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Messages - LE102071

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Spore: General / Re: Free CC Question
« on: July 02, 2008, 01:54:04 pm »
Thanks for all the help guys (gals?)

I guess I'll just dink around with it..  and see what I can do.



Spore: General / Re: Free CC Question
« on: July 02, 2008, 01:47:46 pm »
Thanks for that info.. 

So, the only way to bring in other creatures is to go to the online sporepedia and import from there?  Can you import creatures with parts that aren't included in the Free version?

Thanks again for your help.


Spore: General / Free CC Question
« on: July 02, 2008, 01:36:23 pm »
I did try to search for the answer to this, but wasn't exactly sure what to search for.. 

Anyway..  I have the free trial of the CC, and though I can "log in" to my EA Account, the only items I can access in the Sporepedia is the Maxis created, and whatever I can make. 

My question is, is this normal?

I was assuming that maybe because I only have the limited parts that comes with the free version, I don't have access to those creatures that have parts I don't have.

Any heads up on this would be greatly appreciated.

Thanks in advance.


Why would someone buy the Spore Creator and the Spore game itself, in a bundle?  ???

Because they want the CC when it's released on the 17th...  and get the $5.00 discount for the full version of the game...  Seems rather obvious to me.


Spore: General / Re: Question about purchaseing the CC
« on: June 05, 2008, 12:06:30 pm »

9. Immediate banning from the forum can result from any of the following:
... posts which discuss or illustrate illegal activity ...

Seeing as how I didn't start the discussion.

It doesn't state threads started.. it says posts. 


Spore: General / Re: Spore Limited Edition Bundle
« on: June 03, 2008, 08:49:52 pm »
I was never a fan of strategy guides.

"I didn't make it...  for you..."



i'll sleep in front of the store. no really. really really.....

nah, not really. i'm going out of my bed real early to get it ;) september 5th will be on a friday so the shops are still open  :D

if i would be american, i would download it. september 7th is on a sunday; no stores open.

As an American...  there are LOTS of stores open on Sunday...  just a FYI...  :D


Spore: General / Re: Ack...SecuROM....(WARNING: RUMOR)
« on: May 08, 2008, 04:23:36 pm »
It's a cat/mouse game between developers and pirates . and this way , the security systems will become more and more intrusive. So it's actually the pirates who make it all bad for the normal user, not the gaming companies.

Not true.  EA/Maxis transformed THIS legitimate software user into a pirate.  I am now a pirate because their MALWARE version of SecuRom disabled hardware on my machine without me having any prior warning.

Several, and by that I mean double digit users from the Sims 2 boards went out and actually bought new ROM drives because they were unaware of how SecuRom would disable drives... and they believed they just had "hardware failures."  You can bet that those customers are now going the "pirate" route as well... and I know this because if was by users of that board that I found out how to bypass SecuRom with a No-CD hack.

I am all for a company protecting itself from the "dirty thieving pirates."  Really, I am...  but when the software that a company uses can legitimately be considered MALWARE because of how it affects a system OUTSIDE the game/program the software is supposed to protect...  well.. that's where I disagree...  enthusiastically.

All of you here that are saying..  "well, I have an always on internet connection so I am going to be fine...."  Read up on SecuRom.  Read up on some of the specific problems that SecuRom has been linked to.  Read about the hardware disables that it has done..  and you may want to rethink just how "safe" you think you might be.

I am not -- REPEAT -- NOT advocating downloading a pirated copy of Spore and playing it.  I am advocating that we, as legitimate customers of EA/Maxis, should have an alternative in regards to how a game has the right to take over our system. 


Spore: General / Re: Ack...SecuROM....(WARNING: RUMOR)
« on: May 08, 2008, 03:05:01 pm »
Ok, thank you for that. Now, tell me again why exactly you think spore will use securom.

I haven't read the whole thread yet, but had to comment here.

I am a Sims player.  Have been since the first Sims in '99.  I had all of the Sims 1 - game and expansion.  I then did the same thing with Sims 2.  Up until the Bon Voyage expansion Maxis used the old SafeDisk (if I remember correctly) anti-pirate software.  With BV they started with SecuRom.  The Sims 2 forums were FILLED with complaints and issues directly resulting from SecuRom BULL****.  It would disable (yes, disable) writer drives (CD and DVD) as they were a *potential* threat used by "pirates."  After several WEEKS of this, EA/Maxis released a "patch" that would completely remove SecuRom from your system... only problem is that you would also have to UNINSTALL Bon Voyage.  If you wanted to play BV again, you'd have to reinstall it right along with another copy of SecuRom.

I went 'round and 'round with EA Support over this issue.  They, with their fingers in their ears, kept telling me that the "problems" I was having had absolutely NOTHING to do with SecuRom, because.. "that isn't what the program does..  go to Sony and read for yourself."  Unfortunately that is a load of BS.  I tested this with a BRAND NEW HP Pavilion that I bought in January.  There was NOTHING on the machine except Micro$oft patches, Sims 2 and expansions, and the preinstalled stuff that comes with a new HP.  After running the BV Expansion, my DVD Rom would NOT work.  

