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Console Games / Another awesome game that won't sell, Little Kings Story >.<
« on: July 30, 2009, 07:58:44 pm »
just over a week ago, this amazing little game for the wii that no one has ever heard of was released in the US (it's been out in europe for a couple months). it's a lot like pikmin, but with more kingdom building and rpg elements thrown in for good measure.
basically you are a curious little boy that one day finds a glorious crown that gives you the power to order people around. you'll summon people in your kingdom to your side, and then go out in to the great unknown to explore, collect treasure, and hopefully beat rival kings to expand your kingdom. whatever you want done, you simply "throw" your subjects at (pikmin style). if it's a log in the way, they'll cut it up, if it's an enemy, they fight it, a hole, they'll dig it, ect. as you expand your kingdom, you'll get to build special job buildings that change your citizens jobs. after a while, you can have farmers, soldiers, carpenters, hunters (ranged attacks) lumberjacks, miners, and many more. you'll eventually have to carry around a large varied group with you to get past different obstacles.
this game uses a very stylish and colorful art style. the cutscenes have a filter on them to make them look like moving oil paintings. the game may look childish, but it actually has some almost borderline adult themes in it. the kings you'll fight are very varied, from a drunk party animal, to a morbidly obese food lover that you literally play pinball against to beat, to a kingdom of worryworts, to a very long bearded king on top of a mountain who thinks that to be great is to be tall. you'll fight these kings in epic boss battles are are each different (some of them you don't even fight against, for example)
anyway, this game borrows some ideas from pikmin, and mixes in a light rpg and sim like experience, and finally adds it's own style with it's art and story. it's a very imaginative game, and it's also a fairly long game (well, 20 hours at least).
i'm just posting this because this game is selling crap in europe right now (it's at about 50k sales after almost 4 months) and i can tell it's not going to fair to well in the america's either. this is a game that i'm loving right now, and i just want the game to sell like it deserves, just like with zack and wiki, or okami, or blastworks, gems many other gems that have been forgotten over the years.
so, anyone willing to give it a chance?
basically you are a curious little boy that one day finds a glorious crown that gives you the power to order people around. you'll summon people in your kingdom to your side, and then go out in to the great unknown to explore, collect treasure, and hopefully beat rival kings to expand your kingdom. whatever you want done, you simply "throw" your subjects at (pikmin style). if it's a log in the way, they'll cut it up, if it's an enemy, they fight it, a hole, they'll dig it, ect. as you expand your kingdom, you'll get to build special job buildings that change your citizens jobs. after a while, you can have farmers, soldiers, carpenters, hunters (ranged attacks) lumberjacks, miners, and many more. you'll eventually have to carry around a large varied group with you to get past different obstacles.
this game uses a very stylish and colorful art style. the cutscenes have a filter on them to make them look like moving oil paintings. the game may look childish, but it actually has some almost borderline adult themes in it. the kings you'll fight are very varied, from a drunk party animal, to a morbidly obese food lover that you literally play pinball against to beat, to a kingdom of worryworts, to a very long bearded king on top of a mountain who thinks that to be great is to be tall. you'll fight these kings in epic boss battles are are each different (some of them you don't even fight against, for example)
anyway, this game borrows some ideas from pikmin, and mixes in a light rpg and sim like experience, and finally adds it's own style with it's art and story. it's a very imaginative game, and it's also a fairly long game (well, 20 hours at least).
i'm just posting this because this game is selling crap in europe right now (it's at about 50k sales after almost 4 months) and i can tell it's not going to fair to well in the america's either. this is a game that i'm loving right now, and i just want the game to sell like it deserves, just like with zack and wiki, or okami, or blastworks, gems many other gems that have been forgotten over the years.
so, anyone willing to give it a chance?