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Messages - Greyleaf

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PC Games / Re: Oblivion
« on: April 24, 2005, 08:13:16 am »
Yes, yes I am :)

Another good Oblivion source:

PC Games / Re: Oblivion
« on: April 22, 2005, 05:46:28 pm »
Arg, this game is killing me! The problem is, its looks to good to keep me satisfied, meaning:

1) I can no longer play Morrowind. At all. I end up staring at the screan, saying ,"this is so outdated." I just had to find out about this after less then a month of owning oblivion.

2) They trickle information out in such a tedious rate I already feel like the game is past due, delayed day after day. Its rather tiring.

3) Normally when I wait for a game, concerns of problems in the game will keep me checking in to see if my fears were nullified. But I really can't see anything that will go wrong with Oblivion. It'll be great, but we already know that. Its like there's no point in checking the site :P

Other then that, I can't wait for this game. I expect it to be on my list of top 5 games ever.

PC Games / Re: The Movies
« on: April 10, 2005, 10:48:38 am »
Hmm. I'm warry about this one. I'm a writer, and have been working on about three books, but only because I don't have the power to make movies. This game, could, potentially, do that. And if it can, this could be one of my favorites. The problem is, it surely won't.

I hate being pessimistic, but the types of movies I want to create will require massive power. This is because one is a fantasy/adventure, another is a scifi/apocalyse, and the third is a weather survival.

Problems to be faced with the fantasy, which would probably be the hardest to make:
1. Races. The game will have to be able to create elves (dark elves at that), dwarfs, "lizard-men", and much more, as well as all the armor, cloths, weapons, and gear for all of them. I have very specific requirements (my main character's sword is designed down the an inch accuracy).
2. Magic. Pretty self explanitory.
3. Atmosphere: Sweeping, crimson mountians; a grand, oriental, towering city; and burning wastland, people screaming from the tops of towers as they are flushed out; and an intricate glass dome, looking out to the wastland, which will shatter in a great battle - are just a few of the scenes I'd have to replicate for this one.
4. Dragons - that fly, and carry people.

Problems to be faced with the sci-fi, which would be significantly easier then the fantasy, but still difficult:
1. Massive war: I huge starship will be taken down at one point, plunging it to the earth, creating a massive, well, you get the idea.
2. Weapons, tanks, and planes, oh my: Not just prebuilt ones, either; an essential unit it a giant, mechanical spider that attacks with a low frequency blast (similar to a sonic attack).
3. Explosions.

Problems to be faced with the weather survival, which would probably be the easiest to do with this game:
1. Realistic water physics. A dam caves in from the pressure of the storm, the focal point of the movie. This scene has to be perfect.
2. Realistic sailing phyiscs. In one "scene", as the movie would go in my mind, the camera follows one of the ropes as it slashes between blocks and winches, all the way to the sail, and then pans out to show the small boat in the storm. (This is on a lake very close to the sea, BTW).
3. Realistics weather physics. Ok, so this film is all about physics.

I'm probably asking way to much of this game, but that's what I would need. The light duty scenes (the ones where nothing happens to the enviornment) would still be fun, but I can do that on any game with video capture. The running of the studio really doesn't interest me.

PC Games / Re: Age of Empires. 3.
« on: April 10, 2005, 10:23:58 am »
I was happ with Age of Empires two, but I was dissapointed the landscapes they showed in the screens could only be replicated over a small portion of the map, and nobody wold build a town there anyway. The main reason was because they placed dozens of "mountians" around the buildings, which made the terrain look complex. But in the real game they just looked out of place. The canyons in this game look beautiful, though, and I'm looking foward to some awsome, enoumous maze battles (I like making maps that make units travel for like an hour to get to the enemy's base, so that you have to plan far ahead.I hae it when they have super weapons or aircraft and destroy that whole stratagey.)

The graphics look good, and the havoc engin should be fun. I'm hoping the open up lots of options for your cities, and allow for extended multiplayer play. Optimally, for me, I like to run one city for a very long time, like sim city, and have more spread out, massive battles.

