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Topics - T-BirD

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Console Games / Please Rare...don't pull our leg with this...
« on: December 20, 2007, 05:02:09 pm »

I could weep for joy if this turns out to be real. Killer Instinct is one of my favorite games of the 16-bit era, and the intro music still gives me chills.

Duke Nukem Forever, now the tease of a new KI? What's up with this week?

Console Games / Help! All Region PS2 software?
« on: November 18, 2006, 05:34:27 am »
Just wondering if anybody could help me on this: I'm moving to Europe in 2 months, and would like to buy a new slimline ps2 due to space constraints and I think my first generation ps2 will probably fail eventually. The dilemma is this - I'm really interested in the silver slimline, but as far as I can tell it is PAL-only...and all my games are NTSC.  Is there a converter disc such as what the Dreamcast (and Gamecube?) had? With the Saturn you simply needed a specific Pro Action Replay to play all regions.

I've looked online off and on over the past few years, but all the information I've ever found was about mod chips - is that what it comes down to? Or do I simply buy a black, US slimline and a can of spray paint? ;)

Thanks in advance for any help!

PC Games / Rome: Total War - Alexander
« on: June 19, 2006, 03:11:48 pm »
It just came out via download only (I HATE that!) for $15.00 (or $11.00 more if you want a 'backup' cd mailed to you...ridiculous).

Still, I'm a Rome addict, so I paid for me weak.

Anybody else playing this?

PC Games / Oblivion microtransactions from Bethesda
« on: April 05, 2006, 10:05:28 am »

This is funny. For those of you who can't get enough of Elder Scrolls IV: Oblivion, Bethesda kicked off the planned series of content releases with two pieces of optional armor for player's in-game horses, charging $2.50 for Xbox 360, $1.99 for PC.

They sure didn't waste much time. Oblivion is the #1 and #2 selling PC game, and they still pull this. Even though I don't really have time to play it, I was still going back and forth about buying it. Now that I see where they're going with this - charging a few $$$ for little things like that, they just guaranteed that I won't pick it up until it is $20.00....and that may be when the 'complete collection' with all expansions, etc costs $20.

I'm still waiting for the day when we get to pay for critical patches....though it could be said that Europa 1400: The Guild already did this for a non-critical patch in the form of a re-release "Gold" edition.

What does everyone else think about this?

Console Games / Penn & Teller: Smoke and Mirrors (SegaCD)
« on: March 05, 2006, 10:33:57 am »
Looks like some nice people have dug up an old, unreleased title and made it available!

There's a link to a Penn radio interview as well where he discusses the game and doesn't seem at all bothered about its free availability.

Portable Games / Age of Empires: Age of Kings (DS)
« on: February 27, 2006, 09:31:22 am »
Just wanted to give a heads up on this title from ill-fated publisher Majesco.  I was pretty hesitant when I heard the news that one of my favorite RTS games was going turn-based for the DS, but after playing a few tutorial missions, I must say my fears were unfounded.  This is quite well done and I look forward to playing much more!

Anybody else tried it yet?

PC Games / GUN soundtrack - and soundtracks in general.
« on: January 16, 2006, 05:40:57 pm »
I really enjoyed the GUN music and would like to extract it, but it uses wad files, and the only thing I've found for editing them has been old programs like wintex and deutex...for DooM 1 and 2 - and they don't work.  Anybody know how to get at these?

Furthermore, why do many developers make this so difficult?  I bought their game, I like the music....why can't I be free to listen to it outside the game?  I just recently had to install the over 2gb large Max Payne editing tools just to extract the MP2 music.  On the other hand, it was nice and easy to get the Painkiller tracks by just copying the mp3 folder.

Even some console games make them available, such as Metal Arms: Glitch in the System - and as a promotional tool, it worked - I laughed at the soundtrack, then bought the game.

Whereas getting the Beyond Good & Evil ST was a painstaking process that took nearly 2 days.  Why do developers seem to prefer these compositions be forgotten?

Music / Death Cab For Cutie
« on: December 24, 2005, 12:22:32 am »
So there I was, actually watching TV for the first time in a month or so, and I was watching Comedy Central's "Last Laugh 2005" or something like that...and one of the intermission acts was Death Cab for Cutie - a band I'd heard about in name off and on over the past few years but never paid any attention to.

....and what I heard on comedy central BLEW ME AWAY!  I thought "Wow, this is amazing!  This sound is spectacular!  How did I miss this for so long?!!"

So the next time I was at Best Buy, I picked up 2 of their CD's.  One was $10.00, the other 14.  Not much, in other words.

I then proceed to listen to them, and guess what!  The incredible aural experience I witnessed on TV was nowhere to be found on either CD.  In fact, there was only one song that I even kinda-sorta liked.

Luckily, they didn't cost that much.

However, this really reminds me of why I almost entirely stopped buying CD's in the first place, back in the late 90's.

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