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Topics - scottyspore

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Spore: General / the inevitable is out in force.
« on: June 13, 2008, 11:59:41 pm »
on my last search of the word penis in sporepedia (I had to check), there are already three creatures that have made their way onto the 'pedia.  I expected it, but I figured at this point only real fans would have it, not just stupid troublemakers.  I'd post the pictures just to prove my point, but some are actually realistic enough to get me banned.

2
Spore: Creation Corner / My new creature(s) - the genus Haggstrohm
« on: February 23, 2008, 04:52:39 am »
Creature name : Haggstrohm auditorus, Haggstrohm visuolus


Evolutionary history:  Genus Haggstrohm consists of two closley related species.  Both evolved living in caves on their home planet of Gachough (more on the planet later).  The two species diverged however when it came to sensory adaptations.  The auditorus lost all sight in exchange for incredible hearing.  Its only ways of navigating its environment are through echolocation, touch, and to a lesser extent, smell.  On the complete other side of the spectrum, the visuolus lost much of its auditory sense in exchange for superb eyesight.  It also adapted a diminutive size, in order to be less easy to detect by the auditorus.

Behavior (pre sentience):  Before it evolved to sentience, the auditorus was mainly a solitary predator, hunting through caves for small reptiles, fish, and when it could come across them, the visuolus.  It's hunting style is to sneak up on its prey, rear up, exposing the venomous spines on its underbelly (these were once small hairs used to feel the terrain, but evolved into a weapon).  When it got close enough, it simply had to fall on the prey to kill it.  It would then stand over it, and move all the food up to its mouth.  To create the tones necessary for echolocation, the auditorus developed a way to expell air out of its breathing slits located along its flanks, creating a bagpipe like tone.  It would send out a tone ahead of it about once every second in order to see its environment.  Because of this form of sound creation, it was also able to produce different pitches and timbres depending on how much pressure was behind the blast of air, as well as varying the size of the slits through muscle contractions in the vicinity.  This combined with the clicking of its spines against the cave floor made a very distinctive sound, which would eventually become language. 

The visuolus was mainly a scavenger, rather than a predator, and would follow behind an auditorus closley enough so that the sound from the auditorus' echolocation would pass over its head, leaving it undetected.  Whenever an auditorus made a kill, all it had to do was wait a few minutes for the auditorus to finish eating, and sneak up again and steal the leftovers.  On the chance that a visuolus was detected by an auditorus, it developed a genius method to escape.  It was able to reproduce the tones made by the visuolus and confuse it.  It eventually became so proficient at this that it was able to produce specific tones for specific situations to match the auditorus' language.

Tribal : Having evolved sentience, the auditorus had long since discovered the trickery of the visuolus.  The auditorus was able to distinguish between its language and the copy of it because of the lack of spine clicks.  though it still let the visuolus scavenge off the remains of its meals, the auditorus would still eat a visuolus if given the chance.  The auditorus now lived in loose tribes of up to about twenty based on family groups, with the oldest male leading the group.  In these tribes, the males would stay at the nesting site and take care of the eggs and larva, while the females, being small in size, and therefore more stealthy, would hunt.  Over the next few thousand generations, there was minimal evolution, but the auditorus was able to domesticate the Quyhgar, a large carplike fish.  These were most often kept for food, but also sometimes bred for entertainment, because the splashing sounds they made were very musical to the auditorus.

Technologically Advanced : The auditorus' now lived in underground cities of up to 5 million members.  They had also developed automotive technology, using their highly flammable fecal matter as fuel.  Eventually, the auditorus developed flight technologies for transit above ground between cities.  When the auditorus found out that their echolocation would not work in open air, they decided they needed to find some way of navigation.  The breakthrough was in the visuolus, who had continued to mimick the auditorus, continually updating to its languages.  The auditorus would train the visuolus to speak what it saw from the air in exchange for food.  This would form a symiotic bond that would last for the rest of the species' existance.  From that point on, all auditorus would be accompanied by a visuolus at all times.

