Author Topic: Aurix: Somarinoa's Main Creation  (Read 18121 times)

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Offline Somarinoa

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Aurix: Somarinoa's Main Creation
« on: October 15, 2007, 01:38:23 am »
    I've been asked by a few people to make a GamingSteve account and post my main Spore creation, the
Aurix, here.

The Aurix is a game I run on GameFAQs, and is the oldest still-running game on there, with a year and a half of story. Certain aspects of this game are subject to some change still, as we have yet to leave the creature stage (although we are close). I'll let you all know when physical info is finally written in stone.



(When provoked)
+
Name: Aurix (Ovokentron ultravenator)
Homeplanet: Vuunega, a tropical water world about half the size of the Earth. Polar ice is small but existent.
Habitat: Deep Mangrove, a large mangrove swamp in the southern reaches of the Zeeon continent. Build colonies just offshore in shallow water, spend near-equal time on land and in the shallows.
Species Type: Cold blooded, egg laying reptilian. Body mass high enough to warm core.
Lifestyle: Social colonial predator -- males hunt in packs, females care for the colony. Entire colony led by an alpha male and female. Generally curious and shy but can attack viciously when provoked.
Size: Males are 5'7"-6'2" at the shoulder, Females are 5'3"-5'8" at the shoulder. Tail, when curled over the top of the body, doubles the total height of the individual.
Weight: Males are 800-1200lbs. Females are 750-950lbs. This large weight difference is due to males naturally possessing more muscle than females, as males are the hunters and guards of the colony.
Lifespan: ~20 years, 7 months
Diet: Carnivorous & Autotrophic: Feed on Grendons, Quirlax, and, annually, the occasional Whipscale, while using their Chlorolomba symbiotes to photosynthesize for extra energy.
Hunt/Forage Success Rate: 60% Hunt (80% success rate), 40% Photosynthesis (99.7% success rate during day, 5% success rate during night)
Method of Eating: Prey is grabbed with any or all of the four tentacle-arms, using split-tentacles on the primary set, and if needed, tentacle-claws on the secondary set to hold on. Certain prey is incapacitated by injecting them with cnidocytes that line the arms. Prey is brought to the split jaw mouth and large chunks of meat are torn off of prey. If a chunk is too large to immediately swallow, the Aurum will either set the food down and tear smaller chunks off until the entire thing will fit down the esophagus, or it will instead use smaller, inner teeth (adapted from ancient, vestigial proboscis barbs) to tear and chew the meat until it is in small enough chunks to fit safely down the esophagus and into the stomach, where digestion begins. After being processed within the acids of the stomach, it descends into the intestine, where nutrients are partially digested by the body, with wasted remnants excreted out the cloaca on the opposite end.
Armor: Aurix possess very little natural armor, namely consisting of a leathery neck plate across the top of their neck (but not the lower section), and shark-like dermal denticles which cover their entire body as a type of scaling. These dermal denticles are also strengthened in order to support and anchor more powerful swimming muscles throughout the body, and thereby serve a dual purpose in this fashion.
Other Defenses: Aurix possess electroplaques stored in their tails, which produce a low amp voltage capable of causing both dizzying discomfort and weak migraines able to cause incapacitation to terrestrial foes as well as being capable of dealing actual physical harm to their more aquatic opponents. They also possess weakly poisonous skin and decent poison resistance, as well as their bony calcium skeleton, which has been strengthened by thickened bones, chiefly in the ribs and legs. Their camouflage is of a primitive design, made of nothing more than specially-colored skin built to help them blend in with the murky swamp waters of their home.
Weapons: The Aurix possess a number of different weapons at their disposal. They are listed below in order of usage importance:
  • A large, sharp stinger made out of bone, located at the tip of their tails. Nicknamed the Bonestinger or occasionally the Bonescythe, it possesses a hollow center through which a venom sac located at the base injects neurotoxins. This stinger is built to easily be held over the body in a scorpionesque position while on land, yet can uncurl to be held straight back when swimming.
  • Elongated claws on the secondary pair of tentacle-arms. These are used to rake at their prey (namely the Grendons or Quirlax), although they are also used during fights with other opponents.
  • Killing claws exist on the first toes of both feet. These are used be slashing at some prey (preferrably when they've fallen already) or while leaping at prey, which can inflict relatively deep wounds.
  • Their mouth, formed into a four-way split jaw, is capable of opening far wider than any conventional mouth. This allows them to bite huge chunks of meat off of foes and prey alike. The mouth is filled with a compliment of very sharp, serrated teeth, used for tearing rather than chewing. Because of this, an Aurix will generally tear large chunks from their prey, and set it down; it is here that they will tear smaller chunks off that can more successfully glide down their esophagus. It has been nicknamed the Death Petal, but this term has not caught on on a large basis.
  • A spitting organ located within their mouth, used to fire projectile neurotoxin at their foes. It is usually aimed for the eyes or open wounds. Some groups of Aurix have learned to even spit this venom at terrestrial foes from the safety of the water.
  • The electroplaques, mentioned above, are used to stun their prey, although is almost entirely used on Grendons.
  • Rows of cnidocytes on either side of all four of their tentacle-arms which possess weak neurotoxin to incapacitate smaller prey and/or creatures with thin skin.
  • Vestigial Weapon: A radula which usually lies within a tiny "nook" deep within their split jaw mouths; when used, the Aurum sticks out its tongue and whips it around, trying to saw against chitinous armors. However, with their stomachs  containing enough acidic content to digest chitin, this weapon fell into rapid disuse and is now no longer used for anything in particular.
Tools: Two pairs of tentacle-arms, capable of simple manipulation of objects, or for wrapping around prey. The first, or 'primary' pair of these tentacle-arms possess a split tentacle style of hand (which was formed when the tip of the tentacle-arm split into four or five shorter tentacles, which are used like makeshift, yet far more flexible, fingers), designed to allow further manipulation of objects. The second pair possesses three sharp claws, which are long and slender; they are used for raking against foes and prey alike. However, they are also capable of a little manipulation, although certainly significantly less than the split tentacle-arms.[/list]
« Last Edit: October 30, 2007, 06:35:56 am by Somarinoa »



