eyes in the cell stage. *shivers*
« Last Edit: December 05, 2007, 03:31:58 pm by Veraal »

Offline bwl2

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Re: For all of you from the beginning...
« Reply #71 on: December 05, 2007, 03:36:28 pm »
fine  :P heres hoping that soon after launch someone makes a mod that takes the eyes off of every cell stage critter.

I also find that the TF2 graphics will have a timeless value to them. While games like HL2 begin to lose their luster, a game that looks cartoony will retain its style for a longer period of time. Look at WOW for instance, it was built a while back, but still retains much of its origional visual flair.
« Last Edit: December 05, 2007, 03:39:00 pm by bwl2 »
The beatings will continue until morale improves
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Offline Veraal

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Re: For all of you from the beginning...
« Reply #72 on: December 05, 2007, 03:40:01 pm »
Look at WOW for instance, it was built a while back, but still retains much of its origional visual flair.

People hate wow, we don't want that to happen to SPORE do we?

Offline bwl2

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Re: For all of you from the beginning...
« Reply #73 on: December 05, 2007, 03:42:20 pm »
I dont play WOW, but Im just saying that in my opinion its graphics have aged better than if the game had been made to look "real". You've lost my point  ;) I knew I should'nt have pulled the wow card. My apologies.
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I no i cannt spel


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Offline Veraal

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Re: For all of you from the beginning...
« Reply #74 on: December 05, 2007, 03:51:26 pm »
What do you mean, kid?