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Topics - Daxx

Pages: 1 ... 5 6 [7]
91
Everything Else / 152nd Boat Race
« on: April 02, 2006, 09:44:55 am »
I'm elated, because Oxford just powered through Cambridge to win the boat race! We creamed them by quite away after a brilliant start where we held them off till half way and some good coxing which forced Cambridge into rougher water.

For you in the US who haven't understood a word I just said:
http://en.wikipedia.org/wiki/Boat_Race

And yes, I am at Oxford. Jesus College, in fact.

92
Everything Else / Lightsaber dueling
« on: March 31, 2006, 06:33:37 am »
Here's a very cool vid I found earlier (doubtless others have seen it, but for those of you who haven't):

http://www.videosift.com/story.php?id=630

Spoilers:
I love the ending. Best lightsaber-related death evar. The bit where he walks away and gets killed sucks a bit though.

93
Forum Games / Voting Game
« on: March 30, 2006, 08:54:16 am »
An interesting experiment. It's going to run for a week, after which everyone can see the results. :D

94
Spore: Creation Corner / Concept Creatures (and environmentalism)
« on: March 30, 2006, 08:13:47 am »
I fully intend (after playing around with my own creature for a bit) to spend most of my time with Spore making creatures to fit into every sort of environment imagainable. Hopefully this will increase the options available to players who need to pull more insignificant types of creatures from the online database.
Obviously everyone has their design philospohies, but I believe this will probably be quite important to the community. I'd like to get other people doing the same sort of thing, a kind of grassroots effort to bolster the background of the game. I mean, most players are likely to create massive carnivorous killers without thought to what they're going to eat. Our motto - "Why do they seem to have such an inordinate fondness for beetles?"

There is a secondary motivation - I find insects (and arthropods in general), small mammals and reptiles and generally obscure creatures fascinating; a fondness for the underdogs. I don't want to have that sort of creature go unsung in Spore's ecosystems. One other aspect that could be embraced is the creation of buildings and plants: as AnotherMike said:
You see an awful lot of user-drawn creatures, and not a lot of user-drawn buildings or plants.

Not so much a school of design but a school of thought in design. A bit of an anathema to the current trend of people's creature ideas. Who'll join me?

95
Spore: General / Did I Miss Much?
« on: September 29, 2005, 07:06:11 am »
I've been away for a while (read the whole of the summer, UrbanDead took my life). Did I miss anything interesting, because all I seem to be able to find is a whole bunch of speculation.

96
PC Games / Urban Dead
« on: July 15, 2005, 01:11:05 am »
A massively-multiplayer zombie apocalypse game. Play as one of the survivors in the city of Malton, where a Zombie plague is sweeping the city. I don't really need to say much more, other than it's pretty cool and major improvements and additions are being made daily, so although it's a little slow atm, it's only going to get better!

If any of you want to start in Gibsonton, I'm currently a cop there holed up in Oram Walk PD, restocking on ammo so I can go back out and finish off a couple more zombies I spotted wandering around nearby.

Oh, and for those of you who are that way inclined, once you die you can indeed play as a zombie.

97
Spore: General / Stickies on the board
« on: June 14, 2005, 09:31:33 am »
In my opinion there are too many stickies on the board. Could we combine some of the topics, or cut down? It just means I have to scroll halfway down the page to get something I want.  :(

This might be solved if we broke out, though, so ignore me Steve if that's what you're planning.

98
Spore: General / Spore Devs in disguise (poll)
« on: June 12, 2005, 02:33:38 pm »
Well, it had to be done.

99
Spore: General / Wallpapers
« on: June 10, 2005, 04:59:36 am »
With some nice boxart coming through, hows about we have some wallpapers? To kick off, here's mine, based on my box art.


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