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Topics - Hydromancerx

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PC Games / Project Highrise - A Sim Tower-like Game!
« on: July 26, 2016, 12:47:12 pm »
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Project Highrise

PC Games / Tyto Ecology - An Ecoystem Building Game
« on: July 26, 2016, 04:14:13 am »
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Tyto Ecology

PC Games / Niche - A Genetics Surival Game!
« on: July 26, 2016, 04:03:23 am »
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PC Games / Empires of the Undergrowth - A Sim Ant-like Game!
« on: July 26, 2016, 03:59:22 am »
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Empires of the Undergrowth

Spore: Creation Corner / Taking GS Aliens
« on: January 03, 2016, 03:01:05 pm »
There is some weird guy who I have spoken to multiple times to stop is basiclly claiming he made all the stuff from Pre-Spore Golden Age on Gaming Steve. Including the Naucean, ViS, Torpals, Kazea and even Sagan 4. Here are some example ...

He also had a wiki which since has been taken down.

I know "imitation is the sincerest form of flattery" but I really think this guy thinks he made all this stuff because he can
copy paste". Also he apparently invented Pandora from the movie Avatar.  ::)

TV / Childhood's End [Syfy Mini Series]
« on: December 17, 2015, 03:11:45 pm »
Did anyone catch the 3 part mini series of Childhood's End on Syfy channel over the last few days? If you have not you should. There are lots of spoilers so I won't go into too much other than its based on the scifi novel of the same name by Arthur C. Clarke. You know the guy who wrote "2001: A Space Odyssey". And despite them changing some stuff to update it to modern day I think it was great. It seems to be available on the syfy channels website to watch but I warn you it spoils it with all the images they show. Here are links to direct episodes so not to spoil things..

Childhood's End Part 1
Childhood's End Part 2
Childhood's End Part 3

Enjoy!  ;D

Art / Looking for Artists
« on: April 28, 2015, 07:57:25 pm »
I need some help with some pixel art and isomeric art for the Project Zomboid mod I am working on. If anyone is interested in helping please let me know.

PC Games / Cities: Skylines
« on: February 24, 2015, 03:32:19 am »
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So this is I guess what Sim City (2013) should have been. It is made by Paradox and it has seemed like they have learned from Sim City's mistakes.

Some top features are;
- No muliplayer.
- Can buy land around your city to expand it.
- People have jobs and houses and actually go to them, rather than random houses or work.
- Modding tools will be released on day 1.
- Little things like sewage in the river can make your people sick.
- If you don't build a graveyard, the dead will be left in their homes and lower the value of the neighborhood.
- A lot more!

From what I have seen I am very impressed. I loved all the Sim City games and was a bit disappointed with manyaspects of Sim City (2013). I am glad someone has made a game that tries to go beyond that.

Spore: General / Spore GDC - 10 Years Later
« on: February 20, 2015, 03:58:58 pm »
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So it will soon be 10 years since Will Wright revealed Spore at GDC 2005.

How far have we come? How has Spore influenced us? And are the games of today as inspirational and hopeful as Spore was?

Movies / The Book of Mormon (Musical)
« on: March 06, 2014, 01:18:29 pm »

So I was lucky enough to be gifted tickets to The Book of Mormon for my birthday in December 2013. However I did not get to see it until February 23rd 2014. I went with my sister and we both loved it! It was like an over the top episode of South Park. Since then I have been loving the soundtrack. It obviously is not for children, but for mature adults who are not too uptight. I highly recommend it! For those that's don't know what its about its about 2 Mormons their missionary trip to Africa. Beyond that I don't want to spoil it. Before I went I knew almost nothing about it. Has anyone else seen it? If so what did you think of it?

Storytelling and Roleplaying / Starbound Meta-Game Challenge Rules
« on: December 31, 2013, 01:43:40 pm »
This thread is a set of meta-game rules for Starbound that help guide a player to play the game in a different way. This is similar to The Sims Challenge games, in that its more of a sandbox type way to play.

Things You Need
1. You need to be able to make NPC spawners.
2. You need access to many types of decorative objects.

Things That Make Playing Easier
1. Pixels. If you have a lot then it makes this game easier to do.
2. Gravity Bubble tech. This just allows you to place blocks easier.
3. Diamond Drill. This just allows you to terraform easier.
4. Good Gear and Weapons. This just keeps you from dying when your trying to build.

1. First you will have to decide if this is a single player or multiplayer game. If single player than you will need lots of NPCs if a multiplayer game then your friends can help out in roles.
2. You will need to find a habitable planet. Moons and Asteroids are not the best place to play this type of game. You will want one with trees and water, so Desert and Ice Planets will be more difficult.
3. You will also want to try to find a planet without huge Dungeons. These will just get dismantled once you expand your city. This is a ground up challenge so no taking over existing buildings.
4. Once you have decided upon a planet you will want to go there and make sure everyone in your party is there too (if multiplayer).
5. The place you teleport to the surface is where you settlement will start.

