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Topics - Aeson

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Spore: General / Imagina
« on: November 05, 2007, 07:10:40 am »

I should go there it is beside at home  ;)

Spore: General / Game Developers conférence 2008
« on: October 30, 2007, 01:54:00 pm »
Game Developers conférence 2008

February 18-22
San francisco
Moscone center


Soren Johnson   Designer & Programmer   EA Maxis
Chaim Gingold   Game Designer   Maxis/Electronic Arts
Caryl Shaw   Producer   Maxis

In addition to these lectures, other notable talks include 'Do, Don't Show' – Narrative Design In Far Cry 2', 'Creating Scalable And Dynamic Graphics For World In Conflict', 'Lighting And Material Of Halo 3', 'Pollinating The Universe: User-generated Content In Spore', and the return of talks including the Game Design Challenge, the Experimental Gameplay Workshop, and many other tutorials and in-depth workshops.

Spore: General / E for ALL (rumor)
« on: August 21, 2007, 11:21:15 pm »

Spore: General / Movie Producers Honor Will Wright
« on: December 14, 2006, 01:03:10 pm »
 :D   The Producers Guild of America just announced that the 2007 Vanguard Award will be presented to Will Wright. Past recipients include George Lucas, James Cameron, Pixar Animation Studios and AOL Chairman and CEO Jon Mille

Kotaku :

Spore: General / OfficiAl EA
« on: November 13, 2006, 02:27:51 pm »
  In Store: 4/30/2007
  Studio: MAXIS

 Contact Info

  Publicist: Tiffany Spencer
  Coordinator: Molly Strobel (french)

Spore: General / Gameplanet
« on: October 12, 2006, 04:15:55 pm »
Gameplanet NZ   ??? announces spore for the beginning 2007 (there is that a few hours)
Us French!… one answers by a video.… N-music-.html < >  (16 ans)
To await 2 minutes the remote loading

Spore: General / Vidéo of Captain-Cookies
« on: September 02, 2006, 02:16:06 pm »
Presentation of  SPORE in 2 vidéos;dl=item7;dl=item8
English langage
From Captain -Cookies
8 stages  :D ;)

Spore: General / Is this correct?
« on: September 01, 2006, 02:17:22 pm »
Electronic Arts' (Nasdaq: ERTS) "Spore" is one title in particular that stirred up a lot of excitement at this year's GC. Made by "The Sims" creator Will Wright, this title has been wooing gamers ever since it was first debuted at E3 in 2005.
Starting as a single-cell organism, players gradually add appendages to these primitive creatures, allowing them to leave the relative calm of the primordial soup and take their first steps on land. This is only the beginning, however, as "Spore" gives players the ability to actively determine every aspect of their creature's life through six stages of evolutionary history, which culminates in the exploration and colonization of space. It is also in this sixth and final stage, as Wright has conceded, that the game really begins.
By combining offline with online content, a player has the ability to download other players' cities, buildings and entire planets to his local hard drive. This gives "Spore" almost limitless playability. Unfortunately, despite its online capabilities, "Spore" does not allow players to engage one another in cooperative or competitive play. However, this seems to be of little concern, and given the reception this game has already received, it's pretty safe to say that "Spore" is poised to make a huge splash when it is released on PC in March 2007.

Spore: General / Nowtoronto (préview)
« on: July 07, 2006, 07:27:22 am »
Here a préview (ago one day)

The problem is:
So when Spore hits shelves in late 2006, try your hand At what Will Wright has called SimEverything, and see yew you edge survives ace one of its fittest.   the end

iis not this step May 2007  ???

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