Offline BioCat

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Re: Aurix: Somarinoa's Main Creation
« Reply #1 on: October 15, 2007, 06:57:01 am »
Nice, a fearsome predator no doubt. Are you planning to make it sapient?

And by the way, welcome to the forums!

Offline Blarg

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Re: Aurix: Somarinoa's Main Creation
« Reply #2 on: October 15, 2007, 11:43:42 am »
'Bout time!  :P

Welcome, fellow Sagan member!


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Offline Somarinoa

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Re: Aurix: Somarinoa's Main Creation
« Reply #3 on: October 15, 2007, 02:35:57 pm »
Biocat: Yeah, the Aurix are definitely planned for sapience.
Both: Haha...err, well, thanks for having me.

There's a lot more information, but I figured this would start us off good, for now.

Offline Hydromancerx

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Re: Aurix: Somarinoa's Main Creation
« Reply #4 on: October 15, 2007, 03:05:22 pm »
Glad to see you posting it here.


Offline Yannick

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Re: Aurix: Somarinoa's Main Creation
« Reply #6 on: October 24, 2007, 05:49:17 am »
Love the Aurix!

"It's only your virginity, loosen up!"

Offline Somarinoa

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Re: Aurix: Somarinoa's Main Creation
« Reply #7 on: October 30, 2007, 06:36:35 am »
CAS information added. More info will come about once the current round is posted.

Offline Yannick

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Re: Aurix: Somarinoa's Main Creation
« Reply #8 on: October 30, 2007, 06:38:14 am »
Can you say when that will be, more or less?

"It's only your virginity, loosen up!"


Offline Yuu

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Re: Aurix: Somarinoa's Main Creation
« Reply #10 on: October 31, 2007, 12:29:31 am »
I hope they're friendly once they reach space. :)

Offline Somarinoa

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Re: Aurix: Somarinoa's Main Creation
« Reply #11 on: November 04, 2007, 05:03:37 pm »
Ok so that was not as shortly as I expected, thanks to my computer getting stuck in a shop for two days. Would have been in for over a week more if I hadn't told them to give it back. Anyway, writing more information now.

