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Messages - OathinBlood

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1
Storytelling and Roleplaying / Re: Progeny
« on: August 01, 2010, 04:50:46 am »
A revival is in the works, but I hadn't planned on announcing it before it was done. It would help if you didn't start by posting any more creatures first, hehe.

2
Storytelling and Roleplaying / Re: Progeny
« on: December 09, 2008, 04:32:26 pm »
Oh it's not dead, just in an advanced state of hibernation. I requested this thread not to be deleted and will, at some intentionally vague point in the future, will resume this. But just not any time soon - I'm super busy, both in life and online.

I haven't forgotten about this project - it's one of my favorite online ventures I've done, it's just that it's especially time absorbing and with everything going on is difficult. So relax. Some time, some where, I will update this - just don't go checking it every day.

Thanks for waiting, you guys are awesome.

3
Storytelling and Roleplaying / Re: Zia - Episode 12
« on: October 09, 2008, 12:04:18 am »
Make baskets and pots to store ginseng and berries in, and make the mat because Zia not a bum.

4
Storytelling and Roleplaying / Re: Zia - Episode 11
« on: October 08, 2008, 08:25:35 pm »
Examine the shrubs, of course.

5
Storytelling and Roleplaying / Re: Progeny
« on: July 15, 2008, 02:23:03 pm »
Fearsome. Interesting art you have, Mae. The background is trippy cool.

By the way, people, I'm leaving on a grassroots backpacking trip to the rural corners of Southeast Asia tomorrow, and will be back in September. See you then.

6
Storytelling and Roleplaying / Re: Progeny
« on: July 14, 2008, 08:41:52 pm »
OathinBlood (and others) please do some Sagan 4 species too!

http://sagan4.com/
Hydro, I don't want to sound like a jerk, but could you stop advertising Sagan 4 in my thread? I acknowledge the fact that our projects are somewhat similar, but that doesn't mean that they are one and the same. Please, if I wanted to be a part of Sagan 4, I would. At the very least ask my permission to advertise in my thread - otherwise, please, stop mentioning Sagan 4 in this thread.

And that's better Bagder, thanks.

7
Storytelling and Roleplaying / Re: Progeny
« on: July 12, 2008, 09:23:05 pm »
Well I formatted them as stated at first post,http://www.gamingsteve.com/blab/index.php?topic=10579.0 these are new species.
I meant bolding and underline, please. Other than that, your creatures are fine...though I think you'll have to modify the Scourgewing. Though it's not explicitly stated, wings should need some sort of precursor - remember, all life starts in the ocean - no exceptions. Even the fungus started from there once. Perhaps you can make some sort of floating algae as a precursor to the Scourgewing.

8
Storytelling and Roleplaying / Re: Progeny
« on: July 11, 2008, 08:48:01 pm »
Mino, I'm gonna have to ask you to change your creatures name into something without an exclamation mark, sorry. :( 'Tis a cool creature, though.

And Bagderman, I'm not even going to think about accepting your creatures until you format them correctly.

9
Storytelling and Roleplaying / Re: Progeny
« on: July 10, 2008, 11:41:14 pm »
Interesting mix of creatures, DSage. Hungrymop is quite the competition in the description contest, but we'll see...

I know I might regret saying this in the presence of DSage, but the food chain is tipped a tad too far in the predator section. Could use some more herbivores/slug-eaters...

Also, where are you, other players? I'm gonna PM you and get you to come back.

10
Spore: Creation Corner / Re: [NG] The Nessyc
« on: July 09, 2008, 01:26:45 am »
Fantastic! They look like something spawned out of a Lovecraft story. Perhaps a consortium race of the Mi-go. I can see it now..."The Spawn of Xh'azkun! Malicious spawn of the Mi-go!"

11
Storytelling and Roleplaying / Re: Progeny
« on: July 08, 2008, 08:29:54 pm »
Both creatures are fine, but I'm gonna change 'Anti-Internal Mutation Measures' to 'Genetic Immune System', a broader and less wordy term. And as for the second one...I guess I know who's gonna win the description award! ;)

12
Spore: Creation Corner / Re: The Xivai
« on: July 08, 2008, 02:41:42 am »
Just want to add a quick note, inspired after researching electric eels.

Xivai use their electroplaques to stun prey, even if they are more than capable of killing them with electricity. Xivai far prefer eating their prey live - not out of sadism or cruelty, but just because it is ingrained in their natural instinct. To them, eating a dead body carries much the same stigma, if not stronger, of eating raw or live food in human society.

