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Messages - Scipion

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631
Portable Games / Re: Nintendo DS
« on: March 18, 2005, 07:59:04 am »
The DS is my second favorite portable system. I can't get enough of Super Mario 64 DS and I played the Urbz for like 25 hours, Mr. Driller is also awsome multiplayer fun.

632
Podcasts / Re: "Name That Game!" for 2005-03-17 Podcast
« on: March 18, 2005, 07:53:01 am »
#1 - Defender/Joust for the GBA

sorry it's just a guess, it sounded familiar

[edit] Oops! I meant Gameboy! I swear I meant Gameboy!

633
Spore: General / Re: The UFO
« on: March 18, 2005, 07:42:59 am »
That's a good one. Maybe the level of your UFO depends on the the civilization of the planet including what types of weapons and other stuff it can do.

634
Spore: General / Going back to the start
« on: March 18, 2005, 07:41:20 am »
I was wondering if after you created your dominant species and got them running if you could go to a different planet or maybe just on your original planet and shrink back down to a celluar level. Start work on a new creature from the very begining while your old ones go about doing what they will. This way you could be several of your own special creatures and have them interact with each other, wether it's peaceful or you just want to see if your original creature can fend off a planetary threate  :D

635
Spore: General / The UFO
« on: March 18, 2005, 07:37:17 am »
I was wondering what type of different things you could do with the UFO. I read that you could abduct other creatures, transport whole cities, wage war with other planets. But could you like abduct a creature and than edit it, kinda like performing experiments on it or something similar. Everyone else feel free crop up some ideas about the UFO.

636
Spore: General / Re: Insight
« on: March 18, 2005, 07:26:02 am »
People keep bring up the EA influence in this game, but I don't think it's really there all that much. This seems more of Will's child to me. just my 2 cents.

637
Spore: General / Re: Flying physics?
« on: March 18, 2005, 07:22:29 am »
Keep in mind a flying creature would only be able to fly if it's physics allowed it to fly. Or so I assume...

638
Spore: General / Re: Spore -- Creating The Ultimate Species?
« on: March 18, 2005, 07:18:50 am »
Hmm, a perfect species. That would be interesting, I can't think of anything cooler than defending your planet/solar system/galaxy from a race that is ravaging worlds. I'd consider it one of the ultimate tests of my creations. I hope that the game carries over the behavior patterns of all the creatures. If I create a species that is extremely hostile and has a civilization built around this and they get imported to some elses world they better still be extremely hostile. Otherwise it would defeat the point of importing other peoples creatures.

oh yeah, Hi. New to the forums. Just found it last night, after chekcing out Spore. Thank you very much Tycho from Penny Arcade for linking to Spore.

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