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Games, Games, and More Games => Storytelling and Roleplaying => Topic started by: Hydromancerx on March 05, 2007, 02:32:23 am

Title: Sim Caveman - Episode 138
Post by: Hydromancerx on March 05, 2007, 02:32:23 am
Welcome to Sim Caveman. We will be following the life of a caveman and how he survives in the world. You will be able to interact with him via voting in polls. Leave lots of comments and tell me what you think.

____________

Episode 1

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman002.jpg)

Here is the prehistoric land of the Sims. We are at the end of the ice age and humans are spreading all over the Sim Earth. One such sim named Flint Stone decided to leave his village this summer and use this clearing for his own new village.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman001.jpg)

Flint love to explore and an opportunistic person. He works hard and is innovative. He is the perfect person to establish this village. He has simple fire making tools, a loin cloth, copper handaxe and an obsidian knife. He also has some dried meat and seeds from his original home.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman003.jpg)

As you can see this place is surround by woods, has a small stream, open grass space, waterfall and hotsprings.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman004.jpg)

What should we have him do? (See poll)

Also if you have another idea plz state and i might just ad it to the poll.

_______________________________________________________________

Well "Making a Firepit" won, so thats what he shall do.
_______________________

Episode 2

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman005.jpg)

Flint arrived in the clearing and looked around for the place. He thinks this is perfect and decide he should start a campfire.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman006.jpg)

Flint looks for some stick and leaves to fuel his fire once he make it. He finds some in the brush nearby.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman007.jpg)

He decides to keep it way from the forest in case his fire spreads. He sets down the leaves and sticks and uses his flint rocks to make a spark. It takes a little bit but he finally makes fire!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman008.jpg)

Now Flint can stay nice and warm as well as some where to heat things. He is very proud of himself. But a village cannot just be a firepit. What else should he make? (see poll)
Title: Re: Sim Caveman
Post by: Luminar on March 05, 2007, 02:37:38 am
Start a fire, then throw himself in it. All traces of hanna barbera must be burned.
Title: Re: Sim Caveman
Post by: Celdur on March 05, 2007, 02:38:44 am
this looks cool...make some crops!
Title: Re: Sim Caveman
Post by: Krakow Sam on March 05, 2007, 02:43:35 am
Start a fire, then throw himself in it. All traces of hanna barbera must be burned.

But without Hannah Barbera we wouldnt have parodies of it.... don't deny us Birdman!
Title: Re: Sim Caveman - Episode 1
Post by: Yokto on March 05, 2007, 04:16:41 am
This looks intersting :)
Title: Re: Sim Caveman - Episode 1
Post by: LadyM on March 05, 2007, 04:31:32 am
You should have used your sim Hydro, like you went back in time.  ;)

 I voted fishing. How long are your polls going to be for? I wouldn't go more than a day or two or the story might stagnant while your waiting.
Title: Re: Sim Caveman - Episode 1
Post by: Xenomorph on March 05, 2007, 04:47:34 am
cool idea hydro! nice forest and caveman! :D

btw: did you all noticed we play a lot of games lately with the sims. are there other games we can use for these types of picture-vote played games?
Title: Re: Sim Caveman - Episode 1
Post by: Krakow Sam on March 05, 2007, 05:13:29 am
I would personally doubt the safety and practicality of setting up camp that close to the river... there could be crocodiles  :P
Title: Re: Sim Caveman - Episode 1
Post by: Huckbuck on March 05, 2007, 05:58:01 am
This looks very interesting, its more original then the Atomic family compared to GS Sim house. Thumbs up!
Title: Re: Sim Caveman - Episode 1
Post by: Malt on March 05, 2007, 06:19:58 am
More pain is more fun. Hot Spring=Very yes.

Seriously people, wait a bit for the big discoveries, start off slow.
Title: Re: Sim Caveman - Episode 1
Post by: B.A.S. on March 05, 2007, 07:11:43 am
Looks awsome dude, I never knew the Sims could do such things like this :o
Title: Re: Sim Caveman - Episode 1
Post by: Luminar on March 05, 2007, 08:06:12 am
Actually I would say lampooning the whole Real American Family crap would be more amusing if done to some kind of extreme while remaining somewhat tactful.
Title: Re: Sim Caveman - Episode 1
Post by: OrdoSanguis on March 05, 2007, 01:28:26 pm
We need fire! Fire good!
Title: Re: Sim Caveman - Episode 1
Post by: PatMan33 on March 05, 2007, 01:29:33 pm
He stupids! Chop some wood!
Title: Re: Sim Caveman - Episode 2
Post by: Flamester_ on March 05, 2007, 03:24:03 pm
Chop some wood make a Hut.
Title: Re: Sim Caveman - Episode 2
Post by: Kcronos on March 05, 2007, 03:25:50 pm
Maybe he'll hurt himself!  Awesome!
Title: Re: Sim Caveman - Episode 2
Post by: OrdoSanguis on March 05, 2007, 03:39:29 pm
He stupids! Chop some wood!
No, you stupids! Now we need wood! Need fire before wood!
Ok, I'm done with caveman talking.
Title: Re: Sim Caveman - Episode 2
Post by: Little on March 05, 2007, 03:54:37 pm
What Sims mod did you use to make this?
Title: Re: Sim Caveman - Episode 2
Post by: Gunner on March 05, 2007, 04:11:28 pm
cool idea hydro! nice forest and caveman! :D

btw: did you all noticed we play a lot of games lately with the sims. are there other games we can use for these types of picture-vote played games?
Gmod...
Title: Re: Sim Caveman - Episode 2
Post by: Hydromancerx on March 05, 2007, 04:15:01 pm
What Sims mod did you use to make this?

So far....

Loincloth
http://www.modthesims2.com/showthread.php?t=172481

Firepit
http://www.modthesims2.com/showthread.php?t=214459

Hotspring
http://www.modthesims2.com/creator/showthread.php?t=217970

Water Source
http://www.modthesims2.com/showthread.php?t=220475

Waterfall Shower (just downloaded it)
http://www.thesimsresource.com/downloads/sims2/objects/furnishing/plumbing/195486/
Title: Re: Sim Caveman - Episode 2
Post by: OrdoSanguis on March 05, 2007, 04:21:40 pm
cool idea hydro! nice forest and caveman! :D

btw: did you all noticed we play a lot of games lately with the sims. are there other games we can use for these types of picture-vote played games?
Gmod...

And that flames guy has another thread... it would be interesting to have a "The Movies" story thread. Imagine the crazy films we would have...  ;)
Title: Re: Sim Caveman - Episode 2
Post by: Gunner on March 05, 2007, 04:27:06 pm
cool idea hydro! nice forest and caveman! :D

btw: did you all noticed we play a lot of games lately with the sims. are there other games we can use for these types of picture-vote played games?
Gmod...

And that flames guy has another thread... it would be interesting to have a "The Movies" story thread. Imagine the crazy films we would have...  ;)
I love that game.
Damn internet...
My friend gave me it, but he had his own account so I couldn't use that
:(
Title: Re: Sim Caveman - Episode 2
Post by: Krakow Sam on March 05, 2007, 04:51:21 pm
The films made by the computer are best for funny value. What beats a 15 second shot of a womans chest In the middle of an action sequence?
Title: Re: Sim Caveman - Episode 2
Post by: PatMan33 on March 05, 2007, 05:01:05 pm
A twenty second shot of a woman's chest in the middle of an action sequence.
Title: Re: Sim Caveman - Episode 2
Post by: Hydromancerx on March 05, 2007, 06:32:33 pm
Vote people! Its tied and i want to do a new episode.
Title: Re: Sim Caveman - Episode 2
Post by: a14gt on March 05, 2007, 07:38:54 pm
i voted and inmade a difference :), also nice idea, for how long will this last, can there be wild animals?
Title: Re: Sim Caveman - Episode 2
Post by: PatMan33 on March 05, 2007, 07:40:52 pm
Plant seeds!?!?

Agh... I don't want to be trapped on an island with you.
Title: Re: Sim Caveman - Episode 2
Post by: a14gt on March 05, 2007, 07:58:10 pm
i like fruits more then fish, besides how long can it take. and he sure ain't eating wood.
Title: Re: Sim Caveman - Episode 2
Post by: PatMan33 on March 05, 2007, 08:00:47 pm
He needs heat and light! It will fend off the bugs which carry disease!
Title: Re: Sim Caveman - Episode 2
Post by: a14gt on March 05, 2007, 08:03:11 pm
to early about that stuff, he has a fire, get a stick, a bam instant torch.
Title: Caveman - Episode 3
Post by: Hydromancerx on March 05, 2007, 08:04:12 pm
Planting Crops won so thats what he did.

___________________

Episode 3

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman009.jpg)

Flint decides he should start on the crops since they take the longest to grow. He plants 3 rows of 5 and uses up all his tomato seeds.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman010.jpg)

Little sprouts pop up quickly but they still have a long time before they bear any fruit.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman011.jpg)

After all this work Flint had to go pee, so he went and found a rock to pee on.

What should Flint do after his potty break? (see poll)

Title: Re: Sim Caveman - Episode 2
Post by: PatMan33 on March 05, 2007, 08:05:45 pm
Wood.

 ;D
Title: Re: Sim Caveman - Episode 2
Post by: Cobra on March 05, 2007, 08:06:50 pm
Need to be able to change vote here as well.
Title: Re: Sim Caveman - Episode 3
Post by: gec05 on March 05, 2007, 08:07:35 pm
He should fish. I don't think those crops will feed him anytime soon.
Title: Re: Sim Caveman - Episode 3
Post by: PatMan33 on March 05, 2007, 08:12:31 pm
He needs shelter.

He is a Sim, he'll survive long enough without food. The man needs protection from the elements.
Title: Re: Sim Caveman - Episode 3
Post by: gec05 on March 05, 2007, 08:14:40 pm
Hey how long does he have until winter Hydro?
Title: Re: Sim Caveman - Episode 3
Post by: Hydromancerx on March 05, 2007, 08:16:58 pm
Hey how long does he have until winter Hydro?

I am not sure how many days but it is summer right now in the game and will be fall soon.

He needs shelter.

He is a Sim, he'll survive long enough without food. The man needs protection from the elements.

I have a hidden tech tree i made. Depending upon what choices you choose opens up different new choices.

For instance once you have chopped wood you can make wooden things such as a cooking tripod to put over the fire so you have something to cook your food such as fish on.
Title: Re: Sim Caveman - Episode 3
Post by: PatMan33 on March 05, 2007, 08:24:47 pm
It's nice to know that you think of these things Hydro. Really, it makes your games better!

 :D


See? I told you chopping wood was the thing to do!
Title: Re: Sim Caveman - Episode 3
Post by: Cobra on March 05, 2007, 08:52:54 pm
Standing under the waterfall might have a tech tree like maybe developing WMDs.

>.>
<.<
Title: Sim Caveman - Episode 4
Post by: Hydromancerx on March 05, 2007, 11:17:04 pm
Chopping wood won so that what he did.

______________

Episode 4

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman012.jpg)

Flint clears some brush and finds a tree near by that he thinks would be good to chop with his copper handaxe.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman013.jpg)

After chopping for awhile he manages to creature 4 piles of wood plus a stump. He takes  a little rest before bringing it back near the fire.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman014.jpg)

He bring them all back and uses one to chop wood on, thus leaving 3 piles left.

Its still daylight, so what should Flint do next? (see Poll)

Title: Re: Sim Caveman - Episode 3
Post by: ilikesanta on March 06, 2007, 12:40:40 am
Flint need food, Flint become strong like tree.
Title: Re: Sim Caveman - Episode 3
Post by: Henqix on March 06, 2007, 01:10:25 am
Now is the time to relax in the hot springs.
Title: Re: Sim Caveman - Episode 3
Post by: Hydromancerx on March 06, 2007, 01:30:18 am
(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman015.jpg)

I am going to be adding linked areas for him to explore. So i do not want to have everything in one area. Soooo I limited the species of plants in his area. Currently the local plants include ....

Water Lilly = 1 Frog
Catail Reeds = 1 Reed
Bamboo = 1 Bamboo
White Oleander = White Flowers
White Rose = White Flowers
White Midbiscus = White Flowers
Bay Tree = 4 Wood
Birch Tree = 6 Wood
Weeping Willow Tree = 8 Wood

As you can see each gives resources. As Flint explores more areas he will gain more resources. Some resources are renewable such as lilly pads can be used to find frogs again and again. While Birch Trees can be chopped only once.


Title: Re: Sim Caveman - Episode 3
Post by: Celdur on March 06, 2007, 01:37:04 am
dont kill willow...willow pretty
Title: Re: Sim Caveman - Episode 3
Post by: raikitsune on March 06, 2007, 01:49:02 am
just a quick request hydro you know you made a post pointing too the things you've used. Would it be possible too keep updating that with anything extra you use such as the cut wood. Its just you seem to be able too find thins that I can't!!
Title: Re: Sim Caveman - Episode 3
Post by: Hydromancerx on March 06, 2007, 01:53:00 am
just a quick request hydro you know you made a post pointing too the things you've used. Would it be possible too keep updating that with anything extra you use such as the cut wood. Its just you seem to be able too find thins that I can't!!

Firewood
http://www.modthesims2.com/showthread.php?t=220614

Tree Stump
http://www.modthesims2.com/showthread.php?t=97826

Also found the campfire link finally

Firepit
http://www.modthesims2.com/showthread.php?t=214459
Title: Re: Sim Caveman - Episode 3
Post by: Cobra on March 06, 2007, 02:05:39 am
Will we get the chance to plant more trees to produce a more renewable source of wood. There might be new sections that are filled with trees but no reason why we can't keep planting more. Plus with the creation of fire no reason why we can't get working on being Carbon neutral before global warming sets in for him right... right?
Title: Re: Sim Caveman - Episode 3
Post by: raikitsune on March 06, 2007, 02:23:33 am
just a quick request hydro you know you made a post pointing too the things you've used. Would it be possible too keep updating that with anything extra you use such as the cut wood. Its just you seem to be able too find thins that I can't!!

Firewood
http://www.modthesims2.com/showthread.php?t=220614

Tree Stump
http://www.modthesims2.com/showthread.php?t=97826

Also found the campfire link finally

Firepit
http://www.modthesims2.com/showthread.php?t=214459

Much obliged mate. Great idea as usual  :D
Title: Re: Sim Caveman - Episode 3
Post by: Danger Mouse on March 06, 2007, 03:58:50 am
When's the next vote? I missed this one :( whens the dude get a cavewoman? Or cavemans best friend - the cavedog? He needs some shelter, where is his cave? I want to see him fight a bear
Title: Sim Caveman - Episode 4
Post by: Hydromancerx on March 06, 2007, 04:24:07 am
Ok the Build the Tripod won, but it was so quick i thought i should do some other stuf as well. So Flint did some other bonus things too this episode. :D

_____________

Episode 4

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman016.jpg)
Flint used one pile of wood he chopped to make the cooking tripod. He built it quickly and it looked nice. He was happy... and hungry! Dried meat is good but fresh food is better.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman017.jpg)
Flint wants to go fishing but he needs some bait. So he goes digging for worms. He find a few and take them for his bait.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman018.jpg)
He carefully puts the worm on the hook. he has not done this before and this his his father gift to him when he left the village.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman019.jpg)
Poof Flint. He is trying a bit too hard. This is not rock throwing! He casts so hard he falls to the ground.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman020.jpg)
Flint is persistent and hungry so he tries again. And look he caught a fish!!  ;D

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman021.jpg)
He holds it up and sees it is a Blue Catfish. Yum yum. Better take it back to eat.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman022.jpg)
Flint sits with his catch and his new cooking tripod. He had to light the fire again since it went out. Now he realizes he has never cooked before. His mother have always cooked for him....

What should Flint do? (see poll)

Game Time: 3:00 pm (1 Day left of Summer)
Title: Re: Sim Caveman - Episode 3
Post by: Hydromancerx on March 06, 2007, 05:36:51 am
When's the next vote? I missed this one :( whens the dude get a cavewoman? Or cavemans best friend - the cavedog? He needs some shelter, where is his cave? I want to see him fight a bear

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman023.jpg)

In the lot next to this one is a cave. What's in it is a mystery ...

__________

Also here is the custom content used in the last episode.

Tripod Cooking Grill
http://www.modthesims2.com/showthread.php?t=178114

Frog
http://www.modthesims2.com/showthread.php?t=73070

Swimming Fish
http://www.modthesims2.com/showthread.php?t=70268
Title: Re: Sim Caveman - Episode 4
Post by: LadyM on March 06, 2007, 06:40:55 am
It's a girl  ;)
Title: Re: Sim Caveman - Episode 2
Post by: flames on March 06, 2007, 10:38:08 am


[/quote]
And that flames guy has another thread... it would be interesting to have a "The Movies" story thread. Imagine the crazy films we would have...  ;)
[/quote]
That flames Gal thanks.I'm a girl
It's a girl  ;)
Thanks Lady m
Title: Re: Sim Caveman - Episode 2
Post by: raikitsune on March 06, 2007, 11:55:44 am
Thanks Lady m

You've got totally the wrong end of the stick there Flames.
Title: Re: Sim Caveman - Episode 4
Post by: flames on March 06, 2007, 12:00:40 pm
Mah???
Title: Re: Sim Caveman - Episode 2
Post by: OrdoSanguis on March 06, 2007, 01:28:23 pm
Quote
And that flames guy has another thread... it would be interesting to have a "The Movies" story thread. Imagine the crazy films we would have...  ;)
That flames Gal thanks.I'm a girl
It's a girl  ;)
Thanks Lady m
*fixed
And does it really matter? When you don't know someone's gender, at least in my case, you say "guy."
And let's not hijack the thread either  :)
Title: Re: Sim Caveman - Episode 4
Post by: LadyM on March 06, 2007, 01:53:23 pm
When I said "it's a girl" I meant it as an answer to what was in the cave picture that Hydro showed. He said it was a mystery and my guess was... it's a girl. Maybe I didn't make that clear, sorry.  :P
Title: Re: Sim Caveman - Episode 4
Post by: PatMan33 on March 06, 2007, 02:01:02 pm
There's sex in the cave!

*Runs into the cave*


Title: Re: Sim Caveman - Episode 4
Post by: LadyM on March 06, 2007, 02:04:05 pm
There's sex in the cave!

*Runs into the cave*




That's where the party is...
Title: Re: Sim Caveman - Episode 4
Post by: Danger Mouse on March 06, 2007, 02:14:43 pm
I voted move to lot next door.
Title: Re: Sim Caveman - Episode 4
Post by: LadyM on March 06, 2007, 02:19:02 pm
Oh crap, I didn't, I voted cook fish. I want to see what's next door. To the Batcave!!
Title: Sim Caveman - Episode 5
Post by: Hydromancerx on March 06, 2007, 02:41:08 pm
The Cooking the fish won so thats what he did. Plus some extra stuff since that was too quick.

____________

Episode 5

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman024.jpg)

Flint carefully cooks his catfish and makes it without burning down his tripod. He is happy now with his tummy full.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman025.jpg)

He is a bit dirty from the chopping, fishing, cooking and all that so he decides he should take a shower in the waterfall.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman026.jpg)

Noticing he doesn't have enough wood for the fence around the garden Flint goes to chop some more wood. This tree looks fine.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman027.jpg)

After chopping he sits down to rest for a second.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman028.jpg)

Then he takes the wood over to the chopping stump so he can make a fence out of it.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman029.jpg)

He takes the wood and pounds it into the ground with a nearby rock. He eventually finished the fence and he is very proud. Too bad no one else is there with him. He is getting a bit lonely now. Also his plants seem to need some water too. But what can he make to carry the water over here?

What should he do next? (see poll)

Game Time: 6:00 pm (1 Day left of Summer)
Title: Re: Sim Caveman - Episode 5
Post by: Celdur on March 06, 2007, 02:45:41 pm
haha i never saw a caveman make such a nice fence :P
Title: Re: Sim Caveman - Episode 5
Post by: Hydromancerx on March 06, 2007, 02:48:51 pm
haha i never saw a caveman make such a nice fence :P

I am going to try to find an old looking fence once "mod the sims" website is back up.
Title: Re: Sim Caveman - Episode 5
Post by: LadyM on March 06, 2007, 02:51:29 pm
Now I voted go to the lot next door and find out whats in the cave.

Nice story Hydro, very original and nice use of your Caveman game.
Title: Re: Sim Caveman - Episode 5
Post by: PatMan33 on March 06, 2007, 02:52:50 pm
No way, he needs to build a firewood holder so nothing bad happens to his limited and precious supply. In the long run it is worth it.
Title: Re: Sim Caveman - Episode 5
Post by: Celdur on March 06, 2007, 02:56:31 pm
he needs a hut 1st....winter is coming!!11
Title: Re: Sim Caveman - Episode 5
Post by: Inkling on March 06, 2007, 02:59:20 pm
Dang, this is moving fast.  I'm voting for some exploring, too.
Title: Re: Sim Caveman - Episode 5
Post by: LadyM on March 06, 2007, 03:07:46 pm
Isn't anyone else curious as to what is in the cave?
Title: Re: Sim Caveman - Episode 5
Post by: OrdoSanguis on March 06, 2007, 03:16:24 pm
Explore the cave!
Title: Re: Sim Caveman - Episode 5
Post by: Cobra on March 06, 2007, 03:38:45 pm
Explore the rutting cave! Maybe it will provide shelter from the harsh winter abd better yet it mgiht be filled with hot cave women's
Title: Re: Sim Caveman - Episode 5
Post by: Gauphastus on March 06, 2007, 03:47:06 pm
Isn't anyone else curious as to what is in the cave?

Curiosity killed the cat.
Maybe there's a dead cat in there he can eat.
Explore the cave posthaste!
Title: Sim Caveman - Episode 6
Post by: Hydromancerx on March 06, 2007, 03:48:19 pm
Exploring the cave won, but something unexpected happened...

_______________

Episode 6

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman030.jpg)

Ruby Rock got lost in the forest from her village. She is from a different Tribe from Flints.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman031.jpg)

She found a cave and goes over to rest.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman032.jpg)

She peaks in and sees something moving inside. Then starts growling!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman033.jpg)

Oh no! Run Ruby! Before it gets you. Up ahead, it looks like there is a campfire. Perhaps someone can save you!

What should Flint do? (see Poll)
Title: Re: Sim Caveman - Episode 6
Post by: Gauphastus on March 06, 2007, 03:50:22 pm
Something's in there??
Torch it!

EDIT: I mean by torching whatever is in there, you may ultimately save Ruby anyway.
EDIT2: It totally took me that long to realize I said "in this there". wtf
In too much of a hurry to save Ruby I suppose.
Title: Re: Sim Caveman - Episode 6
Post by: Gunner on March 06, 2007, 03:50:50 pm
Something's in this there??
Torch it!
I suggest fire, And alot of it!
Title: Re: Sim Caveman - Episode 6
Post by: Cobra on March 06, 2007, 03:56:06 pm
Theres something in the cave don't let it get away, yeah break its legs!
Title: Re: Sim Caveman - Episode 6
Post by: Danger Mouse on March 06, 2007, 04:12:37 pm
Is it a bear?
Title: Re: Sim Caveman - Episode 6
Post by: 7 who ate 9 on March 06, 2007, 04:15:29 pm
What if its another cave man!?
Title: Re: Sim Caveman - Episode 6
Post by: Krakow Sam on March 06, 2007, 04:26:06 pm
Its obviously a wolf. Carve a totem pole to appease the Gods and make them call off their evil monster
Title: Sim Caveman - Episode 7
Post by: Hydromancerx on March 06, 2007, 05:16:35 pm
Save Ruby won so thats what he did.

______________

Episode 7

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman034.jpg)

Ruby came running into Flints camp screaming.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman035.jpg)

He asked what was wrong and she frantically told about a monster in the cave that was going to get her. They talked fore a while after that of what to do. And Flint decided to make a torch so he could go there and see in the dark cave. Also it was getting outside too.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman036.jpg)

He asked her to stay by the fire and she would be safe. He would be right back and assured her that he would torch whatever monster was there. Cause everyone knows that monsters hate fire.

What should Flint do now? (See Poll)

Game Time: 9:00 pm (1 Day left of Summer)
Title: Re: Sim Caveman - Episode 7
Post by: PatMan33 on March 06, 2007, 05:22:16 pm
Where was the option to have sex with Ruby?


I am most displeased.
Title: Re: Sim Caveman - Episode 7
Post by: LadyM on March 06, 2007, 06:04:52 pm
I'm so tempted to add that option to his poll.  :D
Title: Re: Sim Caveman - Episode 7
Post by: Cobra on March 06, 2007, 06:13:18 pm
Not a pacifist amoungst us we are all voting to bust a torch in that monsters arse.
Title: Re: Sim Caveman - Episode 7
Post by: operaghost21 on March 06, 2007, 06:13:40 pm
this is fun!  :D


anywho, this reminded me of a song from guitar hero:
Hey cavemen / Sharpen up your sticks
We'll drive that woolly mammoth right off the cliff
Now cavemen / Gather 'round the flames
We'll eat the meat and divide up what remains
Rejoice! Cavemen rejoice
Rejoice! Cavemen rejoice

Hey cavemen / Now that we are a team
We'll attack those other cavemen across the stream
We'll sneak up / Ready for a fight
We'll steal their skins and weapons in the dead of night
Rejoice!Cavemen rejoice
Rejoice! Cavemen rejoice
*unintelligible grunts*

 ;D
speaking of which...i better see a goddang mammoth, too, hydro  :P
Title: Re: Sim Caveman - Episode 7
Post by: Cobra on March 06, 2007, 06:14:48 pm
Good money sats he installed Pets and it's a slightly mal-formed looking cat or something.
Title: Sim Caveman - Episode 8
Post by: Hydromancerx on March 06, 2007, 06:18:55 pm
If they had went in the hot spring that would be a choice. its not liek there is a bed around for woo hoo.

Torch the cave won so thats what he did.

________________________

Episode 8

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman037.jpg)

Flint carries his torch to the cave. Once he reaches it it can hear somthing growling at him. Ruby was right!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman038a.jpg)

Flint torches the cave and hears the bear getting burned as is cornered in the cave. He did it!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman039a.jpg)

But whats this? A cub! Oh no! Flint rushes in and grabs the cub before it dies like its mother. What has Flint done!!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman040.jpg)
Lucky the bear is ok and he feeds it some of his dried meat. He feels sorry for what he did and takes upon the responsibility to take care of this orphaned bear cub. He names him Boo, because of how much it scared them. Luring it back to camp with food he gains a new pet. But what will Ruby think of this?

What should Flint do? (see poll)
Title: Re: Sim Caveman - Episode 8
Post by: PatMan33 on March 06, 2007, 06:23:18 pm
Firewood holder.


Also when you give us the option to have sex with Ruby make sure it costs one wood.

 ;D

*runs*
Title: Re: Sim Caveman - Episode 8
Post by: Gauphastus on March 06, 2007, 06:29:34 pm
Awesome. That's one threat eliminated. A classic tale of saving the gal from a savage beast.
And you got a little pet cub too. When it gets big, you can skin it and make a really smart looking coat!

Also --
Firewood holder.


Also when you give us the option to have sex with Ruby make sure it costs one wood.

 ;D

*runs*
That was surprisingly funny.  :D
Title: Re: Sim Caveman - Episode 8
Post by: Cobra on March 06, 2007, 06:45:35 pm
See I would have thought woo hooing would grant 1 wood or would that be flirting grants wood and the woo hoo costs it?
Title: Re: Sim Caveman - Episode 8
Post by: Danger Mouse on March 06, 2007, 09:27:06 pm
I voted flirt with Ruby, but teach Boo sounds just as good :) he still doesnt have a shelter for winter :o he better get his act together, maybe he can share rubys cave?
Title: Re: Sim Caveman - Episode 8
Post by: ilikesanta on March 06, 2007, 09:28:50 pm
teach booo!
Title: Re: Sim Caveman - Episode 8
Post by: Cobra on March 06, 2007, 09:43:34 pm
How will we ever store our wood in an orderlly manner with out a firewood holder?
Title: Sim Caveman - Episode 8
Post by: Hydromancerx on March 06, 2007, 11:27:51 pm
Flirt with Ruby won, but Flint is not listening to you. LOL
__________________

Episode 9

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman041.jpg)

Flint and Boo arrive back at the camp. Ruby is surprised at 1st but Boo is so cute that she loves him. Ruby and Boo get along great together.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman042.jpg)

Flint doesn't want him getting in his all his stuff so he decides to chop some more wood and build Boo a pen. Meanwhile Ruby plays with Boo and teaches him to "come" and "stay". She apparently is great with animals.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman043.jpg)

While they play Flint builds the fence around them. He saves on wood by using the fence connected to the garden. its a full moon so there is plenty of light to work in.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman044.jpg)

Ruby needs to pee badly so she squats next to a rock by the hot springs.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman045.jpg)

Flint sees his chance and gets in. He invites her into the hot tub and they talk for awhile. Apparently they have little in common and argue a lot. So much for romance. Perhaps over time they will grow to like each other.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman046.jpg)

Meanwhile Boo is bored in the pen and plays around with the gate. he manages to open it up. He is a smart bear.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman047.jpg)

Boo passes them by as they argue in the hot springs and goes to the waterfall for a drink of water.

Everyone including Boo is very Hungry now. If they do not get some food soon they might die.

What should they do next? (see poll)

Game Time: 4:30 am (5 Day left of Fall)
Title: Re: Sim Caveman - Episode 9
Post by: ilikesanta on March 06, 2007, 11:42:17 pm
we can't have them die yet, get'em some fishes to eat.
Title: Re: Sim Caveman - Episode 9
Post by: Krakow Sam on March 07, 2007, 12:35:46 am
Fishing is blasphemous. Carve a totem and the Gods will provide.
Title: Re: Sim Caveman - Episode 9
Post by: 7 who ate 9 on March 07, 2007, 05:44:55 am
Gather fish, the crops aren't going to grow fast enough.
Title: Re: Sim Caveman - Episode 9
Post by: Celdur on March 07, 2007, 07:00:56 am
where is the ''mine for fish'' option
Title: Re: Sim Caveman - Episode 9
Post by: Oviraptor on March 07, 2007, 07:05:58 am
where is the ''mine for fish'' option

Or better yet, "Fish for mines."
Title: Sim Caveman - Episode 10
Post by: Hydromancerx on March 07, 2007, 07:08:02 am
Catch fish won so thats what he did.

_________________

Episode 10

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman048.jpg)

Flint went to fish while Runy put Boo back in his pen.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman049.jpg)

Boo was tired and went to sleep. Such a cute little guy.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman050.jpg)

While Flint fished and Boo slept Ruby tended the crops. They had lots of weeds, but there is still nothing to hold water so she could water them. They are not doing so well because of this. Hopefully it will rain soon.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman051.jpg)

Flint caught a Jumbo Large Mouth Bass. This ment it was enough for all 3 of them! His cooking is getting better.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman052.jpg)

The sun rose and they at their food by the stump. Flint sat while Ruby stood. After they ate they gave the rest to Boo to eat.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman053.jpg)

Meanwhile Flint went and took another shower.

They are getting a bit tired now and they have no place to sleep.

What should they do now? (see poll)

Game Time: 10:00 am (5 Day left of Fall)
Title: Re: Sim Caveman - Episode 10
Post by: 7 who ate 9 on March 07, 2007, 07:11:02 am
Make a house or bed.
Title: Re: Sim Caveman - Episode 10
Post by: Huckbuck on March 07, 2007, 07:22:13 am
Wow,  your makin thoose episode's really fast! Yesterday you were at like 4, and now your at 10! This is really original and something funny, thumbs up! :D

Just one thing, when flirt with ruby wins he shall flirt with ruby! If he doesnt do what we tell him there's no point of having a voting. :P
Title: Re: Sim Caveman - Episode 10
Post by: Hydromancerx on March 07, 2007, 07:23:45 am
Wow,  your makin thoose episode's really fast! Yesterday you were at like 4, and now your at 10! This is really original and something funny, thumbs up! :D

Just one thing, when flirt with ruby wins he shall flirt with ruby! If he doesnt do what we tell him there's no point of having a voting. :P

He tried last time but got rejected.
Title: Re: Sim Caveman - Episode 10
Post by: Krakow Sam on March 07, 2007, 07:25:24 am
No. Appease the Gods damnit!

Totem pole. Who needs the shelter of a hut?
Title: Re: Sim Caveman - Episode 10
Post by: Hydromancerx on March 07, 2007, 08:10:10 am
Ok more custom content links....

Bear Cub
http://www.modthesims2.com/showthread.php?t=213703

Wood Fence
http://www.modthesims2.com/showthread.php?t=91557

Pee Anywhere (Male)
http://www.modthesims2.com/showthread.php?t=120590

Pee Anywhere (Female)
http://www.modthesims2.com/showthread.php?t=121751
Title: Sim Caveman - Episode 11
Post by: Hydromancerx on March 07, 2007, 08:47:11 am
Gather clay won so thats what he did.

_____________

Episode 11

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman054.jpg)

Flint goes and chops some bamboo and builds 2 new fences for the crops and the bear pen. Now Boo will not get out.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman055.jpg)

While Ruby goes to the bathroom Flint digs for clay for pottery.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman056.jpg)

Meanwhile Boo tries to dig out of his pen.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman057.jpg)

Ruby looks a little tied as she joins Flint. Flint finishes a clay pot and is about to set it out to dry ...

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman058.jpg)

But Ruby falls down exhausted and it starts raining! Thus keeping the pot from drying. On the bright side the crops are now getting water.

They need a shelter badly since they are now out wet in the rain.

What should they do? (see Poll)

Game Time: 2:30 pm (5 Day left of Fall)
Title: Re: Sim Caveman - Episode 11
Post by: Huckbuck on March 07, 2007, 09:56:50 am
Time to start building that darn hut! I choosed to gather wood for the walls, since I dont think foundation is needed.
Title: Re: Sim Caveman - Episode 11
Post by: Krakow Sam on March 07, 2007, 10:15:28 am
Time to start building that darn hut! I choosed to gather wood for the walls, since I dont think foundation is needed.

Don't treat the symptoms when you can treat the cause.

Why is it raining?

Because the Gods are angry! Build that damn totem!
Title: Re: Sim Caveman - Episode 11
Post by: flames on March 07, 2007, 10:25:46 am
I chosen foundation because you need that before the shelter will stay up!Still I must play my sims as I neglected them but hydro may I ask if any of your others sims (not flint or ruby) had the Mrs Crumplebottom from the wishing well because if you do may you post a picture please?
Title: Re: Sim Caveman - Episode 11
Post by: emmet on March 07, 2007, 10:39:10 am
Time to start building that darn hut! I choosed to gather wood for the walls, since I dont think foundation is needed.

Don't treat the symptoms when you can treat the cause.

Why is it raining?

Because the Gods are angry! Build that damn totem!

YEAH!
Title: Re: Sim Caveman - Episode 11
Post by: Xenomorph on March 07, 2007, 10:53:40 am
Time to start building that darn hut! I choosed to gather wood for the walls, since I dont think foundation is needed.

Don't treat the symptoms when you can treat the cause.

Why is it raining?

Because the Gods are angry! Build that damn totem!

YEAH!

SHANNARO!!!  screw the hut, give your life for the gods!
Title: Re: Sim Caveman - Episode 11
Post by: Hydromancerx on March 07, 2007, 11:02:04 am
I chosen foundation because you need that before the shelter will stay up!Still I must play my sims as I neglected them but hydro may I ask if any of your others sims (not flint or ruby) had the Mrs Crumplebottom from the wishing well because if you do may you post a picture please?

Nope
Title: Re: Sim Caveman - Episode 11
Post by: raikitsune on March 07, 2007, 11:11:41 am
I totally agree with the Totem option here and only wish i'd had the chance to vote totem on the other ones (unfortunately I was away!)
Title: Re: Sim Caveman - Episode 11
Post by: ilikesanta on March 07, 2007, 11:48:58 am
bah I can't vote
Title: Sim Caveman - Episode 12
Post by: Hydromancerx on March 07, 2007, 11:52:52 am
Gather stone won so thats what he did.

__________________

Episode 12

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman059.jpg)

Flint digs a hole taking out rocks and walking them over to where he wants to build the hut foundation.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman060.jpg)

Sadly he is already tired and it makes him exhausted. But at least it stopped raining.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman062.jpg)

Every seems to be asleep for this time tired, uncomfortable and getting hungry again.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman061.jpg)

Boo sleeps restlessly wanting to chew anything.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman063.jpg)

Flint gets back up not very rested but he finishes the foundation while they rest.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman064.jpg)

After a few more hours Flint chops down 3 trees and gets more wood for the hut walls. He refuses to work because he is sooo hungry. In fact everyone seems to be. Ruby is even though she is still asleep.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman066.jpg)

Boo is doing the worse peeing in his pen, he is very dirty, very hungry and wants to chew everything.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman065.jpg)

Also the crops are over growing with weeds from the rain.

What should they do next?

Game Time: 5:00 am (4 Day left of Fall)
Title: Re: Sim Caveman - Episode 12
Post by: Krakow Sam on March 07, 2007, 12:00:40 pm
Build a totem, sacrifice the bear to the gods, and then partake of his flesh and entrails (the gods eat his spirit)
Title: Re: Sim Caveman - Episode 12
Post by: ilikesanta on March 07, 2007, 12:32:16 pm
Sam you will never get your totem, muhahahahaha!
Title: Re: Sim Caveman - Episode 12
Post by: PatMan33 on March 07, 2007, 01:00:07 pm
Firewood holder!

You people will regret your actions!
Title: Re: Sim Caveman - Episode 12
Post by: Krakow Sam on March 07, 2007, 01:07:07 pm
Catching fish is futile. If we build a Totem then the god's will ensure the cavemen will never go hungry.
Title: Re: Sim Caveman - Episode 12
Post by: LadyM on March 07, 2007, 01:13:05 pm
Eat boo then finish the house. :D
Title: Re: Sim Caveman - Episode 12
Post by: Encrypted on March 07, 2007, 01:16:09 pm
This thread has given me yet another reason to try the Sims :)



Oh, and I vote for the totem.  Too.  Also.  As well.
Title: Re: Sim Caveman - Episode 12
Post by: OrdoSanguis on March 07, 2007, 01:20:20 pm
Totem pole! Fish is meaningless next to the gods! The god of fish will provide.
Title: Re: Sim Caveman - Episode 12
Post by: Jack Zetter on March 07, 2007, 01:40:56 pm
This is cool! nice work hydro!

Chach fish, the gods are false!!!  ;D
Title: Sim Caveman - Episode 13
Post by: Hydromancerx on March 07, 2007, 02:00:31 pm
Catch fish won so thats what he tried to do...

_______________

Episode 13

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman067.jpg)

Flint tried to fish but he keeps messing up. He also keeps dozing off so out of desperation both of them eat the worms he was using for bait, then they passed out.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman068.jpg)

Meanwhile Boo has not been fed and he busts down a fence and gorges himself on the tomato plants eating the unripe tomatoes as well as the plants themselves. Bears are indeed resourceful omnivores.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman069.jpg)

Once awake they are stiff from sleeping on the ground and sit in the hot springs to sooth their muscles aches.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman070.jpg)

Now feeling better Ruby finds Boo's mess and scolds him for breaking the fence and eating their crops.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman071.jpg)

Meanwhile Flint goes to catch a fish so they can fill their bellies. Sadly all he caught was another Blue Catfish.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman072.jpg)

Flint cooks it up at the fire. This feeds Ruby and Flint for a little bit but a fish each would have been better.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman073.jpg)

With their bellies half filled they pass out from being over tired. They need a decent bed and some more food badly. Cause they are very cranky.

What should they do next? (see poll)

Game Time: 5:00 am (3 Day left of Fall)

Title: Re: Sim Caveman - Episode 13
Post by: Krakow Sam on March 07, 2007, 02:05:43 pm
I'm sure you all know what I'm going to say but i said it anyway. If the Gods had been appeased then he would have caught a collosal mouth bass instead of that shrimpy catfish and the family would have been able to gorge themselves on the fruits of the river.
Title: Re: Sim Caveman - Episode 13
Post by: PatMan33 on March 07, 2007, 02:06:29 pm
Firewood holder please!
Title: Re: Sim Caveman - Episode 13
Post by: Krakow Sam on March 07, 2007, 02:08:26 pm
I've had enough of you and your blasphemous talk of fire-holders! The Gods decree that all wood is to rest on the ground. Do not tempt their wrath!
Title: Re: Sim Caveman - Episode 13
Post by: LadyM on March 07, 2007, 02:10:26 pm
Eat Boo!
Title: Re: Sim Caveman - Episode 13
Post by: PatMan33 on March 07, 2007, 02:11:23 pm
Why is chop wood for the hut walls winning!?


You need a place to store this wood so he can stockpile it.




Title: Re: Sim Caveman - Episode 13
Post by: raikitsune on March 07, 2007, 02:53:29 pm
Bring the glorious totem of Krakow forward! long live the gods!!!!  ;)

edit: I am glad too see the minions coming through their hours of darkness and seeing the light. ;)
Title: Re: Sim Caveman - Episode 13
Post by: Celdur on March 07, 2007, 02:55:08 pm
the gods will aid us
Title: Re: Sim Caveman - Episode 13
Post by: OrdoSanguis on March 07, 2007, 03:03:01 pm
The only true path to salvation is through erecting a totem pole to honor the firewood gods!
Title: Re: Sim Caveman - Episode 13
Post by: 7 who ate 9 on March 07, 2007, 03:23:43 pm
Ahh! To many totem poll votes! I saw fin another village, why build a house when you can live in someone elses?
Title: Re: Sim Caveman - Episode 13
Post by: Gauphastus on March 07, 2007, 03:53:33 pm
The gods must be appeased.
Make that totem pole with every ounce of strength you've got.
Title: Re: Sim Caveman - Episode 13
Post by: 7 who ate 9 on March 07, 2007, 04:03:18 pm
Can I change my vote to eat Boo some how?
Or can one of the mods delete one vote for look for another village and add one for Boo?
Title: Re: Sim Caveman - Episode 13
Post by: Yokto on March 07, 2007, 04:24:26 pm
Let technolgy guide you towards a better future! For who needs gods when you can become one you self!  ;)
Title: Re: Sim Caveman - Episode 13
Post by: Gungnir on March 07, 2007, 04:37:49 pm
Eat boo! Eat boo!
Title: Re: Sim Caveman - Episode 13
Post by: Krakow Sam on March 07, 2007, 04:43:12 pm
Let technolgy guide you towards a better future! For who needs gods when you can become one you self!  ;)
Blasphemy!

Suffer not the Heretic! Go forth and Smite Yokto the sinner!
Title: Re: Sim Caveman - Episode 13
Post by: Inkling on March 07, 2007, 04:44:04 pm
I'm voting totem pole just so Krakow and everyone else will quit yelling about it.
Title: Sim Caveman - Episode 14
Post by: Hydromancerx on March 07, 2007, 06:23:13 pm
Totem Pole won so that what they did.

________________

Episode 14

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman074.jpg)

After sleeping on the ground yet again in the rain they get up and and go to the hot springs to clean off and feel comfortable again. While inside they talk about building a totem pole to appease the nature spirits.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman075.jpg)

Flint carves a tree, cuts it off its stump and places it over by the hut. Ruby has some earth based paints with her and she paints the totem pole. They both like it a lot.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman076.jpg)

In a better mood from this he builds the hut walls with the rest of the wood.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman077.jpg)

Then he builds a door and cuts holes for the windows. It is becoming a nice little hut. Just needs a roof and its done.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman078.jpg)

Having one wood left he patches up the fence Boo broke.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman079.jpg)

Flint notices that his crops are all dead now. :(

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman080a.jpg)

They are all tired again and goes to sleep inside the hut even though thy don't have a roof. It is better than the ground since they are up above it on the foundation.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman081.jpg)

While they dream the nature spirit comes in the shape of a wolf. He tells them in their dreams to give offerings of fish to the totem and the curse will broken. Killing the bear cursed them both. He also says he must raise Boo until he is an adult, then set him free. If he doesn't then he will have much more bad luck.

What should they do? (see poll)

Game Time: 3:00 pm (3 Day left of Fall)

Title: Re: Sim Caveman - Episode 14
Post by: PatMan33 on March 07, 2007, 06:27:33 pm
This once I will not choose firewood storage.


I think they should kill the Nature Spirit.
Title: Re: Sim Caveman - Episode 14
Post by: Gungnir on March 07, 2007, 06:28:14 pm
grow crops.
Store wood
Let boo free.
Catch him.
Kill him.
Title: Re: Sim Caveman - Episode 14
Post by: OrdoSanguis on March 07, 2007, 06:29:58 pm
I think they should make reeds for the roof, so that they will finally be able to have a nice place to sleep.
But there wasn't an option to put fish on the totem, so I couldn't vote for that.
Title: Re: Sim Caveman - Episode 14
Post by: Kratok on March 07, 2007, 06:32:34 pm
Yeah.
Title: Re: Sim Caveman - Episode 14
Post by: Hydromancerx on March 07, 2007, 06:34:50 pm
I think they should make reeds for the roof, so that they will finally be able to have a nice place to sleep.
But there wasn't an option to put fish on the totem, so I couldn't vote for that.

Is that better? "Catch Fish for Food and Totem"

grow crops.
Store wood
Let boo free.
Catch him.
Kill him.

Why eat Boo when you can teach him to hunt for you?  ;)
Title: Re: Sim Caveman - Episode 14
Post by: LadyM on March 07, 2007, 06:35:49 pm
Eat Boo!
Title: Re: Sim Caveman - Episode 14
Post by: Yossitaru on March 07, 2007, 06:36:30 pm
Wow, you really hate that bear. Do you not care that it would mean that Flint will be cursed forever?
Title: Re: Sim Caveman - Episode 14
Post by: Gauphastus on March 07, 2007, 06:37:02 pm
I say they should show some initiative and set Boo free now.
Leave the nature spirit to catch his own fish if he thinks it's so damn easy.

EDIT: Not 'incentive', I meant 'initiative'.  :-\
Title: Re: Sim Caveman - Episode 14
Post by: PatMan33 on March 07, 2007, 06:39:48 pm
Firewood holder! FIREWOOD HOLDER!
Title: Re: Sim Caveman - Episode 14
Post by: 7 who ate 9 on March 07, 2007, 06:41:12 pm
Fkirt with Ruby. Those two need to develope some type of communication, it'll help them work together.
Title: Re: Sim Caveman - Episode 14
Post by: PatMan33 on March 07, 2007, 06:44:23 pm
They're cave people!

Meaningful relationships won't destroy the fabric of mankind for another millennium.
Title: Re: Sim Caveman - Episode 14
Post by: Kratok on March 07, 2007, 06:54:04 pm
They can already talk!

Yeah, the fish things good now, but too late =P
Title: Re: Sim Caveman - Episode 14
Post by: LadyM on March 07, 2007, 07:02:15 pm
Eat Boo... make a rug, put the rug in the hut, flirt with Ruby... sleep on the rug.  ;D
Title: Re: Sim Caveman - Episode 14
Post by: Kcronos on March 07, 2007, 07:03:11 pm
Eat the bear and the nature spirit!
Title: Re: Sim Caveman - Episode 14
Post by: Hydromancerx on March 07, 2007, 07:07:35 pm
Sicne i did not want to waist a poll on this question i will just ask it.

How do you guys like this game so far? Anything you would improve? Like? Dislike? Is there something you would change? I just need some feed back.

Personally I am having a great time. Even thought i control it a lot they still seem to want to do stuff on their own.Also having a poll as a guide gives them character. One thing i have noticed that is hard, is keeping them from complaining when i pose them, or getting items that will fit the setting. In short Sims 2 was not made for this, I i seem to be pulling it off. I think.  :)

Ok more custom content stuff ....

Totem
http://www.thesimsresource.com/downloads/sims2/objects/furnishing/misc/234306/

Hut Windows
http://www.modthesims2.com/showthread.php?t=172481&c=1
Title: Re: Sim Caveman - Episode 14
Post by: PatMan33 on March 07, 2007, 07:09:39 pm
This game is great although I worry about you, you post very frequently and I would hope it isn't a strain on you.
Title: Re: Sim Caveman - Episode 14
Post by: Kcronos on March 07, 2007, 07:11:43 pm
Will it be possible to simulate tribal warfare in sims2?

Maybe for a next project you could go from stone age to Atomic age...
Title: Re: Sim Caveman - Episode 14
Post by: 7 who ate 9 on March 07, 2007, 07:16:53 pm
This game is great although I worry about you, you post very frequently and I would hope it isn't a strain on you.

I worried that he was working to much to, but know I realize he is a robot that is desgned to make this stuff.

Seriously though, Hydro don't you get tired of pleasing us?
Title: Re: Sim Caveman - Episode 14
Post by: Hydromancerx on March 07, 2007, 07:42:44 pm
Will it be possible to simulate tribal warfare in sims2?

Maybe for a next project you could go from stone age to Atomic age...

I have been looking for weapons. But the Sims 2 seems to be very limited in its "free" custom content if anyone finds a spear or other weapons i would greatly appreciate it.

I also found a bearskin rug but its pay to download :(

Man i can't wait for Spore, tribal is much easier in that :p

This game is great although I worry about you, you post very frequently and I would hope it isn't a strain on you.

I worried that he was working to much to, but know I realize he is a robot that is desgned to make this stuff.

Seriously though, Hydro don't you get tired of pleasing us?

A bit, but i know this weekend i will be busy so i might not get it in. Thus i am doing more now when i have the time.
Title: Re: Sim Caveman - Episode 14
Post by: Cobra on March 07, 2007, 07:49:18 pm
Laughs at LadyM screams of violence towards Boo.
Title: Re: Sim Caveman - Episode 14
Post by: 7 who ate 9 on March 07, 2007, 08:17:04 pm
LadyM, do you have something againts bears? Babies? Animal sims? Dogs that look like bears?
Title: Re: Sim Caveman - Episode 14
Post by: Interitus on March 07, 2007, 08:18:38 pm
I enjoy it but it seems to really go to fast, I don't always get access to the computer or find myself always missing a poll. For me personally it would be nice if you could slow down a bit, I'm so busy I don't really feel like I get to enjoy it as much  :-\
Title: Re: Sim Caveman - Episode 14
Post by: PatMan33 on March 07, 2007, 08:26:54 pm
Another has joined the Firewood Holder church.


Also I had thought about asking him to slow it down too... but perhaps what I am really wanting is a structure.

Set times for new polls and story updates.


Like maybe twice a day.
Title: Sim Caveman - Episode 15
Post by: Hydromancerx on March 07, 2007, 08:42:46 pm
Roof Won so thats what they did.

________________

Episode 15

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman082.jpg)

Ruby woke up early and surprised Flint by gathering all the reeds for the roof. She is getting along with Flint better now.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman083.jpg)

Once Flint work up they put on the roof! They were so happy to have a completed hut!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman084.jpg)

It became dark and they both went inside the chat for while. Their relationship is growing little by little.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman085.jpg)

After talking they took showers, went to the bathroom and then Flint fished and made food. He caught yet another Blue Catfish and they split it between the 3 of them. None for the totem yet.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman086.jpg)

While Flint cooked Ruby disposed of the dead crops, since they were rotting.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman087.jpg)

They ate and then Ruby went to bed. Flint decided to chop one more tree and build that firewood holder he had been meaning to make. Too bad he has no fire wood left. Then he went to bed.

Boo is very dirty now and is chewing on the fence all the time. He did get some attention when they fed him but he is stinking pretty badly.

What should they do? (see poll)

Game Time: 6:00 am (3 Day left of Fall)
Title: Re: Sim Caveman - Episode 15
Post by: PatMan33 on March 07, 2007, 08:49:01 pm
Thank you Hydro.

Time to make a basket. That thing did wonders for humanity.
Title: Re: Sim Caveman - Episode 15
Post by: 7 who ate 9 on March 07, 2007, 08:51:33 pm
Do you have the new sims seasons or are we just pretending the seasons?
Title: Re: Sim Caveman - Episode 15
Post by: PatMan33 on March 07, 2007, 08:52:31 pm
Not to be rude... but in your absence from the forum have you gotten slower? :-\
Title: Re: Sim Caveman - Episode 15
Post by: Hydromancerx on March 07, 2007, 08:55:40 pm
Do you have the new sims seasons or are we just pretending the seasons?

