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Topics - Pinstar

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PC Games / The Legacy Challenge revision plus a new stand-alone challenge
« on: September 04, 2006, 03:29:18 pm »
For anybody who plays the Sims 2 and is interested in playing challenges, my Legacy Challenge has been revised and I made a new challenge.
"The Apocolypse" for those who seek a really cruel and harsh challenge.

the rules can be found at my old web address.

It's brand new and revamped, thanks to my new webmaven/girlfriend. ^_^

i welcome any and all questions and comments about the site and challenge.

Portable Games / Looking for a Mr. Phoenix Wright
« on: June 17, 2006, 04:44:13 am »
I just picked up a DS lite, and let me say: I am impressed. I haven't owned a portable game system since the old gameboy pocket came out. Even then it was only to play tetris and... (okay I'll admit it!) pokemon.

Now that I have my DS lite, I'm looking for one game in particular: "Phoenix Wrigt, Ace Attorney" but it has so far eluded me. Anyone have some tips on where to find this game without paying an arm and a leg for it?

On a separate note: What GBA games would people recommend?

Everything Else / Mother's day Ideas
« on: May 06, 2006, 06:07:47 pm »
With mother's day just around the corner, we take the time to honor and appreciate the one who brought us into the world. The trouble is (at least with my mother and I) is there can be a big old generation gap between you and dear old mum.

Oh sure there is the old fall-backs like flowers and cards, but those too traditional for my tastes.

I'm starting this thread as a suggestion depository for mother's day ideas. If you have an idea or suggestion, leave it here. If you need one...this is the place to look.

I'll start things off with my plans for this mother's day.

1. I'm getting her a card, but inside the card will be a voucher for "1 home-cooked meal of your choice prepped by myself."
2. I'm buying her "Ticket to Ride" for the PC. She is very much NOT a gamer, and has a hard time relating all the games I play. I hope this is a game we can play against each other that she'll 'get' and enjoy. I have to give props to Steve for this suggestion.

Any other suggestions?

Spore: General / Possible interactions with the sun?
« on: April 14, 2006, 07:21:53 am »
We've all seen Will blow up a planet. That's pretty cool. However I wonder if we can go one better. I wonder if you could (with the right technology) destroy the sun itself, and doom all the planets in a particular solar system? I would imagine this would be possible if the sun is treated like all the other planets, with temperature scales off the charts. The procedural system would have to be able to destroy any other type of worlds, from a green earth-like world, to a giant ocean world to a tiny ice planet. If the sun is treated like just another planet that happens to be very hot, I wonder if you could destroy it.

Going a step further into the wishful thinking realm, I wonder if the construction of a Dyson sphere is possible to really supercharge the energy produced for your advanced race. What do you guys think?

Spore: General / Creature ability Vs. Player ability
« on: April 09, 2006, 08:07:15 am »
I'm curious to see how much of a creature's ability is determined by it's parts versus how those parts are assembled. For example: if spore was 100% based on specific parts, you could buy 'better' legs to make the creature faster. The better the legs you bought, the faster the creature would become and the more evolution points you would need (or whatever the currency they use to determine how many changes you can make per generation). On the opposite side, if the game makes your creature faster or slower procedurally based on the location of the legs, could you not gather just a few evolution points, and put the legs in *just* the right place to make a super-fast creature with minimal points? Would it be possible to make a creature slower or worse off after a change if you place it poorly?

Any idea on what % of a creature's ability is determined by a specific part, and what % is based on the overall shape of the creature and the placement of that part?

PC Games / Any business sim fans?
« on: December 25, 2005, 11:28:31 am »
I'm just posting this asking if there are any other fans of the business sim genre. Both the more accessible sims like the Roller Coaster Tycoon series as well as the more realistic and complex ones like the capitalism series.

What are some of your favorite business sims?

Lastly, what do you think about the up-and-coming NYC Tycoon game?

