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Messages - The Dead Herring

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PC Games / Re: Advice on buying or building a PC or Laptop
« on: August 01, 2009, 01:55:59 am »
The second card has double the memory clock speed if these data sheets are to be believed. That means that the Video RAM is better and would account for the added cost; however, looking at the third, I see that the clock speed is 1998MHz (the first card had a clock speed of 998MHz and the second a speed of 2000MHz) so I sort of suspect that there may be a typo on the page for the first card.

Either way, I'd get the third card. It's very nice! :)

Actually, all three cards have very similar specifications, they are very close to GTX 295 reference model from nVidia. Usually, the only thing distinguishing different manufacturers of the same card are they post sales support, warranties, design, etc.

The apparent difference in memory clock speed stems from the issue of 'physical' and 'effective' memory speeds. I cant remember why exactly, but on the 200 series and some other lines of cards, the 'effective' speed is always 2x the 'physical' speed.

Sometimes retailers give the effective speed and some give the physical speed, but the actual physical memory clock will be very similar between brands.

PC Games / Re: Windows 7
« on: May 25, 2009, 03:41:26 pm »
I'm running Windows 7 RC1 on my new i7 build and I have to say it's the second best OS I've ever used (1st is OSX Leopard :p)

I've noticed an improvement in gaming performance from when I had Vista SP2 on here. I upgraded from a fresh install of Vista SP2 for driver reasons, but it's to all intents and purposes a clean install.

Almost no compatibility issues, I had a little trouble getting my Firewire mixer to work on it, but it turned out to be simply my own ineptitude from not downloading the correct driver :p

Only trouble is a few Disc and file structure related glitches. Many virtual disc drive emulation programs will not work on Windows 7 (Demon Tools, Alcohol120). Although you can still use 'Pismo Mount Control' to mount disc images.

Another issue for me is that a utility called MacDrive, which allows Windows to read and write Mac OSX's HFS file system is not functional on Windows 7. I worked around this by installing NTFS-3G on my Mac, which enables me to 'push' my Mac's files to my PC instead of 'pulling' the files over from my Windows PC.

Other than that, A+ to Microsoft, the OS is almost flawless, the above errors mainly stem from a lack of early 3rd party support.

And all this from a Mac user! :p


PC Games / STEAM Usernames
« on: May 25, 2009, 03:28:03 pm »
Sorry if this has been done before...

Anyway, so I'm a little late to the party of PC gaming, but I now have myself a sweet little i7 build to game on.

If everybody could post their Steam usernames that'd be great, help me out along with any other fledgling PC gamers out there wanting to get in touch with the community.

I'll start:


Add me if you like :p

P.S: Feel free to link me if a similar thread already exists.

Console Games / Re: Skate 2
« on: October 12, 2008, 10:42:00 am »
Yeah I can't wait.

Seems to be sorting out pretty much all the issues I had with the first and I absolutely adored the first :p

Portable Games / Re: Crisis Core
« on: August 13, 2008, 07:03:54 am »
I played this on my psp and i kinds regret buying this game. Im sure i'm one of the few ppl that doesn't like this game but sadly i don't like this game because of the battle system.

Apparently the combat becomes more entertaining the further you get in the game, give it time to wear in. The first time I played space invaders extreme I hated it, but now I absolutely love it, same with Patapon. I find sometimes you just need to give a game a little bit of time.

Console Games / Re: XBOX LIVE arcade games.
« on: August 08, 2008, 04:31:33 am »
Braid is nothing short of a masterpiece.

Some of the gameplay mechanics in that game are absolutely and totally original, which is rarely seen. Also, the fantastic art style just about makes it the best looking game ever made, that I genuinely believe.

Not to mention the brilliant music, story, and general level design.

The only downsides are some of the puzzles boil down to trial and error frustration, and there is no walk animation, only a running one, making admiring the scenery more difficult than it could be.

Despite it's higher price of 1,200 points (about 10), no gamer should deprive themselves of such perfection.

Yet more proof that games can be as artistic, beautiful, and ingenious as any other form of media. 

Console Games / Re: Skate 2
« on: August 04, 2008, 11:09:28 am »
I played so much of the first Skate game, 100s of hours worth.

Skate 2 seems to be fixing most of the problems of it's predecessor, although the animation still isn't perfect. Although much more fluid and lifelike than the Tony Hawks series, it still stops just short of perfect.

Perhaps the developers will spruce the animation system up a bit before launch, I don't know.

Art / Re: Google Sketchup Showcase!
« on: August 04, 2008, 10:56:15 am »
Here's a link to my profile on the 3D warehouse, it contains all my best sketchup work, I stopped using it over a year ago though.