Yes i have seasons, thats how he fishes, and if you look around the trees are changing colors. Eventually it will snow. Also the chops are from seasons.

Not to be rude... but in your absence from the forum have you gotten slower? :-\

Was that to me? If so what do you means slower?
Title: Re: Sim Caveman - Episode 15
Post by: PatMan33 on March 07, 2007, 09:00:23 pm
I'm talking about 789.

Dunno... he doesn't seem to be as sharp as he used to be.
Title: Re: Sim Caveman - Episode 15
Post by: Gauphastus on March 07, 2007, 09:00:58 pm
"Build Relationship Ruby", eh?
Is that sort of like the same thing as "Independent George"? Or will the guy be going out and building a wooden version of Ruby he calls Relationship Ruby?

Regardless, I'll vote for that.
Boo can go jump in the lake if he wants to be clean.
Title: Re: Sim Caveman - Episode 15
Post by: ilikesanta on March 07, 2007, 09:04:36 pm
I'm gone for a little bit and now we have to appease the God's, thanks a lot Sam...
Title: Re: Sim Caveman - Episode 15
Post by: Cobra on March 07, 2007, 09:11:47 pm
Better teach boo commands before he eats the fence or worse yet eats our totem to our almight gods or possibly the more dire of situation eats our firewood holder.
Title: Re: Sim Caveman - Episode 15
Post by: gec05 on March 07, 2007, 09:56:28 pm
I'm talking about 789.

Dunno... he doesn't seem to be as sharp as he used to be.

I noticed that too... :(
Title: Re: Sim Caveman - Episode 15
Post by: Yossitaru on March 07, 2007, 09:58:50 pm
Wow, two opposing choices are tied... maybe teach Boo to cook himself?
Title: Sim Caveman - Episode 16
Post by: Hydromancerx on March 07, 2007, 11:45:33 pm
Eat Boo and Teach Boo Commands tied so this is what happened ...

_______________

Episode 16

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman088.jpg)

Some real wolves peak down at the village. The wolves run down and try to attack Boo wanting to eat him. Flint chases them off with a torch and saves Boo from being eaten by the wolves.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman089.jpg)

Afterwards he cuts down a tree for more wood and makes a tub to bathe Boo in. He is not risking him getting out of his pen so the wolves can get him. He fills it up using the now dry clay pot. Boo is much cleaner and doesn't stink.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman090.jpg)

Flint tries it out too since he needed a bath as well.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman091.jpg)

After the bath they play for a bit and Boo forgets all about the wolf attack.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman092.jpg)

Meanwhile Ruby uses Flints fishing pole and tries her hand at fishing.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman093.jpg)

Now that both are happy he trains Boo to sit up. He looks so cute.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman094.jpg)

While Flint trains Boo, Ruby catches 3 fish! She apparently is much more patent than Flint is. She catches 2 Blue Catfish an 1 largemouth Bass.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman095.jpg)

Ruby is tired of all the bad luck and even though they are all hungry offers the 3 fish to the totem.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman096.jpg)

Her selfless giving is rewarded with a bearskin rug as well as fresh meat! She is also told to call their tribe the "Bear Clan". For as long as they raise Boo, he will grow up to become their tribe's protector totem spirit.

What should they do? (see poll)

Game Time: 3:00 pm (2 Day left of Fall)
Title: Re: Sim Caveman - Episode 16
Post by: Yossitaru on March 07, 2007, 11:53:11 pm
Finally, an option for a "real bed". If they do make hammocks, will Boo get one too?
Title: Re: Sim Caveman - Episode 16
Post by: Danger Mouse on March 08, 2007, 12:07:10 am
They need a bed, so gather reed for the hammock
Title: Re: Sim Caveman - Episode 16
Post by: Hydromancerx on March 08, 2007, 12:13:30 am
There you get 4 bed choices.

Hammock, Bamboo Bed, Wooden Bed or Pet Basket/Bed

I also reset the votes.

EDIT: reset again for even more building choices.
Title: Re: Sim Caveman - Episode 16
Post by: Gauphastus on March 08, 2007, 12:15:50 am
Agreed, beds with which to rest well, all in preparation for the hard work ahead.
Flint will soon need to destroy Ruby...
Title: Re: Sim Caveman - Episode 16
Post by: Xenomorph on March 08, 2007, 12:36:17 am
why build if it can fall from the sky? WORSHIP THE GODS!
Title: Re: Sim Caveman - Episode 16
Post by: Cobra on March 08, 2007, 01:20:20 am
If you want to get a hammock just go to the Hammock Hut. That's on Third. There's Hammocks 'R' Us. That's on Third, too. You got Put Your Butt There. That's on Third. Swing Low, Sweet Chariot. Matter of fact they're all in the same complex. It's the Hammock Complex, down on Third.
Title: Re: Sim Caveman - Episode 16
Post by: Celdur on March 08, 2007, 01:21:21 am
we must improve the totem so that the gods can give us more
Title: Re: Sim Caveman - Episode 16
Post by: Danger Mouse on March 08, 2007, 01:59:48 am
Okay changed my vote to wooden bed :)
Title: Re: Sim Caveman - Episode 16
Post by: Cobra on March 08, 2007, 02:07:12 am
No we shall start our own hammock district.
Title: Re: Sim Caveman - Episode 16
Post by: LadyM on March 08, 2007, 05:42:52 am
Flint should have bathed first and then gave Boo a bath... ick.  :P I guess Ruby will be the fisherperson for now.
Title: Re: Sim Caveman - Episode 15
Post by: 7 who ate 9 on March 08, 2007, 06:00:14 am
Not to be rude... but in your absence from the forum have you gotten slower? :-\

Yes actually. I've noticed this to, because of my absence from the internets I've been spening more time with my friends and trying to please them. I've actually became more popular with new people at my middle school, which in turn is making me more stupid. I'm trying not to spend to much time in the real world because it is destroying my brain, that's why I have returned. I'm allso trying to hang out at Exit Mundi Forum and have philsophical and religious debats because my friends never want to, which is another thing that is making me think less.
Title: Re: Sim Caveman - Episode 16
Post by: Krakow Sam on March 08, 2007, 06:33:38 am
I told you the Gods would provide.

Although I'm pretty sure they'd rather have a human sacrifice than smelly old fish.
Title: Re: Sim Caveman - Episode 16
Post by: Huckbuck on March 08, 2007, 07:08:17 am
Sacrifice Boo!
Title: Re: Sim Caveman - Episode 15
Post by: gec05 on March 08, 2007, 07:25:33 am
Not to be rude... but in your absence from the forum have you gotten slower? :-\

Yes actually. I've noticed this to, because of my absence from the internets I've been spening more time with my friends and trying to please them. I've actually became more popular with new people at my middle school, which in turn is making me more stupid. I'm trying not to spend to much time in the real world because it is destroying my brain, that's why I have returned. I'm allso trying to hang out at Exit Mundi Forum and have philsophical and religious debats because my friends never want to, which is another thing that is making me think less.

Ah, I noticed that too. Being with normal people for a while does make you realize they're dumber than you. If you spend too much time with them, it will rub off on you as it already has.
Title: Sim Caveman - Episode 17
Post by: Hydromancerx on March 08, 2007, 12:51:03 pm
Make a wood bed won, but i messed up since there is no caveman looking bed, so i changed it to the bamboo bed.
___________________

Episode 17

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman097.jpg)

Flint and Ruby both worked together and built a bamboo bed. They used the bearskin rugs as a blanket for the bed. Then they talked for a bit on the bed.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman098.jpg)

They could hear thunder so Flint went out to see if it was raining. Which it was. Not wanting to get wet he went back inside.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman099.jpg)

They did not want to work in the rain so they decided to go to bed while it rained.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman100.jpg)

After they slept Ruby checked out the window to see if it was still raining. It had stopped so they went and did their daily routines of bathing, peeing and eating the meat the totem left for them (even thought it was soggy from the rain).

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman101.jpg)

Boo also got a bath, food and some play time.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman102.jpg)

Once the sun came up they improved the totem with more wood and paint. It looked even better.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman103.jpg)

While Ruby played with Boo, Flint sat in font of the totem, then he noticed across thee river a strange animal. He wondered what it was.

It is getting very close to winter. They better prepare for it before it starts snowing and freezes the stream.

What should they do? (see poll)

Game Time: 9:00 am (1 Day left of Fall)
Title: Re: Sim Caveman - Episode 17
Post by: Inkling on March 08, 2007, 12:57:04 pm
Looks like a skunk.  Throw rocks at it to chase it off before it crosses the stream.  Or let Boo eat it.
Title: Re: Sim Caveman - Episode 17
Post by: Krakow Sam on March 08, 2007, 01:22:56 pm
Either improve the totem or pray to the gods for a mild winter.
Title: Re: Sim Caveman - Episode 17
Post by: LadyM on March 08, 2007, 01:25:22 pm
Your story is going really well Hydro, it's very believable. Good job!  :)
Title: Re: Sim Caveman - Episode 17
Post by: Yossitaru on March 08, 2007, 01:30:38 pm
What kind of Gods are your Gods, Sam? They need to learn to survive on their own, the Gods are too unreliable!
Title: Re: Sim Caveman - Episode 17
Post by: Krakow Sam on March 08, 2007, 01:31:43 pm
Silence heretic! The Gods are vengeful and mean and need loads of brown-nosing all the time, or misfortune will fall upon the heads of the tribe.
Title: Re: Sim Caveman - Episode 17
Post by: Kcronos on March 08, 2007, 01:42:33 pm
Kill the gods!!!
Title: Re: Sim Caveman - Episode 17
Post by: Krakow Sam on March 08, 2007, 01:58:35 pm
In Soviet Russia, God kills Niesche!!
Title: Re: Sim Caveman - Episode 17
Post by: Kcronos on March 08, 2007, 01:59:29 pm
Seriously though!  What happens if you kill the nature spirit?
Title: Re: Sim Caveman - Episode 17
Post by: PatMan33 on March 08, 2007, 02:30:11 pm
In Soviet Russia, God kills Niesche!!

(http://img340.imageshack.us/img340/4202/russianreversalcardrg7.jpg)
Title: Re: Sim Caveman - Episode 17
Post by: OrdoSanguis on March 08, 2007, 02:38:10 pm
Oh dude, that's so cool. That guy has a show in a town near where I live  :D
Title: Re: Sim Caveman - Episode 17
Post by: PatMan33 on March 08, 2007, 02:38:46 pm
... Do you have a spare room? Because I am coming to your town...
Title: Re: Sim Caveman - Episode 17
Post by: Krakow Sam on March 08, 2007, 03:14:10 pm
Or you could just move to Russia. Then his town will move to YOU!!
Title: Re: Sim Caveman - Episode 17
Post by: Yokto on March 08, 2007, 04:08:28 pm
Pray not to your false Gods! May technolgy guide you towards the a better future! let fusion power provide you with warmth during the winters and have robotic hydroponics labs provide you with food. And when the local tribe trys to "visit" you... Well Nuke them!

I am become Death, the destroyer of worlds! Ha ha ha!
Title: Re: Sim Caveman - Episode 17
Post by: Gungnir on March 08, 2007, 04:39:30 pm
Ummm...he's a caveman, dude. I don't think he has a fusion reactor.
Title: Re: Sim Caveman - Episode 17
Post by: PatMan33 on March 08, 2007, 04:41:58 pm
Do not mock the words of the great J. Robert Oppenheimer.
Title: Sim Caveman - Episode 18
Post by: Hydromancerx on March 08, 2007, 04:51:30 pm
Catch Fish for winter won so thats what they did.
________________

Episode 18

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman104.jpg)

Flint was tired of hand feeding Boo so he made a clay food bowl for Boo so he could eat the meat when he wanted to and did nit have to wait for Flint to feed him.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman105.jpg)

They were tired from the day and decided to get some rest.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman106.jpg)

They woke up early on a cold morning and made a bamboo fishing rod for Ruby. Then they both fished and talked at the same time. They improved their skill to bronze level and caught 13 fish of various sizes. They even learned how to use tiny minnow fish that were too small to eat and use it as new bait. (aka every boot they caught = using minnow bait rather than worms)

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman107.jpg)

Having so many fish they went and made 2 baskets from reeds to store them in.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman108.jpg)

They put them by the hut and Flint filled them up with fish, but saved 3 of the largest fish for the totem.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman109.jpg)

Flint offered the 3 largest fish to the improved totem as tribute for their large bounty.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman110.jpg)

The totem re payed him by giving them a Bamboo wardrobe with animal skin winter gear inside for them.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman111.jpg)

This was great since Flint was getting cold. He put his on right away.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman112.jpg)

Now warm Flint cut down 3 trees gaining 12 piles of firewood for the winter. Now when the snow comes he will be set with lots of fish and lots of wood.

What should they do? (see poll)

Game Time: 10:00 am (5 Day left of Winter)
Title: Re: Sim Caveman - Episode 18
Post by: Krakow Sam on March 08, 2007, 04:55:26 pm
The Gods provide, people.

Repay them with worship and totem improvements!
Title: Re: Sim Caveman - Episode 18
Post by: PatMan33 on March 08, 2007, 04:57:35 pm
Build up the relationship with Ruby. They can't very well light a fire inside the house to keep warm, they will have to make their own heat.
Title: Re: Sim Caveman - Episode 18
Post by: Krakow Sam on March 08, 2007, 05:05:27 pm
The Gods frown on sex before marriage. They'll have to build a great stone Ziggurat and sacrifice a wolf to get the gods' blessing.
Title: Re: Sim Caveman - Episode 18
Post by: raikitsune on March 08, 2007, 05:21:27 pm
Priest Krakow has spoken peoples cast thy votes wisely.  ;D
Title: Re: Sim Caveman - Episode 18
Post by: PatMan33 on March 08, 2007, 05:28:40 pm
*Steps into the Rebel Leader chair*

Are we going to let this fool dictate our choices to us??

NO WE ARE NOT!!


As a sign of your resolve, vote for anything but what this false prophet tells you in order to send him a message!

Title: Re: Sim Caveman - Episode 18
Post by: 7 who ate 9 on March 08, 2007, 05:40:25 pm
Invistigate the animal across the river. Mabye mabye Flint can make another animal friend.
Title: Re: Sim Caveman - Episode 18
Post by: Malt on March 08, 2007, 05:54:12 pm
I didn't check this page for a few days and already episode 18? I'm not reading all that.
Title: Re: Sim Caveman - Episode 17
Post by: OrdoSanguis on March 08, 2007, 06:02:21 pm
... Do you have a spare room? Because I am coming to your town...
Sure, as long as you feed yourself. And you have to do some work to earn your keep. And don't kill anyone.
Anyone
But I'm going to agree with Krakow, because every time we offer something to the gods, they repay us. So the gods are obviously happy with us.
Title: Re: Sim Caveman - Episode 18
Post by: Cobra on March 08, 2007, 09:02:53 pm
I want to teach boo to be our instument of death killing those our gods deam unfit to gaze upon the land.
Title: Sim Caveman - Episode 19
Post by: Hydromancerx on March 08, 2007, 10:55:41 pm
Build relationship with Ruby won so thats what they did.
__________

Episode 19

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman113.jpg)

They chopped and painted and built up an even better totem. They also added a torch so you can see it better at night. Then they went an finished the last of the meat from the totem, washed up and went to the bathroom.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman114.jpg)

After that they made a basket bed for Boo. He seems to like it a lot.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman115.jpg)

Then when Boo went to sleep Flint walked around the stream by the waterfall and snuck up slowly to the skunk.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman116.jpg)

It ran away without spraying him. Lucky Flint!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman117.jpg)

Ruby was proud of Flints bravery and they flirted a bit. Flint even squeezed her butt.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman118.jpg)

This apparently is how cavemen show affection cause they fell in love after that.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman119.jpg)

They made out with their first kiss to each other.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman120.jpg)

Needless to say after hugging, goosing and kissing a few times they fell in love and friendship to 100% for both of them. Must be the cold weather and being indoors.

What should they do? (see poll)

Game Time: 7:00 am (4 Day left of Winter)
Title: Re: Sim Caveman - Episode 19
Post by: Yossitaru on March 08, 2007, 11:02:25 pm
More furniture!

Also, what's the finger next to the number in the hearts picture? (Sorry, I don't have any of the expansions.)
Title: Re: Sim Caveman - Episode 19
Post by: Hydromancerx on March 08, 2007, 11:04:39 pm
More furniture!

Also, what's the finger next to the number in the hearts picture? (Sorry, I don't have any of the expansions.)

Its influence points to make other people do stuff for you such as cook or clean.
Title: Re: Sim Caveman - Episode 19
Post by: Danger Mouse on March 09, 2007, 12:12:35 am
I voted for him to propose to Ruby :)
Title: Re: Sim Caveman - Episode 19
Post by: Celdur on March 09, 2007, 12:13:26 am
i wish getting someone was as easy as that
Title: Re: Sim Caveman - Episode 19
Post by: Gauphastus on March 09, 2007, 01:51:10 am
You must build the storage pantry.
You must.
Title: Re: Sim Caveman - Episode 19
Post by: Hydromancerx on March 09, 2007, 03:37:08 am
(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/cavemansheep.jpg)

Just thought i would share my testing of a shepherd NPC they might meet. I am thinking he could sell wool or maybe even sheep.
Title: Re: Sim Caveman - Episode 19
Post by: Huckbuck on March 09, 2007, 06:25:05 am
Are thoose sheeps dogs? IT looks like that... But they are quite sheep-like, you can make many creatures with that, heck, I made a rabbit that really was a dog, it looked funny when it barked  :D

Oh and I voted propose.
Title: Re: Sim Caveman - Episode 19
Post by: LadyM on March 09, 2007, 06:32:16 am
Nice sheep Hydro. I can tell your having fun with this.  :D
Title: Re: Sim Caveman - Episode 19
Post by: Encrypted on March 09, 2007, 08:01:43 am
"Go for the eyes, Boo!!!"


Title: Re: Sim Caveman - Episode 19
Post by: Yokto on March 09, 2007, 08:24:50 am
"Go for the eyes, Boo!!!"

Just what i thoght when i heard the name Boo. ;)

(But i also know the true story where the name Boo comes from.)
Title: Re: Sim Caveman - Episode 19
Post by: PatMan33 on March 09, 2007, 10:18:08 am
Make a torch.

It's always good to have a spare torch laying around in case of emergency.
Title: Re: Sim Caveman - Episode 19
Post by: Celdur on March 09, 2007, 10:59:22 am
"Go for the eyes, Boo!!!"

Just what i thoght when i heard the name Boo. ;)

(But i also know the true story where the name Boo comes from.)

http://en.wikipedia.org/wiki/Boo wiki ^^

but since you always use wiki you probably already seen that page...
Title: Re: Sim Caveman - Episode 19
Post by: flames on March 09, 2007, 12:32:09 pm
All in the name of god worship the totam ^^' :P
Title: Re: Sim Caveman - Episode 19
Post by: ilikesanta on March 09, 2007, 12:55:00 pm
we must teach boo before he gets bigger then us the eats us.
Title: Re: Sim Caveman - Episode 19
Post by: Kcronos on March 09, 2007, 01:00:29 pm
We must uplift them with the Monolith!  Bring on the UFO!
Title: Re: Sim Caveman - Episode 19
Post by: Yokto on March 09, 2007, 03:21:32 pm
"Go for the eyes, Boo!!!"

Just what i thoght when i heard the name Boo. ;)

(But i also know the true story where the name Boo comes from.)

http://en.wikipedia.org/wiki/Boo wiki ^^

but since you always use wiki you probably already seen that page...

You will not find the answer there Celdur ;)
Title: Re: Sim Caveman - Episode 19
Post by: Kcronos on March 09, 2007, 03:22:57 pm
I cannot wait to see what happens next!
Title: Sim Caveman - Episode 20
Post by: Hydromancerx on March 09, 2007, 05:23:45 pm
Propose Engagement won so thats what he did.
_____________________

Episode 20

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman121.jpg)

While Ruby was sleeping Flint went and continued to train Boo.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman122.jpg)

Flint noticed the bone from the meat on the cooking tripod on his way to bed so he tossed it in for Boo to chew. Boo was overjoyed since he now had something to chew on.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman123.jpg)

Ruby woke up and did her daily peeing, bathing and then went to go cook some fish. Then it started to snow lightly for a few minutes then stopped. It got very cold after that.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman124.jpg)

She at on a stump as usual. She is pretty tired of climbing up here just to eat. She wishes she had a chair and table to eat at.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman125.jpg)

She put on her warm clothes. Being the clean person she is she could not stand the weeds and pulled some. Now  she at least had a small path to the stump.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman126.jpg)

She walked over to the river and noticed it had frozen over. She was shocked and worried about when it actually snows harder.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman127.jpg)

Good thing she took her shower before since now the waterfall has frozen too. No more waterfall showers for them. It is also good that they have a bathtub in which they can heat water with the pot and the fire or just take a dip in the hot springs.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman128.jpg)

She decided to worship the totem for good luck since she did not want too much snow. She offered their last largest fish and 2 medium ones. They have 6 smaller fish left. Also she made 2 smaller tki torches to go on either side of the Totem.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman129.jpg)

The totem rewarded her generously for not only her continuing faith but giving fish at a time in which she cannot even fish for more. The Totem gave a forge, anvil and blacksmithing tools. It is up to them to find some ore in which to smelt into metal items.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman130.jpg)

Flint got up right after and was so happy at what they got that he built a little bamboo fence for it right away.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman131.jpg)

Still being in a good mood Flint took her over to the Totem and proposed his engagement to her.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman132.jpg)

She accepted and was in an extra good mood because of it (she is a family Sim).

What should they do? (see poll)

Game Time: 9:00 am (3 Day left of Winter)
Title: Re: Sim Caveman - Episode 20
Post by: gec05 on March 09, 2007, 05:27:53 pm
SEX!

Oh... I mean Woo-Hoo...
Title: Re: Sim Caveman - Episode 20
Post by: Krakow Sam on March 09, 2007, 05:28:25 pm
The Gods giveth. But equally the Gods taketh away. So watch it cavey!

I also think the Gods want new lands over which they may hold dominion. explore!
Title: Re: Sim Caveman - Episode 20
Post by: OrdoSanguis on March 09, 2007, 05:53:12 pm
The Gods want to show the rest of the world their greatness, so we should find new lands to preach over.
Title: Re: Sim Caveman - Episode 20
Post by: PatMan33 on March 09, 2007, 06:00:24 pm
Make some torches.

You can't explore without a torch! What if he finds a cave or it gets dark?
Title: Re: Sim Caveman - Episode 20
Post by: Krakow Sam on March 09, 2007, 06:19:04 pm
We have no reason to fear darkness with the gods on our side.
Title: Re: Sim Caveman - Episode 20
Post by: Danger Mouse on March 09, 2007, 08:19:53 pm
Furniture, I voted for some chairs to sit on while they eat dinner and look apon the land in which they inhabit at sunset and sip their freshly brewed tea (of course they will have made it from herbs and leaves they had gathered) ;)
Title: Sim Caveman - Episode 21
Post by: Hydromancerx on March 10, 2007, 12:37:05 am
Since Explore won that's what he did.
______________

Episode 21

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman133.jpg)

They were tired of eating on the stumps so they cut lots of bamboo or 1 table and 6 chairs (in case of visitors).

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman134.jpg)

After that he decided to see what was past the bamboo.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman135.jpg)

He saw a rabbit stand out in the bamboo.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman136.jpg)

Then a fox appeared and chased it.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman137.jpg)

The fox killed the rabbit killed it nearby.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman138.jpg)

Flint scared the fox away and took the rabbit for himself.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman139.jpg)

Hungry he took it back, skinned it and started cooking it up.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman140.jpg)

Ruby and Flint had a nice rabbit dinner at their new bamboo table.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman141.jpg)

Since it was such a nice dinner Flint decided to propose marriage and she accepts. They are now husband and wife.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman142.jpg)

Since it was dark and they were just married they decided to take their honeymoon. ;)

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman143.jpg)

... Which included some woo hoo ;) Better end it here.

What should they do? (see poll)

Game Time: 1:00 am (3 Day left of Winter)
Title: Re: Sim Caveman - Episode 21
Post by: Yossitaru on March 10, 2007, 12:42:44 am
Since it was such a nice dinner Flint decided to propose marriage and she except. They are now husband and wife.
It's accepts.

Sorry to be pointing it out, it just bugs me.:-X
Title: Re: Sim Caveman - Episode 21
Post by: Gauphastus on March 10, 2007, 12:45:59 am
Time to get to that pantry!
...however, I voted for worshipping the totem.
I don't think Flint would like to conceive a monster child; get that totem god's blessing first.
Title: Re: Sim Caveman - Episode 21
Post by: Hydromancerx on March 10, 2007, 12:46:38 am
Since it was such a nice dinner Flint decided to propose marriage and she except. They are now husband and wife.
It's accepts.

Sorry to be pointing it out, it just bugs me.:-X

Its fine actually. My spelling and grammar sucks so feel free to proof red me in case i make mistakes. I would rather go and fix it than leave it up wrong.
Title: Re: Sim Caveman - Episode 21
Post by: Huckbuck on March 10, 2007, 12:52:55 am
Yay cavemen sex!
Title: Re: Sim Caveman - Episode 21
Post by: emmet on March 10, 2007, 01:51:36 am
It was funny with the rabbit.

Aww, that's so quite, he saved the scared ickle wabbit fwom the mean fox!

Wait, what's this?

AAAAAAAHH!
Title: Re: Sim Caveman - Episode 21
Post by: Celdur on March 10, 2007, 03:46:16 am
they should fish for ore
Title: Re: Sim Caveman - Episode 21
Post by: PatMan33 on March 10, 2007, 10:35:27 am
Time for some torches.
Title: Re: Sim Caveman - Episode 21
Post by: Huckbuck on March 10, 2007, 10:37:46 am
We want a cave baby!
Title: Re: Sim Caveman - Episode 21
Post by: Krakow Sam on March 10, 2007, 10:58:05 am
I think the Gods want the firstborn child as a sacrifice.
Title: Re: Sim Caveman - Episode 21
Post by: Celdur on March 10, 2007, 11:28:53 am
haha yeah good idea
Title: Re: Sim Caveman - Episode 21
Post by: emmet on March 10, 2007, 12:45:34 pm
But wait!

Do cavemen have condoms?
Title: Re: Sim Caveman - Episode 21
Post by: Jack Zetter on March 10, 2007, 12:49:18 pm
yeah... but they are made of stone!  :P

Next episode please!  ;D
Title: Re: Sim Caveman - Episode 21
Post by: PatMan33 on March 10, 2007, 12:50:04 pm
If I had an emoticon for me laying my head down on my keyboard and laughing I would post it about now.
Title: Re: Sim Caveman - Episode 21
Post by: Krakow Sam on March 10, 2007, 12:53:50 pm
Cleopatra used a diaphragm made of crocodile dung supposedly.
Title: Re: Sim Caveman - Episode 21
Post by: Jack Zetter on March 10, 2007, 12:57:45 pm
Cleopatra used a diaphragm made of crocodile dung supposedly.

And therefore children... what is it we have to remember?

"Don't smoke crack!"
Title: Re: Sim Caveman - Episode 21
Post by: Danger Mouse on March 10, 2007, 02:08:34 pm
Well if they're having cave babies they need that bamboo crib.
Title: Re: Sim Caveman - Episode 21
Post by: Kcronos on March 10, 2007, 02:38:04 pm
Oh noes!  4 options are tied!  This means one hell of an episode...
Title: Re: Sim Caveman - Episode 21
Post by: PatMan33 on March 10, 2007, 03:26:29 pm
He could... explore Ruby with th-

Ah that's too dirty for this crowd.
Title: Re: Sim Caveman - Episode 21
Post by: 7 who ate 9 on March 10, 2007, 04:31:58 pm
What the? I can't vote!
Title: Sim Caveman - Episode 22
Post by: Hydromancerx on March 10, 2007, 04:49:40 pm
There was a 4 way tie between have a baby, explore, build a storage pantry and worship totem. So thats what they did.

______________________

Episode 22

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman144.jpg)

Flint decided to investigate the cave during the day.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman145.jpg)

He peaked in and saw nothing so he walked in.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman146.jpg)

Inside he found some ore and took some with him. If he wants to get more he better use a shovel or pickaxe next time.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman147.jpg)

Meanwhile Ruby got up and did her normal routine. except she felt very sick ... Could this be morning sickness?

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman148.jpg)

She also was very hungry at ate some more of the left over rabbit.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman149.jpg)

When Flint came back with the ore he put it by the forge and then they both went to give their offerings to the totem. They offered 3 fish. (now they have 3 fish left).

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman150.jpg)

The totem have them in return 2 sheep. A male named Bo and a female named Peep. Then it started to snow.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman151.jpg)

They quickly cleared out the empty fenced off fields and put down weeds for bedding. Looks like they will get some wool in the spring.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman152.jpg)

Flint decided to take this opportunity before it started snowing to hard to chop wood one last time before spring to make a storage pantry. Too bad there is nothing to put in it.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman153.jpg)

The Bear Clan Village is covered in its 1st snow. How deep will it get? Poor Boo looks cold while the sheep seem fine in the cold. With the snow they can no longer explore, chop, gather or fish.

What should they do? (see poll)
Title: Re: Sim Caveman - Episode 21
Post by: PatMan33 on March 10, 2007, 04:52:11 pm
Time for torches.
Title: Re: Sim Caveman - Episode 21
Post by: Oviraptor on March 10, 2007, 04:56:16 pm
How come we can't make Boo his own shelter?
Title: Re: Sim Caveman - Episode 21
Post by: Hydromancerx on March 10, 2007, 04:57:22 pm
How come we can't make Boo his own shelter?

Because fishing, chopping, gathering and exploring are stopped because of the snow.
Title: Re: Sim Caveman - Episode 22
Post by: Oviraptor on March 10, 2007, 04:59:02 pm
Moving trees is actually best done in winter. I know this because I live in Maine, and Maine has a history in the timber industry.
Title: Re: Sim Caveman - Episode 22
Post by: Hydromancerx on March 10, 2007, 05:07:35 pm
No huts because can't get to the stone for the foundation and the reeds are all gone until spring for the roof.

If a barn then it just needs walls and a roof. But since we can't make a roof this no barn.
Title: Re: Sim Caveman - Episode 22
Post by: PatMan33 on March 10, 2007, 05:43:58 pm
... and the torches?
Title: Re: Sim Caveman - Episode 22
Post by: Hydromancerx on March 10, 2007, 07:24:39 pm
... and the torches?

Added
Title: Re: Sim Caveman - Episode 22
Post by: Caltrop on March 10, 2007, 08:17:14 pm
THE SPIRITS WILL PROVIDE!!!

Edit: Sacrifice a sheep to the spirits!

Shouldn't it be 'Worship AT Totem Poll'?
Title: Re: Sim Caveman - Episode 22
Post by: 7 who ate 9 on March 10, 2007, 08:18:52 pm
THE SPIRITS WILL PROVIDE!!!

Shouldn't it be 'Worship AT Totem Poll'?


The spirtits will only provide if we give them what we want, which is help Boo. To help Boo we need to take him inside the hut.
Title: Re: Sim Caveman - Episode 22
Post by: ilikesanta on March 10, 2007, 08:51:41 pm
Poor Bear Boo, he's so cold :o
Title: Re: Sim Caveman - Episode 22
Post by: Cobra on March 10, 2007, 08:58:18 pm
Why can't we let Boo live in the cave his mum lived in?
Title: Re: Sim Caveman - Episode 22
Post by: Gauphastus on March 10, 2007, 09:29:19 pm
'cause some other wandering caveman might see fit to torch it again.

EDIT: Well, that'd solve his warmth problem actually.
Title: Re: Sim Caveman - Episode 22
Post by: Danger Mouse on March 10, 2007, 10:36:49 pm
Poor Boo, cant leave him outside :( I voted bring him in
Title: Re: Sim Caveman - Episode 22
Post by: Cobra on March 10, 2007, 10:46:09 pm
Keep watch on the cave anyway its winter Boo should be hibernating.
Title: Sim Caveman - Episode 23
Post by: Hydromancerx on March 11, 2007, 12:29:39 am
Bring Boo in won so thats what they did.
_________________

Episode 24

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman154.jpg)

Before it got to hard they brought in Boo, the pet basket, food bowl and bone. Boo felt nice and cozy and fell asleep.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman155.jpg)

It snowed even harder and covered verything with a thick layer of snow.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman156.jpg)

Flint was stinking so he went and took a dip in the hot springs. It felt nice in such cold weather ... until he had to get out.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman157.jpg)

Meanwhile Ruby worked on the baby's rabbit skin clothing

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman158.jpg)

The sheep were getting hungry and were eating the snow.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman159.jpg)

Flint decided to fix his 2 problems and have them graze on the frozen weeds. 2 birds with one stone. ;D

It got dark and Ruby had to pee. But that snow is way too cold to squat over so she nagged to Flint to do something about it.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman161.jpg)

So he used a majority of the firewood to make an out house. Hopefully the rest will last the winter.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman162.jpg)

There were not much reeds left in the river but they used up what was left.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman163.jpg)

Then to make sure they could find where it was in the dark they placed a torch by the bathroom.

With the snow getting thicker, they can no longer do much outside other than say feeding the animals, cooking at the fire, going in the hot spring and using the outhouse. Lets hope spring comes soon.

What should they do? (see poll)
Title: Re: Sim Caveman - Episode 23
Post by: Cobra on March 11, 2007, 03:13:13 am
We need to teach Boo some commands so he can be a much more effiecent tool of the gods will.
Title: Re: Sim Caveman - Episode 23
Post by: Celdur on March 11, 2007, 05:05:24 am
dont eat the sheep because they can make more sheep and wool
Title: Re: Sim Caveman - Episode 23
Post by: PatMan33 on March 11, 2007, 08:24:30 am
Education is the cornerstone of civilized society.
Title: Re: Sim Caveman - Episode 23
Post by: Caltrop on March 11, 2007, 08:26:47 am
dont eat the sheep because they can make more sheep and wool

And once they are fattened up in the spring, will make a better sacrifice than some puny fish.
Title: Re: Sim Caveman - Episode 23
Post by: PatMan33 on March 11, 2007, 08:30:27 am
If you are going to sacrifice anything it will be the virgin offspring of the sheep shortly after they have escaped their mother... or Ruby's child.
Title: Re: Sim Caveman - Episode 23
Post by: Flisch on March 11, 2007, 09:30:12 am
I wouldn't pray to the gods too often. Maybe they think we can't survive on our own and thus are not worthy to get the gods' attention.

Also I wouldn't sacrifice anything to the gods which was sent by them just as the sheeps. I mean, where is the point in sacrificing things to the gods, which they gave us already. They will think we try to outsmart them, because each time we give them something, they give us something that's worthier than the thing we sacrificed.

Btw: This thing is great, it gets better and better, though the "cave men" already have a fridge and a bed. ^^
Title: Re: Sim Caveman - Episode 23
Post by: Gungnir on March 11, 2007, 11:12:13 am
Sacrifice the child to the gods. Or eat it.
Title: Re: Sim Caveman - Episode 23
Post by: Jack Zetter on March 11, 2007, 11:43:13 am
The Child is a gift from the gods. Do not shun their grand gesture!

The child will one day lead his clan, the future rests on his/her shoulders!
Title: Re: Sim Caveman - Episode 23
Post by: Gungnir on March 11, 2007, 11:52:10 am
No. Firstborn children should be sacrificed in this tribe. The secondborn gets to be the heir.
Title: Re: Sim Caveman - Episode 23
Post by: Danger Mouse on March 11, 2007, 02:10:45 pm
Play in the snow, it cant be all work and no play ;) winter will be over soon.
Title: Re: Sim Caveman - Episode 23
Post by: Hydromancerx on March 11, 2007, 03:48:53 pm

Btw: This thing is great, it gets better and better, though the "cave men" already have a fridge and a bed. ^^

Its a a pantry :P You know a non refrigerated food storage cabinet. Also once it get warm again storing so many fish will lead to thing rotting. Luckily its so cold out the fish are doing fine in the baskets in the snow.
Title: Re: Sim Caveman - Episode 23
Post by: Kcronos on March 11, 2007, 05:20:59 pm
I can't wait!
Title: Re: Sim Caveman - Episode 23
Post by: 7 who ate 9 on March 11, 2007, 06:19:52 pm
I can't wait!

Tell the fish rot?
Title: Sim Caveman - Episode 24
Post by: Hydromancerx on March 12, 2007, 02:56:27 am
Teach Boo commands won so thatís what they did.
__________________

Episode 24

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman164.jpg)

The cold weather rages on and they stayed inside as much as possible. Ruby was brought her food in bed and slept most of the time.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman165.jpg)

So Flint decided to teach Boo some commands while they were stuck indoors. He taught him every command he could think of. even playing dead. Boo was such a ham. Now he can take Boo out hunting.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman166.jpg)

That night Ruby went into labor and in the wee hours of the morning on the 1st day of spring baby Brock Stone was born!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman167.jpg)

As the sun rose the snow begin to melt.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman168.jpg)

By midday the snow was just about all melted. But the stream took a bit longer.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman169.jpg)

Inside Ruby played, cuddled and nursed Brock. Flint went outside and chopped bamboo for a crib. It was ready by the time he took his nap.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman170.jpg)

Boo of course had to move back out so Flint carried all his stuff outside to his pen. This will be the last winter Boo sleep inside their hut, now that they have a baby.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman171.jpg)

The sheep were starving and there were tons of weeds from the melting snow so he let them have at the weeds. They ate a good chunk before he put them back in their pen.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman172.jpg)

After that he went in and had some time with Brock while Ruby got to eat some fish, and do her daily routine.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman173.jpg)

Finally by the end of the day the ice melted and the waterfall flowed once again. Fishing and showers are now back.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman174.jpg)

Looks like they have a bit of spring cleaning to do in the outhouse though ...

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 24
Post by: Celdur on March 12, 2007, 03:24:57 am
wow the camp looks cool ... all that out of nothing
Title: Re: Sim Caveman - Episode 24
Post by: PatMan33 on March 12, 2007, 03:44:18 am
Shoot... voted for the wrong one.

Sacrifice the child.
Title: Re: Sim Caveman - Episode 24
Post by: Slartibartfast on March 12, 2007, 04:02:10 am
Springtime.  Fertilize the fields; then plant the crops.
Title: Re: Sim Caveman - Episode 24
Post by: Xenomorph on March 12, 2007, 05:28:18 am
Quote from: hydro
(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman172.jpg)

cutest pic ever
Title: Re: Sim Caveman - Episode 24
Post by: Didero on March 12, 2007, 06:41:07 am
I thought Flint didn't have any seeds left when the tomato plants died (in episode 14, page 10, I looked it up :) ), so how could he plant crops?
Title: Re: Sim Caveman - Episode 24
Post by: LadyM on March 12, 2007, 06:53:46 am
Way too many choices Hydro, maybe you should limit the choices to around 10.

Story is going good though.
Title: Re: Sim Caveman - Episode 24
Post by: Great Distance on March 12, 2007, 07:39:40 am
Way too many choices Hydro, maybe you should limit the choices to around 10.

Or maybe we should get the option to vote for more than one.
Title: Re: Sim Caveman - Episode 24
Post by: Gungnir on March 12, 2007, 08:17:48 am
Sacrifice the baby!


And all the chop wood for *insert object here* options, you can replace them with chop wood for building.
Title: Re: Sim Caveman - Episode 24
Post by: Vinnie on March 12, 2007, 11:22:41 am
No do not let the poor caveman sacrifice his child  >:(
Title: Re: Sim Caveman - Episode 24
Post by: Neoadept on March 12, 2007, 11:41:48 am
We absolutely cannot sacrifice the child...  Without a proper sacrificial alter.  Make the alter!
Title: Re: Sim Caveman - Episode 24
Post by: PatMan33 on March 12, 2007, 11:51:40 am
I like the way you think Neo...
Title: Re: Sim Caveman - Episode 24
Post by: LadyM on March 12, 2007, 12:20:09 pm
Way too many choices Hydro, maybe you should limit the choices to around 10.

Or maybe we should get the option to vote for more than one.

Good idea, maybe a choice for two or three options.
Title: Re: Sim Caveman - Episode 24
Post by: Gungnir on March 12, 2007, 12:27:00 pm
I like the way you think Neo...
Don't forget the sacrificial knife.

Since he hasn't been able to get any metal right now, the knife'll have to be wooden.


But better sacrifice with nothing than no sacrifice at all.
Title: Re: Sim Caveman - Episode 24
Post by: Huckbuck on March 12, 2007, 01:08:32 pm
I dont think the gods will be hapy if we sacrifise the kid, they will think that we waste presious worshipers! Go explore so that they can find other cavemen to join their village.
Title: Re: Sim Caveman - Episode 24
Post by: Didero on March 12, 2007, 01:11:52 pm
The anti-sacrificers should all vote the same thing, because right now, sacrificing the baby is in the lead. Let's all vote Explore!
Title: Re: Sim Caveman - Episode 24
Post by: Gauphastus on March 12, 2007, 01:22:14 pm
Wow, looks like that kid's getting sacrificed.
Um... do you guys really think a god of nature is going to even want your firstborn?
I'm going to bet it offends him.
Title: Re: Sim Caveman - Episode 24
Post by: Gungnir on March 12, 2007, 01:32:29 pm
Wow, looks like that kid's getting sacrificed.
Um... do you guys really think a god of nature is going to even want your firstborn?
I'm going to bet it offends him.

That's the god of nature. You forget about the god of war, bloodshed, and making sims stronger. :)
Title: Re: Sim Caveman - Episode 24
Post by: Neoadept on March 12, 2007, 01:35:09 pm
Gods want everything, and they want it given to them.  What they really like though, is presentation.  You want to sacrifice a child?  Fine, but it better be with a golden knife on an elaborate alter before the grandest totem ever made, or it'll just look like you're throwing dead babies at them.  And no one likes that.
Title: Re: Sim Caveman - Episode 24
Post by: Gungnir on March 12, 2007, 01:44:35 pm
I say we capture the neighbors (and their firstborns) and sacrifice them too.
Title: Re: Sim Caveman - Episode 24
Post by: Flisch on March 12, 2007, 02:16:50 pm
Hydro, you're evil for even giving us the option to vote for sacrificing the 1st born.  :P




...
Ohh and by the way: [X]Sacrifice 1st Born to Totem ;D
Title: Re: Sim Caveman - Episode 24
Post by: Kcronos on March 12, 2007, 02:18:10 pm
I think the law of the tribe should be to sacrafice 1st borns, but let 2nd borns be heirs!!!
Title: Re: Sim Caveman - Episode 24
Post by: PatMan33 on March 12, 2007, 02:20:06 pm
Speaking of which, we need to write up some laws.
Title: Re: Sim Caveman - Episode 24
Post by: Hydromancerx on March 12, 2007, 04:03:08 pm
Way too many choices Hydro, maybe you should limit the choices to around 10.

Or maybe we should get the option to vote for more than one.

Good idea, maybe a choice for two or three options.

How do you change the number of vote options?
Title: Re: Sim Caveman - Episode 24
Post by: LadyM on March 12, 2007, 04:21:42 pm
Under edit poll, there is a place for "Maximum votes per user." Change that to how many votes each person is allowed to cast.
Title: Re: Sim Caveman - Episode 24
Post by: Gauphastus on March 12, 2007, 04:23:22 pm
I only recommend you give us multiple votes if you're going to have that many choices.
Really, them's a lot of choices.

Didn't stop me from deciding hastily though.
Title: Re: Sim Caveman - Episode 24
Post by: Celdur on March 12, 2007, 04:26:43 pm
SACRIFICE THE BABY...i dont think it wil make our cavemen happy but it must be done
Title: Re: Sim Caveman - Episode 24
Post by: OrdoSanguis on March 12, 2007, 04:27:41 pm
I don't think we should sacrifice it. People, vote for the fish and poop for fertilizer so the baby doesn't die...
Title: Re: Sim Caveman - Episode 24
Post by: LadyM on March 12, 2007, 04:36:00 pm
Just because the baby gets offered as a sacrifice doesn't mean the totem will take it. It might be honored by it.
Title: Sim Caveman - Episode 25
Post by: Hydromancerx on March 12, 2007, 04:43:46 pm
You evil people voted for sacrifice 1st born so thats what he did.
____________________

Episode 25

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman175.jpg)

Flint decides that if fish can get him sheep and a forge a baby must get him even more! So he tries to sacrifice the baby.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman176.jpg)

But trying to kill his own baby is even worse than killing Boo's mother. And so Flint was banished from the lush garden and into barren waists.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman177.jpg)

Ruby and Brock are fine by the way. But now they know not to sacrifice people to the Totem. Only Tiki worshipers do that ....

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 24
Post by: PatMan33 on March 12, 2007, 04:44:15 pm
*Dances around a flaming pyre*

Title: Re: Sim Caveman - Episode 25
Post by: OrdoSanguis on March 12, 2007, 04:47:09 pm
We like our nice little setup, so we should get back to the totem. Huzzah!
Title: Re: Sim Caveman - Episode 25
Post by: PatMan33 on March 12, 2007, 04:48:07 pm
ALL HAIL THE MIGHTY TALKIE TIKI!


*Flames shoot everywhere*
Title: Re: Sim Caveman - Episode 25
Post by: Yossitaru on March 12, 2007, 04:49:26 pm
The only way for him to learn is that he NOT to be reunited with his family, offending a God is usually a one-way thing... I was one of the people AGAINST all that totem crap!
Title: Re: Sim Caveman - Episode 25
Post by: gec05 on March 12, 2007, 04:53:34 pm
Ha ha, stupid caveman... :)
Title: Re: Sim Caveman - Episode 25
Post by: LadyM on March 12, 2007, 04:55:58 pm
You forgot to set the poll Hydro. Maybe Flint could find another wife on his banishment and bring her back after Ruby begs the totem.  :D
Title: Re: Sim Caveman - Episode 25
Post by: Hydromancerx on March 12, 2007, 04:57:55 pm
You forgot to set the poll Hydro. Maybe Flint could find another wife on his banishment and bring her back after Ruby begs the totem.  :D

Opps ok its unlocked now. :D
Title: Re: Sim Caveman - Episode 25
Post by: Gauphastus on March 12, 2007, 05:22:51 pm
*annoying voice*TOLD YOOOOU.

Better start walking, guy.
Title: Re: Sim Caveman - Episode 25
Post by: 7 who ate 9 on March 12, 2007, 06:25:53 pm
He should explore that place. If the gods sent him there, it might be some godly punsiment place, kind of like a hell or god jail. And when there is a jail there are jail keepers, so mabye Flint will be able to find a god and talk to him.
Title: Re: Sim Caveman - Episode 25
Post by: Krakow Sam on March 12, 2007, 06:28:29 pm
I see the start of two tribes here. The Idyllic goody-goody bear tribe and the evil son-sacrificing desert-dwellers!
Title: Re: Sim Caveman - Episode 25
Post by: 7 who ate 9 on March 12, 2007, 06:39:13 pm
We took advantage of the gods and now they hate us :( :'(
Title: Re: Sim Caveman - Episode 25
Post by: PatMan33 on March 12, 2007, 06:39:40 pm
And both bound by a secret love that can never be realized...
Title: Re: Sim Caveman - Episode 25
Post by: Gungnir on March 12, 2007, 06:41:49 pm
No. They hate flint.


But now he gets tiki. Who is better. I say he should kidnap the child. and worship tiki. and sacrifice him.
Title: Re: Sim Caveman - Episode 25
Post by: PatMan33 on March 12, 2007, 06:42:59 pm
Flint can form a secret ninja tribe and steal the baby! Whahah!
Title: Re: Sim Caveman - Episode 25
Post by: Neoadept on March 12, 2007, 06:48:25 pm
I bet it would have worked on the alter...

Ninja clan seconded, and Ruby with use the plentiful wood and access to water to raft to the sea, where she will start a pirate clan.  (I know it's played out, but you can't mess with the classics)
Title: Re: Sim Caveman - Episode 25
Post by: PatMan33 on March 12, 2007, 07:00:08 pm
Pirates will win.
Title: Re: Sim Caveman - Episode 25
Post by: Cobra on March 12, 2007, 07:35:52 pm
Damn it's neck and neck.
Title: Re: Sim Caveman - Episode 25
Post by: Krakow Sam on March 12, 2007, 07:37:12 pm
Anyone who doesnt vote Tiki now will be hunted down and smothered while they sleep. This is a promise.
Title: Re: Sim Caveman - Episode 25
Post by: Yossitaru on March 12, 2007, 07:39:06 pm
So much for avoiding the Gods...
Title: Re: Sim Caveman - Episode 25
Post by: Cobra on March 12, 2007, 08:04:38 pm
What happens if worshipping of Tiki angers the totem gods will he have to have some kind of Black and White thread to simulate a god war?
Title: Re: Sim Caveman - Episode 25
Post by: Yossitaru on March 12, 2007, 08:15:34 pm
The totem Gods are already angry at Flint, if he must worship, let's move on from the totem.
Title: Re: Sim Caveman - Episode 25
Post by: Cobra on March 12, 2007, 08:25:55 pm
The thing is what the totem gods are acutlly more powerful than the tiki gods? We don't want to P.O. the more powerful beings if tiki gods turn out to weild the most power then by all means we should worship them lest they smite flint and all he loves. Our choice in gods should not be choosen lightly we don't to be on the wrong side when those gods clash.
Title: Re: Sim Caveman - Episode 25
Post by: Yossitaru on March 12, 2007, 08:45:37 pm
This whole mess started by taking the Gods lightly!
Title: Re: Sim Caveman - Episode 25
Post by: Cobra on March 12, 2007, 09:10:01 pm
So you agree then we shouldn't be so flipent about which side we choose we should study which side under a magnyfying glass to find which one will usher our tribe to greatness.
Title: Re: Sim Caveman - Episode 25
Post by: Gauphastus on March 12, 2007, 09:14:57 pm
Flint is currently in the middle of a desert with no apparent resources.

I'd say things were going fab before he tried to sacrifice his first born.
But oh well. Gotta take risks...
...even if they're with someone else's life.  :D
Title: Sim Caveman - Episode 26
Post by: Hydromancerx on March 12, 2007, 09:40:55 pm
Since Worshiping the Tiki won thats what he did.

____________________

Episode 26

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman178.jpg)

Flint tried to worship the Tiki. But the Tiki asked for tribute. Sadly there was nothing to give him. He was screwed.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman179.jpg)

1st his bladder went. He tried to drink his pee, but it evaporated too fast.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman180.jpg)

Now sun burned and exhausted the night finally fell. he was very stinky by now.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman181.jpg)

He tried to get some water from the cactus, but he had no tools and kept poking himself thus bleeding.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman182.jpg)

This attracted a coyote. He tried to catch it for tribute but it was to fast and he was too weak.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman183.jpg)

By sunrise he was passed out as the coyote gnawed at him. It even dug a hole next to him trying to bury him like a bone for later.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman184.jpg)

He tried to get up but he died is last breath with dehydration.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman185.jpg)

The Grim Reeper came and made him a tomb stone. The coyote watched.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman186.jpg)

Poor Flint. Where did he go wrong? If he had not gotten so greedy and tried to sacrifice his baby then he would not have been in this mess.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman187.jpg)

Meanwhile Ruby begged for Flint to come back, but the Totem told her he was already dead and he would have brought him back if he had not worshiped the Tiki.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman188.jpg)

The Tiki could however bring her the tombstone with his bones. She cried and thanks the Totem for giving her that at least. The Totem also told her to take care of her son and the bear.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman189.jpg)

She moved the bones and tombstone under the willow tree by the stream and went back to take care of Brock, Boo and the the sheep. Poor Ruby is now a single mom.

What should she do? (See Poll)
Title: Re: Sim Caveman - Episode 26
Post by: Cobra on March 12, 2007, 09:42:58 pm
Look what your blasphemy has done!

P.S. Hydro reset the polls.
Title: Re: Sim Caveman - Episode 26
Post by: 7 who ate 9 on March 12, 2007, 09:44:21 pm
NO! Flint! Flint! This is all Krakow Sam's god sacrificing fault!
Title: Re: Sim Caveman - Episode 26
Post by: Yossitaru on March 12, 2007, 09:47:17 pm
Invent the Clone-O-Mat(©), Ruby, INVENT! (Or whatever the thing that raises the dead without needing Death, I can't remember.)
Title: Re: Sim Caveman - Episode 26
Post by: Cobra on March 12, 2007, 09:48:37 pm
I say we revolt agaisnt K.S. the heratic for leading us down a false path we shall rise up and build a monument to the true gods the totem! There monument will be so grand and an offering so large will be placed that they may even return flint.

