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Topics - Celdur

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PC Games / Rainbow 6 Siege
« on: January 18, 2017, 02:21:10 pm »
So this game has very little to do with rainbow six.
And it's ubisoft, with Uplay.

I dunno why I open with that when I want more people to play with.
But honestly, despite those downsides this has to be the best shooter I've played in a long time, if not ever.
Overwatch didn't really do it for me, but this game really covers a ton of new ground.

It's a game mostly about information. You die quickly, and most walls and obstacles can be blown up or shot through at any minute, so information is key.
I can't really describe how tacticool this game gets, it's a multiplayer game where spending a lot of time looking at cameras is actually a good idea.
And blowing **** up is really satisfying too, as are the guns.

If you're interested, I'd suggest waiting for a sale, they are usually pretty generous, and most often come with a free weekend too.
I'd love to have more folks around, because this game is all about communication. I do pretty well with randos but it really doesn't compare to having friends on your team.
And the only people I can play with are 9 hours behind me in time zones.

TL;DR: Best fps in a long while, pushes genre forward in a real way, blow things up too.

Here's some videos that show things.

<a href="" target="_blank"></a>

<a href="" target="_blank"></a>

PC Games / h a c k m u d
« on: September 28, 2016, 07:49:51 am »
h a c k m u d is a sort of mmo about hacking. It's almost completely text based, with some flair to make you feel extra hackery.
Out of all the hacking games I've played, this one feels the most real.
You can access other peoples or npc accounts and take all their money, but most are protected by locks, which act like little puzzles you have to beat.

You can create scripts to brute force a lot of things, or you can use other peoples scripts, either for sale or made by friends.
The scripts are in java, and you don't need to know any java to be useful or have fun in this game.
Scripts aren't just for breaking locks though, people have made "websites", faq's and wiki's, all sorts of stuff.
And of course, a lot of scripts are also malicious. If you enter the wrong script, you could lose all your money, for example.
Thankfully there are ways to check if a script is dangerous or not, but you'll have to be vigilant all on your own.

So aside from finding npc accounts in a mess of data for money, there is a big pvp aspect to this game.
And it mostly boils down to finding peoples loc's, which is basically their IP adress, or making people run your dirty scripts.
To do pretty much anything on an effective level you'll need the help of other people, mostly because you need users, and each player only gets 2.
The game helps you with this since you can make a corp, which is basically a clan or a guild.
With corps you can set up users to be something other than just the account you play on.
You could turn them into banks, or decoys, money laundering, traps, whatever.

It's all very interesting, and you really don't need to know any scripting to be part of something.
In a way this game reminds me a lot of EVE, but with a lot less downtime.
I'd love to have a bunch of people come together to make some big project of helping/****ing people over.
But I guess we'll see where it goes.

If you want a better idea of what the game is like, this article is pretty good:

So far me, sam, wizard and gungnir have gotten the game, and I hope we can get more folks in.
If people show any interest I might make a few helpful posts with info.

PC Games / From the Depths
« on: November 09, 2015, 10:15:22 am »
So here's a game more people should play.
It might not look very appealing at first but I think quite a few people on this forum would like it a lot.
It's in early access, and the graphics aren't the best, but the game feels like a finished product and it has a whole lot going for it.

Basically its a game about naval and arial combat with self made vechicles. You can slap an AI on anything you make and it'll know what it is and do its job(or you can customise the AI's behaviour heavily), or you can control things by yourself. The game has challenge missions, a campaign mode where you try to conquer a large world and multiplayer with lots of different game modes.
So there is a lot of stuff you can do outside of just making stuff, whereas most other similar games don't.