Yuu: Hehe, well we shall see. It's likely to be up to my players how their attitudes pan out. ;)

Offline Somarinoa

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Aurix: Electroreception
« Reply #12 on: November 04, 2007, 07:25:26 pm »
The Aurix use several senses to survey their surroundings, but the most intense, and in a way, unique of these is their electroception. This is what this update shall entail.


The Aurix use an extremely complex sensory network within their four death petals, called the Ampullae of Lorenzini. Although this sense is found on Earth as well, it is many times stronger in the Aurix than in any known terrestrial species. This network consists of numerous external pores that dot the surface of the death petal at the front of their heads, which then extend beneath the skin through a jelly-filled canal that eventually connects to a bulbous, membranous sac, known as the ampulla.

Normally in ampullae, it is the ampulla itself that detects the weak bio-electrical fields of nearby creatures, but in the Aurix, the ampulla branches off into several smaller canals, which point in various directions. These canals are packed with tiny, extremely-sensitive cilia, which greatly increase the effective range of the ampullae as a whole, allowing an Aurix to detect electrical signals up to a mile away in open salinated marine water, although it has a dropping effectiveness in brackish, freshwater, and terrestrial environments. It is also these ciliated canals that pinpoint the direction of signals with deadly accuracy.

These ampullae are capable of detecting bio-electric fields created by prey, temperature variation (to an extent), local salinities, and are greatly affected by electronical devices. They hunt one of their prey, the Quirlax, by weeding out the sick and the old by detecting their body's electrical outputs -- if something is not going off as it should be, they are more likely to be targets of a predation by these horse-sized tentacleiosaurs.

Offline BioCat

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Re: Aurix: Somarinoa's Main Creation
« Reply #13 on: November 08, 2007, 07:57:04 am »
Very cool.

But when I think about it, doesn’t this ability kind of turned against them in the modern age where about everything around you creates massive electric fields and can drive their senses mad?

Offline Somarinoa

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Re: Aurix: Somarinoa's Main Creation
« Reply #14 on: November 08, 2007, 12:45:51 pm »
Thanks BioCat.
;D
As for the mental confusions electronics would cause to them, that's already been proposed by me, actually. It seems likely they would need to come up with a different technology, such as bio-organic technology (as an example), or even just use low-voltage electrical outputs. Who knows, maybe they'll even end up somehow uplifted to plasma or something similar.


As for the next update, I am thinking of working on a skeletal diagram.

Offline Blarg

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Re: Aurix: Somarinoa's Main Creation
« Reply #15 on: November 08, 2007, 01:00:46 pm »
Nice update! The different organs are very cool.

As for the next update, I am thinking of working on a skeletal diagram.

Sounds good.  8)


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Offline Hydromancerx

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Re: Aurix: Somarinoa's Main Creation
« Reply #16 on: November 14, 2007, 03:51:34 am »
Neat! Do more!

Offline Somarinoa

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Re: Aurix: Somarinoa's Main Creation
« Reply #17 on: November 24, 2007, 07:14:02 am »
Neat! Do more!
Once Generation 100 finishes with Sagan 4, actually, I plan on doing the next update. 8)

Offline Yuu

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Re: Aurix: Somarinoa's Main Creation
« Reply #18 on: November 24, 2007, 04:22:58 pm »
Excellent! ;) I'll be waiting then...

Great senses by the way.

Offline Somarinoa

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Re: Aurix: Somarinoa's Main Creation
« Reply #19 on: November 25, 2007, 03:40:45 am »
Why thank you! ;D
Shouldn't be too long, now...we only have five creature spots left to fill, unless one of the current submissions drops out or something.

Offline Somarinoa

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Aurix: Skeletal Structure
« Reply #20 on: November 29, 2007, 05:38:46 pm »
Like their Earthen vertebrate counterparts, the tentacleiosaurs - including the Aurix itself - possess calcium bone structures to support their weight. Below I will discuss some of the more important details of this skeletal structure, and how it aids the Aurixan way of life.


