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Messages - Fobok

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31
Spore: General / Re: Celdur's review on spore*may contain spoilers*
« on: September 04, 2008, 05:49:06 pm »
Maybe what we need is a poll or something to collect info on what people are doing when they get the super-aggressive reaction.

For example, if everybody with the problem was playing on Easy and Hard, but not Normal, the possibility may be that in Hard it's supposed to be like that, and some string of the Hard AI got installed in the Easy Space AI to give it the same effect. If that's the case, the obvious solution would be to play on normal until the game's patched.

32
Spore: General / Re: A proper thank you to the devs
« on: September 04, 2008, 05:54:12 am »
I may not have played the game yet, but still, thank you for all the hard work getting this game out the door! I can't wait to try it.

33
Spore: General / Re: Problem Logging In
« on: September 04, 2008, 04:17:35 am »
There's another thread about this too, the servers (at least the in-game login servers) seem to be down. Wait and try later, is about all I can suggest. :(

34
Spore: General / Re: Sporepedia Update Done!!
« on: September 04, 2008, 03:57:42 am »
I've only added a few so far. One friend from an online RPG, Hydro, LadyM, and MaxisWill. (I know all Maxis stuff will get added automatically, which is the only reason I haven't added a bunch of others, but just want to make sure in that case.)

I'll probably be adding a bunch of others still, just haven't decided which ones.

35
Spore: General / Re: Sporepedia Update Done!!
« on: September 04, 2008, 01:27:30 am »
Hold down shift and click the refresh button. You're cached. Happened to me earlier.

36
Spore: General / Re: Opinions of someone how has played spore for a night.
« on: September 04, 2008, 12:46:16 am »
It sounds to me like Spore is aimed at us Explorer and Socializer gamers. The achievers and (maybe) killers may find the game lacking. I find this refreshing, as it's kind of opposite to most mainstream games.

(See this to see what I'm talking about.)

37
Spore: General / Re: IGN Reivew 8.8
« on: September 04, 2008, 12:43:26 am »
I haven't played Spore yet, (stupid release dates), but I have played both Sims games through every expansion. If there's more interesting things to do in Spore, I think that it'll be a winner as far as I'm concerned.

Yeah, I kind of expected Spore to be just the basic game at launch. I'm hoping we'll see lots of expansions with new features like we've seen with Sims and Sims 2.

38
Spore: General / Re: Subscribe
« on: September 04, 2008, 12:25:50 am »
Why wouldn't they know you made it? The Sporepedia card will still show you as the creator.

39
Spore: General / Re: A serious discussion about mods
« on: September 03, 2008, 04:04:59 pm »
In my experience, if people want to mod a game, they'll figure out a way.

On the Spore side, we're looking at how we can make some data available to people via XML or RSS so they can do interesting things.

And that's all I can say about that.  :-)

Glad to hear that. :) Not much of a modder myself, but I just love seeing what people come up with.

40
Spore: General / Re: Attn Maxis: Suggestions for changes to the game
« on: September 03, 2008, 03:56:10 pm »
To me, this sounds a lot like Civilization. If you attack everybody, you get swarmed. If you play completely passive, not building up a military force and not making any allies, you'll be seen as weak and easy prey and attacked by anybody the slightest bit aggressive.

The key, at least in Civilization, is diplomacy. Make alliances. Even if you're not going for a diplomacy win, you need allies to keep you protected while you put all your resources into culture/science/whatever. You also do need to build enough of a force to defend yourself while your ally comes to your aid.

It sounds like it might be the same in this. (I don't know for sure, since my copy doesn't arrive until Sunday.)

41
Spore: General / Re: Possible issue installing on some brands of DVD-RWs
« on: September 03, 2008, 03:43:27 pm »
Yes, but the Sims 2: Apartment Life isn't using the same copy protection as Spore. Spore is using the copy protection system used in Mass Effect. So if you installed it fine, you should be able to install Spore fine.

42
Spore: General / Re: Spore leaked
« on: September 03, 2008, 05:35:14 am »
While I'll never download an illegal copy of Spore, and do not like seeing that others are, I do have to say that despite what many companies think, piracy is not causing the decline of PC gaming.

Sins of a Solar Empire, top seller despite being both niche and having no DRM except when it comes to patching.

Sims 2, has been on the top of the sales chart and sold millions of copies, yet people are pirating it all the time.

All the consoles have pirating as well, though not to the same extent as PCs admittedly.

The key factor with PC gaming is, many companies are still making games for top-end systems. Since consoles are cheaper but almost as capable as top-end PCs, hardcore gamers that, five to ten years ago, would have bought new PCs are going to consoles instead. And then when a PC game comes out, like Crysis, which only the top-end systems can play, the sales are, as a result, low, and the companies scream foul and blame piracy, rather than their lack of foresight.

There's also the fact that, until very recently, the NPD only counted physical retail sales, and the vast majority of PC gaming sales are now going direct-download like through Direct2Drive and Steam.

Piracy is bad. Getting product without paying is unfair to the people who worked on it. But 90% of it is money the companies never would receive anyway. That's why Stardock pays no attention to piracy, and look at the successes they've had.

I personally like how unintrusive Spore's DRM is reported to be. It doesn't go far enough, but it's better than what's come before.

Quote
To that extent, I'm seeing that there is no online functionality in the cracked release, which sort of serves as a really good cripple to the game.  What does the game bank on so much?  Community.  Take the community part out and the game loses its shine.  And that creates better copy protection than SecuROM anyday!

Agreed!

43
Spore: General / Re: Guy says he has Spore
« on: September 03, 2008, 02:12:35 am »
Maybe some people just want to see that list for themselves in-game?

I also thought there were some achievements you don't find out what they are until they're unlocked? (This was shown during the fansite day demo, so it's not like outdated news.) I think those are the ones that would be considered a spoiler by just about everybody.

44
Spore: General / Re: Your first Spore creature!
« on: September 03, 2008, 12:12:57 am »
Just going to evolve. I've been playing with the Creature Creator enough to get any fully-formed ideas out of the way. :)

45
Spore: General / Re: Celdur's review on spore*may contain spoilers*
« on: September 02, 2008, 09:45:42 pm »
I don't mind repetitiveness, I'm an MMO player after all. :) As long as the activities themselves are fun.

As for the claim it's being 'dumbed down' from the 2005 video. Other than dragging corpses and the missing stages (which likely would have been simple too), seriously, where has it happened? Sure, we *imagined* this deep, complex gameplay after seeing the video, but nowhere in that original video did it actually show very deep gameplay. So is it less deep than we imagined, or less deep than what we actually saw?

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