Much work must be done though cultavating the land to produce an offering of many sheep offspring, plants and any produce we can obtain!
Title: Re: Sim Caveman - Episode 26
Post by: 7 who ate 9 on March 12, 2007, 09:50:23 pm
I think we should find a way to understand the gods and find out why the Totem poll and the Tiki are fighting. Mabye along the way we can save FLint.
Title: Re: Sim Caveman - Episode 26
Post by: Gauphastus on March 12, 2007, 09:53:01 pm
(http://img244.imageshack.us/img244/1475/pngzu4.png)

I dunno, man. Flint seems pretty dead.

Let's try harder with Ruby and Brock, guys.
Title: Re: Sim Caveman - Episode 26
Post by: 7 who ate 9 on March 12, 2007, 09:55:09 pm
Explore! We need to find out what is going on with the gods! Mabye we will find another totem of tiki and plot thickness will happen!
Title: Re: Sim Caveman - Episode 26
Post by: Cobra on March 12, 2007, 09:55:37 pm
I was going to suggest hunt with boo but I figure it best to explore find a new man to do things a womans place is in the kitchen.

>.>
<.<
Title: Re: Sim Caveman - Episode 26
Post by: 7 who ate 9 on March 12, 2007, 09:57:03 pm
I was going to suggest hunt with boo but I figure it best to explore find a new man to do things a womans place is in the kitchen.

>.>
<.<

Nice, Cobra, nice.
Title: Re: Sim Caveman - Episode 26
Post by: Hydromancerx on March 12, 2007, 10:07:57 pm
Explore! We need to find out what is going on with the gods! Mabye we will find another totem of tiki and plot thickness will happen!

If you explore who will look after infant Brock?
Title: Re: Sim Caveman - Episode 26
Post by: Cobra on March 12, 2007, 10:12:33 pm
What you can't take brock with you? Ruby has arms don't she? Typical lazy woman.
Title: Re: Sim Caveman - Episode 26
Post by: 7 who ate 9 on March 12, 2007, 10:24:20 pm
Explore! We need to find out what is going on with the gods! Mabye we will find another totem of tiki and plot thickness will happen!

If you explore who will look after infant Brock?

Boo of corse. Or we could just take her with Ruby.
Title: Re: Sim Caveman - Episode 26
Post by: Cobra on March 12, 2007, 10:27:34 pm
Boo of corse. Or we could just take her with Ruby.

Brock is a he he would take him with Ruby.
Title: Re: Sim Caveman - Episode 26
Post by: Slartibartfast on March 12, 2007, 11:35:53 pm
Plant crops before it's too late in the season.  Then use the poop fertilizer and make irrigation  canals.  The sheep shouldn't be eaten until after they've had a some lambs.  They shouldn't be sheared till late fall though.
Title: Re: Sim Caveman - Episode 26
Post by: Hydromancerx on March 13, 2007, 12:30:05 am
Plant crops before it's too late in the season.  Then use the poop fertilizer and make irrigation  canals.  The sheep shouldn't be eaten until after they've had a some lambs.  They shouldn't be sheared till late fall though.

Also if you make mining tools then you can mine for more ore to make sheers and take off their winter coats for the hot summer. Then make a loom to make the wool into clothing and rugs and stuff. ;) Brock will be growing up fast and will need some bigger clothes.
Title: Re: Sim Caveman - Episode 26
Post by: Celdur on March 13, 2007, 01:37:30 am
they arnt the only caveman in your world i hope?
Title: Re: Sim Caveman - Episode 26
Post by: ilikesanta on March 13, 2007, 01:54:03 am
Ah you jerks you killed the caveman while I was away, great now the little kid is going to have issues because of a lack of a proper father figure!
Title: Re: Sim Caveman - Episode 26
Post by: Jack Zetter on March 13, 2007, 02:09:24 am
Terrible... not somthing anyone should be put through!  :'(
Title: Sim Caveman - Episode 27
Post by: Hydromancerx on March 13, 2007, 03:43:07 am
Explore won but Ruby could not go to far with the infant. So exploring was out of the question. Perhaps when Brock is old enough to walk.

___________________

Episode 27

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman190.jpg)

For days Ruby stayed by the crib feeding, cuddling and cleaning up baby poo. she was having no fun at all. Also she had almost no sleep. Exploring was out of the question if she wanted this baby to live. And she already went through one death. She did not want to risk another or even her dying if she explored and thus leaving the baby helpless.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman191.jpg)

The only time she got rest was when Brock was sleeping and even then she would not sleep long and would cook the left over fish. Most of the time burnt or under cooked.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman192.jpg)

She got one shower after many days but had to run back.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman193.jpg)

She was very thankful when he grew into a toddler. He could now be left alone longer.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman194.jpg)

She tried to teach him to speak. But it never last too long cause she would have to feed them, bathe them, use the bath rooms and of course take care of Boo and the sheep.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman195.jpg)

Another time they used the extra time to try to teach to walk but that was interrupted with the same needs. Raising a child alone is hard and waisted away spring.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman196.jpg)

When it was not raining out they took a bath and he had fun in the water. She bathed everyone from Boo to the sheep. Just to get it all done.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman197.jpg)

The sheep were let out once a day to eat the weeds which were growing very fast. They were good lawn mowers ;)

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman198.jpg)

Ruby wanted to work on the farm since it was now the 1st day of summer and if she did not do it now she would miss out so she put Brock in the pen with Boo. They became fast friends and cuddled. Who needs a toy bear when you have a real teddy bear. Aww they are so cute!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman199.jpg)

Brock had a fun time playing in the fish left over that were given to Boo. Eww! Brock seems to like all the yucky things around and gets dirty a lot.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman200.jpg)

She sheep of course were sent out again and ate another section. All thats left is behind the hut now and the weeds will be clean. Of course the weds from before are still growing back. A never ending cycle.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman201.jpg)

As you can see Ruby got a lot done. She dug the irrigation ditch, put bamboo around it, and started putting on fertilizer from the poop of the outhouse and the messes the baby and pets would make. It started to rain so she had to put Brock inside. He slept and she was able to finish. Until he work up hungry and poopy yet again. Guess planting seeds will have to wait until tomorrow.

They are now out of fish. Ruby gained a bronze level skill for gardening. Once Brock grows again the rabbit skin clothing will be too small.

What should Ruby do? (See Poll)

Game Time: 6:00 pm (4 Days Left of Summer)
Title: Re: Sim Caveman - Episode 27
Post by: Slartibartfast on March 13, 2007, 04:12:29 am
If they don't plant crops now, they'll starve this winter. 
Which probably means making mining equipment will win.   :-\
Title: Re: Sim Caveman - Episode 27
Post by: Yokto on March 13, 2007, 04:19:28 am
I wounder when the Evil Tiki Tribe will raid the bear Tribe and use there Evil Witch Doctor to raise Flint from the dead and make him serve them.  :D
Title: Re: Sim Caveman - Episode 27
Post by: Jack Zetter on March 13, 2007, 04:42:14 am
Aww that was so sweet!  :)
Title: Re: Sim Caveman - Episode 27
Post by: Krakow Sam on March 13, 2007, 05:24:15 am
Whaaaat? Hydro, you clearly don't understand why we wanted to sacrfice the kid. It wasnt out of greed, or expecting to get something in return! It was out of submission to the awesome power of the gods!
Title: Re: Sim Caveman - Episode 27
Post by: Didero on March 13, 2007, 06:00:19 am
Whaaaat? Hydro, you clearly don't understand why we wanted to sacrfice the kid. It wasnt out of greed, or expecting to get something in return! It was out of submission to the awesome power of the gods!
Apparently Flint had other motives ;)
Title: Re: Sim Caveman - Episode 27
Post by: LadyM on March 13, 2007, 06:01:41 am
I fixed your poll Hydro, you can now choose 3
Title: Re: Sim Caveman - Episode 27
Post by: Didero on March 13, 2007, 06:34:04 am
I fixed your poll Hydro, you can now choose 3
I've already voted, but I can't vote for 2 more options. And I can't remove my vote either.
Title: Re: Sim Caveman - Episode 27
Post by: LadyM on March 13, 2007, 06:40:02 am
Maybe you can post your other choices, I don't want to reset the poll without Hydro's permission.
Title: Re: Sim Caveman - Episode 27
Post by: Didero on March 13, 2007, 06:49:33 am
Ah, now it works. What I voted can remain the source of much guessing! :P
Title: Re: Sim Caveman - Episode 27
Post by: PatMan33 on March 13, 2007, 07:09:42 am
Man, episode 26 sucked. Hydro can't have fun with anything.
Title: Re: Sim Caveman - Episode 27
Post by: Thargor on March 13, 2007, 10:10:46 am
Maybe enough worship could bring Flint back... Albeit as a shambling undead zombie, but at least he would be able to work 24/7  ;D
Title: Re: Sim Caveman - Episode 27
Post by: Yokto on March 13, 2007, 11:06:43 am
If there is anyone that is going to bring him back as a Zombie it should be the Tiki tribe. Go Tiki! (And flint was pretty quick to abandon old totem) :P
Title: Re: Sim Caveman - Episode 27
Post by: Krakow Sam on March 13, 2007, 11:08:34 am
Thats because the Totem Gods actually suck. They like jerking people around. Gooooooo Tikitribe!
Title: Re: Sim Caveman - Episode 27
Post by: Hydromancerx on March 13, 2007, 01:01:45 pm
I fixed your poll Hydro, you can now choose 3

Thank you ladym.

Whaaaat? Hydro, you clearly don't understand why we wanted to sacrfice the kid. It wasnt out of greed, or expecting to get something in return! It was out of submission to the awesome power of the gods!

Ok there is a system of good and evil here. You cannot just jump so far to evil and expect no consequences.

In the beginning i put "carve totem pole" or "carve tiki". Because they were pretty much neutral. But Flint kept doing good things such as saving Ruby, taking care of Boo, and offering fish all the time. In short the more you worshiped the more good you became.

But i would put choices for the opposite such as "Eat Boo", "Eat Sheep" and so on in the opposite direction. As evil things to do if you wanted to go back neutral. But Flint went way to far and tried to kill Brock. This was much to big of a leap towards evil and thus gave a penalty. Not to mention you were doing an evil thing to the the "good god". Which in itself was a big no no.

In short since the Totem was good. He did not kill you out right, but gave him one more chance to save himself. But Flint chosen to worship the evil Tiki, Thus putting him over to evil alignment. And thus stopping the Totem from brining him back. Ruby however was still good aligned, but could do nothing due to Flints choice.

In short Flint tried to do an evil act to a good good when you are aligned good and expected it to work. I thought I was consistent and well thought out. So don't complain.
Title: Re: Sim Caveman - Episode 27
Post by: Krakow Sam on March 13, 2007, 01:42:24 pm
Actually, thats really clever. All is excused.
In the beginning man created God, and it was Good  :D
Title: Re: Sim Caveman - Episode 27
Post by: Hydromancerx on March 13, 2007, 01:53:22 pm
Thank you KS. I think i will put back the opposite choices next time but maybe mark them with (evil) next to them to warn you guys of your alignment actions.
Title: Re: Sim Caveman - Episode 27
Post by: Krakow Sam on March 13, 2007, 02:01:58 pm
Nah, keep it a mystery.
Title: Re: Sim Caveman - Episode 27
Post by: Hydromancerx on March 13, 2007, 02:04:10 pm
Nah, keep it a mystery.

Ok then i will ;)

But no more complaining you guys.  ;D
Title: Re: Sim Caveman - Episode 27
Post by: Hydromancerx on March 13, 2007, 05:58:07 pm
I had a problem today see thread for details. Thsi thread will be locked for now.

Sim Caveman Problem
http://www.gamingsteve.com/blab/index.php?topic=8700.0
Title: Re: Sim Caveman - Episode 24
Post by: Hydromancerx on March 13, 2007, 08:18:46 pm
Teach Boo commands won so thatís what they did.
__________________

Episode 24

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman164.jpg)

The cold weather rages on and they stayed inside as much as possible. Ruby was brought her food in bed and slept most of the time.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman165.jpg)

So Flint decided to teach Boo some commands while they were stuck indoors. He taught him every command he could think of. even playing dead. Boo was such a ham. Now he can take Boo out hunting.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman166.jpg)

That night Ruby went into labor and in the wee hours of the morning on the 1st day of spring baby Brock Stone was born!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman167.jpg)

As the sun rose the snow begin to melt.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman168.jpg)

By midday the snow was just about all melted. But the stream took a bit longer.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman169.jpg)

Inside Ruby played, cuddled and nursed Brock. Flint went outside and chopped bamboo for a crib. It was ready by the time he took his nap.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman170.jpg)

Boo of course had to move back out so Flint carried all his stuff outside to his pen. This will be the last winter Boo sleep inside their hut, now that they have a baby.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman171.jpg)

The sheep were starving and there were tons of weeds from the melting snow so he let them have at the weeds. They ate a good chunk before he put them back in their pen.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman172.jpg)

After that he went in and had some time with Brock while Ruby got to eat some fish, and do her daily routine.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman173.jpg)

Finally by the end of the day the ice melted and the waterfall flowed once again. Fishing and showers are now back.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman174.jpg)

Looks like they have a bit of spring cleaning to do in the outhouse though ...

What should they do? (See Poll)


Ok I am going to reset the poll and you guys can vote on what they should do next from this point on since this is the last time i saved. I will also save more often in case it happens again.
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Cobra on March 13, 2007, 08:42:39 pm
Now we got Flint back amoung the living the totem gods are so powerful they reversed time like to see your tiki gods do that. We shall have him work hard to keep everyone alive and most importantly improve the killing power of Boo to become the great defender of the tribe.
Title: Re: Sim Caveman - Episode 24 (Again)
Post by: Kratok on March 13, 2007, 08:51:47 pm
ALTAR POWER!
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Slartibartfast on March 13, 2007, 10:07:01 pm
Now we got Flint back amoung the living the totem gods are so powerful they reversed time like to see your tiki gods do that. We shall have him work hard to keep everyone alive and most importantly improve the killing power of Boo to become the great defender of the tribe.
Ruby must have prayed up a storm to have the totem gods mess up Hydro's computer.

Now that Flint has had his "What if I sacrificed my son dream sequence" he can do it right and dedicate his son to the gods, like a christening or bris, but with more caveman flavor.  Then we can have religious trappings without the need of infanticide.
Title: Sim Caveman - Episode 25 (Again)
Post by: Hydromancerx on March 13, 2007, 11:47:03 pm
Plant Crops and Focus time on Brock tied so thats what they did.
____________________

Episode 25 (Again)

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman202.jpg)

Flint went a forged mining equipment so he can now mine the cave for more ore.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman203.jpg)

Meanwhile Ruby took care of Brock with all his baby needs.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman204.jpg)

Once Ruby was tired out Flint took over while she rested. Then both Brock and Flint were tired and they went to bed too.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman206.jpg)

The next day Flint cooked one of the fish (now down to 2 left). So when Ruby had a moment she could eat it.  Ruby took care of Brock once again and this that for most of the time.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman205.jpg)

Then Flint went and bathed, fed and otherwise took care of Boo and the sheep.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman207.jpg)

Later Flint made the irrigation canal and fertilized the crops with the outhouse and livestock poop.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman208.jpg)

Ruby got tired once again and Flint took care of him. Later that night he grew into a toddler. :D Such a growing boy.

What should they do? (see poll)

Game Time: 3:00 pm (1 Day Left of Spring)

________________

Behind the Scenes

This was much easier with 2 of them to control. except in the middle there was a storm and had a fire which killed them all off due to weeds and no smoke detector. I reset it since that would be a stupid way to end the story. Also in the past other weird things happened such. For instance a burglar came at stole the firewood holder. so now they are always angry at him. Neighbors once cam over because i forgot to lock the gate behind the hill. Also i have to had mirrors and a changing table to change poor Brock's clothing and hair to caveman style. Also i have to delete weeds when the sheep "eat" them as well as when i use up resources. Another little known fact is i can't actually cook fish. Since they do not have a real oven. So i give them the Simstone leg-o-meat. Sheep since are dogs have dog bowls that i usually put off screen. And most things take more than one try to finish. Also things you cannot do such as make a forge or chop wood i usually have him go read in that skill using the education reward item that will let you study any skill even body. In short, what i show you is only a small portion of what actually happens and if you saw it all it would not be very caveman at all. I hope you are enjoying this. And now that its back working again i plan on saving/backing up often and having lots of fun.
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Gauphastus on March 13, 2007, 11:58:49 pm
Wow, sounds like a lot more work than I thought.
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Slartibartfast on March 14, 2007, 12:22:20 am
He needs to make a fishing net.  Then make pottery for food storage.
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Hydromancerx on March 14, 2007, 12:40:27 am
He needs to make a fishing net.  Then make pottery for food storage.

Well they have 2 fishing poles, baskets for fish and a storage pantry for fruit.
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Kratok on March 14, 2007, 01:47:15 am
If Brock is our following leader, then we must: 5H122 0ut H12 5|<1|_|_5
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Slartibartfast on March 14, 2007, 01:52:36 am
He needs to make a fishing net.  Then make pottery for food storage.

Well they have 2 fishing poles, baskets for fish and a storage pantry for fruit.
Nets catch more fish and pottery keeps food longer.

http://www.sron.nl/~jheise/akkadian/prehistory.html
Quote
The food storage problem. Despite the simple principle, a good and guaranteed harvest every year requires the solution of many practical problems. Growing crops and raising animals proceed at different rates at various times and places, each region emphasizing its own combination of cereals and animals. The problems are e.g.: residence on the same location for a long time and the storage and preservation of food. Roasting grain -as is evident from excavations- was done often. It prevents premature germination and facilitates winnowing (separation of the wheat from the chaff). A technical innovation (ceramics) was needed to protect against the damage by rats and other animals: the production of storage vessels. There is evidence that the first actual buildings are made for the purpose of food storage: they are often too small or too low to live in.

Grain silo.  Now we're talking.

The crops are planted right?
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Hydromancerx on March 14, 2007, 02:02:55 am

Grain silo.  Now we're talking.

The crops are planted right?

Grain silo requires grain :P Otherwise its kinda pointless to have a silo for nothing. Right now they have the ability to plant tomatoes. As gardening skill gets better they can plant more. Or so says Sims 2: Seasons.

Tomatoes = No Skill
Strawberries = Bronze Skill
Cucumbers = Bronze Skill
Pole Beans = Silver Skill
Peppers = Silver Skill
Eggplant = Gold Skill

I am still deciding if i should require trading with other tribes to get seeds for these.

No the crops still need to be planted. Only the fertilizer and irrigation have been done.
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Danger Mouse on March 14, 2007, 02:20:38 am
I voted food options, plant, hunt and fish :) then they can put it in storage for lean times
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Hydromancerx on March 14, 2007, 02:59:50 am
Found some additional crops. ;) So now we have grain .. well corn at least... and grapes :D Which means wine!!
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Flamester_ on March 14, 2007, 04:40:55 am
Yay wine, now we can get drunk :P.
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Thargor on March 14, 2007, 04:52:19 am
Man those sheep must be getting uncomfortable right about now... They probably need a good sheering since it's getting to summer...
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: TheFatMan on March 14, 2007, 04:52:47 am
explore!!!

then they can find the super high tech facility on the other side of the hill and realise that it's actually a reality tv show set up by sadistic program directors and flint was chosen from birth to star in it....oh and ruby's an actor...

wow...truman show much
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Hydromancerx on March 14, 2007, 05:23:37 am
Actually i was playing around with  making a nearby village. And i was making a nice Totem Pole Shrine.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/megatotem.jpg)

Do you really want to let your neighbors get away with a Totem Pole Shrine better than yours?!?! Let's make ours even better ;)
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Yokto on March 14, 2007, 06:13:09 am
Im intersting in the Tiki tribe. There should be one. I wounder if there going to get a animal name to? Scorpion tribe maybe? The Tiki was after all out in the desart.
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: 7 who ate 9 on March 14, 2007, 09:48:27 am
How can the tiki be evil? To ne worshiping a tiki is the same as worshiping a totem pole.
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Yokto on March 14, 2007, 09:57:46 am
I have no idea bob but that is how it is acoding to Hydro. Gods work in mysteriosus ways.
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Huckbuck on March 14, 2007, 10:04:50 am
No Hydro works in a mysterious way.
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Slartibartfast on March 14, 2007, 10:06:18 am
Leave that totem pole alone and PLANT SOME CROPS!

The gods help those who help themselves. -- Aesop  (That's right, Benjamin Franklin was a plagiarist!)
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: jb7 on March 14, 2007, 10:46:17 am
Wow this is really cool, I was really bored last night so I read the whole thread. I got kind of a angry towards the end. WHAT THE F*** WERE YOU PEOPLE THINKING TRYING TO SACRIFICE BROCK?! Well I'm not being totally serious, but I was angered by the fact that people would vote for such a bad decision. Everything seemed to be going so well :(, luckily everything is fine now!

I voted for stone altar, hut expansion, and hunt with boo. However, now that I think about it, planting crops would probably be a wiser decision.
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Yokto on March 14, 2007, 11:16:33 am
Well as everyone know i was agains the totem so i did not like the idea of sacrificing Brock. Now the Tiki on the other hand, that cool!

Down with the totem! Up with the Tiki!
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Krakow Sam on March 14, 2007, 11:38:54 am
Leave that totem pole alone and PLANT SOME CROPS!

The gods help those who help themselves. -- Aesop  (That's right, Benjamin Franklin was a plagiarist!)
and an Atheist... which makes the statement either more insightful or puzzling.
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: ilikesanta on March 14, 2007, 12:34:18 pm
Back from the dead wOOOOOO!
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Thargor on March 14, 2007, 03:52:14 pm
I don't suppose there will be any options in the future for Flint to craft a bow and some arrows? Or even a basic spear. Then he could get to some real hunting rather than fish... Though I suppose all the fish is making him a tad smarter...
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Krakow Sam on March 14, 2007, 03:59:38 pm
They're the bear tribe. When have you ever seen a bear hunt deer? Bears eat salmon and berries and stuff :P
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Caltrop on March 14, 2007, 04:32:33 pm
Leave that totem pole alone and PLANT SOME CROPS!

The gods help those who help themselves. -- Aesop  (That's right, Benjamin Franklin was a plagiarist!)
and an Atheist... which makes the statement either more insightful or puzzling.

Benjamin Franklin was a Deist. The statement fits perfectly within the Deist understanding of an aloof God.
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Krakow Sam on March 14, 2007, 04:34:43 pm
Oops, I confused Franklin with Thomas Edison again. I always confuse Franklin, Jefferson and Edison.  Edison was definitely an Atheist.
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: Kcronos on March 14, 2007, 04:35:57 pm
Hydro, I seriously doubt that the reset back to 25 was accidental...
Title: Re: Sim Caveman - Episode 25 (Again)
Post by: PatMan33 on March 14, 2007, 04:38:02 pm
He angered the gods...


Tiki gods can transcend the universe that Will Wright conquered to make The Sims...
Title: Sim Caveman - Episode 26 (Again)
Post by: Hydromancerx on March 14, 2007, 04:41:32 pm
Build an alter for Totem won, so thats what they did.

______________________

Episode 26

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman209.jpg)

Sheep were brought out for the day and brought in at dusk. They cleaned up another part.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman210.jpg)

Ruby went and dugs some clay by the river.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman211.jpg)

Then she made it into a small potty for Brock.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman212.jpg)

Meanwhile Brock was cuddling with Boo in the pen while she worked. Flint was asleep in bed from the day before exhausted.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman213.jpg)

Rather than letting it dry Ruby heated it up at the forge and used it like a kiln.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman214.jpg)

She finished it just in time cause Brock had to go, so she started some potty training with him.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman215.jpg)

Flint woke up and did his daily routine while Ruby and Brock practiced some walking.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman216.jpg)

Flint worked hard planting crops.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman217.jpg)

By morning Ruby taught Brock to walk!! They were tired so they went to bed.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman218.jpg)

Flint worked all morning and planted 10 tomatoes, 10 strawberries and 10 cucumbers. He got a bronze level skill. There are still 10 slots left but he is saving that for when he improves his skills to plan another type of crop.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman220.jpg)

Flint let out the sheep again to eat and had them eat near where he wants to make the new totem pole alter.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman219.jpg)

While they chew, Flint uses his new mining tools to get out the stone faster for the alter.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman221.jpg)

Meanwhile Ruby and Brock have woken up and done their daily routines. Then Ruby took some time to teach Brock how to talk. They still have a bit to go before he can master that.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman222.jpg)

Flint finally finished the new totem pole alter! He even made 2 more torches to make it even more spectacular!

The sheep are now very hot an uncomfortable from so much wool. They also have only 1 fish left.

Brock is also about to grow out of his rabbit skin clothes soon. So it would be best to mine some ore with the mining gear, then use the forge to make sheers out of the ore, then use those sheers to get the wool. Then build the loom to make him some wool clothes.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 26 (Again)
Post by: PatMan33 on March 14, 2007, 04:43:58 pm
Impressive...


I think I need a totem in my yard now...


**EDIT**
Agh... you added requirements for totem worship...

Please allow us to change our votes.
Title: Re: Sim Caveman - Episode 26 (Again)
Post by: Hydromancerx on March 14, 2007, 04:52:23 pm
Impressive...


I think I need a totem in my yard now...


**EDIT**
Agh... you added requirements for totem worship...

Please allow us to change our votes.

Ok voting reset
Title: Re: Sim Caveman - Episode 26 (Again)
Post by: Gungnir on March 14, 2007, 04:54:59 pm
Oh, can we have him build cold boxes for the plants?
Title: Re: Sim Caveman - Episode 26 (Again)
Post by: Hydromancerx on March 14, 2007, 04:56:25 pm
Oh, can we have him build cold boxes for the plants?

Whats a cold box?
Title: Re: Sim Caveman - Episode 26 (Again)
Post by: Celdur on March 14, 2007, 04:58:02 pm
make a fence! before wild life eat our crops
Title: Re: Sim Caveman - Episode 26 (Again)
Post by: Gungnir on March 14, 2007, 05:12:40 pm
Oh, can we have him build cold boxes for the plants?

Whats a cold box?
It's basically a small wooden box built around the plants to keep the cold out. THere' an opening at the top at an angle  and that's covered with something that can let light in, but will keep cold out...possibly he could use straw or weave weeds.

We used plexiglass..
Title: Re: Sim Caveman - Episode 26 (Again)
Post by: PatMan33 on March 14, 2007, 05:14:53 pm
Oh! One of those!

Yeah I use those for strawberries and when I grow plants from seeds... good thinking Gungnir!
Title: Re: Sim Caveman - Episode 26 (Again)
Post by: Krakow Sam on March 14, 2007, 05:21:27 pm
It's a shame a simple caveman will never be able to master the technology required to make panes of clear glass  :-\
Title: Re: Sim Caveman - Episode 26 (Again)
Post by: PatMan33 on March 14, 2007, 05:25:17 pm
But perhaps the gods will grant it? :o
Title: Re: Sim Caveman - Episode 26 (Again)
Post by: Thargor on March 14, 2007, 05:29:37 pm
Well if this is the Clan of the bear its time Flint hunted with one. Otherwise Boo is just going to be a drain on them for the rest of his life and just get fatter and fatter  :P
Title: Re: Sim Caveman - Episode 26 (Again)
Post by: Yossitaru on March 14, 2007, 05:40:04 pm
You don't want Boo to be the physical manifestation of the tribe? Kind of like the Buddha? Except it's a bear?
Title: Re: Sim Caveman - Episode 26 (Again)
Post by: Thargor on March 14, 2007, 05:50:20 pm
I doubt their god will like it if Boo dies with saturated fats clogging his arteries as he tries in vain to pedal his legs in the air while his stomach prevents them from touching the ground... Actually, nevermind, that would be hilarious  ;D
Title: Re: Sim Caveman - Episode 26 (Again)
Post by: Gungnir on March 14, 2007, 06:17:44 pm
It's a shame a simple caveman will never be able to master the technology required to make panes of clear glass  :-\

Melt sand....and try...a lot.


He needs to make a furnace now.
Title: Re: Sim Caveman - Episode 26 (Again)
Post by: Krakow Sam on March 14, 2007, 06:40:46 pm
Just melting sand will give you an ill-shapen blob of cloudy glass.
Title: Re: Sim Caveman - Episode 26 (Again)
Post by: Neoadept on March 14, 2007, 06:47:59 pm
What about stretching leather until it's partially see-through?  Before you bring up the problems with building a tannery, it is possible to make a less durable version of leather by gripping and stretching it with your teeth.

I just realized that I have far too much trivia in my head.
Title: Re: Sim Caveman - Episode 26 (Again)
Post by: Gungnir on March 14, 2007, 06:53:57 pm
he still needs a furnace so he can make a plowhead.
Title: Re: Sim Caveman - Episode 26 (Again)
Post by: PatMan33 on March 14, 2007, 07:01:34 pm
I've got a friend who's knowledge of trivia would put every person on the forum to shame.

I am not kidding.
Title: Re: Sim Caveman - Episode 26 (Again)
Post by: Hydromancerx on March 14, 2007, 07:33:55 pm
Just remember you guys this is done with the Sims 2. I am limited to available custom content. Rather than suggesting very complex things, i would rather you find me custom content with that in it.

For instance i would have given making spears or clubs as a choice but i can't find free Sims 2 custom content for it.
Title: Re: Sim Caveman - Episode 26 (Again)
Post by: Cobra on March 14, 2007, 08:57:52 pm
Can anyone make there own custom content?
Title: Re: Sim Caveman - Episode 26 (Again)
Post by: Flamester_ on March 14, 2007, 09:59:12 pm
I gave Hydro some content.
And requested a little something to ;)
Title: Re: Sim Caveman - Episode 27 (Again)
Post by: Hydromancerx on March 15, 2007, 02:55:39 am
Mine for Ore won so thats what they did.
_____________

Episode 27 (Again)

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman223.jpg)

The Next day Flint woke up in the morning and noticed there was only 1 semi-rotting fish left. So he fed it to Boo and caught a new fish breakfast for Ruby and Flint. Now they currently have no fish extra.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman224.jpg)

The sheep needed to eat as well so he let them feed on the weeds again.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman225.jpg)

Once Ruby woke up he went to go mine at the cave close by. He pasted by the crops which have lots of weeds and need to be tended badly.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman226.jpg)

He used is new mining gear and gathered all the ore he could carry. It should be enough for sheers with some to spare. Perhaps next time he should bring something to carry the ore in. So he can bring back more.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman227.jpg)

Meanwhile Ruby did the daily routine with Brock and then washed all the animals Brock and her in the tub. The sheep needed to get ready to get sheered.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman228.jpg)

Later Flint came back with the ore and used it to make sheers. Now he can sheer the sheep.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman229.jpg)

It got dark but he decided to try them out before the sheep got too dirty again. the sheep were very happy to get off their hot coat.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman230.jpg)

He brought in the 2 wool coats from the sheep to the hut and set it on the floor. Now all they need is to spin and weave it into clothing for Brock. But 1st they need to build a spinning wheel and loom.

Ruby and Brock were already asleep so Flint went to bed too.

What should they do? (See Poll)

Game Time: 9:00 pm (4 Days left of Summer)
Title: Re: Sim Caveman - Episode 27 (Again)
Post by: Dartje on March 15, 2007, 03:35:29 am
I have been lurking around this forum for about half a year but this thread made me register.

Thank you Hydro for this awesome story :)
Title: Re: Sim Caveman - Episode 27 (Again)
Post by: Celdur on March 15, 2007, 04:04:39 am
hey another one from holland  ;D
welcome!

i hope your not the one that printed one of hydro`s topics
Title: Re: Sim Caveman - Episode 27 (Again)
Post by: Hydromancerx on March 15, 2007, 04:15:02 am
I have been lurking around this forum for about half a year but this thread made me register.

Thank you Hydro for this awesome story :)

You welcome. :D And welcome to the forum officially :D

Don't forget to vote :D
Title: Re: Sim Caveman - Episode 27 (Again)
Post by: Slartibartfast on March 15, 2007, 04:19:35 am
Fishing net!  I voted for spinning wheel and tend crops also.  Next time we will definitely need pottery.

Maybe at some point we can make a fish trap (http://www.simplesurvival.net/howtofishtrap.htm).  People have been making them for thousands of years and some were made of stone.

Numerous links about ancient fish traps. (http://www.google.com/search?svnum=10&hl=en&sa=N&resnum=0&q=ancient%20fish%20trap%20&ie=UTF-8&oe=UTF-8&tab=iw)

Ancient Arts (http://www.ancient-arts.org/index.htm)   ;D
Title: Re: Sim Caveman - Episode 27 (Again)
Post by: Hydromancerx on March 15, 2007, 04:29:37 am
Fishing net!  I voted for spinning wheel and tend crops also.  Next time we will definitely need pottery.

Maybe at some point we can make a fish trap (http://www.simplesurvival.net/howtofishtrap.htm).  People have been making them for thousands of years and some were made of stone.

Numerous links about ancient fish traps. (http://www.google.com/search?svnum=10&hl=en&sa=N&resnum=0&q=ancient%20fish%20trap%20&ie=UTF-8&oe=UTF-8&tab=iw)

Ancient Arts (http://www.ancient-arts.org/index.htm)   ;D


Ok i added that too. But i am not resetting the poll.
Title: Re: Sim Caveman - Episode 27 (Again)
Post by: PatMan33 on March 15, 2007, 02:31:54 pm
It's very strange... it seems that people tend to vote for the things you make mention of in the posts, Hydro.


You can ignore this if you want, but to make the game better I think you should stop giving out little hints and stuff like that... if only to get people voting using their own intelligence instead of yours.
Title: Re: Sim Caveman - Episode 27 (Again)
Post by: Hydromancerx on March 15, 2007, 03:05:54 pm
It's very strange... it seems that people tend to vote for the things you make mention of in the posts, Hydro.

You can ignore this if you want, but to make the game better I think you should stop giving out little hints and stuff like that... if only to get people voting using their own intelligence instead of yours.

Well there are somethings i have not while the more urgent obvious things i point out. Such as "crops have weeds".

Also you have to remember this is within the confines of a game and you can't do everything you could in real life. Thus say wanting to make a "cold box" would not work because i have no way of making one or mimicking one in the game.
Title: Re: Sim Caveman - Episode 27 (Again)
Post by: Flamester_ on March 15, 2007, 03:20:42 pm
We should expand the hut so that Brock has his own room.
Title: Re: Sim Caveman - Episode 27 (Again)
Post by: PatMan33 on March 15, 2007, 03:33:25 pm
Well what I mean is, you write your story and leave it at that.

The people will vote on the choices you give them and nothing more.
Title: Re: Sim Caveman - Episode 27 (Again)
Post by: Danger Mouse on March 15, 2007, 03:37:08 pm
I missed the vote, but I think since its nice weather and he has plenty of wood he can expand the hut and make some more furniture :)
Title: Sim Caveman - Episode 28
Post by: Hydromancerx on March 15, 2007, 04:31:57 pm
Tend the crops won so thats what they did.
______________

Episode 28

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman231.jpg)

The next day they woke up early. Ruby taught Brock how to talk! And now he is talking up a storm. He is growing up so fast!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman232.jpg)

Flint went out to tend the crops. They were not doing so well. Apparently the irrigation ditch was not working properly so he unclogged it and now they are well watered and weed free.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman233.jpg)

Brock could now tell Ruby when he had to used the potty, so they went and potty trained. He still needs some work.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman234.jpg)

After tending the crops Flint went to fish, but all he caught was 1 fish. They split it with him, Ruby and the left over to Boo. Brock nursed milk from Ruby due to lack of extra food.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman235.jpg)

Day came, Flint let out the sheep and he used the firewood to start building the spinning wheel.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman236.jpg)

He eventually finished. And it seemed to work nicely.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman237.jpg)

He brought it in as well as bring in in one of the bamboo chairs from the dining table. Ruby sent most of the day turning the wool into thread/yarn. Brock played with Boo yet again in the pen.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman238.jpg)

They were all tired for getting up so early so after cleaning Brock up they all went to bed early. The crops look a bit healthier, but due to the presents of the water more weeds grew yet again. Looks like they will have to tend tomorrow to get the  crops healthy again.

Brock will grow from toddler to child very soon and will need some clothes. We have the yarn, but to make clothes they will need a loom to weave it into fabric to make the clothes.

What should they do? (See Poll)

Game Time: 5:00 pm (3 Days Left of Summer)
Title: Re: Sim Caveman - Episode 28
Post by: Flamester_ on March 15, 2007, 04:39:20 pm
This looks like it will become more popular over time.
Title: Re: Sim Caveman - Episode 28
Post by: Gungnir on March 15, 2007, 04:41:26 pm
Leave brock to dress in reeds.

Hunt with the bear- they make great hunting dogs...

And you should really explore. Maybe find the tiki tribe...
Title: Re: Sim Caveman - Episode 28
Post by: OrdoSanguis on March 15, 2007, 05:19:43 pm
You said Brock nursed Ruby  :D
Maybe you should change that.
Title: Sim Caveman - Episode 29
Post by: Hydromancerx on March 15, 2007, 10:11:29 pm
Tend Crops won so thats what they did.
______________

Episode 29

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman239.jpg)

Flint got up early the next day and begin work on the loom.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman240.jpg)

Once he finished they had 2 piles of firewood left. It turned out nice.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman241.jpg)

He brought it in and Ruby got up to weave while Flint did his daily routine.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman242.jpg)

She finished just in time because Flint turned from toddler to child. He now had some new clothes. (sorry for leopard print but thats all i had for a choice that looked caveman).

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman243.jpg)

Once day cam Flint went to explore.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman244.jpg)

He cross the stream near the caves past the willow trees.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman245.jpg)

There he found yellow flowers and some black berries. He picked some while he was there. they tasted good.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman246.jpg)

He explored around some more and then climbs up a hill. He could see a pond past this area. Perhaps next time he can go there. It looks like some water fowl are flying around there. Flint collected so more berries on his way back to camp.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman247.jpg)

Meanwhile Ruby taught Brock how to tend the garden. They picked all the weeds but they looked very sick with lots of bugs on them. They do not know what to do (cavemen did do not have pesticide).

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman248.jpg)

If you looks close you can see them buzzing around the plants and eating them. Perhaps you can think of a solution for their problem.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman249.jpg)

After tending the crops Ruby taught Brock how to fish. Brock used Flint's fishing pole.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman250.jpg)

He is a natural and caught a Jumbo Largemouth Bass his 1st try!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman251.jpg)

Then Brock caught another!! Apparently we know who is the fisherman in this tribe! He truly is like a little bear.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman252.jpg)

Flint came home and they cooked up 3 of the smaller fish ruby caught and saved the 2 big ones. They also ate the black berries Flint found. It was a good change from just fish.

Its getting dark and guess who has no bed to sleep in?

What should they do? (See Poll)

Game Time: 7:00 pm (2 Days Left of Summer)
Title: Re: Sim Caveman - Episode 29
Post by: Cobra on March 15, 2007, 10:42:07 pm
Ask the totem gods for a solution to the bug problem.
Title: Re: Sim Caveman - Episode 29
Post by: Yossitaru on March 15, 2007, 10:49:21 pm
*Holds up picket sign*

What do we want? Brock to have his own room! (And bed!)

When do we want it? Now! ;D
Title: Re: Sim Caveman - Episode 29
Post by: Hydromancerx on March 15, 2007, 10:51:17 pm
Ok i reset the poll and now it has 2 pest control choices. I looked up some ancient pest control methods.

Quote
Chemical pest control dates back 4,500 years, when the Sumerians used sulfur compounds as insecticides.

- Source Wikipedia
Title: Re: Sim Caveman - Episode 29
Post by: Cobra on March 15, 2007, 10:51:27 pm
*Holds up picket sign*

What do we want? Brock to have his own room! (And bed!)

When do we want it? Now! ;D

Fry's dog!
Title: Sim Caveman - Episode 30
Post by: Hydromancerx on March 16, 2007, 03:02:48 am
Since building the bed and blanket won thats what they did.
_________

Episode 30

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman253.jpg)

Before bed they rushed to make Brock a bed. So Ruby made a blanket out of the last batch of wool yarn.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman254.jpg)

And Flint chopped some bamboo and worked on the frame of the bed.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman255.jpg)

Since there was no room inside the hut Flint slept outside in he bed under the stars. tomorrow they will have to work on the hut addition.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman256.jpg)

In the morning the sheep were let out to clear the area for the new addition to the hut.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman257.jpg)

Flint went to gather stone, chop wood and gather reeds for the hut.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman258.jpg)

Meanwhile it was a battle out with the crops. Brock and Ruby picked weeds and used the bath tub water clay pot to collect sulfur from the hot springs and put it on the plants to keep the pests off. It seemed to work a bit.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman259.jpg)

When they finished tons of plants died. And by the end of the day there were only 5 cucumber plants, 5 tomato plants and 1 strawberry plant left.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman260.jpg)

After working the fields they helped Flint finished the hut addition. It turned out very nice!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman261.jpg)

They moved Brock's bed in and the crib over to the new room. They can still use that crib for future babies. This little village is growing.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman262.jpg)

As night feel you could see some cucumbers ripening in the field. Perhaps the tomatoes and strawberry will bear fruit soon too.

What should they do? (See Poll)

Game Time: 9:00 pm (1 Day left of Summer)
Title: Re: Sim Caveman - Episode 30
Post by: Didero on March 16, 2007, 03:16:25 am
Great story so far!

Is that loom actually a piano? :D
Title: Re: Sim Caveman - Episode 30
Post by: Hydromancerx on March 16, 2007, 03:18:05 am
Great story so far!

Is that loom actually a piano? :D

Yes, its a hacked piano. And they get creativity skill from weaving :D Which makes sense.
Title: Re: Sim Caveman - Episode 30
Post by: Didero on March 16, 2007, 03:22:39 am
Great story so far!

Is that loom actually a piano? :D

Yes, its a hacked piano. And they get creativity skill from weaving :D Which makes sense.
Except for the part where there's music coming from the loom ;)
Title: Re: Sim Caveman - Episode 30
Post by: Hydromancerx on March 16, 2007, 03:24:48 am
Great story so far!

Is that loom actually a piano? :D

Yes, its a hacked piano. And they get creativity skill from weaving :D Which makes sense.
Except for the part where there's music coming from the loom ;)

I am not sure if the music was turned off for it. I will have to check next time i play it. I usually have the sound off an am listening to the radio instead.
Title: Re: Sim Caveman - Episode 30
Post by: TheFatMan on March 16, 2007, 04:42:48 am
wow...if you try for another baby brock's gunna be scarred for life cause he can see right in there!

wheres a curtain or a door?
Title: Re: Sim Caveman - Episode 30
Post by: Hydromancerx on March 16, 2007, 04:44:02 am
wow...if you try for another baby brock's gunna be scarred for life cause he can see right in there!

wheres a curtain or a door?

There is a door between the 2 rooms.
Title: Re: Sim Caveman - Episode 30
Post by: Thargor on March 16, 2007, 04:45:02 am
Bah, he's gonna have to learn about the birds and bees sooner or later. And at the rate this "tribe" is going there is bound to be a ton of inbreeding anyway once all of Flint and Ruby's children are grown up...  That is if they don't find anymore cavemen.
Title: Re: Sim Caveman - Episode 30
Post by: TheFatMan on March 16, 2007, 04:51:05 am
well thats why i keep voting for explore so they can find other cavemen
Title: Re: Sim Caveman - Episode 30
Post by: Krakow Sam on March 16, 2007, 06:15:39 am
Hast thou all forsaken the Gods? The Gods like giant fish.
Title: Re: Sim Caveman - Episode 30
Post by: Didero on March 16, 2007, 06:39:35 am
Hast thou all forsaken the Gods? The Gods like giant fish.
So do Sims ;)
Title: Re: Sim Caveman - Episode 30
Post by: Dartje on March 16, 2007, 07:42:40 am
Hast thou all forsaken the Gods? The Gods like giant fish.
So do Sims ;)
Don't forget the cuddly bear!
Title: Re: Sim Caveman - Episode 30
Post by: PatMan33 on March 16, 2007, 08:01:23 am
You need to harvest those crops... if you leave them there you run a very great risk of losing them!
Title: Re: Sim Caveman - Episode 30
Post by: Celdur on March 16, 2007, 08:07:10 am
imagine episode 73...maybe we would have like 10 cavemen and a whole village XD
Title: Re: Sim Caveman - Episode 30
Post by: 7 who ate 9 on March 16, 2007, 11:31:08 am
Explore! We need more cavemen for a village!

-I have officaly stopped doing the Lego thing
Title: Re: Sim Caveman - Episode 30
Post by: mikl on March 16, 2007, 12:05:06 pm
Well we haven't seen boo for awhile so I say we take him hunting
Title: Re: Sim Caveman - Episode 30
Post by: Flamester_ on March 16, 2007, 04:42:37 pm
I had a dream about this thread last night...
Title: Sim Caveman - Episode 31
Post by: Hydromancerx on March 16, 2007, 05:29:17 pm
Tend crops won so thats what they did.
_____________

Episode 31

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman263.jpg)

They woke up early again and cooked up one of the big fish (1 left).

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman264.jpg)

They all ate around the table, then it started raining. After their meal Brock went to do the chores of tending the animals and cleaning the outhouse. This took him most of the day.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman265.jpg)

Flint went and explored the area he saw last time with the pond.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman266.jpg)

There were more yellow flowered bushes on his way.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman267.jpg)

He walked past them and found the pond.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman268.jpg)

He looked around and could see reeds, lily pads, frogs, fish, ducks and geese.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman269.jpg)

He tried to catch a duck, but it was too fast for him. He decides to go back and get Boo to hunt.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman270.jpg)

Meanwhile Ruby made a hand basket to harvest the crops.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman271.jpg)

She harvested 30 bland cucumbers ...

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman272.jpg)

24 bland tomatoes ...

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman273.jpg)

and 6 bland strawberries. She put them all in the storage pantry.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman274.jpg)

Just as Flint came back and Ruby was done harvesting Boo grew up!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman275.jpg)

This ment he had to be taken to the Totem Pole alter so he could be set free.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman276.jpg)

They were all very sad as Boo disappeared before their eyes. The Totem Pole thanked them and told them their debt has been payed for killing the mother bear.

What should they do? (See Poll)

Game Time: 6:00 pm (5 days left of Fall)
Title: Re: Sim Caveman - Episode 31
Post by: PatMan33 on March 16, 2007, 05:36:57 pm
They need to begin work on improved fishing methods.

Nets please.
Title: Re: Sim Caveman - Episode 31
Post by: Yossitaru on March 16, 2007, 05:56:21 pm
Now that the deed has been fulfilled, they must press on and improve their tribe. And to start, food must be in good supply. Net and traps, they will have plenty of fish for food, and perhaps enough to entice any one the come across to join them.
Title: Re: Sim Caveman - Episode 31
Post by: TheFatMan on March 16, 2007, 06:10:09 pm
 bring back boo! bring back boo! bring back boo! bring back boo! etc
Title: Re: Sim Caveman - Episode 31
Post by: Thargor on March 16, 2007, 06:13:52 pm
Time to make a club and a bow to get some of those pesky fast ducks  ;D
Title: Re: Sim Caveman - Episode 31
Post by: Hydromancerx on March 16, 2007, 07:59:08 pm
(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman_soeasy.jpg)

VOTE!

It's so easy even a Caveman can do it.
Title: Re: Sim Caveman - Episode 31
Post by: Gunner on March 16, 2007, 08:02:47 pm
...
:P
Title: Re: Sim Caveman - Episode 31
Post by: PatMan33 on March 16, 2007, 08:09:31 pm
Screw voting! Let's all go get affordable car insurance!

I'll drive fast so we can get there before everyone else!
Title: Re: Sim Caveman - Episode 31
Post by: Gungnir on March 16, 2007, 08:19:30 pm
Time to make a club and a bow to get some of those pesky fast ducks  ;D

Yes. Definately.

Hunt ducks->Cook ducks->Sacrifice ducks-> ???->Get something cool.
Title: Re: Sim Caveman - Episode 31
Post by: Yossitaru on March 16, 2007, 08:36:53 pm
NOOO!!!! If they get the ducks, they should keep the ducks as livestock. Eggs = more ducks! More ducks = more food!
Title: Re: Sim Caveman - Episode 31
Post by: Grazony on March 16, 2007, 08:38:42 pm
more ducks=more sacrificing of ducks=getting more cool crap!
Title: Re: Sim Caveman - Episode 31
Post by: 7 who ate 9 on March 16, 2007, 08:51:30 pm
Get the ducks, get more eggs, use 1/3rd of the eggs for food, 1/3rd for totem pole, and 1/3 for more eggs. Then repeat.
Title: Re: Sim Caveman - Episode 31
Post by: PatMan33 on March 16, 2007, 09:09:41 pm
Send the boy on a spirit journey... if he fails he will be sacrificed to the gods.

Title: Re: Sim Caveman - Episode 31
Post by: Cobra on March 16, 2007, 11:24:20 pm
I agree with the net that way we can have 2 people witht he poles and one using the net.
Title: Re: Sim Caveman - Episode 31
Post by: Huckbuck on March 16, 2007, 11:58:07 pm
Why is the poll locked?
Title: Re: Sim Caveman - Episode 31
Post by: Snake on March 17, 2007, 12:01:04 am
-shrug- I voted the net to be able to offer more fish to Totem god, and to also improve his altar. WORSHIP THE TOTEM!!! Oh yea and randomly voted for the barn. And it locked exactly at 2 AM here.
Title: Re: Sim Caveman - Episode 31
Post by: 7 who ate 9 on March 17, 2007, 12:09:10 am
Why is the poll locked?

Hydro locks it when he is making a new episode.
Title: Re: Sim Caveman - Episode 31
Post by: Snake on March 17, 2007, 12:10:30 am
So he locked it, and is making a new episode at a very late time?
Title: Re: Sim Caveman - Episode 31
Post by: Huckbuck on March 17, 2007, 12:10:43 am
Aha, so we are close to an update then  :)
Title: Re: Sim Caveman - Episode 31
Post by: Cobra on March 17, 2007, 12:11:25 am
So everyone quick put your "in before update" posts. :P
Title: Re: Sim Caveman - Episode 31
Post by: Huckbuck on March 17, 2007, 12:12:46 am
in before update  :P

EDIT: Looks like explore won  :D I have been voting for that for ages..
Title: Re: Sim Caveman - Episode 31
Post by: Snake on March 17, 2007, 12:15:50 am
Net is still better, more fish, more totem sacrifices, more cool stuff, and the net gives more fish which makes life easier.
Title: Re: Sim Caveman - Episode 31
Post by: 7 who ate 9 on March 17, 2007, 12:26:24 am
Wait, mabye I was wrong, Hydro isn't signed on.
Title: Re: Sim Caveman - Episode 31
Post by: Huckbuck on March 17, 2007, 12:59:53 am
Maybe he accidently locked it?
Title: Re: Sim Caveman - Episode 31
Post by: Kratok on March 17, 2007, 01:07:25 am
AUTO LOCK

-Kratok
Title: Sim Caveman - Episode 32
Post by: Hydromancerx on March 17, 2007, 02:32:15 am
Explore won, so that's what they did.
__________

Episode 32

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman277.jpg)

Flint decided to explore for a bit, so he went the opposite way this time.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman278.jpg)

This was the area in which he got the rabbit.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman279.jpg)

He noticed a small trail near the bamboo he had not noticed before.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman280.jpg)

Meanwhile on the other side of the hill is a small family who was traveling the trail.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman281.jpg)

Flint eventually met up with them and they approached each other cautiously.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman282.jpg)

After talking with the club wielding caveman, he found out he was Rusty Boulder and he was traveling with his wife Crystal, his daughter Jade and his pet wolf Fang.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman283.jpg)

They sat around the fire and talked for awhile. Then Flint decided to invite them to join his tribe. They thought it was great and even set up an arranged marriage between Brock and Jade when they were older.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman284.jpg)

Once they got back they all chatted getting to know each other and seem to get along great.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman285.jpg)

Brock took Fang into Boo's old pen and they seemed to get along great.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman286.jpg)

They continued to talk at the table for awhile.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman287.jpg)

Jade and Brock played in the pen and had fun playing.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman288.jpg)

The women put the baskets over by the house. In the basket were 5 rabbits, some seeds and some other items.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman289.jpg)

The men put the wheel barrel near the totem pole and talked about their plans to improve the hut.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman290.jpg)

The Stone family were all tired so they went to bed while the Boulder family started on getting the resources for improving the hut.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman291.jpg)

But 1st they cooked up one of the rabbits and saved the skin. The scraps went to Fang.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman292.jpg)

Jade gathered some reeds for the roof.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman293.jpg)

Crystal and Rusty gathered stone for the foundation.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman294.jpg)

When morning came the sheep were let out to feed again.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman295.jpg)

Once very was up the foundation was getting built.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman296.jpg)

Then they all worked on a 4th room's foundation.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman297.jpg)

Then the walls, doors and windows.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman298.jpg)

And lastly the roof.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman299.jpg)

Since Rusty and Crystal did not have a bed they chopped some bamboo and used the rabbit skin blanket they already had in their basket.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman300.jpg)

They chopped every Bay Tree now on their lot. All thats left is the Birch trees up on the top of the hill and of course the willow trees.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman301.jpg)

It was time for bed for everyone. 1st Flint and Ruby.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman302.jpg)

Then Rusty and Crystal.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman303.jpg)

And Brock was already asleep in the bed. Jade doesn't like to sleep under the covers with him so she relaxes for awhile then they take turns sleeping. Perhaps they should make another bed or maybe become better friends. I mean they are going to become husband and wife some day.

