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Topics - Tesla

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TV / Black Mirror
« on: October 21, 2016, 04:03:27 am »
It's a shame we don't already have a thread for this - this show is awesome.

Anyway, it's just come back for season 3 on Netflix. Don't worry if you haven't seen any before, it's an anthology show so order doesn't matter.

Anyone watching the new episodes? I just finished the second episode and it was freaky-deaky.

TV / Westworld
« on: October 03, 2016, 03:01:56 pm »
Bang bang! Cowboys and Indians and robots! Pew pew!

I thought it was good. I'm into it. Only one episode in and already an entire room of full frontal. Thanks HBO.

Who else thinks most of the technicians are probably also robots?

Movies / Arrival (aka Story of Your Life)
« on: August 09, 2016, 01:27:28 pm »
I've been keeping an eye on this movie ever since it was announced, and finally it has a trailer. It's based on a really good short story called story of your life (it's part of compilation of great sci-fi short stories by Ted Chang called story of your life and others, but I could only find a link to this particular story here, if you enjoy it you should definitely check out the rest.)

The premise is aliens show up in mysterious ships, but it's very far removed from a typical alien invasion story. Instead it focuses on the linguist sent to decipher their language, which turns out to be very different from the kind of languages we're used to. There's also some hot physics talk.

I'm cautiously optimistic about the movie - from what little we can see, it seems like it might actually be a faithful adaptation.

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story story story story story

Art / draw a butt
« on: July 27, 2016, 11:43:41 am »
Artists draw your best butt

Everything Else / what did you do today
« on: July 11, 2016, 03:20:23 pm »
I have no idea what most of you do on a day to day basis, or what your lives are like at all.

Today I got up around 10.30. Monday is the day I get to go to work late. I watched Preacher and had a slice of pizza for breakfast and that was ok. I played a heck of a lot of Pokemon Go on the bus/walk to work. Arrived at work at 1.30. It's an unpaid internship in a game studio startup, where I do AI stuff. I have no idea what I'm doing most of the time and it often feels like I'm just seeing how long I can go without being discovered. And yes, I know that's a really common thing to feel.

Finished at 6, arrived home around 8. My little brother arrived home from Ghana and gave me a spoopy mask to ward off evil spirits. And then we ordered pizza and I'm just realising all I've eaten today is pizza.

And then tesla was sad because he has no laptop and can't play his vidya.

What you do? Even just a sentence or picture. I think it'd be cool to get this thread going on par with the gripe/personal triumph threads.

Console Games / E3 2016
« on: June 12, 2016, 12:37:28 pm »
It's that time again.

Anyone gonna watch the EA stream?

PC Games / Civilization VI
« on: May 11, 2016, 08:54:57 am »
So this was just announced for October.

It's just a teaser though, no gameplay. :(

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More info and screenshots. Looks kind of cartoony?

List of features according to Steam
EXPANSIVE EMPIRES: See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain.
ACTIVE RESEARCH: Unlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures.
DYNAMIC DIPLOMACY: Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations.
COMBINED ARMS: Expanding on the “one unit per tile” design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful “Corps” units.
ENHANCED MULTIPLAYER: In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session.
A CIV FOR ALL PLAYERS: Civilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems introduce new players to the underlying concepts so they can easily get started

Everything Else / what?
« on: April 09, 2016, 10:41:31 am »

PC Games / Life is Strange
« on: August 15, 2015, 04:32:36 am »
Anyone else playing this? I wasn't gonna make a thread until I played the fourth episode yesterday, which was extremely good. This is definitely one of my top games of 2015. If telltale/double fine games interest you, you might like this. It's a heavily story-based episodic game. The protagonist, Max, can rewind time which makes for a very interesting mechanic in a point-and-click (not exactly point-and-click, but a close enough descriptor) However, your choices feel like they matter a lot more than in modern telltale games, where stories always seem to converge on the same point. I feel like this game could end in a bunch of different ways for different people.

