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Messages - Fatalfist

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PC Games / Re: Warhammer Online
« on: August 14, 2008, 04:11:41 pm » has some good pre-NDA lift news on the elves. Check it out...

Spore: General / Re: Official System Requirements!
« on: June 06, 2008, 01:19:43 pm »
if you use the old heatsink make sure you have thermal paste or you wont have a new CPU very long. if the the new CPU comes with a heatsink it should have some already applied to it.

Spore: General / Re: New Video: IGN Tribal Video
« on: May 31, 2008, 07:18:48 pm »
anyway that aside...

  They probably use different species in tribe stage to have another way to use the pollinated content system to show more variety and more players creatures threw out the game.

Spore: General / Re: Organic Wheels?
« on: May 18, 2008, 07:55:22 am »
 Ya because having Creativity would just be stupid.

Spore: General / Re: If Spore is done ......
« on: April 20, 2008, 09:34:30 pm »
From what i can recall seeing most games going gold have only done so a few weeks before there release.

don't forget i think you can do everything with the UFO that you could with the planet editor so theres probably no reason to make a separate editor for it

Spore: General / Re: Ecumenopolis
« on: March 16, 2008, 08:23:10 pm »
One of the very recent interviews said something about global warming, so I'm not sure if the planet's ecosystem would support a ecumenopolis. Then again, the guy didn't seem to know what he was talking about, so we'll see.
That's an interesting point. But if you've got the technology to build and power an ecumenopolis you probably have the technology to mitigate the negative effects.

I don't think the problem comes from the ecosystem supporting it but the CPU/GPU supporting it.

Spore: General / Re: Image Archives
« on: March 13, 2008, 10:04:02 am »

Don't forget about the rest of the image theres also fruit and weather.

« on: April 05, 2007, 08:46:52 am »
Aqua Teen Hunger Force - Complete Episodes

Storytelling and Roleplaying / Re: Sim Caveman/Rome - Episode 79
« on: April 04, 2007, 07:23:04 pm »
Where are they geting all there food from? They need some farms dont they.

EDIT: o ya half of them are plantsims so they dont need food. but the normal sims should be incresing in numbers now to only rely on hunting.

Storytelling and Roleplaying / Re: New Subsection: Forum Meta-Gaming
« on: April 03, 2007, 08:43:20 pm »
"Should a new forum section be created to house all these forum-based games? (Sim houses, etc)"

Storytelling and Roleplaying / Re: Sim Caveman / Sim Rome - Episode 75
« on: April 03, 2007, 08:19:50 pm »
other tribes may of heard of the new settlement and come to start anew.(how did the info travel..i dono)

Storytelling and Roleplaying / Re: Sim Caveman / Sim Rome - Episode 73
« on: April 03, 2007, 08:04:01 am »
o ok damn were going to be overrun with them then. they will start a rebellion. :D

Storytelling and Roleplaying / Re: Sim Caveman / Sim Rome - Episode 73
« on: April 03, 2007, 07:52:21 am »
need more female plantsims so we can double the spawning and start an army of the plant. then mine ore and get them all army they only need water and sun.

Spore: General / Re: Spore Release Date Predictions
« on: March 29, 2007, 10:58:23 pm »
What happens if the office at Maxis burn up along with all the HDDs that contain the game and backups of the game ?
think theyll have alot more to worry about then just spore.

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