What should they do? (See Poll)

Game Time: 9:00 pm (4 Days left of Fall)
Title: Re: Sim Caveman - Episode 32
Post by: Huckbuck on March 17, 2007, 02:46:56 am
You see? Exploring really paid off! That was a great episode!
Title: Re: Sim Caveman - Episode 32
Post by: Hydromancerx on March 17, 2007, 02:48:11 am
You see? Exploring really paid off! That was a great episode!

Thanks this one took forever to do. Sorry for keeping it locked for so long, but i did not want you guys changing the winner on me after i set up the new family.

This was a MEGA Episode :D
Title: Re: Sim Caveman - Episode 32
Post by: Snake on March 17, 2007, 02:50:46 am
I voted workshop, improve altar, and worship altar. Its been a while since they've done anything the Totem God :P Maybe the god will be angry for not getting attentions recently.
Title: Re: Sim Caveman - Episode 32
Post by: Hydromancerx on March 17, 2007, 02:51:35 am
I voted workshop, improve altar, and worship altar. Its been a while since they've done anything the Totem God :P Maybe the god will be angry for not getting attentions recently.

Well they did give Boo to him so he could be set free.
Title: Re: Sim Caveman - Episode 32
Post by: Slartibartfast on March 17, 2007, 03:00:24 am
You need to add a running inventory to the end of each episode.

If it's fall the sheep should breed soon and we'll have lambs in the spring. -- Breeding pen.

Winter's coming.  -- Chop fire wood.

Winter is harsh.  -- Worship totem.

Traps will have to wait till spring now.
Fang can be taught during the winter while they're stuck in the house.
Baby making is also a winter activity.
Title: Re: Sim Caveman - Episode 32
Post by: Didero on March 17, 2007, 03:04:47 am
How long until winter?
Title: Re: Sim Caveman - Episode 32
Post by: Hydromancerx on March 17, 2007, 03:05:46 am
How long until winter?

Quote
Game Time: 9:00 pm (4 Days left of Fall)

EDIT:

Every season is 5 days. Thus we have done 22 days. I think ...

Year 1
Summer = 1 Day
Fall = 5 Days
Winter = 5 Days

Year 2
Spring = 5 Days
Summer = 5 Days
Fall (so far) = 1 Day

... Yep 22 days have past.
Title: Re: Sim Caveman - Episode 32
Post by: Didero on March 17, 2007, 03:37:14 am
I knew I probably missed it somewhere...  :-[
Title: Re: Sim Caveman - Episode 32
Post by: Celdur on March 17, 2007, 04:09:45 am
we havnt worshiped the totem for a long while...we must not anger the gods!
Title: Re: Sim Caveman - Episode 32
Post by: Snake on March 17, 2007, 04:12:39 am
Yes! Worship the Totem!!! Besides it gives great stuff.
Title: Re: Sim Caveman - Episode 32
Post by: Hydromancerx on March 17, 2007, 04:28:56 am
we havnt worshiped the totem for a long while...we must not anger the gods!

You need 2 more fish you know. Better do it before the stream freezes.
Title: Re: Sim Caveman - Episode 32
Post by: Slartibartfast on March 17, 2007, 04:41:09 am
we havnt worshiped the totem for a long while...we must not anger the gods!

You need 2 more fish you know.
Nope.

You need to add a running inventory to the end of each episode.
Title: Re: Sim Caveman - Episode 32
Post by: Hydromancerx on March 17, 2007, 05:15:05 am
we havnt worshiped the totem for a long while...we must not anger the gods!

You need 2 more fish you know.
Nope.

You need to add a running inventory to the end of each episode.

2 Adult Male Humans

2 Adult Female Humans

1 Child Female Human

1 Child Male Human

2 Sheep (Male and Female)

1 Pet Wolf (Male)

4 Dead Rabbits (meat and hide)

1 Dead Jumbo Large Mouth Bass

30 Bland Cucumbers

24 Bland Tomatoes

6 Bland Strawberries

1 Wood Club

1 Hand Axe

1 Knife/Dagger

2 Fishing Poles

1 Set of Natural Paints

1 Rabbit Hide

2 Adult Male Loincloths

2 Adult Female Loincloths

1 Child Male Loincloth

1 Child Female Loincloth

1 Toddler/Infant Male Loincloth

2 Adult Male Winter Clothes

2 Adult Female Winter Clothes

1 Child Female Winter Clothes

2 Hide Blankets

1 Wool Blanket

5 Tall Bamboo Torches

2 Small Bamboo Torches

1 Firepit

1 Cooking Tripod

1 Wood Pantry

1 Bamboo Armoire

6 Bamboo Chairs

1 Bamboo Table

3 Bamboo Beds

1 Wood Loom

1 Wood Spinning Wheel

5 Reed Storage Baskets

1 Reed Hand Basket

1 Clay Storage Pot

1 Wood Bucket

1 Clay Potty

1 Wood Bathtub

1 Clay Pet Bowl

1 Reed Pet Basket

1 Pet Bone

1 Anvil

1 Forge

1 Set of Smithing Tools

1 Set of Mining Tools

1 Firewood Holder

1 Wood Chopping Block

2 Pile of Wood

1 Wood Wheel Barrel

1 Hut with 4 rooms

1 Totem Tall Pole

1 Small Stone Alter

1 Outhouse

2 Wood Pens

1 Irrigated Field with 40 planting spots

1 Hot Spring - Hot Tub

1 Hot Spring - Sink

1 Waterfall Shower

1 Stone Quarry

1 Clay Quarry (Clay, Worms)

1 Stream (Fish, Frogs, Crayfish, Reeds, Lilly pads)

Bunch of Bamboo

Bunch of Birch trees

4 Willow Trees

Some Oleander Bushes (White Flowers)

Some Roses Bushes (White Flowers)

Never Ending Weeds (Food for Sheep)

Many Bay Tree Stumps

2 Skunks across the stream
_________

Also some unnamed stuff i have not decided upon in the Boulder's reed baskets.

I think i named everything. Post if i missed something from an episode.
Title: Re: Sim Caveman - Episode 32
Post by: Celdur on March 17, 2007, 05:31:38 am
you could put that in your 1st post and update it once in a while...then if anyone wants to know what the caveman have they just have to go to page 1
Title: Re: Sim Caveman - Episode 32
Post by: Slartibartfast on March 17, 2007, 06:39:14 am
you could put that in your 1st post and update it once in a while...then if anyone wants to know what the caveman have they just have to go to page 1
Good idea.  Especially considering how thorough that list is.   :o   I was just expecting the perishables.

Anyone voting for worship needs to vote for fishing too.  They could sacrifice dead rabbits, but then they might starve, and I don't even want to guess what would happen if they sacrificed firewood.
Title: Re: Sim Caveman - Episode 32
Post by: Huckbuck on March 17, 2007, 06:42:15 am

2 Adult Male Humans

2 Adult Female Humans

1 Child Female Human

1 Child Female Human

2 Sheep (Male and Female)

.....

Isnt it supposed to be

1 Child Male Human

1 Child Female Human
..?
Title: Re: Sim Caveman - Episode 32
Post by: Caltrop on March 17, 2007, 06:43:59 am
Couldn't they sacrifice plants?

Anyways... we need more babies! More people=larger workforce! And, although at first it will require a greater material investment of food and clothing, it will pay off in the end.
Title: Re: Sim Caveman - Episode 32
Post by: TheFatMan on March 17, 2007, 09:32:57 am
i know i said it before but...


bring back boo!!
Title: Re: Sim Caveman - Episode 32
Post by: Hydromancerx on March 17, 2007, 03:57:02 pm
you could put that in your 1st post and update it once in a while...then if anyone wants to know what the caveman have they just have to go to page 1
Good idea.  Especially considering how thorough that list is.   :o   I was just expecting the perishables.

Anyone voting for worship needs to vote for fishing too.  They could sacrifice dead rabbits, but then they might starve, and I don't even want to guess what would happen if they sacrificed firewood.

Added. Not sure how often i will update it. I still have to update my custom content list. But there is so much and its so hard to track down too.
Title: Sim Caveman - Episode 33
Post by: Hydromancerx on March 17, 2007, 05:09:29 pm
Chopping Firewood won so thats what they did.
______________

Episode 33

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman304.jpg)

The Boulder's had a polished stone mirror in their basket so Flint put it up on the wall of the outhouse so people could gussy up if they wanted to after a shower in the waterfall.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman305.jpg)

The Boulder's were tired so they sleep for most of the day. Flint however started to gt firewood, but he could not climb the steep hill.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman306.jpg)

So he spend all morning building a stone stairway up to the top where the Birch Trees could be chopped.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman307.jpg)

By the time the Boulder family woke up it was time to chop so Rusty helped carry the lumber while Flint chopped 3 Birch Trees. They only had one hand axe.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman308.jpg)

They moved the firewood shelter near the hit and carried down all 18 lumber piles (6 per tree).

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman309.jpg)

Meanwhile Ruby fished while Brock and Jade played. Crystal spend the day cooking and cleaning. They ate 2 more rabbits, thus gaining 2 more rabbit hides.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman310.jpg)

Ruby only caught a Jumbo Large Mouth Bass and a Rainbow Trout.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman311.jpg)

Now with 3 fish (still had the Jumbo one Brock caught) Ruby offered them to the Totem Pole.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman312.jpg)

The Totem Pole in return gave her a winter clothes for Brock, a bamboo counter, and a juicer. He told her that th juicer will give you special potions depending upon what fruit or vegetables you put in it. He told her that tomato juice will warm you up if you are cold. But the rest she would have to find out on her own.

They are getting cranky over one wood bucket in the outhouse. 6 people and 1 outhouse gets very crazy.

What should they do? (See Poll)

Game Time: 12:00 am (3 Days left of Fall)
Title: Re: Sim Caveman - Episode 33
Post by: Neoadept on March 17, 2007, 05:19:07 pm
A juicer...  Of course!  The gods aren't gods at all!  They're time travelers who came to alter humanity's past to make themselves rulers in the future!  We must continue to explore until Flint finds the time machine and puts a stop to their plans.

Also:  We have officially deforested a region.  Awesome!  And we built an entire stone staircase to do it.  I feel all warm, probably from the increase in CO2.
Title: Re: Sim Caveman - Episode 33
Post by: 7 who ate 9 on March 17, 2007, 05:38:10 pm
A juicer...  Of course!  The gods aren't gods at all!  They're time travelers who came to alter humanity's past to make themselves rulers in the future!  We must continue to explore until Flint finds the time machine and puts a stop to their plans.

Also:  We have officially deforested a region.  Awesome!  And we built an entire stone staircase to do it.  I feel all warm, probably from the increase in CO2.

No! Flint finding the time machine would just help them even more! Flint would asume the people that build the time machine are even more magical!

I couldn't find a build tolet option, so I voted for the woden bucket.
Title: Re: Sim Caveman - Episode 33
Post by: ilikesanta on March 17, 2007, 06:20:32 pm
We need a bow to shoot stuff!
Title: Re: Sim Caveman - Episode 33
Post by: Yossitaru on March 17, 2007, 06:36:09 pm
We should probably save the building projects for the winter... logically, if they build as much as they can during winter, they'll be able to catch and grow more food (to eat and worship use) as well as explore more during the other three seasons.
Title: Re: Sim Caveman - Episode 33
Post by: Hydromancerx on March 17, 2007, 06:53:07 pm
We should probably save the building projects for the winter... logically, if they build as much as they can during winter, they'll be able to catch and grow more food (to eat and worship use) as well as explore more during the other three seasons.

Remember they can't chop trees, mining ore, fish, farm or gather during the winter. Also other outside activities such as the outdoor forge cannot be done due to snow. In short if ou want to things like crafting stuff on the forge during the winter you should make a workshop and stockpile resources to use during the winter inside.
Title: Re: Sim Caveman - Episode 33
Post by: Yossitaru on March 17, 2007, 07:14:22 pm
Slight oversight... must change vote... ah damn, I can't with votes on this forum... :'( Next vote then, workshop all the way!
Title: Re: Sim Caveman - Episode 33
Post by: Cobra on March 17, 2007, 10:30:47 pm
What ever happened to gathering reeds to make a fishing net?
Title: Re: Sim Caveman - Episode 33
Post by: Yossitaru on March 17, 2007, 11:28:17 pm
Traps are better, all they need to do is check it daily or so.
Title: Re: Sim Caveman - Episode 33
Post by: Hydromancerx on March 17, 2007, 11:59:28 pm
What ever happened to gathering reeds to make a fishing net?

There was no way for me to do it really in the game. Atleast for showing. With a trap it can be built, or a fishing pole they can hold. Unless there is a holdable net i don't see how i could have a fishing net.
Title: Re: Sim Caveman - Episode 33
Post by: TheFatMan on March 18, 2007, 12:02:38 am
so, are you like...planning on bringing boo back...ever?
Title: Re: Sim Caveman - Episode 33
Post by: Kratok on March 18, 2007, 12:34:54 am
NO

Shiggagy!
Title: Re: Sim Caveman - Episode 33
Post by: Huckbuck on March 18, 2007, 01:04:29 am
Aah ****! This's always locked when Im going to vote -.-
Title: Sim Caveman - Episode 34
Post by: Hydromancerx on March 18, 2007, 01:30:18 am
Use the juicer won so thats what they did.
________________

Episode 34

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman313.jpg)

The next day Ruby tried out the juicer with some strawberries. Its effect she could not figure out.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman314.jpg)

But it tasted ok. Kind of Bland though.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman315.jpg)

Crystal went and Fished using Flint's fishing pole. She was a horrible fisherman.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman316.jpg)

Ruby came out and gave her some pointers and in the process improved up to silver level skill. Between the 2 of them they caught ...

1 Rainbow Trout
3 Large Mouth Bass
4 Blue Catfish
2 Jumbo Rainbow Trout
4 Jumbo Large Mouth Bass
4 Jumbo Catfish

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman317.jpg)

Flint and Rusty worked on the building a workshop. 1st gathering stone.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman318.jpg)

Placing the foundation.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman319.jpg)

Chopping more trees and building the walls.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman320.jpg)

Putting the forge, anvil, smithing tools, loom, spinning wheel and newly created bamboo stool inside.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman321.jpg)

And of couse the reed roof.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman322.jpg)

Now that the loom and spinning wheel were out of the hut they had room for the dinging table and chairs inside.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman323.jpg)

It was getting colder to the kids played inside most of the day. They ate the last 2 rabbits and the leaves are falling more and more. In fact by the end of they day they had to put on their winter wear since it was getting so cold.

What should they do? (See Poll)

Game Time: 4:00 am (1 Day of Fall Left)
Title: Re: Sim Caveman - Episode 34
Post by: Slartibartfast on March 18, 2007, 01:42:03 am
BREEDING SHELTER IF YOU WANT LAMBS IN THE SPRING!

Mine ore, so they can do something with that workshop this winter.

And Chop wood for bows just in case they have to hunt this winter.

Title: Re: Sim Caveman - Episode 34
Post by: Hydromancerx on March 18, 2007, 01:47:42 am
if you wondering where the waterfowl went. They went south for the winter. Thus no hunting during the winter. And the frogs and crayfish are going into hibernation. Flowers and black berries are gone now until spring and the fish will soon be unaccessible when the water freezes. No ore clay since the ground is getting hard. Also no more exploring due to snow coming soon and not wanting to be stuck in it and die by accident.
Title: Re: Sim Caveman - Episode 34
Post by: Celdur on March 18, 2007, 03:24:44 am
luckaly they had a huge catch just before winter ^^
Title: Re: Sim Caveman - Episode 34
Post by: Krakow Sam on March 18, 2007, 07:33:53 am
I don't know why I didnt notice it before, but you realise the spinning wheel wasnt invented until at least the late middle ages  :P
Title: Re: Sim Caveman - Episode 34
Post by: Snake on March 18, 2007, 07:43:28 am
I voted to build the barn, they alweady have enough freaking wood for it! So build it already! Also voted to improve the Totem Pole Altar, worship teh Gods! They give you modern stuff! And you can always use more slav- i mean tribe members, so i voted the Stones to have a baby just to mix it up. Hard to imagine they went from nothing to this! Ex.

I mean really, its all nice and peaceful and untouched...
(http://i105.photobucket.com/albums/m207/DrySand/caveman002.jpg)
Then humanity came like a freakin steam roller.
(http://i105.photobucket.com/albums/m207/DrySand/caveman323.jpg)

Deforestation, doing what humans do best! As I say, " Beating the proverbial crap out of nature is the true role of humanity. "   :P Oh yea and they need a bridge people! To cross that river!
Title: Re: Sim Caveman - Episode 34
Post by: PatMan33 on March 18, 2007, 07:57:57 am
I was going to suggest a bridge... and I wanted to be the first to do it but Snake had to go and piss on my parade.

Be careful driving home Snake...
Title: Re: Sim Caveman - Episode 34
Post by: Snake on March 18, 2007, 08:05:29 am
Thats why i'm like the president, i have bodyguards in places you don't even suspect.  :P I won't be another yokto!
Title: Re: Sim Caveman - Episode 34
Post by: PatMan33 on March 18, 2007, 08:11:23 am
Presidents have been killed before...

*Looks down scope*


I demand this bridge be built out of wicker or he dies.
Title: Re: Sim Caveman - Episode 34
Post by: Gungnir on March 18, 2007, 08:14:21 am
Right now they live on fruit/plants and fish.

Duck and rabbit would be nice.

But guess what, they can't get them. They don't have a bow. Or arrows.
Title: Re: Sim Caveman - Episode 34
Post by: Snake on March 18, 2007, 08:16:44 am
- Calls the Simmers Association of Simming (SAS) to form a picket group to demand the bridge b made of stone. - Wicker is Wicked! Wicker is Wicked! Heh... -hides in his bullet-proof glass container and rides on a truck's bed in the picket- Yea but they DO need a bridge. Imagine whats across the river. Maybe a rival tribe, or more danger?
Title: Re: Sim Caveman - Episode 34
Post by: Slartibartfast on March 18, 2007, 08:19:07 am
Why is everyone voting for building a barn (http://en.wikipedia.org/wiki/Barn)?
I don't recall them having large farm animals or bales of grain.   ???

- Calls the Simmers Association of Simming (SAS) to form a picket group to demand the bridge b made of stone. - Wicker is Wicked! Wicker is Wicked! Heh... -hides in his bullet-proof glass container and rides on a truck's bed in the picket- Yea but they DO need a bridge. Imagine whats across the river. Maybe a rival tribe, or more danger?
Skunks.

Title: Re: Sim Caveman - Episode 34
Post by: Vinnie on March 18, 2007, 08:29:00 am
We need only one a few things to surfive!

cattle!

so build a barn and teach the wolf commands so that he will be a nice sheepdog (and hunter)

we also need self defense!

so we need a bow.
Title: Re: Sim Caveman - Episode 34
Post by: Snake on March 18, 2007, 09:54:08 am
Why is everyone voting for building a barn (http://en.wikipedia.org/wiki/Barn)?
I don't recall them having large farm animals or bales of grain.   ???

- Calls the Simmers Association of Simming (SAS) to form a picket group to demand the bridge b made of stone. - Wicker is Wicked! Wicker is Wicked! Heh... -hides in his bullet-proof glass container and rides on a truck's bed in the picket- Yea but they DO need a bridge. Imagine whats across the river. Maybe a rival tribe, or more danger?
Skunks.
Thay have sheep, and the sheep need a place to breed :P
Title: Re: Sim Caveman - Episode 34
Post by: Yossitaru on March 18, 2007, 10:22:21 am
Quote from: Poll
Chop Wood for Livestock Breeding Shelter     - 15 (17.9%)

Seems pretty self-explanatory to me...
Title: Re: Sim Caveman - Episode 34
Post by: PatMan33 on March 18, 2007, 10:23:23 am
We need to get that fish trap up in the spring okay? It has to be done.


I like how nobody wants to make a bed for the girl... you're a bunch of pedos. :)
Title: Re: Sim Caveman - Episode 34
Post by: Yossitaru on March 18, 2007, 10:24:35 am
Why was a two-person bed made for Brock in the first place anyway? :-\
Title: Re: Sim Caveman - Episode 34
Post by: PatMan33 on March 18, 2007, 10:25:48 am
*Turns on the sex music*

 8)
Title: Re: Sim Caveman - Episode 34
Post by: Snake on March 18, 2007, 10:28:56 am
Quote from: Poll
Chop Wood for Livestock Breeding Shelter     - 15 (17.9%)

Seems pretty self-explanatory to me...
But they have plenty of wood to build it now.
Title: Re: Sim Caveman - Episode 34
Post by: Krakow Sam on March 18, 2007, 10:29:01 am
More to the point, why vwould cavemen bother with beds at all. I think theyd be happier sleeping on a big pile of animal skins.
Title: Re: Sim Caveman - Episode 34
Post by: Henqix on March 18, 2007, 10:32:10 am
I like how nobody wants to make a bed for the girl... you're a bunch of pedos. :)

Me and someone else voted for that.  :P
Title: Re: Sim Caveman - Episode 34
Post by: ilikesanta on March 18, 2007, 12:55:25 pm
We need to improve the totem some we can get some sweet stuff in the winter.
Title: Re: Sim Caveman - Episode 34
Post by: Hydromancerx on March 18, 2007, 03:36:43 pm
Why was a two-person bed made for Brock in the first place anyway? :-\

Because i could not find a bamboo single bed to download :P
Title: Sim Caveman - Episode 35
Post by: Hydromancerx on March 18, 2007, 04:56:02 pm
The Breeding Shelter won so thats what they did.
________________

Episode 35

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman324.jpg)

They cooked up 3 large fish and ate it that morning.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman325.jpg)

Then they all worked on the barn and breeding shelters. This was a lot of work but it was built.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman326.jpg)

There were 5 shelters with 5 stalls. This was a lot more than they needed but they planed for lots of livestock in the future and did not want to have to keep rebuilding it.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman327.jpg)

Fang was moved inside so he would not eat the sheep by accident since he is not trained yet.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman328.jpg)

Also a new bucket was built for the outhouse since everyone is always fighting over it.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman329.jpg)

By the end of the day Brock grew from child to teen.

Flint will grow into an elder very soon and Ruby after that.

What should they do? (See Poll)

Game Time: 9:00 pm (5 Days Left of Winter)
Title: Re: Sim Caveman - Episode 35
Post by: 7 who ate 9 on March 18, 2007, 04:58:35 pm
How old is that other girl who's name exscapes me?
Title: Re: Sim Caveman - Episode 35
Post by: Hydromancerx on March 18, 2007, 05:05:45 pm
How old is that other girl who's name exscapes me?

Jade will be a Teen in 3 days.

And i will do the rest for ya.

The Stones
Flint = Elder in 1 Day
Ruby = Elder in 2 Days
Brock = Adult in 15 Days
Bo = Elder in 5 Days
Peep = Elder in 5 Days

The Boulders
Rusty = Elder in 24 Days
Crystal = Elder in 24 Days
Jade = Teen in 3 Days
Fang = Elder in 16 days
Title: Re: Sim Caveman - Episode 35
Post by: Krakow Sam on March 18, 2007, 05:13:23 pm
I don't think we should call them cavemen any more since they don't, you know, actually live in a cave or anything.
Title: Re: Sim Caveman - Episode 35
Post by: mikl on March 18, 2007, 05:27:12 pm
Baby making for all.
Title: Re: Sim Caveman - Episode 35
Post by: PatMan33 on March 18, 2007, 05:32:52 pm
Hey people, stop being stupid voters.


They need to fish and collect rabbits and teach the wolf some commands so it doesn't kill them.



Title: Re: Sim Caveman - Episode 35
Post by: 7 who ate 9 on March 18, 2007, 05:37:26 pm
Hunt for rabbits! Not only do we get food, but we can also get cloths, items to give to the gods, and we will be able to explore so there is allways the chance of seeing a new tribe.
Title: Re: Sim Caveman - Episode 35
Post by: Krakow Sam on March 18, 2007, 05:46:26 pm
Appease the GODS!!! FEND OFF THE END TIMES!!!!
Title: Re: Sim Caveman - Episode 35
Post by: PatMan33 on March 18, 2007, 06:07:41 pm
Sacrifice the virgin girl child.
Title: Re: Sim Caveman - Episode 35
Post by: Yossitaru on March 18, 2007, 06:09:39 pm
Oi, we tried sacrifice before. Every pair of hands is good anyway.
Title: Re: Sim Caveman - Episode 35
Post by: PatMan33 on March 18, 2007, 06:12:16 pm
No let a female sacrifice her... it will work.
Title: Re: Sim Caveman - Episode 35
Post by: LadyM on March 18, 2007, 06:13:28 pm
If the Stones will be elders in one day, they can't make babies. Too late for them. Well, he can but she can't.
Title: Re: Sim Caveman - Episode 35
Post by: PatMan33 on March 18, 2007, 06:19:31 pm
*Pelvic woo*

Yeah baby!


Perhaps they should gain some special status for being elders?
Title: Re: Sim Caveman - Episode 35
Post by: Hydromancerx on March 18, 2007, 06:24:51 pm
*Pelvic woo*

Yeah baby!


Perhaps they should gain some special status for being elders?

They do, its called using the outhouse frequently.
Title: Re: Sim Caveman - Episode 35
Post by: Gungnir on March 18, 2007, 06:25:34 pm
I say let them all get married. polygamy type thing. Cept 2 husbands and two wives.


They can have more kids that way.
Title: Re: Sim Caveman - Episode 35
Post by: Jack Zetter on March 18, 2007, 06:27:30 pm
This series is so entertaining!

We need more sheeps and other ways of getting food!
Title: Re: Sim Caveman - Episode 35
Post by: Cobra on March 18, 2007, 07:43:48 pm
I agree training fang is the way to go.
Title: Re: Sim Caveman - Episode 35
Post by: Caltrop on March 19, 2007, 12:45:36 am
This is the last chance we have for the Boulders to have another kid. We should take it now while we can... The sheep can be bred in the winter time, not now! Who is going to replace the Two Boulder elders when they're gone if they don't reproduce?
Title: Sim Caveman - Episode 35
Post by: Hydromancerx on March 19, 2007, 02:59:37 am
Breed Sheep won so thats what they did.
_______________

Episode 36

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman330.jpg)

The next cold day Flint tried to get Bo and Peep to breed. But they did not want to.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman331.jpg)

So Ruby came and tired (am an not sure if they did or not cause after trying a few times the choice to breed them was no longer available. Which means they are either too old or pregnant. :( )

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman332.jpg)

Brock was tired of getting out of bed ever time Jade went into it so he chopped some bamboo and used the rabbit skins for a new bed.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman333.jpg)

They moved the beds around. You can't get in on the other side but thats ok since no one is really going to for awhile.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman334.jpg)

Ruby tried out some tomatoes in the juicer.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman335.jpg)

It tasted bland, but warmed her up.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman336.jpg)

Rusty trained Fang to "come" today. And Jade taught Fang a little bit of "stay" later.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman337.jpg)

Flint grew from Adult to Elder!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman338.jpg)

The Stones celebrated by going in the hot springs and splashing around.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman339.jpg)

Jade played with the sheep and checked them. Still can't tell if they are pregnant with their woolly coats.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman340.jpg)

Rusty and Crystal took this moment to do some "woo hoo". Looks like Jade with have a brother or sister soon.

What should they do? (See Poll)

Game Time: 3:00 am (4 Days Left of Winter)
Title: Re: Sim Caveman - Episode 36
Post by: Slartibartfast on March 19, 2007, 03:16:40 am
Only four options?

So, how many days do you think Flint has left?
Title: Re: Sim Caveman - Episode 36
Post by: Hydromancerx on March 19, 2007, 03:32:36 am
Only four options?

So, how many days do you think Flint has left?

No idea. Elders can live from 9 to 31 days according to my Sims 2 Prima Guide.

EDIT: Also Flint looks like your avatar now ;)
Title: Re: Sim Caveman - Episode 36
Post by: Didero on March 19, 2007, 06:00:57 am
Maybe having three choices in the poll is a bit much, since we only have four options...
Title: Re: Sim Caveman - Episode 36
Post by: Zoston on March 19, 2007, 08:04:03 am
Hehe, this is fun. Kinda like a cross between populous 3 and the sims (I loved populous 3, I always want another game where you get to gather resources, build huts, breed, etc. simple.) But, the gods need to be worshipped! If anyone does not love the totem, let him be accursed in the eyes of the Gods! XDDDDD
Title: Re: Sim Caveman - Episode 36
Post by: Inkling on March 19, 2007, 08:25:36 am
So Ruby celebrates her husband being an old man by fooling around in the hot tub with him?
Title: Re: Sim Caveman - Episode 36
Post by: Hydromancerx on March 19, 2007, 04:07:39 pm
So Ruby celebrates her husband being an old man by fooling around in the hot tub with him?

No, Brock was in the hot springs too.
Title: Re: Sim Caveman - Episode 36
Post by: PatMan33 on March 19, 2007, 04:23:26 pm
When does the little girl become a teen?
Title: Re: Sim Caveman - Episode 36
Post by: Hydromancerx on March 19, 2007, 04:24:56 pm
When does the little girl become a teen?

Do i have to beat you up patman?

How old is that other girl who's name exscapes me?

Jade will be a Teen in 3 days.

And i will do the rest for ya.

The Stones
Flint = Elder in 1 Day
Ruby = Elder in 2 Days
Brock = Adult in 15 Days
Bo = Elder in 5 Days
Peep = Elder in 5 Days

The Boulders
Rusty = Elder in 24 Days
Crystal = Elder in 24 Days
Jade = Teen in 3 Days
Fang = Elder in 16 days

1 Day has past since this.
Title: Re: Sim Caveman - Episode 36
Post by: PatMan33 on March 19, 2007, 05:15:09 pm
Good.

Repost that every day.
Title: Re: Sim Caveman - Episode 36
Post by: Hydromancerx on March 19, 2007, 05:23:59 pm
Good.

Repost that every day.

I post the game time nearly every episode. You can't do the math?
Title: Re: Sim Caveman - Episode 36
Post by: PatMan33 on March 19, 2007, 05:37:27 pm
I'm as guilty for being lazy as any of us.

User friendly is my messiah.
Title: Re: Sim Caveman - Episode 36
Post by: Snake on March 19, 2007, 05:57:35 pm
Its been far too long since we've worshipped the great Totem  :-\. The Gods will be angry and smite Flint before his time! Yea but the totems is taking a while, maybe hydro will think something up for some unfaithfulness. lol
Title: Re: Sim Caveman - Episode 36
Post by: Gungnir on March 19, 2007, 06:01:51 pm
I say make the child of Jade and Brock marry the new kid coming along.
Title: Re: Sim Caveman - Episode 36
Post by: Yossitaru on March 19, 2007, 06:09:54 pm
The totem Gods are "good" right? Why would they get all huffy over a lack of attention? That sounds like what the Gods of evil and greed would do.
Title: Re: Sim Caveman - Episode 36
Post by: Snake on March 19, 2007, 06:11:55 pm
Well you have to think about it, its been a very long time since they've worshiped the Totem gods, a year i think... And they get more cool modern stuff.
Title: Re: Sim Caveman - Episode 36
Post by: PatMan33 on March 19, 2007, 06:35:18 pm
Bring back the tiki god!
Title: Re: Sim Caveman - Episode 36
Post by: Snake on March 19, 2007, 06:46:41 pm
Bring back the tiki god!
Yes, it can be like the god game where you could pick good or evil, etc! Let the religion wars begin! Tiki Vs. Totem, who will win? Tonight at 8.
Title: Sim Caveman - Episode 37
Post by: Hydromancerx on March 19, 2007, 07:44:51 pm
Train Fang won so thats what they did.
______________

Episode 37

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman341.jpg)

Brock is growing up and has grown a beard. Its just in time for the winter.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman342.jpg)

Since no one is up he decides to gather some stone before the snow.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman343.jpg)

He improved the Totem Pole alter.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman344.jpg)

Then Brock offers 3 big fish to the Totem Pole.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman345.jpg)

He is rewarded with a hen, a rooster and a reed basket full of eggs.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman346.jpg)

Brock hurries to build a chicken coop before it snows too hard. The chickens ow have a nice place to live in the winter. He takes in the basket of eggs and they all eat a nice meal of eggs.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman347.jpg)

The snow completely covers the village before the sun even comes up.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman348.jpg)

Brock teaches Fang some commands while it is snowing.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman349.jpg)

Rusty, Crystal, Jade and Ruby decide to have fun in the snow and make snow angels..

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman350.jpg)

Jade and Rusty have a snow ball fight.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman352.jpg)

Ruby and Crystal do too.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman351.jpg)

Oh she got her good!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman353.jpg)

Jade got cold fast and had to warm up by the fire pit.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman354.jpg)

Meanwhile old Flint used some firewood to make a worktable.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman355.jpg)

Then with some firewood, chicken feathers, rabbit hide, left over wool yarn and some left over stones he made a bow and arrows.

What should they do? (See Poll)

Game Time: 3:00 pm (3 Days of Winter Left)
Title: Re: Sim Caveman - Episode 37
Post by: Cobra on March 19, 2007, 07:51:11 pm
A) Reset the pole.
B) Send Jades green jacket back to the right time period.
Title: Re: Sim Caveman - Episode 37
Post by: Hydromancerx on March 19, 2007, 07:52:47 pm
A) Reset the pole.
B) Send Jades green jacket back to the right time period.

I can't. There is no caveman custom content "outerwear". Outerwear is new to seasons and thus there is no custom content for it. :(
Title: Re: Sim Caveman - Episode 36
Post by: Caltrop on March 19, 2007, 09:08:32 pm
I say make the child of Jade and Brock marry the new kid coming along.

That kid would be marrying his/her aunt/uncle. Does The Sims 2 allow this kind of inbreeding?
Title: Re: Sim Caveman - Episode 37
Post by: Slartibartfast on March 19, 2007, 10:14:57 pm
What does encourage do?
Title: Re: Sim Caveman - Episode 37
Post by: Hydromancerx on March 19, 2007, 11:28:27 pm
What does encourage do?

Here ya go.

Quote
Sims 2 Tip - Boost Skills With Encouragement!
If you have a Sim with a seven or higher in a personality trait, they can encourage a younger Sim with three or less in the same trait. The bigger the age difference, the better this works. So, if Oldy Oldster McOldsen encourages a baby Sim to learn to be an astronaut, by the time the wee feller is five he'll be ready to hop into a starfighter, battle droid ships, defeat the Trade Federation and save the day. No, wait, that's Star Wars. But he could talk the toddler into increasing skills instead!

In short you can encourage all the skills if you have a 7 or better in them.
Title: Re: Sim Caveman - Episode 37
Post by: ilikesanta on March 20, 2007, 01:24:41 am
doh, I'm the only person who wants some lamb chops :(
Title: Sim Caveman - Episode 38
Post by: Hydromancerx on March 20, 2007, 03:48:59 am
Teach fang won so that's what they did.
____________

Episode 38

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman356.jpg)

Ruby grew from Adult to Elder today!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman357.jpg)

Rusty taught Fang "Stay" and "Shake" today.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman358.jpg)

Flint Collected the eggs from the chickens then bred them. Guess no more egg to eat for awhile.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman359.jpg)

Brock juiced some tomatoes today before they went bad.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman360.jpg)

Flint juiced some strawberries as well.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman362.jpg)

Rusty juiced some tomatoes too. Now they are out of strawberries and tomatoes. The girls ate some of the many cucumbers that were left. There are still some left.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman363.jpg)

Ruby went and offered 3 big fish to the Totem Pole.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman364.jpg)

In return they gained a stove for warming the hut and cooking food.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman365.jpg)

They brought it inside to the "kitchen" room of the hut.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman366.jpg)

But they had to cut a hole in the wall for the chimney to come out.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman367.jpg)

Jade grew from child to Teen today!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman361.jpg)

The snow is melting again and spring is on the way. This means renewal, and yes a baby on the way.

What should they do? (See Poll)

Game Time: 8:00 pm (2 Days Left of Winter)
Title: Re: Sim Caveman - Episode 37
Post by: Hydromancerx on March 20, 2007, 05:21:47 am
I was tired of retyping all the choices so i am just posting all the the choices. A lot have requirements. Some say and others are common sense. You can't chop wood unless there is a tree to chop.
Title: Re: Sim Caveman - Episode 37
Post by: Snake on March 20, 2007, 06:06:22 am
I voted mostly stuff involving crops, but i also voted mine ore for armor, never know when war will happen. (plus it'll be interesting to see how you put armor on them, or if you can find that content)
Title: Re: Sim Caveman - Episode 37
Post by: Zoston on March 20, 2007, 07:09:34 am
People, can't you see that the thing needed most right now is a bridge? For years now the Stones have been locked on one side of the river, I tell you people, it is time we said no to this imprisonment! Let us build a bridge, so we may cross the water and exploit the rich lands beyond! Think of the crops we could grow, the huts we could build, the people we could sustain, building a bridge is the way to go!  :D
Title: Re: Sim Caveman - Episode 37
Post by: Dartje on March 20, 2007, 07:31:13 am
tiki totem!

Everything must be in balance. Jing Jang, etc.
Title: Re: Sim Caveman - Episode 37
Post by: Huckbuck on March 20, 2007, 08:09:14 am
WAAAAY to many options Hydro, you wont have more then 5 votes on the winner...
Title: Re: Sim Caveman - Episode 37
Post by: Xenomorph on March 20, 2007, 08:10:49 am
WAAAAY to many options Hydro, you wont have more then 5 votes on the winner...

yeah, its like hydro gets a kick from options
Title: Re: Sim Caveman - Episode 37
Post by: Didero on March 20, 2007, 08:14:14 am
WAAAAY to many options Hydro, you wont have more then 5 votes on the winner...

yeah, its like hydro gets a kick from options
No, he doesn't:
I was tired of retyping all the choices so i am just posting all the the choices. A lot have requirements. Some say and others are common sense. You can't chop wood unless there is a tree to chop.
Title: Re: Sim Caveman - Episode 37
Post by: Huckbuck on March 20, 2007, 08:23:46 am
But people will vote for options that isnt possible, like milk the cow that doesnt exist.
Title: Re: Sim Caveman - Episode 37
Post by: ilikesanta on March 20, 2007, 11:21:04 am
Good lord Hydro! too many options
Title: Re: Sim Caveman - Episode 37
Post by: Kcronos on March 20, 2007, 11:54:20 am
This is utterly fantastic Hydro!  Maybe you should have a special guest appearance of the Social Bunny  ;D
Title: Re: Sim Caveman - Episode 37
Post by: B.A.S. on March 20, 2007, 12:20:45 pm
yeh thats quite alot of options but whatever the smart ones are easy too pick out.
Title: Re: Sim Caveman - Episode 37
Post by: Kcronos on March 20, 2007, 07:29:48 pm
I can't wait for the next episode.  Something strange and funny might happen (I hope)...
Title: Sim Caveman - Episode 39
Post by: Hydromancerx on March 20, 2007, 10:06:07 pm
Episode 39

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman368.jpg)

Brock and Jade hide behind the barn and Flirted. They were in love.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman369.jpg)

They had their 1st kiss too!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman370.jpg)

Later Fang was trained to shake.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman371.jpg)

Meanwhile they improved the Totem Pole!

What should they do? (See Poll)

Game Time: 5:00 pm (1 Day Left of Winter)
Title: Re: Sim Caveman - Episode 38
Post by: Cobra on March 20, 2007, 10:20:59 pm
We are never going to get our fish trap now.
Title: Re: Sim Caveman - Episode 38
Post by: Hydromancerx on March 20, 2007, 10:26:52 pm
We are never going to get our fish trap now.

It will be available once the stream thaws. It's still winter even though the snow has melted. Give it a game day or 2.
Title: Re: Sim Caveman - Episode 38
Post by: Slartibartfast on March 20, 2007, 10:30:43 pm
Please vote for season appropriate options this time.

It's going to be the last day of winter.  Solstice party, maybe?

Oh, he shortened the list.
Title: Re: Sim Caveman - Episode 38
Post by: Cobra on March 20, 2007, 10:47:30 pm
We are never going to get our fish trap now.

It will be available once the stream thaws. It's still winter even though the snow has melted. Give it a game day or 2.

What no ice fishing.
Title: Re: Sim Caveman - Episode 38
Post by: Yossitaru on March 20, 2007, 10:53:37 pm
Why can't we make the traps now so they can set them as soon as the river thaws? Isn't that what the workshop is for?
Title: Re: Sim Caveman - Episode 38
Post by: Hydromancerx on March 20, 2007, 11:18:47 pm
Why can't we make the traps now so they can set them as soon as the river thaws? Isn't that what the workshop is for?

Cause it needs to be placed in the water
(http://www.simplesurvival.net/fish-trap_howto.jpg)
Title: Re: Sim Caveman - Episode 38
Post by: Huckbuck on March 21, 2007, 08:22:38 am
But we can still build them and put em in the water when the ice melts.
Title: Re: Sim Caveman - Episode 38
Post by: Zoston on March 21, 2007, 11:43:32 am
Awwww, the river was still frozen? .... Well, that would make bridge building a bit hard, not to mention superfluos, I supose. >.> o/"
Well, better luck next time! \ ^o^
Title: Re: Sim Caveman - Episode 38
Post by: Kratok on March 21, 2007, 02:37:45 pm
If you saw all the episodes, he had already crossed the river before. He does not need a bridge
Title: Re: Sim Caveman - Episode 38
Post by: 7 who ate 9 on March 21, 2007, 03:02:03 pm
Whyare there two episode 38's? I just watched this one and I was really confused, Jade wasn't a teen yet. Then I saw there was another episode 38.
Title: Re: Sim Caveman - Episode 38
Post by: Hydromancerx on March 21, 2007, 03:12:37 pm
Whyare there two episode 38's? I just watched this one and I was really confused, Jade wasn't a teen yet. Then I saw there was another episode 38.

My mistake. i changed it.
Title: Sim Caveman - Episode 40
Post by: Hydromancerx on March 21, 2007, 09:45:33 pm
Since going steady won thats what they did.
_________

Episode 40

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman372.jpg)

Rusty Trained Fang some more commands to day.Just a few more and he is done.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman374.jpg)

Then Crystal gave birth! Everyone came to see the new girl baby. They named her Opal.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman375.jpg)

Flint got to hold her for awhile while Cyrstal got some rest.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman376.jpg)

When she awoke she took over again.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman377.jpg)

Eventually as the says went on everyone got a turn and not much else happend other than meeting peoples needs as well as the babies.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman378.jpg)

Ruby enjoyed it a lot since she could no longer have babies. But she is looking forward to grand children from Jade and Brock.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman379.jpg)

When they had a moment Brock proposed going steady with Jade and she accepted. :D

The stream is till frozen and they have one big fish left. If the weather doesn't get warmer soon they might have to eat one of the chickens or sheep. And no eggs from the chicken because it is pregnant.

What should they do? (See Poll)

Game Time: 11:00 am (3 Days Left of Spring)
Title: Re: Sim Caveman - Episode 40
Post by: Slartibartfast on March 21, 2007, 09:56:52 pm
The stream is till frozen and they have one big fish left. If the weather doesn't get warmer soon they might have to eat one of the chickens or sheep. And no eggs from the chicken because it is pregnant.
Why not hunt with the bow?  There should be rabbits about, and deer, if they exist.
Title: Re: Sim Caveman - Episode 40
Post by: Hydromancerx on March 21, 2007, 10:00:24 pm
The stream is till frozen and they have one big fish left. If the weather doesn't get warmer soon they might have to eat one of the chickens or sheep. And no eggs from the chicken because it is pregnant.
Why not hunt with the bow?  There should be rabbits about, and deer, if they exist.

Ok hunting small game and hunting large game were added. But the waterfowl are not back yet until the water thaws.
Title: Re: Sim Caveman - Episode 39
Post by: Cobra on March 21, 2007, 10:08:29 pm
Can poll be reset I want to go hunting.
Title: Re: Sim Caveman - Episode 39
Post by: Danger Mouse on March 21, 2007, 10:11:03 pm
I voted for building a couch and hunting, so that after a big days hunting they can relax on the couch ;)
Title: Re: Sim Caveman - Episode 39
Post by: B.A.S. on March 21, 2007, 10:15:45 pm
I havent seen much of the bear, what happened to it?
Title: Re: Sim Caveman - Episode 39
Post by: Cobra on March 21, 2007, 10:45:33 pm
Pay attention the gods took it away.
Title: Sim Caveman - Episode 41
Post by: Hydromancerx on March 21, 2007, 10:54:11 pm
Train Fang won, but they did other things ;)
_________

Episode 41

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman380.jpg)

Rusty went and hunted the skunks across the river by going around. He killed one, but the other got away. He got sprayed badly and it took forever to get him clean. Skunk hunting is not the best thing to hunt. Pew!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman381.jpg)

Soon after the river thawed and Brock went fishing with a bamboo pole.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman382.jpg)

Crystal and Jade fertilized the field getting ready for the planting crops.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman383.jpg)

Flint joined his son and they caught a total of ...

2 Rainbow Trout
2 Blue Catfish
1 Jumbo Largemouth Bass

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman384.jpg)

After Ruby took care of Opal, Rusty came to releave her of her. he hate changing babies. Also Opal is using the old rabbit skin Brock use to use. They will have to sheer the sheep soon so they can make some clothes for Opal as she grows.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman385.jpg)

During the night the4 baby chicks hatched. aren't they cute :D No one is sure on the sheep though. If Peep is still pregnant or if she never got pregnant. All they know is she doesn't want to mate with Bo.

What should they do? (See Poll)

Game Time: 12:00 am (3 days Left of Spring)
Title: Re: Sim Caveman - Episode 40
Post by: Slartibartfast on March 21, 2007, 11:00:01 pm
Rusty went and hunted the skunks across the river by going around. He killed one, but the other got away. He got sprayed badly and it took forever to get him clean. Skunk hunting is not the best thing to hunt. Pew!
Try the bow next time.  Sheesh.   ::)

Add build fish trap.  Thanks.

Plant crops.
Build fish trap.
And finish training that dog already so it can be used to hunt later.
Title: Re: Sim Caveman - Episode 40
Post by: TheFatMan on March 21, 2007, 11:47:52 pm
bring back boo
Title: Re: Sim Caveman - Episode 40
Post by: Danger Mouse on March 22, 2007, 12:20:28 am
Build fish trap, water wheel, and catch bugs :)
Title: Re: Sim Caveman - Episode 40
Post by: B.A.S. on March 22, 2007, 12:23:41 am
Yeh the caveman wasnt that smart, trying too club a skunk. :-\
Title: Re: Sim Caveman - Episode 40
Post by: Cobra on March 22, 2007, 03:33:30 am
I'm not voting until we can build a fish trap. voted
Title: Re: Sim Caveman - Episode 40
Post by: Slartibartfast on March 22, 2007, 03:40:42 am
I'm not voting until we can build a fish trap.
Second from the bottom.
Title: Re: Sim Caveman - Episode 40
Post by: LadyM on March 22, 2007, 06:25:08 am
Story is going good Hydro. Still enjoying it.  :)
Title: Re: Sim Caveman - Episode 40
Post by: Krakow Sam on March 22, 2007, 07:28:21 am
Do something Tiki-related!
Title: Re: Sim Caveman - Episode 40
Post by: Yokto on March 22, 2007, 07:57:41 am
Yeah bring back Tiki!
Title: Re: Sim Caveman - Episode 40
Post by: Thargor on March 22, 2007, 07:59:01 am
I think the option for having more children should still be up... We need to get some more cave people before the other couple gets too old to produce anymore! There is only three in the new generation, they need at least one more to keep those numbers up.
Title: Re: Sim Caveman - Episode 40
Post by: LadyM on March 22, 2007, 08:16:41 am
Maybe Flint needs a "girlfriend"  ;) he should go exploring more and he might find one in a little hut somewhere.
Title: Re: Sim Caveman - Episode 40
Post by: Huckbuck on March 22, 2007, 09:30:56 am
Maybe Flint needs a "girlfriend"  ;) he should go exploring more and he might find one in a little hut somewhere.

Isnt Flint a bit to old for cheating?
Title: Re: Sim Caveman - Episode 40
Post by: Thargor on March 22, 2007, 09:35:19 am
Meh, if Sean Connery has told us anything it is that some women go crazy over old grizzled men who speak through grunts. He would be a hit with the cave ladies  :P
Title: Re: Sim Caveman - Episode 40
Post by: Hydromancerx on March 22, 2007, 11:39:55 am
I think the option for having more children should still be up... We need to get some more cave people before the other couple gets too old to produce anymore! There is only three in the new generation, they need at least one more to keep those numbers up.

We are nearing the 8 people limit. Can they still have babies with BoolProp?
Title: Re: Sim Caveman - Episode 40
Post by: Neoadept on March 22, 2007, 11:54:41 am
Yeah, just spawn the Tomb Stone of L&D and select "make me pregnant with..." and who you want the father to be while you have the female selected.
Title: Sim Caveman - Episode 42
Post by: Hydromancerx on March 22, 2007, 01:11:54 pm
Build fishing trap won so thats what they did.
________

Episode 42

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman386.jpg)

Opal grew from Infant to Toddler!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman387.jpg)

Jade started potty training Opal.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman388.jpg)

Then Crystal bathed her.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman389.jpg)

And then Brock taught her how to walk.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman390.jpg)

Crystal then washed the sheep and then sheered their woolly winter coats.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman391.jpg)

She put the wool coats by the loom and spinning wheel.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman392.jpg)

Meanwhile Flint was busy chopping bamboo and wood for the fishing trap.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman393.jpg)

After feeding Opal, Crystal spun the wool into thread/yarn.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman394.jpg)

Then she used that to make fabric.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman395.jpg)

Meanwhile Ruby planted 10 tomatoes, 10 strawberries and 10 cucumber plants.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman396.jpg)

And Jade went to let out the sheep to feed on the weeds, fed Fang scraps and then finally fed the chickens worms she gathered (since they do not have grain).

