Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - xirtap

Pages: [1] 2 3 ... 10
Spore: General / Re: the "who can preload spore on EADM" thread...
« on: August 28, 2008, 11:05:28 am »
Wow, this is pretty awesome. Nice call EA. I was fearing a clusterfu** on the 5th, but I guess this isn't too bad :-).

Spore: General / Re: When will spore get leaked?
« on: August 25, 2008, 01:49:41 pm »
I don't think I even have time to play it on release day. Too much work and papers to write.

Spore: General / Re: So: What did we agree on with the SecuRom?
« on: August 04, 2008, 03:08:30 pm »
Alot of chatting in this thread:

What did we find out about the copy-protection on Spore?
Quote from: Wikipedia
Digital rights management
Spore will be using a modified version of digital rights management (DRM) software SecuROM as copy prevention, which will require authentication upon installation and when online access is used. This system was announced after the originally planned system met opposition from the public, as it would have required authentication every ten days.[63] It was also announced that Spore will be playable without a disc after installation.[64] A disadvantage of this DRM software is that it does not allow one user to login to his/her Spore profile on another user's copy of the game, and that it has a proposed limit of 3 times a user can install the product. The installation limit is triggered each time a user changes certain pieces of hardware, reformats the computer, or installs/upgrades a new operating system.[65] Furthermore, when a user uninstalls Spore, the installation count is not reset.[66]

EA Customer Support, however, states that EA can be contacted by the user and have, on a case-by-case criteria, their activation count for Spore reset when the activation limit is depleted.[67]

I think we got pretty f***ed.

Spore: General / Re: Saddened by people's overly high standards
« on: July 28, 2008, 05:08:24 pm »
I am all for the DRM, Mainly because there is no need for the DVD after the install and I don't mind the limit.
For a start if I want to upgrade my machine I'll do a quick reinstall, 30 mins maybe? So No activations lost there. I've only ever had one virus so bad that i've had to reformat and I could of uninstalled spore first if i'd had to, if your getting viruses that that mean you have to reformat often then you need some better anti-virus software or to cut down on the dodgy sites. If somehow I manage to use up my activations i send a free email off and I get them back. So no money lost.

So what has the DRM cost me?

Nothing, a bit of my time at most.

What has the DRM cost pirates?

Well they can only use spore offline as I really can't see a cracked version working online which kinda removes the whole point.

So overall it's good for me, means I don't need the DVD and more money for EA so more spore in the future

Oh and EA have already said that the 3 activation limit will be removed eventually

Obviously you've missed the whole creature in a png file point. What prevents me from downloading any png file(Be it creature, building or UFO in the game off sporepedia? You don't even have to be a member to do so)?
As a pirate I won't have to be annoyed by limits. Sporepedia allows anyone to download everything without being a member. It only prevents me from sharing. A big loss? Not really.

not only just EA, they (in the meaning of the industry) are thinking about solutions like that even for standalone blu-ray players, that means, before you can watch a movie, you have to allow the player to connect to the internet, so it can look up if your allowed to watch that in your area or if its a copy and all that. this is happening in the next years. and then its just a matter of time, till its the same for the pc-software.

That's an idiotic system which I can't even fathom why you would imagine being used. You're an idiot if you think this is going to be implemented by next year. Please provide any source on this subject and reasons why Valve/Steam would change everything that their software does so far. Also provide anything regarding television being shut down by next year(Because that is what you are talking about.).

Spore: General / Re: Saddened by people's overly high standards
« on: July 28, 2008, 09:19:12 am »

What I don't get is, why bother with DRM if it's hardly used in the game? I don't know how much SecuRom costs, but I can't imagine it being cheap. I just don't see how it's worth it. Considering how it's going to be cracked and released on the release day it just seems futile and a waste of money.

lol, if they ever respond at all :D

problem about this DRM thing is, it gets more and more invasive, as mentioned before. and it will lead to a scenario, where you have to buy the software, and keep an internet connection, and since MMO's came up, prolly got to pay just play your bought copy, even if its a singleplayer game.
i know, some ppl might think "naaaah, thats absurd", but take a look at the things sony tried with their blu-ray discs on one of the first prototypes of the ps3 (cant lend a disc to someone, cause its branded after the first use), or the licence agreement that came with half life 2 and all the stuff..
what im trying to say is...
im missing the days where you just had to type in your cd-code, had to verify that cd-code once if you wanted to play online, and thats it. it cant be that hard to integrate it in a game like this, where it has to double n triple check the servers for new content. so why all these new restrictions?
its just not making one single sense.
and i dont know why EA keeps securom at all, cause ppl that want to crack it - will crack it, no matter what. they even cracked protections like tages and starforce, which are even more complex/invasive. so they spend money on something thats not usefull, which is paid bye the customer, who's ending up disturbed by all this nonsense-restrictions.