And yes, electric eels do the same. They will often refuse food that they have killed themselves, but if they just stun a fish, they will devour it voraciously - alive.

13
Storytelling and Roleplaying / Re: Progeny
« on: July 08, 2008, 02:34:41 am »
Geeze, with all your creatures, DS, I'd say 6 months or so.  :P
Wow, you were surprisingly accurate. The update took about seven months, give or take a couple weeks. Of course I didn't work on it for seven months, but it took that long to muster up the effort to finally publish the work I've been doing on it on and off for several months.

Anyways, glad that I'm done with that. Proud, too. Sorry about the wait, guys. I wanted to update before I go backpacking in southeast Asia for a month and a half.

Also, I'd like to direct you to my good friend (and a player here) DragonSage's Progeny-inspired game, Anabasis. It's very similar to Progeny, but done in his specific style of art and writing, which has a very nice believable realism to it. Plus, it updates a hell of a lot faster than I do. ;)
-----------
Here's an updated list of past updates, mainly for self use.

Era One
Early Era One
Mid-Era One
Late Era One

Era Two
Early Era Two
Mid Era Two

14
Storytelling and Roleplaying / Re: Progeny
« on: July 08, 2008, 02:27:08 am »
Falsifloridae (“False Plants”)
Era One
N/A

Era Two
Studded Swallower
Creator: Mae
Ancestry: Studded Swallower <- Worldswallower
Genes: Fragmentation x1, Fast Growing x1, Photosynthesis x1, Symbiotic Relationship (Studnode) x1
Description: The Studded Swallower is a close cousin of the Worldswallower. In most respects it is the same, sharing hundreds of thousands of genes in common. The only difference between the two species is the fact that the Studded Swallower has a symbiotic relationship with the Studnode, able to hold thousands of the parasitic creatures without dying due to the development of special enzymes which react to proteins in the tentacles of the Studnodes.

Xelosformer
Creator: MinotaurWarrior
Ancestry: Xelosformer <- Worldswallower
Genes: Fragmentation x1, Fast Growing x1, Photosynthesis x1, Poisonous x1, Light Reflection x1, Structural Symmetry x1
Description: The Worldswallower had succeeded in it's primary function, to grow until it could grow no more, but it started to reach it's limit far too fast. It's design was inefficient, the surface area to volume ratio was imperfect, and it had no defense against the range of life forms that fed upon it's self. Worldswallower became Xelosformer, a giant fractal behemoth, shaped a bit like a giant fern, it used trapped mica (and other reflective minerals) to transport light from higher in the ocean down to the ocean floor. Also, Xelosformer started to create large amounts of a poisonous chemical, which helped to kill off competitors and any herbivores that would dare try and eat the Xelosformer.

Peniculidae (“Sponges”)
Era One
Filtersponge
Creator: N/A
Genes: Filter Feeding x1, Fast Growing x1, Porous Body x1
Description: Filtersponges were simple animals which built large communal reefs. They had a porous body which trapped plankton as they swept by on water currents. Despite the long amount of time which they took to bud, once the bud was shed, it grew rapidly. The filtersponges form dense sponge reefs in warmer oceans.

Tall Filtersponge
Creator: N/A
Ancestry: Tall Filtersponge <- Filtersponge
Genes: Large Size x1, Fast Budding x1, Filter Feeding x1, Fast Growing x1, Porous Body x1
Description: Tall Filtersponges grew taller instead of wider, towering above the filtersponge reefs enough to filter plankton out of the higher currents of water.

Cone Filtersponge
Creator: N/A
Ancestry: Cone Filtersponge <- Filtersponge
Genes: Large Size x1, Filter Feeding x1, Fast Growing x1, Porous Body x2
Description: Cone Filtersponges grew wider and larger, towering over their smaller ancestors. Because of their large surface area, they were able to filterfeed with great success.

Era Two
Siftsponge
Creator:
DragonSage
Ancestry: Siftsponge <- Filtersponge
Genes: Filter Feeding x1, Fast Growing x1, Porous Body x1, Feathery Growths x1, Bulbous Body x1, Bubble-Cloak x1
Description: The Filtersponge underwent massive changes during this flourishing era.  It developed a ring of small, feathery growths on its surface-facing side, which gathered nutrients much easier than the rest of its body.  These growths helped gorge the sponges on food, growing them to near-spheres.  As their pores grew more numerous with time, so too did their uses.  A simple chemical was manufactured within the new Siftsponges, which caused the water to be squirted from the pores, leaving a little bubble.  A near-constant updraft of bubbles pores from the Siftsponge, like smoke from a chimney.  By keeping the gradient of water flowing towards it, the Siftsponge ensures it has enough food at all times.

