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Messages - OmniOck

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1
Spore: General / Re: Morphing abilities of indivdual parts?
« on: April 09, 2007, 09:28:52 am »
Little blood pouring out of the wound, and the victim waltzes around until ui dies, leaving a trail of blood for the creature's young to eat?

2
Spore: General / Re: Morphing abilities of indivdual parts?
« on: April 08, 2007, 05:56:31 pm »
I just feel a tad upset. Consider that the abilities are available to the core body. But why is this functionality not given to the parts, which are fundamentally the same programmed materials....

3
Spore: General / Re: Morphing abilities of indivdual parts?
« on: April 08, 2007, 01:09:45 pm »
It's upsetting that there is a possibility of another tool, one what has been developed by the presence of a tool. Why the best creative functions are restricted, to only the core body... thats upsetting,

4
Spore: General / Re: Morphing abilities of indivdual parts?
« on: April 08, 2007, 01:06:13 pm »
THere are 400 parts for the creature alone.  If you don't like it, choose from 10 other parts that are similar...

Say this aint So! NOOOOOOOOOOOOOOOOOO

This has to be the most determinental news I have heard... a lack of available creativity...?!

5
Spore: General / Re: Morphing abilities of indivdual parts?
« on: April 08, 2007, 01:02:15 pm »
You can change the rotation, the width, the length, and the size, along with other features with the special spring part thing...

But what about the shape of the part, like we can with the main body?

6
Spore: General / Morphing abilities of indivdual parts?
« on: April 08, 2007, 12:54:01 pm »
When will Wright first showed off the his creature editor, we all were awed by the ability to mold the body itself. But did anyone observe if we could extend those same abilities to the individual parts, like wings or fins? It would be a pity that the only original thing would be the core body and the size of the parts. And for the vehicle editor? Could I make a core body, attach a weapon, and then warp said weapon?

7
Site News / Re: More then two months now.
« on: January 12, 2007, 08:00:12 pm »
Woot!!! The return!

8
Everything Else / Re: Get high legally and safe!
« on: December 13, 2006, 03:38:52 pm »
No hallucinations, no dizzyness.  Felt a kind of.. thing in all directions.  Like being underwater and not wet.

30 Hz sine wave, just loud enough to be sure you hear it.  Takes effect almost immediately.  Did it for a couple minutes.  I think our speakers can do low frequencies fine, but our ears can't hear them.  You need to do sawtooth so that the wave becomes a pulse.

Thank you Mr. Leng... also, does any other Hz frequencies have any other effects?

9
Everything Else / Re: Get high legally and safe!
« on: December 13, 2006, 12:49:51 pm »
better with headphones.  You can just barely hear it at normal volume levels.  Feel free to turn it up just to know the sound is there, but the best effect is when you can barely hear it.

Could you describe the effects you went threw, your vision among other things. Also, do you feel any head aches or safety hazards after or during the experience? If it's not asking too much, could you explain in detail what you did, the type of tone, the HZ's, and the length of time? Also, how can we determine if our speakers or headset can support these lower tones?

10
Everything Else / Re: Get high legally and safe!
« on: December 13, 2006, 11:43:34 am »
it's kind of like a brbrbrbrbrbrbrbrbrbrbrbrbrbrbr

Like how loud, with or without headphones?

11
Everything Else / Re: Get high legally and safe!
« on: December 12, 2006, 01:11:25 pm »
May I ask what volume is this suppose to be? Very high, low?

12
PC Games / Re: Crysis vs Real Life
« on: October 26, 2006, 12:04:27 pm »
Dude, real life looks really bad! Honestly! Whats the resolution? There was so much more detail in the game!

13
PC Games / Re: Dark Messiah Might and Magic
« on: October 26, 2006, 12:02:26 pm »
I hear a lot of crap about the bugs and glitches, kinda putting off my purchase.

14
Spore: Creation Corner / Re: BioCat's Expanded Universe
« on: October 18, 2006, 08:13:52 pm »
Reminds me of the Dr. Lobser dude from Futerama.

15
Spore: Creation Corner / Re: The fire-bread "Duoos"
« on: October 06, 2006, 08:12:40 pm »
UPDATE: Skin Profile.

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