<a href="" target="_blank"></a>

And there is a lot of depth when it comes to designing your vechicles. air/water drag is a thing, as is center of gravity, so you want to consider the shape of your vechicle, where you put the heavy stuff, things like ballasts and propulsion placements all have a big impact in how your vechicle moves about. Buoyancy is also a thing both with floating materials or with air pockets. You'll want to consider where to put vurnerable parts like the engine or ammo barrels(which will cause a lot of damage if they get destroyed) to put them out of harms way. It's hard to make a truly effecient and effective design, which makes making stuff a lot more fun, since its an actual challenge. And you might think that would curb creativity, but that really isn't true. For example there are a number of ingame enemy factions all with their own theme and design philosophy, and within those factions are a whole bunch of vechicles that are all very different from eachother.

Another big thing is weapon design. Almost all weapons in the game are modular, so you start with a base, and you add more parts to it to alter how it functions. Usually the bigger you make it the stronger it gets, but there is more to it than that. For example missiles are customizable, and you can change out the parts to make it function differently. You could make infrared/laser guided missiles, torpedos, mines, depth charges, harpoons, flares and many other things from the same weapon type.
All weapons have their own pros and cons, and all of them you can tweak to your liking.

The reason I'm making this thread is because I got reminded of a game we played a few years back. I can't remember the name but it was a 2d game and you could make your own spaceship from a selection of shapes, and slap weapons on them. And we used to have competitions with them, pitting our designs against eachother. If enough people get this game, we could totally do that with this, and it'll be a lot more interesting because this game has a ton more depth.

Portable Games / Monster Hunter 4 U
« on: January 22, 2015, 10:41:30 am »
So this is coming out soon

<a href="" target="_blank"></a>

Not only does this game come with 2 new weapon types, the climbing mechanic, and the most content in any monster hunter yet(even more than freedom unite).
It's also reportedly the most accessible Monhun made so far, seeing as they did away with most of the awful slow tutorial that turned off so many people.
So for any newcomers this might be the best place to start.

And the controls and camera controls are now much smoother as well (though its still on the 3ds so a circle pad pro is advised).
Oh and it does have online, so anyone getting this can hunt together.
I've been playing the demo for a while now and its pretty great.

PC Games / Papers, please.
« on: August 10, 2013, 01:33:39 am »
this just came out on steam
and its really really good.

its pretty addictive for a game about paperwork, and it always keeps you on your toes.
its also pretty challenging and ****.

oh, and it has 20 different endings, if anyone cares. and not the "choose your ending at the end" kinda thing too, there's a lot of bad ends and decisions you make without even knowing they are decisions. so that's pretty cool.

and i guess it also has some deep bull**** that makes you think about moral choices and how your ****ty communistic life can affect them. but who cares.

<a href="" target="_blank"></a>

Storytelling and Roleplaying / Once More With Feeling - DnD Campaign
« on: April 13, 2011, 08:23:21 am »
Thread for the next DnD campaign im doing

this post will update when more info and stuff is ready
for now post your sheets and all that
(lvl 8, 25 point buy)

also, what day should we play this?

PC Games / Ace of Spades
« on: April 12, 2011, 03:16:34 pm »
by popular request here is an ace of spades topic yo

basically, infiniminer with guns.

that sounds kinda dumb but its actually really entertaining if you can get into a server.
its only been in production for like a week so its very early beta and servers are still kind of a pain.

once again heres a guide for you lazy peoples

also, it sort of has gravity physics so dont be dumb at building

Blue team is best team.

Storytelling and Roleplaying / Mafia extreme z - nightwhatever
« on: January 08, 2011, 12:27:10 am »
Dawn of the first Day
Roles - Rules

Once upon a time there was a town place, wich had people in it.
thne one of the pople got shot in head and eveyrone was upset about it aside from mafia.
but mafia didnt show that where bad guys and they did the kil.
now its YOU'RE JOB to FIND MAFAI(unles you aree the mafia)

TO BE CONCULDED......................

Townies: 13
Mafia: 6
Minor roles:5
(minor roles totally arnt revealed and stuff, you have to guess wich ones are in)

like other games, mafia only roles are red townie only roles are blue and roles for both sides are black.