What should they do? (See Poll)

Game Time: 1:00 pm (2 Days Left of Spring)
Title: Re: Sim Caveman - Episode 41
Post by: Danger Mouse on March 22, 2007, 02:49:46 pm
Waterwheel, Bridge and Blackberries
Title: Re: Sim Caveman - Episode 41
Post by: B.A.S. on March 22, 2007, 02:50:56 pm
You should get fang too hunt with you, im sure he would be much more effective at catching the smaller prey.
Title: Re: Sim Caveman - Episode 41
Post by: Gungnir on March 22, 2007, 02:51:55 pm
*gasp* the bow and arrow option is gone!
Title: Re: Sim Caveman - Episode 41
Post by: Zoston on March 22, 2007, 03:18:27 pm
Yes, time to get that bridge build!
Title: Re: Sim Caveman - Episode 42
Post by: ilikesanta on March 22, 2007, 07:27:29 pm
boo I missed the vote
Title: Re: Sim Caveman - Episode 42
Post by: PatMan33 on March 22, 2007, 07:38:16 pm
I feel sorry for the folks who do not understand the value of a root cellar.
Title: Re: Sim Caveman - Episode 42
Post by: 7 who ate 9 on March 22, 2007, 07:45:12 pm
Why does the title of the thread say episode 42?
Title: Re: Sim Caveman - Episode 42
Post by: Krakow Sam on March 22, 2007, 08:17:56 pm
To answer we would have to construct a computer so vast and complex that organic life itself will form part of its operational matrix...
Title: Re: Sim Caveman - Episode 42
Post by: Yossitaru on March 22, 2007, 08:18:40 pm
We need a power source for that computer... build the water wheel!
Title: Re: Sim Caveman - Episode 42
Post by: stuck on March 22, 2007, 08:25:43 pm
KS's joke went far over your head. ;)
Title: Re: Sim Caveman - Episode 42
Post by: Yossitaru on March 22, 2007, 08:41:18 pm
I understand the 42 reference, I just wanted to justify the building of the waterwheel.
Title: Re: Sim Caveman - Episode 42
Post by: stuck on March 22, 2007, 08:43:28 pm
Oh. Then what would we use the waterwheel for? I don't think the cavemen have planted any grain.
Title: Re: Sim Caveman - Episode 42
Post by: Yossitaru on March 22, 2007, 09:05:31 pm
I'm sure it would open some new options, and automated spinning wheel and spool would mean faster clothes.
Title: Sim Caveman - Episode 43
Post by: Hydromancerx on March 23, 2007, 12:32:33 am
Build a Bridge won so thats what they did.
____________

Episode 43

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman397.jpg)

They all worked on the new stone bridge which took most of the day.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman398.jpg)

Opal and Fang cuddled inside and had a good time playing.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman399.jpg)

Then they put in dirt roats all over to everything. This shows the Northwest Corner.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman400.jpg)

The Northeast Corner...

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman401.jpg)

the Southeast Corner ...

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman402.jpg)

and the Southwest Corner.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman403.jpg)

That morning Rudy tended the garden to make sure it would not die.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman404.jpg)

Flint and Brock came to help tend, so Ruby planed 10 pole beans.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman405.jpg)

Ruby gained a gold level skill, Flint gained silver and Brock gained bronze. So Ruby planted 10 peppers and 10 eggplants.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman406.jpg)

Rusty taught Ruby to talk.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman407.jpg)

Then took her to the potty.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman408.jpg)

The garden is looking nice with 10 tomatoes, 10 strawberries, 10 cucumbers, 10 pole beans, 10 peppers and 10 eggplant.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman409.jpg)

Jade finally taught Opal how to use the potty!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman410.jpg)'

There was a ruckus outside that night.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman411.jpg)

It was a Fox! It ate one of the baby chicks. Luckily Flint chased it off before it could eat any more.

What should they do? (See Poll)

Game Time: 6:30am (5 days Left of Summer)
Title: Re: Sim Caveman - Episode 43
Post by: Danger Mouse on March 23, 2007, 01:37:46 am
Animal trap, waterwheel and root cellar :)
Title: Re: Sim Caveman - Episode 43
Post by: Celdur on March 23, 2007, 03:45:45 am
why cant they worship?
Title: Re: Sim Caveman - Episode 43
Post by: Flamester_ on March 23, 2007, 06:47:34 am
They need 3 fish to sacrifice.

Still dont see why they can't dance around it like all the others do.
Title: Re: Sim Caveman - Episode 43
Post by: Thargor on March 23, 2007, 07:36:11 am
Well then they definitely need to check that fishing trap... Though I still am a proponent of making more babies while they have the time  :P
Title: Re: Sim Caveman - Episode 43
Post by: Hydromancerx on March 23, 2007, 07:44:08 am
Well then they definitely need to check that fishing trap... Though I still am a proponent of making more babies while they have the time  :P

You realize the more babies they have the less gets done. It take a big chunk out of them to take care of the babies as well as they get tired fast and spend most of their time sleeping or taking care of the baby. Its already hard enough to function without proper utilities. Improve the quality of living and they can have more babies. Otherwise there will be an exhausted sim that dies.
Title: Re: Sim Caveman - Episode 43
Post by: emmet on March 23, 2007, 09:39:16 am
Next person to reply here is satan!
Title: Re: Sim Caveman - Episode 43
Post by: Krakow Sam on March 23, 2007, 11:11:20 am
My ears are burning  ;)
Title: Sim Caveman - Episode 44
Post by: Hydromancerx on March 23, 2007, 12:49:35 pm
Make a trap won so thats what they did.

Episode 44

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman412.jpg)
It was getting really crazy with so many people. Everyone was cranky, or hungry or dirty or had to pee. And crying for i don't know what reason. Opal was left making a mess in dog pee on the hut while Fang would roll around in it. They got very dirty.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman413.jpg)

The crops were not doing so hot so they went to go tend it.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman415.jpg)

Crystal prayed to the Tiki Totem about the crops and what to do. In return he turned her into a "Plantsim".

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman414.jpg)

Opal grew from Toddler to Child and was able to give herself a bath and clean up the mess. She used Crystal's clothes sicne she did not need them anymore being a "Plantsim"

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman416.jpg)

The trap was eventually made and a fish was left on top.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman417.jpg)

A curious raccoon tried to get it put fell into the trap.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman418.jpg)

Flint checked fish trap and got 3 fish.

What should they do?

Game Time: 1:30 am (4 Days Left Summer)
Title: Re: Sim Caveman - Episode 44
Post by: Slartibartfast on March 23, 2007, 01:01:02 pm
Man, that is a lot of urine. 

What's with the Tiki worshipping?

Maybe we need a Tiki tribe in another thread so people can vent their evil impulses in it, instead of here.

Vote randomly.  It's the future!
Title: Re: Sim Caveman - Episode 44
Post by: Hydromancerx on March 23, 2007, 01:13:42 pm
(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/saynototiki.jpg)

This could happen to you if you worship the Tiki! Death while pregnant!!

In short if you worship Tiki here will not be any nice redos. Totem allows things to work out. Tiki will be totally free will and whatever goes. You will not like it. All your nice things will fall apart.
Title: Re: Sim Caveman - Episode 44
Post by: a14gt on March 23, 2007, 01:18:19 pm
WHOA! what happend, who died, why!
Title: Re: Sim Caveman - Episode 44
Post by: Hydromancerx on March 23, 2007, 01:20:25 pm
Crystal died while pregnant with Opal. But since they worship the Totem Pole i do redos to ensure they survive. Once the hole hut burnt up in flames when Brock was just a baby because lighting hit a bush and there were a lot of flammable weeds around. In short no one is dead because i did a redo.
Title: Re: Sim Caveman - Episode 44
Post by: Yossitaru on March 23, 2007, 01:22:56 pm
First, what's a "Tiki Totem"? Second, what's a "Plantsim"?
Title: Re: Sim Caveman - Episode 44
Post by: a14gt on March 23, 2007, 01:23:07 pm
oh this was a behind the scenes momnet from a while back, whew had me going, i thougt Opal was dead now. also, when did they get a tiki statue.
Title: Re: Sim Caveman - Episode 44
Post by: Inkling on March 23, 2007, 01:23:44 pm
We need to see Crystal in her new "Plantism" state.
Title: Re: Sim Caveman - Episode 44
Post by: Hydromancerx on March 23, 2007, 01:25:12 pm
We need to see Crystal in her new "Plantism" state.

In the picture it shows her sitting.

Also she looks like this pretty much. All plantsims look the same more or less.

(http://www.snootysims.com/newspics/s-ign.jpg)
Title: Re: Sim Caveman - Episode 44
Post by: a14gt on March 23, 2007, 01:28:22 pm
get us a close up, cus i can't see her that well...
Title: Re: Sim Caveman - Episode 44
Post by: Danger Mouse on March 23, 2007, 04:31:09 pm
Root Cellar, tend crops and spawn plantbaby :) its good Crystal turned plant, now she doesnt have to eat, sleep, pee - shes going to be able to do so much more around the place :)
Title: Re: Sim Caveman - Episode 44
Post by: Inkling on March 23, 2007, 05:53:08 pm
Crystal should become a priestess or something for the tribe, seeing as she isn't exactly human anymore.
Title: Re: Sim Caveman - Episode 44
Post by: ilikesanta on March 23, 2007, 07:50:26 pm
I swore I voted already??
Title: Re: Sim Caveman - Episode 44
Post by: Danger Mouse on March 24, 2007, 12:18:08 am
Waterwheel, root cellar and mine ore
Title: Re: Sim Caveman - Episode 44
Post by: Zoston on March 24, 2007, 08:39:50 am
I'm confused, since when was there a Tiki totem to pray to? And if it exists, can we have an option to ritually burn it as penance to the Totem Gods? There's only one true faith I tell you! All false idols must be burned!  ;D
Title: Re: Sim Caveman - Episode 44
Post by: LadyM on March 24, 2007, 11:07:09 am
I thought the Tiki was in the desert.
Title: Re: Sim Caveman - Episode 44
Post by: Grazony on March 24, 2007, 06:47:56 pm
It must be hiding in the outhouse.
Title: Sim Caveman - Episode 45
Post by: Hydromancerx on March 24, 2007, 06:55:34 pm
Having a Plantbaby won so thats what happened.
________

Episode 45

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman419.jpg)

Flint killed the raccoon with the bow and arrows. Then skinned it and cooked it up for everyone.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman420.jpg)

Crystal spend all day tending the garden and it is looks very healthy!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman421.jpg)

Ruby trained Fang and now he learned all commands.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman422.jpg)

Flint, Rusty and Brock built the Watermill, while Jade looked after Opal.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman423.jpg)

This took all day and it was mostly made of stone and can grind grain (if they ever get any).

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman424.jpg)

They also made a ladder and a torch as well as linked the dirt road to it.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman425.jpg)

It looks quite impressive next to the barn and crops.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman426.jpg)

The chicks grew up into 2 hens and 1 rooster now they can produce 3 eggs per day. The rooster is probbly going to become dinner since he can't breed or lay eggs.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman427.jpg)

Crystal asexually reproduced with spore creating a plantbaby!! Her name is Flora!

It is getting quite crowded as well as they need more clothing badly. More beds would be nice. Plantsims don't need bed but Rusty can't sleep in the same bed as anyone and everyone is getting cranky from switching out their beds at night.

Also Brock will be an adult soon. Should he stay in the village? Or go out on his own?

What should they do! (See Poll)

Game Time: 7:00 am (2 Days Left of Summer)
Title: Re: Sim Caveman - Episode 45
Post by: Grazony on March 24, 2007, 06:59:46 pm
The rooster dinner. lol :D

Nice Hydro I love this one they have a very nice barn and garden.
Title: Re: Sim Caveman - Episode 45
Post by: Danger Mouse on March 24, 2007, 10:53:53 pm
Tend crops, build root cellar, and add 2nd storey to hut :). Im very impressed with the layout and their increasing technology, love the waterwheel :)
Title: Sim Caveman - Episode 46
Post by: Hydromancerx on March 25, 2007, 02:01:58 am
Build a bed won so that's what they did.
________

Episode 46

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman428.jpg)

Flora played in the outhouse. Apparently she liked the water, fun and "fertilizer" it has. It is looking pretty yucky too. Perhaps it should be improved.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman429.jpg)

Ruby used the last of the wool to make Opal a blanket for the bamboo bed Brock was crafting.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman430.jpg)

Meanwhile Crystal tended the garden. She never seems to leave here anymore.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman431.jpg)

Flint and Rusty spent the day building a 2nd story for the house.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman432.jpg)

There are 4 new rooms upstairs. They are now used as bedrooms. The beds and other furniture was brought up.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman433.jpg)

Downstairs the kitchen was moves as well as adjusting the doorways. There is so much room downstairs now, and in fact the whole house. perhaps it should be filled with some comfy furniture.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman434.jpg)

Stone Stairs were put into to get upstairs.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman435.jpg)

The project used up the rest of the winter firewood plus 2 more birch trees.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman436.jpg)

The crops are beating fruits and veggies. This attracts pests such as rabbits.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman437.jpg)

Brock builds better nests for the hens to lay their eggs in. Ruby collects them with the basket. The barnyard was a also cleaned up a bit.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman438.jpg)
Its its about time to harvest. Better have them finish tending and start collecting.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman439.jpg)

Since there are already too many mouths to feed the young rooster was killed for dinner.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman440.jpg)

The village is growing and growing. Can you believe there was nothing her but the trees, waterfall, stream and hot springs?!? They have so much now!

What should they do now?

Game Time: 3:00 pm (2 Days left of Summer)
Title: Re: Sim Caveman - Episode 46
Post by: Slartibartfast on March 25, 2007, 02:30:25 am
Stone wall to keep the pests out.
Title: Re: Sim Caveman - Episode 46
Post by: Krakow Sam on March 25, 2007, 08:57:20 am
I insist you stop calling them cavemen.
Title: Re: Sim Caveman - Episode 46
Post by: Snake on March 25, 2007, 12:05:25 pm
Yes, we must deem them within the era of Bronze at the least now! Oh and I'll continue my role of posting a comparison of now and then, i must say they're becoming a city-state in itself in sim terms.

Then:
(http://i105.photobucket.com/albums/m207/DrySand/caveman002.jpg)

Now:
(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman440.jpg)
Title: Re: Sim Caveman - Episode 46
Post by: LadyM on March 25, 2007, 12:21:16 pm
That's quite a change, they have really progressed.
Title: Re: Sim Caveman - Episode 46
Post by: Celdur on March 25, 2007, 12:44:26 pm
now the must build to the sky! skyscrapers ahoy!
Title: Re: Sim Caveman - Episode 46
Post by: PatMan33 on March 25, 2007, 01:14:12 pm
Split the atom please.
Title: Re: Sim Caveman - Episode 46
Post by: Yossitaru on March 25, 2007, 01:17:05 pm
Dirigibles! The Bear Clan will be the envy of all other tribes!
Title: Re: Sim Caveman - Episode 46
Post by: Malt on March 25, 2007, 02:30:03 pm
Death to this thread and it's many options!
Title: Re: Sim Caveman - Episode 46
Post by: Hydromancerx on March 25, 2007, 03:20:50 pm
I insist you stop calling them cavemen.

Have I? I mean in the beginning i did. The Series is called Sim Caveman. But thats just the title.

Yes, we must deem them within the era of Bronze at the least now! Oh and I'll continue my role of posting a comparison of now and then, i must say they're becoming a city-state in itself in sim terms.


And i would agree we have gone into the bronze age or classical age.

Death to this thread and it's many options!

Why malt?  :'(
Title: Re: Sim Caveman - Episode 46
Post by: Danger Mouse on March 25, 2007, 03:27:25 pm
I voted build an armchair, couch and coffee table
Title: Re: Sim Caveman - Episode 46
Post by: Krakow Sam on March 25, 2007, 03:38:11 pm
Quote unavailable because the quote button seems to have gone retarded.


Call it the Sim House-man thread
Title: Re: Sim Caveman - Episode 46
Post by: PatMan33 on March 25, 2007, 03:40:35 pm
Guys!

A root cellar is vitally important!



Also I think we need some more info when it comes to crops. How will we know when it is optimal for the crops to be picked? Or will we just have to swing blindly each time?
Title: Sim Caveman - Episode 47
Post by: Hydromancerx on March 25, 2007, 06:01:25 pm
Explore won so thats what they did.
_________

Episode 47

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman441.jpg)

Flint, Rusty and Brock worked on a road to the mine.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman442.jpg)

Flint was not feeling so well from the heat so he went inside to lay down. Brock went in the mine to get some ore.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman443.jpg)

Rusty and Fang went out exploring. They collected some black berries.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman444.jpg)

Then went to the lake and stuck up behind some ducks.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman445.jpg)

He shot it and Fang went to retrieve the duck. They hunted some more and caught 2 ducks and 1 goose.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman446.jpg)

They also found beavers but they were too quick for them to shoot in the water.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman447.jpg)

Meanwhile Flint was not doing so good. ruby brough him some water but it was too late. Flint died of Heatstroke! :(

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman448.jpg)

Ruby went out to tell Crystal. They decided to wait until Brock and Rusty came back before they would move the body. So while they waited they harvested the ripe crops. They harvested 100 Bland Tomatoes, 50 Bland Cucumbers, 80 Tasty Strawberries and 60 Tasty Pole Beans. They cried as they picked.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman449.jpg)

Once Rusty, Brock and Fang came back they had a funeral for Flint and buried him under the willow tree behind the watermill. :(

What should they do? (See Poll)

Game Time: 1:30 pm (1 Day Left of Summer)
Title: Re: Sim Caveman - Episode 47
Post by: 7 who ate 9 on March 25, 2007, 06:17:38 pm
Flint! No! Quick, worship the totem pole, we need a flint zombie!
Title: Re: Sim Caveman - Episode 47
Post by: PatMan33 on March 25, 2007, 06:24:26 pm
Now is the time to begin constructing storage apparatuses.

We need a root cellar and a grain silo.
Title: Re: Sim Caveman - Episode 47
Post by: Grazony on March 25, 2007, 07:22:34 pm
Poor Flint.........He made this plce now he is gone.....the next is Ruby....
Title: Re: Sim Caveman - Episode 47
Post by: Cobra on March 25, 2007, 08:09:52 pm
I say get fish from trap then use them to worship totem either get Flint back in some form or give him speedy trip to the afterlife.

Then we must build a Root cellerXbox.
Title: Sim Caveman - Episode 48
Post by: Hydromancerx on March 26, 2007, 02:37:42 am
Build a root cellar won so that's what they did.
______

Episode 48

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman450.jpg)

Crystal and Flora absorb the suns rays, absorb the water from the irrigation and share each other's love. That's all Plantsim really need. :D

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman451.jpg)

The rest help build the root cellar. It is much cooler down here. It was great to get out of the heat wave. They moved the fish baskets and pantry down. The previous fish and meat were rotting so it went to Fang. Even some of the Harvest rotted i the heat, so its a good thing they made this to keep their food cool from now on.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman452.jpg)

Brock check the trap for more fish and it has 5 fish. He put it in the fish baskets down below in the cool root cellar.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman453.jpg)

That evening Brock grows from Teen to Adult. He looks so much like his father Flint it is scary!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman454.jpg)

Later that night Peep finally had babies!! Guess she was pregnant after all. Two little lambs, a male named Shep and a female named Penny.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman455.jpg)

Early in the morning Opal discovers the baby lambs. They are so cute!! :D

What should they do? (See Poll)

Game Time: 11:00 pm (5 Days Left of Fall)
Title: Re: Sim Caveman - Episode 48
Post by: Danger Mouse on March 26, 2007, 02:45:58 am
Chop Bamboo for Arm Chair
Chop Bamboo for Couch
Chop Bamboo for Coffee Table
Title: Re: Sim Caveman - Episode 48
Post by: Snake on March 26, 2007, 05:41:18 am
Jeez man hydro, everytime i look here you've jumped ahead two episodes, atleast you're speedy lol :P Btw i voted grain silo, improve road, and harvest rest of crops. If you're nearing the sim limit hydro, or have gone over, i now a hack which can gives you infinite sim room, in fact I use it. It also gives infinite pet room. All it does it make a check always return false to never give you some gay little house is full or w/e, and try  for baby is always there. I'll link to it, you should read it and the only bugs it has are written down. http://www.modthesims2.com/showthread.php?t=212448&highlight=infinite+sims (http://www.modthesims2.com/showthread.php?t=212448&highlight=infinite+sims) If you're not into hacks, only CC, then thats fine too but it always helps to never have a maximum pop count. Btw its best to create a "Hacks" folder in your downloads section and download all hacks there, it'll still read as being in the downloads folder so no problems. All you do is extract it just like CC. Need any other links to websites that might help etc. and you're bored just ask me, I probably know many of them seeing as how i'm a mad Sims player.
Title: Re: Sim Caveman - Episode 48
Post by: TheFatMan on March 26, 2007, 06:09:15 am
if brock moves out does jade go with him?
Title: Re: Sim Caveman - Episode 48
Post by: PatMan33 on March 26, 2007, 11:57:47 am
We must have a grain silo!
Title: Re: Sim Caveman - Episode 48
Post by: Celdur on March 26, 2007, 11:58:50 am
agreed! although we have no grain!
Title: Re: Sim Caveman - Episode 48
Post by: Hydromancerx on March 26, 2007, 03:19:54 pm
Jeez man hydro, everytime i look here you've jumped ahead two episodes, atleast you're speedy lol :P Btw i voted grain silo, improve road, and harvest rest of crops. If you're nearing the sim limit hydro, or have gone over, i now a hack which can gives you infinite sim room, in fact I use it. It also gives infinite pet room. All it does it make a check always return false to never give you some gay little house is full or w/e, and try  for baby is always there. I'll link to it, you should read it and the only bugs it has are written down. http://www.modthesims2.com/showthread.php?t=212448&highlight=infinite+sims (http://www.modthesims2.com/showthread.php?t=212448&highlight=infinite+sims) If you're not into hacks, only CC, then thats fine too but it always helps to never have a maximum pop count. Btw its best to create a "Hacks" folder in your downloads section and download all hacks there, it'll still read as being in the downloads folder so no problems. All you do is extract it just like CC. Need any other links to websites that might help etc. and you're bored just ask me, I probably know many of them seeing as how i'm a mad Sims player.

Thank you. I have been having to move the boulder family out to get the new baby sheep then boolprop cheat to get them back in. Cause i could not add the sheep the boolprop way. Note the baby sheep are just small dogs. But they make great looking lambs. I will have to manually replace them and grow them up to full size.

if brock moves out does jade go with him?

Not until she is an adult sim. Remember she is younger and is still a Teen at the moment.
Title: Sim Caveman - Episode 49
Post by: Hydromancerx on March 26, 2007, 05:25:22 pm
Explore won so that's what they did.
___________________

Episode 49

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman456.jpg)

They all got up early and ate at the table. Except for the Plantsims which just sat and chatted waiting for the sun to rise.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman457.jpg)

With the sun up they harvested the rest of the crops and got their sun light in the process. They harvested 153 Bland Peppers and 56 Bland Eggplants.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman458.jpg)

Meanwhile everyone else helped build a grain silo.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman459.jpg)

Fang grew from Adult to Elder today.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman460.jpg)

Later Rusty and fang went out exploring past the pond.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman461.jpg)

It was a mountain area full of evergreens.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman462.jpg)

Just then a mountain lion is spotted in their path!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman463.jpg)

It leaps for Rusty pushing him to the ground. Fang tried to bite at the mountain lion, but he is weaker as an elder wolf.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman464.jpg)

Just then a huge bear comes! It roars at the mountain lion!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman465.jpg)

It chases off the mountain lion and then acts calms and friendly towards them.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman466.jpg)

It's Boo grown up! Rusty and Fang have never seen Boo before but have heard of the baby bear Flint and Ruby raised. He says his name and Boo licks his hand! He is the villages protector after all.

What should they do? (See Poll)

Game Time: 5:30 pm (4 Days Left of Fall)
Title: Re: Sim Caveman - Episode 49
Post by: Snake on March 26, 2007, 05:32:47 pm
Not quite sure what the effects of bring Boo back would be, but I voted that, pottery area, and also voted to improve the road.
Title: Re: Sim Caveman - Episode 49
Post by: PatMan33 on March 26, 2007, 05:38:37 pm
Sacrifice Boo. If we get a juicer for three fish imagine what a bear will get us! And a guardian bear at that!!!
Title: Re: Sim Caveman - Episode 49
Post by: Hydromancerx on March 26, 2007, 05:43:43 pm
Sacrifice Boo. If we get a juicer for three fish imagine what a bear will get us! And a guardian bear at that!!!

*smacks him on the head*
Title: Re: Sim Caveman - Episode 49
Post by: Grazony on March 26, 2007, 05:46:47 pm
*smacks with Hydro*
We need Boo because he is the mascot.....I mean protecter of the village!

BTW: Nice episode Hydro never would have thought of Boo coming back.....brings back old memories.
Title: Re: Sim Caveman - Episode 49
Post by: PatMan33 on March 26, 2007, 05:59:05 pm
Fine.

Well slap the people who want to bring him into the village, the totem demanded that he be set free.
Title: Re: Sim Caveman - Episode 49
Post by: Snake on March 26, 2007, 06:01:21 pm
He was set free, but now we're bringing him back. We must make a tribal "football" team named the Tribal Boos! Heh.
Title: Re: Sim Caveman - Episode 49
Post by: Grazony on March 26, 2007, 06:09:34 pm
The Tribal Boos v.s. Mountain Lion Bandits!!  ;)
Title: Re: Sim Caveman - Episode 49
Post by: LadyM on March 26, 2007, 06:15:45 pm
Very cool Hydro, the bear and Mountain Lion. I love the animals you find for this story, the sheep look so real even though I know that they are dogs.
Title: Re: Sim Caveman - Episode 49
Post by: Cobra on March 26, 2007, 06:57:06 pm
Lets take Fang and Boo and hunt the Mountain Lion. Mountain Lion skin for tribe leader.
Title: Re: Sim Caveman - Episode 49
Post by: Yossitaru on March 26, 2007, 07:27:11 pm
You guys want to piss off the Totem God again? Pray first and ask what should be done, then decide!
Title: Re: Sim Caveman - Episode 49
Post by: Cobra on March 26, 2007, 07:36:50 pm
I'm pretty sure the totem gods approve of independent thought.
Title: Re: Sim Caveman - Episode 49
Post by: Gungnir on March 26, 2007, 07:37:06 pm
Ummm..guys. We need a bow. Hunting game with a club doesn't work.
Title: Re: Sim Caveman - Episode 49
Post by: Hydromancerx on March 26, 2007, 07:38:03 pm
Ummm..guys. We need a bow. Hunting game with a club doesn't work.

We made a bow ... and arrows. remember Flint made them before he died and we already used it to hunt waterfowl.
Title: Re: Sim Caveman - Episode 49
Post by: PatMan33 on March 26, 2007, 07:40:06 pm
You fools!

If you bring that wild beast back into camp it will be the end of everyone! The gods demanded that it leave! DO NOT DEFY THEM!
Title: Sim Caveman - Episode 50
Post by: Hydromancerx on March 26, 2007, 08:05:57 pm
Bring Boo back to the village won so that's what they did.
__________

Episode 50

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman467.jpg)

Flora grew up from Toddler to Adult. Plantsims grow fast!!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman468.jpg)

Opal and Brock sneak into the workshop play hand games. They are always nagging for some entertainment but its all work and no play here in the Bear Tribe.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman469.jpg)

Jade grows from Teen to Adult!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman470.jpg)

Boo was brought back and slept outside during the night. but by morning he got into trouble. he ate all the  eggs and almost a chicken. The sheep hid in their pens.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman471.jpg)

Then Boo ate all the fish in the fish trap.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman472.jpg)

Scared Flora to death up the silo since he though she was something to eat.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman473.jpg)

Made a mess in the outhouse.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman474.jpg)

And then ate some of their supplies in the root cellar before they found him. They got absolutely nothing done today because of Boo. He is such a pain! The women think Boo better off in the wild, while the men like him around as their tribal mascot.

What should they do? (See Poll)

Game Time: 9:00 am (3 Days Left of Fall)
Title: Re: Sim Caveman - Episode 50
Post by: Yossitaru on March 26, 2007, 08:07:21 pm
Look at what you've done! They're going to starve now. :'(
Title: Re: Sim Caveman - Episode 50
Post by: Grazony on March 26, 2007, 08:09:06 pm
Boo what happen to you!!! :'(
Title: Re: Sim Caveman - Episode 50
Post by: Malt on March 26, 2007, 08:15:45 pm
Boo, you so craz-ay!
Title: Re: Sim Caveman - Episode 50
Post by: Hydromancerx on March 26, 2007, 08:20:49 pm
Boo what happen to you!!! :'(
Boo became an adult hungry bear. He is friendly though. Just hungry. Its like he is attacking them ... except maybe freaking out the plantsims by nibbling on them when they are not looking.
Title: Re: Sim Caveman - Episode 50
Post by: Cobra on March 26, 2007, 10:00:05 pm
Worship the totem for things to do with Boo posiibly even take him hunting maybe his purpose was to help kill the mountain lion thats sneaking around.
Title: Re: Sim Caveman - Episode 50
Post by: Hydromancerx on March 26, 2007, 10:19:50 pm
Its almost winter you guys. That you still have not chopped wood and they have lost their food from Boo eating stuff. Don't forget the water will freeze making no fishing, chopping, gathering, etc and Boo will be hibernating soon. Why do you think he is eating so much?
Title: Re: Sim Caveman - Episode 50
Post by: Slartibartfast on March 26, 2007, 10:35:31 pm
Release Boo!
Title: Re: Sim Caveman - Episode 50
Post by: Cobra on March 26, 2007, 10:36:57 pm
Its ok we can hunt game during the winter at least.
Title: Re: Sim Caveman - Episode 50
Post by: TheFatMan on March 27, 2007, 12:01:24 am
YAAAY BOOS BACK!

Ok...maybe they should teach boo that when he's hungry its alright for him to hunt his own food
Title: Sim Caveman - Episode 51
Post by: Hydromancerx on March 27, 2007, 12:10:18 am
Brock and Jade getting engaged won so that's what they did.
________

Episode 51

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman475.jpg)

They spent most of the day building the stone wall around the village.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman476.jpg)

Once finished they took Boo outside and set him free.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman477.jpg)

Since Brock grew up with Boo he was very sad. So he put out a bowl of food by the bridge gate in case he had trouble getting food for the winter before he hibernated.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman478.jpg)

There were 3 gates. One to the forest where Boo was let free. One leading to the cave. And one at the top of the stairs where they chop wood.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman479.jpg)

That night Brock proposed engagement to Jade. She accepted!! :D

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman480.jpg)

The next day was a lot of chopping of firewood for the winter. There are only a hand full of tree left by the village.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman481.jpg)

Then more chopping for the bamboo they needed for 2 arm chairs, 1 couch and a coffee table. They will have to wait until spring for wool for seat cushions.

What should they do? (See Poll)

Game Time: 1:00 am (2 Days Left of Fall)
Title: Re: Sim Caveman - Episode 50
Post by: Hydromancerx on March 27, 2007, 12:19:55 am
Its ok we can hunt game during the winter at least.

Not if its snowing ...
Title: Re: Sim Caveman - Episode 51
Post by: TheFatMan on March 27, 2007, 12:21:14 am
i think brock and jade need to explore to find a suitable place to start their own family/tribe
Title: Re: Sim Caveman - Episode 51
Post by: Hydromancerx on March 27, 2007, 12:23:11 am
i think brock and jade need to explore to find a suitable place to start their own family/tribe

Ok, i added that choice.
Title: Re: Sim Caveman - Episode 51
Post by: Slartibartfast on March 27, 2007, 01:03:08 am
i think brock and jade need to explore to find a suitable place to start their own family/tribe

Ok, i added that choice.
Why would they leave?  They stand to inherit it all!

They need to turn the cave into a nice place for Boo, but still let him be "wild".
Title: Re: Sim Caveman - Episode 51
Post by: ilikesanta on March 27, 2007, 01:11:31 am
We need a cooking pot! so we can make stews, just need a good ham bane, because you can make a stew form that!
Title: Re: Sim Caveman - Episode 51
Post by: Hydromancerx on March 27, 2007, 02:50:22 am
I wanted to show this at episode 50 but i was not done. Her is a preview of the neighborhood. You can tell where the village not only from the plumbob, but the heavy deforestation and buildings.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/cavemanmap3.jpg)
Title: Re: Sim Caveman - Episode 51
Post by: TheFatMan on March 27, 2007, 02:54:33 am
is that stonehenge?...sweet...explore to stone henge


love the road around it...very "the village"
Title: Re: Sim Caveman - Episode 51
Post by: Danger Mouse on March 27, 2007, 03:09:38 am
In times of plenty they should improve/upgrade their facilities so I voted thusly:

 Improve Walls to Plaster
 Improve Roof to Clay Tiles
 Improve Outhouse

Love the village :) looks great
Title: Re: Sim Caveman - Episode 51
Post by: Hydromancerx on March 27, 2007, 03:18:19 am
is that stonehenge?...sweet...explore to stone henge


love the road around it...very "the village"

I had no choice. They need a road or you can't place a house. Thus i hide the road the best i can. Also i made a big spiral so there are no cross streets. I hope to eventually have them explore spiraling out until the reach the ocean ... oops i gave too much away ...<.<.... >.>
Title: Re: Sim Caveman - Episode 51
Post by: TheFatMan on March 27, 2007, 03:35:16 am
thats pretty cool...is there a desert with the tiki?

what is everyones fascination with the evil tiki anyway?
Title: Re: Sim Caveman - Episode 51
Post by: Hydromancerx on March 27, 2007, 03:57:15 am
thats pretty cool...is there a desert with the tiki?

what is everyones fascination with the evil tiki anyway?

Not anymore. I deleted that area after i went back to episode 24 and restarted it.
Title: Re: Sim Caveman - Episode 51
Post by: Celdur on March 27, 2007, 04:09:53 am
they should take the cab on the top right to the stonehenge
Title: Re: Sim Caveman - Episode 51
Post by: Yokto on March 27, 2007, 04:10:10 am
Bring back tiki!
Title: Re: Sim Caveman - Episode 51
Post by: Cobra on March 27, 2007, 04:37:32 am
Well I guess main aim now is to build food stores after that bear ate everything. Let the hunt begin.
Title: Re: Sim Caveman - Episode 51
Post by: Vinnie on March 27, 2007, 08:44:54 am
the cavemen are becoming more and more atheÔstic :p
Title: Sim Caveman - Episode 52
Post by: Hydromancerx on March 27, 2007, 06:08:18 pm
Brock and jade get Married won so thats what they did.
____________

Episode 52

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman482.jpg)

Opal grew up from Child to Teen!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman483.jpg)

Brock and Jade enjoyed the new bamboo furniture.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman484.jpg)

Brock proposed marriage to Jade and she accepted! :D

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman485.jpg)

Outside Crystal and Flora were so happy they produced happy spores!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman486.jpg)

That day while Rusty and Fang were out exploring the rest of them improved the outhouse.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman487.jpg)

They expanded it and added 2 rooms. Also they made 1 torch, 2 new wooden tubs, 2 water jars and a new baby potty. Hopefully now there will not be such a bottleneck in the outhouse anymore.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman488.jpg)

Meanwhile Rusty and Fang went out to hunt and explore. They followed the bamboo trail. You can even see the huts from here peaking above the bamboo.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman489.jpg)
Up ahead they saw a moose in the bamboo!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman490.jpg)

Rusty shot but missed. It went running so he went after it down the trail.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman491.jpg)

He chanced it to a large megalithic structure. The moose got away while he was in awe.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman492.jpg)

It resembles Stonehenge but was made of white marble. Thus Rusty named it "Marblehenge".

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman493.jpg)

In the center was a fountain. He is not sure what all this was used for or how it got here.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman494.jpg)

Behind "Marblehenge" were many flowers. He collected some Fennel, Ginseng and Foxglove. Perhaps they could figure out their uses back at the village.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman495.jpg)

That afternoon Brock and Jade slept in the same bed. Thus leaving open a bed now. ruby sleeps alone since Flint died, Opal sleeps alone since she is a teen, Rusty sleeps alone since Crystal is a Plantsim and needs no sleep. And Flora doesn't sleep for the same reason.

What should they do? (See Poll)

Game Time: 3:00 pm (1 Day Left of Fall)
Title: Re: Sim Caveman - Episode 52
Post by: PatMan33 on March 27, 2007, 06:15:00 pm
Good stuff! I'm liking where this is going.


Title: Re: Sim Caveman - Episode 52
Post by: Snake on March 27, 2007, 06:16:11 pm
I voted all of the improve options, and I think they deserve better clothing than the clothes of a caveman! Atleast maybe some romanish stuff? Togas lol.
Title: Re: Sim Caveman - Episode 52
Post by: Hydromancerx on March 27, 2007, 06:19:05 pm
I voted all of the improve options, and I think they deserve better clothing than the clothes of a caveman! Atleast maybe some romanish stuff? Togas lol.

I cannot find togas for all ages and sexes :( I can only find it for adult male and females. If you find it for the rest of the ages then i will add that option.
Title: Re: Sim Caveman - Episode 52
Post by: Snake on March 27, 2007, 06:19:55 pm
Well, maybe keep the cavemen stuff for toddlers etc, and when they come of age they get the better clothing.
Title: Re: Sim Caveman - Episode 52
Post by: Hydromancerx on March 27, 2007, 06:21:41 pm
Well, maybe keep the cavemen stuff for toddlers etc, and when they come of age they get the better clothing.

What about elders? Should they go back to caveman clothing?
Title: Re: Sim Caveman - Episode 52
Post by: Cobra on March 27, 2007, 06:42:10 pm
I just voted all the food gathering methods. Also when it comes to worshiping the totem does it have to be fish we give if we started hunting say ducks and got a good supply of them can we sub a fish for a duck and possibly if we get that moose would that be enough to offer the moose instead of 3 fish?
Title: Re: Sim Caveman - Episode 52
Post by: LadyM on March 27, 2007, 06:43:05 pm
Shouldn't the moose be chasing Rusty?  ;)
Title: Re: Sim Caveman - Episode 52
Post by: Cobra on March 27, 2007, 06:44:04 pm
Maybe the moose knows not the mess with someone with a bow and arrow?
Title: Re: Sim Caveman - Episode 52
Post by: Hydromancerx on March 27, 2007, 06:46:26 pm
I just voted all the food gathering methods. Also when it comes to worshiping the totem does it have to be fish we give if we started hunting say ducks and got a good supply of them can we sub a fish for a duck and possibly if we get that moose would that be enough to offer the moose instead of 3 fish?

yeah i changed it. Its now 3 food offerings. Thus you can use things like ducks, harvested crops, hunted game. The moose would be much more than 3 offerings of fish.

Shouldn't the moose be chasing Rusty?  ;)

well i did not have a deer for him to hunt. So the moose was the next best thing. Think of it as a moose that acts like a deer :P A "Doose" or "Meer" if you will ;)
Title: Re: Sim Caveman - Episode 52
Post by: Snake on March 27, 2007, 07:25:17 pm
I think somewhere there are togas, etc for teens and elders, i've seen it in a legacy.
Title: Re: Sim Caveman - Episode 52
Post by: Hydromancerx on March 27, 2007, 09:20:26 pm
I think somewhere there are togas, etc for teens and elders, i've seen it in a legacy.

Click on sim to change clothes.
http://www.modthesims2.com/showthread.php?t=171110
Quote
-Added an option to change into a Toga. I also altered the age data associated with the Toga so that now sims ages teen to elder can wear togas where previously only YAs were able to.

This apparently has togas for teen and elder. Its too bad i can't find something for child or toddler.
Title: Re: Sim Caveman - Episode 52
Post by: Danger Mouse on March 28, 2007, 03:24:21 am
I thought I'd vote a little randomly today :D

Have Brock and Jade Try for Baby
Have Flora spawn Plantbaby
Test out Herbs to see what they do.
Title: Re: Sim Caveman - Episode 52
Post by: Slartibartfast on March 28, 2007, 04:04:17 am
Let's see:
Oleander (http://en.wikipedia.org/wiki/Oleander)
Midbiscus = made up for Sims.  Possible like Hibiscus (http://en.wikipedia.org/wiki/Hibiscus)
Fennel (http://en.wikipedia.org/wiki/Fennel)
Ginseng (http://en.wikipedia.org/wiki/Ginseng)
Foxglove (http://en.wikipedia.org/wiki/Foxglove)

They need to be careful with that stuff. 
Title: Re: Sim Caveman - Episode 52
Post by: Yokto on March 28, 2007, 04:09:30 am
How smart are they anyway? If you know how to test plants like this you will most likely not get to sick. If your truly dumb and eat a larger stack of it all at onces you will most likely die.
Title: Re: Sim Caveman - Episode 52
Post by: Hydromancerx on March 28, 2007, 04:26:17 am
Let's see:
Oleander (http://en.wikipedia.org/wiki/Oleander)
Midbiscus = made up for Sims.  Possible like Hibiscus (http://en.wikipedia.org/wiki/Hibiscus)
Fennel (http://en.wikipedia.org/wiki/Fennel)
Ginseng (http://en.wikipedia.org/wiki/Ginseng)
Foxglove (http://en.wikipedia.org/wiki/Foxglove)

They need to be careful with that stuff. 


Hey no cheating :P I already looked them up on wiki. You not suppose to tell everyone what they do.

I think somewhere there are togas, etc for teens and elders, i've seen it in a legacy.

Click on sim to change clothes.
http://www.modthesims2.com/showthread.php?t=171110
Quote
-Added an option to change into a Toga. I also altered the age data associated with the Toga so that now sims ages teen to elder can wear togas where previously only YAs were able to.

This apparently has togas for teen and elder. Its too bad i can't find something for child or toddler.

Also this did not work but i found some other stuff. Have to test to see if these togas show up. You can't make togas until spring anywho since thats when you will sheer the sheep.
Title: Re: Sim Caveman - Episode 52
Post by: Snake on March 28, 2007, 04:34:55 am
You never know, the "medicine" we take is really small doses of harmful stuff. Such as some kind of heart rate decelerator, in small moderations its use could be for dealing with high blood pressure. I request that the next baby be branded the village "doctor" in a way! That oleander plant seems like a perfect poison for a speartip to eliminate someone. I don't recommend trying to use those for hunting, you may very well poison the beast, then if you eat it, you poison yourself. Like how Mad Cow disease spreads. We have to start improving people! We didn't get all our tech from doing nothing.
Title: Re: Sim Caveman - Episode 52
Post by: Hydromancerx on March 28, 2007, 05:00:57 am
Well since the world of the Sims is simplified, I basically have ...

Oleander = Poison and Treats Hangovers

Hibiscus = Flowers and Tea

Foxglove = Poison and Treats Heart Attacks

Ginseng = Rejuvenation and Improved Libido

Fennel = Perfume and Treats Indigestion

Rose = Flowers and Tea

How's this sound? Not sure how much it will be used for these treatments. But i will try.
Title: Re: Sim Caveman - Episode 52
Post by: Snake on March 28, 2007, 05:08:00 am
We can all wait to laugh at the "tester sim" which i think should be crystal. Bring a Plantsim would make her most likely know not to take too much, she is expendable as Flora can simply spawn another plantbaby seeing as how plantsims are clones in almost every way except appearance unless combined with other normal sims which itself does not produce another plantsim.

EDIT(edit as far as i'm concerned to place an edit sign): Also maybe we should try to breath some life back into SimNation. Or we could change it to SimTribes if you know the names of your caveman custom content.
Title: Re: Sim Caveman - Episode 52
Post by: Hydromancerx on March 28, 2007, 05:15:03 am
_________________________________

Village Roles

Ruby = Leader and Wise Elder

Brock = Fisherman and Builder

Rusty = Hunter and Explorer

Crystal = Farmer (take care of the plants)

Jade = Rancher (take Care of the Animals) and Weaver

Opal = ??? Maybe make her the Cook

Flora = ??? Maybe Medicine Woman

Other Roles that need to be filled ...

Potter, Blacksmith, Miner, Carpenter, Miller, etc..
Title: Re: Sim Caveman - Episode 52
Post by: Hydromancerx on March 28, 2007, 05:17:52 am
We can all wait to laugh at the "tester sim" which i think should be crystal. Bring a Plantsim would make her most likely know not to take too much, she is expendable as Flora can simply spawn another plantbaby seeing as how plantsims are clones in almost every way except appearance unless combined with other normal sims which itself does not produce another plantsim.

EDIT(edit as far as i'm concerned to place an edit sign): Also maybe we should try to breath some life back into SimNation. Or we could change it to SimTribes if you know the names of your caveman custom content.

Well if someone wants to do another tribe i am all for it, but you will need to get the custom content for it as well as the expantions for it. One big problem with sim nation was everyone had different expansion packs thus it made it hard to be compatible.

If ya do make it in a new thread too.
Title: Re: Sim Caveman - Episode 52
Post by: Snake on March 28, 2007, 05:25:06 am
We can all wait to laugh at the "tester sim" which i think should be crystal. Bring a Plantsim would make her most likely know not to take too much, she is expendable as Flora can simply spawn another plantbaby seeing as how plantsims are clones in almost every way except appearance unless combined with other normal sims which itself does not produce another plantsim.

EDIT(edit as far as i'm concerned to place an edit sign): Also maybe we should try to breath some life back into SimNation. Or we could change it to SimTribes if you know the names of your caveman custom content.

Well if someone wants to do another tribe i am all for it, but you will need to get the custom content for it as well as the expantions for it. One big problem with sim nation was everyone had different expansion packs thus it made it hard to be compatible.

If ya do make it in a new thread too.
I have all of the expansions, i'd really need to sift through stuff to find the CC you use though unless you list the name or something like that. Once i have the name, probability is I'll find it, perhaps make a list and put it up for those to participate in if we work together or something. I've also figured out what my problem was with the neighborhoods, I was putting it in the wrong folder it seems, it any case we'd probably need that same kind of neighborhood with the wrap-around road. Its not like I'm currently in the process of putting out a legacy(10 generations of sims with a story added). If anyone else would say they'd join and have the expansion packs I'd say it was a go. Maybe print out or save the rules you've basicly made for yourself, but it is surprising to see how well off they're now, compared to when Flint first set foot on the land, and all that in only a generation.
Title: Re: Sim Caveman - Episode 52
Post by: LadyM on March 28, 2007, 06:14:18 am
It would be interesting if someone made a new tribe and sent them to you Hydro and you could add them to your game so they meet up.
Title: Re: Sim Caveman - Episode 52
Post by: Yokto on March 28, 2007, 06:28:02 am
Yeah lets se the Scorpion tribe! All hail Tiki and the Scorpion tribe! Down with the bear tribe and there false god Totem!
Title: Re: Sim Caveman - Episode 52
Post by: Doctor Z on March 28, 2007, 06:33:42 am
How about you improve the Totem Alter? Maybe by putting water in the unused steps, with that raised lip. Water = goooooood!
Title: Re: Sim Caveman - Episode 52
Post by: Hydromancerx on March 28, 2007, 06:39:31 am
It would be interesting if someone made a new tribe and sent them to you Hydro and you could add them to your game so they meet up.

Flamester already send me one.
Title: Re: Sim Caveman - Episode 52
Post by: jov on March 28, 2007, 03:52:44 pm
my vote this pass, and first vote of this game:
clay for jars, we need to store more things less this packed house become a mess!
brock and jade leave, it's time for them to move out of this packed village and start their own! but keep it close so the two "tribes" can work with each other.
spawn more plants, not sure how i feel about the plants, but i really want a plant blacksmith. the irony demands it!
Title: Sim Caveman - Episode 53
Post by: Hydromancerx on March 29, 2007, 12:03:07 am
Brock and jade have a baby so that's what they did.
________

Episode 53

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman496.jpg)

Flora used her plant skills to plant the herbs Rusty brought back.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman497.jpg)

Brock, Ruby and Jade came to test out the herbs. Jade tried Fennel 1st and it gave off a nice perfume as well as was edible. Then Brock tried Ginseng which rejuvenated him and made him horny.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman498.jpg)

Brock motioned to Jade to go back to the bedroom, but Ruby tried the Foxglove and then fell down dead of poisoning!! What a mood killer.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman499.jpg)

They buried her right next to Flints grave.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman500.jpg)

That night Brock put some of the herb in Jades food as well as his and they "woo hoo"ed all night. Jade is now pregnant.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman501.jpg)

The rest of them still sad as well as they could not sleep (those that can sleep) from all the "woo hoo"ing they went and improved the road to stone.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman502.jpg)

Flora collected some fish from the fish trap.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman503.jpg)

That morning jade had morning sickness. But took some fennel which helped her.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman504.jpg)

During the day Rusty and Brock fished all day talking it up and bonding.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman506.jpg)

Flora offered all the fish she got from the fishing trap to the totem and got another bamboo armoire, but this time it was full of togas for all ages and genders.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman507.jpg)

During the night the ghost of Flint came around looking for Ruby to take her to the afterlife.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman508.jpg)

Rusty grew from Adult to Elder!

What should they do? (See Poll)

Game Time: 3:00 am (5 Days Left of Winter)
Title: Re: Sim Caveman - Episode 53
Post by: emmet on March 29, 2007, 12:08:32 am
Awesome
Title: Re: Sim Caveman - Episode 53
Post by: Slartibartfast on March 29, 2007, 12:51:00 am
This winter it will all be about surviving.
They also need to breed all the animals again.

In the spring, Rusty must go on a quest to find Opal a husband.
And it's the plantsims who should move to an adjacent lot and take over all the farming as slaves specialists in a division of labor society.
Title: Re: Sim Caveman - Episode 53
Post by: Hydromancerx on March 29, 2007, 01:16:34 am
This winter it will all be about surviving.
They also need to breed all the animals again.

In the spring, Rusty must go on a quest to find Opal a husband.
And it's the plantsims who should move to an adjacent lot and take over all the farming as slaves specialists in a division of labor society.


Added the breeding options.

And i like your farming idea for the spring.
Title: Re: Sim Caveman - Episode 53
Post by: Hydromancerx on March 29, 2007, 01:38:59 am
Ok i have an idea!

Snake are you up to start another village? I posted most of the custom content. Only a few things missing but you should be ok with what i posted.

I was thinking your village could be in another neighborhood entirely. The stonehenge monuments can be a stargate in which our populations can trade and share sims. Thus our traders could visit and trade goods but you control your world and i control mine. Just keep it realtivly balanced and all time must be shown in each episode. And what you do will be based around vote, like I do.

If we are missing custom content from each other we can either get it before bartering or just say thats something that is invalid through the stargate.

Each world can have its own independent seasons and time. For now its just snake. But if other are interested then talk to me.

What do you guys think of this idea?
Title: Re: Sim Caveman - Episode 53
Post by: Slartibartfast on March 29, 2007, 01:47:39 am
I knew the "gods" would turn out to be alien overseers at some point.  :D
Title: Re: Sim Caveman - Episode 53
Post by: emmet on March 29, 2007, 01:48:42 am
Technology!

Instead they should move the totem to the centre of stonehenge, and the totem gets better powers!

(Giving it stargate like powers.)
Title: Re: Sim Caveman - Episode 53
Post by: Danger Mouse on March 29, 2007, 02:55:51 am
Improve roof, explore and hunt, breed sheep :) improve the roof for the winter, explore, hunt, and breed sheep (for wool and meat) in preparation for the winter
Title: Re: Sim Caveman - Episode 53
Post by: Hydromancerx on March 29, 2007, 03:15:51 am
I found this to make it look like a real "star gate" if ya want.

(http://thumbs2.modthesims2.com/images17/MTS2_72564_xanathon_stargate_on_s.jpg)

Stargate
http://www.modthesims2.com/showthread.php?t=68924

Control Pad
http://www.modthesims2.com/showthread.php?t=69080
Title: Re: Sim Caveman - Episode 53
Post by: Cobra on March 29, 2007, 04:30:18 am
I think you will find its called a DHD (Dial Home Device) {/nerd}
Title: Re: Sim Caveman - Episode 53
Post by: Snake on March 29, 2007, 04:47:49 am
Same thing Stargate Nerd. I need to collect the rest, but I should be set to start either today or tommorow, depending on when my father gets his butt off the computer after working on a logo for the past day or two... Its like 6:47 AM right now (wake up at 6).
Title: Re: Sim Caveman - Episode 53
Post by: Hydromancerx on March 29, 2007, 05:18:35 am
Sounds good. Always watching wanted to submit something to ya. So perhaps you will get a sim.