.....................................

Factsheet
Haggstrohm size: Haggstrohm auditorus, Haggstrohm visuolus  A: 8-12ft, 250-300lbs.  V: .5-2ft, 5-10 lbs
Reproduction: Out of body egg fertalization (think salmon or frog)
Life stages:
            Egg: Conception - ~13 months
         Larval: ~13 months - ~3 years  (the larva is essentially the same as an adult, but smaller and without the arch)
  Adolesence: ~3 years - ~10 years
          Adult: ~10 years - ~18 years
    Old age (infertility): ~18 years - ~25 years
Government: Monarchic democracy
Racial population (pre space era): ~4 billion
Haggstrohm planet: Gachough, mountainous planet, with very little water on surface, but with extensive underground lakes and streams.

............................

Thanks for reading!  There will definatley be more to come (but im tired and am going to go to sleep) (im thinking about designing some ships/putting together the space stage)!
(if any of the good artists out there would like to make a picture of the to creatures that would be great, I'm not really satisfied with the one I made)

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Spore: General / Symbiosis in spore?
« on: February 20, 2008, 08:23:27 pm »
I'm not sure if this topic has been covered or not (probably has).  Anyways, do you think any sort of symbiosis will be includeed in the creature stage?  I think it would be great if you could not invest points into weaponry/speed/senses etc.  because your creature could be partners with some other race.  Like having one race kill food and the other stay at nests and raise the young.

Also, if this was possible, do you think it would continue on into tribal and onwards, with the two races almost merging into one race (not literally, just the two do everything together)

4
Music / Ska!
« on: February 28, 2007, 06:46:39 pm »
have any of you listened to ska, its easily my favorite genre of music at the moment.  its a great blend of punk, reggae and blues, it never gets old.

some bands:
reel big fish
streetlight manifesto
the toasters
mustard plug
big d and the kids table
skankin pickle
less than jake (some of it)
catch 22

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Console Games / ps2 disc read error
« on: January 23, 2007, 05:04:14 pm »
ive done all of the laser alignment stuff, and gotten my ps2 to work for a week or 2 at a time, but is there a way to make it not suck so much, i hate having to take it apart every week to fix it, as this is just tedious, any solutions?

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Spore: General / a game that has a feature similar to UFO editor
« on: August 21, 2006, 08:48:01 am »
i just found the game galactic civilizations 2, and the spaceship editor looks very good, i wonder if the UFO editor will be similar.  goto there homepage galciv2.com and check out the everything forum, the first sticky shows how many possibilities you can make shipwise.

7
PC Games / just ordered galactic civilizations 2
« on: August 21, 2006, 08:38:48 am »
do any of you guys out there have it, i've read about all the reviews for it on the internet, and i looks pretty wicked, so i checked out my local best buy, and damn, they didnt have it.  so i ordered it off the best buy website (only 29.99 from there)  i cant wait for it to get here.

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PC Games / freespace 2
« on: August 13, 2006, 12:31:54 pm »
has anyone played this game? i just got it off HOTU, seems good to me. 

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Forum Games / punk-o-matic: rate the song above
« on: July 22, 2006, 08:13:39 pm »
okay, from 1 to 100 rate the punk o matic song posted above you, i'll post one to start.
heres the website, http://www.hypegames.com/misc/1919/punk-o-matic-2.html

888879-1---0---1--111-3---0---3---3---1---44-2---56-1--------871-----------------------6-2-4---5-4---77-558---2---2---33--7-8-----1--0----4---c-6-b-7-5-5-7-5---c---b--------9-6786-4--4--0---1---2-1-2-2-4-24--------3-4-0---61----9---0-1-0-1---0---a--------

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Spore: General / Poll: easter eggs, yes or no?
« on: July 21, 2006, 08:31:35 pm »
do you think there will be easter eggs? i think there will be one, i think they will put an earth in every galaxy.

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