You can make a pivotal decision and then rewind and change your mind, or just see what happens. Once a scene finishes, you can't go back, so you still need to actually finalise decisions.

The story is pretty compelling too, once you look past the contrived "teen slang" and some janky dialog.

In episode four, you must navigate a conversation with this unstable dude, and there are a ton of branch points. There are a lot of different outcomes, and you end up constantly rewinding trying to optimise your conversation. It really feels like time travel. More than any other game I've played.

PC Games / Nuclear Throne
« on: August 03, 2015, 04:36:38 am »
Sam gave me this game in a promotion and it just sat in my library for months. Now, all of a sudden, I'm totally addicted. It's on par with Spelunky and the Binding of Isaac for me. Plus it gets updated regularly!

Curious if anyone else plays it?



PC Games / Virtual Reality
« on: March 01, 2015, 09:59:25 am »
Wasn't sure where to post the news about the new Valve headset, so I figured I'd just make a catchall VR thread. I'm excited! I like seeing more and more companies getting in on this. Bring on the VR Wars.

Here are some (but not all) of the contenders.

Oculus Rift's Crescent Bay

Sony's Project Morpheus

Microsoft's Hololens (Not quite the same as the others.)

Razer's OSVR

Valve/HTC's Vive

So Valve and HTC are collaborating on a headset now.

Also, Valve has a press release during GDC this week. 3pm on 3/3/15. I know it's done to death but I still get a little excited. Maybe, (if hell freezes over), we'll get some new game announced to accompany the headset's release? A game made for VR?

Forum Games / The GS Nomic
« on: June 02, 2014, 01:35:43 pm »
Welcome to the Gaming Steve Nomic! A nomic (from the Greek for "law") is a special kind of game, which is created by being played. In other words, we make up the rules as we go. We begin with a bare-bones constitution, which I've set out below. The constitution is the sum of all rules, and any "move" is legal as long as it operates within the current rules. Part of the fun is trying to exploit loopholes. Everyone is welcome to play, and it's hella fun. Without further ado...

NOTE - There is nothing sacred in this game. Every aspect of it can be changed.


1. Every member of the Gaming Steve Forum (heretofore the GSF) is a Potential Player of the Gaming Steve Nomic. (heretofore the GSN). Every Potential Player who participates in the GSN at any point then becomes a Player.

2. All Players must always abide by all the Rules then in effect, in the form in which they are then in effect. A Rule is defined as any of the points listed in the Constitution. Primary Rules are listed as numbers, Amendments as alphabetic characters.

3. At any point, any Player may introduce a Rule-Change, which will then either be Passed or Defeated. A Rule-Change is any of the following: the Enactment, Repeal, or Amendment of a rule.
          a. An Enactment is the creation of a new rule, numbered subsequent to the highest numbered rule.
          b. A Repeal is the destruction of a current Rule. The Rule will be removed from the Constitution and all subsequent rules will change their numbering appropriately.
          c. An Amendment is a change to a current Rule, and upon passing, the then-current Rule will change to reflect the new amendment.
          d. All potential Rule-Changes are referred to as Motions and must be proposed in the following format, in bold italic type. "I make a Motion to..." Additionally, Motions must end with "For the purposes of voting, this motion shall be referred to as [username]'s motion to...", followed by a summary of the motion's actions, with "[username]" replaced by the Motion-Maker's username. Note that any Motion not proposed in this exact format is invalid.

4. The Passing or Failure of a Motion is predicated upon the first 3 agreeing Votes of 3 unique Players. (That is to say, each Player may only Vote once on each Rule-Change.) All Votes must appear in the format, in bold italic type, "I vote yes/no on [username]'s motion to..." Note that any Vote not raised in this exact format is invalid. A successful Motion becomes a Rule-Change and immediately affects the Constitution, even if it has not yet been added to this post.
           a. A Motion is Defeated if two Players Vote no on it. A Defeated Motion may not be proposed again, unto perpetuity, though an amended version may be proposed.
           b. Introducing a Motion automatically counts as a Vote for that motion by the Player introducing it.