Also make sure out start out with one caveman and work your way up like I did.

its much more itneresting to follow it from the beginning.
Title: Re: Sim Caveman - Episode 53
Post by: Doctor Z on March 29, 2007, 05:20:58 am
Whys that guy in front of the Gate in a Trek uniform?
Title: Re: Sim Caveman - Episode 53
Post by: Hydromancerx on March 29, 2007, 05:22:07 am
Whys that guy in front of the Gate in a Trek uniform?

i wondered that too. lol
Title: Re: Sim Caveman - Episode 53
Post by: Doctor Z on March 29, 2007, 05:23:51 am
GOD! I hate it when those damn Non-Nerds get things wrong, and try to pass it off to other NNs that it is right, so when a Real Nerd tries to correct them, they say WERE wrong!!!!! GAH!!!! [/non-relevant babbling]
Title: Re: Sim Caveman - Episode 53
Post by: stuck on March 29, 2007, 09:15:06 am
... Or maybe their weren't any proper military outfits.
...
 Nevermind, you're right.
Title: Re: Sim Caveman - Episode 53
Post by: jov on March 29, 2007, 10:36:41 am
i think we need some barber tools, the bear tribe is looking rather wooly.
Title: Re: Sim Caveman - Episode 53
Post by: Zoston on March 29, 2007, 11:10:35 am
Woohoo! Toga's. Now it's Sim Roman. XD Hydro, you mentioned a while back that the tribe needed to get their act together better before there could be more people, how far along are we with that? Is the tribe getting enough food and stuff or is everybody still exhausted and near death most of the time?
Title: Re: Sim Caveman - Episode 53
Post by: Kcronos on March 29, 2007, 01:48:09 pm
I don't like the idea of the romans worshipping a totem pole.  I think they should create a temple for the nature gods...
Title: Re: Sim Caveman - Episode 53
Post by: PatMan33 on March 29, 2007, 02:30:38 pm
Hah... if you put a Stargate in there...


Let me just say that it would be awesome.
Title: Re: Sim Caveman - Episode 53
Post by: Danger Mouse on March 29, 2007, 03:01:37 pm
This is getting really interesting... Love that stargate :)
Title: Sim Caveman - Episode 54
Post by: Hydromancerx on March 29, 2007, 05:10:04 pm
Explore and Hunt won so thats what they did.
_________

Episode 54

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman509.jpg)

That morning Rusty and Fang set off to study "Marblehenge". He walked up and touched the water.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman510.jpg)

This activated a "Stargate" and "DHD"!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman511.jpg)

Rusty poked at the DHD for awhile fascinated by the buttons and rotating circle.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman512.jpg)

Then at random he found a gate address. Which scared both them! They ran back to the village. Sadly it started snowing after so they could not return until spring.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 53
Post by: ilikesanta on March 29, 2007, 05:13:30 pm
Poll reset?
Title: Re: Sim Caveman - Episode 54
Post by: PatMan33 on March 29, 2007, 05:50:46 pm
Time for a scythe.

As soon as a proper agricultural system has been established the age of the thinker can begin.
Title: Re: Sim Caveman - Episode 54
Post by: Grazony on March 29, 2007, 05:57:12 pm
Yeah!!! New episode!!!

Nice Hydro, can't wait to see what comes out of the DHD. ;)
Title: Re: Sim Caveman - Episode 54
Post by: Hydromancerx on March 29, 2007, 06:03:40 pm
(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/familytree.jpg)

Made a family tree. Since it won't show all the branches at once i edited it in Photoshop plus added names.
Title: Re: Sim Caveman - Episode 54
Post by: Cobra on March 29, 2007, 07:50:17 pm
Rusty did well to dodge the splash effect from activating the event horizon of the worm hole.
Title: Re: Sim Caveman - Episode 54
Post by: Snake on March 29, 2007, 07:52:36 pm
Rusty did well to dodge the splash effect from activating the event horizon of the worm hole.
Nerd alert :P
Title: Re: Sim Caveman - Episode 54
Post by: PatMan33 on March 29, 2007, 07:58:07 pm
Dude, no nerd alert.

What Rusty did was just common sense... I mean, I'm sure he doesn't want to get all mixed up with the event horizon during the gate's activation.

Look, if Jack O'Neill doesn't do it, I sure as hell won't do it and I am positive a smart man like Rusty would not do it.



How about you saunter up to the gate and prove me wrong Snake, just try it. >:(
Title: Re: Sim Caveman - Episode 54
Post by: Cobra on March 29, 2007, 08:11:05 pm
This entire topic is one big nerd alert heck this whole website throws up nerd alert red flags left right and center.

In any case your a cave man you never seen a Stargate activate you don't know there is that blue splash that shoots out let alone it seems to destroy any matter it hits aside form the fact the DHD seems to be in the path of that splash already seems strange enough as is.
Title: Re: Sim Caveman - Episode 54
Post by: TheFatMan on March 29, 2007, 08:18:48 pm
shouldnt the DHD be just before the steps?...thated look more like the stargate configuration...also you wouldnt be roasted like other people have mentioned
Title: Re: Sim Caveman - Episode 54
Post by: Snake on March 29, 2007, 08:43:55 pm
No need to get mean.
Title: Re: Sim Caveman - Episode 54
Post by: Fatalfist on March 29, 2007, 09:45:46 pm
(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/familytree.jpg)

i think were slowly geting a very limited future for the bear tibe atm. if we dont meet some new people itll end up as plantsims tribe
Title: Sim Caveman - Episode 55
Post by: Hydromancerx on March 29, 2007, 10:11:39 pm
Since breed the livestock won thats what they did.
__________

Episode 55

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman513.jpg)

While Rusty was out the lambs grew to adult sheep. Also Flora and Crystal breed Bo and Peep the sheep as well and the older hen and rooster again. Shep and Penny cannot breed because they are brother and sister as well as the 2 female chickens cannot breed with their father.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman514.jpg)

It was snowing hard and Rusty and Fang barely got back.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman515.jpg)

In fact Fang got hypothermia being so old and died soon after they got back. :(

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman516.jpg)

After clearing aways the snow Fang was buried next to Flint and Ruby.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman517.jpg)

Meanwhile Brock spent most of the day crafting tools. While Opal helped Jade since she was getting very pregnant by now.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman518.jpg)

By the end of the day Brock made barnyard tools to help clean up the area, and a scythe for harvesting grain (if they ever got any).

Their food is lasting but since there is not many weeds no because of the buildings the sheep have no food, thus have been fed some vegetables from the harvest. They need to grow grain or hay for the livestock to eat of the sheep will die next year when they have even more sheep.

What should they do? (See Poll)

Game Time: 10:00 pm 3 Days Left of Winter
Title: Re: Sim Caveman - Episode 55
Post by: Hydromancerx on March 29, 2007, 10:19:45 pm
Oops sorry lock this by accident, when i was suppose to lock the archive.
Title: Re: Sim Caveman - Episode 55
Post by: Flamester_ on March 29, 2007, 10:20:59 pm
"Meanwhile Brock spent most of the day crafting tools. While Opal helped Jade since he was getting very pregnant by now."

JADE GOT A SEX CHANGE!!  :o
Title: Re: Sim Caveman - Episode 55
Post by: Hydromancerx on March 29, 2007, 10:22:09 pm
"Meanwhile Brock spent most of the day crafting tools. While Opal helped Jade since he was getting very pregnant by now."

JADE GOT A SEX CHANGE!!  :o

Fixed.
Title: Re: Sim Caveman - Episode 55
Post by: Brandonazz on March 29, 2007, 10:24:19 pm
I missed the last few chapters...and I come to see three people died. How depressing  :'(
Title: Re: Sim Caveman - Episode 55
Post by: Flamester_ on March 29, 2007, 10:26:12 pm
"Shep and Penny cannot breed because they are brother and sister as well as the 2 female chickens cannot breed with their father."

Since when did animals NOT interbreed?
And why can't they ice fish like the Eskimos?
Title: Re: Sim Caveman - Episode 55
Post by: Hydromancerx on March 29, 2007, 10:27:09 pm
"Shep and Penny cannot breed because they are brother and sister as well as the 2 female chickens cannot breed with their father."

Since when did animals NOT interbreed?

Since Maxis would not allow it in their game.

I am hoping that Snake's village will have sheep so we can trade sheep for breeding.
Title: Re: Sim Caveman - Episode 55
Post by: Brandonazz on March 29, 2007, 10:32:36 pm
*double take*

Don't you decide if they do or not?  ???
Title: Re: Sim Caveman - Episode 55
Post by: Cobra on March 29, 2007, 10:39:17 pm
Go Battle axe!
Title: Re: Sim Caveman - Episode 55
Post by: Fatalfist on March 29, 2007, 10:53:54 pm
so how do we go about geting them grain?

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/cavemanmap3.jpg)
i think i see a walmart in there  :D
Title: Re: Sim Caveman - Episode 55
Post by: Brandonazz on March 29, 2007, 10:59:05 pm
[russian accent]Yes, very, very shneaky...It is hidden in zha busches![/russian accent]
Title: Re: Sim Caveman - Episode 55
Post by: Hydromancerx on March 29, 2007, 11:18:47 pm
*double take*

Don't you decide if they do or not?  ???

But they are made from dogs.

The chickens i could i suppose. But i would rather not.
Title: Re: Sim Caveman - Episode 55
Post by: Yossitaru on March 29, 2007, 11:29:57 pm
Well, their clothes have improved, but not much else... let's get weapons made of ore to threaten persuade people who may not otherwise want to join. ;D
Title: Sim Caveman - Episode 56
Post by: Hydromancerx on March 30, 2007, 12:49:03 am
Making Barber tools won so that's what they did.
_________

Episode 56

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman519.jpg)

Jade gave birth that night and everyone came to see. It was a new baby boy! They named him Jasper.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman520.jpg)

Flora was 1st to take care of Jasper because plantsims need no sleep.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman521.jpg)

In the morning they cooked up some chicken eggs and ate some veggies. All they could talk about was the new baby!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman522.jpg)

Brock went to the workshop to craft a sword.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman523.jpg)

He even made a stand for it out ouf some fire wood. The wood gave him an idea.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman524.jpg)

And he constructed a wood and metal shield as well to go with the sword.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman525.jpg)

After he was done he went to check on Jasper and get to know the little guy.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman526.jpg)

The plantsims were in great need of sunlight so despite the cold they stood outside soaking up the sun's rays.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman527.jpg)

Then Crystal grew from Adult to Elder! Everyone gathered around congratulating her.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman528.jpg)

Rusty started a snowball fight.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman529.jpg)

They had lots of fun. Even the plantsims. Too bad Brock and Jade were stuck inside taking care of the baby.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman530.jpg)

Later they came back inside to warm up and Opal got to hold Jasper for awhile.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman531.jpg)

Rusty went and crafted the rest of the ore into barber tools.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman532.jpg)

Then he brought in the polished stone mirror so he could see where to shave and cut his hair. He did a pretty good job.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman533.jpg)

He called in Brock and helped him shave and cut his hair too. They look like brand new sims! Everyone was shocked and could not believe it was them. Now their faces were cold. Maybe they should not have shaved and cut their hair so soon.  :D

What should they do? (See Poll)

Game Time: 1:00 pm (2 Days Left of Winter)
Title: Re: Sim Caveman - Episode 56
Post by: ilikesanta on March 30, 2007, 01:32:26 am
I know they got the toga thing going on but shouldn't they bust out the winter ware?
Title: Re: Sim Caveman - Episode 56
Post by: Hydromancerx on March 30, 2007, 01:36:52 am
I know they got the toga thing going on but shouldn't they bust out the winter ware?

There was nothing really that looked like winter gear for their period. So i used body shop to make togas work as winter wear ... as well as everything else (swimming, PJs, gym clothes). Before i did not know how to use it thats why they were in winter gear before. So a big thanks to LadyM for reaching em how to use body shop.  ;D
Title: Re: Sim Caveman - Episode 56
Post by: Doctor Z on March 30, 2007, 04:26:12 am
Hydro, I love you. In a platonic sense. For making this. Yea.
Title: Re: Sim Caveman - Episode 56
Post by: SpaceOddity on March 30, 2007, 05:27:26 am
Very nice, Hydro! Entertaining (and entirely Spore Tribal-phase like!)

How about replacing the totempole with a statue of Artemis (hunting godess) for instance?
Title: Re: Sim Caveman - Episode 56
Post by: Hydromancerx on March 30, 2007, 06:09:32 am
Go here for new info....

Sim Rome
http://www.gamingsteve.com/blab/index.php?topic=8930.0
Title: Sim Caveman - Episode 57
Post by: Hydromancerx on March 30, 2007, 04:14:43 pm
Build gameboard won so that's what they did.
___________

Episode 57

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman534.jpg)

Brock worked in the workshop.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman535.jpg)

He crafted a chess board out of firewood.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman536.jpg)

Then he crafted a barrel out of firewood and left over ore.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman537.jpg)

Rusty and Brock played it later on the barrel and pulled up the dining chairs.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman538.jpg)

Flora took care of Jasper for awhile.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman539.jpg)

Later Jade and Opal tried out they game. They liked it alot sicne there was not much else to do in the winter.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman540.jpg)

Everyone eventually took their turn taking care of Jasper until it finally went back to Jade.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman541.jpg)

It became spring and the snow began to melt.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman542.jpg)

And the stream began to thaw.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman543.jpg)

Jasper grew from infant to toddler!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman544.jpg)

That night the ghost of Flint came and told Brock to leave this place. There was going to be a terrible disaster that would destroy the village. He told him to pack up all of their things, their sheep and family and to go through the Stargate. He also gave him a gate address.

Brock obeyed and told the rest of them. They packed up everything and made their way to the gate. The code worked and thus they believed him. What will they find beyond the gate?

END CHAPTER 1
Title: Re: Sim Caveman / Sim Rome - Episode 57
Post by: Krakow Sam on March 30, 2007, 04:25:43 pm
Tikis. Many many Tikis and Tiki-worshipping cannibals.
Title: Re: Sim Caveman / Sim Rome - Episode 57
Post by: Grazony on March 30, 2007, 05:37:20 pm
Wow they have to leave it all.....Hey Hydro you will show the village being destroy?  :)
Title: Re: Sim Caveman / Sim Rome - Episode 57
Post by: Hydromancerx on March 30, 2007, 05:41:36 pm
Wow they have to leave it all.....Hey Hydro you will show the village being destroy?  :)

No because they will have left before.
Title: Re: Sim Caveman / Sim Rome - Episode 57
Post by: Grazony on March 30, 2007, 05:43:44 pm
So they will never go back?
Title: Re: Sim Caveman / Sim Rome - Episode 57
Post by: Yossitaru on March 30, 2007, 05:45:02 pm
Grazony: why not make a city that looks similar in SC4 and make a video of you using disasters to destroy it? Then tack it on to a video of the tribe leaving and add some effects, and viola, destruction!
Title: Re: Sim Caveman / Sim Rome - Episode 57
Post by: Hydromancerx on March 30, 2007, 06:04:20 pm
(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/volcano.jpg)

Here ya go ;)
Title: Re: Sim Caveman / Sim Rome - Episode 57
Post by: PatMan33 on March 30, 2007, 06:11:55 pm
Now we shall worship the Tiki gods.
Title: Re: Sim Caveman / Sim Rome - Episode 57
Post by: Grazony on March 30, 2007, 06:27:53 pm
Holy **** Hydro! Nice!  :D
Title: Sim Caveman / Sim Rome - Episode 58
Post by: Hydromancerx on March 30, 2007, 06:49:56 pm
Chapter 2 - Sim Rome

Episode 58

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/volcano.jpg)

The Stargate closes behind them and a volcano erupts covering the whole area where they use to live. Poor Boo. We hope he escaped before the eruption.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman545.jpg)

They carried all they could before the eruption. All their stuff sits outside the 2nd gate.

But where should they build their new settlement?

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman546.jpg)

On the plains?

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman547.jpg)

By the stone quarry?

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman548.jpg)

By the river?

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman549.jpg)

By the ocean?

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman550.jpg)

On the side of a mountain?

What should they do? (See Poll)
Title: Re: Sim Caveman / Sim Rome - Episode 58
Post by: aligon on March 30, 2007, 06:57:51 pm
<pants> I finally caught up with you guys! Dang, Hydro, you update fast. This is pretty cool. I'm gona start paying more attention to this thread and also do some voting now...
Title: Re: Sim Caveman / Sim Rome - Episode 58
Post by: Yossitaru on March 30, 2007, 07:21:54 pm
They should set up the village near the river. It'll keep them close to the Stargate Fargate Marblehenge, which they should defend with their lives.
Title: Re: Sim Caveman / Sim Rome - Episode 58
Post by: PatMan33 on March 30, 2007, 07:24:14 pm
They need to be as far away from that volcanic mountain as possible. Let's go with the river, they can hop it and be safe on the other side.
Title: Re: Sim Caveman / Sim Rome - Episode 58
Post by: Kcronos on March 30, 2007, 08:07:10 pm
Nonsence.  It's not as if that convientiently placed volcano will erupt... ::)
Title: Re: Sim Caveman / Sim Rome - Episode 58
Post by: Danger Mouse on March 30, 2007, 08:50:58 pm
Forest, stone quarry or ocean.
Title: Sim Caveman / Sim Rome - Episode 59
Post by: Hydromancerx on March 30, 2007, 10:25:09 pm
By the River won so thats what they did.
_____________________

Episode 59

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman551.jpg)

They did not go far from "Marblehenge". And found a place by the river.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman552.jpg)

This was great since they had so much stuff to carry and the cart could only so much with so many trips.

They currently have 9 piles of firewood, access to reeds, fish and clay. They have all their furniture, the herb plants, tools and weapons, 4 chickens, 4 sheep, some fish and veggies. Also the urns for Flint, Ruby and Fang.

What should they do? (See Poll)

Game Time: 8:00 am (5 Days Left of Spring)
Title: Re: Sim Caveman / Sim Rome - Episode 59
Post by: Slartibartfast on March 30, 2007, 10:28:52 pm
Irrigate, then plant the crops.
Title: Re: Sim Caveman / Sim Rome - Episode 59
Post by: 7 who ate 9 on March 30, 2007, 10:59:26 pm
Build a adobe hut. If we don't have enough sulplies get them.
Title: Re: Sim Caveman / Sim Rome - Episode 59
Post by: Danger Mouse on March 30, 2007, 11:51:02 pm
They need a hut, then plants some crops
Title: Sim Caveman / Sim Rome - Episode 60
Post by: Hydromancerx on March 31, 2007, 12:14:12 am
Build Adobe Hut won so thats what they did.
____________

Episode 60

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman553.jpg)

It was a hard hike up and down the slop making the adobe hut.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman554.jpg)

Using some firewood support beams kept it up bit saved on wood.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman555.jpg)

They went to go dig irrigation ditches but the slop was too far down. They would have to build aqueducts if they wanted irrigation ditches. or to water by hand with the storage pots they have.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman556.jpg)

You can see Marblehenge from the hut.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman557.jpg)

The sheep tried to run away so they built a fence out of the firewood.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman558.jpg)

With 2 more wood piles left they made sure they got up a fire to cook on.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman559.jpg)

And the last wood piece was made into a tiny totem.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman560.jpg)

They did not have many fish but figured they could fish for more later. And offered them to the Totem.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman561.jpg)

In return they got a horse with riding gear.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman562.jpg)

It was already trained and Rusty got on. With a horse they can now gather resources from across the map.

What should they do? (See Poll)
Title: Re: Sim Caveman / Sim Rome - Episode 60
Post by: Grazony on March 31, 2007, 12:18:56 am
Holy crap! A horse. :D
Title: Re: Sim Caveman / Sim Rome - Episode 60
Post by: 7 who ate 9 on March 31, 2007, 12:36:45 am
How did you do that!?!?!? How can he ride it?
Title: Re: Sim Caveman / Sim Rome - Episode 60
Post by: Hydromancerx on March 31, 2007, 12:45:46 am
How did you do that!?!?!? How can he ride it?

Yes....

Horse Car
http://www.modthesims2.com/showthread.php?t=119414
Title: Re: Sim Caveman / Sim Rome - Episode 60
Post by: Yokto on March 31, 2007, 03:48:56 am
They should make a The Sims 2: Through the ages expantionpack. I know Hydro would buy it ;)
Title: Re: Sim Caveman / Sim Rome - Episode 60
Post by: SpaceOddity on March 31, 2007, 04:24:55 am
Plant crops & start a lumber camp (the absence of trees will make it hard to use tho...;) )
Title: Re: Sim Caveman / Sim Rome - Episode 60
Post by: Kratok on March 31, 2007, 05:22:50 am
They should make a The Sims 2: Through the ages expantionpack. I know Hydro would buy it ;)
Thats because he would and has bought them all. And no, they shouldn't
Title: Re: Sim Caveman / Sim Rome - Episode 60
Post by: munchkin5 on March 31, 2007, 05:23:26 am
I voted to explore and hunt, and also to start lumber and mining camps.
Title: Re: Sim Caveman / Sim Rome - Episode 60
Post by: Hydromancerx on March 31, 2007, 05:35:00 am
Plant crops & start a lumber camp (the absence of trees will make it hard to use tho...;) )

There is a whole forest.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman546.jpg)

The base natural resources are ...

Rocky Area -> Stone Quarry -> Stone Items (Bridges, Homes, etc)

Forest -> Lumber Camp -> Wood Items (Houses, Buckets, etc)

Cave -> Ore Mine  -> Metal Items (Weapons, Armor, etc)

Riverbank -> Clay Pit -> Clay Items (Pottery, Bricks, etc)

Beach -> Sand -> Glassware (Glasses, Lenses, etc)

Marble Area -> Marble Quarry - Marble Items (Temples, Sculptures, etc)

Bamboo Forest -> Bamboo Camp -> Bamboo Items (Furniture, Fences, etc)

Marsh -> Reed Camp -> Reed Items (Roofs, Baskets, etc)

Fishing Spot -> Fishing Jetty -> Seafood (Fish, Shellfish, etc)

Hunting Area -> Hunting Camp -> Wild Game (Deer, Rabbits, etc)
Title: Re: Sim Caveman / Sim Rome - Episode 60
Post by: Celdur on March 31, 2007, 06:22:54 am
you guys chose a stupid location imo...they have to walk a long time to get anywhere
Title: Re: Sim Caveman / Sim Rome - Episode 60
Post by: Brandonazz on March 31, 2007, 06:25:11 am
Well the river only beat three other locations by one point each....they  would be better off at forest or quarry. I voted quarry  :-\
Title: Re: Sim Caveman / Sim Rome - Episode 60
Post by: munchkin5 on March 31, 2007, 07:37:09 am
When other tribes move in will you make up some ideas for diplomacy and battles.
Title: Re: Sim Caveman / Sim Rome - Episode 60
Post by: Zoston on March 31, 2007, 07:48:34 am
I don't like all this open space. Can't you ad more wilderness, pwease, pwetty pwease, pwetty pwease with a cherry on top?
Title: Re: Sim Caveman / Sim Rome - Episode 60
Post by: Interitus on March 31, 2007, 09:45:02 am
you guys chose a stupid location imo...they have to walk a long time to get anywhere

Well considering in the other thread the mountain is labeled mount vesuvius, I would think being as far away from the killer volcano as possible is a smart choice.
Title: Re: Sim Caveman / Sim Rome - Episode 60
Post by: Yossitaru on March 31, 2007, 09:51:08 am
Plus when it blows, it won't take them long to use the Gate again... provided it takes them somewhere safe.
Title: Re: Sim Caveman / Sim Rome - Episode 60
Post by: 7 who ate 9 on March 31, 2007, 09:56:11 am
I womder what the next chapter will be like. Medevil sims? Then again, that would envolve a war that would destroy every thing the rome sims have worked for, which would suck.
Title: Re: Sim Caveman / Sim Rome - Episode 60
Post by: emmet on March 31, 2007, 12:54:25 pm
This sucks, I much, much, much preferred the pleasant little place with the cavemen.
Title: Re: Sim Caveman / Sim Rome - Episode 60
Post by: Flamester_ on March 31, 2007, 01:35:05 pm
We be rollin, in my horse car, gettin 30 miles to the feed bag.

I did find the horse car FYI.

~Flamester
Title: Re: Sim Caveman / Sim Rome - Episode 60
Post by: Hydromancerx on March 31, 2007, 05:31:01 pm
We be rollin, in my horse car, gettin 30 miles to the feed bag.

I did find the horse car FYI.

~Flamester

Yeah but i had it before you showed me. Remember i was already a frequent visitor at mod the sims.
Title: Sim Caveman / Sim Rome - Episode 61
Post by: Hydromancerx on March 31, 2007, 07:43:04 pm
Episode 61

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman563.jpg)

Rusty was about to go out an explore when the Stargate was activated. Out came 2 Tiki Tribe Warriors with swords, shields and armor!!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman564.jpg)

Flora grabbed Jasper and Opal grabbed the urns and ran for the horse.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman565.jpg)

Brock, Rusty, Jade and Crystal fought them with their sword, bow, wood choping axe and club.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman566.jpg)

It was a close fight but all crystal had was the wood chopping axe and she had never used one before.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman567.jpg)

And unfortunately Crystal was killed!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman568.jpg)

The rest of them managed to escape with the clothe on their backs, the weapons in their hands, the family urns and a horse. The rest was looted, including the sheep and chickens by the Tiki tribe and then anything they did not want was burnt to the ground. :(

What should they do? (See Poll)
Title: Re: Sim Caveman / Sim Rome - Episode 61
Post by: Inkling on March 31, 2007, 07:50:02 pm
Curse those tiki-loving.... Greek/Roman warriors?  Anyways, if they move to the Quarry, they can build a more fortified house and maybe make better weapons.
Title: Re: Sim Caveman / Sim Rome - Episode 60
Post by: Danger Mouse on March 31, 2007, 07:53:10 pm
I stand by my previous vote of
By the Quarry
By the Forest 
By the Ocean 
 ;)
 
Title: Re: Sim Caveman / Sim Rome - Episode 61
Post by: Hydromancerx on March 31, 2007, 07:57:33 pm
I stand by my previous vote of
By the Quarry
By the Forest 
By the Ocean 
 ;)
 


Too bad the ocean and quarry are on opposite sides of the map.

You can be ocean/forest or quarry/forest but not quarry/ocean/forest.

Also this now means the Tiki have control of the gate.
Title: Re: Sim Caveman / Sim Rome - Episode 61
Post by: Danger Mouse on March 31, 2007, 08:04:29 pm
Well each has its own charm, the quarry caught my eye
Title: Re: Sim Caveman / Sim Rome - Episode 61
Post by: PatMan33 on March 31, 2007, 08:22:29 pm
What the balls just happened?

Dude, that's no fun. :-\



The player never likes to lose all their crap to something that is totally out of their control. Rule number one man.
Title: Re: Sim Caveman / Sim Rome - Episode 61
Post by: Hydromancerx on March 31, 2007, 08:48:57 pm
What the balls just happened?

Dude, that's no fun. :-\

The player never likes to lose all their crap to something that is totally out of their control. Rule number one man.

There were 2 reasons.

1st the lot was being corrupt with the road so i need to make a new lot with a driveway and then make it look like dirt. Thus this gave a reason to move.

2nd the lot could not reach the river even though it was near the river. Thus any farms we would do would be messed up and not work. Moving you forces ya to make a well for water.

Also people wanted to see the Tiki tribe as well as naggers from it being away from the forest and stone. I was the tire breaker last time so it could have gone by the quarry just as easily.

Title: Sim Caveman / Sim Rome - Episode 62
Post by: Hydromancerx on March 31, 2007, 08:55:31 pm
By the Quarry won so thats what they did.
_______________

Episode 62

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman569.jpg)

They moved by the quarry and forest. They now have access to stone, lumber and hunting areas.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman570.jpg)

They do not need to ride to either now but the horse would be good for pulling back wood and stone to their area.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman571.jpg)

They better get a fire, food and shelter soon. Things are looking grim for this tribe but I predict great thing from them despite these great setbacks.

What should they do? (See Poll)
Title: Re: Sim Caveman / Sim Rome - Episode 61
Post by: Grazony on March 31, 2007, 09:03:12 pm
Ok Nice to see some of them alive......Oh well it looks like a tie in the camps votes.
Title: Re: Sim Caveman / Sim Rome - Episode 62
Post by: Flamester_ on March 31, 2007, 09:13:01 pm
If the patter continues we will get 3 things!
Title: Re: Sim Caveman / Sim Rome - Episode 62
Post by: Grazony on March 31, 2007, 09:22:54 pm
Nope, never mind the stone camp is winning now.....oh well :P
Title: Re: Sim Caveman / Sim Rome - Episode 62
Post by: Flamester_ on March 31, 2007, 09:39:58 pm
if someone votes for lumber hunting and NOT stone then we get 3
Title: Sim Caveman / Sim Rome - Episode 63
Post by: Hydromancerx on March 31, 2007, 09:52:59 pm
The Stone Camp won so that's what they did.
_________________

Episode 63

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman575.jpg)

Brock took the horse to gather stone from the stone quarry.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman576.jpg)

It was pretty deep! Flora and Rusty came to help.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman572.jpg)

So Brock dropped some off and went to chop some wood.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman573.jpg)

Jade taught jasper to talk during the day.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman574.jpg)

They now own 3 lots (their house, the stone quarry and the lumber camp).

What should they do? (See Poll)
Title: Re: Sim Caveman / Sim Rome - Episode 63
Post by: Yossitaru on March 31, 2007, 10:06:17 pm
Why is teach to talk still on the list, but not potty train?
Title: Re: Sim Caveman / Sim Rome - Episode 63
Post by: Hydromancerx on March 31, 2007, 11:29:23 pm
Why is teach to talk still on the list, but not potty train?

Because they started to teach how to talk but did not finish. And there is no more potty to train in after their hut was taken over an burnt down.
Title: Sim Caveman / Sim Rome - Episode 64
Post by: Hydromancerx on April 01, 2007, 01:29:05 am
Build Well and Shack tied so thats what they did.
___________

Episode 64

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman577.jpg)

They worked as fast as they could to build a simple shack out of wood.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman578.jpg)

They also dig a well and reinforced it with stone. To keep their prise horse from running away they also build a fence around him. And even made a wooden bucket for the well.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman579.jpg)

The shack is very simple with just a dirt floor. They kept the urns and weaposn in the hut. Perhaps that can find some bamboo for furniture.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman580.jpg)

Everyone was very hungry so Rusty went out with his bow to hunt at the lumber camp.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman581.jpg)

He shot a rabbit! This would feed Rusty, Brock and Jade. Flora needs no food and Jasper is still breast feeding.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman582.jpg)

With the wood they started a fire and built a new cooking tripod. They cooked up the rabbit meat and have rabbit hide as well.

Everyone had to pee on the ground so now they are all dirty. They badly need an outhouse and bath.

What should they do? (See Poll)
Title: Re: Sim Caveman / Sim Rome - Episode 64
Post by: Danger Mouse on April 01, 2007, 02:00:38 am
They need an outhouse and tub
Title: Sim Caveman / Sim Rome - Episode 65
Post by: Hydromancerx on April 01, 2007, 02:34:20 am
Build Outhouse won so that's what they did.
____________

Episode 65

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman583.jpg)

They spent the night building an outhouse out of wood.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman584.jpg)

They built a tub, bucket toilet and water bucket to fill the bath.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman585.jpg)

They fought over who got to use it 1st. Brock won. He is becoming the Tribe leader.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman586.jpg)

In the night the ghost of Ruby and Fang went floating around scaring people. They are restless not having a proper resting place. Perhaps a temple with a graveyard would be good to make.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman587.jpg)

Everyone was able to bathe, even Flora. She was not really dirty but was very thirsty and absorbed the water through her skin.

They are all very tired now. And they have no bed. If they sleep on the ground they will become very cranky. Best we find that bamboo and set up a bamboo camp to chop some bamboo for furniture. Also they will need more than just one rabbit hide if they want a blanket for that bed. Of course they could try to steal back their sheep from the Tiki camp and get the wool from them.

What should they do? (See Poll)
Title: Re: Sim Caveman / Sim Rome - Episode 65
Post by: Didero on April 01, 2007, 02:37:22 am
Well, they could try to make a bed out of wood, instead of from bamboo. That way, they don't have to search for bamboo in the middle of the night.
Title: Re: Sim Caveman / Sim Rome - Episode 65
Post by: Danger Mouse on April 01, 2007, 02:38:41 am
Cool a ghost dog :) I think they should steal back their food and look for bamboo
Title: Re: Sim Caveman / Sim Rome - Episode 65
Post by: Didero on April 01, 2007, 02:39:35 am
Cool a ghost dog :) I think they should steal back their food and look for bamboo
They lost a battle once, I think they have to be better prepared before attacking again.
Title: Re: Sim Caveman / Sim Rome - Episode 65
Post by: Hydromancerx on April 01, 2007, 02:39:54 am
Well, they could try to make a bed out of wood, instead of from bamboo. That way, they don't have to search for bamboo in the middle of the night.

I don't have the correct period style beds. So furniture is still bamboo for now.

Don' worry bamboo is not far away. It is east .. so south of quarry but north of the river.
Title: Re: Sim Caveman / Sim Rome - Episode 65
Post by: Danger Mouse on April 01, 2007, 02:41:56 am
They need to fortify their camp somehow, perhaps a stone fence?
Title: Re: Sim Caveman / Sim Rome - Episode 65
Post by: Hydromancerx on April 01, 2007, 02:43:47 am
They need to fortify their camp somehow, perhaps a stone fence?

Ok i added it.
Title: Re: Sim Caveman / Sim Rome - Episode 65
Post by: Kratok on April 01, 2007, 02:57:52 am
That Tiki attack sucked. You should atleast let them worship the totem for her later.
Title: Sim Caveman / Sim Rome - Episode 66
Post by: Hydromancerx on April 01, 2007, 03:57:56 am
Since Build Bamboo Camp won thats what they did.
______________

Episode 66

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman588.jpg)

By morning everyone was exhausted and asleep on the ground.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman588.jpg)

Some made it inside to sleep while others were not so lucky.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman590.jpg)

Except for Flora who needs no sleep as a Plantsim. She decided to go and find some bamboo.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman591.jpg)

She found it on the other side of the stone quarry south of their camp, but north of the river.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman592.jpg)

She chopped what she could and made bamboo holders for the rest. They could pick up the rest later.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman593.jpg)

After bring it back she decided to spy on the Tiki's and see if she could get their sheep back.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman594.jpg)

She watched from the long grass as they practiced fighting. She was camouflaged because of her green plant skin.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman595.jpg)

She could see the sheep and the chickens in a pen. She decided to take Peep since she was still pregnant. She grabbed her before they knew. Hopefully they will think she just got loose and not come looking for them.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman596.jpg)

Back at camp she built a pen for Peep. Everyone was still asleep. Flora really misses the rest of the animals.

What should they do? (See Poll)
Title: Re: Sim Caveman / Sim Rome - Episode 66
Post by: Didero on April 01, 2007, 04:01:32 am
Wow, you're going fast!

Ninja Plant Sim FTW :D
Title: Re: Sim Caveman / Sim Rome - Episode 66
Post by: Slartibartfast on April 01, 2007, 04:05:21 am
If Flora can hide that well and doesn't need to sleep. . . she should get the sword and hide in the grass till the Tiki are asleep and kill them.  She should spawn a baby first though just in case the plan doesn't work.

Is that the Tiki's horse or a mistake?
Title: Re: Sim Caveman / Sim Rome - Episode 66
Post by: Hydromancerx on April 01, 2007, 04:08:47 am
If Flora can hide that well and doesn't need to sleep. . . she should get the sword and hide in the grass till the Tiki are asleep and kill them.  She should spawn a baby first though just in case the plan doesn't work.

Is that the Tiki's horse or a mistake?

Tiki's have a horse. And backup through the stargate. They only sent their scouts to see. Thats why there were no women and children attacking the village and just their warriors.
Title: Re: Sim Caveman / Sim Rome - Episode 66
Post by: Didero on April 01, 2007, 04:11:46 am
Maybe the Bear Tribe should destroy the stargate then...
Title: Re: Sim Caveman / Sim Rome - Episode 66
Post by: Hydromancerx on April 01, 2007, 04:36:25 am
(http://i65.photobucket.com/albums/h202/Hydromancerx/cavemanmap5.jpg)
(Plz ignore the cars)

Here is a map of the local area.
Title: Re: Sim Caveman / Sim Rome - Episode 66
Post by: Doctor Z on April 01, 2007, 10:44:30 am
Wazzat in the upper left?!
Title: Re: Sim Caveman / Sim Rome - Episode 66
Post by: Grazony on April 01, 2007, 10:47:45 am
I still think that they need walls or something.
Title: Re: Sim Caveman / Sim Rome - Episode 66
Post by: 7 who ate 9 on April 01, 2007, 10:49:54 am
Wazzat in the upper left?!

Oh probable nothing. Lets stay away from there, it couldn't pssible be any thing sigificite to the plot or interesting.
Title: Re: Sim Caveman / Sim Rome - Episode 66
Post by: Doctor Z on April 01, 2007, 10:54:19 am
Off topic here: HOLY CRAP! I always thought Grazony was a dude!!!
Title: Re: Sim Caveman / Sim Rome - Episode 66
Post by: Grazony on April 01, 2007, 10:57:26 am
Off topic here: We all have to learn sometimes.
Title: Re: Sim Caveman / Sim Rome - Episode 66
Post by: Doctor Z on April 01, 2007, 10:59:21 am
Still Off Topic: NEVA!!
Title: Re: Sim Caveman / Sim Rome - Episode 66
Post by: Flamester_ on April 01, 2007, 11:07:04 am
Maybe ghost Fang can scare away the tiki tribe next time?
Title: Re: Sim Caveman / Sim Rome - Episode 66
Post by: 7 who ate 9 on April 01, 2007, 11:26:18 am
Off topic here: HOLY CRAP! I always thought Grazony was a dude!!!

He is. I think. Remeber, DZ, everthing thing is a lie and April fools.
Title: Re: Sim Caveman / Sim Rome - Episode 66
Post by: Doctor Z on April 01, 2007, 11:48:27 am
Damnit, I hate april Fools. Alot of things you can tell are jokes, but then there are those... small things... that you cant tell teh difference... and you feel like an idiot afterwards. :/
Title: Re: Sim Caveman / Sim Rome - Episode 66
Post by: munchkin5 on April 01, 2007, 11:59:50 am
maby later they could go and fight the tiki tribe, there's only two of them.
Title: Re: Sim Caveman / Sim Rome - Episode 66
Post by: 7 who ate 9 on April 01, 2007, 12:06:41 pm
Hey, Hydro hasn't made an april fools prank yet....
Title: Re: Sim Caveman / Sim Rome - Episode 66
Post by: LadyM on April 01, 2007, 12:08:21 pm
Hey, Hydro hasn't made an april fools prank yet....

Yes he has, he did it in the spore section.
Title: Re: Sim Caveman / Sim Rome - Episode 66
Post by: Danger Mouse on April 01, 2007, 03:10:33 pm
Wazzat in the upper left?!

I was wondering that myself :o

Even though the vote isnt going that way, I voted for fortify their camp with a stone wall, and steal back their sheep
Title: Re: Sim Caveman / Sim Rome - Episode 66
Post by: Snake on April 01, 2007, 03:42:05 pm
Maybe the Bear Tribe should destroy the stargate then...
How? Sticks and stones? Won't harm a stargate... very tough...
Title: Re: Sim Caveman / Sim Rome - Episode 66
Post by: Caltrop on April 01, 2007, 04:17:23 pm
Maybe the Bear Tribe should destroy the stargate then...
How? Sticks and stones? Won't harm a stargate... very tough...

They could always bury it... That's exactly what various primitive societies are told to do after SG-1 visits them. And they could dig it up once they are ready for contact with the outside world.
Title: Sim Caveman / Sim Rome - Episode 67
Post by: Hydromancerx on April 01, 2007, 04:36:11 pm
Build Temple won so thats what they did.
______________

Episode 67

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman597.jpg)

Everyone except Flora was still exhausted.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman598.jpg)

So she left early in the morning with some lumber from the lumber camp and built a carpenter's shop.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman599.jpg)

It was just a simple wood shack. But it can be upgraded later once they get more labor and resources.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman600.jpg)

Inside is a bamboo bin, newly made work bench and and a bamboo bed frame. They need some animal skins or wool to finish the bed. Of course if its wool then they need to build a loom and spinning wheel again.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman601.jpg)

After doing that she made a small totem and foot path. This would be the new temple site.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman602.jpg)

She put the graves on either side of the totem, until they can have a proper grave site.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman603.jpg)
(Left to Right: Lumber Camp, Totem Temple, Shack House, Stone Quarry, Carpenter's Shop, Bamboo Camp)

Their little village is growing but they better get them well rested. cause if they are attacked they will be easy to kill. Good thing they have Flora to help them while they are exhausted. More plant sims might be good for labor until they find more Sims to join them.

What should they do? (See Poll)
Title: Re: Sim Caveman / Sim Rome - Episode 67
Post by: Snake on April 01, 2007, 04:46:19 pm
Convert to complete plantsimism? Lol.
Title: Re: Sim Caveman / Sim Rome - Episode 67
Post by: Cobra on April 01, 2007, 04:55:08 pm
Can the poll be reset or something so we can vote?
Title: Re: Sim Caveman / Sim Rome - Episode 67
Post by: Hydromancerx on April 01, 2007, 04:56:43 pm
Can the poll be reset or something so we can vote?

ok its back up it was having problems. I would put in like 25 and only 10 would show up. Weird poll. *gumbles*
Title: Sim Caveman / Sim Rome - Episode 68
Post by: Hydromancerx on April 01, 2007, 06:22:01 pm
Spawn Plantbaby won but there was no real time since things were looking bad for the sims.
____________

Episode 68

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman605.jpg)

1st Flora built a sheep farm with a fence and a barn so the sheep would have a place to eat and sleep. She sheered Peep and got some wool.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman606.jpg)

Then she built a new bamboo stool.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman607.jpg)

And a wood spinning wheel. Then she sun the wool into yarn/thread.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman608.jpg)

Then she built a loom. And wove a blanket for the bed.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman609.jpg)

Then she put it on the bed and dragged it back to the shack.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman610.jpg)

They all fought over the bed. Flora was very sun deprived from being inside most of day in the carpenter's shop. So she collapsed just as it went to night.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman611.jpg)

Jasper grew from Toddler to Child!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman612.jpg)

He got the bed last in the morning.

So everyone is rested, gone to the bathroom and bathed, but now they are hungry again. They need more food, more wool for bedding , more bamboo beds and a tailor workshop since the loom and spinning wheel are taking up the carpentry shop. Also someone should become a sheppard to look after the sheep.

What should they do? (See Poll)
Title: Re: Sim Caveman / Sim Rome - Episode 68
Post by: Jug on April 01, 2007, 07:25:23 pm
Dannnnnggg... hydro you update fast , I like it,  But doesn't jasper already know how to walk?Wondering why that's in the poll
Title: Re: Sim Caveman / Sim Rome - Episode 68
Post by: Snake on April 01, 2007, 07:27:33 pm
I think i'll start my tribe tommorow, too late for now.
Title: Re: Sim Caveman / Sim Rome - Episode 68
Post by: Cobra on April 01, 2007, 08:31:21 pm
The poll is never reset when i check the updates. Grrr.
Title: Sim Caveman / Sim Rome - Episode 69
Post by: Hydromancerx on April 01, 2007, 08:33:20 pm
Have plant baby and hunt rabbits won so thats what they did.
___________

Episode 69

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman613.jpg)

Flora moved into the sheep farm. Since she needs no sleep she needs no bed or really anything besides water. It rained so she was good for today but she better put in a well before she dehydrates. Also the sheep need water too.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman614.jpg)

Peep had her babies! A male named Woolly and a female named Fluffy.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman615.jpg)

Flora spawned a plant baby! It was a male and she named him Leaf.There is new life everywhere. This tribe is growing again :D

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman616.jpg)

Meanwhile Rusty went out to hunt and killed a wild boar!! This will feed them for a few days!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman618.jpg)

When Rusty was out the rest build a stone wall/fence around their home.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman617.jpg)

Flora stopped by later to show off Leaf and bring some long grass for their horse to eat.  Brock made a water bucket for the horse too. They named the horse Ed.

What should they do? (See Poll)
Title: Re: Sim Caveman / Sim Rome - Episode 69
Post by: PatMan33 on April 01, 2007, 08:36:51 pm
Episode 69, eh?

I think we all know what it's time for!


*Pulls out the Scrabble board*
Title: Re: Sim Caveman / Sim Rome - Episode 69
Post by: Cobra on April 01, 2007, 08:51:25 pm
Finally I get to make a new vote.
Title: Re: Sim Caveman / Sim Rome - Episode 69
Post by: Slartibartfast on April 01, 2007, 10:07:40 pm
They need to make weapons.  They all need to carry swords and bows at all times.
Title: Re: Sim Caveman / Sim Rome - Episode 69
Post by: aligon on April 01, 2007, 10:32:16 pm
lol, Ed the horse. Sorry, just strikes me as kind of a funny name for a horse. (I mean, there are humans in the Bear tribe called Rusty and Jasper and stuff...)
Great job updating so fast!  ;D
I can't wait for the tribe to grow back to its former glory (also, should they start making more weapons and stuff now to defend themselves?)
Title: Re: Sim Caveman / Sim Rome - Episode 69
Post by: Yossitaru on April 01, 2007, 10:33:54 pm
Hmm... "Mister" Ed the Horse... catchy. Does he talk?
Title: Re: Sim Caveman / Sim Rome - Episode 69
Post by: Hydromancerx on April 01, 2007, 10:51:10 pm
Hmm... "Mister" Ed the Horse... catchy. Does he talk?

Only to sims with a low needs social bar.

lol, Ed the horse. Sorry, just strikes me as kind of a funny name for a horse. (I mean, there are humans in the Bear tribe called Rusty and Jasper and stuff...)
Great job updating so fast!  ;D
I can't wait for the tribe to grow back to its former glory (also, should they start making more weapons and stuff now to defend themselves?)

Once they find ore again they can make armor and swords and such. For now they have the supplies to make a club. They could make a bow, but they need feathers for the arrows. Thus needing a a killed bird or  get a chicken back.
Title: Re: Sim Caveman / Sim Rome - Episode 69
Post by: Cobra on April 01, 2007, 11:10:06 pm
Hmm... "Mister" Ed the Horse... catchy. Does he talk?

Of course, of course.
Title: Re: Sim Caveman / Sim Rome - Episode 69
Post by: aligon on April 01, 2007, 11:12:37 pm
Ed: <Neigh>
Flora: what? Jasper's in trouble? where?
Ed: <Neigh>
Flora: He fell in well?! Let's go!
Title: Sim Caveman / Sim Rome - Episode 70
Post by: Hydromancerx on April 02, 2007, 01:25:06 am
Brock and Jade try for a baby and build a well on the sheep farm won so thats what they did.
_____________

Episode 70

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman619.jpg)

Across the plains they see people running. It is 4 more refugees who were attacked by the Tiki tribe. There is an elder man named Clay Marble, his wife Sandy, their son Jet and their dog Rex.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman620.jpg)

Jet and Brock get along well. He finds out they have 2 swords and 2 shields.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman621.jpg)

Jade talks with Clay and finds out they were wine growers. They still have some to replant. But all their stuff was taken from them or burnt. The Tiki tribe also has their female horse (Epona) and female dog (Minnie) who was the mate of Max.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman622.jpg)

Back at the Sheep Farm Flora builds a well and a bucket.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman623.jpg)

Leaf plays with Woolly the lamb. Aww so cute! :D

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman624.jpg)

Flora decides that she should have other plantbaby. And thus a plantbaby boy named Bud, was spawned.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman625.jpg)

They both goth thirsty so she picked up some more wood for a wooden bath and bucket. She gave everyone a bath in fact, even the sheep.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman626.jpg)

Back at the Shack, when it was Brock and Jade's turn to use the bed they did some "woo hoo" and no Jade is pregnant again.

It is getting crowded at the shack now. Perhaps the Marble family should make their own shack next door. Or even have them start up a vineyard. Once Opal is an adult she could even marry Jet and thus become part of the family.

What should they do? (See Poll)
Title: Re: Sim Caveman / Sim Rome - Episode 70
Post by: Danger Mouse on April 02, 2007, 02:48:23 am
I think they should Explore that top corner ;) also they really need to upgrade their house and get that stone fence built
Title: Re: Sim Caveman / Sim Rome - Episode 70
Post by: Hydromancerx on April 02, 2007, 03:32:13 am
I think they should Explore that top corner ;) also they really need to upgrade their house and get that stone fence built

They did build a stone fence.
Title: Re: Sim Caveman / Sim Rome - Episode 70
Post by: Danger Mouse on April 02, 2007, 03:43:47 am
Aww you know what I mean ;) hey did you add pictures, I must've missed a page when I was here last ???
Title: Re: Sim Caveman / Sim Rome - Episode 70
Post by: Flisch on April 02, 2007, 03:52:28 am
Erm, may I ask, why the plantsims (Flora) has clothes on? I mean, wouldn't it be better for plant sims to have as much skin exposed to the sun to absorb more sunlight?  :-\

By the way: This is still great and it gets more interesting over time. Great job!
Title: Re: Sim Caveman / Sim Rome - Episode 70
Post by: Snake on April 02, 2007, 10:57:03 am
Plantsims always wear clothing.
Title: Re: Sim Caveman / Sim Rome - Episode 70
Post by: Flisch on April 02, 2007, 11:08:55 am
So what's that?

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman485.jpg)

It looks like a part of the sim itself and therefore much better (and makes more sense). :-\
Title: Re: Sim Caveman / Sim Rome - Episode 70
Post by: Snake on April 02, 2007, 11:12:09 am
Not really. Its just a bunch of leaves stitched together.
Title: Re: Sim Caveman / Sim Rome - Episode 70
Post by: Haseri on April 02, 2007, 11:48:30 am
Wow. Only realy found it today. It took me all afternoon to read through all the posts. Can't wait to see what happens in this epic tale. And the Stargate at first I thought was jumping the shark, but now it I see it as good.
Title: Re: Sim Caveman / Sim Rome - Episode 70
Post by: Dragoon on April 02, 2007, 12:16:16 pm
Just finished reading through this and have to say you have a great story going here.

I voted for building a Vineyard and inproving the carpentry shop and temple
Title: Re: Sim Caveman / Sim Rome - Episode 70
Post by: eropS on April 02, 2007, 01:55:29 pm
I have been following this a while and i need to say, this is awesome. Is there anyway at all other people could get in on this at all?
Title: Re: Sim Caveman / Sim Rome - Episode 70
Post by: Tylui on April 02, 2007, 02:07:14 pm
oH NO!

There's no more... Now I'm sad... I just read the whole thread...  HURRY!  ^_^
Title: Re: Sim Caveman / Sim Rome - Episode 70
Post by: Flamester_ on April 02, 2007, 02:48:13 pm
Epona hmm where have I heard that before  ::)  Better hope Link doesn't go to the tiki tribe and get them.
Title: Re: Sim Caveman / Sim Rome - Episode 70
Post by: LadyM on April 02, 2007, 03:22:46 pm
I almost posted my sim story in your archive Hydro. That would have been funny.
Title: Re: Sim Caveman / Sim Rome - Episode 70
Post by: Hydromancerx on April 02, 2007, 03:41:20 pm
Epona hmm where have I heard that before  ::)  Better hope Link doesn't go to the tiki tribe and get them.

Epona - Horse Goddess
http://en.wikipedia.org/wiki/Epona

Also there was the Sagan 4-like project called the "Epona Project"

Epona Project
http://www.eponaproject.com/
Title: Sim Caveman / Sim Rome - Episode 71
Post by: Hydromancerx on April 02, 2007, 03:53:58 pm
Ok moving them out won so thats what they did.
____________

Episode 71

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman627.jpg)

The Boulder Family moved out and made a similar Shack with a stone fence around it.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman628.jpg)

They also build a firepit and cooking tripod.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman629.jpg)

And a well with a bucket.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman630.jpg)

Inside the shack is dirt and needs a bed badly.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman631.jpg)

They also made an outhouse with a toilet bucket, water bucket and wooden tub.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman632.jpg)

Back at the Stone Family they upgraded their home to a hut by adding a thatched roof using grass from the plains.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman633.jpg)

Rusty went and upgraded the Totem Pole! Its is slowly returning to its former glory.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman634.jpg)

Meanwhile over at the sheep farm Flora was busy raising Leaf and Bud.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman635.jpg)

By the end of the day Leaf grew from Plantbaby to Plantsim! Bud will grow up soon.

The major issues for the village is food and beds. Bed frames can be made but they need wool. Thus they will need to get back their sheep. Also they need to get enough food. This means someone will need to become a professional hunter to continually supply the village and not have to keep asking to go to hunt each poll. Also a butcher shop would be good to distribute the meat.

