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Messages - Gabriel

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Spore: Creation Corner / Re: The Sa'rir
« on: April 06, 2006, 08:01:28 pm »
Oh they can can they? I don't know about that ...  ;)

What the hell is that? It looks like a rabid hedgehog that got out and mated with a antelope with rabies...scary. Anyway, enough of this off-topic chatter: what matter of the Sa'rir would you like me to move onto next?

Spore: Creation Corner / Re: The Sa'rir
« on: April 06, 2006, 07:30:45 pm »
I am sorry but I can't stop thinking of this species as one of the canine furries ....

Think of it as that if you will. But I'll let you know; a Sa'rir could rip one of those ***** imposters to shreads within seconds of it attempting to put it's moves on it. :P

Spore: Creation Corner / Re: The Sa'rir
« on: April 06, 2006, 07:19:15 pm »
Good work with this so far. Not the most orginal design, but I like it. Can you explain some more about the Southern tribes and whatever others?

Gladly. We already know a little about the Southern Tribes so we shall give the Northern Tribes a chance to shine:

The Northern Tribes:

To the north of the expansive Orre Desert lie the vast Torra (Pronnounced: Tour-ray) Mountain Range. The Torra is home to the Northern Sa'rir Tribes. Though the Northern Tribe members are still classified as Sa'rir they are a few distinct variations between the two tribes:
  • The Northern Tribe have a two-toned grey coloured fur as opposed to the Southern Tribe whose fur is single toned and of a sandy colour. This allows them to blend in better with their rocky surrondings.
  • The Northern Tribe have longer ears than their counterparts. This improves their hearing, letting them hear further in the mountain tops.
  • The Northern Tribe's fur is thicker allowing for more conservation of heat. This comes in useful in the cold mountain nights. It also protects them from the fierce, chilling mountain winds.
A Northern Tribe Sa'rir


Whereas the Southern Tribes are reknown for their Shaman and healing ales the Northern Tribes are better known for their strict and ruthless hunters. Due to the limited food resources located high in the mountains the Northern Tribes have been forced to hone their hunting skills to the finest degree of perfection.

Northern Tribes mostly live a nomadic lifestyle, moving from location to location until all the natural resources have been used up and they are forced to move on.

Because of the Northern Tribes' dependence on the spoils of the hunt they worship the moon celestial; Luna, above all others. They construct makeshift shrines and temples at the highest points in the mountains so that they can obtain a better view of the glowing silver orb. Before every hunt (which begins at sunset every night) the hunters and the tribe Shaman participate in a sacred hunting ritual around a blazing fire.

This ritual is designed to invoke the spirit of Luna (Lune) so that she may help the hunters on their hunt. It involves the hunters sitting around a open fire while the Shaman dances around it, singing prayers and covering the hunters in herbs and spices (said to attract the Lune). At the end of the ritual the Shaman will throw the remaining herbs into the fire thus sending the burning smell into the air and attracting the Lune down from the heavens. Immediatly after the ritual is complete the hunters leave for the hunt without saying another word.

Spore: Creation Corner / Re: Naucean - My New Creature
« on: April 06, 2006, 05:30:59 pm »
I see you've put alot of thought and effort into this, especially the River Tribe (favouritism :P). I was just wondering if you could expand on the Desert Tribe, they are my favourite out of all the tribes and I would really like to know some more about them.

EDIT: Bah, typos. :P

Spore: Creation Corner / Re: The Sombreron - New Creature
« on: April 06, 2006, 05:02:35 pm »
I'm going to try to make a flash animation of how a Sombreron will walk. The game will probably change all that once it's out. :P But it doesn't hurt to try.

I don't thinks so. I can't see that many ways for the Sombreron to walk with that body configuration, even if it is procedurally based. Unless the game decides to make it walk on it's hands as well of course, then I have no idea. :P

Spore: Creation Corner / Re: The Sombreron - New Creature
« on: April 06, 2006, 04:52:51 pm »
Very nice. The entire idea is very unique; the look, the culture, everything. I can't wait to see more about these creatures. Keep up the good work!

Spore: Creation Corner / Re: The Tarturon - New Creature
« on: April 06, 2006, 04:26:00 pm »
Personally I don't see that much of a resemblence between the two. The Tarturon looks more dog/bear like in nature while the Rokose looks more like and ogre of goblin. The only similarity I can see is that they both have four arms. I like them both alot though, good job, both of you!

Spore: Creation Corner / Re: The Sa'rir
« on: April 06, 2006, 04:16:22 pm »
Sa'rir Shaman (Southern Tribes)

This is a Sa'rir Shaman from the Southern Tribes (explained later). Shaman are chosen from birth. The cub's chosen are the ones who are believed to obtain the essence of Sole (The Sun Spirit). Once the Sa'rir is old enough to leave it's mother it is taken to live with the current tribe's Shaman. There they learn all about the Sa'rir and their religion. They are taught how to make medicines and potions as well as how to control and manipulate their healing abilities.