Gravedigger    - Bouncer    - Boss
Priest            - Taxi driver - Sniper
Priest            - Cop          - Forger
Chief of Police - Cop          - Terrorist
Hippy            - Cop

  • Badgerman22
  • Krakow Sam
  • Flisch
  • Inkling
  • Martyk
  • Kenotai
  • /Lurk
  • Brandonazz
  • Person21
  • Neoadept
  • Clarke
  • Patman33
  • Grazony
  • Eagle
  • Kitkat
  • Tesla
  • Munchkin5
  • Josasa
  • eropS

I would like to add some rule changes here: i nerfed the forger a little bit, it only has 7 uses and can only use it to disguise people as roles that are actualy alive and in the current game. also, the sneak doesnt really specify the amount of uses, so i just said once per person.
oh and also: you can only change your vote once, deal with it

i will try to keep every day/night turn around 24 hours, but it could be a few hours off
so this day will end at 8 AM GMT i guess?

Storytelling and Roleplaying / Mafia super extreme Z
« on: December 09, 2010, 05:11:32 pm »
i was thinking about doing a mafia game while being a totally awesome boss
not sure when im going to get it started but you can sign up here i guess

sure is allot of mafia going on lately

people that totally joined:
Krakow Sam

they are all mafia

heres a fun game i found:

1. go here.

2. go to the crossover section and find your favourite game/show/movie.

3. pick a story and post the link and/or the first and last paragraph.

4. write a short review

have fun, ill post one later.

PC Games / Paradise Fort
« on: May 24, 2010, 04:00:47 pm »
here's a fun little timewaster i found:

you are stuck on an island with a pickaxe, and you can dig out resources to make yourself a little base on there.

it doesnt seem like much at the start...but then the airships come, and they dont stop coming.
and then you wish you had prepared better, because you will die.

its pretty fun, try it out

Portable Games / Wario Ware D.I.Y.
« on: March 31, 2010, 10:16:24 am »
anyone got this game yet?

its difrent than the other wario ware games, because here you make your own.
you do have to have some creativity, but the way you can make the games is pretty deep and really easy to use
and it comes with a load of premade games to play/see how they work.

ive been having loads of fun with this, it takes out the frustration of coding and all that without treating you like an idiot.
there are some limits ofcource, but you usualy dont reach them since the concept of wario ware are short and fast 4 second games anyway.

anyway, you can trade your games via wi fi,enter contests(the winners get their game for download by anyone), 2 new games are uploaded each week
and some famous developers are making their own minigames that you can download.

theres allot of content to keep you going for a long time.

heres an alright review, for more details i guess

PC Games / AI war: fleet command
« on: October 24, 2009, 12:16:51 pm »
i found this game on steam, its a grand scale space RTS with very deep strategy.

you can sort of compare it to sins of a solar empire but then allot more complex.
the AI is very diverce and complex compared to other games too.

oh, and you can have a kerjilion units, wich doesnt really change anything since its a very macro game  :P
<a href="" target="_blank"></a>

main site

edit: theres also a demo on steam

Console Games / Games: Do you play them?
« on: August 28, 2009, 01:53:02 pm »
This is a thread about games...and if you play them.
I will put up some random questions every few days about recent gaming news
or just random questions about your experiences with games etc.

Don't just vote though, its sort of the point to discus all this stuff.

The first question is pretty basic...its a good way to start.
It gives you a good idea what kind of fanboys are dominant here >.>

I didn't go super obscure with every system ever, if there are some not on the list just choose other.

Storytelling and Roleplaying / Celdur digs deeper
« on: August 15, 2009, 03:18:40 pm »
This is a little project where I go live and play dwarven fortress while people give suggestions.

You can follow the show here:
Its all live so pay attention to when im broadcasting.
If you want to catch up you can click the 'on demand' button below the vid display and choose  the video you want to rewatch.

I will make some recap screenshots and will tell roughly what happened after each live session thing.

Thats about all i guess, have fun.

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