Poll

On a scale of 1 to 10....after the first 24 hours where would you rate spore and why?

9-10
28 (46.7%)
7-8
26 (43.3%)
5-6
5 (8.3%)
3-4
0 (0%)
1-2
1 (1.7%)

Total Members Voted: 60

Author Topic: Your rating of spore  (Read 6110 times)

0 Members and 1 Guest are viewing this topic.

Offline asurob

  • Breakout Battler
  • *
  • Posts: 8
    • View Profile
Your rating of spore
« on: September 08, 2008, 08:21:04 am »
For me, I found the perfect 10.  Its the first time in a very very long time that I came to work tired because I had to stay up and play just a little bit longer.  The early game play is a bit simple but engaging...and once you get into space explore that next planet just engages you over and over.
« Last Edit: September 08, 2008, 10:20:02 pm by Danzik »



Offline Lippy

  • Galaga General
  • ****
  • Posts: 982
  • Deal with it.
    • View Profile
Re: your rating of spore
« Reply #1 on: September 08, 2008, 08:38:49 am »
You're missing ratings 2-3, 4-5, 6-7, and 8-9.  I give it an 8-9, having played it to space stage once.  It might change on my second game to 9-10.  We'll see.

Offline SporeForSure

  • Pac-Man Maniac
  • ***
  • Posts: 266
    • View Profile
Re: your rating of spore
« Reply #2 on: September 08, 2008, 08:41:55 am »
9/10... 10/10 when the first patch comes along and enables the sandbox mode.

Hopefully now when i have developed the planetbuster, things will settle down and the "Peace through superior firepower" also works in space. I dont want to spend my sporebucks buying anti-matter bombs and spend my time carpetbombing alien bullys into submission when all i want to do is to have a little peacefull corner in the galaxy where i can play "Sim Earth" in peace.
”It is far better to grasp the Universe as it really is than to persist in delusion, however satisfying and reassuring” (Dr. Carl Sagan)

Offline WeAreLegion

  • Wolfenstein Wunderkind
  • ****
  • Posts: 855
    • View Profile
    • Noigel's Art
Re: your rating of spore
« Reply #3 on: September 08, 2008, 08:53:04 am »
Me?  I give it a 9 or a 10.

The only issue I have is getting it to run just right on my Mac and that is no fault of Maxis!  Personally I was just blown away with the parts I have played and had great fun.

Cell was disorientating at first, and got better as I got bigger.  By the end of it I felt the whole "Wow that was fun actually" moment.

As for the creature stage, it is my favorite so far.  The epics, the little emotes the creatures do, the way the my creature actually evolved in a way eerily similar to humans and the little things like picking up a stick and chucking it at the creature that keeps being mean to me.

The tribal stage was fun also...but I think that a big problem many reviews have is what I ran into, if they play at all like me.  By the time I got to tribal I was now getting impatient to get to Civ then space...and ended up powering through it rather then savoring it...and I see myself doing the same in Civ.

Then again I had been playing off and on (Kids...pssssh) for about 7 hours straight...so I was fatigued. ;)

From what I saw of Civ I will love it and I still have not got to space.  The editors ALONE will keep me busy for YEARS...playing through again as a non-aggressive 100%, or a herbivore or a omnivore will take me several weeks.  Add to that making several saves and having them interact with one another...and the expansion packs you KNOW are coming.

I have to say, taking the game for what it is and now what some hoped it would be, taking it for the brand new play-style it has created and the new tech that was not around before...I would give it a 10.

I look at it beyond the nit picking and the what-ifs, I look at it for the amazing toy that has been handed to me and the stories I can make and tell.  This is so much more accessible the the Sims but has that same charm and feel it it...and the hours flew by while I played.

Great, no excellent game!

Offline DarkDragon

  • Final Fantasy Fanatic
  • *****
  • Posts: 6501
    • View Profile
Re: your rating of spore
« Reply #4 on: September 08, 2008, 08:53:58 am »
9/10... 10/10 when the first patch comes along and enables the sandbox mode.

