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Messages - skewedjester

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16
PC Games / Re: Diablo III
« on: July 08, 2008, 04:54:33 am »
How can people complain about five character classes? Back in my day, you got three, and you were glad you got that many!

17
PC Games / Re: Looking for 'evil' games.
« on: July 05, 2008, 03:37:47 pm »
Planescape: Torment allows you to be a real cold bastard. I recommend it.

18
Spore: General / Re: Prima guide for Creature Creator
« on: June 26, 2008, 04:15:51 am »
Check out the parts on Space Ranger Vonclumpy (page 26). I'm assuming those are clothing and not robotic parts, but they still look cool.

19
Spore: General / Re: Spore Vote
« on: June 25, 2008, 03:30:05 am »
I dont know ANY of these people! :o
As a Sporre fan, you should know at least Brian Eno, Will Wright, and N'gai Croal

And everyone should know Stan Lee. It's just required.

20
Spore: Sporepedia Exchange / Re: Monkeygod's Menagerie
« on: June 24, 2008, 05:18:20 am »
Yes, he's a biped, and yes, he's vaguely humanoid. I don't care. I was making him just for myself, and inadvertently made him a mime, and I couldn't NOT share!

The Mimeosaur

21
Spore: Sporepedia Exchange / Re: Monkeygod's Menagerie
« on: June 23, 2008, 06:10:39 pm »
Starting to run out of steam. It sucks only having 25% of the parts. Still, here's another creature:

The Raorth

22
i've submitted 5 broken creatures so far! how many have you made?

I've sent in two, though one wasn't TERRIBLY broken. It just had a weird things with its abdomen and a part attached to it.

The other one was a result of me just playing around with the little ball of clay, and it's just a ball with an arm coming out from between its eyes, which makes the eyes pop out or disappear.

23
There's something I'd like to see REMOVED...

The counter that tells me how many days are left until Spore comes out.

That does NOT make the wait any easier!  :P

25
Spore: General / Re: Actually...it's 24%
« on: June 21, 2008, 05:08:03 am »
If you count the parts available in the trial, and then divide with the number available in the full one, you get 24,1%, not 25. Could have given us some more different mouths, I reckon, cos that's where it messes up. Not really a biggie, I just noticed.

Curse them and their mouth-based stinginess! That's my biggest complaint. They could have given us ONE herbivore mouth, and I would have been happy.

26
Spore: General / Re: Sporepedia Login Problems
« on: June 21, 2008, 05:05:27 am »
It started having problems for me last night, and it isn't any better this morning.

27
Spore: Sporepedia Exchange / Re: Monkeygod's Menagerie
« on: June 20, 2008, 08:37:06 pm »
I've been busy tonight.

The Knivelsnipf



Website is messing up on me, so I'll have to post the other two tomorrow.

28
Spore: Sporepedia Exchange / Re: Monkeygod's Menagerie
« on: June 20, 2008, 05:08:17 pm »
Thought it would be cool to substitute three gigantic claws for hands, so here you go:

The Kvork


29
Yeah I was gonna say, once said by a character "Life will find a way."

I made a small, one legged herbivore with a wee bit of armor and stealth. I can't wait to see how it survives against its antithesis. A small one legged carnivore, no defence, no stealth, poison shot (see my avatar hehe).

Hey, pogo mouse. Cool!

30
You can make a creature purely for aesthetics anyway. The game loads up creatures appropriate to you creature's strength level.

True. I did forget that.

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