What should they do? (see Poll)
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: Hydromancerx on April 02, 2007, 04:15:14 pm
I hate this poll it keeps deleting my choices!! GAH!!!

PLZ post what you think they should do sicne the poll is broken and keeps deleting the choices when i put them in.


Choose 3

Explore
Hunt Boars and Rabbits
Flora Spawn Plant Baby

Make Bamboo Bed at Carpenter's Shop
Make Bamboo Dining Table at Carpenter's Shop
Make Bamboo Dining Chairs at Carpenter's Shop
Make Bamboo High Chair at Carpenter's Shop
Make Bamboo Armchair at Carpenter's Shop
Make Bamboo Armoire at Carpenter's Shop
Make Bamboo Couch at Carpenter's Shop
Make Bamboo End Table at Carpenter's Shop
Make Bamboo Coffee Table at Carpenter's Shop
Make Bamboo Desk at Carpenter's Shop
Make Bamboo Dresser at Carpenter's Shop
Make Bamboo Baby Crib at Carpenter's Shop
Make Wood Water Bucket at Carpenter's Shop
Make Wood Toilet Bucket at Carpenter's Shop
Make Wood Barrel at Carpenter's Shop
Make Wood Tub at Carpenter's Shop
Make Wood Keg at Carpenter's Shop
Make Wood Storage Pantry at Carpenter's Shop

Build Hunting Camp
Build Butcher Shop
Build Vineyard
Build Veggie Farm
Build City Walls

Improve Marble Family's Shack to Small Hut
Improve Sheep Farm
Improve Carpenter's Shop
Improve Totem Temple

_______

Also ...

Current Occupation(s)

Flora = Sheppard

Occupation Choices

Hunter
Farmer
Wood Chopper
Bamboo Chopper
Stone Miner
Butcher
Sheppard
Carpenter
Temple Priest

In need of Occupations

Stone/Boulder Family (Rusty, Brock, Jade, Opal, Jasper) should become?

Marble Family (Clay, Sandy, Max) should become?

Jet should become?

Leaf should become?
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: Flisch on April 02, 2007, 04:24:20 pm
Explore
Make Beds out of Bamboo
Make Flora spawn more plant babies (We need more plant sims! =P)
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: Snake on April 02, 2007, 04:27:19 pm
You should convert to plantsimism!!!... Or use them for sla- free labor.
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: Evildude on April 02, 2007, 04:27:58 pm
They need to build up their food stores so that they can start to focus on other things. Remember, society grew only 'cause people didn't need to worry about food anymore and had time to draw pictures. I'm in favor of a hunting camp, a dedicated hunter, and a butcher. I also suggest they start to build a warehouse for all their supplies.
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: Hydromancerx on April 02, 2007, 04:36:24 pm
added occupation questions plz tell me who should become what.
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: Evildude on April 02, 2007, 04:43:17 pm
No farmer?

Well, I vote for the Marble family being responsible for hunting/fishing and butchering. With the males being hunters and the females being the butchers.

Plantsims should be in charge of raising livestock and growing/harvesting crops - and if needed they should also forge for berries.

The other families should do other trades, starting with being carpenters and wood/bamboo cutters. They should divide their time between their trades and construction of buildings/products. It should also be encouraged that more people be made. 
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: Hydromancerx on April 02, 2007, 04:45:27 pm
No farmer?

Ok its added plus the choice to build a farm lot.
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: Snake on April 02, 2007, 04:46:37 pm
Where did you get waterfall Hydro? And that well? I'm also having trouble thinking up poll choices...
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: Hydromancerx on April 02, 2007, 04:51:33 pm
Where did you get waterfall Hydro? And that well? I'm also having trouble thinking up poll choices...

Waterfall Shower
http://www.thesimsresource.com/downloads/sims2/objects/furnishing/plumbing/195486/

I also used the light blue carpet (that comes with the game i believe) to be the water. Same went for the irrigation ditch and fish trap.
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: Snake on April 02, 2007, 04:52:31 pm
Well, what about the Well?
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: Hydromancerx on April 02, 2007, 04:53:57 pm
Well, what about the Well?

This has just about everything

http://www.gamingsteve.com/blab/index.php?topic=8910.0

look them over it should have the well

EDIT:

I put these next to each other to make my well.

Well
http://www.modthesims2.com/showthread.php?t=201888

Japanese Sink
http://www.modthesims2.com/showthread.php?t=220475
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: PatMan33 on April 02, 2007, 05:24:00 pm
SOYLENT GREEN IS MADE OUT OF PLANTSIMS!!!
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: LadyM on April 02, 2007, 05:30:26 pm
Hydro, do you want me to remove the poll so you can start over? That might help.
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: Hydromancerx on April 02, 2007, 05:47:28 pm
Hydro, do you want me to remove the poll so you can start over? That might help.

You mean remove it and then you put back in a new poll?
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: eropS on April 02, 2007, 05:51:33 pm
Plant Baby
Explore
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: LadyM on April 02, 2007, 05:51:52 pm
Hydro, do you want me to remove the poll so you can start over? That might help.

You mean remove it and then you put back in a new poll?

I meant remove it and let you put a new one on it but I could do that also.
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: Hydromancerx on April 02, 2007, 06:10:50 pm
Hydro, do you want me to remove the poll so you can start over? That might help.

You mean remove it and then you put back in a new poll?

I meant remove it and let you put a new one on it but I could do that also.

ok then do what i suggested and tell me when you have done it.
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: Dragoon on April 02, 2007, 06:47:15 pm
I vote to explore, improve the totem, build hunting camp.
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: Cobra on April 02, 2007, 06:52:19 pm
i vote for hunting exploring and we have someone set as permanent hunter I don't care who as long as they can do it.
Title: Sim Caveman / Sim Rome - Episode 72
Post by: Hydromancerx on April 02, 2007, 07:56:51 pm
Episode 72

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman636.jpg)

Bud grew up during the night!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman637.jpg)

So Flora decided to spawn another Plantbaby. It was another boy, they named him Bean.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman638.jpg)

Meanwhile everyone in the other 2 homes were sleep or passed out. The Tiki tribe came and kidnapped Opal!

(OOC: for some reason she disappeared and no sims seems to even remember her, thus she will be gone forever i guess :( Thats just really weird. On moment she was there the next she was gone! )

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman639.jpg)

Leaf and Bud volunteered to go and get her back. They borrowed the Mable's weapons and went runing towards the house. Once there the Tiki's put up a fight but quickly loss, so they retreated with Opal through the stargate. But not before putting their own house on fire. Bud and Leaf could not follow so they went and saved the animals.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman640.jpg)

Bo, Shep and Penny were returned and put on the sheep farm.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman641.jpg)

The 4 chickens were given to Brock and Jade.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman642.jpg)

And Epona and Minne were returned to Clay and Sandy.

What should they do? (See Below)

Choose 3

Explore
Hunt Boars and Rabbits
Flora Spawn Plant Baby

Make Bamboo Bed at Carpenter's Shop
Make Bamboo Dining Table at Carpenter's Shop
Make Bamboo Dining Chairs at Carpenter's Shop
Make Bamboo High Chair at Carpenter's Shop
Make Bamboo Armchair at Carpenter's Shop
Make Bamboo Armoire at Carpenter's Shop
Make Bamboo Couch at Carpenter's Shop
Make Bamboo End Table at Carpenter's Shop
Make Bamboo Coffee Table at Carpenter's Shop
Make Bamboo Desk at Carpenter's Shop
Make Bamboo Dresser at Carpenter's Shop
Make Bamboo Baby Crib at Carpenter's Shop
Make Wood Water Bucket at Carpenter's Shop
Make Wood Toilet Bucket at Carpenter's Shop
Make Wood Barrel at Carpenter's Shop
Make Wood Tub at Carpenter's Shop
Make Wood Keg at Carpenter's Shop
Make Wood Storage Pantry at Carpenter's Shop

Build Hunting Camp
Build Butcher Shop
Build Vineyard
Build Veggie Farm
Build Chicken Farm
Build Dog Farm
Build Horse Farm
Build City Walls

Improve Marble Family's Shack to Small Hut
Improve Sheep Farm
Improve Carpenter's Shop
Improve Totem Temple

_______

Also ...

Current Occupation(s)

Flora = Sheppard

Occupation Choices

Hunter
Crop Farmer
Wood Chopper
Bamboo Chopper
Stone Miner
Butcher
Sheppard
Dog Farmer
Horse Farmer
Chicken Farmer

Carpenter
Temple Priest

In need of Occupations

Stone/Boulder Family (Rusty, Brock, Jade, Jasper) should become?

Marble Family (Clay, Sandy, Max) should become?

Jet should become?

Leaf should become?

Bed should become?
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: Evildude on April 02, 2007, 08:03:04 pm
Build Hunting Camp
Build Butcher Shop
Hunt Boars and Rabbits

Marble family males should be hunters and females be butchers.
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: LadyM on April 02, 2007, 08:05:14 pm
I reset your poll, maybe that will help. I'm getting confused on who is who. Can you make another family tree soon?
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: Evildude on April 02, 2007, 08:06:16 pm
I reset your poll, maybe that will help. I'm getting confused on who is who. Can you make another family tree soon?

Yes, yes, I agree with LadyM. I'm kinda confused as well. Once I know who is who I'll be able to give a better answer.
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: Flamester_ on April 02, 2007, 08:08:43 pm
Improve Marble Family's Shack to Small Hut
Make Wood Storage Pantry at Carpenter's Shop
Make Bamboo Bed at Carpenter's Shop

Leaf should become? Temple Priest
Bed should become?  A bed
Bud should become? Sheppard
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: 7 who ate 9 on April 02, 2007, 08:17:18 pm
Jobs,

Stone Miner

Chicken Farmer

Bamboo Chopper
Title: Re: Sim Caveman / Sim Rome - Episode 71
Post by: Cobra on April 02, 2007, 08:18:22 pm
Go hunting build (With a career hunter), beds for everyone, more Veggie farming.
Title: Re: Sim Caveman / Sim Rome - Episode 72
Post by: Dragoon on April 02, 2007, 08:44:33 pm
Episode 72

Build Horse


Please tell me they aren't going to be building horses now.  ;)

I vote for explore, hunt and improve temple
Title: Sim Caveman / Sim Rome - Episode 73
Post by: Hydromancerx on April 02, 2007, 11:51:19 pm
Episode 73

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman643.jpg)

Leaf becomes a Hunter and rides Ed to a new hunting camp.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman644.jpg)

There he builds a trap for small game.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman645.jpg)

And using Flint's bow and arrow he hunts a deer! This will feed the illage well tonight.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman646.jpg)

Meanwhile at the Shep farm a wolf stalks the sheep. Flora scares it off. Then she goes and sheers the 3 returned sheep.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman647.jpg)

That night Flora spawns twin Plantbabies! 2 males, on named Hawthorn and the other Ash.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman650.jpg)

The Marble Family builds a tailor shop.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman649.jpg)

Sandy becomes the village tailor.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman648.jpg)

Flora brings the wool over to the tailor shop. Sandy makes bedding out of the wool.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman651.jpg)

Bud meanwhile uses Flint's handaxe and becomes the village bamboo chopper. He brings the bamboo to the  carpenter shop.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman652.jpg)

Jet becomes the village carpenter and builds bed frames for everyone.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman653.jpg)

With the bedding and bed frames the whole Marble Family can sleep.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman654.jpg)

The Stones were not so lucky and poor Jasper is without a bed of his own. Without more wool they cannot make bedding. :(

Everyone is still hungry though. Who will become the village butcher? And whole will become the town wood cutter to build the butcher shop?

What should they do? (See Poll)

Also what jobs should the rest have?...

Current Occupation(s)

Rusty Boulder = None
Brock Stone = None
Jade Stone = None
Jasper Stone = NA

Flora Boulder = Sheppard
Leaf Boulder = Hunter
Bud Boulder = Bamboo Chopper
Bean Boulder = NA
Hawthorn Boulder = NA
Ash Boulder = NA

Clay Marble = None
Sandy Marble = Tailor
Jet Marble = Carpenter

Village Stats

Hunting Camp
Workers: Leaf Boulder
Output: 1-5 Meat Per Day

Wood Camp
Workers: NONE
Output: NONE

Bamboo Camp
Workers: Bud Boulder
Output: 1-5 Bamboo Per Day

Stone Quarry
Workers: NONE
Output: NONE

Sheep Farm
Workers: Flora Boulder
Output: 6 Wool Per Year

Carpenter Shop
Workers: Jet Marble
Output: 1-5 Furniture Per Day

Tailor Shop
Workers: Sandy Marble
Output: 1-5 Fabric Per Day

Totem Temple
Workers: NONE
Output: NONE
Title: Re: Sim Caveman / Sim Rome - Episode 73
Post by: jov on April 03, 2007, 12:20:12 am
i appreciate the work that goes into this, but it's quickly becoming surreal. true, the sims will bring that out by their very nature, but the acceptance of instant gifts, then plantsims, then instant bronze age, then instant golden age and swirling portals... has this series lost it's vision?

i do like the more defined social structure we are seeing here. but trying to bring some constructive criticizm here; you've definitley strayed from the "caveman sim" concept you defined from the start. this is like "choose your own adventure" gone awry. i do like the error versions of the stories though, that totally reminds me of those books. how many times did you have congruent stories between your fingers incase the one you were on led to certain doom?
Title: Re: Sim Caveman / Sim Rome - Episode 73
Post by: ilikesanta on April 03, 2007, 12:30:52 am
Only one vote! Has the world gone mad?!?
Title: Re: Sim Caveman / Sim Rome - Episode 73
Post by: Hydromancerx on April 03, 2007, 12:33:25 am
Just a note to you guys. I know the plantsims looks great as workers, but they are only good for outdoor activities. Thus they can be used for farming, mining and chopping, but they will not be good for indoor occupations such as a tailor or butcher. In short i see the balance between the 2 races. Plantsims will be the lower outdoor labor jobs while the Sims will have the indoor crafts and trades jobs. Also perhaps Brock should become official leader of the village. Thus the Stone Family will become over the generations the royal family ;)

Only one vote! Has the world gone mad?!?

Sorry, LadyM will have to fix it. It also has an end date for some reason. The poll like i said is horribly broken. :(

To Jov:

The fact that you are even saying ta means i did a good job. This because the game its self was falling apart and with all the hacks was becoming funky. not to mention i could not really explore anymore with the map i had without you seeing the street. Thus i needed a new map. Thats why they moved. As for having the totem giving them stuff. That was just a plot device so i could introduce new technology or things to hide other game dynamics which at the time could not be fixed. Such as kids being born, but we have nothing for clothing. if they grow up and have clothes where did these clothes come from? Thus i needed to give items such as the loom, sheep and spinning wheel to answer these game problems. In short the totem was a way to explain way problems with the sims game while trying to stick to the story and make it semi realistic in a fantasy sorta of logic. In short magic can explain away game problems :P
Title: Re: Sim Caveman / Sim Rome - Episode 73
Post by: ilikesanta on April 03, 2007, 12:50:35 am
Lets see the poll doesn't closes for about 22 hours, Hydro you could do five to ten updates in that amount of time. How will be able to cope?   :D
Title: Re: Sim Caveman / Sim Rome - Episode 73
Post by: TheFatMan on April 03, 2007, 01:16:59 am
create an entire army of plantsims...then overrun everyone in neighbouring "worlds" by send your army through the gate and conquer the entire galaxy!
Title: Re: Sim Caveman / Sim Rome - Episode 73
Post by: Danger Mouse on April 03, 2007, 02:29:20 am
I voted to improve the tailors shop because they need more bedding
Title: Sim Caveman / Sim Rome - Episode 74
Post by: Hydromancerx on April 03, 2007, 05:03:49 am
Episode 74

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman655.jpg)

Bean grew from Plantbaby to Plantsim!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman656.jpg)

They made a bucket and brought over some grasses for Epona the horse.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman657.jpg)

Then Rusty built a Butcher shop, thus becoming the village Butcher.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman658.jpg)

He chopped ip the deer Bud hunted and mounted its head on the wall. each day the daily hunt comes in here and people come to the shop to get their daily meat to cook.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman659.jpg)

Bean became the village wood chopper and used Clay's axe to chop the wood.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman660.jpg)

Brock updraded the Totem Pole with the wood he chopped and become the village Priest.

This are a bit more balanced now that we have people doing different jobs. People are fed, bathed, have beds (well most of them) and even some free time. In short we have gone over the hump. Time to have a quarry miner and find some ore or clay to mine as well. Also maybe someone should guard that star gate in case someone comes back.

What should they do? (See Poll)

Current Occupation(s)

Rusty Boulder = Butcher
Brock Stone = Priest
Jade Stone = None
Jasper Stone = NA

Flora Boulder = Sheppard
Leaf Boulder = Hunter
Bud Boulder = Bamboo Chopper
Bean Boulder = Wood Chopper
Hawthorn Boulder = NA
Ash Boulder = NA

Clay Marble = None
Sandy Marble = Tailor
Jet Marble = Carpenter

Village Stats

Hunting Camp
Workers: Leaf Boulder
Output: 1-5 Meat Per Day

Wood Camp
Workers: Bean Boulder
Output: 1-5 Wood Piles Per Day

Bamboo Camp
Workers: Bud Boulder
Output: 1-5 Bamboo Piles Per Day

Stone Quarry
Workers: NONE
Output: NONE

Sheep Farm
Workers: Flora Boulder
Output: 6 Wool Per Year

Butcher Shop
Workers: Rusty Boulder
Output: 1-5 Food (Meat) Per Day

Carpenter Shop
Workers: Jet Marble
Output: 1-5 Furniture Per Day

Tailor Shop
Workers: Sandy Marble
Output: 1-5 Fabric Per Day

Totem Temple
Workers: Brock Stone
Output: Worship (3 Food Needed)
Title: Re: Sim Caveman / Sim Rome - Episode 73
Post by: LadyM on April 03, 2007, 06:54:44 am
I changed it to three votes per person, is that what you needed? There is no expiration date.
Title: Re: Sim Caveman / Sim Rome - Episode 73
Post by: Slartibartfast on April 03, 2007, 07:02:01 am
They need to build a tall stone wall around the stargate area, with murder holes and a moat filled with punji stakes, and a drawbridge.
Title: Re: Sim Caveman / Sim Rome - Episode 73
Post by: Huckbuck on April 03, 2007, 07:39:26 am
Wow! This is really getting cool! Although I would have prefered something else then a stargate to take them from the stoneage to the roman empire.
Title: Re: Sim Caveman / Sim Rome - Episode 73
Post by: 7 who ate 9 on April 03, 2007, 07:42:39 am
Make Jasper the Stone Quarry when he gets older.
Title: Re: Sim Caveman / Sim Rome - Episode 73
Post by: Fatalfist on April 03, 2007, 07:52:21 am
need more female plantsims so we can double the spawning and start an army of the plant. then mine ore and get them all armed.cheap army they only need water and sun.
Title: Re: Sim Caveman / Sim Rome - Episode 73
Post by: Snake on April 03, 2007, 07:58:00 am
need more female plantsims so we can double the spawning and start an army of the plant. then mine ore and get them all armed.cheap army they only need water and sun.
All plantsims can spawn.
Title: Re: Sim Caveman / Sim Rome - Episode 73
Post by: Fatalfist on April 03, 2007, 08:04:01 am
o ok damn were going to be overrun with them then. they will start a rebellion. :D
Title: Re: Sim Caveman / Sim Rome - Episode 73
Post by: Yossitaru on April 03, 2007, 09:39:14 am
Explore for more people, we need to keep the human line alive!
Title: Re: Sim Caveman / Sim Rome - Episode 73
Post by: Dragoon on April 03, 2007, 10:51:27 am
Explore
Title: Re: Sim Caveman / Sim Rome - Episode 73
Post by: Didero on April 03, 2007, 11:01:55 am
They need to make sure they're safe and have enough food before exploring. So make someone a guard, build city walls, and build crop farm.
Title: Re: Sim Caveman / Sim Rome - Episode 73
Post by: Haseri on April 03, 2007, 11:03:48 am
I wonder why Hydro hasn't included quarry improvement?
Title: Re: Sim Caveman / Sim Rome - Episode 73
Post by: jov on April 03, 2007, 12:13:51 pm
hydro, good work altogether. i can understand the need to retcon and what-have-you. 'specially with the popularity this thread has.  i can tell you put oodles of time into the project, and it really is coming along nice. don't get me wrong.

it just seems strange that they progress so quickly from that adoreable and humble beginning. reading back it's like the initial cavesim hardly lived at all. and we are now at some further transcended point that hardly suggests such a humble beginning. so, epic story, yes. does it all work together, in a way. but it lacks the depth that would come from focusing on the characters more thoroughly. i hope i didn't post this in the wrong thread.
Title: Re: Sim Caveman / Sim Rome - Episode 73
Post by: Celdur on April 03, 2007, 12:16:02 pm
holy damn...when i last cheked it was episode 60...and that was...today? yesterday?
Title: Re: Sim Caveman / Sim Rome - Episode 73
Post by: Danger Mouse on April 03, 2007, 02:54:08 pm
Build city walls, guard the stargate and improve the tailors shop
Title: Re: Sim Caveman / Sim Rome - Episode 73
Post by: Jug on April 03, 2007, 04:37:16 pm
Vineyard , Vineyard , we are not truly Romans untill our  cities are awash with wine!
Title: Sim Caveman / Sim Rome - Episode 75
Post by: Hydromancerx on April 03, 2007, 06:04:20 pm
Explore won so thats what they did.
____________

Episode 75

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman661.jpg)

Hawthorn and Ash grew up!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman662.jpg)

So Flora spawned yet another male plantbaby. She named him Berry.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman663.jpg)

Ask became the village stone miner and mined stone for the new town wall that was going to be built soon when there was more labor.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman664.jpg)

Back at the sheep farm Peep grew from adult to elder sheep!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman665.jpg)

Hawthorn went exploring and found a clay pit. He worked all day digging and setting it up.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman666.jpg)

He weaved carrying baskets and even make a pick up spot for the horses to pick up clay at.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman667.jpg)

Using stone from the stone quarry he made stais so they could get in and out of the pit without slipping.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman668.jpg)

At the Stone Family Jasper grew from child to Teen!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman669.jpg)

At the Marble Family Jet brought home 5 furnitures items; 4 chairs and a table. They ate some meat that Clay picked up at Rusty's butcher shop.

The community is doing well but they need more labor badly before people can take other jobs such as guarding the gate or building the wall. Looks like the plantsims will have to spawn more plantbabies.

Whats should they do? (See Poll)

Current Occupation(s)

Rusty Boulder = Butcher
Brock Stone = Priest
Jade Stone = None
Jasper Stone = NA

Flora Boulder = Sheppard
Leaf Boulder = Hunter
Bud Boulder = Bamboo Chopper
Bean Boulder = Wood Chopper
Hawthorn Boulder = Clay Digger
Ash Boulder = Stone Miner
Berry Boulder = NA

Clay Marble = None
Sandy Marble = Tailor
Jet Marble = Carpenter

Village Stats

Hunting Camp
Workers: Leaf Boulder
Output: 1-5 Meat Per Day

Wood Camp
Workers: Bean Boulder
Output: 1-5 Wood Piles Per Day

Bamboo Camp
Workers: Bud Boulder
Output: 1-5 Bamboo Piles Per Day

Stone Quarry
Workers: Ash Boulder
Output: 1-5 Stone Per Day

Clay Pit
Workers: Hawthorn Boulder
Output: 1-5 Clay Per Day

Sheep Farm
Workers: Flora Boulder
Output: 6 Wool Per Year

Butcher Shop
Workers: Rusty Boulder
Output: 1-5 Food (Meat) Per Day

Carpenter Shop
Workers: Jet Marble
Output: 1-5 Furniture Per Day

Tailor Shop
Workers: Sandy Marble
Output: 1-5 Fabric Per Day

Totem Temple
Workers: Brock Stone
Output: Worship (3 Food Needed)
Title: Re: Sim Caveman / Sim Rome - Episode 74
Post by: Inkling on April 03, 2007, 06:11:48 pm
More Plantisms? Do they really need to expand that quickly?
Title: Re: Sim Caveman / Sim Rome - Episode 74
Post by: Hydromancerx on April 03, 2007, 06:15:46 pm
More Plantisms? Do they really need to expand that quickly?

If you guys want things like a farm or vineyard then yes. Each lot must have one worker. Plant sims seem to be the best at outdoor labor. Jade cannot work yet cuse she is looking after jasper as well as i think she is pregnant.. not really sure anymore since her tummy did not grow. I guess Brock will have to "woo hoo" with her again. Also Clay is being saved to be the wine maker once we have someone to tend the grape vine farm.
Title: Re: Sim Caveman / Sim Rome - Episode 74
Post by: Cobra on April 03, 2007, 06:27:55 pm
Get the Vidaflore Vineyard up and running soon we should have Chateau Vidaflore everywhere soon.
Title: Re: Sim Caveman / Sim Rome - Episode 75
Post by: 7 who ate 9 on April 03, 2007, 06:35:52 pm
Don't use the plant sims as slaves, they can't help that they're green.
Title: Re: Sim Caveman / Sim Rome - Episode 75
Post by: LadyM on April 03, 2007, 06:37:22 pm
Your doing a great job with the story Hydro, keep it up.
Title: Re: Sim Caveman / Sim Rome - Episode 75
Post by: stuck on April 03, 2007, 06:41:48 pm
The obvious solution is to spawn thousands of plantsims in order to build a large army. Think of it, they are the perfect soldiers. They need not sleep nor eat. They can stay gaurd 24 hours a day and attack at the wee hours of the night. Plus they can enter ninja training 24/7.
Title: Re: Sim Caveman / Sim Rome - Episode 75
Post by: Krakow Sam on April 03, 2007, 06:43:26 pm
Plantsims will end up being an abused Slave Race under the regular Sims, who will lounge on stone couches and eat grapes and sparrows and dormice and snail's ears and other roman crap all day.
Title: Re: Sim Caveman / Sim Rome - Episode 75
Post by: Snake on April 03, 2007, 06:56:05 pm
Plantsims will end up being an abused Slave Race under the regular Sims, who will lounge on stone couches and eat grapes and sparrows and dormice and snail's ears and other roman crap all day.
Exactly! Thats why hydro is breeding them like crazy.
Title: Re: Sim Caveman / Sim Rome - Episode 75
Post by: eropS on April 03, 2007, 06:58:38 pm
Haha, I can see it now. 'Pantsims are people to!'
Title: Re: Sim Caveman / Sim Rome - Episode 75
Post by: Jack Zetter on April 03, 2007, 07:01:09 pm
No they aren't

They are our servants, from now and forever!  ;D
Title: Re: Sim Caveman / Sim Rome - Episode 75
Post by: Dragoon on April 03, 2007, 07:22:56 pm
I agree, we need more normal sims. They may have more needs but they can do the indoor jobs more easily then plantsims
Title: Re: Sim Caveman / Sim Rome - Episode 75
Post by: Cobra on April 03, 2007, 07:54:23 pm
I can so for see having the option to have a plant Sim uprising in the future.
Title: Re: Sim Caveman / Sim Rome - Episode 75
Post by: 7 who ate 9 on April 03, 2007, 08:01:35 pm
Civil war.
Title: Re: Sim Caveman / Sim Rome - Episode 75
Post by: Flamester_ on April 03, 2007, 08:05:08 pm
I'm thinking a riot.
Title: Re: Sim Caveman / Sim Rome - Episode 75
Post by: Snake on April 03, 2007, 08:07:24 pm
I can imagine a plantsim holding a Confederate flag,I'd make the picture but i'm lazy.
Title: Re: Sim Caveman / Sim Rome - Episode 75
Post by: Inkling on April 03, 2007, 08:10:38 pm
We're just on Rome, though, so you'd be jumping ahead a bit in history there, Snake.  It sounds like it would be the other way around, anyways.
Title: Re: Sim Caveman / Sim Rome - Episode 75
Post by: Cobra on April 03, 2007, 08:11:25 pm
Why would plant Sims hold the confederate flag they are the ones being oppressed.
Title: Re: Sim Caveman / Sim Rome - Episode 75
Post by: Kcronos on April 03, 2007, 08:12:34 pm
They're rebelling, so the flag makes sence, but their against slavery, so It would be better to have a different flag...
Title: Re: Sim Caveman / Sim Rome - Episode 75
Post by: Cobra on April 03, 2007, 08:17:07 pm
Thats my point if anything the Human Sims are the confederates as they are the ones endorsing slavery.
Title: Re: Sim Caveman / Sim Rome - Episode 75
Post by: Fatalfist on April 03, 2007, 08:19:50 pm
other tribes may of heard of the new settlement and come to start anew.(how did the info travel..i dono)
Title: Sim Caveman / Sim Rome - Episode 76
Post by: Hydromancerx on April 03, 2007, 08:32:01 pm
Improve the Stone's Home won so that's what they did.
________

Episode 76

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman670.jpg)

The village is growing. You can see everything so far except "Marblehenge" and the clay pit.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman671.jpg)

At the Boulder's Flora spawned another plantbaby. Except this time it was a girl! They named her Rose.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman672.jpg)

During the night the wolf was back looking to eat sheep, but they scared him off. Good thing Plantsims do not sleep.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman673.jpg)

At the Marble's they improved their shack to a small hut. Thus adding a thatched roof.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman674.jpg)

At the Stone's they got a table and 4 chairs. Thus using the daily quota of the furniture shop.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman675.jpg)

Also they upgraded their small hut to a medium hut by adding stone floors.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman676.jpg)

The outhouse was upgraded as well.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman677.jpg)

Brock went and added a stone alter to the Totem temple thus upgrading it.

What should they do? (See Poll)

Current Occupation(s)

Rusty Boulder = Butcher
Brock Stone = Priest
Jade Stone = None
Jasper Stone = NA

Flora Boulder = Sheppard
Leaf Boulder = Hunter
Bud Boulder = Bamboo Chopper
Bean Boulder = Wood Chopper
Hawthorn Boulder = Clay Digger
Ash Boulder = Stone Miner
Berry Boulder = NA
Rose Boulder = NA

Clay Marble = None
Sandy Marble = Tailor
Jet Marble = Carpenter

Village Stats

Hunting Camp
Workers: Leaf Boulder
Output: 1-5 Meat Per Day

Wood Camp
Workers: Bean Boulder
Output: 1-5 Wood Piles Per Day

Bamboo Camp
Workers: Bud Boulder
Output: 1-5 Bamboo Piles Per Day

Stone Quarry
Workers: Ash Boulder
Output: 1-5 Stone Per Day

Clay Pit
Workers: Hawthorn Boulder
Output: 1-5 Clay Per Day

Sheep Farm
Workers: Flora Boulder
Output: 6 Wool Per Year

Butcher Shop
Workers: Rusty Boulder
Output: 1-5 Food (Meat) Per Day

Carpenter Shop
Workers: Jet Marble
Output: 1-5 Furniture Per Day

Tailor Shop
Workers: Sandy Marble
Output: 1-5 Fabric Per Day

Totem Temple
Workers: Brock Stone
Output: Worship (3 Food Needed)
Title: Re: Sim Caveman / Sim Rome - Episode 76
Post by: Kcronos on April 03, 2007, 08:42:09 pm
Hydro, 15 mins ago it was 75.  15 mins before that neither episodes existed yet.  I don't know what is more scary, the fact that you got enough votes, or the fact that you finished them so fast...
Title: Re: Sim Caveman / Sim Rome - Episode 76
Post by: Cobra on April 03, 2007, 08:46:43 pm
get some exploring get a guard.

Also how will we go about learning to make wine it's not like they are automatically know how that fermenting  the crushed grapes or anything along those lines will produce wine.
Title: Re: Sim Caveman / Sim Rome - Episode 76
Post by: Inkling on April 03, 2007, 09:02:36 pm
They need to replace the totem since they are supposed to be Romans now.  I'm thinking they should start worshipping Artemis/Diana.
Title: Re: Sim Caveman / Sim Rome - Episode 76
Post by: Flamester_ on April 03, 2007, 09:04:12 pm
um its more like the technology that the romans had, they aren't romans.
Title: Re: Sim Caveman / Sim Rome - Episode 76
Post by: Inkling on April 03, 2007, 09:08:18 pm
I know, that's why I threw in the Greek name, too.  Anyways, it just seems out of place to be worshipping a totem pole.  Maybe once they get the quarry going, the god of the totem could tell them that he/she wants to be worshipped as a Greek/Roman statue.
Title: Re: Sim Caveman / Sim Rome - Episode 76
Post by: Cobra on April 03, 2007, 09:09:19 pm
Romans only denotes they are from Rome which still exists its in this country called Italy yet people there don't fight in the gladiatorial arena or worship Jupiter and the other pantheon of gods. They are only roman in that they are on a technological equivalent of the Roman empire. The religion they worship remains the same.
Title: Re: Sim Caveman / Sim Rome - Episode 76
Post by: TheFatMan on April 03, 2007, 10:32:08 pm
brocks a priest? i thought he was gunna be the leader...is he both priest and leader, or he's leader because he's priest....oh great, he's gunna become the pope!
Title: Re: Sim Caveman / Sim Rome - Episode 76
Post by: Dragoon on April 03, 2007, 10:52:36 pm
Maybe he's priest because it's one of the more important jobs, right up there with food and building
Title: Sim Caveman / Sim Rome - Episode 77
Post by: Hydromancerx on April 04, 2007, 12:53:09 am
Episode 77

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman681.jpg)

Some new people came through the Stargate. They are the Slate Family. They brought Flax seeds with them. Flax is used to make linen for weavers and tailors. Like other crops it produces yearly crops. Thus this can supplement the cloth demand.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman679.jpg)

You have Onyx and his cat Caesar.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman678.jpg)

His wife Sapphire and their other cat Cleo

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman680.jpg)

And their daughter Emeralda with horse Seabiscuit.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman682.jpg)

They build a shack and put up stone walls.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman683.jpg)

The carpenter made 2 beds and they used the animals skins from the hunting camp for bedding.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman684.jpg)

They also put in a well.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman685.jpg)

And of course the typical outhouse.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman686.jpg)

Meanwhile over at the Boulders Flora spawned yet another male. This one was named Cypress.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman687.jpg)

At the Marble's they trained their dogs.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman688.jpg)

And at the Stone's Rusty died of old age! :( This means they lost their Butcher who will take his place?

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman689.jpg)

Brock put is tombstone next to Crystal and Fang.

What should they do? (See Poll)

Current Occupation(s)

Flint Stone = Dead
Ruby Stone = Dead
Brock Stone = Priest
Jade Stone = None
Jasper Stone = NA

Rusty Boulder = Dead
Crystal Boulder = Dead
Opal Boulder = Kidnapped
Flora Boulder = Sheppard
Leaf Boulder = Hunter
Bud Boulder = Bamboo Chopper
Bean Boulder = Wood Chopper
Hawthorn Boulder = Clay Digger
Ash Boulder = Stone Miner
Berry Boulder = NA
Rose Boulder = NA
Cypress = NA

Clay Marble = None
Sandy Marble = Tailor
Jet Marble = Carpenter

Onyx Slate = None
Sapphire Slate = None
Emeralda = None

Village Stats

Hunting Camp
Workers: Leaf Boulder
Output: 1-5 Meat Per Day

Wood Camp
Workers: Bean Boulder
Output: 1-5 Wood Piles Per Day

Bamboo Camp
Workers: Bud Boulder
Output: 1-5 Bamboo Piles Per Day

Stone Quarry
Workers: Ash Boulder
Output: 1-5 Stone Per Day

Clay Pit
Workers: Hawthorn Boulder
Output: 1-5 Clay Per Day

Sheep Farm
Workers: Flora Boulder
Output: 6 Wool Per Year

Butcher Shop
Workers: NONE
Output: NONE

Carpenter Shop
Workers: Jet Marble
Output: 1-5 Furniture Per Day

Tailor Shop
Workers: Sandy Marble
Output: 1-5 Fabric Per Day

Totem Temple
Workers: Brock Stone
Output: Worship (3 Food Needed)
Title: Re: Sim Caveman / Sim Rome - Episode 77
Post by: TaylorFlame on April 04, 2007, 01:07:46 am
This is great so far! It would be great if you managed to bring Boo back. :p
Title: Re: Sim Caveman / Sim Rome - Episode 77
Post by: Hydromancerx on April 04, 2007, 01:21:02 am
Sorry i reset it again for the 2 of you who just voted. I added some more options i forgot before.
Title: Re: Sim Caveman / Sim Rome - Episode 77
Post by: Slartibartfast on April 04, 2007, 01:29:24 am
Kill them!  They're Tiki spies!   :o  (Probably not though.)

Build a stone wall around the stargate area with a nice sturdy gate that locks.
Title: Re: Sim Caveman / Sim Rome - Episode 77
Post by: Hydromancerx on April 04, 2007, 02:07:41 am
(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/familytree2.jpg)
Bear Tribe Family Tree

(Close up view)
http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/familytree2.jpg
Title: Re: Sim Caveman / Sim Rome - Episode 77
Post by: Danger Mouse on April 04, 2007, 02:50:29 am
Guard the stargate and they should build a vineyard :)
Title: Re: Sim Caveman / Sim Rome - Episode 77
Post by: LadyM on April 04, 2007, 05:18:32 am
Thanks for the family tree Hydro, that helps keep things straight.
Title: Re: Sim Caveman / Sim Rome - Episode 77
Post by: Krakow Sam on April 04, 2007, 05:37:22 am
Opal and Emerald both have to have a kid by Jet.
Title: Re: Sim Caveman / Sim Rome - Episode 77
Post by: LadyM on April 04, 2007, 05:39:41 am
I think Opal disappeared and only Emerald is left.
Title: Re: Sim Caveman / Sim Rome - Episode 78
Post by: Hydromancerx on April 04, 2007, 06:35:06 am
Episode 78

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman690.jpg)

Berry Grew up!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman691.jpg)

He moved out and then moved into Marble Henge and became the 1st City Guard.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman692.jpg)

He uses Flint's sword and shield. he stands there all day in the sun. He is kind of lonely though. They should send another Plantsim guard for him to chat with all day.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman693.jpg)

They also put in a well and a small stone wall. This should be upgraded soon.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman695.jpg)

Brock went to worship the Totem.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman696.jpg)

The totem was pleased in them getting the Tiki warriors out of this land even though they got Opal. He deems him the "Holy Ruler of Ursus".

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman698.jpg)

And thus gave him the choice to re-plan the city. So he did puting shops closer to where they should be and zoning lots ahead of time.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman697.jpg)

Some lots got bigger even! (OOC: I did this so it could look better plus the homes are back closer to the river like the originally were. In short this was god modding to make it look better, but they all have the same stuff as they did before just in new locations)

What should they do? (See Poll)

Current Occupation(s)

Flint Stone = Dead
Ruby Stone = Dead
Brock Stone = Leader / Priest
Jade Stone = None
Jasper Stone = NA

Rusty Boulder = Dead
Crystal Boulder = Dead
Opal Boulder = Kidnapped
Flora Boulder = Sheppard
Leaf Boulder = Hunter
Bud Boulder = Bamboo Chopper
Bean Boulder = Wood Chopper
Hawthorn Boulder = Clay Digger
Ash Boulder = Stone Miner
Berry Boulder = City Guard
Rose Boulder = NA
Cypress Boulder = NA

Clay Marble = None
Sandy Marble = Tailor
Jet Marble = Carpenter

Onyx Slate = Butcher
Sapphire Slate = None
Emeralda = None

Village Stats

Hunting Camp
Workers: Leaf Boulder
Output: 1-5 Meat Per Day

Wood Camp
Workers: Bean Boulder
Output: 1-5 Wood Piles Per Day

Bamboo Camp
Workers: Bud Boulder
Output: 1-5 Bamboo Piles Per Day

Stone Quarry
Workers: Ash Boulder
Output: 1-5 Stone Per Day

Clay Pit
Workers: Hawthorn Boulder
Output: 1-5 Clay Per Day

Sheep Farm
Workers: Flora Boulder
Output: 6 Wool Per Year

Butcher Shop
Workers: Onyx Slate
Output: 1-5 Food (Meat) Per Day

Carpenter Shop
Workers: Jet Marble
Output: 1-5 Furniture Per Day

Tailor Shop
Workers: Sandy Marble
Output: 1-5 Fabric Per Day

Totem Temple
Workers: Brock Stone
Output: Worship (3 Food Needed)

Marblehenge
Workers: Berry Boulder
Output: Random Immigration
Title: Re: Sim Caveman / Sim Rome - Episode 78
Post by: scorpia11 on April 04, 2007, 07:03:03 am
very nice Hydro! you've got me hooked!!!!!! and by the way just off topic, i finally read your Naucean thing on Sporewiki.net, and thought it was quite good!

Oh yeah and i think The City Guard should focus on the Stargate!
Title: Re: Sim Caveman / Sim Rome - Episode 78
Post by: Doctor Z on April 04, 2007, 07:23:10 am
Hey, hydro. Maybe you should figure out a way to crate an Iris for the Gate. Maybe make them worship the totem alot, and in return, it gives them extra security? :P
Title: Re: Sim Caveman / Sim Rome - Episode 78
Post by: scorpia11 on April 04, 2007, 07:30:55 am
in addition to this, maybe it would be wise if we got a little more relaxed towards the Gods. Surely, the Gods will get irritated by our constant plea's. Therfore, i think the Gods would be happier to see their people become a little more independant.
Title: Re: Sim Caveman / Sim Rome - Episode 78
Post by: Inkling on April 04, 2007, 01:20:32 pm
Ok, referring to the tribe a Ursus now makes me happy, I'll drop my call for a new god.  Scorpia, I don't think an Iris would be a good idea.  They wouldn't have any way of communicating with the people on the other side of the gate, and might splatter some new immigrants, such as the Slates.
Title: Re: Sim Caveman / Sim Rome - Episode 78
Post by: LadyM on April 04, 2007, 01:36:30 pm
There are other Roman gods they could eventually worship. Isis, Neptune, Jupiter, Juno, Venus. Can they upgrade the god from the totem to something else?
Title: Re: Sim Caveman / Sim Rome - Episode 78
Post by: Kcronos on April 04, 2007, 01:44:41 pm
Yeah.  I was thinking more on the lines of a temple than a totem.  Besides, aren't they worshipping the natur gods, not the totem itself?  Couldn't the nature gods turn out to be more Romanish?
Title: Re: Sim Caveman / Sim Rome - Episode 78
Post by: Dragoon on April 04, 2007, 02:25:37 pm
There are other Roman gods they could eventually worship. Isis, Neptune, Jupiter, Juno, Venus. Can they upgrade the god from the totem to something else?

Isis was an Egyptian goddess. They might have renamed her like they did the greek gods though
Title: Re: Sim Caveman / Sim Rome - Episode 78
Post by: Krakow Sam on April 04, 2007, 02:50:36 pm
I think isis overlapped between the Pantheons... I think she was a cousin of one of the other gods... basically an attempt by the Romans to reconcile their (already very adaptable) religion with that of the conquered Egyptians.
Title: Re: Sim Caveman / Sim Rome - Episode 78
Post by: Danger Mouse on April 04, 2007, 03:02:59 pm
Send another sim to guard the stargate, one is too easy to overthrow
Title: Re: Sim Caveman / Sim Rome - Episode 78
Post by: Hydromancerx on April 04, 2007, 03:25:30 pm
There are other Roman gods they could eventually worship. Isis, Neptune, Jupiter, Juno, Venus. Can they upgrade the god from the totem to something else?

I was thinking once the totem temple was upgraded enough other gods could be added to their pantheon. Making say the Totem like Zeus and the rest his children. Note this would not stick to Roman gods, it would probably be made up gods with the same roles. Such as a god or war or god or harvest, etc.
Title: Re: Sim Caveman / Sim Rome - Episode 78
Post by: eropS on April 04, 2007, 03:29:06 pm
I though Zeus was Greek...
Title: Re: Sim Caveman / Sim Rome - Episode 78
Post by: Hydromancerx on April 04, 2007, 03:32:16 pm
I though Zeus was Greek...

Jupiter .... Zeus ... same thing ..
Title: Sim Caveman / Sim Rome - Episode 79
Post by: Hydromancerx on April 04, 2007, 06:13:13 pm
Jet and Emeralda go on Date won so thats what they did.
_____________

Episode 79

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman699.jpg)

Brock went and improved the alter to 2 levels.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman700.jpg)

Berry added a thicker and slightly taller wall around Marblehenge.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman701.jpg)

A pottery shop was built and Sapphire become the village potter.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman702.jpg)

Jet and Emeralda went on a date. It went good but they will need some more time.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman703.jpg)

So they built themselves a house together (same basic shack template house).

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman704.jpg)

They used Jets bed cause it has wool bedding. The Animal skin one is still left and will probbly go to the Stone for their new baby when it grows up.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman705.jpg)

Rose grew up!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman706.jpg)

And Flora had another baby girl. Her name is Blossom. Flora will be an elder soon so she is having as many kids as she can. Rose and Blossom can take over after that. The male plant sims think its weird to have a baby. So they don't for now.

What should they do? (See Poll)

Current Occupation(s)

Flint Stone = Dead
Ruby Stone = Dead
Brock Stone = Leader / Priest
Jade Stone = None
Jasper Stone = NA

Rusty Boulder = Dead
Crystal Boulder = Dead
Opal Boulder = Kidnapped
Flora Boulder = Sheppard
Leaf Boulder = Hunter
Bud Boulder = Bamboo Chopper
Bean Boulder = Wood Chopper
Hawthorn Boulder = Clay Digger
Ash Boulder = Stone Miner
Berry Boulder = City Guard
Rose Boulder = None
Cypress Boulder = NA
Blossom Boulder = NA

Clay Marble = None
Sandy Marble = Tailor
Jet Marble = Carpenter

Onyx Slate = Butcher
Sapphire Slate = Potter
Emeralda = None

Village Stats

Hunting Camp
Workers: Leaf Boulder
Output: 1-5 Meat Per Day

Wood Camp
Workers: Bean Boulder
Output: 1-5 Wood Piles Per Day

Bamboo Camp
Workers: Bud Boulder
Output: 1-5 Bamboo Piles Per Day

Stone Quarry
Workers: Ash Boulder
Output: 1-5 Stone Per Day

Clay Pit
Workers: Hawthorn Boulder
Output: 1-5 Clay Per Day

Sheep Farm
Workers: Flora Boulder
Output: 6 Wool Per Year

Butcher Shop
Workers: Onyx Slate
Output: 1-5 Food (Meat) Per Day

Carpenter Shop
Workers: Jet Marble
Output: 1-5 Furniture Per Day

Pottery Shop
Workers: Sapphire Slate
Output: 1-5 Pottery Per Day

Tailor Shop
Workers: Sandy Marble
Output: 1-5 Fabric Per Day

Totem Temple
Workers: Brock Stone
Output: Worship (3 Food Needed)

Marblehenge
Workers: Berry Boulder
Output: Random Immigration
Title: Re: Sim Caveman/Rome - Episode 79
Post by: Fatalfist on April 04, 2007, 07:23:04 pm
Where are they geting all there food from? They need some farms dont they.


EDIT: o ya half of them are plantsims so they dont need food. but the normal sims should be incresing in numbers now to only rely on hunting.
Title: Re: Sim Caveman/Rome - Episode 79
Post by: Hydromancerx on April 04, 2007, 07:30:38 pm
Where are they getting all there food from? They need some farms don't they.


EDIT: o ya half of them are plantsims so they don't need food. but the normal sims should be increasing in numbers now to only rely on hunting.

Yeah the sims diet right now i just meat from hunting. They need to have a more varied diet badly.
Title: Re: Sim Caveman/Rome - Episode 79
Post by: 7 who ate 9 on April 04, 2007, 07:56:45 pm
The plant sims should hunt because you hunt outside. They should also farm and mabye even build beds or tools out side. That way the regular sims can focuss on becoming smarter and eventually build high technoledgy.
Title: Re: Sim Caveman/Rome - Episode 79
Post by: Grazony on April 04, 2007, 07:59:00 pm
Wow almost 80 episodes.....Soon will be at episode 496. :D

Jokin aside it looks great Hydro!
Title: Re: Sim Caveman/Rome - Episode 79
Post by: Hydromancerx on April 04, 2007, 08:02:33 pm
The plant sims should hunt because you hunt outside. They should also farm and mabye even build beds or tools out side. That way the regular sims can focuss on becoming smarter and eventually build high technoledgy.

The plantsims do hunt. Leaf Boulder is a plantsim.

Quote
Hunting Camp
Workers: Leaf Boulder
Output: 1-5 Meat Per Day
Title: Sim Caveman/Rome - Episode 80
Post by: Hydromancerx on April 04, 2007, 09:58:23 pm
Jet and Emeralda get engaged won so that's what they did.
_______________

Episode 80

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman707.jpg)

Jet and Emeralda get engaged!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman708.jpg)

Brock improved the Totem Temple.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman709.jpg)

The Stones improved their Medium Hut to a Large hut.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman710.jpg)

They added a room and used the clay for bricks. Also the table and fire pit were moved inside.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman711.jpg)

The walkway and the outhouse were even improved.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman712.jpg)

The vineyard was built! Rose became the farmer here.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman713.jpg)

They had purple grapes...

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman714.jpg)

And red grapes.

There were 4 rows of 10 with 20 of each type and irrigation ditches, but sadly without an aquaduct they have to hand water it from a well.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman716.jpg)

Cypress grew up!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman717.jpg)

And Flora had another Plantbaby girl named Clover.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman718.jpg)

Bo grew from Adult to Elder!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman719.jpg)

And Woolly and Fuzzy grew to adults.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman720.jpg)

Cypress moved out and then moved in with Berry to become gate guards.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman721.jpg)

They improved the walls a lot!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman722.jpg)

And even put on a big thick wooden door on the gate.

What should they do? (See Poll)

Current Occupation(s)

Flint Stone = Dead
Ruby Stone = Dead
Brock Stone = Leader / Priest
Jade Stone = None
Jasper Stone = NA

Rusty Boulder = Dead
Crystal Boulder = Dead
Opal Boulder = Kidnapped
Flora Boulder = Sheppard
Leaf Boulder = Hunter
Bud Boulder = Bamboo Chopper
Bean Boulder = Wood Chopper
Hawthorn Boulder = Clay Digger
Ash Boulder = Stone Miner
Berry Boulder = City Guard
Rose Boulder = Grape Farmer
Cypress Boulder = City Guard
Blossom Boulder = NA
Clover Boulder = NA

Clay Marble = None
Sandy Marble = Tailor
Jet Marble = Carpenter

Onyx Slate = Butcher
Sapphire Slate = Potter
Emeralda = None

Village Stats

Hunting Camp
Workers: Leaf Boulder
Output: 1-5 Meat Per Day

Wood Camp
Workers: Bean Boulder
Output: 1-5 Wood Piles Per Day

Bamboo Camp
Workers: Bud Boulder
Output: 1-5 Bamboo Piles Per Day

Stone Quarry
Workers: Ash Boulder
Output: 1-5 Stone Per Day

Clay Pit
Workers: Hawthorn Boulder
Output: 1-5 Clay Per Day

Sheep Farm
Workers: Flora Boulder
Output: 6 Wool Per Year

Vineyard
Workers: Rose Boulder
Output: 200 Purple Grapes and 200 Red Grapes Per Year

Butcher Shop
Workers: Onyx Slate
Output: 1-5 Food (Meat) Per Day

Carpenter Shop
Workers: Jet Marble
Output: 1-5 Furniture Per Day

Pottery Shop
Workers: Sapphire Slate
Output: 1-5 Pottery Per Day

Tailor Shop
Workers: Sandy Marble
Output: 1-5 Fabric Per Day

Totem Temple
Workers: Brock Stone
Output: Worship (3 Food Needed)

Marblehenge
Workers: Berry Boulder, Cypress Boulder
Output: Random Immigration
Title: Re: Sim Caveman/Rome - Episode 80
Post by: Slartibartfast on April 04, 2007, 10:15:23 pm
Now that's a wall!

Now they need to make a stake filled moat(doesn't need water though) around the outside of the wall, so any Tiki that try to sneak over it in the middle of the night will have a nasty surprise.

Also, some sort of signaling device for the guards would be good.  Like a ram horn or signal pyre in case of an invasion.