5. The first Player to 100 Flargles Wins.
          a. In the event a Winner arises, the game continues, and only ends on the emergence of a Victor.
          b. The winner will have their GSF nickname changed to "Danny Stinkfist" through abuse of moderator powers.
          c. Flargles are freely tradeable between Players.  One Player may gift Flargles to another by posting "I transfer [amount] flargles to [username]" in bold italic type, wherein [amount] is replaced by the number of Flargles being traded and [username] is the username of the Player receiving the Flargles.  This Transaction occurs instantaneously upon posting.  All Players begin with 10 Flargles, and at the time of writing, 4/6/2014, 00.53 GMT, all current Players have 10 Flargles.

6. All Rules save Rule 6 may not be retroactive, that is to say they only apply to posts, excepting the Constitution, which follow the introduction of the rule chronologically.

7. Mods cannot use their powers to interfere in any way with normal gameplay. This includes editing or deleting others' posts.

8. Players cannot edit their posts.
          a. Except Tesla with this post.

9. Krakow Sam cannot use articles or pronouns in anything he says, and must end every sentence with an exclamation point. This does not include policy.

10. Regardless of any other conditions, the GSN may not be won by anyone until 00:00 GMT on June 5th 2014.

11. Every 96 hours, an election is held for a Prime Minister. Each Player is allowed one vote in this election. This Voting Period lasts 24 hours, the last of the then Prime Minister's Term. The first Voting Period takes place on the 24 hours following enactment of this Rule. The Prime Minister is allowed to veto one Passed Motion during their 96-hour Term.


2/6/2014 - Neoadept's Motion to Render Flargles Irrelevant is passed. "Flargles" are heretofore known as "flargles."
2/6/2014 - Neoadept's Causality Motion is passed. See rule 6.
2/6/2014 - Tesla's **** Krakow Sam Motion is passed. See rule 7.
2/6/2014 - Krakow Sam's Motion Defeating Motion is passed. See rule 4, amendment a.
2/6/2014 - Krakow Sam's Motion to There Tesla Are You Happy? is passed. See rule 8.

3/6/2014 - Tesla's No Self-Voting Motion is defeated.
3/6/2014 - Tesla's Motion to Fix The ****ing Game is Passed. See rule 8, amendment a.
3/6/2014 - Krakow Sam's Motion to extend the game is passed. See rule 5, amendment a.
3/6/2014 - Krakow Sam's Motion to change Neoadept's nickname to something silly is passed. Neoadept now has 99 flargles and 1 flargle.

3/6/2014 - Krakow Sam's Motion to ruin winning for everyone is passed. See rule 5, amendment b.

3/6/2014 - Kenotai's Motion to Establish a Victory Condition is defeated.
3/6/2014 - Slinky's Motion to Make Sam Sound Mentally Challenged is passed. See rule 9.
3/6/2014 - Slinky's Motion to Make Slinky Stop Triple Posting is defeated.
3/6/2014 - Tesla's Motion to make the game a bit more interesting is defeated.
3/6/2014 - Slinky's Motion to Make Self-Promotion More Efficient is passed. See rule 4, amendment b.
3/6/2014 - Tesla's Motion to Establish Numerical Perfection is defeated!
3/6/2014 - Krakow Sam's Stability Motion is passed. See rule 10.
4/6/2014 - Neoadept's Motion for Having an Economy is defeated.
4/6/2014 - Tesla's Motion for Having an Economy, But Without Neoadept's Machiavellian Schemes is passed. See rule 5, amendment c.
4/6/2014 - Martyk's Motion to Install Fair and Just Leadership is passed. See rule 11.

Everything Else / eurothread
« on: May 07, 2014, 08:19:41 am »

amerikaner sind verboten.

haha, right?? anyway, what's greece been up to this time guys?? hows it hanging portugal!

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