Hopefully now when i have developed the planetbuster, things will settle down and the "Peace through superior firepower" also works in space. I dont want to spend my sporebucks buying anti-matter bombs and spend my time carpetbombing alien bullys into submission when all i want to do is to have a little peacefull corner in the galaxy where i can play "Sim Earth" in peace.


You can always just fly around their planet using those unlimited atmosphere tools until they either freeze or dry to death  ;D
DarkDragon's Minecraft Survival Server (use this as the IP):

gamingsteve.dyndns.org

- The server uses a whitelist, if you're not on the whitelist (can't connect), PM me your minecraft name.

Offline SporeForSure

  • Pac-Man Maniac
  • ***
  • Posts: 266
    • View Profile
Re: your rating of spore
« Reply #5 on: September 08, 2008, 08:59:38 am »
9/10... 10/10 when the first patch comes along and enables the sandbox mode.

Hopefully now when i have developed the planetbuster, things will settle down and the "Peace through superior firepower" also works in space. I dont want to spend my sporebucks buying anti-matter bombs and spend my time carpetbombing alien bullys into submission when all i want to do is to have a little peacefull corner in the galaxy where i can play "Sim Earth" in peace.


You can always just fly around their planet using those unlimited atmosphere tools until they either freeze or dry to death  ;D


I use "terrorforming" yes, but it always leaves ONE functional colony on the planet.
”It is far better to grasp the Universe as it really is than to persist in delusion, however satisfying and reassuring” (Dr. Carl Sagan)

Offline Necrox

  • Venture Conqueror
  • ****
  • Posts: 776
  • Underwater Civs For President!
    • View Profile
    • Lupus Photo
Re: your rating of spore
« Reply #6 on: September 08, 2008, 09:05:32 am »
You can always just fly around their planet using those unlimited atmosphere tools until they either freeze or dry to death  ;D

I love that bit.
I'm a bit of a galactic joker. Sometimes when I come across a tribal/civ planet I will terraform it to make it lush and wonderful, and sometimes.... I'll just suck away the atmosphere or make it a deep freezer :P That is, I WOULD be doing that more if I had more time inbetween raids on my planets ;)
It's a slight shame though, that everything just goes "pop!" gone, when you do that. It would have been good if you could see all the lifeforms fall over dead with the cities still there but with destroyed buildings :P
Sort of give the feeling of ancient extinct civilization :)


Overall: 8 - A highly enjoyable game
My Estimated Game Time: 25 hrs so far
8, but potentially it could become a 10 if they patch it and address some of the issues mentioned in the very very long thread about it.
Up until space, it's a highly enjoyable game, if simplistic, fast and easy.
In space it flips 180 degrees. It's still enjoyable but stressful and the sandbox is just not possible, because pirates, Grox, Spode fanatics etc. just wont leave you a-bloody-lone. The time you don't spend fighting off invaders/aggressors/disasters, you have to spend making money - and fast, because there isn't a lot of that time left between those things.
There seem to be no way of tracking your diplomatic standing with different races, trade routes etc.
You colonies do not generate any income - only spice. And you HAVE to manually pick up the spice from each planet to sell it and convert it to $.
It makes you feel like a galactic nanny. Unlike some I DO think this aspect of the game is fun... for a period of time. The problem is just that it stops you from playing with the sandbox toy I KNOW that's in there somewhere.
« Last Edit: September 08, 2008, 09:31:35 am by Necrox »

Offline Veraal

  • Zelda Zealot
  • *****
  • Posts: 5926
    • View Profile
Re: your rating of spore
« Reply #7 on: September 08, 2008, 09:32:40 am »
take into consideration that the game was overhyped extremely.

personally i'd say a 7.5 or 7.0 after playing through it.