Cribumistipidae (“Sieve Tree/Branch”)
Era One
Redbranch
Creator: N/A
Genes: Filter Feeding x1, Filter Hair x1, Thick Stalk x1,
Description: Redbranches are filter-feeding crinoids with fine red filter-hairs which stream from their branch-like arms. They use this fine hair to filter out plankton from the water. When their hairs are saturated with collected plankton, they curl them backwards into their 'mouth', depositing the plankton in a simplistic 'stomach' to digest them. They are hermaphrodites that reproduce by budding, though the process takes almost a full year.

Era Two
Sea Dancer
Creator:
DragonSage
Genes: Filter Feeding x1, Anchor x1, Feathery Feeders x1
Description: The Sea Dancer seems to be a plant, but its biology reveals it an animal.  A thin body connects the root-like anchor to the node of several feathery feeding mechanisms, which trap and absorb nutrients.  Simple and effective, the Sea Dancer often fills in the gaps between seawood growths.

Bloody Branch
Creator:
DragonSage
Ancestry: Bloody Branch <- Redbranch
Genes: Filter Feeding x2, Filter Hair x1, Thick Stalk x1, Spines x1, Sticky Secretion x1
Description: The oceans near the colonies of Red Branches began to grow thick with a polysaccharide secretion from the newest members of the Red Branch family.  Due to advanced feeding ability, they were able to gather more nutrients than they needed.  They then excreted these extra nutrients to let it float about them for when they needed it.  In defense of their cloud of syrupy food-stock, the Bloody Branches developed spines covering their body, to detour most save the hungriest organisms.
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Extant Plants
Viridiautidae (“Green Growth”)
Era One
Green Algae
Creator: N/A
Genes: Photosynthesis x1, Colony Masses x1, Fast Reproduction x1
Description: Green Algae is the most populous plant in the ocean so far, able to reproduce quickly and form large carpets of algae on any available surface, including rocks, Redbranch trunks, and Filtersponges.

Era Two
Seawood
Creator:
DragonSage
Ancestry: Seawood <- Towerstalk Algae <- Tallalgae <- Green Algae
Total Genes: Photosynthesis x2, Colony Masses x1, Fast Reproduction x1, Vertical Growth x2, Buds x1, Enhanced Nutrient Dispersal x2, Branching Stalk x1, Woody Stalk x1
Description: The Towerstalk Algae, ever dominant in its ecosystem continued its relentless march of evolution.  Its rubbery stalks became stiffer and tougher to break.  The newer, dark green wood-like substance helped gave it newfound structure and support.  Also new to the species was the ability to have smaller stalks branch from the main stalk.  No longer was the species much akin to algae, though the cellular structures were similar.  With the increasing size of the growths of Seawood came the need for a more effective energy acquisition method.  The chloroplasts within the life-giving buds became much more effective and heavily increased their energy output.

Driftleaves
Creator:
DragonSage
Genes: Photosynthesis x1, Fast Reproduction x1, Clumped Growth x1
Description: The Driftleaves are a sort of algae that drits like an underwater tumbleweed, end over end at the mercy of the current.  The small ball-like organisms grow in moderately large cumps, rotating thier empty sphere colony so no buds go without sunlight for too long.  When two clumps meet, the sex cells mingle easily and a the proverbial seeds of a new colony are sewn.  In reality, the cells begin growing right away, no seeds involved.

Crepusculautidae (“Dusk/Twilight Growth”)
Era One
Brown Algae
Creator: N/A
Genes: Photosynthesis x1, Papillae x1, Cold Resistance x1
Description: Brown Algae is less common than Green Algae, but it is the only organism that can survive in the frigid oceans in the far north and south. There, it clings on to rocks and uses its papillae to increase its total surface area, allowing for better photosynthesis.

Blackstalks
Creator: Haseri
Ancestry: Blackstalks <- Black Algae <- Brown Algae
Genes: Photosynthesis x1, Papillae x3, Cold Resistance x1, Heat Resistance x1, Roots x2
Description: In some of the black algae growing further up the side of the underwater mountains, the little papillae grew taller, and started to 'catch' nutrients floating around in the water. When I say catch, I mean the current flows the nutrients into the 'roots'. But to grow taller, the Stalks gave up their resistance to pressure, but they still can still live near the taller volcanoes.