It could probably happen naturally. You get a large ring spinning around a planet or small star like Saturn, and if they bonded correctly and densly it could create a spinning ring. The key would be an extremely balanced bonding, because if any section becomes more massive then another, the ring will compress into a moon like the ancient rings of earth.

Even if the planet wasn't a ring, it would be cool if it could have one, especially a solid, habitible one.e

Spore: General / Re: Building Stats
« on: March 30, 2005, 04:25:51 pm »
If the cities can be attacked, the buildings must have some kind of hit points, or a generic method of being destroyed. I wonder if they'll have weapons like vehicles do, too. I wonder how capasities for each of the buildings will be calculated.

PC Games / Re: WOW
« on: March 28, 2005, 08:37:43 pm »
I probably would have bought the game, but I didn't for the main reason I haven't bought any other MMOs: The monthly fee. I'm the type of person who will play a game for a month, and the play it for a few days every now and then. This doesn't work well with monthly subscriptions. It wouldn't be bad if they were just a few dollars - give up one night's fast food - but when its over ten thats more money then I have to spend without getting anything tangible for it.

Spore: General / Re: Big vs Small
« on: March 28, 2005, 08:10:57 pm »
I would like this area to be pretty realistic. If your an enourmous giant elephant, think should get out of your way - or become pavement. If your light, long and lean you should be able to outspeed and possibly outmanuever an oponent. Speed can be used for more then running. And for creatures lacking in both areas, such as humans, you should be able to use far better tactics and tecniques. All can win in hand-to-hand combat.

Spore: Creation Corner / Re: Your first creature?
« on: March 28, 2005, 08:07:36 pm »
That makes me wonder if the arrangement and functions of the creatures face have anything to do with its ability to survive. For instance, a creature with an oversized jaw would probably have more predatory power, and a large skull could have many advantages.

TV / Re: I am a TV outcast! Mock my shame!
« on: March 28, 2005, 06:18:42 pm »
I watch maybe three shows - Simpsons, Enterprise, and Mythbusters. Its all I need, but I would probably survive without telivion access, as long as I had a way to get video news and a pleasant dose of advertising :)

TV / Re: Dragons: A Fantasy Made Real
« on: March 28, 2005, 06:16:05 pm »
I wish I oculdd have seen it, but we don't have any kind of cable. I like the hydrogen explanation, but I think the electric-eal comparison sounds much more real then mining platinum.

Movies / Re: Constantine
« on: March 28, 2005, 06:04:40 pm »
 :( Keanu Reeves is my favorite actor, next to Sean Connery. I like the non-emotion from him. It seems more real. As for the movie...

Warning, Minor Spoilers

Wasn't my favorite, but was certianly amuzing. The action wasn't that strong, but some of the scenes were pretty cool. I liked the golden crossbow. The scene off hell semed much more accurate then most that I've heard of (Removing the demons brains was a good touch). And the glimpse of heaven was cool. The devil was porly casted, but he played a short role. I'm a pretty big eye candy wathcer, and for the most part this movie provided, but content wise it holds more value as a commedy or parody. I have to say I felt sorry for Angel Gabriel at the end.

Movies / Re: Oh George Lucas, will you ever stop screwing things up?
« on: March 28, 2005, 05:54:28 pm »
Lol. We've only bought one Star Wars thing, the origional trilogy (well and the two new movies). I'm fine with him making a new 3D enhanced version, probably will get it. My opinion: Don't want it/like it, don't get it.

Movies / Re: Star Wars: Clone Wars
« on: March 28, 2005, 05:51:04 pm »
Wow ... I had no idea they actually had a Star Wars tv series, lol. Episode three will be pretty cool, but the origional episodes were the best to me. Especially the final scenes against the second death star and Palpatine's throne.

PC Games / Re: Age of Empires. 3.
« on: March 28, 2005, 05:25:29 pm »
I have to agree I'm certianly not a huge fan of the time period, but it looks like they did a decent job interpreting it to me. My only real dissapointment was that they aren't including Asian empires, which were my favorite to play. Maybe they'll put them in an Xpac.

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