Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Great Distance

Pages: 1 ... 178 179 [180] 181
Everything Else / Re: How old are you?
« on: June 15, 2006, 01:58:11 pm »
Well, I really don't. I'd just always want to stay 13 (and when I was 12, 12, and 11,11 etc, etc, etc...) so that everyone could always say: "Wow, you're great at drawing, are you really so young?" Or be otherwise amazed of my age... (Talking about forums and such, where people can't really see you.)
I just hate to act like a teenager, I want to sound intelligent and not ten years old, like: OMG!! rly??!! i wnt dat 2!!!! wherd u get dat??!!! OMGOMGOMG!!!!!!
See, that's just ridiculous...

So the conclusion is: I don't want to be an adult, but I want to be treated like an adult. How odd... :P

Everything Else / Re: Discover yourself...
« on: June 15, 2006, 01:05:43 pm »
Disorder | Rating
Paranoid: Low
Schizoid: Low
Schizotypal: High
Antisocial: Low
Borderline: Moderate
Histrionic: Moderate
Narcissistic: Moderate
Avoidant: Moderate
Dependent: Moderate
Obsessive-Compulsive: Low

First Level of Hell - Limbo

Your answers suggest you are a Strategist

Your Result: Cat

You Are 19% Popular! :P

You scored 55% correct! Your score indicates that you have a below average EQ.

I didn't take the IQ test(s). I don't want to hear that I suck. :P (And I propably wouldn't even understand all the words. After all, English is my third language. :P)

Everything Else / Re: Favourite Pet
« on: June 15, 2006, 06:59:00 am »
Thanks, too bad I already voted for miscellanous. :-\

Everything Else / Re: The unfunny truth...
« on: June 15, 2006, 06:56:33 am »
Well, I guess this explains why Tom Cruise is so crazy. :-\ (He's a scientologist, if someone didn't happen to know that.)

Everything Else / Re: Fears
« on: June 15, 2006, 06:37:11 am »
Quote from: Kishmond
Ugh... ever since I saw that I was afraid of imaginary things outside dark windows.

At nights I fear to open the curtains, because there could be someone staring at me. :o
And I also fear tripping in the stairs. :o

Everything Else / Re: I'm sorry
« on: June 15, 2006, 05:49:02 am »
I'm sorry I spend all my time at the computer.

Everything Else / Re: Favourite Pet
« on: June 15, 2006, 05:42:26 am »
What? No rodents listed? How dare you?? >:( *telling her guinea pig*

Everything Else / Re: Bedtime
« on: June 14, 2006, 03:41:46 pm »
When I have school, I usually go to bed between 10 and 11. But now it's summer and here it's 1:37 am already... Even me dad didn't say anything, when I walked right past him in the kitchen. So... who cares? ;D

Everything Else / Re: How old are you?
« on: June 14, 2006, 03:22:41 pm »
Always trying to be (a crazy woman, to be clearer). ;) Edit: Ah, you changed it.

But it's 1:20 at night (in here at least), so I guess it's all you can expect. ;)

Everything Else / Re: Who are you?
« on: June 14, 2006, 03:12:44 pm »
My real name is Elina, I'm a girl and thirteen, and I'm from Finland. That's all you need to know. ;)

Edit: It was so stupid, I changed it. :P

Everything Else / Re: How old are you?
« on: June 14, 2006, 02:30:02 pm »
Now 13, turning 14 on 15th July 2006.

I always hate becoming one year older. It feels like clock is ticking, tick, tick, tick... Now you're 13, soon 15, then 18 and 23, and before you even notice you're 82 and wondering, what the hell did you do your whole life. And a day after you die the scientists will find a way to stop aging. :P

Everything Else / Re: SV: What continent do you live in?
« on: June 14, 2006, 01:56:19 pm »
What? No one from Finland?? Noooo, I'm all alone!! :(

Hey wait, someone from Sweden! Our dear neighbors!! :D

Im from Sweden... the snow never melts away, I hate it  >:(

You should never go to Sweden or you will get cold

I feel your pain... Thank goodness, it's summer already. But now it's too hot. :-\ No matter how it is, it is always the wrong way.

