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Messages - gbCerberus

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31
Spore: General / Re: Coliding planets?
« on: July 27, 2006, 12:36:59 pm »
Quote
feasible

adj: capable of being done with means at hand and circumstances as they are [syn: executable, practicable, viable, workable]
adv: in a practicable manner; so as to be feasible [syn: practicably]
WordNet ® 2.0, © 2003 Princeton University

Going FTL? Flying though black holes without being ripped apart atom-from-atom? That isn't science, its science fiction.

We actually slow the rotation of the Earth down (by a negligible amount) every time we use its rotation as a boost when we launch space craft. We also slow down Jupiter's orbit around the Sun (by a negligible amount) when we use it to slingshot craft around the system. Strap rockets to a large asteroid (or several), bring it in an orbit around the thing you want to move, sling-shot it back and forth between another planet, let time and conservation of momentum do the rest. No reality-bending science fiction needed.

If you don't believe me, http://news.bbc.co.uk/1/hi/sci/tech/1154784.stm.


...Bah, I just shot myself in the foot.

32
Spore: General / Re: monkeys with guns?
« on: July 27, 2006, 12:33:34 pm »
I was just talking about what would happen we gave dogs the ability to talk, yet I'm not being imaginative?

There's a difference between arguing and debating.

33
Spore: General / Re: Coliding planets?
« on: July 27, 2006, 12:26:02 pm »
True.

Last I heard the space-time editor wasn't in the game. That was a while ago though and things change.

34
Spore: General / Re: monkeys with guns?
« on: July 27, 2006, 12:18:39 pm »
Ok then, how do you propose you'd go about doing it, if you were in the Paleolithic -- excuse me -- "Paleo-machina" Age?

How do you make a computer out of wood and animal bones? Where would the impetus come from? I'd be more worried about that predator eyeing my mate. "Oh look, a stick!"

35
Spore: General / Re: Coliding planets?
« on: July 27, 2006, 12:14:52 pm »
[sarcasm] Because tractor beam-ing entire planets is feasible. [/sarcasm]


Well we know terraforming/messing around with the surface of planets is in the game, I can even see finding a protoplanetary disk and forming planets from that, but I think planet-moving won't be in the game and really isn't a possibility in the real world for anyone except a god.

36
Spore: General / Re: monkeys with guns?
« on: July 27, 2006, 11:44:39 am »
I'd like to have the freedom to create electricity before fire, gun powder before bows and arrows, and computers before paper.
How do you propose they forge the metal wiring for a electrical cord without knowledge of fire?
Guns are part of an arms race stretching back thousands of years, starting with sticks and rocks. Not only are they pretty sophisticated, but they are the result of your enemy having better weapons / defenses.

Try to think about what would happen if you were stranded on an uninhabited Earth-like planet. You were given very basic tools for survival, but nothing more. How do you go about building a transponder to signal an S.O.S. (or more to the point, a starship capable of taking you home)? It would take time and a lot of technological steps.

I'm not saying technology has to follow the pattern of what happened on Earth, that would suck in my opinion (I always found it odd in Civilization that Wonders of the World are used. It looks really, really weird to look at a city hosting the Great Pyramid of Egypt, the Roman Colosseum, and the Great Wall of China).

In my interpretation, I think Will was talking about giving smart animals tools that humans normally use. His example is guns, but from what we know of the Tribal stage... what if we could somehow give monkeys (or any other animal, like dogs) the ability to express itself through music or speech?


This reminds me of the first section of 2001: A Space Odyssey where the Monoliths attempted to kickstart intelligent life on our planet. Humans are just one of a dozen candidate species, and we succeed through luck - mostly because our bodies are so physically weak compared to other animals. When it comes down to it, the only real strength we have is our intelligence and the dexterity of our hands. Just maybe, Arthur C. Clarke hypothesizes, that is why we've been driven to create tools. Other animals are successful because they're built for surviving. We aren't, without our intelligence and tools we would be an evolutionary failure... but that failing (our lack of physical strength, body weaponry) has made us the technological civilization we are now.

In other words, it doesn't really make sense to me for a sinister race with claws and sharp teeth to one day decide to make up for something with technology (and build starships to harass the galaxy with); the species I make will be frail and pitiful.

37
Lizardman?! OMG!


38
Spore: General / Re: Spore Petition
« on: July 02, 2006, 11:57:39 am »
Lemme ask you something - When was the last time you heard of an online petition working?
http://www.petitiononline.com/WHFS/petition.html

(It worked.)

This, however, I'm not too sure will:
http://www.petitiononline.com/NOSUN/petition.html


I'd rather wait and get Spore in its full glory, and not one single bug.
No computer game has ever been 100% bug-free (when it's first released) and there never will be.

39
Quote
Haha, that bit didn't make sense to me either, but I haven't seen the movie, so I didn't know there wasn't malice being dropped on earth  ::) Noticed a few spelling mistakes too, but still, great work.
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You don't need to read the book for it not to make sense: Seeding life = malice?

40
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Another very early concept for Spore was that it was kind of a "greening the galaxy" thing. You're going around seeding and promoting life throughout the galaxy and then seeing what arose and then trying to nurture it. This is actually ... For the few people that've read the book "2001", that was the back story for why the aliens were dropping malice on earth; They're actually trying to ?? the galaxy. At the same time there was this "Powers of 10" idea lurk in the background.
Malice?! I can't believe Will said that if he's actually read the book and knows the meta-plot (aliens seeding the galaxy with life).

Try monoliths. You folks at Spore Universe need to proof-read this again.

41
Everything Else / Re: Quote from: Samoq on Today at 03:24:59 pm
« on: April 03, 2006, 03:06:35 pm »
Quote from: Sarnoq
God in heaven...

42
Spore: General / Re: More Images and Comments
« on: March 23, 2006, 09:18:59 pm »
On the 3rd pic the magazine on the left reads "Inter-Galactic Travel." I think that's supposed to be "Intra-Galactic," unless....

And the 7th has a nice gallery of different creature textures.

Arg, I want to read this slide but can't make out the text!


43
Spore: General / Re: Spacetime Editor in the game
« on: March 23, 2006, 08:46:21 pm »
The graphic only seemed to indicate forming planets out of proto-planetary disk material and possibly moving planets, not neccessarily perturbing gas clouds in order to form new stars.

44
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Unlike the gas model of the sun, this model is based on direct, real life observations, not pure theory.  A solid surface model of the sun is a lot more logical and a lot better scientifically supported "observationally" than current gas models of the sun.
Its fun to point out when people contradict themselves.

And by the way, accepting an idea because it sounds logical is pre-science.

45
Spore: General / Re: WILL WRIGHT ON KOTAKU!!!
« on: March 23, 2006, 02:02:36 pm »
*cries from lack of anything except concept art*

Quote from: The Kotaku guy
The stage is bare and the big screen is showing a bunch of cosmos images.
More stuff is on the way...

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