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Messages - Nazzul

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1
Spore: General / Re: Greatest game ever or will it pull a Fable?
« on: December 08, 2008, 12:06:37 pm »
Talk about a necro <_<  >_> Should I feel happy that I created this thread or sad that it's just from a necro bumper? This thread brings back memories though. To me personaly spore did pull a fable but I dont think it's the fault of Will. I assumed that Spore was going to be for a more hardcore crowd with indepth gameplay. While I guess Will's vision was a more casual one. Though the eidtors did not dissapoint  the actual impletation of them did. Similar to fable I was asuming a much more indepth game with actual time growing the character and the things around him, though this was because of the promises Peter made and did not deliver. Both have been sucessful yet I think fable was the larger dissapointment. While I had to let spores lack of depth become apparent after the playing through the game.

Dont get me wrong I love both games their gameplay life just dosn't do it for me compared to others like Civilization or Fallout 3

In retrospect man my typing was horrid back then I can barley understand myself, talk about a grammer mess.

Quote
Now seriously, I think a lot of people will be disappointed, not about stuff they've talked about not being in the game, but about things they have assumed to be in the game.

Just in case I still type like that, I think this quote sums up what I think happend to me.

2
Spore: General / Re: In-Depth Review of the Tribal Phase
« on: September 12, 2008, 02:32:50 pm »
Is there anything you liked about the tribal phase? Or is this an in depth complaint?

3
Spore: General / Re: Statement EA - Maxis on SecuRom
« on: September 11, 2008, 07:43:33 am »
All I got from there was EA does not trust people who actually buy the game.....thanks EA/

4
Spore: General / Re: Mod for decreasing attack frequency
« on: September 10, 2008, 06:50:30 pm »
<i> I know companys like blizzard actually embrace mods</i>

Not in public, they said they don't support mods, never have, never will.

Anyway, did anyone check it out?

No Blizzard at least for WoW loves mods they even mention this themselves not sure where your getting thast info. Well its good to know that Maxis will support the modding community as well.

5
Spore: General / Re: Mod for decreasing attack frequency
« on: September 10, 2008, 05:51:51 pm »
I wounder if modding spore is considerd against the ToS I know companys like blizzard actually embrace mods. Legal or not im definitly going to give it a try.

6
Spore: Sporepedia Exchange / Re: Space-update your creatures!
« on: September 10, 2008, 07:40:53 am »
What I do to get around the maxis creature thing is to re edit a maxis creature thats not upgraded to space then it turns into my own creation which lets me make them into space that I can share. Oh and I did upgrade my gaz and krey to space creatures.

http://www.spore.com/sporepedia#qry=sast-500042924869 Gaz

http://www.spore.com/sporepedia#qry=sast-500042849166 krey

7
Spore: Sporepedia Exchange / Re: GS Sporecast Database
« on: September 09, 2008, 04:23:09 pm »
http://www.spore.com/sporepedia#qry=ssc-500012856777 this ones called Nazzul's army It has all my favorite things i made.

8
Spore: General / Re: Being Peaceful in Space Phase
« on: September 09, 2008, 11:25:41 am »
If you get to a point and get stuck with being attacked at all times then jsut leave to a less populated area. Usually you can fan a vast expanse of empty space near the ends of the universes legs.

9
Spore: Sporepedia Exchange / Re: Space-update your creatures!
« on: September 08, 2008, 11:58:53 pm »
http://www.spore.com/sporepedia#qry=sast-500035210211 I love this guy I made ssee if you can tell how many eyes h has.

10
Spore: General / Re: (SPOILER!) Alien abduction in Creature stage!
« on: September 05, 2008, 02:35:06 pm »
It could of been my imagination but ive seen a UFO drop off a few beasties before.

11
IT'S NOT F****** FAIR!
Any helping hands out there? I'm pretty annoyed as you might have realised.

If its any consolation my comp got a virus a few days ago....

12
Spore: General / Re: Subscribe
« on: September 04, 2008, 06:00:48 pm »
Im definitly going to try to find good gamingsteve members. Though I think I need to improve my creatures a great deal best one of mine is in my sig.

13
Spore: General / Re: The Grox (Spoilers)
« on: September 04, 2008, 10:53:27 am »
Aew the Grox the main villians?

14
Spore: General / Re: IGN Reivew 8.8
« on: September 04, 2008, 08:54:58 am »
One thing that I find odd is how none of the reviewers have yet mentioned the massive game-breaking problems everyone seems to be having with the Space Stage, which leads me to wonder, what exactly are we doing wrong?

This is  a sandbox game there shouldent be a wrong way to play.....I havent played the game yet so I guess once Everyone can get there hands on it then the creative juices will start flowing.

15
Spore: General / Re: IGN Reivew 8.8
« on: September 04, 2008, 08:47:35 am »
Seems to me the reviews will be spot on. I think the reason the reviewers are being so  critical on the bad parts of Spore is because of how well the creative aspect is. 8s are not bad scores and show that the game is good just with flaws that if fixed would make the game a whole lot better.

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