Offline Fumanchu

  • Akalabeth Addict
  • **
  • Posts: 194
    • View Profile
Re: your rating of spore
« Reply #8 on: September 08, 2008, 09:43:29 am »
8-9 for me. Crazy, but I only saw one Epic while in creature and even then it was only a glimpse. Also, as far as I could tell, no one was abducted (in creature or tribal) though I did see a couple UFOs fly by. Played 9 hours straight yesterday and just barely made it to Space. So either I get destroyed in a couple hours or I somehow manage to be okay (mostly economic with some military thrown in).

Offline Veraal

  • Zelda Zealot
  • *****
  • Posts: 5926
    • View Profile
Re: your rating of spore
« Reply #9 on: September 08, 2008, 09:47:20 am »
i've ditched even trying to play in hard difficulty after the first time i did, which is sad, because i imagined having a huge space empire, exploring unknown worlds with a sense of pride over my awesome empire.

also, i think it's weird that there are so many well established and developed empires around you at the start.

i thought there'd be like tiny spots in the galaxy ruled by some developing space nation with two star systems, or just one.

but nooooo. ;D

Offline WeAreLegion

  • Wolfenstein Wunderkind
  • ****
  • Posts: 855
    • View Profile
    • Noigel's Art
Re: your rating of spore
« Reply #10 on: September 08, 2008, 09:52:02 am »
take into consideration that the game was overhyped extremely.

personally i'd say a 7.5 or 7.0 after playing through it.

The issue is that it was not overhyped by everyone...far from it.  I don't take any hype into consideration since less then 1% of the actual buying population hyped it.

I know it has been said before about you causing your own hype disappointment...but if you go to Disney World expecting some orgasm-inducing experience and come away with 'It's a Small World', who's fault is that?


Offline Rusted

  • Battlezone Captain
  • ***
  • Posts: 312
    • View Profile
Re: your rating of spore
« Reply #11 on: September 08, 2008, 09:56:46 am »
I gave it an 8, if I based it only on my first time through might have been a 7.


It's "harsh" but I think some really easy tweaks were ignored or missed, and when you have a 4+ year wait with constant pushed release dates, I'm less forgiving of this.
Terraforming. 
Turning dirt, forming.
Turning dirt; forming.
Terraforming.


Rusted -Sporepedia Name and Link
PM if you add me, I'll return the favor.

Offline dreck345

  • Space Invaders Junkie
  • *
  • Posts: 53
    • View Profile
Re: your rating of spore
« Reply #12 on: September 08, 2008, 10:15:12 am »
The game has grown on me the more I play it. I finally figured out the mechanics of the monolith and I've been taking in great joy from creating sentience everywhere. It definitely feels great.

I'd give it a 9.5 over all.

A few whole points just for the majestic views of other planets from your own planet. They are wonderful!

Plus, the graphics might not be TOP quality, but the galaxy views absolutely floor me sometimes.

This number will go up as mods and expansions are released!

Offline Pardan

  • Brain Games Mastermind
  • *
  • Posts: 48
    • View Profile
Re: your rating of spore
« Reply #13 on: September 08, 2008, 10:21:54 am »
7-8 for me.

The first time in cell stage was fun, but I think it went to fast. My goal was to get all the parts, but even then, the DNA was in short supply.

Once I got to creature stage I was a bit disapointed since I couldn't collect parts that wasn't needed for my 'diet' I think those parts should be available. Specially if you are a omnivore. Also being able to get all the parts seems to be very daunting. Also the DNA was in limited supply, but nothing that bothered me to much. I found the complexity to get the better of me on more occasions then I was running out of DNA points.

In Tribal I enjoyed it, but it is the same all the time. Or so I think. I've played up to space stage several times, and all the times I've been the creature that befriend others rather then killing them, but sometimes I do that as well, but not enough for it to mess up my social endgoal, could be that tribal gives you things in a different order if you are more of a killer in creature stage.