Era Two
Blacktrap
Creator: Haseri
Ancestry: Blacktrap <- Blackstalks <- Black Algae <- Brown Algae
Genes: Photosynthesis x1, Papillae x3, Cold Resistance x1, Heat Resistance x1, Roots x2, Fans x1, Adhesive Chemicals x1, Enhanced Digestion x1
Description:: With the Deep-slugs now inhabiting the lower oceans, there were significantly more dead things to eat. But unlike the various zooplankton that floated down there, Deepslugs were big. So the Black Stalks branched out. Literally. When a dead slug floated by, the larger surface area of the Stalks would pick it up. It would then secret sticky juices that kept the organism there. Then it would dissolve the organism, breaking it down to zooplankton size, then eating it as it would a smaller creature. Fortunately for the live slugs, it takes days for the stalk to began to secret the juices. So a live slug can just get away, a dead one can't. And live slugs can just eat the stalks. The various juices in there are delicious. If the slugs had taste buds.

Twilight Algae
Creator:
DragonSage
Genes: Chemosynthesis x1, Fast Reproduction x1, Bioluminescence x1
Description: A deep ocean dweller, the twilight algae isn't really an algae, but a large group of bacteria that clusters together into a unique type of organism.  It synthesizes the chemicals in the ocean depths released by faults and vents into the sugars it needs to survive.  The reactions cause it to emit a faint, eerie blue light that illuminates some of the inky depths.  This simple organism reproduces quickly, as its lifespan isn't too long.

Profundicrepidae (“Dense Root”)
Era One
N/A

Era Two
Voidroot
Creator:
DragonSage
Genes: Nutrient Storage x1, Photosynthesis x1, Bulbous Roots x1
Description: A rather ugly and unimpressive plant, the voidroot fills in the gaps of the seafloor and can crawl onto beaches.  They have a simple network of roots that forms an anchor in the sand and rocks, wrapping around anything it can, including itself.  This tangle of roots gives the voidroot stalks, tiny little things that they are, the ability to remain in place with little or no movement, even swaying.  Voidroot stalks are plentiful, but short and unappetizing to herbivores.  The true nutrients lie in the bulging roots that form once the stalks begin photosynthesizing.  Growing to obscene sizes, these bulging roots give the voidroot the ability survive long periods without sunlight, as it taps into the energy reserves it has built up.
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Extant Fungus
Inferipulvidae (“Death Dust”)
Era One
N/A

Era Two
Dustspore
Creator:[/b] Dragonsage
Genes: Water Storage x1, Fungal Consumption x1, Spore Reproduction x1
Description: A tiny, prolific little organism that feeds off of the remains of any dead or dying thing on land.  Its dust-like spores, large enough to see with the naked eye with a careful glance, are its namesake and key to survival.  By spreading its genes on the wind, offspring are almost guranteed.  When small clusters form, they feed relentlessly on their dying companions.  One way they are readily able to survive the harsh, aboveground conditions is the adaptation of a small sac in the middle of the growth that stores excess water that is slowly used in drought conditions.

Inferiscifidae (“Death Bowl”)
Era One
Capstalk
Creator: N/A
Genes: Spore Cap x1, Faster Reproduction x1, Decomposer x1, Mycelium Network x1, Hardy Spores x1
Description: Capstalks, able to manufacture and spread spores quickly and widely, survived in huge numbers.

Era Two
Eatingcap
Creator: Kratok
Ancestry: Eatingcap <- Capstalk
Total Genes: Spore Cap x2, Faster Reproduction x1, Mycelium Network x1, Hardy Spores x1, Shooting Spores x1, Decomposer x1, Fungal Consumption x1
Description: Caused by an irregular launch of spores from a Capstalk, spores were launched upwards, latching onto the side of one of the Castlestalks.  From this irregular result, a new breed had appeared in the clumpier areas of Castlestalks, launching in-between groups and digesting the spongy bodies of their fellow fungi, evolving into the first terrestrial fungivore and predator.

