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Messages - mam72

Pages: [1] 2 3 ... 11
1
Everything Else / I'm leaving forever.
« on: June 13, 2010, 12:30:17 pm »
I will delete my account, and if I can't I'll ask a mod to do it.

I'm not an active member of this forum anymore, and don't really care what goes on.

Ah, so long since I last posted.

Anyways, I would like to say a few words...

Hydro, I'm not complaining, but I don't know what time I was banned from Sagan 4. I was inactive for 2 months after the warning and I would like to know what day I was banned.

And others, namely putspooza, I would like you to be wise to the fact that just because someone posts on the very thread someone was banned because of does not mean they are their alt.

Do not bother to reply to this unless by some miracle I lurk around to read what you had to say.

But I will never post again.

Bye GamingSteve.com, forever!

To remember me, here:

2
Spore: Roleplaying and Story Games / Re: Code-based evolution game
« on: February 19, 2010, 06:17:40 am »
It's a (modified) LUA Scripting code. It's supposed to be the easiest code to use. AND, I thought it was the only code that existed.

BUT... SInce it doesn't belong to any site I know of using LUA, I do need to explain it... a lot more than I did. But, you can post ANYTHING that goes with evolution games... I won't evolve teh creature without request. That, and it's current state is a Virus. I can mutate it randomly, but I can't move on to the Bacteria stage without you guys (and girls) telling me how to do it.
 
parentBody, hostBody, BioMass, redbloodcells, whitebloodcells, and many others are OBJECTS and/or VALUES. An object is obviously a physical object. A value is something stored in the FOLDER that represents a numrical value for an object. Examples of value: BioMass is a hunger-based value; if it's too low, the parentBody will target something edible. parentBody.count is a value for population; it's only purpose is to allow reporduction and mutation if the value is equal to or greater than two.

The folder is something quite vital. There are two kinds: a MainFolder, and a LocalFolder. The MainFolder is called "Virus," because it's for the virus. "BloodSystem" is another folder for the whitebloodcells and redbloodcells, as well as controling the hostBody.Heart object. Inside "Virus," there are two (local)folders: "parentBody" and "hostBody." hostBody controlls the actions of the infected areas. If the Heart is infected to a certain degree, the hostBody will die. parentBody is for EVERYTHING about the physical virus, from BioMass to MutationRate.

3
Forum Games / Re: mam72's minigame central
« on: February 19, 2010, 05:31:49 am »
I've noticed that this site has been less active since the New Year.

4
Forum Games / Re: mam72's minigame central
« on: February 18, 2010, 04:09:43 pm »
BUMP.

(does not count as post as far I a care)

5
Forum Games / mam72's minigame central
« on: February 18, 2010, 04:07:27 pm »
Here, I will post a new minigame everytime I'm online. Basically, all minigames have their own rules. There is no winner, rather, there is a champion. They are the players who hold the most points at the time of posting.

So, here's the first minigame: Find the word "sand" anywhere in all the sentences in this whole post (just not in quotation marks) -- Part 2 of the Finder's Keepers set (I bet you're wondering where part 1 is.) This minigame is worth

Target sentence: I prefer to deposit money in tens and twenties.
You need to wait for the next minigame to see the correct answer, because then you can't do this anymore.
If you find any other words that are made from parts of two adjacent words, you will get 2 extra points for each one and you will be on the High Scores List for that minigame.
You will also get bonuses for finding more than one "sand"

Words that I put in here intentionally (this DOES NOT count towards finding them) : snow, sand, sac, rap, reach, tar.

6
Spore: Roleplaying and Story Games / Re: Code-based evolution game
« on: February 18, 2010, 03:40:11 pm »
HALLO???

BUMP.

7
Storytelling and Roleplaying / Re: Spore - The game!
« on: February 18, 2010, 03:39:27 pm »
... I don't get it, nor do I see it.