And as it gets more and more invasive more people are going after the cracks because they don't have the DRM. By making DRM more invasive they're only increasing the demand for cracked copies.

As for the "Need an internet connection" I don't think that's going to happened(Well, probably just EA because they don't seem to get it at all). Look at Steam. It's a perfect example of things done right. You're allowed to play games offline if you want. It's easy to buy games and you can install them on any machine you can. It's brilliant. I only buy games on Steam(Spore will be the obvious exception, sadly).

Spore: General / Re: Saddened by people's overly high standards
« on: July 26, 2008, 06:12:36 am »
You do NOT have to buy the entire game again.  You contact EA and get them to unlock it for you. 

And DRMs are what make you have to play with the CD in.  This one does not, so it IS the DRM that lets you play without the CD. 

Oh, that's nice. Except the whole having to spend time contacting, but I guess it's better than nothing.

I'm glad to see that publishers are starting to let people play without the CD. However, I'm guessing Spore has some online activation? If not then kudos to Maxis.

Spore: General / Re: Saddened by people's overly high standards
« on: July 26, 2008, 05:52:53 am »
Am I the only one happy they put this DRM in?
Without it they would have never let us play without the CD (I hate carrying CDs around, besides this way you can play on 2 computers simultaneously). 3 Installs sounds like enough for me, I have never installed a game more than twice, and they even let you install on different computers simultaneously (not all games let you do that).


You're fine with buying the right to install the game three times? You do realize that if you want to install it a fourth time you will have to buy the entire game again, right? You're thinking of online activation schemes? Because DRM isn't what lets you play without the cd.

Spore: General / Re: New look to Sporepedia!
« on: July 25, 2008, 01:06:52 pm »
I like it. It looks a lot better, but there is still room for improvement. I still find the site slow and slightly annoying.

Spore: General / Re: Saddened by people's overly high standards
« on: July 24, 2008, 08:29:28 am »
The CC has the same version of SecuROM as Spore will have.  Do you have to do this with the CC?


Spore: General / Re: Saddened by people's overly high standards
« on: July 24, 2008, 08:02:14 am »
While I don't mind a simple DRM scheme, I do mind one that won't let me run certain programs(Like SecuRom does with RegMon/FileMon, which are products, while not developed, maintained by Microsoft). If I run RegMon/FileMon(for legitimate reasons) SecuRom requires me to reboot in order to play a game infested with this DRM. Which makes no sense. It treats customers as thief's while the thief's get to enjoy the game without any DRM. The 3 installation limit makes no sense either. This will only be a problem for legitimate customers. Pirates won't have any problems installing it on as many machines as they want to.

Spore: General / Re: Should I run Spore on 4GB or 8GB of RAM?
« on: July 22, 2008, 05:21:48 am »
I would be really surprised if it didn't run fine with 2gb ram. 4gb is overkill, 8gb is just waste.

If you need 4gb for your machine to work okay, you need to stop adding ram and start checking for either some faulty hardware or software. If you have 2gb and a single core(~1.8ghz) you'd be better off getting a dual core than adding more ram. Maybe upgrade the graphics card.

Spore: General / Re: Apparently now I only own the CC Free Edition?
« on: July 04, 2008, 05:40:19 pm »
Well then. I'm glad I'm not the only one.

Spore: General / Re: Spamming Sporepedia
« on: July 03, 2008, 12:03:10 pm »
Also, as far as I know, you ban individual creatures, not users. Unless you're prepared to do that every time one of those clones appears, and wait for a creature re-seed, its going to get messy.

I would be really surprised if they didn't include a ban a user feature. It's probably not in the CC because the CC isn't influenced by any creature that you haven't downloaded or created yourself. Also, like someone mentioned the CC doesn't even have the buddy system.

What the Sporepedia really needs is more advanced searching and filtering capabilities.
Yeah. Not to offend anyone, but the current state of Sporepedia is awful.

Spore: General / Re: Spamming Sporepedia
« on: July 03, 2008, 09:02:56 am »
Considering the amount of time he has gone through just to upload them I say go for it. I'll just ban him from my game.

Spore: General / Re: Slavery
« on: June 26, 2008, 05:02:38 am »
IMO i'd use robots for hard labor rather than slaves if i was an evil overlord in control of a galactic empire, no risk of revolt, also more productive

then the pre-space perioid is a diffrent story..

I'd rather enslave every creature I meet. If they revolt I'll just exterminate them. If I can't take slaves, I'll just exterminate them.

Pages: [1] 2 3 ... 10