Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - tals

Pages: [1]
PC Games / Re: Concidering Guild Wars
« on: May 08, 2006, 02:12:39 am »
I tend todo quests Solo with the Henchies - who are now all level 20 and you can have 8 people in the party. The missions I really think you need to group with others if you need to, I have a group of people I get together as well as my newly found Guild that I can call upon. Also with Alliances their is potentially a pool of 400 like minded people you can get together in a group so you should be able to avoid the random encounters.

PVP definitely needs groups.

Hope that answers your query - up till a week ago I was happy in the quests they are very developed - then I found the PVP and did a mission and they are even better. Lots of facets to the game.


PC Games / Re: Concidering Guild Wars
« on: May 07, 2006, 11:27:33 pm »
Only thing about Guild Wars that displeases me is the fact that some skill combos to this day remain so ridiculously unbalanced in the general game that it removes all use for player skill. On a competitive tournament level these builds aren't prominent because they are beatable, but not until that level... meaning the vast majority of the players suffer -_-

If they're beatable at competition level then they're beatable at basic level - players just need to work out what counters they need and work as a team.


PC Games / Re: Concidering Guild Wars
« on: May 07, 2006, 11:04:24 pm »
I'm enjoying factions a lot. I started off with Guild Wars about a year ago - played for a few weeks and then moved on. Then came Gaming Steve's interview with Jeff Strain and that got me back in before factions. For some reason this time round I've enjoyed it more and can't see myself stopping anytime soon

Had factions since release date and its improved the experience further. The quests are more developed so one quest will move onto the next quest and next quest and so on and a quest can also develop as the sub story develops. The Missions - very similar done the first one and that was pretty hectic. Levelling is far quicker - the missions on the mainland are very high exp.

Just started getting into the Faction battles to gain faction and they are also working well. I'd recommend finding a Guild in your Timezone. Not had much experience of the gaming community - random people never works well. I tend to use Henchies for the quests and real people for the missions/pvp.

In terms of playing - they've developed a title system which works well to keeping you interested in adding to your titles, the armour is alaso another goal to aim for as well as skills so whilst I might be maxed still a load more stuff I want to do.


Podcasts / Re: Ideas to Save Steve Time
« on: March 25, 2006, 03:00:23 am »
Definitely could do without the Retro reviews. I enjoyed the review of the unusual games - ticket to ride being a good example (shame they don't provide a demo).

Interviews definitely have these as top of my list for providing most enjoyment - certainly if the GW one is a reflection of this.

News/Previews and of course reviews (in the form of walking through the game ala Oblivion (without spoilers :) ).


Podcasts / Re: Episode 43 Posted
« on: March 25, 2006, 02:56:36 am »
That interview was very good - my copy of Guild Wars had been uninstalled but fired it back up straight after and have been enjoying it (for some reason) far more.

Nice one!


Podcasts / Re: What do you do while listening?
« on: March 25, 2006, 02:54:29 am »
Most times in the car or train when my work takes me out of the office. Makes the journey far more enjoyable.


Pages: [1]