Spore: General / Re: Warm Welcome for the Newbies
« on: June 14, 2006, 12:01:16 pm »
WTF?? Bastardman registered 4 days after me, and he has like 360 more posts than I do!!! :o

Oh well, I guess I'm really not that active poster anyway. Or maybe I just have a life. Wait a minute... *going through notebooks* "Ah, there it is!"
Yesterday I spent the whole day reading Formula 1 forums. A day before yesterday I... What day was it? Oh yes, Monday. On Monday I used Artpad all day long. On Sunday I watched Formula 1, it was a very boring race indeed, and on Saturday I had to clean up the house a bit. And the whole last week from Monday to Friday I played The Sims 2...

The Question_Asking_and_Answer_Telling_Guy(:P):  And the answer is.................. No, she does not have a life!

Edit: Ehm... Sorry for that. :-\

Spore: General / Re: Spore Ads using Artpad!
« on: June 14, 2006, 10:07:16 am »
What? So the other one isn't? (Just kidding. It wasn't actually even supposed to be that great.  :P)

But thanks. ;D Why don't you try making one, too?

Spore: General / Re: Vehicle concerns!
« on: June 14, 2006, 10:01:27 am »
Well, the UFO thing you can make can also be damaged. Eventually you might just take on too much and have it destroyed, and need to build a new one. They cant exactly be cheap either. In the videos we've seen, even advanced civilisations with laser technology and odd sort of scatter-flak cannons, they had trouble worrying the UFO. You do however have to realise this was a demo of the game, and it wouldnt look very good if it got destroyed when WW was trying to show us around the game, would it? The presentations skip from section to section, so its likely that that everything was already unlocked. A starting UFO isnt likely to survive as well as a 100% researched and upgraded UFO, maxed out with a maxed out civ behind it.
Then again, saying "maxed out" makes me shiver. There should be no "maxing out" in Spore, damnit!   xD

I agree. You can't just get the UFO and think that now you're unstoppable. It has to be upgraded a lot first or you won't stand a chance against those ultimate (okay, advanced) civilizations with their fancy defence systems and laser weapons. And upgrading the UFO will also cost you. It just won't be that easy. But hopefully not too hard, either.

I agree it would be nice if they included different kinds of UFOs. Like
Quote from: slugfly
The Commander (swiss army knife) includes all the nicest weaponry, laser, planet buster, etc.  Includes tractor beam and the ability to abduct from 5 to 10 creatures (depending on size).  Includes the ability to make First Contact

The Explorer (scout) moves very quickly and is very resilient to damage.  Has minimal weapons and is difficult to spot.  Doesn't include the ability to make First Contact

The Carrier =  multiple versions including commercial, resources and war.  Has a huge capacity for cargo (carries vehicles, 20 to 100 creatures) but moves slowly and has weaker defenses.  Includes only basic weaponry (lasers, rockets).  Includes tractor beam and the ability to abduct creatures or vehicles.  Can initiate First Contact.

It would also be great if you could design all the UFO types by yourself. (Not only the way they look.) You could put weapons on this one and terraforming tools on that one. Also make them bigger or smaller for different cargo sizes. This way you could make whatever is fit for you. And of course these things would also cost you some resources. But I wouldn't really mind if there was only the basic UFO. As long as you could have more than one.

Maybe there will be a way to "click" away from the UFO. I only say this because there has to be a way to do other things like manage your colonies and make them bigger and better (to get more money to make the ufo better) so maybe there will be a button you push and your ufo just hovers in the air and you can go off and do other things on that planet.

Yes, there definitely will. It just wouldn't be a very wise move from WW to make the players be trapped in the UFO once they've bought it. I think the space stage is more like an extension of the city stage, since you just buy the UFO. So being in the space stage wouldn't rule out the city management, and you would still be able to use all the vehicles you used in the city stage.
So you would most likely be also able to transport all the tanks and creatures to where ever you want and start a war. Or you could make a colony to an already populated planet and try defeating it with vehicles made in that colony, like darkstar said.

I would assume that since the vehical editor becomes freely available in the UFO stage that vehicals will have some use at that time as well (say making a city on the planet your invading and pumping out vehicals from there)

Hey, that's actually a nice idea!; the only problem is will the vehicles rival the power of the UFO? I wonder when we get to see what becomes of spore.

And to answer (or at least try to answer) Chaosenigma's question, I think it depends on the level and number of them. If you'd have for example 100 top-class vehicles and one crappy UFO, guess who'd win. ;) And I believe there could be other powerful vehicles than the UFO.

Problem solved? 8)

Pages: 1 ... 178 179 [180] 181