OFFENSIVE ADAPTATIONS
Bonestinger/Bonescythe: The name for this weapon is commonly interchanged, depending on which xenobiologist or entity is discussing it. Either way, however, it is an Aurum's main line of offense.
Death Petal: The mouth. Used both to cause large areas of damage as well as to eat.
Hunting Claws: Often used to rake at foes, they are mostly used in conjunction with the Killing Claws. However, they may also be used to try to hold prey while they bring their bonestingers down. The bones are suspended in heavy muscles, which control the movement almost as well as bony arm bones would.
Killing Claws: The speed at which Aurix can run as well as their heavily-muscled legs allow them to pounce up to 6 feet into the air. Depending on their foe and its size, they may do this to slice into the victim with their dangerously sharp killing claws. It is also used to slit the throats of downed prey to quickly finish them.

AWARENESS ADAPTATIONS
Nasal Cavity: The huge cavity for the nostrils is in fact intended to more quickly pass air to the lungs as opposed to increasing the abilities of olfactory; olfactory is instead passed on to the clubbed antennae on the "cheeks" of the Aurix.
Antennae Socket: Small cavities in the ventral side of the skull lead to the brain, and are connected on the outside to the clubbed antennae.
Eye Sockets: Oddly, like the Hunting Claws, the eye sockets are not officially connected to the body, and are instead attached directly to the top of the muscled eyestalks. These eye sockets possess a superficially similar look to egg cups, and are in fact used by some sapient races as fancy ones, which may be attached to the dehydrated eye stalk. This practice is frowned upon by conservationists and is considered poaching.
Nerve Cavity: Since the eye socket sits so high atop the skull, a secondary opening has evolved to allow the nerve cords to pass to the brain for their sight to work properly.
Gill Socket: Doubling as the area where their tympanic ears are located, these were originally intended as the areas that the gills pulled back into when not in use to prevent permanent damage.

VESTIGIAL ADAPTATIONS
Pelvic Fins/Anal Fins: Vestigial evolutions, these are far too small to properly work anymore, and yet have not atrophied. This likely is do to them still attempting to control direction while swimming.

Offline Yuu

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Re: Aurix: Somarinoa's Main Creation
« Reply #21 on: November 29, 2007, 06:30:25 pm »
The floating bones are quite interesting (Imagine a squid with claws). And I like the way they have bones for their eyes, that gives them a lot of protection.

Nice skeleton, all in all. ;)

Offline Somarinoa

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Re: Aurix: Somarinoa's Main Creation
« Reply #22 on: November 29, 2007, 06:49:25 pm »
Why thank you! ;D
I just really started using GIMP for my coloring recently, and with only a few projects under my belt, my coloring I think has significantly improved (the other two drawings in this topic were not colored with it, and were instead done in MSPaint, my regular medium.

Offline Blarg

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Re: Aurix: Somarinoa's Main Creation
« Reply #23 on: November 29, 2007, 07:18:16 pm »
Very neat. Original, but still believable.


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Offline KingAcer

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Re: Aurix: Somarinoa's Main Creation
« Reply #24 on: November 30, 2007, 06:35:59 am »
Very nice skeleton  :)

Offline BioCat

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Re: Aurix: Somarinoa's Main Creation
« Reply #25 on: November 30, 2007, 12:10:48 pm »
I like the Eye sockets :)

Offline Hydromancerx

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Re: Aurix: Somarinoa's Main Creation
« Reply #26 on: November 30, 2007, 04:39:07 pm »
Wait how did it developed bones that were not connected to the rest of the body? Is that even possible?  :o

Offline Somarinoa

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Re: Aurix: Somarinoa's Main Creation
« Reply #27 on: December 01, 2007, 12:22:38 am »
Because they're not built out of the former notochord.

Offline Yannick

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Re: Aurix: Somarinoa's Main Creation
« Reply #28 on: December 01, 2007, 04:02:26 am »
Awesome.

"It's only your virginity, loosen up!"

