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Messages - Kagan

Pages: [1] 2 3 ... 10
1
Podcasts / Re: Episode 36 Posted
« on: January 26, 2006, 03:56:19 pm »
Steve's accent is awesome.

Oh, uh, it was a good show.

No, what Steve has is a lisp, not an accent.

2
Podcasts / Re: Episode 36 Posted
« on: January 25, 2006, 09:08:11 pm »
i take it back, kagan is a troll ;)

Is that all you people can say?

3
Podcasts / Re: Episode 36 Posted
« on: January 25, 2006, 08:38:56 pm »
Yes, you did say it, quite clearly at 62:50-60

Aye, you're right, it was just an omission. I merely wanted to tell people so they would know there are female romances.

The story is independent of the player, so what happens in your game has no relevancy on the story of the series. It is like saying that because your character died during one of your games, that he should be dead for the rest of the series.

You said that the only bad thing about the game was the time factor, then you placed the length in a negative light throughout your podcast a few more times, which comes off to me as being absolutely ridiculous. You should be saying, "Hell yes, finally, a developer that went the distance to provide us with actual content!" No, instead, you say crap like, "Despite the length, it is good."

4
Podcasts / Re: Episode 36 Posted
« on: January 25, 2006, 07:30:27 pm »
While you're capable of playing Baldur's Gate 2 without any knowledge of the backstory in Baldur's Gate, it would be absolutely foolish to do so since you would be missing out on a great story that explains the beginnings of the main character along with countless other things that create a grand experience that have only been rivalled by its sequel; basically, you're missing out on half of the series!

Any problems with it being dated are completely negated by a mod that allows for you to convert the original Baldur's Gate into the Shadows of Amn engine. The mod can be found here, along with tons of other great mods that enhance the experience of both of the games. http://www.pocketplane.net/mambo/index.php?option=content&task=blogcategory&id=143&Itemid=98

Error in your review;

In Shadows of Amn, not Nin, you begin at level 8-9.
Females can romance Anomen.
Pronunciation: Ball-Dur
Pronunciation: Plane-nar
There are no continuity errors, so do your research.

By the way, why are you constantly putting a negative spin on games that have a lot of content? Seriously, would you prefer to pay $50 for a game you can complete in one go?

5
Podcasts / Re: Episode 36 Posted
« on: January 25, 2006, 07:16:47 pm »
I'm surprised that you did a review of Baldur's Gate, which is my favorite series of games.

6
PC Games / Re: World of Warcraft
« on: January 25, 2006, 04:14:15 pm »
How about: you spent real money on a horse which doesnt even exist!
look at it this way, i spent money to save myself hours of grinding, hours which i dont have, seeing as i work fulltime.

Yet you spent the money that you grinded for in real life for something that has no value outside of a game, so your logic is flawed.

7
PC Games / Re: Fable
« on: January 25, 2006, 12:45:13 pm »
I enjoyed Fable all the way through.

8
PC Games / Shadows of Isildur MUD
« on: January 25, 2006, 12:24:11 am »
I've been playing a MUD by the name of Shadows of Isildur for quite a while now, and I thought that I would give you guys the chance to play it as well.

http://www.middle-earth.us/

It is a Middle-Earth based MUD that requires role-playing of the highest calibre. Here is a miniaturized list of its features;

  • Constant development by an active team of talented volunteers.
  • An account-based login system, with roleplay point awards. 
  • An extensive help database, available both online and in-game.
  • Skill-based advancement system, featuring over 100 functional skills.
  • A realistically brutal, wounds-based damage system.
  • An incredibly deep and complex player literacy system.
  • A branch-based crafter's paradise with over a thousand authentic crafts.
  • Devastating ranged and thrown weapons systems.
  • An entirely player-controlled clan system, complete with ranks and privileges.
  • Fully persistent dwelling code - your PC's home away from home!
  • A tracking system - and NPCs smart enough to hunt you with it.
  • Completely seamless "soft reboot" and crash recovery systems.
  • Multiple systems of coinage and currency.
  • An automated weekly e-mail update.
  • A full-featured mudmailer to keep in touch with fellow players.
  • Housed on a completely dedicated, high-speed machine.

9
PC Games / Re: WOW RP
« on: January 25, 2006, 12:21:46 am »
Why in the hell would you even try to RP on an MMO? Join a MUD if that's what you want because you certainly won't find any on WoW.

http://www.topmudsites.com/

My personal recommendation;

http://www.middle-earth.us/

It is a Middle-Earth based MUD that requires role-playing of the highest calibre. Here is a miniaturized list of its features;

  • Constant development by an active team of talented volunteers.
  • An account-based login system, with roleplay point awards.
  • An extensive help database, available both online and in-game.
  • Skill-based advancement system, featuring over 100 functional skills.
  • A realistically brutal, wounds-based damage system.
  • An incredibly deep and complex player literacy system.
  • A branch-based crafter's paradise with over a thousand authentic crafts.
  • Devastating ranged and thrown weapons systems.
  • An entirely player-controlled clan system, complete with ranks and privileges.
  • Fully persistent dwelling code - your PC's home away from home!
  • A tracking system - and NPCs smart enough to hunt you with it.
  • Completely seamless "soft reboot" and crash recovery systems.
  • Multiple systems of coinage and currency.
  • An automated weekly e-mail update.
  • A full-featured mudmailer to keep in touch with fellow players.
  • Housed on a completely dedicated, high-speed machine.

10
PC Games / Re: World of Warcraft
« on: January 23, 2006, 09:31:01 pm »
Who gives a crap about gold farmers?

Given the fact that gold farming causes inflation, I imagine a hell of a lot of people care.

11
PC Games / Re: City of Villians
« on: January 22, 2006, 12:40:14 pm »
Since your getting a few months of play free but you have to buy the game seperately its like your getting several months of play for $30 instead of $50. So the contest is really to win $20 of MMO vouchers

You wouldn't have to buy the game seperately since you could simply download it. By the way, Monday is drawing near, yet no one has even attempted to win the contest, which is a shame since I'm simply going to delete the account on Monday.

12
PC Games / Star Wars: Battlefront II Server Statistics
« on: January 21, 2006, 10:30:26 pm »
If anyone here plays SW: BF2, could you please tell me whether or not it has a lot of servers and players?

13
Movies / Re: What is your favorite Christmas movie?
« on: January 21, 2006, 03:05:52 pm »
Trading Places reigns supreme.

14
PC Games / Re: City of Villians
« on: January 21, 2006, 01:53:43 pm »
Alright, guys, I'm only going to keep this contest running until Monday.

15
PC Games / Re: City of Villians
« on: January 20, 2006, 06:54:16 pm »
The more time you wait, the less time you'll have to play.

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