It is not until the old Shaman dies that a new one can take his place. If the Shaman passes away before he can fully train the young cub then the cub will be sent away to a neighbouring tribe to learn from their Shaman. This often brings them new knowledge and a deeper understanding of the Sa'rir's relgion (as seen from another tribe's perspective).

The symbol in the top-right hand corner represents the triad of celestial bodies. Orre is at the bottom with Sola and Luna above it.

Spore: Creation Corner / Re: The Sa'rir
« on: April 06, 2006, 03:42:46 pm »
Wait why would the cub be equipped with weapons? Are they so desperate that they send out cubs into war?!?!

Cheap warfare. :P

No, not really. That was just Brutus' version of a sentient Sa'rir cub. He thought that they looked better just in their cub-form and so he drew that picture to give me an idea of what they could look like.

Spore: Creation Corner / Re: The Sa'rir
« on: April 06, 2006, 03:23:31 pm »
Thanks for all the positive feedback everyone. And Brutus: I like the picture, though sadly, it's not the kind of armour I had in mind for the Sa'rir. Good job none-the-less. I know they do look a bit furry-esque but that's just the sort of thing I'm into (not in a sexual way...before you ask :P).

Here is some information on the Sa'rir's Religion:


The Sa'rir do not follow a religion based on the principles of monotheism or polytheism. They do not believe in a god, or gods. Instead their worship revolves around the triad of the three celestial bodies: Orre, Sola (The Sun. Pronnounced: Sol-lay) and Luna (The Moon. Pronnounced: Loo-nay). They believe that these bodies are responsible for maintaining the delicate balance of life and the universe:

"Orre; The Creator,
Sola; The Provider,
Luna; The Protector."
Ancient Proverb, Passed Down From Shaman To Shaman

In Sa'rir Religion everything has a spirit. Even the planet Orre itself. It is from this almighty spirit (The Orra) that all life was born. They believe that every living creature, good or bad, possesses a part of Orra's Spirit inside of them. When they die their spirit returns to Orra, there it can be rejuvenated and returned to the surface inside a new physical vessel. This is the Sa'rir's belief in reincarnation.

Because they believe that Orre has its own spirit they also believe that it is alive and such can feel pain. This belief leads the Sa'rir to treat their planet with great respect. Orre is probaly the most worshipped and revered of the three celestial bodies due to its part in creating all life.

The Sa'rir worship Luna and thanks her for the cover of darkness which aids them in the hunt. Alike Orre, Luna also is filled with an almighty spirit (The Lune. Pronnounced: Loon). Every generation a young cub is born with the essence of Lune embedded within their soul. The essence of Lune is found within the greatest hunter of every generation. This young cub will grow up to become a great hunter and most probaly the new leader of the pack.

The spirit of Sola (The Sole. Pronnounced: Sol-aa) contains healing powers. The rays of light that beam down upon Orre are said to be rays of Sole, healing the planet and providing the world with life and energy. Every generation a young cub is embedded with the essence of Sole (alike the Lune). This fledgling Sa'rir is said to possess magical healing powers and will grow up to become the pack's Shaman.

Spore: Creation Corner / The Sa'rir
« on: April 05, 2006, 07:12:46 pm »
Inculta Lupus

The Sa'rir is a race of sentient, wolf-like creatures from the desert planet of Orre (pronnounced: Or-Ray). They are bipedal though can use their arms as legs, becoming quadpedal, and increasing speed. Their skin is covered in a fine layer of fur which protects them from the fierce Orre sand storms which torment the land.

Adult Sa'rir:

Sa'rir Cub:

That's all I have so far. Expect more soon. I would just like some feedback on my basic idea so far please! :)

Spore: Creation Corner / Re: Team Spore Project?
« on: April 05, 2006, 06:52:39 pm »
I'm not wanted? I'll just go then...  :'(

Spore: Creation Corner / Re: Team Spore Project?
« on: April 05, 2006, 06:46:06 pm »
I would be more than happy to lend a hand. Be warned: I will not be able to handle this all by myself, some help would be appriceated.

Spore: Roleplaying and Story Games / Re: Evoultion - The Game
« on: April 05, 2006, 11:36:23 am »
If you read the first page instead of spamming up the topic then you will find out.

Spore: Creation Corner / Re: The Strokravon
« on: April 05, 2006, 07:27:13 am »
Nice creature. Though the idea doesn't really spark my intrest it's orginal none-the-less. Do you mind if I have a go at drawing it?

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