Inferimoenidae (“Dead Castle/Fortress”)
Era One
N/A

Era Two
Stalkwall
Creator: Kratok
Ancestry: Stalkwall <- Stalkcastle <- Stalkgrowth <- Stalkroot <- Deadstalk
Genes: Mycelium Roots x1, Stems x1, Decomposer x1, Mycelium Network x2, Hardy Spores x1, Colony Masses x1, Vertical Growth x1 Shooting Spores x1, Horizontal Growth x1, Parachute Spores x1
Description: In defense of the Eatingcap, Stalkwall grows outwards to insure that none of the fungi are torn through causing collapses that would knock down other parts of the mycelium underground network, and allows for larger areas of land to decompose.  Later evolutions proved that breeding one oneself caused problems.


YOU MAY POST, ENJOY

15
Storytelling and Roleplaying / Re: Progeny
« on: July 08, 2008, 02:25:17 am »
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Extant Animals
Combibipiscidae (“Vacuum Fish”)
Era One
Drainmouth
Creator: Yannick
Ancestry: Drainmouth <- Vacuummouth
Genes: Gripping Teeth x1, Blood Drinking x1, Tube Swimming x1, Flesh Eating x1, Vacuum Mouth x1
Description: The Drainmouth has a new way to feed on it's prey. Before eating them alive, they use their vacuum mouth to attach themselves to their prey, make a wound with their gripping teeth, which also attach them to their prey. Then they suck the blood into a blood digesting organ, after which he excretes the nutrient-less blood. They feed on their prey, until it is completely dry. After it's prey dies, it feeds on the flesh, for additional nutrients.

Tubemouth
Creator: N/A
Ancestry: Tubemouth <- Vacuummouth
Genes: Trunk x1, Tube Swimming x2, Flesh Eating x1, Vacuum Mouth x1
Description: The Drainmouth has a new way to feed on it's prey. Before eating them alive, they use their vacuum mouth to attach themselves to their prey, make a wound with their gripping teeth, which also attach them to their prey. Then they suck the blood into a blood digesting organ, after which he excretes the nutrient-less blood. They feed on their prey, until it is completely dry. After it's prey dies, it feeds on the flesh, for additional nutrients.

Era Two
Vacuumpest
Creator: Yannick
Ancestry: Vacuumpest <- Leechmouth <- Drainmouth <- Vacuummouth
Genes: Gripping Teeth x3, Blood Drinking x2, Tube Swimming x2, Flesh Eating x1, Vacuum Mouth x2
Description: The Vacuumpest has increased its sucking abilities, anchoring itself even more to their host. They have also become smaller and prey on every organism in the water. It became faster, able to suck more blood. This in combination of their very strong gripping teeth, becoming smaller and blood drinking digestion provide for plenty of food; making them bathe in resources.

Leechmaw
Creator:
DragonSage
Ancestor: Leechmaw <- Drainmouth <- Vacuummouth
Genes: Gripping Teeth x1, Blood Drinking x1, Tube Swimming x1, Flesh Eating x1, Vacuum Mouth x1, Lobe Fins x1, Light-Sensitive Pits x1, Suction x1
Description: The Drainmouth continued to specialize its consumption of nutrients, becoming almost completely a blood-drinking parasite.  While it still ate flesh, it did so only when prey was scarce.  It preferred to drink its fill, then leave its prey to recover and attack it again when ever it fancied.  To help it track its increasingly speedy prey, it developed light-sensitive pits that gave it a very fuzzy black and white view of the world and a bit of depth perception.  A small pair of oar-like lobes appeared near the front end of the Leechmaw, serving little purpose other than stability during turns.

Double Barrel
Creator:
DragonSage
Ancestor: Double Barrel <- Tubemouth <- Vacuummouth
Genes: Trunk x1, Tube Swimming x2, Flesh Eating x1, Vacuum Mouth x1, Fused Zygotes x1, Lobe Fins x1, Inner Spikes x1
Description: The Tubemouth developed a rather interesting mutation that occured in the eggs.  Two egg cells would fuse once they were fertilized, producing a sort of conjoined offspring.  Each half could be rather different, but it was one organism.  If one end died, it would hang limply under the opposite side until the strain of supporting a body twice the size it should be killed it.  But when both sides were healthy, it was a force to be reckoned with.  On the inside of its digesting tubes, they developed a series of small points of hardened skin, which helped shred the meat as it was swallowed, easing the digestion process.

Pinguivermidae (“Fat Worms”)
Era One
Barrowslug
Creator: N/A
Genes: Digging Tentacles x1, Detritus Eating x1, Legless Crawling x1
Description: Barrowslugs are slug-like creatures with soft, fleshy bodies. They have short, stubby tentacles which they use to burrow through silt on the ocean floor, looking for excrement or other sources of nutrition. They reproduce by parthenogenesis, so all barrowslugs are female. They get their name by the mounds of dirt, or barrows, that they tend to create when they dig.

