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Messages - spore

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1
Spore: General / Re: Evolving on an Icy Planet
« on: May 03, 2007, 04:04:07 pm »
>> Fahrenheit was some crazy english guy puting random stripes on a thermometer.

What is wrong with Fahrenheit temperature scale. Us english guys are quite bright, even when we put random stripes on a thermometer.


2
Spore: General / Re: Micromanagemnt
« on: April 28, 2007, 02:41:12 pm »
Probbly alerts on major issuses

3
Spore: General / Re: Your own little world?
« on: April 12, 2007, 02:17:59 pm »
you could make approx 1000 creatures, plants, buildings ect this would give you a large database to pick from, plus lots of random planets. even the devs's probbly dont know what would happen.


4
Spore: General / Re: Botanical Spore: Sentient Plants
« on: April 07, 2007, 03:28:49 pm »
I know, been there done that. trying to keep things simple.

Just because it did not happen hear, does it meane it carnt happen in spore?

5
Spore: General / Re: The space race
« on: April 07, 2007, 12:01:22 pm »
research, what technology they are spending money on.

6
Spore: General / Re: The space race
« on: April 05, 2007, 12:49:36 pm »
what about spys?

7
Spore: General / Re: The space race
« on: April 02, 2007, 05:08:14 pm »
It was only through the threat of nuclear war that the space race really took off, think about that.

8
Spore: General / Re: Expansion Packs You'd Like to See
« on: March 31, 2007, 06:41:26 pm »
spore : Medieval & Spore: Empires sould good to me, made it more difficult to leave these stages.

9
Spore: General / Re: The space race
« on: March 31, 2007, 06:39:04 pm »
If done correctly it would be a good challenge, not dull at all. :P

10
Spore: General / Re: Botanical Spore: Sentient Plants
« on: March 31, 2007, 01:44:26 am »
Jov, my sentient plants will be exterminating all your creatures in my galaxy.  :)

P.S. Thats if I can make them in spore that is.

11
Spore: General / Re: Cladogram and Common Descent
« on: March 28, 2007, 02:31:00 pm »
might be how the sporepedia works.

12
Spore: General / Re: Is spore too cartoony?
« on: March 28, 2007, 02:29:24 pm »
That bird creatue looked very good, I think it will be difficult for most spore players to make good content, that could be another reason will has approched from the cartoony direction. Realy good content could probbly make anything thay want, given enough time. New players are more likely able to build playable cartoony creature that look quite good, than being able to build a klingon care bare cockroach monster from the planet poop.

13
Spore: General / Re: How are YOU going to help Noogle?
« on: March 28, 2007, 02:24:16 pm »
Unknown to all the races of the universe Noogle's are extremely intelligent and telepathic, and are able to sense other life forms from miles away, they know when other life forms are going to attack them. if you believe they are stupid and weak then you have completely misunderstand Noogle's. If you have seen videos (illegal) of Noogle's being killed it is because, they choose to sacrifice themselves for the good of there civilisation. They are culling themselves deliberately in order to not destroy there environment and over populate there planet. Leave them alone or you will suffer.

 

14
Spore: General / Re: Is spore too cartoony?
« on: March 27, 2007, 03:45:12 pm »
What I think will is getting at is, because the animation is procedurally created. Creating realistic four legged animals walking realistically would have meant investing in time and energy into finding a  procedural animation for four legged earth creatures like dogs and horses, so to obvious thing to do was to go with the procedural animation cycles they have and make them believable i.e. Cartoon like.

15
Spore: General / Re: Botanical Spore...
« on: March 27, 2007, 09:26:17 am »
Hi,

I brough up the subject up about intelagent plant life awile ago, do a search for "Thinking Plants and the Invasion of the universe", there is some really good stuff in there.

Hope it helps.



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