Offline KingAcer

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Re: Aurix: Somarinoa's Main Creation
« Reply #29 on: December 01, 2007, 04:53:52 am »
Wait how did it developed bones that were not connected to the rest of the body? Is that even possible?  :o
I believe some earth animals have that too. Can't think off one right now though  :P

Offline Yannick

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Re: Aurix: Somarinoa's Main Creation
« Reply #30 on: December 01, 2007, 05:24:16 am »
They could've started out attached, but eventually grew unattached, doing the same thing in the womb.

"It's only your virginity, loosen up!"

Offline Yuu

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Re: Aurix: Somarinoa's Main Creation
« Reply #31 on: December 01, 2007, 05:57:04 am »
I think we have a floating bone somewhere near the pelvis, correct me if I'm wrong. :)

Offline Yannick

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Re: Aurix: Somarinoa's Main Creation
« Reply #32 on: December 01, 2007, 06:03:17 am »
Isn't it the funny bone?

"It's only your virginity, loosen up!"

Offline Somarinoa

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Re: Aurix: Somarinoa's Main Creation
« Reply #33 on: December 01, 2007, 08:38:44 am »
I think the funny bone is just a term for any area of your body without a bone there so that when you hit it, you're just hitting nerves dead-on.

Offline Yuu

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Re: Aurix: Somarinoa's Main Creation
« Reply #34 on: December 01, 2007, 05:51:55 pm »
The floating bone's somewhere near the Illium. It's in the tip of my tongue. Hmmmmm... What was it's name again? :-\

Offline Yannick

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Re: Aurix: Somarinoa's Main Creation
« Reply #35 on: December 02, 2007, 08:26:04 am »

"It's only your virginity, loosen up!"

Offline Somarinoa

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Re: Aurix: Somarinoa's Main Creation
« Reply #36 on: December 04, 2007, 11:21:03 pm »
Anything specific you guys want to hear about next? Keeping in mind of course that they are not sapient so things like "written language" do not exist.

I don't feel like bothering whoever I need to bother to open up a poll right now.

Offline Hydromancerx

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Re: Aurix: Somarinoa's Main Creation
« Reply #37 on: December 05, 2007, 12:43:24 am »
Yes, an ecosystem list *cough cough*  8)

Offline BioCat

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Re: Aurix: Somarinoa's Main Creation
« Reply #38 on: December 05, 2007, 07:53:08 am »
I must tell you I really like those fellows, though brining them to sapience could be awesome.

Anyway, what about their ecological niche in their planet?

Offline LadyM

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Re: Aurix: Somarinoa's Main Creation
« Reply #39 on: December 05, 2007, 05:53:24 pm »
Yes, when are you getting an avatar?  :P

Offline nurizeko

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Re: Aurix: Somarinoa's Main Creation
« Reply #40 on: December 06, 2007, 08:00:11 am »
Interesting stuff.  :)

Offline huggkruka

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Re: Aurix: Somarinoa's Main Creation
« Reply #41 on: December 09, 2007, 12:00:36 am »
Really cool! I love it when someone creates quality art in MSPaint, such an underrated program!  ;D  The skeleton is very nice.

Offline Somarinoa

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Re: Aurix: Somarinoa's Main Creation
« Reply #42 on: December 21, 2007, 04:06:20 am »
Interesting stuff.  :)
Really cool! I love it when someone creates quality art in MSPaint, such an underrated program!  ;D  The skeleton is very nice.
Thanks guys! ;D
I've actually been working with MSPaint for quite a while now, so I'm pretty well-versed in its procedures. I've only recently begun using other programs (ie, GIMP 2) for coloring for my things such as my Sagan IV artwork. If I ever get Vuunega put up on here, it will also likely be done in GIMP (you know, to wrap it around, blah blah blah..).

Yes, when are you getting an avatar?  :P
Good question - I believe I tried adding one a couple of times and for some reason it wouldn't let me use my typical Aurix one. I guess I could try again.

I must tell you I really like those fellows, though brining them to sapience could be awesome.

Anyway, what about their ecological niche in their planet?
Hehe thank ye. Yes, they will reach sapience eventually here. Although I've been saying that since the Percusa died off, so...who knows when that'll be. Rumors circulating state it as actually being rather soon, if they defeat their current foes.