Hunterslug
Creator: Snake
Ancestry: Hunterslug <- Barrowslug
Genes: Digging Tentacles x1, Flesh Eating x1, Vibration Sense x1
Description: The Hunterslug is the primary predator of the Barrowslug. They're always underground. They use their sense of vibrations to detect when one is digging or moving on the surface, and then eat it when they reach it. In the case of surface moving, they burrow from underneath it, then entrap it. They reproduce by using a small portion of what they eat to feed and make multiple beginning Hunterslugs, which are then forced to leave as they dig around when they are too many to remain in the parent Hunterslug. Often these young Hunterslugs fend for themselves, but they have literally no predators.

Hawkslug
Creator: Bagder Man 22
Ancestry: Hawkslug <- Eagleslug <- Barrowslug
Genes: Heat Resistance x1, Pressure Resistance x1, Swimming x1, Beak x1, Detritus Eating x1
Description: The Hawkslug is a descendant of the Eagleslug, able to persevere the cold and pressure of the colder depths of the oceans, feeding on detritus and the feces of other species.

Era Two
Deeperslug
Ancestry: Deeperslug <- Deepslug <- Hunterslug <- Barrowslug
Genes: Tentacles x1, Flesh Eating x1, Vibration Sense x1, Heat Resistance x1, Pressure Resistance x1, Plant Eating x1, Fins x1, Water Retention x1, Chemical Resistance x1
Description: The Deepslug grew enormously, feeding on the plant life in the area, even as the plant life fed on it. In this way, a sort of loop of growth began. More Deepslugs from plants, more plants from Deepslugs, on and on. They had no predators. Eventually, their genetics went in a new direction, more efficient water retention, and resistance to the sulphuric acid in the volcanic vents.

Slugray
Creator: Badger Man 22
Ancestry: Slugray <- Hawkslug <- Eagleslug <- Barrowslug
Genes: Heat Resistance x1, Pressure Resistance x1, Beak x2, Flesh Eating x1, Swimming x1
Description: The Slugray is a social, carnivorous organism gathering in large swarms to attack large prey, such as Deeperslugs and other aquatic grazers. It’s large, sharp beak can do substantial damage, and travelling in large schools, it is a scourge of the deep.

Grazerslug
Creator: Blitzonator
Ancestry: Grazerslug <- Slugray <- Hawkslug <- Eagleslug <- Barrowslug
Genes: Heat Resistance x1, Pressure Resistance x1, Beak x2, Serrated Beak x1, Flesh Eating x1, Swimming x1, Poison Resistance x1
Description: The Grazerslug found food from the Xelosformer. It decided to change it's diet and grew in numbers. It also grew a powerful digestive system to survive eating the poison.

Blanketgulper
Creator: Blitzonator
Genes: Membranous Fins x1, Strong Gut x1, Beak x1
Description: A rather pathetic animal, this thing swims around eating Seawood. It breaks old parts with it's beak off then puts the food through it's long gut. It lacks an anus, so it needs to digest all of it. Too make sure food is digested, the gut loops around.

Turboslug
Creator:
Dragonsage
Genes: Water Propulsion Jet x1, Plant Eating x1, Gastropodal Movement x1
Description: A small, simple gastropod, the turboslug slowly crawls along the bottom of the sea as it grazes on algae.  When it senses a predator coming at it, it uses a simple pump to dart forward quickly, hopefully avoiding being eaten.  When it isn't busy darting about to avoid being eaten, it uses its stomach to crawl around at a leisurely pace.

Miner Slug
Creator:
DragonSage
Genes: Burrowing Head x1, Gastropodal Movement x1, Plant Digestion x1
Description: A rather simple, dirt-colored slug that slides around along the sea bottom.  It nibbles on the tender bases of the seawood, burrowing under the sands and rocks to get at deeper bits.  It is slow and easy to eat, but is just prolific enough to carve a niche for itself in the ever growing sea-forests.

Tenuivermidae (“Thin Worms”)
Era One
N/A

Era Two
Borer Worms
Creator:
DragonSage
Genes: Plant Digestion x1, Plant Burrowing x1, Fast Reproduction x1
Description: A tiny, ribbon-like worm.  Its nearly transparent form wriggles through the water after it hatches, as it searches for a towerstalk or seawood to burrow into.  Once it does, it slowly digs into the plant material with its pointed head and wriggling tail, and eats its way to the core of the plant.  It feeds along with the plant, and lays its on the buds.  The life cycle then repeats, though it is to be noted that a baby borer worm will never return to the same growth it was born on, instead endeavoring to find new territory.