PC Games / GROW (free webgame)
« on: November 27, 2005, 07:25:59 pm »

Darn addictive. I couldn't stop playing until I solved all three.
GROW is a game about putting items into a world in a certain order...the order that you place them, and the time you place them affect how they behave and interact with each other. There is only one "perfect" solution to each puzzle, but finding it through trial-and-error is a blast. Give them a try.

Movies / Wallace and Grommit Movie
« on: October 07, 2005, 08:29:43 pm »
Any good?
Yea? Nay? Does it do justice to the claymation cartoon series?

Console Games / That japanese painting wolf game...thing
« on: September 10, 2005, 01:44:43 pm »
I've seen previews for some game where you play as a wolf who fights some unleashed evil. I rembmer painting has some big aspect to the combat ssytem...I just for the life of me cant remember the name of that game. Can anyone help me out?

PC Games / Game Ratings Nazis finish with GTA, target The Sims 2 next
« on: July 22, 2005, 04:34:02 pm »

Seems they are on a roll, trying to take down the Sims 2 as well.
With the Mod community growing stronger and more skilled, just about any PC game can be modded to do anything, just about.

Spore: General / City planet?
« on: June 25, 2005, 09:56:16 pm »
I wonder: once your race has united your home planet under your banner, and your banner alone, I wonder if it is possible to continue founding new cities, and if so, expand to fill the entire planet to really bring in the revenues for those UFO upgrades. What prevents you from makeing lots of cities  stacked close together to maximize the use of a T10 planet?

TV / Good Eats: Bill Nye the Science Guy does a cooking show.
« on: June 24, 2005, 05:12:46 pm »
Okay it's not actually hosted by Bill Nye, but by a guy named Alton Brown, who is just as quirky.

If anyone has ever grown up watching Bill Nye the science guy, and you wanna learn how to cook stuff, I'd reccomend this show. Anybody else here watch it?

It's on the food network at 7PM during the week. It's really nifty...and I figured if gamers were going to watch a cooking show, they'd watch that one.

TV / MSTIEs unite
« on: June 24, 2005, 05:09:52 pm »
I'm just curious to know if there are any MSTIEs (Otherwise known as obessed fans of Mystery Science Theatre 3000) on this board. Everytime I post an MST3K reference on the and-or game nobody seems to know what I'm talking about. Please tell me some of you guys and gals have at least SEEN the show.

Spore: General / Sharing a planet
« on: June 19, 2005, 07:55:18 pm »
It has been stated that when a race becomes intelligent no other life forms on it can evolve intelligence and that your race is the only one on the planet during tribal and city stages.

My question is: What if you colonize a planet that already has a civilization on it? I would imagine that you could swoop in, find as spot that is far away from any of their cities and drop a colony... and defend it with the ufo from attackers until the city is built up enough to build it's own tanks. Can this be done to break the "one dominant intelligent species" rule?

What if a UFO collects whole tribes from different planets and dumps them all on one planet, who becomes the "dominant intelligent life form"?

Spore: General / Carnivore Herbavore agresiveness in tribal/city?
« on: June 18, 2005, 03:00:27 pm »
We know that once your species becomes intelligent it becomes the dominant race on the planet, and that the only competition you face up until UFO is that of your own species.

We also know that you can develop your particualr tribe/city to be very peaceful or very warlike (or logical or emotional) while other, computer controlled, factions of your race could be completely different.

Since carnivores are naturally predatory and herbavores not, I wonder if the species's diet during the animal stage could impact how violent/ peaceful the other tribes and cities are.

For example

A race of carnivores becomes intelligent and you found your tribe, at the same time the computer founds 6 other tribes across the planet.

After contacting those tribes, you find that 2 of them are peaceful and are willing to trade and that 4 of them are warlike and want to attack you.

On another planet a race of herbavores becomes intelligent, and 6 other tribes are created. 4 of them want peace, while 2 insist on fighting.

Do you think a creature's diet will impact how peaceful or warlike your rival tribes or cities will be in the tribal and city stage of the game?

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