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Topics - Faxanadu ELC

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Console Games / Castle Crashers
« on: July 24, 2006, 10:44:03 pm »
Castle Crashers is a new 4 player side-scrolling beat 'em up that is very similar to Treasure's Guardian Heroes.  It's being developed for XBLA by The Behemoth, the same guys that made Alien Hominid (which is also coming to XBLA). The game looks like it will be a lot of fun.  The website is http://www.castlecrashers.com/. http://www.gamevideos.com/ also has a gameplay demo video of both Castle Crashers and Alien Hominid for XBLA.  I've also included some images of Castle Crashers:











I'm more excited about this game than any other announced XBLA title, this is exactly the kind of game I've been wanting.  Here's hoping it all pans out.

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Console Games / Japanese RPGs suck
« on: June 09, 2006, 11:44:25 am »
I saw the thread about FFX sucking, which prompted the following rant. Because it was off-topic from that discussion I decided to post this as a new thread.

I've personally lost interest in Japanese RPGs. Two of my favorite games are Xenogears and FF6, but if I were to try and play them today I would probably be bored within 5 minutes.  After years of picking up most of the better Japanese RPGs I became bored of turn-based battles and, more importantly, random battles so that companies could tout how many "hours of gameplay" they provided.

I enjoyed Final Fantasy IX, but about halfway thru the turn-based random battles really started annoying me, to the point where I was just wanting the game to end. And that was the last Japanese RPG I ever really played all the way through, except for Xenosaga - which pretty much discarded most of what I liked about Xenogears. I went into FFX about 10 hours before realizing it would be better to concede I had just thrown $50 away, instead of wasting any more of my time.

I always hear people gripe about genre stagnation, usually regarding shooters, but to me the worst would be the Japanese-style RPGs.  They force you to spend hours leveling up in order to progress. While many are forgoing random battles, the need for leveling-up renders that "innovation" useless.  It is to the point where I will see a Japanese RPG with an interesting story and think about playing it; but then I realize I would rather watch it as a movie or read it as a book - and that doesn't bode well for the genre.

If they would use a level scaling system similar to Oblivion I might become interested again. If they still insist on it being turn-based at least make it more about strategy. To me playing at your own pace is better than your progress being based solely on what level you are, which forces you to kill enemies repeatedly.

Anyone else tired of the same old thing in Japanese RPGs?

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Console Games / PS3 is the new PC
« on: June 01, 2006, 11:04:08 pm »
Definitely not politically correct - according to Sony's Phil Harrison, PCs will soon become irrelevant.

"We believe that the PS3 will be the place where our users play games, watch films, browse the Web, and use other [home] computer functions," said Harrison. "The PlayStation 3 is a computer. We do not need the PC."

This quote was taken from an article in the latest Der Spiegel, which is a german mag, although I found the store here:
http://www.gamespot.com/news/6152133.html
I cannot bring up the Der Spiegel website, I think it might be down - http://www.spiegel.de/.

Harrison also said that the PS3 controller's motion sensitivity was not a reaction to the Wii, and I have already forgiven him.
"In a certain way, I understand why people would say [such things], but it is stupid, if you'll forgive me saying so," said Harrison.

Now the previous comment that the PS3 would sell even if they didn't make games for it makes sense. I just wonder if Sony will let Microsoft make an OS for the PC4...

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