I shall be working towards adding information here on their ecological niche next then, although the only artwork I can figure to do for it would mostly be the part of the food web that the Aurix belong to (such as the creatures they eat, the creatures that the creatures they eat eat, the creatures that eat the Aurix, et cetera), if that's cool. Of course if you have a better idea as to what to draw and explain for it, do tell (it's not like the food web can't ever be added at a later date or something, hehe)!

Offline Neoskel

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Re: Aurix: Somarinoa's Main Creation
« Reply #43 on: December 23, 2007, 10:05:03 pm »
Yes, when are you getting an avatar?  :P
Good question - I believe I tried adding one a couple of times and for some reason it wouldn't let me use my typical Aurix one. I guess I could try again.

You have to resize it yourself otherwise the forum won't let you use it. I think 100x100 is the max.

Offline Somarinoa

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What's the Holdup? I'm Glad You Asked...
« Reply #44 on: March 22, 2008, 06:03:32 am »
...Ugh, I really need to realize that GamingSteve isn't GameFAQs, and therefore it's okay to comment on it, since it won't detract from how pages I can have on here *coughcough50forGFcough*.

Anyhow, the holdup is really, really stupid -- I have been unable to properly draw a Neomwa so far. Right now I have three days until the 2nd Anniversary of the Aurix Story, and so I need to work on that first...but then I'll try for the Neomwa again. Heck, it's not like it has to be perfect, anyways...

...so, yeah. Sorry folks.

Offline nurizeko

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Re: Aurix: Somarinoa's Main Creation
« Reply #45 on: March 22, 2008, 06:59:17 am »
Great creature, love its crazy eyes, nice attention to anatomy, and the info is laid out and written well.

Full points!.  :D

Offline ARCosta

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Re: Aurix: Somarinoa's Main Creation
« Reply #46 on: March 22, 2008, 11:54:12 am »
I would like to see a prettier drawing in a different position (yeah i'm kinda shallow sometimes), not that i don't like those, they're actually pretty good for the programs you used. (I wish i could do stuff like that. 'Been drawing lots of stuff [on paper] to create my 1st planet, but... but, i kinda suck at GIMP :-X)

Keep up the excellent work because i want to see more  ;D
Green grin

Offline Somarinoa

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Re: Aurix: Somarinoa's Main Creation
« Reply #47 on: April 14, 2008, 11:25:30 am »
I would like to see a prettier drawing in a different position (yeah i'm kinda shallow sometimes), not that i don't like those, they're actually pretty good for the programs you used. (I wish i could do stuff like that. 'Been drawing lots of stuff [on paper] to create my 1st planet, but... but, i kinda suck at GIMP :-X)

Keep up the excellent work because i want to see more  ;D

I'll try to appease you here soon. :)
Until then...finally, an update!

Offline Somarinoa

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Re: Aurix: Somarinoa's Main Creation
« Reply #48 on: April 14, 2008, 12:45:03 pm »
This update entails the food web of the local biomes where the Aurix can be found. Note that only known species are listed here (the Aurix ARE first and foremost a game, and I don't want to give TOO much away to my players, y'know?). The species on the left side of the list live in the Catapult Tree Forest, while the ones on the right exist in Deep Mangrove.

Oh, and here, have a color key for the chart:
Red: Carnivorous Diet (Fauna)
Dark Red: Hemophagous Diet (Blood)
Green: Herbivorous Diet (Flora)
Yellow: Autotrophic Diet (Sunlight)
Fuchsia: Mineral Diet (Random Minerals)
Gray: Metallic Diet (Metallic Minerals in Soil)



(Thumbnail for Full-Sized Version)

CATAPULT FOREST ORGANISMS
The Catapult Forest is a tropical forest situated near the southern coast of the Zeeon continent, made up mostly of xenosurin, including the Catapult Tree which originates from the Zorgen continent. It surrounds much of the Deep Mangrove, and is where the Aurix do their actual hunting.