Console Games / Re: Weird message from Xbox Live
« on: August 03, 2008, 02:02:16 pm »
Yeah I did actually get the free month of live too, I suppose it must've been a lucky mistake.

Console Games / Weird message from Xbox Live
« on: August 03, 2008, 01:53:48 pm »
Hey, I got this really weird message from xbox live, and I wondered if any of you could fill me on what the hell it's about.

It all starts when I switch on the box to buy Geometry Wars 2, and I notice that my account seems to have been randomly given 500 ms points. I discounted this on the grounds that I must have been so excited for Geo Wars 2 I had purchased said points and simply forgotten. I proceeded to boot up geometry wars 2 and bask in it's euphoric neon explosivistation.

Later, however, I discovered a strange message in my xbox inbox. It was a message from xbox live, stating that 500 points had been deposited to my account free of charge, in relation to the GTAIV pre-sell promotion. And that they were sorry for any inconvenience caused, thanking me for supporting the xbox live service

Do you happen to know what this message could be referring too, I bought GTAIV on it's launch day and redeemed the 500 point card in the box without problems, so I can't see what this message must be apologising for.

Either way, it was nice of Microsoft to pay for my copy of Geometry Wars 2 :p

Movies / Re: Calling all movie geeks, I need help with something.
« on: July 25, 2008, 04:14:30 pm »
Sorry for the double post, but I just found out the movie I was talking about. Turns out my memory of Ewan Mcgreggor was correct, I did a search for his name on IMBD and looked though the films he has appeared in, and found the film I was thinking of.

Movies / Calling all movie geeks, I need help with something.
« on: July 25, 2008, 04:08:18 pm »
Hey guys,

Basically there's this film I saw in the cinema years ago, and I just can't remember the name of the film. I'd like to watch it again but that's impossible without knowing the title. I'll try and recall as much information as I can about the movie, think of it as trivia, but I don't know the answer, only the question :p

I think I saw the movie around 6 years ago, so early 2000s probably 2002/2003.

It's a science fiction movie set in the 'not too distant future'.

The main character is a male, who I for some reason I imagine as being played by Ewan Mcgregor, this could be totally wrong though.

From what I remember of the plot, huge communites of humans are living in these massive domes, separate from the rest of humanity. Within this community a lottery is made, which, when won by an individual allows them to escape the dome, and start a new life in the outside world.

The protagonist for some reason escapes, and discovers that the lottery is not for freedom. The entire purpose of the dome is actually to grow replacement organs and body parts for citizens of the outside world, when one of the prisoners wins the lottery, they are killed, and their vital organs transplanted to a person from the outside world.

I can't really recall any more information, I don't think there will be many films that will fit that description though.



Everything Else / Re: So i bought an electric guitar...
« on: July 23, 2008, 09:46:15 am »

daxx and joe, you seem like skilled guitarists, are you good?

Well, I don't like to blow my own trumpet... But yeah I'm okay :P

Everything Else / Re: So i bought an electric guitar...
« on: July 22, 2008, 02:37:25 pm »
i've always imagined that if a string snaps, it would snap in such a way that it would slash a five centimeter deep cut across my face and set the wound on fire.

Is this true?

Despite that being totally rock and roll, it is unfortunately not true. If a string snaps it is pretty much always at the bridge (bottom) of the guitar, where the string becomes frayed and gives way. The strings aren't very elastic, and therefore never really fling out with any force, although that would be totally awesome.

Also here's an image vaguely explaining the knobs:

Sorry I didn't get here earlier. Nice guitar.

It is technically possible to plug your guitar into your computer. However, don't do this. Save up and buy yourself an amplifier.

Although I would recommend an amplifier for casual practice. You should still consider setting up digital recording. As I said, the vast capabilities of amp simulation is enormously convenient when recording a track.

Perhaps Veraal, you should get the basics down using a real amp, then when you want to start recording, you can start looking into the digital stuff.

Everything Else / Re: So i bought an electric guitar...
« on: July 20, 2008, 11:02:51 am »
I can't really give you exact advice without knowing what make or design it is.

But basically there will be a knob for volume, controlling the output of the guitar. One which limits the lower frequencies (making it sound tinnier), and one for limiting the higher frequencies (making it sound softer).

The volume knob is usually situated closest to your hand as you strum, allowing the volume to be adjusted whilst you are playing.

As to the fourth one, I couldn't tell you without knowing more about the make and setup of your instrument.


EDIT: Finished off a sentence

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