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Messages - edspore_91

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1
Spore: General / Re: one question about spore for the PC
« on: October 29, 2007, 11:46:30 am »
I shouldnt be, because maxis want this game to appeal to alot of people and there is alot of people who do not have windows vista for there computer, so i highlt doubt it.

2
Console Games / Re: Goldeneye 007
« on: July 01, 2007, 01:51:58 pm »
Personally, they need to remake goldeneye. Like similar story line and similar multyplayer maps just better graphics, some new features and of course online, :)

3
Spore: General / Re: City Phase cut
« on: April 07, 2007, 03:30:43 am »
hey you do relise that its means that Maxis have edited the spore site for thr first time in ages, woo perhaps they might start taking more notice in it soon.

4
Spore: General / Re: The Most important Creature Question EVER!!!!!
« on: December 09, 2006, 07:36:26 am »
As far as we know, the Slug you will controll, when you crawl out of the primordial soup, has no legs...otherwise it wouldn't be a slug.
I can remember, that the only part, the slug has, is a mouth, not more...

---> Creatures without legs are doable, you can even make a creature without a mouth, WW said.

When he said you start as a slug he means in the creature editor as it seems that is teh first thing yuo enter before you go on to land (or water if its in there) he didnt mean you start as a slug in teh creature satge, god how many times do I have to say this it isnt that hard to think of.

5
Spore: General / Re: Amphibians...Reptiles...Mammals?
« on: December 09, 2006, 07:32:49 am »
according to one of my heroes who said this "Use your IMAGIN *hands rise to forms a rainbow" ATION"

Spongebob rules yeh,

anyway well yeh you kind of have mammals but amphibians seems like no as were nto sure were getting water creatures at the moment.

6
Spore: General / Re: NEW! PC Gamer Article
« on: December 02, 2006, 01:07:39 pm »
Wow the vehcile editor looks amazing, i cant wait to make some cool unrealistic stuff in there. I think it may soon beat teh creature editor on favourit editors (of course with only seen probaly 2 editors but hay dont blaim me).
Anway i now goign to have to get that issue of PC gamer.

7
Spore: General / Re: Vehicle Editor Interview - November 27, 2006
« on: November 28, 2006, 11:29:24 am »
WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
new stuff wow i really want to play on the vehicle editor, that paiting shceme sounds realy cool and the cultrial vechicles sound even better.
well im going to have to get the January PC gamer then, there pronably have pictures in there.

Ohh odd why dosnt the offical spore site mention this article or any recent ones, I think maxis should update the website, (im not saying disract your time making Spore just hire some new website people  ::))

8
Spore: General / Re: SPORE RELEASE ALERT
« on: November 20, 2006, 12:17:21 pm »
well this topic seems to be dying so i will say somethign realy quiclkly

if this is right (which i dont think it is) then why the hell is it coming out on DS first, everthing weve seen so far is on PC so why would it go to DS first, ok thats kind of my agrument for why it is not true. OH well if i dont listen to it it won't affect me. If it does come out on DS i am defeintly getting one, there cheap now anyway.

oh well carry on letting teh topic slowly rot away.

9
Spore: General / Re: Watcher - A Spore-Like Game
« on: November 20, 2006, 11:05:29 am »
hey i thought i should bump thsi up, as the guy has rereleased teh cell satge again with new features i havnt played it yet and downloading it now

10
Spore: General / Re: Dying in Spore
« on: November 19, 2006, 09:36:34 am »
maybe in city and above stages you just lose and you got to start form your last save point, thats seems to be the easyest way around it but i think going the back a tech stage is good but i dont know how that would work in thos stages, are there any real tech trees in the city and civ, (please prove me wrong if i am i want tech tress."

11
Spore: General / Re: spore HUD (heads up display)
« on: November 19, 2006, 02:42:27 am »
- the next seems to be a love meter of some kind im guessing wen u call out and get a reply from another creature ready to love it fills up depending on how close she is. but thats only a guess so and sguggestions would b great

ive just watched a video and saw that this clock is dimmed out at the begging of teh video then the screeble kills a creature and the clock turn pink and then the creature goes and mate so I think it shows when your creature is cable of mating.

12
Spore: General / Re: ...but will Spore sell?
« on: November 13, 2006, 08:42:32 am »
Well this guy wants to be hated!

Oh come on whats on about casual gamers wont buy it. First of all most causal gamers will by game if it has a TV ad and there agem magazine which they ocaisonal get says its number one in there chart (which all game magaizine will probaly be saying in 2007 from response weve seen now). This guy aint clue and teh comment
Quote
Spore, by contrast, involves bizarre, blobby creatures running around on alien landscapes, often killing and eating each other.
really ticked me of, exuse me blobby creaturs, how dare he has he seen an fan art look at hydros naucen i realy cant say thats a blobby creature. Also ive told load of causal gamers about this game even people i know who never play on there computer and they seem to love the idea, this guy needs to do his research before he starts raving about rubbish.

Ok he is aloud his appinon but isnt aloud one if it is complete bull

13
Spore: General / Re: spore HUD (heads up display)
« on: November 12, 2006, 02:12:59 am »
- the next meter is the DNA meter which as far as i no to get DNA points you will have to eat others eggs but the is probably more which we havent been showen yet

For heavnes sake why did people keeps saying only eggs give you DNA points, with clearly seen that in videos anything you eat gives you DNA points just not egs.

Like in one video we see the screeble eat the little pink thing and gets DNA points and the guy playing even points out that he gets DNA points from eating the creature.


14
Spore: General / Re: Social should NOT be determined by body parts.
« on: October 22, 2006, 12:08:16 pm »
Are you talking about my post? I'm saying that they shouldn't. For the mouths, rows seem to be organized by type (e.g. carnivorous beaks) with the columns representing the same stats (i.e. a wolf mouth in the same column as a beak should have the same bite strength AFAIK.

The person that wrote the first post assumes that "human-like" hands have the highest social stat. However, an insect limb in the same column should be just as good.

Rows represen part ranks (those on the left being worse than those on the right) while the columns seem only to represent cosmetic differences.

no i was replying back to rbpolsen post, not yours. sorry for teh inconvince

15
Spore: General / Re: Is Spore going to be like the "Matrix"?
« on: October 22, 2006, 12:02:34 pm »
Well if you ask me were already in a matrix, controlled by a super race or AI computers, steeling are thoughts to feed the create one, who they see (super race, AI) as a God, but is really a super super computer in it self.

Nah only kidding.

Ok back on topic, you saying that you want you creatures to come alive in the real world, using computer, or you go in the computer world, using some kind of virtual reality matrix thing.

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