I ended up finding a no-CD crack for BV, and subsequently Freetime..  that way SecuRom is never installed.  Many other Simmers have stated doing the same thing.  By having *this version* of Securom, EA/Maxis has turned their loyal, paying customers into pirates.  I bought each and every expansion.  But to actually PLAY the product that I paid for I had to crack it..  that is..  f'ked up beyond belief.

*IF* this version of SecuRom requires an internet connection every 10-days..  I don't know how a crack will be made for this.  I once read a list of games that use SecuRom..  and several of them I have played before..  World of Warcraft is one that comes to mind.  I never had any problems with SecuRom and WoW..  however, the version used in WoW, and the version that was on BV and FT is different.  It's going to depend greatly on what version of SecuRom they use..  and how it affects the system.

My point with my response here is that several of the posters here have said something akin to -- "But, EA wouldn't do THAT!!!  It would cost them MONEY!!!"  --  Well, I hate to burst your bubble..  but they already have.  And according to the support MANAGER from the EA Home Site..  ALL games produced by EA/Maxis WILL have SecuRom on it.

I will be watching very closely how this pans out.  What version of SecuRom they are using.. and if people have any problems with their installs of Spore.  If the game contains an invasive version of SecuRom, and the pirate community is able to hack it to the point where it doesn't adversely affect my system I will be doing what I did with Bon Voyage, and Freetime.  I will buy it..  and then I will crack it to remove Suck-U-Rom.  I would strongly advise the community here do to the exact same thing.  

ETA - If the pirate community is unable to work around this particular problem..  well..  then I won't be buying or playing Spore..  that I have waited four ****ing years for.


Spore: General / Re: Experimental Flash
« on: March 26, 2008, 06:56:59 pm »

Awesome solar gravity simulator, I managed to make the planet have a stable orbit around 2 suns, now I'm trying 3 :D

EDIT: Found a stable one with 3, now trying 4, lol

EDIT2: 4 stars, 1 planet:

That's pretty cool...  I was able to get 5..  with a pretty stable "orbit:"


If EA was making Star Craft:

"hey yeah, thats a great idea, lets cut Protoss out of the game compleltely and have it as an expansion!, then they'll have to spend more money!"

Thereby cutting out a third of the game.

This is what everone fears EA will do with Spore and taking out any form of water creatures is doing just that.

Water creatures were never a big part of the game.

And stop blackballing EA, it really is tiresome.

they were a big part, but no their not taking it out so people spend more money, they never put it in as it was a STRUCTURED DEMO PEOPLE at GDC 2005, and adding it would mean theyd have to program a vast amount of the game mechanics twice to incorporate the water gameplay, which in itself is a massive DELAY to the game, so theyll do it in an expansion. dont complain, you get spore this year instead of 2010.

Actually, they already have a big part of the technology in, the flying creatures. If they make underwater parts, when you are underwater they just have to make "floating" parts so your creature can go up and down and move around like it's constantly "flying", turn the sky into water, different flora for the underwater zone and don't allow the creatures to go above sea level and you have an underwater creature phase :P

Wait, what?  Last I read flying was out...  Has that been reversed since the Interview that was posted?


Spore: General / Re: Image Archives
« on: March 19, 2008, 02:02:45 pm »
1) Don't quote a post the is right above yours.

Just have to say... I always quote the post I am responding to, regardless if it is the last post in a thread... simply because some of my posts are long, and the chance that someone could post before mine is completed is likely.

So, I disagree with your number one point.   ;D


Spore: General / Re: Magnificent new video, so good it is spoiler-ish even!
« on: February 29, 2008, 07:03:39 pm »
Dear god I hope we can turn off those stupid little pauses.  I don't want to see those every time I play.

Pauses?  What pauses??  What do you mean?!  I am so confused!

I think he means the text *pauses* that happen occasionally...  the ones with explanations as far as I read.

I figure they only happen when you encounter something new... or something important happens.  Finding the skeleton pieces is an *important* event, I would think.  And I'd personally like to know what they unlock as I encounter them.

All of that going under the assumption that I am interpreting his meaning that way..   ;D


Spore: General / Re: Image Archives
« on: February 29, 2008, 07:00:43 pm »

@Darkwanderer: It's almost certainly what happens when you push the button in the bottom-center of this screen. The one that says: "Evolve to land".  ;)

This may have been covered before...  but...  I know you have the option to stay in the separate stages as you play in the Campaign mode...  does that mean that if you choose to stay you can earn more DNA/Spice whatever for your next change?  So, for example.. it takes 1500 DNA to leave the cell stage and enter the creature stage, can you remain in the cell stage until you have like 5000 DNA?  So that your Creature features are more easily available?

This may be obvious.. but I thought I'd ask anyway.


Spore: General / Re: Spore Source Screenshots
« on: February 28, 2008, 01:33:03 pm »
awesome pictures and awesome bad it's in german :(

For those interested..  you can "translate" web pages for free by pasting the URL into this webpage.  Again, this is free... :D

Hope this helps some.


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