Macabrestalker
Creator:
DragonSage
Genes: Flesh Eating x1, Grabbing Tentacle x1, Crawling Tentacle x1
Description: A relatively ferocious and cunning simple predator, the macabrestalker uses its one crawling tentacle to slowly scuttle along the seafloor.  Its grabbing tentacle reaches up, like an inverted fishing line to grasp and drag down whatever it may grab.  When it does snare a morsel, it is quickly wrenched down and shoved through the mouth-hole, where it is digested.  If the creature does not die from the sudden jerk downward, it is likely to die from digestion instead, as the macabrestalker has no teeth to speak of.  Only a small flap that covers the mouth when something is in there, to prevent it from escaping.

Rora
Creator:
DragonSage
Genes: Plant Digestion x1, Bright Pigment x1, Fast Swimming x1
Description: A small, wriggling little thing, the Rora comes in a variety of colors with no real purpose.  Hues of all types meld in their vast schools as the little worms wriggle onward in their continuing search for soft seawood buds to nibble.  Their tiny bodies don't require but a bite every now and then, so no devastation comes to the forests of seawood, but their delicate structure is easily damaged and their fragile bodies can't take a head-on collision with the woody stems.

Crustinsidae (“Shelled Sitter”)
Era One
N/A

Era Two
Quarticshell
Creator:
DragonSage
Ancestry: Quarticshell <- Thrashershells <- Shellfoot <- Filtershell
Genes: Hard Shell x1, Filter Feeding x1, Crawling x1, Porous Tentacle x4, Spined Shell x1, Increased Size x1
Description: The Thrashershell's newest mutations gave it a much larger source of food.  Filtering twice as much as before, it was able to sustain itself as the species increased in size through the era.  Their new bodies were nearly twice as large as before, and while their weight did restrict their movement anew, they were able to move as needed due to their food gathering ability.

Crustacoridae (“Shell Mouth”)
Era One
N/A

Era Two
Crusherclaw
Creator:
DragonSage
Ancestry: Crusherclaw <- Pincerfoot
Total Genes: Pincer Claw x1, Trunk x1, Stabilizing Foot x1, Strong Claw x1, Chitin Shell x1, Carnivorous Eating x1
Description: A deadly force when on the hunt, the Crusherclaw was merely a Pincerfoot amplified in every way.  Its claw was stronger, its feeding methods more effective, its body was now armored. The thin chitin coat did not protect it from pointed, powerful strikes, but it prevented any injuries that would be accidentally acquired by a thrashing prey item.  Its greater crushing power allowed it to cripple most anything that was unfortunate enough to swim into its path.

Swiftpincer
Creator:
DragonSage
Ancestry: Swiftpincer <- Pincerfoot
Genes: Pincer Claw x1, Trunk x1, Stabilizing Foot x1, Herbivorous Eating x1, Trunk Length x1, Burrowing Appendages x1
Description: Veering in a new evolutionary direction, the Swiftpincer specialized in using its longer, more agile trunk and claw to pick off choice bits of plant material to digest.  However, since plants don't move, a pair of small crab-like legs were developed to help it slowly burrow through the loose sands of its home.  The migrating pincers make for an odd show to any onlooker, as they exert all their energy in moving forward, and thusly cannot expend any in keeping their pincers from doing anything but floating free in the current.

Abscondilacertidae (“Hidden Arms”)
Era One
N/A

Era Two
Rockhunter
Creator: sporelord
Ancestry: Rockhunter <- Rockcrawler
Genes: Tentacles x2, Vibration Sense x1, Flesh Eating x1, Air Jet x1
Description: The Rockhunter is the evolution of the Rockcrawler. It disguises itself as a rock, a rock-like shell covering its organs. Its tentacles still allow some movement but it can also create a quick jet of air to propel itself fast. This would be used to catch nearby prey. It wraps its prey in its tentacles stopping movement and constricting it them. Then, by using its mouth, it eats its prey.