Civ stage is to easy in my book, and also doesnt' offer enough challenges. As in tribal I always end up starting as a relogious civ, which I quickly change to economical. Making the cash needed to send 15 trade vehicles to another civ not only net you all the money you need to buy the city, but it also do it fast enough, so you can spend some extra on maximizing your towns. Once you get out of the civ stage and move on to the space stage...

I find it lacking in some way. In my latest game I converted the first city that popped up that was economical. Then I used that city as a launching point to buy the other cities, and I stayed well in the industrious area, until the final civ, which just surrendered to me. I had all the spice geyers and for some reason it shot way past industrious/economical into combat oriented. Huh? I didn't fire a single shot. Well I did. against a epic creature that attacked my town, but not against any other civ, and yet I end up in space as a warmonger?

I haven't played much in space stage at this point in my current game, but what I find lacking in the other space games, is a fast way to actually track a planet or solarsystem. I think I've found a way to do it, by tracking the proper mission.

Hmm. I guess this post came across as a big negative review of the game, but far from it. I've found several hours of enjoyment in this game and I stand by the 7-8 score I gave it. The game is fun, lots of replayability and also seeing all the fantastic creatures you encounter throughout the game.

how about the time I befriended another race in the space stage and they send a ship to tag along. The ship was a coffeemaker. Very well done. Then together we helped a 3rd race fighting of a fleet of wheelchairs. The wacky things people can create is impressive.

The editors are fun, but I would love a bit more tweaking ability to the various parts I use. Specially in the vehicle, house and spaceship editors. Would also be cool to be able to design your huts in tribal stage.

In closing. This game is freaking awesome and I am happy I got it.
Sporepedia user.

http://www.spore.com/sporepedia#qry=usr-Thoram

<embed width="384" height="206" bgcolor="#FFFFFF" src="http://www.spore.com/flash/csa_widget.swf?userid=2263024371&username=Thoram&host=http%3A%2F%2Fwww.spore.com%2Fview%2Fuser-thumbnail" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" scale="showall" name="latest-creatures" /></emb

Offline Lurker28

  • Missile Commander
  • **
  • Posts: 245
    • View Profile
    • Ordus inferi - Age of Conan Guild
Re: your rating of spore
« Reply #14 on: September 08, 2008, 12:08:05 pm »
9.5/10

After almost 35 hours playing Spore, I am on my second run through with a new civilization.

I have found the game highly enjoyable from a creative standpoint as well as a gaming standpoint. Overall, the rating is only as good as the player. The reason I say that is because the game relies so heavily on the player to create their own fun and as well as their own stuff. Before you jump on me for saying this, I just want to say that I have given this some thought over the past couple days and I have some very small mount of evidence (friends and family). I know about 15 people in real life that actually own spore, the individuals that I have found who really think it is "boring" or a "stupid" game would give it a 6 or a 7 and would try to play the game like a typical game.

For instance, I have a friend that is a programmer (not the most creative type) and I probably would give the game a 4/10 purely because he believes he should not have to make the game he plays...he just wants to play it. His creations consisted of boxes that floated around and have random guns stuck out of the square box. His other creations were also very similar. Also, many of my others friends that did not enjoy it rushed through it, creating very little and again trying to finish it like they just picked up Force Unleashed. Most of my friends that really enjoyed the game probably about 8 of them...they played it as more of a god game itself, messing around see if they could pull one creature this way or that, got picked up by an epic and thrown a hundred feet, led an epic to someones city, finished the cell stage without any eyes, and created wonderful stuff in the editor (spent many hours).

If you do not play the damn game like a sandbox then sorry, you are playing it in a way that it was not quiet intended to be played. For me, I try to find things that should work, that end up working...like keeping your cell parts throughout the creature stage, completing the cell stage with no eyes and so on. Overall, many people we be disappointed not because Will Wright failed to give you a great game, but in the end you failed to make it one.
« Last Edit: September 08, 2008, 01:29:32 pm by Lurker28 »