Chlorolomba
Designation: Micro Producer
Diet: Solar Energy
Predators: None known

Screek
Designation: Macro Consumer Stage 1
Diet: Blood from unknown hosts
Predators: Spinster

Vrennum
Designation: Macro Consumer Stage 1
Diet: Blood from any susceptible creatures
Predators: None known

Spinster
Designation: Macro Consumer Stage 2
Diet: Screek, Neomwa
Predators: None known

Aurix
Designation: Macro Consumer Stage 2
Diet: Rockscale, Rockscuttler, Whipscale, Grendon, Quirlax
Predators: Neomwa, Gargantua Ray, Aurosuchus

Aurosuchus
Designation: Macro Consumer Stage 3
Diet: Aurix, Meat from other large animals
Predators: None known




DEEP MANGROVE ORGANISMS
The Deep Mangrove is a huge wetland biome with ill-defined edges with one of the surrounding biomes, the Catapult Forest. It is often cited that the Catapult Tree Forest integrates completely into the Deep Mangrove, although a number of xenosurin species can only be found in the mangrove's brackish, green-tinted waters. The edges are quite shallow, although after a few hundred feet out, the ground slopes to a dark 300ft depth.

Catapult Tree
Designation: Macro Producer
Diet: Solar Energy, Metallic Minerals, Meat of medium-sized fauna
Predators: None known

Rockscale
Designation: Macro Consumer Stage 1
Diet: Solar Energy, Minerals
Predators: Clawgrip, Skullbeak, Aurix

Rockscuttler
Designation: Macro Consumer Stage 1
Diet: Solar Energy, Minerals
Predators: Clawgrip, Skullbeak, Aurix

Whipscale
Designation: Macro Consumer Stage 1
Diet: Solar Energy, Minerals, Meat from small-sized fauna
Predators: Clawgrip, Skullbeak, Aurix

Clawgrip
Designation: Macro Consumer Stage 1
Diet: Rockscales, Rockscuttlers, Whipscales, Meat from small-sized fauna
Predators: None known

Skullbeak
Designation: Macro Consumer Stage 1
Diet: Rockscales, Rockscuttlers, Whipscales
Predators: None known

Quirlax
Designation: Macro Consumer Stage 1
Diet: Flora
Predators: Grendon, Aurix, Gargantua Ray

Grendon
Designation: Macro Consumer Stage 2
Diet: Blood of Quirlaxi
Predators: Aurix, Gargantua Ray

Neomwa
Designation: Macro Consumer Stage 3
Diet: Aurix meat (exclusive, but will feed on other meat if absolutely required)
Predators: Spinster

Gargantua Ray
Designation: Macro Consumer Stage 3
Diet: Grendon, Aurix, Quirlax
Predators: None known

Offline BioCat

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Re: Aurix: Somarinoa's Main Creation
« Reply #49 on: April 16, 2008, 07:37:36 am »
It's cool to see you were influenced by Sagan4 as well in making your creature's biome.

Anyway very cool!

Offline MasterMagician

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Re: Aurix: Somarinoa's Main Creation
« Reply #50 on: April 16, 2008, 07:56:30 am »
Anything specific you guys want to hear about next? Keeping in mind of course that they are not sapient so things like "written language" do not exist.

I don't feel like bothering whoever I need to bother to open up a poll right now.

An archive would be nice the website seems to be unupdated.

Offline Draugr

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Re: Aurix: Somarinoa's Main Creation
« Reply #51 on: April 16, 2008, 12:58:50 pm »
very cool indeed
Kings 2:23-24 --- The Holy Bible
23 From there Elisha went up to Bethel. As he was walking along the road, some youths came out of the town and jeered at him. "Go on up, you baldhead!" they said. "Go on up, you baldhead!" 24 He turned around, looked at them and called down a curse on them in the name of the LORD. Then two bears came out of the woods and mauled forty-two of the youth.

Offline Somarinoa

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Re: Aurix: Somarinoa's Main Creation
« Reply #52 on: March 01, 2009, 09:44:28 pm »
So, what bugs me is that the ecological niche image was apparently removed from Imageshack and I do not have access to the external harddrive that it is on...at least currently (it refuses to read now). So I can't just re-upload it. Which is too bad cuz I was going to start using it for more stuff.