8
Spore: Creation Corner / Re: The Raptorian Empire
« on: February 06, 2010, 06:07:33 pm »
actually, yes, they do have a vault. it on the orbital station over the gas giant.


and I'll fix that Raptainium right away. I thought someone would have come up with something stronger... like armor against a supernova (the explosion, not the radiation)
Supernovae are pretty rare, and given the technology present, I think you'd be able to detect them in advance and stay clear. In the event you don't, standard shielding and armour made of something like Titanium would be able to cope with the blast pretty well unless you're RIGHT ON TOP of the star when it goes. Only really big stars go supernova, in case you didn't know.

and most stars that reach that stage have already become supergiants... part of the Main  Sequence. but most stars go to be white dwarfs instead of supergiants.

9
Spore: Roleplaying and Story Games / Code-based evolution game
« on: February 06, 2010, 12:31:57 pm »
Current Status: Virus
Infect, Avoid Danger, and Remove
Code: [Select]
CodeType.RNA=rna

   rna.Fucntion=Infect.Cells
  If rna BioMass<=50 Then Do
  rna.target=Cells
 If Cells.dangerLevel>=1 Then Do
 rna.parentBody.bodyVelocity reverse
If rna.parentBody lifeForce=0 Then
remove rna.parentBody
If rna.hostBody lifeForce=0 Then
remove rna.hostBody
   END
  END
 END
Connect.Source=Virus.hostBody.parentBody.rna

   Virus.Function=Kill.parent
  If hostBody==nil Then
  remove Virus
  END
  If parentBody.count=0 Then
  remove Virus
   END
  END
Connect.Source=Virus.hostBody.parentBody.rna
I should probably tell you how to make codes. It's simple really:
Function= what it's supposed to do
If a variable or condition
Then and Then Do tells what to do if a condition is met
Else is what to do if the condition is false.
True a pre-existing variable is true
False a pre-existing variable is false
Else If adds a new variable if the old one is not true
END ends the function and/or the if that has the same number of spaces before it
Connect.Source= where this code is at
Wait(#) tells it to wait a time before doing something. measured in seconds (viruses don't live long... the code for our Virus is set for a lifespan of 5 minutes, which is equal to the code-based red blood cells it targets)

Also, heres a look at the Folder that CodeType.RNA is in:
Virus - the MainFolder
hostBody - links to the Folder of the host
parentBody - the Folder that stores all the information about the physical virus
CodeType - this is a CodeValue object and its Value is what kind of code it is
RNA - is a value for Viruses
DNA - is a value for everything else, including plants

This is the end of this post but I need another post to set up the rest of the OP informational stuff.

10
Storytelling and Roleplaying / Re: Spore - The game!
« on: February 06, 2010, 11:30:40 am »
eh............. you've lost me.

you lost me at
Update coming in 3... 2... 1...




months

11
Spore: Creation Corner / Re: The Raptorian Empire
« on: February 06, 2010, 11:23:45 am »
actually, yes, they do have a vault. it on the orbital station over the gas giant.


and I'll fix that Raptainium right away. I thought someone would have come up with something stronger... like armor against a supernova (the explosion, not the radiation)

12
Storytelling and Roleplaying / Re: Spore - The game!
« on: January 12, 2010, 03:47:12 pm »
Cyto is a damn rainforest creature! get the mountains the hell out of your mind!

13
finaly...

14
Storytelling and Roleplaying / Re: Spore - The game!
« on: January 11, 2010, 04:14:03 pm »
will you shut up about the mountains?

how do you even know there's enough food for Cyto?

15
Movies / Re: Twilight Saga:New Moon.
« on: January 11, 2010, 04:12:30 pm »
I WARNED YOU!!!!!! But you did not believe me.

I TRUSTED YOU!!!!! To keep your wits about you.

hehe... DIE VAMPS!!!! GO SLITHER BACK INTO YOUR DAMN HOLES IN HELL!!!!

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