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Topics - Dr. Croccer

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PC Games / Empire: Total War
« on: July 03, 2008, 03:36:29 am »
I know that there's probably another thread on this but screw that. Mine's better anyway.


Naval Battles

Screens and trailers in link

The AI, graphics and realism in Empire will be improved, and naval battles; realistic dying and dismembered soldiers; musical bands (bagpipers, drummers, etc.) will be new additions.

The map is said to included India, America and Europe. I myself think that the map will span from the entire Indian peninsula along with some islands of the East Indies to America to California or the Mississipi and from Norway and Quebec to SouthAfrica and South America to the Amazone. They'll most likely have to distort the map like they did in M2TW.

It's said that there are 50 factions, 10 of which are playable from the start. If those other 40 factions are unplayablew or unlockable is unknown.

The ten factions are, according to Wiki:

-Ottoman Empire
-The US (interested in how they will be implemented as a playable faction)
-The Netherlands

The time ranges from 1700 - the early 19th century. Things like the American Revolution, the Industrial Revolution, the French Revolution and the change from monarchy to (liberal) democracy will be included.

Political affliations will replace religion. Those will probably be: Absolute Monarchy, Constitutional Monarchy, Parlementerian Monarcht and Democracy.

Spore: Creation Corner / [NG] Isoptites
« on: April 12, 2008, 03:25:34 pm »
Don't have much time now. Will post info tomorrow.

Sketch of an Isoptite Drone.

Movies / Persepolis
« on: January 10, 2008, 08:51:25 am »
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Looks nice, full of dark humour.

Music / Rammstein!
« on: January 05, 2008, 01:30:49 pm »
There wasn't a Rammstein thread so there's where I come in.

Who else likes this band? My favourite are Moskau:
<a href="" target="_blank"></a> (Really good duet)

Links 234 and Halleluja. The main thing I like about Rammstein is the symbolic text that other heavy metal bands (with the notable exception of Iron Maiden and Metallica) sometimes miss and the semi-dramatic build-up and fall down.

Everything Else / Bhutto is gone...
« on: December 27, 2007, 07:46:41 am »
Have you guys heard this? Bhutto got shot by a terrorist who then committed suicide with a bomb. She passed on in the hospital with a group of followers along side her. Just when Pakistan gets a little stable something like this happens. Bloody Al Queda, they can't take a joke can they?! I highly doubt that Musharraf has something to do with it so it's it's probably an Al-Queda anarchist.

Console Games / GTA:SA myths!
« on: December 22, 2007, 03:10:57 pm »
GTA:SA has a lot of myths. For Example: Nessie, UFOs, Bigfoot, etc. There are a lot of communities on the Internet who investigate these strange things so I think I'll post all the myths and my experience of them here. If any of you have any knowledge of any myths, have experienced any or want to discuss them, feel free to post.

Probably the most famous myth. Bigfoot is said to roam near BOB (Back o' Beyond) and Mount. Chilliad. Finding him is extremely hard considering that there a lot of hills and trees that block your vision. Rockstar has said that it isn't in but many people have recorded sightings, and there a lots of mods including Bigfoot. I myself have never seen Bigfoot but then again I've never really looked for him and/because BOB scares the living hell out of me.

Leatherface is said to be a reference to the character of the same name. He is said to roam in one of the abandoned shacks in the countryside and is mostly seen at night, with a trail of dead bodies. He looks kinda like Jason Voorhees, complete with hockeymask and chainsaw. I have never seen him, but again, I've never tried.

Another strange thing. Are seen mostly in the desert as fast-moving dots in the sky, usually near Area 69.

Ghost Cars
Really scary. Are seen mostly around BOB as busted-up Glendales, in the middle of the Wilderness. Some of them are seen driving around (with a driver) and it is speculated that there is a spawn-bug there.

More soon, 'cuz it's really late here.

Forum Games / Da future game!
« on: December 01, 2007, 02:50:54 pm »
This game is very easy. Imagine yourself a newsreporter in 2014, make up some outragous news which still has some sort of link with present day affairs.

