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Messages - krjal

Pages: 1 [2] 3 4 ... 17
16
Spore: General / Re: Image Archives
« on: May 30, 2005, 08:42:28 pm »
well done. we hadn't got any screens of the vehicle editor before.

just remembering how the tweety-bird runs makes me laugh! :lol:

17
Spore: General / Re: cannibalism?
« on: May 29, 2005, 07:01:07 am »
power of ten just in the social dynamics...

18
!POP!


Or maybe you get to manage a colony of your micro-organisms. The origin of micro-management ;D

19
? Hmm, I must've forgotten that.

Excellent!

20
Spore: Creation Corner / Re: Visual creature concepts.
« on: May 25, 2005, 09:31:42 pm »
As long as Trogdor doesn't try to burninate to close to my Minotaurs! ;D

21
@ stuckin2004, it's called 'Euglena'. And protists are a perfect Earth based example of the difficulties of classification. Even Fungi was once classified as plant. This just proves that our understanding of life and the different forms it can occur in is always changing and (hopefully) progressing.

22
Spore: General / Re: cannibalism?
« on: May 25, 2005, 09:12:42 pm »
It's a possibility but I don't think it'd be very relevant in the city stages +.

23
Spore: General / Re: FAQ Suggestions (work in progress)
« on: May 25, 2005, 09:06:39 pm »
Hmm. Intergalactic Empire that holds complete political and military dominance over all species within its bounds...

Sounds like fun!

Anyway this is a question about politics. And how, if it's possible, can you 'conquer' a species?

(actually, sounds a bit like StarWars...)

24
Spore: General / Re: Your Spore Herbavores
« on: May 25, 2005, 09:01:23 pm »
@ PatMan33, Who knows? more likely you can just do a gas breathing water creature, dolphin or whale style though.

25
Spore: General / Re: Terraforming: the TPB point sytme..
« on: May 25, 2005, 08:58:45 pm »
I believe the ratings are based on the creature you currently (at that time) play as. If your creature requires high pressure atmosphere and sulphur couds then you have very little chance of 'terra'forming Mars completely for your creature. Venus would be perfect and Earth would be difficult.

Also vice versa with a low atmospheric pressure creature that needs cold, dry environments.

Btw, the idea of beginning the game on different types of planets is great because it'll give the player focus for whatever they're doing.

26
That would be really complex to affect the tide wouldn't it?

I guess the simplest way would be to have a timer set by the speed and ecliptic and declination of the moon...but still that's pretty hard in itself.

Actually, will planets have different orbits to each other? so far they all seem to be on the same plane in any given sol system.

27
Spore: General / Re: Spore Mini Update
« on: May 20, 2005, 06:24:38 am »
Wow.

That is so ... GREAT!!!!!!

Can't wait for more info!

28
Spore: General / Re: Spore may not be called "spore" after all...
« on: May 18, 2005, 12:45:14 am »
Spore is fine. SimSpore is not quite as good.

My opinion.

Marketing will always win out :/

29
Spore: General / Re: FAQ Suggestions (work in progress)
« on: May 04, 2005, 07:35:28 am »
I believe it was actually mentioned in the demo (reiterated through the first podcast).

30
Spore: General / Re: Demo
« on: April 20, 2005, 07:49:39 am »
A possibility but I'm still betting on the editor only.

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