You, your friends and NPCs will be filling roles in the village. Each person will pick a role, which will unlock what you can build and how the village grows. The roles include ...

Leader - If single player this will be you, otherwise you and your friend will have to choose a leader. The leader decides how the village should  run, where things are built and overall be the driving force of the game. Having one Unlocks basic Stone Tools and items required for most other Roles.

Farmers - Farmers requires an NPC Spawner (or Multiplayer), 5 seeds and a Stone Hoe. They can farm up to 25 crops (to start). As technology advances each farmer can farm more crops. Otherwise you will need more farmers if you want more crops.

Miners - Miners requires an NPC Spawner (or Multiplayer) and a Stone Pickaxe. Having one unlocks all mineral resources found on your planet.

Woodcutters - Woodcutters requires an NPC Spawner (or Multiplayer) and a Stone Axe. Having one unlocks chopping down trees and plant fibers on your planet.

Hunters - Hunters requires an NPC Spawner (or Multiplayer) and a Hunting Bow. Having one unlocks the use of raw meat from monsters on your planet.

Fishermen - Fishermen requires an NPC Spawner (or Multiplayer), a source of water with water monsters and a Spear. Having one unlocks "fish". one fisherman can provide 5 fish per day. Note other technologies can improve this, such as fishing traps.

Carpenters - Carpenters requires an NPC Spawner (or Multiplayer), Woodcutter Role Filled, Raw Wood, Tool Bench. Having one unlocks Wood Planks and the ability to build Wood Plank based buildings. Also unlocks Bamboo blocks.

Stone Masons - Stone Masons requires an NPC Spawner (or Multiplayer), Miner Role Filled, Stone Tool Bench. Having one unlocks Cobblestone Brick and the ability to build Cobblestone Brick based buildings. Note that other stone based bricks are unlocked too if you have them.

Glassmiths - Glassmiths requires an NPC Spawner (or Multiplayer), Miner Role Filled, Sand and Stone Furnace. Having one unlocks Glass and the ability to build add Glass Windows to buildings.

Blacksmiths - Blacksmiths requires an NPC Spawner (or Multiplayer), Miner Role Filled, Ore and Stone Furnace. Having one unlocks Smelting Ore and the ability to make metal based objects and blocks.

Potters - Potters requires an NPC Spawner (or Multiplayer), Miner Role Filled, Clay and Stone Furnace. Having one unlocks Making Roof Tiles, Pottery Such as Plates and the ability to make brick blocks.

Weavers - Weavers requires an NPC Spawner (or Multiplayer), Plant Fibers and Yarn Spinner. Having one unlocks Cloth and Cloth based decorations like rugs and drapes. Also unlocks rope. also unlocks Thatched Roofs and Wicker blocks..

Tanners - Tanners requires an NPC Spawner (or Multiplayer), Hunter Role Filled, Leather and Primitive Tanning Rack. Having one unlocks Leather and Animal Hide based decorations.

Tailors - Tailors requires an NPC Spawner (or Multiplayer), Weaver Role Filled, Tanner Role Filled, Leather and Cloth. Having one unlocks making Clothing.

Furniture Makers - Furniture Makers requires an NPC Spawner (or Multiplayer), Carpenter Role Filled, Weaver Role Filled, Cloth and Wood Planks. Having one unlocks basic wooden furniture such as Wooden Chairs, Wooden Tables and Wooden Beds.


I will post more later.

PC Games / Dead State - (A Zombie RPG)
« on: November 05, 2013, 02:57:04 pm »
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Anyone else following Dead State? Its a turn based Zombie RPG. I like it because it seems like like a Sim Zombie or Zombie Tycoon in that your managing a small group of survivors and ever action impacts your survival. From what I have seen I think I might this a little better than Project Zomboid. As someone who get motion sickness from 1st person games I am extremely happy to see a 3rd person Zombie Game. The website says it coming out March 2014.

PC Games / DuckTales Remastered
« on: August 16, 2013, 10:41:26 am »
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I was very happy to hear that Capcom remade DuckTales. One of my favorite NES video games as a kid. I am downloading it from Steam as we speak and I cannot wait to relive the nostalgia of both the original game and cartoon show. The review above can tell you all the cool features. Note it apparently just came out on August 13th.

Note it is also available on WiiU, Xbox360 and Playstation3 for those who want a more authentic console feel. All I can say is "WOO-HOO!"

PC Games / Evoland
« on: June 05, 2013, 06:52:04 pm »
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This game is almost a parody of other adventure games. It starts you out in a pixelated Game Boy-like world and as you open chests it upgrades your game. Such as with better color and sound. I watched an entire Lets Play of it. Its a cool concept and a nice game but seems too short. Which is why I recommend you just watch the Let's Play (only 7 episodes) rather than getting the game (unless you want to get the game).

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PC Games / Reus
« on: May 20, 2013, 08:23:56 pm »
Rather than trying to explain Reus, watch this video.

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