Eaxample: ''Israel has anounced that they will continue their colonisation of Mars as planned, they are currently sending rockets which contain the entire Palestine population of Israel.

Over to you Will.''


Spore: Roleplaying and Story Games / The Sol Revolt
« on: November 12, 2007, 10:12:11 am »
Pu'yt made a whistling sound as he walked down the dirty streets of Ernoug with a smile on his face. He didn't have much reason to be glad. He was a Miljardii, only slightly more important than a slave. Though he did have few, albeit insignificant reasons to have a smirk on his face. The first one was the fact that he was a trader, which prevented him from the heavy labour that most Miljardii had to face. The second was that the revolution was near...

He looked at the children of different races playing in the streets, before the Barroc sent almost their entire army to Ortoxica and were focusing so much on the Epoc and the war it was impossible for people to even leave their homes thanks to the heavy garrison at Ernoug. Now only a few Faceless remained.

This only made it easier for the Miljardii and the aliens to hold secret meetings. The leader, Falonc a disgruntled alien who raised himself on the streets. What he was was hard to see, he always wore a heavy cloak and mask during most of the time when people saw him. He pretty much controlled the black market and ordered several thousand plasmarifles to arrive. He simply ''persuaded'' them to see things his way.

The rebellion itself was caused by the Barroc's age old disrespect for the underclass, the alien immigrants and the horrible treatment of the slaves. The war only caused more problems. The Barroc needed more metals as their fleets and soldiers got destroyed fast. Many Miljardii and slaves worked themselves to death or got drugged. This was all the Barroc and the Mon-Krai's fault. The Mon-Krai were greedy, Falonc told them. They kept all the metals for themselves, to build droids and gameconsoles instead of giving it to the needy Barroc.

They shall be dealt with, after Guhy is captured.

They will pay, they will...

((This is a RP with POW and me, we'll probably let people join after the first few battles))

Spore: General / Do you think....
« on: October 16, 2007, 10:09:02 am »
...that you need an Internet-conection to play Spore? Because of all those procedural content from other computers that would have to be uploaded to your computer via Internet.
What do you guys think?

PC Games / Aggression: Europe 1914
« on: September 05, 2007, 11:17:19 am »
There's not a lot of info, not even the release date. At first I got confused if this was a new game or not. The time ranges from 1914 to 1950 and allows you to take advantages of technology as they are being made. I myself am excited by this game because its like a TW version of games like Europe Universalis. What do you guys think?

PC Games / Best Total War game?
« on: September 02, 2007, 02:41:22 pm »
Since there is now an abudance of TW topics, I'd think of creating one myself. Vote for your favourite one and post why you like that one so much.

Everything Else / Jews and Yous in conflict
« on: August 28, 2007, 09:17:27 am »
I'm pretty surprised by this because I never see Neo-Nazi video's on Youtube. What do you guys think?

Everything Else / Naples' rubbish problem
« on: June 01, 2007, 05:21:45 am »

Spore: General / Cannibalism
« on: April 30, 2007, 02:17:39 pm »
Something else I was wondering about: Can you kill and eat others of your kind? And lets say you're a raptor-like thing that lives in packs, what if your pack meets another pack? Will ther be chimp-like fights for dominance?


Spore: Creation Corner / The Barroc
« on: April 27, 2007, 11:46:29 am »
Here's my creature the Barroc.
sorry if it the image isn't so good, this is my first time using the scanner.
Barroccians are humanoid, having a body identical to that of a human (the only difference is that Barroccians are larger and have a more powerful build) They are about 2,7 metres in height. They are carnivores and have shark-like teeth and have two large mandibles located just above the mouth that are used to create chirps and clicks to communicate and  to hold on to prey (dead or alive) so they can slowly eat them. They have four sets of long claws on each limb that were used to climb on rocks and to crush The prey's bones. They have two long antennae that have a small but complex nervous system inside that ''smells'' the air, similiar to how snakes ''smell'' heat, the antennae are connected to the eyes and the brain. The eyes are complex and are bright yellow, the allow the Barroc to see in a thermal vision if its a subspecies thats adapted to cold envirements, ''smell'' vision to warm regions and normal vision in mild climates.

More soon.

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