Teneracorpidae (“Soft Body”)
Era One
Algaeglutton
Creator:[/b] DragonSage
Genes: Scraping Plate x1, Plant Digestion x1, Beaded Skin x1
Description: A small jellyfish-like creature with no stinging ability or tentacles.  It has no gas-filled sac, though, so it stays along the bottom of the ocean.  Having developed a simple scraping plate allows it to feed off of growths of algae as it slowly creeps forward.  Simple digestive juices produced in the inner region allow it to digest the plant matter.  It has a triple row of small bead-like growths on its back, offering a little protection from other creatures. About an inch long, it is little more than a slowly creeping sac that digests algae as it goes.  Aside from its hardened, crystalline beads, it is rather plain.  Semi-opaque in color, it always appears a cloudy color of the surface it is on.  Its motion is largely determined by the currents, as it has no method of propelling itself.  Feeds mostly where ever it can find an ample meal, though it has few actual choices.  Reproduction is simple asexual budding.

Era Two
Oceanskimmer
Creator:[/b] DragonSage
Ancestry: Oceanskimmer <- Sailback
Genes: Filter Mouth x1, Buoyancy Sac x1, Membranous Sail x1, Rudder Sail x1, Horizontal Fins x1, Dorsal Fin Size x1
Description: Finding refuge from predators along the ocean surface, the sailbacks developed a larger sail, their gas-filled sac slowly became buoyant, and a set of two triangular fins developed beneath the sac.  This allowed them to float above the surface for the most part, their mouth and rudder fin submerged and vertical sail, which had swelled in size, to reach upward into the gentle ocean breezes.  The horizontal fins often just skimmed the surface, making it look like a living raft.

Aquamop
Creator:
DragonSage
Genes: Flesh Eating x1, Poison Resistance x1, Fast Digestion x1
Descriptoin: The worldeater, and later the Xelosformer, was far too tempting a food source for no predator to form.  The aquamop developed seemingly for the sole purpose of cleaning up the growths.  Their insatiable appetites paired with their ability to eat just about anything made them voracious consumers of the amorphous blobs populating the seafloors.

Cephalonavidae (“Head Swimmers”)
Era One
N/A

Era Two
Tubesquid
Creator: Mae
Genes: Filter Feeding x1, Tentacles x1, Shell x1
Description: The Tubesquid is an amazingly simple creature, that swims aimlessly throughout the warmer areas, feeding on microbial life. It swims just above the surface of the ocean floor, picking up dust particles as well. It reproduces sexually in preset mating areas, nearby to some of the life hotspots, where it lays it's "nets" (networks of fibre that soon become new Tubesquids). What it lacks in defence (and blindness) it makes up for in numbers. Swaths of these have been known to wipe out entire regions within years.

Rocketsquid
Creator: Mae
Ancestry: Rocketsquid <- Tubesquid
Genes: Filter Feeding x1, Tentacles x1, Shell x2, Gas Propulsion x1, Sensory Hairs x1
Description: Having had most of the fleets of Tubesquid crash into oblivion or be eaten, this variation uses compressed gas to move around faster, as well as small, hair-like nodes surrounding the body to send extremely simple messages to the brain of the organism.

Shootersquid
Creator: The Time Traveller
Ancestry: Shootersquid <- Tubesquid
Genes: Filter Feeding x1, Tentacles x1, Electricity Generation x2
Description: This creature now has the ability to electrify predators.  It uses this ability to make the seas a more peaceful place around it.   Due to this, it no longer needs a shell.  It will also use the strategy of electrifying something, then eating scavenging microbes that swarm on it.

Studnode
Creator: Mae
Ancestry: Studnode <- Tubesquid
Genes: Proboscis x1, Photosynthesis x1, Tentacles x1, Shell x1
Description: As competition grew around the Worldeater plains, the Tubesquid's extremely simple brains asked "Why compete?". The Tubesquids went down towards the Worldswallowers, and the Tubesquids began to feed on the outer skin. Through the years, they slowly evolved pointy proboscis', which they used to pierce the membrane and get to the nutrients beneath. Also, as the Tubesquids thrived, so did the Worldswallowers. They gained the protection of a thousand chitinous shells, and the safety no alternative could guarantee. On the downside, however, this limited their maximum size to only several kilometers each.

Scrapersquid
Creator: Haseri
Genes: Chitin Claws x1, Radula x1, Tentacles x1, Shell x1
Description: Some particular mutants, with claw-like ends to their tentacles and a rough tongue, found themselves in the sponge shallows. They had no filter feeding, but they found they could eat the sponge, if they first smashed the sponge and caught the debris with their tongues. This was, of course an accidental finding. Their behaviour remained the same, however. They still breed among the Tubesquid every High Sun.

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