Anyway, I'ma come up with something here to post. I know it's been a ridiculous amount of time, but I haven't had much computer access for the last 6 months, due to moving. So...expect something.

Offline Somarinoa

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Re: Aurix: Somarinoa's Main Creation
« Reply #53 on: November 18, 2009, 09:46:58 am »
It's been too long since I posted in this. Alright. Decided I might as well update with some information on their species.  I couldn't think of anything to draw for this so I will include the only image I've ever done (up to this point at least) of an Aurix from the front.

===Biological Anatomy===
Is the race unicellular or multicellular?: They are a multicellular species.
How does the race breathe?: Aurix utilize a pair of organs that are analogous with lungs for breathing oxygen-rich atmosphere, but also possess feathery gills that allow them to extract the oxygen molecules from submerged habitats.
What is the circulatory system like?: To be announced
What/How does the race eat?: While Aurix have no sense of taste, they feed on specifically three species in their local environment.  In order of most predated upon to least often, these are the Grendon, Quirlax, and Rockscales.
How does the race grow/mature?: Aurix go through an incomplete metamorphosis, and therefore stay the same in general physiology from hatching to adulthood.
How do they reproduce?: To be announced
Are they warm or cold-blooded?: While technically cold-blooded, the Aurix have enough body mass to allow their inner core to remain warm, thereby heating up their blood for them by having it pass through this area.
What kind of symmetry does this race possess?: Bilateral symmetry
Where are their sense organs located?: Aurix have several senses, all of which are located around the head.
How are bodily wastes eliminated?: They are worked through the simple digestion system towards the cloaca.
From where are they eliminated?: It is excreted from the cloaca near the posterior of their body.
What is the body cavity like? Are the organs specialized/highly developed?: For their size, Aurix have a shockingly simple organ setup.  It mainly consists of a pair of lungs, a heart, a stomach, a vestigial blood processing organ, and an intestine.  The tail is filled with electroplaque organs.
What kind of structural support does the race have?: Aurix utilize a calcium bone structure to support their weight.
How does your race move? Does it move?: Generally, an Aurix will move about on its two powerful legs, balanced by the tail curled overhead and the muscular tentacles extending out front.  However, they will also swim with weak kicks, aided somewhat by a water jet left over from an age long ago when they were fully aquatic organisms.
How does it grip things?: Of the two pairs of tentacle-arms the Aurix possess, the first, primary set have their end split into four separate "mini-tentacles", called the split tentacles.  These are used to manipulate objects.
Does it have opposable thumbs? Or prehensile tails or limbs like an elephant or octopus?: Instead of opposable thumbs, an Aurix utilizes its eight prehensile split tentacles.
From where did the race’s "hands" develop?: The Aurix have possessed their tentacles for nearly their entire evolutionary existence.  They have existed, in one form or another, since their great microscopic ancestors, the cnidomecia.
What kind of opposable thumb do they have?: None.
Could the hands have evolved from something other than the forefeet?: The tentacles were never forelimbs, per se; however, they have always been used for manipulation, albeit at varying levels of usefulness.
What is the nervous system like?: The nervous system of an Aurix is relatively simple and primitive.  It consists primarily of a large brain housed within the skull, connected to the spinal column that protects the main nerve bundle and supports the body.  From here, nerves crisscross the body to allow for minimal sensory input.
Does the race have a central nervous system?: Yes, as stated above.
Is the race intelligent?: They are quite cunning and clever, but are not quite past the verge of what one would regularly consider sapience.  They are, however, semi-sapient and are nearing the threshold into the ever sought-after sapient category.
Do they operate on instinct alone?: Not any longer; they have brains that can think and calculate well enough to allow them to bring "war" to a visiting extravuurestrial race.

Offline Yuu

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Re: Aurix: Somarinoa's Main Creation
« Reply #54 on: November 19, 2009, 09:53:38 pm »
I just realized how much weirder these guys are.

Sweet to know this thread got updated again,btw! :)