I think the option should just be ALL female plantsims spawn child, rather than picking one off a list.

Vote for PLANT CROPS!
Title: Re: Sim Caveman/Rome - Episode 80
Post by: Evildude on April 04, 2007, 10:26:12 pm
Shouldn't the well be on the inside of the walls? Doesn't do them much good if they are under siege for it to be where it is.
Title: Re: Sim Caveman/Rome - Episode 80
Post by: Hydromancerx on April 04, 2007, 11:18:21 pm
Shouldn't the well be on the inside of the walls? Doesn't do them much good if they are under siege for it to be where it is.

But they are coming from out of the gate. In short they would be of the outside of the wall while the invading troops are trapped inside the walls.

Also if you guys want wine someday you will need a winery and thats means they need glass for the bottles and bottle need sand .... you get the idea. Right now the vineyard is only good for selling grapes :P
Title: Re: Sim Caveman/Rome - Episode 80
Post by: Cobra on April 04, 2007, 11:31:37 pm
So basically the invading forces are inside the walls building up there forces leaving the plant sim guards stuck outside once the tiki tribe has strong enough force in the side the walls the bust down the giant door and they have there own fortress with the stargate in the middle of it.
Title: Re: Sim Caveman/Rome - Episode 80
Post by: Hydromancerx on April 04, 2007, 11:37:03 pm
So basically the invading forces are inside the walls building up there forces leaving the plant sim guards stuck outside once the tiki tribe has strong enough force in the side the walls the bust down the giant door and they have there own fortress with the stargate in the middle of it.

Yep. Hey it was not my idea. You guys said to surround it with a wall. So thats what they did.
Title: Re: Sim Caveman/Rome - Episode 80
Post by: Slartibartfast on April 04, 2007, 11:39:49 pm
Shouldn't the well be on the inside of the walls? Doesn't do them much good if they are under siege for it to be where it is.
But they are coming from out of the gate. In short they would be of the outside of the wall while the invading troops are trapped inside the walls.
The wells at their homes should be inside their walls.

Also if you guys want wine someday you will need a winery and thats means they need glass for the bottles and bottle need sand .... you get the idea. Right now the vineyard is only good for selling grapes :P
Umm, no.
History of Ancient Wine: In the Beginning (http://www.ancientworlds.net/aw/Article/433235)
Quote
The earliest remains found of what we are certain to have been wine (dated ca. 5400-5000 B.C.) were found at Hajji Firuz Tepe, in the Zagros Mountains of Iran. The earthenware vessels contained not only residues of grape juice but also resin from the terebinth tree known to be a preservative used in ancient wine (and still used in Greek retsina to this day).
http://www.soil-net.com/album/Culture_Archaeology/slides/Ancient%20wine%20storage%20vats.html

So basically the invading forces are inside the walls building up there forces leaving the plant sim guards stuck outside once the tiki tribe has strong enough force in the side the walls the bust down the giant door and they have there own fortress with the stargate in the middle of it.

Yep. Hey it was not my idea. You guys said to surround it with a wall. So thats what they did.
I was expecting the wall to be much closer to the gate.  Like right past the stonehenge.  Now they need to make a deathtrap maze inside the wall.

This is more of what I had in mind.
(http://i139.photobucket.com/albums/q292/Blackjackdaft/Random/whatiwasthinking.jpg)
Black is stonewall.
Brown is thick wooden walls.  Hopefully, reinforced with bronze or iron.
Yellow is the punji stake moat.
Red is the murderholes.
The little golden disc is some sort of signal device for innocent visitors to announce their prescene.
Title: Re: Sim Caveman/Rome - Episode 80
Post by: Hydromancerx on April 04, 2007, 11:44:29 pm
Shouldn't the well be on the inside of the walls? Doesn't do them much good if they are under siege for it to be where it is.
But they are coming from out of the gate. In short they would be of the outside of the wall while the invading troops are trapped inside the walls.
The wells at their homes should be inside their walls.

Also if you guys want wine someday you will need a winery and thats means they need glass for the bottles and bottle need sand .... you get the idea. Right now the vineyard is only good for selling grapes :P
Umm, no.


Um yes... because they were not limited to the very limited custom content of the Sims 2. Thus if you want a winery i have a whole wine set, but they have glass bottles. Thus to make sense in the story they need glass. In short i will only change it if you can find custom content with clay bottles.
Title: Re: Sim Caveman/Rome - Episode 80
Post by: Slartibartfast on April 04, 2007, 11:58:05 pm
Don't we already have clay pots?  Is there a wine press or wine stomping pit?  Then you use the clay pots and say there is wine in them.  I'm confused as to what the problem is.

Notice my edit above as well.

Also, extending the "Muderhole Walk" to a third gate would be pretty good too, and kind of funny.
The Tiki amassing a force in the Gate Room, bash through the door just to be stabbed and shot, then having to break down another door while it's happening, and if they don't give up, just to find another door.
The look on their face would be priceless.

Tiki: How many of these ****ing doors are there?!
Title: Re: Sim Caveman/Rome - Episode 80
Post by: Yokto on April 05, 2007, 12:06:21 am
Plant sims are taking over. Plant sims are taking over!

Really they have almost exponecial growth :D
Title: Re: Sim Caveman/Rome - Episode 80
Post by: ilikesanta on April 05, 2007, 12:13:19 am
chicken farm people! CHICKEN FARMMMMM!!!!!
Title: Re: Sim Caveman/Rome - Episode 80
Post by: Danger Mouse on April 05, 2007, 04:10:38 am
Improve Hunting Camp 
Improve Carpenter Shop   
Improve Tailor Shop

Btw this is coming along nicely :)
Title: Sim Caveman/Rome - Episode 81
Post by: Hydromancerx on April 05, 2007, 05:34:22 am
Getting Married and Crop Farm so thats what they did.
_________

Episode 81

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman723.jpg)

By popular demand an inner stone wall was created. Even with a walking path at the top.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman724.jpg)

Jet and Emeralda got married at the Totem Temple.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman725.jpg)

They came home and upgraded their shack to a small hut.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman726.jpg)

Onyx and Sapphire did the same.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman727.jpg)

Clay and Sandy upgraded their Hut.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman728.jpg)

Brock, Jade and Jasper upgraded their Large hut to a Small Hovel.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman729.jpg)

It now has a stone foundation and 3 rooms.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman730.jpg)

They also got a crib and armoire.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman731.jpg)

And got a bamboo couch and 2 armchairs.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman732.jpg)

Flora has yet another girl plant baby. They named her Violet.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman733.jpg)

Blossom grew up!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman734.jpg)

She moved out and started a veggie farm.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman735.jpg)

She fertilized it using the sheep and outhouse poop. There were irrigation ditches but no water for it so she had to had water them with a well and a bucket.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman736.jpg)

She could only plant tomatoes. She needs to learn more.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman737.jpg)

They are thriving with 24 hour care and the Mediterranean climate (it is almost 2nd summer btw).

OOC: I also think i will redo some of the commercial lots that the plant sims are on and make them residential so they can be on them 24 hours. It seemed to work well here and at the gate. Not to mention the sheep farm is very crowded. But it can wait until the next episode.

What should they do? (See Poll)

Current Occupation(s)

Flint Stone = Dead
Ruby Stone = Dead
Brock Stone = Leader / Priest
Jade Stone = None
Jasper Stone = NA

Rusty Boulder = Dead
Crystal Boulder = Dead
Opal Boulder = Kidnapped
Flora Boulder = Sheppard
Leaf Boulder = Hunter
Bud Boulder = Bamboo Chopper
Bean Boulder = Wood Chopper
Hawthorn Boulder = Clay Digger
Ash Boulder = Stone Miner
Berry Boulder = City Guard
Rose Boulder = Grape Farmer
Cypress Boulder = City Guard
Blossom Boulder = Veggie Farmer
Clover Boulder = NA
Violet Boulder = NA

Clay Marble = None
Sandy Marble = Tailor
Jet Marble = Carpenter

Onyx Slate = Butcher
Sapphire Slate = Potter
Emeralda Boulder = None

Village Stats

Hunting Camp
Workers: Leaf Boulder
Output: 1-5 Meat Per Day

Wood Camp
Workers: Bean Boulder
Output: 1-5 Wood Piles Per Day

Bamboo Camp
Workers: Bud Boulder
Output: 1-5 Bamboo Piles Per Day

Stone Quarry
Workers: Ash Boulder
Output: 1-5 Stone Per Day

Clay Pit
Workers: Hawthorn Boulder
Output: 1-5 Clay Per Day

Sheep Farm
Workers: Flora Boulder
Output: 6 Wool Per Year

Veggie Farm
Workers: Blossom Boulder
Output: Tomatoes Per Year

Vineyard
Workers: Rose Boulder
Output: Purple & Red Grapes Per Year

Butcher Shop
Workers: Onyx Slate
Output: 1-5 Food (Meat) Per Day

Carpenter Shop
Workers: Jet Marble
Output: 1-5 Furniture Per Day

Pottery Shop
Workers: Sapphire Slate
Output: 1-5 Pottery Per Day

Tailor Shop
Workers: Sandy Marble
Output: 1-5 Fabric Per Day

Totem Temple
Workers: Brock Stone
Output: Worship (3 Food Needed)

Marblehenge
Workers: Berry Boulder, Cypress Boulder
Output: Random Immigration

Title: Re: Sim Caveman/Rome - Episode 81
Post by: Danger Mouse on April 05, 2007, 05:49:11 am
The new huts look good
Title: Re: Sim Caveman/Rome - Episode 81
Post by: Cobra on April 05, 2007, 05:59:23 am
I think we should try getting some human children going.
Title: Re: Sim Caveman/Rome - Episode 81
Post by: Slartibartfast on April 05, 2007, 06:11:31 am
The guards on the walls need bows.

When is Jade going to give birth already?

Thank you for the inner wall.
Title: Re: Sim Caveman/Rome - Episode 81
Post by: Doctor Z on April 05, 2007, 06:43:56 am
You know what you need? Boiling Oil. Tiki: AGH!! MY EYES!!! Oooo Crispy... :P


Also, I meant an Iris like the Tau'ri Iris. One that opens and closes. And they close it if they see a tiki come through. SO its like this. Iris Open >>> Tiki comes through >>> Close iris before more tikis.   or Iris Open >>>> New people come through >>> keep iris open.  ((can u even get an Iris hydro?))
Title: Re: Sim Caveman/Rome - Episode 81
Post by: eropS on April 05, 2007, 10:29:39 am
Wow, TWELEVE plantsims. Later, you should either have Plantsims become the royal family. (Voting or... ASSASSINATIONS!) Or you should start to use them as slave labour... :)
Title: Re: Sim Caveman/Rome - Episode 81
Post by: munchkin5 on April 05, 2007, 11:59:42 am
The palntisms are growing at an insane pace. Also the leader of the village should have a big house, like two stories, with gangways and such.
Title: Re: Sim Caveman/Rome - Episode 81
Post by: scorpia11 on April 05, 2007, 01:15:00 pm
yes i agree. im very happy with the Defense of the Stargate. good work Hydro!

I think we should concentrate on expanding our city, and get more and more work done! and built that Palace! ok im done.... ;D
Title: Re: Sim Caveman/Rome - Episode 81
Post by: Inkling on April 05, 2007, 02:00:56 pm
I'm voting for a cat farm, with the assumption that they would eat the cats.
Title: Re: Sim Caveman/Rome - Episode 81
Post by: Snake on April 05, 2007, 03:20:14 pm
Wow, TWELEVE plantsims. Later, you should either have Plantsims become the royal family. (Voting or... ASSASSINATIONS!) Or you should start to use them as slave labour... :)
They already ARE slave labor, thats just something the more human sims sweep under the rug and call it "Family Who Love Hard Work", all the while the plantsims control their supply of food, etc, and also control the Stargate. One thought of rebellion, and BAM. I bet Flora is the mastermind behind this, wishing the PlantSims to become the dominant race and instead enslave the human sims. Thus the reason she is having so many babies, they're future PlantSoldiers.
Plant Sim Adult = Only 3 days. ( instant birth )
Human Sim Adult = WAAYYY longer. ( 3 day gestation )
Title: Re: Sim Caveman/Rome - Episode 81
Post by: Hydromancerx on April 05, 2007, 03:51:45 pm
The guards on the walls need bows.

When is Jade going to give birth already?

Thank you for the inner wall.

Soon he finally got her pregnant this time ... well last time so she is showing now. Also if you remember the chickens still have to give birth from last winter :P I totally forgot and thus will probably have them give birth once there is a chicken farm.

I'm voting for a cat farm, with the assumption that they would eat the cats.
'

Cats are used to eat vermin such as rodents.

The palntisms are growing at an insane pace. Also the leader of the village should have a big house, like two stories, with gangways and such.

Well keep improve the house and they will. Here is how the house improvement scale works.

Shack (1 Room - 1 Floor) = Wood Only

Small Hut (1 Rooms - 1 Floor) = Wood Walls, Thatched Roof
Medium Hut (2 Rooms - 1 Floor) = Stone Floor, Wood Walls, Thatched Roof
Large Hut (2 Room - 1 Floor) = Stone Floor, Clay Walls, Thatched Roof

Small Hovel (3 Rooms - 1 Floor) = Stone Foundation, Clay Brick Walls, Thatched Roof
Medium Hovel (3 Rooms - 1 Floor) = Stone Foundation, Clay Brick Walls, Wood Support Beams, Thatched Roof
Large Hovel (4 Rooms - 1 Floor) = Stone Foundation, Clay Brick Walls, Wood Support Beams, Tile Roof

Small Insula (5 Rooms - 2 Floors) = Stone Foundation, Clay Brick Walls, Wood Support Beams, Tile Roof, Wood Stairs
Medium Insula (5 Rooms - 2 Floors) = Stone Foundation, Clay Brick Walls, Wood Support Beams, Tile Roof, Wood Stairs, Wood Shutter Windows
Large Insula (6 Rooms - 2 Floors) = Stone Foundation, Clay Brick Walls, Wood Support Beams, Tile Roof, Wood Stairs, Wood Shutter Windows

Small Domus (7 Rooms - 2 Floors plus basement) = Stone Foundation, Clay Brick Walls, Wood Support Beams, Tile Roof, Stone Stairs, Wood Shutter Windows, Internal Plumbing
Medium Domus (7 Rooms - 2 Floors plus basement) = Stone Foundation, Stone Walls, Wood Support Beams, Tile Roof, Stone Stairs, Wood Shutter Windows, Internal Plumbing
Large Domus (8 Rooms - 2 Floors plus basement) = Marble Foundation, Marble Walls, Tile Roof, Marble Stairs, Wood Shutter Windows, Internal Plumbing

Villa (8 Rooms - 2 Floors plus basement) = Marble Foundation, Marble Walls, Tile Roof, Marble Stairs, Wood Shutter Windows, Internal Plumbing, Mosaic Floors, Fresco Walls

Palace (9 Rooms - 2 Floors plus basement) = Marble Foundation, Marble Walls, Tile Roof, Marble Stairs, Wood Shutter Windows, Internal Plumbing, Mosaic Floors, Fresco Walls, Throne Room
Title: Re: Sim Caveman/Rome - Episode 81
Post by: eropS on April 05, 2007, 05:22:52 pm
Plant sims should assault the palace when it is complete... yeah... PlantSims4ever
Title: Re: Sim Caveman/Rome - Episode 81
Post by: Celdur on April 05, 2007, 05:26:09 pm
hydro slow down PLEASE...your like a simoholic
Title: Re: Sim Caveman/Rome - Episode 81
Post by: TaylorFlame on April 05, 2007, 05:48:25 pm
Death to Plantsims!
Title: Re: Sim Caveman/Rome - Episode 81
Post by: eropS on April 05, 2007, 07:10:48 pm
wewt, im view 10001
Title: Re: Sim Caveman/Rome - Episode 81
Post by: Danger Mouse on April 05, 2007, 09:57:27 pm
The Plantsims make good worker sims, they have less needs than human sims.

Build Leatherwork Shop
Improve Hunting Camp
Improve Tailor Shop

You know prior to your simstory I thought that Plant sims could only be female and only spawn female plantsims, but they can have human sims as well
Title: Sim Caveman/Rome - Episode 82
Post by: Hydromancerx on April 06, 2007, 12:23:06 am
This episode is more of a fixing up loose ends than a true episode. Thus i will leave the poll up.
______________

Episode 82

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman738.jpg)

Bean moved into the wood camp to be there 24 hours.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman739.jpg)

Peep the sheep died of old age.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman740.jpg)

Rose moved into the vineyard to be there 24 hours.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman741.jpg)

Bud moved into the bamboo camp to be there 24 hours.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman742.jpg)

Leaf moved into the hunting camp to be there 24 hours.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman743.jpg)

Clover grew up!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman744.jpg)

Flora had yet another male plantbaby. His name is Elmer.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman745.jpg)

Hawthorn moved into the clay pit to be there 24 hours.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman746.jpg)

Flora buried Peep next to Fang at the Totem Temple.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman747.jpg)

Ash moved into the stone quarry to be there 24 hours.

OOC: Before they were community lots but i had to remake them to be residential lots so they could move in. Each got a well and a driveway (for a horse in the future). The poll is still going so vote if you have not yet. Next time the episode will do what the vote says but i really had to do this. Also Clover Violet or Elmer will have to take over the sheep farm once Flora dies cause Flora will be an elder in less than a day. And now that the plantsims have moved to these lots they can now populate them with their own plantsim workers.

Current Occupation(s)

Flint Stone = Dead
Ruby Stone = Dead
Brock Stone = Leader / Priest
Jade Stone = None
Jasper Stone = NA

Rusty Boulder = Dead
Crystal Boulder = Dead
Opal Boulder = Kidnapped
Flora Boulder = Sheppard
Leaf Boulder = Hunter
Bud Boulder = Bamboo Chopper
Bean Boulder = Wood Chopper
Hawthorn Boulder = Clay Digger
Ash Boulder = Stone Miner
Berry Boulder = City Guard
Rose Boulder = Grape Farmer
Cypress Boulder = City Guard
Blossom Boulder = Veggie Farmer
Clover Boulder = None
Violet Boulder = NA
Elmer = NA

Clay Marble = None
Sandy Marble = Tailor
Jet Marble = Carpenter

Onyx Slate = Butcher
Sapphire Slate = Potter
Emeralda Boulder = None

Village Stats

Hunting Camp
Workers: Leaf Boulder
Output: 1-5 Meat Per Day

Wood Camp
Workers: Bean Boulder
Output: 1-5 Wood Piles Per Day

Bamboo Camp
Workers: Bud Boulder
Output: 1-5 Bamboo Piles Per Day

Stone Quarry
Workers: Ash Boulder
Output: 1-5 Stone Per Day

Clay Pit
Workers: Hawthorn Boulder
Output: 1-5 Clay Per Day

Sheep Farm
Workers: Flora Boulder
Output: 6 Wool Per Year

Veggie Farm
Workers: Blossom Boulder
Output: Tomatoes Per Year

Vineyard
Workers: Rose Boulder
Output: Purple & Red Grapes Per Year

Butcher Shop
Workers: Onyx Slate
Output: 1-5 Food (Meat) Per Day

Carpenter Shop
Workers: Jet Marble
Output: 1-5 Furniture Per Day

Pottery Shop
Workers: Sapphire Slate
Output: 1-5 Pottery Per Day

Tailor Shop
Workers: Sandy Marble
Output: 1-5 Fabric Per Day

Totem Temple
Workers: Brock Stone
Output: Worship (3 Food Needed)

Marblehenge
Workers: Berry Boulder, Cypress Boulder
Output: Random Immigration

Title: Re: Sim Caveman/Rome - Episode 82
Post by: Huckbuck on April 06, 2007, 12:27:24 am
More plantsims! We want more!!!
Title: Re: Sim Caveman/Rome - Episode 82
Post by: Hydromancerx on April 06, 2007, 12:34:26 am
More plantsims! We want more!!!

13 is not enough?
Title: Re: Sim Caveman/Rome - Episode 82
Post by: Huckbuck on April 06, 2007, 12:37:39 am
Did Caesar defeat the Gauls with 13 soldiers? Dont think so. (Although he used the 13th legion.)
Title: Re: Sim Caveman/Rome - Episode 82
Post by: TaylorFlame on April 06, 2007, 01:51:08 am
Get every single Plantsim to spawn a Plantbaby.
Title: Re: Sim Caveman/Rome - Episode 82
Post by: eropS on April 06, 2007, 09:56:13 am
^ Yes, do that.
Title: Re: Sim Caveman/Rome - Episode 82
Post by: eropS on April 06, 2007, 09:57:56 am
So wait... the Boulder family only lives on as plantsims? Thats wierd...
Title: Sim Caveman/Rome - Episode 83
Post by: Hydromancerx on April 06, 2007, 09:17:37 pm
Episode 83

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/simrome001.jpg)

Here is the walled "Marblehenge", totem pole temple and the 4 homes

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/simrome002.jpg)

Here is the sheep farm, veggie farm and vine farm.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/simrome003.jpg)

Here is the Lumber camp and the rock quarry.

OOC: I was playing Sims 2 and since everyone was on different lots i had to move them all one day. This got very time consuming for 4 families and 13 plantsims. In short i think i have reached my limted for Sim Rome. So now my question to you is, do you want me to continue this using CivCity: Rome or would you rather i made a new Sim Tribe and keep it at that level of one or 2 lots max?

Whats should I do? (See Poll)
Title: Re: Sim Caveman/Rome - Episode 82
Post by: Grazony on April 06, 2007, 09:20:24 pm
Dude what happen the screen?
Title: Re: Sim Caveman/Rome - Episode 82
Post by: gec05 on April 06, 2007, 09:24:42 pm
It's an entirely different game now. It's not just the sims anymore.
Title: Re: Sim Caveman/Rome - Episode 82
Post by: Flamester_ on April 06, 2007, 09:39:55 pm
I do not see why you can't make another neighborhood.
Title: Re: Sim Caveman/Rome - Episode 82
Post by: Hydromancerx on April 06, 2007, 09:58:10 pm
Its like this ...

Seasons and days pass on each lot. To keep everything making sense i have to play each lot so they age one day, and are on the same day during the year. IF i did not do this and only placed say cerin lots we could have say if lint was here jasper growing into an old man and dying while we had flint still and adult even though he is Jasper's grandpa.

In short as this village grows I will have more and more lots to play. Currently i have to play 13 lots just to have one episode. Thats too much for me to do. So thats why I want to either play it on say one or 2 lots and thats it or let the computer do the lots in CivCity: Rome and i play it like Sim City rather than the sims.

If this was spore, then this would be the difference between the tribal stage and the city/civ stage.
Title: Re: Sim Caveman/Rome - Episode 82
Post by: Dragoon on April 06, 2007, 11:53:50 pm
I think making a new tribe would be best. It doesn't look right using CivCity: Rome.

I was really enjoying where this was going. It will be sad to see it fall back to a small tribe or be continued in a new way.

EDIT: Just noticed the continue the way it was option so thats what I say we should do.
Title: Re: Sim Caveman/Rome - Episode 82
Post by: Didero on April 07, 2007, 01:40:51 am
It looks odd when continued with another game, but playing 13 lots in The Sims is a lot too. But you don't actually have to play the hunting and the mining camp, right? Nothing really happens there.
Oh, and maybe you should change that we can vote for three options in this poll ;)
Title: Re: Sim Caveman/Rome - Episode 82
Post by: Danger Mouse on April 07, 2007, 03:48:54 am
Might have to stop spawning plant sims :( but I like the way it is. Even if you only update the key sims lives/events or main villiage improvements as they go through the new technological ages/eras that would be enough for a story, could you do it that way instead?
Title: Re: Sim Caveman/Rome - Episode 82
Post by: Hydromancerx on April 07, 2007, 05:09:24 am
I am leaning toward a Sim Island thread. What do you think of this?

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimIsland/island000.jpg)

A small uninhabited island in the pacific ocean wait for an unsuspecting castaway to arrive on its shores.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimIsland/island002.jpg)

Karana and her dog Rontu wash ashore on this island. Will they survive? Can get off of it? Will someone find them? Will they want to leave if they are saved?

Should I continue this in a new Sim Island Thread? (See Poll)

OOC: Note there would be 8 (5x6) Lots to colonize. This is a good number that i could handle. There is only one straight road so seeing a bunch of roads around like in Sim Rome will not be a problem.
Title: Re: Sim Caveman/Rome - Episode 82
Post by: Danger Mouse on April 07, 2007, 05:18:37 am
I think you should go ahead with this :)
Title: Re: Sim Caveman/Rome - Episode 82
Post by: Neoadept on April 07, 2007, 05:29:23 am
Wait, can't you just play the lots you have to and when you get to a lot you haven't played in a while you use the InSiminator and weather machine to alter it to match other lots?  That way you only have to play lots that will be in the episode, and as the population grows you focus less on giving everyone equal time and just make information on the vineyard and whatnot in the form of reports to the king.  That way you mostly just have to play the Stone's lot and ignore the others until you have to.
Title: Re: Sim Caveman/Rome - Episode 82
Post by: Hydromancerx on April 07, 2007, 05:46:17 am
Wait, can't you just play the lots you have to and when you get to a lot you haven't played in a while you use the InSiminator and weather machine to alter it to match other lots?  That way you only have to play lots that will be in the episode, and as the population grows you focus less on giving everyone equal time and just make information on the vineyard and whatnot in the form of reports to the king.  That way you mostly just have to play the Stone's lot and ignore the others until you have to.

I have been doing that but still people have to age and doing in 13 times each episode is annoying. or even keeping track of how many days past for them if i go see them later. In short its getting unmanageable the max i think i could handle would be like 8 lots at a time. And thats pushing it. If we were to keep going it would be only with the stones, and we never see the rest again. They would just be sorta nameless population of crafting sims and slave labor plantsims. And then a report on what new was built and so on.
Title: Re: Sim Caveman/Rome - Episode 82
Post by: LadyM on April 07, 2007, 06:50:39 am
You have so many sims to work with in Sim Rome that it is bound to get confusing. I'd like to see it continued but maybe with a focus more on the main family, the descendants of Brock or Stones. We know the plant sims are stationed at each work location so you really don't need to focus on them so much. You could turn aging off for awhile to allow time to play and I don't think you need to really track the seasons or days. Can you make all the seasons the same for awhile and then change them when you want to?  You don't have to update so fast either. I think thats why I like the sim house, there is a goal at the end. Continuing in Civ City Rome is just too different.

Sim Island is also an interesting idea.
Title: Re: Sim Caveman/Rome - Episode 82
Post by: Neoadept on April 07, 2007, 07:02:23 am
I have been doing that but still people have to age and doing in 13 times each episode is annoying. or even keeping track of how many days past for them if i go see them later. In short its getting unmanageable the max i think i could handle would be like 8 lots at a time. And thats pushing it. If we were to keep going it would be only with the stones, and we never see the rest again. They would just be sorta nameless population of crafting sims and slave labor plantsims. And then a report on what new was built and so on.

What I'm saying is that you completely ignore lots until you have to show them, then you update to where it should be.  And as for just focusing on one family, mabey you should just focus on the humans, then it's down to what, three lots?  It's not like you've been giving the plant Sims more tha a cursory glance per episode anyway.
Title: Re: Sim Caveman/Rome - Episode 82
Post by: eropS on April 07, 2007, 08:17:04 am
Hm, Sim Island does look new and intresting... but I was looking forward to a largescale Plantsim revolution...
Title: Re: Sim Caveman/Rome - Episode 82
Post by: 7 who ate 9 on April 07, 2007, 08:33:54 am
Hm, Sim Island does look new and intresting... but I was looking forward to a largescale Plantsim revolution...

Yeah, I wanted to see all the tribes meet and the some coming of Jesus sim turn in into Sim Medival.
Title: Re: Sim Caveman/Rome - Episode 82
Post by: Dragoon on April 07, 2007, 09:09:10 am
Just an idea that popped into my head.

Have the tikis invade (Whittle the population a bit)
Have the humans and a couple plantsims escape through stargate
Have the escaped sims end up on the island

This way we keep the same sims we've seen throughout the story but it still gets compressed to 8 lots on the island.

Another interesting thought, If my thinking is right then moving all the crops and animals to one lot would probably help to.
Title: Re: Sim Caveman/Rome - Episode 82
Post by: Flisch on April 07, 2007, 09:15:43 am
Though jumping from sims2 to simcity is a nice spore feeling, I would like to see you continuing with the sims.

Maybe you could do a Lost (http://en.wikipedia.org/wiki/LOST) like project with the Sims on the island.  :)
Title: Re: Sim Caveman/Rome - Episode 82
Post by: Inkling on April 07, 2007, 09:30:01 am
I was thinking of something like what dragoon said, send one or two of the rome sims to the island.
Title: Re: Sim Caveman/Rome - Episode 82
Post by: Hydromancerx on April 07, 2007, 11:18:20 am
Just an idea that popped into my head.

Have the tikis invade (Whittle the population a bit)
Have the humans and a couple plantsims escape through stargate
Have the escaped sims end up on the island

This way we keep the same sims we've seen throughout the story but it still gets compressed to 8 lots on the island.

Another interesting thought, If my thinking is right then moving all the crops and animals to one lot would probably help to.

That's probably one of the best ideas yet. I like it. Guess its time for the Tiki's to invade :D
Title: Re: Sim Caveman/Rome - Episode 82
Post by: scorpia11 on April 07, 2007, 11:52:29 am
also Hydro i think if i were a caveman or a guy of that time, i would think of the Stargate as a holy relic, therfore i think you should appoint a Stargate Priest.  ;D
Title: Sim Caveman/Rome - Episode 83
Post by: Hydromancerx on April 07, 2007, 02:00:22 pm
Ok so based of the feed back i am going to have them move to a Mediterranean Island. There are 8 (5x6) residential lots and 2 (4x5) community lots (for natural resources). I moved everyone over and then killed off some. Also remembered the tombstones of Flint and the others. But for some reason Bo the sheep disappeared. So i guess i will say the Tiki's got the sheep. Enjoy!
______________

Episode 83 (Again)

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman748.jpg)

Flora spawned a female plant baby named Lilly.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman749.jpg)

Then Flora grew to an elder.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman750.jpg)

Also Clover grew up!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman751.jpg)

The Tiki Tirbe came through the gate but there were too many! So the Plantsims fought. But many were killed. The 2 Guards Cypress and Berry died first. Then Leaf, Bud and Bean. Flora was upset and went to try to drag them back but was killed in the process. Thier urns were grabbed however, but they lost their gate and village. Meanwhile the rest rushed to make a boat to escape. They barely made it but were ableto take their livestock this time, except for Bo the sheep which got lost in the chaos.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman752.jpg)

All of the chickens and baby chicks made it.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman753.jpg)

Also all 3 horses.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman754.jpg)

And 4 Sheep.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman755.jpg)

And even the 2 dogs and 2 cats.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman756.jpg)

The Chickens grew up! 3 more chickens and 1 more rooster.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman757.jpg)

Shep grew up once they got on shore.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman758.jpg)

But not all made it on the trip. The old sims could not handle the stress of the journey. Clay, Sandy, Onyx and Sapphire all died on the trip. :(

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman759.jpg)

But something good happened. Once on shore Jade had her baby! It was a boy! They named him Mercury.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman760.jpg)

So many tombstones. They better make a new temple quickly so they can rest in peace in its graveyard.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman761.jpg)

Also Brock grew into an Elder! Seems only yesterday he was born back in the 1st caveman camp.

What should they do? (See Poll)

Current Occupation(s)

Flint Stone = Dead
Ruby Stone = Dead
Brock Stone = Leader / Priest
Jade Stone = None
Jasper Stone = NA
Mercury = NA

Rusty Boulder = Dead
Crystal Boulder = Dead
Opal Boulder = Kidnapped
Flora Boulder = Dead
Leaf Boulder = Dead
Bud Boulder = Dead
Bean Boulder = Dead
Hawthorn Boulder = None
Ash Boulder = None
Berry Boulder = Dead
Rose Boulder = None
Cypress Boulder = Dead
Blossom Boulder = None
Clover Boulder = None
Violet Boulder = NA
Elmer Boulder = NA
Lily Boulder = NA

Clay Marble = Dead
Sandy Marble = Dead
Jet Marble = None
Emeralda Marble = None

Onyx Slate = Dead
Sapphire Slate = Dead
Title: Re: Sim Caveman/Rome - Episode 83
Post by: Grazony on April 07, 2007, 02:04:57 pm
So many dead....
Title: Re: Sim Caveman/Rome - Episode 83
Post by: Dragoon on April 07, 2007, 03:30:24 pm
I like that my idea acctually had an effect on the story. Should be interesting to see how well they do the 3rd time.
Title: Re: Sim Caveman/Rome - Episode 83
Post by: 7 who ate 9 on April 07, 2007, 03:40:32 pm
So, is this still sinme Rome or sim Medevil now?
Title: Re: Sim Caveman/Rome - Episode 83
Post by: Danger Mouse on April 07, 2007, 05:29:00 pm
Im glad you didnt abandon your project.
Title: Re: Sim Caveman/Rome - Episode 83
Post by: eropS on April 07, 2007, 06:10:23 pm
Aw man, no more Stargate? How are we going to talk when we get to that point? Darn. But anyway. Its pretty cool how you made them all die like that. To bad the slates all died.
Title: Re: Sim Caveman/Rome - Episode 83
Post by: Hydromancerx on April 07, 2007, 06:31:53 pm
Aw man, no more Stargate? How are we going to talk when we get to that point? Darn. But anyway. Its pretty cool how you made them all die like that. To bad the slates all died.

They might be able to get a new one or reclaim the old one and bring it back.


And not all the Slates died Emeralda got married and became a Marble.

So, is this still sinme Rome or sim Medevil now?

Its still Sim Rome, but the technology will keep increasing to Medevil.
Title: Re: Sim Caveman/Rome - Episode 83
Post by: Snake on April 07, 2007, 06:38:28 pm
Nice to see you've gotten so far Hydro, i basicly let mine drop off the map.
Title: Re: Sim Caveman/Rome - Episode 83
Post by: Hydromancerx on April 07, 2007, 06:43:13 pm
Nice to see you've gotten so far Hydro, i basicly let mine drop off the map.

You not going to continue?
Title: Re: Sim Caveman/Rome - Episode 83
Post by: Snake on April 07, 2007, 07:00:21 pm
Basicly...
Title: Re: Sim Caveman/Rome - Episode 83
Post by: Hydromancerx on April 07, 2007, 10:11:38 pm
Basicly...

:(
Title: Re: Sim Caveman/Rome - Episode 83
Post by: Hydromancerx on April 08, 2007, 12:08:26 am
Have 2 lots won so that's what they did.
________________

Episode 84

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman762.jpg)

The Plantsims moved next door. On the lot was a river flowing out toward the sea.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman763.jpg)

They brought all the chickens, sheep and a male and female horse.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman764.jpg)

And to their surprise Bo the sheep was found on the beach here!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman765.jpg)

Meanwhile that previous night they chopped some bamboo and used the blanks they took with them this time. They had lived through not having a nice bed before and knew even though they could not take a bed with them they could bring the blankets. Thus they built 3 beds and 1 crib.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman766.jpg)

In the morning Jet chopped some more wood.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman767.jpg)

They made a simple wood outhouse.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman768.jpg)

Also they made a wooden tub, water bucket and toilet bucket. They had to go next door to get the water from the river. Once they fidn stone they can build a well so they will not keep having to go next door.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman769.jpg)

Since the plantsims do not eat they brought over eggs from the chickens in a basket they weaved out of reeds from the stream. This was good because they had no food yet. They chopped more wood and made a table and chairs as well as a cooking fire with tripod. They had omelets.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman770.jpg)

Later that day Brock took over the dead's graves and make a small Totem out wood to a new Totem Temple spot by the beach.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman771.jpg)

That night Jade grew into an Elder!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman772.jpg)

Elders raising a newborn! Will Mercury be the next leader? Or will it go to Jasper? One thing is for sure. They will need to find another female if they want to continue the Stone lineage. Or will the Marble's give birth to the next Mrs. Stone?

What should they do? (See Poll)

Current Occupation(s)

Flint Stone = Dead
Ruby Stone = Dead
Brock Stone = Leader / Priest
Jade Stone = None
Jasper Stone = NA
Mercury = NA

Rusty Boulder = Dead
Crystal Boulder = Dead
Opal Boulder = Kidnapped
Flora Boulder = Dead
Leaf Boulder = Dead
Bud Boulder = Dead
Bean Boulder = Dead
Hawthorn Boulder = None
Ash Boulder = None
Berry Boulder = Dead
Rose Boulder = None
Cypress Boulder = Dead
Blossom Boulder = None
Clover Boulder = None
Violet Boulder = NA
Elmer Boulder = NA
Lily Boulder = NA

Clay Marble = Dead
Sandy Marble = Dead
Jet Marble = None
Emeralda Marble = None

Onyx Slate = Dead
Sapphire Slate = Dead
Title: Re: Sim Caveman/Rome - Episode 84
Post by: emmet on April 08, 2007, 12:44:58 am
This is more like the original game!

Name a new baby hope, hope for another tomorrow!
Title: Re: Sim Caveman/Rome - Episode 84
Post by: eropS on April 08, 2007, 12:54:42 am
Awesome.... and i think you should just not bother writing Slate family=Dead, there is no point really... i mean... there arent any left.. so i dunno... And yes, this is awesome again... Name it Hope if its a girl only. A guy named Hope is kind of...
Title: Re: Sim Caveman/Rome - Episode 84
Post by: Hydromancerx on April 08, 2007, 01:09:33 am
This is more like the original game!

Name a new baby hope, hope for another tomorrow!

The baby is already named. His name is Mercury.

Or did you mean the potential baby of Jet and Emeralda?
Title: Re: Sim Caveman/Rome - Episode 84
Post by: Undistinguished on April 08, 2007, 01:24:02 am
He meant any baby, but hey, the next one would work.

I would vote, but that would be cheating (stuffing the ballot box, to be precise). 
Title: Re: Sim Caveman/Rome - Episode 84
Post by: Hydromancerx on April 08, 2007, 02:02:03 am
He meant any baby, but hey, the next one would work.

I would vote, but that would be cheating (stuffing the ballot box, to be precise). 

What do you mean?

*looks confused*

Who are you?
Title: Re: Sim Caveman/Rome - Episode 84
Post by: emmet on April 08, 2007, 02:10:39 am
Lol, he is part of a forum games game. We have to find out which member he is. He says voting would be cheating because he would also vote in his real account and therefore vote twice.
Title: Re: Sim Caveman/Rome - Episode 84
Post by: Didero on April 08, 2007, 02:11:29 am
He meant any baby, but hey, the next one would work.

I would vote, but that would be cheating (stuffing the ballot box, to be precise). 

What do you mean?

*looks confused*

Who are you?
Click the link in his signature, it'll explain it.

Great that you're
 continuing this with The Sims 2, Hydro. Even if it did cost the lives of many Sims :P
Title: Re: Sim Caveman/Rome - Episode 84
Post by: Caltrop on April 08, 2007, 06:44:53 am
Could we please see an updated family tree?
Title: Re: Sim Caveman/Rome - Episode 84
Post by: LadyM on April 08, 2007, 06:47:32 am
Could we please see an updated family tree?

Good idea so we know who is left and how it relates.
Title: Re: Sim Caveman/Rome - Episode 84
Post by: Hydromancerx on April 08, 2007, 02:06:08 pm
Could we please see an updated family tree?

Good idea so we know who is left and how it relates.

Yeah but only by name because its hard to get screen shots of the tree and piece them together.

EDIT: Here ya go.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/familytree3.jpg)
(Gray = Dead, Blue = Alive)

Children are listed in order of birth from left to right.
Title: Re: Sim Caveman/Rome - Episode 84
Post by: LadyM on April 08, 2007, 02:23:51 pm
Thank you!
Title: Re: Sim Caveman/Rome - Episode 84
Post by: emmet on April 08, 2007, 02:26:54 pm
Poor Cypress, she was so young.
Title: Sim Caveman/Rome - Episode 85
Post by: Hydromancerx on April 09, 2007, 01:13:01 am
Try for baby won so that's what they did.
_________________

Episode 85

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman773.jpg)

Ash looked for a stone quarry.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman774.jpg)

Not only was there a stone quarry but there was a cave with ore inside!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman775.jpg)

Back at the Plantsims lot they planted all sorts of plants from the seeds each family had. There were plant 8 of each type. They included; Tomatoes, Cucumbers, Strawberries, Pole Beans, Peppers, Eggplant, Carrots, Pumpkins, Cauliflower, Lettuce, Cabbage and Corn. They can still plant the grapes, herbs and flax if they want to. Also there seemed to be some fruit trees on the island perhaps they could make an orhard from those.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman776.jpg)

Elmer Grew up!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman777.jpg)

Then Lily grew up but she grew up badly since she was sad Flora died.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman778.jpg)

At the Sims lot they made 3 wooden shacks.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman779.jpg)

The 1st was for Brock, Jade and the new baby Mercury.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman780.jpg)

The next was for Jet and Emeralda.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman781.jpg)

And the last was for Jasper.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman782.jpg)

Jet and Emeralda had their 1st "woo hoo" trying for a baby. I think it worked!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman783.jpg)

Brock went and improved the Totem Pole.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman784.jpg)

When he did the ghosts of Sandy and Sapphire came out cry about how so many others died. Then they scared Brock.

What should they do? (See Poll)

Title: Re: Sim Caveman/Rome - Episode 85
Post by: Hydromancerx on April 09, 2007, 03:00:15 am
(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/cavemanmap6.jpg)

Have an updated neighborhood map :D
Title: Re: Sim Caveman/Rome - Episode 85
Post by: SpaceOddity on April 09, 2007, 03:15:13 am
Looks good, Hydro! *thumbsup*
Title: Re: Sim Caveman/Rome - Episode 85
Post by: Danger Mouse on April 09, 2007, 03:25:46 am
Improve the wood shacks now :), I didnt see the build well until I pressed submit :( this is looking very good so far.
Title: Re: Sim Caveman/Rome - Episode 85
Post by: Cobra on April 09, 2007, 05:06:00 am
Animal and fishing traps they made things so much easier in the past also how long is it to winter its been a while since we had one.
Title: Re: Sim Caveman/Rome - Episode 85
Post by: Hydromancerx on April 09, 2007, 05:21:45 am
Animal and fishing traps they made things so much easier in the past also how long is it to winter its been a while since we had one.

They don't get winter ... not a snow winter. Its Mediterranean climate (spring, summer, summer, fall) It is 2nd summer.
Title: Re: Sim Caveman/Rome - Episode 85
Post by: Spetznas on April 09, 2007, 12:42:40 pm
this story is pretty good it took me 3 hours to go thru all the pages  :)
maybe you should build a temple later on like greek temple for their God
and have more Human Sims
Title: Re: Sim Caveman/Rome - Episode 85
Post by: Grazony on April 09, 2007, 02:05:02 pm
Actully the best thing to get is a fish trap because animals maybe scarce on this small island. Unless Hydro only showing us one side of the island that is. ;)
Title: Re: Sim Caveman/Rome - Episode 85
Post by: Snake on April 09, 2007, 03:52:23 pm
plant sims are better though compared to others. They can still produce normal children using a bed and the try for baby option. They're probably easy to take care of as they only need water, sunlight, and love. They're good for many things, especially once you can developgreen house roofs which let them keep moving around even indoors. They're good for more plantsims, producing normal sims, working without rest, farming, hunting, research, literally anything and anything except for mining. Even then they can produce a human child to work in the mines. Plantsims are the perfect sims *cough*slaves*cough*.
Title: Re: Sim Caveman/Rome - Episode 85
Post by: Hydromancerx on April 09, 2007, 03:52:32 pm
this story is pretty good it took me 3 hours to go thru all the pages  :)
maybe you should build a temple later on like greek temple for their God
and have more Human Sims

Did you read this or the shorter archive page?

Sim Caveman/Rome Archives
http://www.gamingsteve.com/blab/index.php?topic=8822.0

Because the archives save you time cause there are no comment in between.
Title: Sim Caveman/Rome - Episode 86
Post by: Hydromancerx on April 09, 2007, 08:12:10 pm
Improve wood shacks won so thats what they did.
_____________

Episode 86

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman785.jpg)

They improved all of the wood shacks into a small huts!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman786.jpg)

Jasper took care of his little brother for awhile.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman787.jpg)

It was raining and  lighting hit a tree. But it soon went out because of the rain.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman788.jpg)

Mercury grew up while Jet was taking care of him!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman789.jpg)

Jade came and taught him how to speak that day.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman790.jpg)

Also they used the stone from the quarry to make a well. And wood from the lumber camp for a bucket.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman791.jpg)

Brock used some more of the lumber to improve the totem pole as well.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman792.jpg)

They also make a trip outside the fence. They used an egg from the chickens for bait.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman793.jpg)

Over at the Plantsims lot they tended the crops.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman794.jpg)

And built a fishing trap.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman795.jpg)

Rose went to go fish with a fishing pole.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman796.jpg)

The rest go jealous and wanted to fish to so they chopped some bamboo and made their own.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman797.jpg)

Despite their lack of fishing skills they fished all day and most gained a bronze fishing skill. Between all of them they caught 60 fish of all shapes and sizes!!! They forgot to put bait in the fishing trap though. They better make some reed fish baskets soon before they rot on the ground. Each basket can hold 10 fish.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman798.jpg)

Also the garden needed tending since they were all not doing it. Hopefully the crops will live through this lack of tending.

What should they do? (See Poll)
Title: Re: Sim Caveman/Rome - Episode 86
Post by: Cobra on April 09, 2007, 09:36:13 pm
What ever happened to hose of us that came in here insisting we worship the totem we got tons of fish lets get worship see what we get.
Title: Sim Caveman/Rome - Episode 87
Post by: Hydromancerx on April 10, 2007, 12:49:22 am
Check the animal trap won so thats what they did.
__________

Episode 87

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman799.jpg)

On the Plantsims lot they dug a clay pit.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman800.jpg)

Only 2 fished today. They caught 20 fish total by the end of the day.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman801.jpg)

They planted more. They included red grapes, purple grapes, potatoes and flax.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman802.jpg)

All the sheep got a bath since they were getting very dirty.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman803.jpg)

Rose make 6 reed baskets and filled them with the fish from yesterday.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman804.jpg)

She took 5 baskets with 10 fish each to the totem.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman805.jpg)

She really wished she was a Sim and not a plant Sim. She gave the basket to the totem as offerings and it returned her wishes by turning her into a Sim! She is almost exactly the same except for her green eyes and pointy ears.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman806.jpg)

The 6th basket was brought to the Stone's and Marble's Home.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman807.jpg)

Mercury go a bath and they made a clay potty for him to use.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman808.jpg)

Brock checked the trap and found a fox in it. He killed it with the bow, skinned it and cooked it up.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman809.jpg)

Jade taught Mercury to walk!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman810.jpg)

Also she started potty training him but he has not master it yet like his walking and talking.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman811.jpg)

Also once they received their shipment of stones from the quarry they improved their small huts to medium huts with stone floors.

What should they do? (See Poll)
Title: Re: Sim Caveman/Rome - Episode 87
Post by: Danger Mouse on April 10, 2007, 05:58:31 am
Build a barn or build a workshop :) they're doing really well with their fishing and planting, nice updates as usual
Title: Re: Sim Caveman/Rome - Episode 87
Post by: Cobra on April 10, 2007, 08:53:55 pm
if rose is now a normal Sim she probably should live among them.
Title: Sim Caveman/Rome - Episode 88
Post by: Hydromancerx on April 11, 2007, 12:06:41 am
Move Rose to Sim lot won so thats what they did.
_________________

Episode 88

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman812.jpg)

Rose came over to live with the other Sims sicne she now needed to eat and sleep.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman813.jpg)

She was given Flora's toga to wear.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman814.jpg)

Then Emeralda had a baby girl! They named her Goldie.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman815.jpg)

Mercury still continued potty training but he still has not mastered it.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman816.jpg)

They built a new bamboo crib for Goldie.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman817.jpg)

Then they upgraded the 3 medium huts into 2 large huts.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman818.jpg)

They also made another bed.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman819.jpg)

Meanwhile Brock upgraded the totem pole.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman820.jpg)

At the Plantsim lot they made 4 more baskets for the fish.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman821.jpg)

And the cats and dogs were brought over to live.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman822.jpg)

With so many animals t is getting rather crazy. If they want to bred them they need a barn with breeding shelters.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman823.jpg)

Hawthorn is very mean to everyone and is picking on young Elmer.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman824.jpg)

They get in a fight even when they are tending the crops.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman825.jpg)

Then Hawthorn pokes Lily.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman826.jpg)

They had had enough and Ash (the oldest) ordered a jail be built. So they made a stone jail with an open roof and a guard so Hawthorn could cool down.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman827.jpg)

By morning he was crying for what he had done.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman828.jpg)

Also Bo the sheep died of old age. :(

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman829.jpg)

Clover took the grave over to the totem pole and put it next to Peep and Fang.

What should they do? (See Poll)
Title: Re: Sim Caveman/Rome - Episode 88
Post by: Danger Mouse on April 11, 2007, 01:25:24 am
Poor Bo :(

Improve Large Huts
Harvest Crops
Build Barn and Breeding Shelters
Title: Re: Sim Caveman/Rome - Episode 88
Post by: Grazony on April 11, 2007, 05:18:11 am
Poor Bo
That was a great Episode Hydro....lol jailed Plantsim, now to the next rhing you do is..........torture! :D
Title: Re: Sim Caveman/Rome - Episode 88
Post by: Yokto on April 11, 2007, 12:19:21 pm
Howling sheep!  ;D
Title: Re: Sim Caveman/Rome - Episode 88
Post by: Brandonazz on April 11, 2007, 06:52:09 pm
Brock is about to die....but he was just born! I swear he was! Time flies  :(
Title: Re: Sim Caveman/Rome - Episode 88
Post by: ilikesanta on April 11, 2007, 08:32:56 pm
Ha! sim jail.  :D
Title: Sim Caveman/Rome - Episode 89
Post by: Hydromancerx on April 11, 2007, 11:45:19 pm
Build a barn won so thats what they did. Things took longer so this episode is only the plantsim lot over 2 days and the next will be over the sims lot over 2 days.
______________

Episode 89

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman834.jpg)

The barn was built out of wood with a thatched roof. It also had bamboo pens and doors.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman833.jpg)

There are 8 pens and 4 breeding shelters.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman830.jpg)

Each pair got a pen, here is the dogs and the cats pens.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman831.jpg)

And the 4 sheep.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman835.jpg)

Since its fall it means it s time to harvest so they harvested tomatoes, cucumbers, strawberries, pole beans, peppers, eggplants, carrots, cauliflower, lettuces, red cabbage, pumpkins, potatoes, corn, red grapes, purple grapes and flax.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman836.jpg)

Sadly Penny the Sheep died today. I hope this is not some sort of sheep plague. :(

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman837.jpg)

They took the grave and put it next to the rest of the pet at the totem pole temple.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman838.jpg)

After it was all harvested they put fertilizer on the fields ahead of time to get it read for next season.

What should they do? (See Poll)
Title: Re: Sim Caveman/Rome - Episode 89
Post by: Didero on April 12, 2007, 12:58:49 am
Nice update, we need to make sure we always have dogs and cats :)

They really need a storage pantry for all that food.

And what do you mean with the poll option "Make fabric from fabric"?
Title: Re: Sim Caveman/Rome - Episode 89
Post by: Hydromancerx on April 12, 2007, 01:05:18 am
Nice update, we need to make sure we always have dogs and cats :)

They really need a storage pantry for all that food.

And what do you mean with the poll option "Make fabric from fabric"?

Sorry i fixed it. It should have said "Make Fabric from Flax"
Title: Re: Sim Caveman/Rome - Episode 89
Post by: Didero on April 12, 2007, 01:07:07 am
Ah, ok, that makes more sense :)
Title: Sim Caveman/Rome - Episode 90
Post by: Hydromancerx on April 12, 2007, 02:34:45 am
Improve hut won so that what they did.
___________

Episode 90

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman839.jpg)

They built a storage pantry to hold all the harvested crops. It was very full!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman840.jpg)

Mercury grew from toddler to child!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman841.jpg)

Jasper grew from teen to adult!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman842.jpg)

Rose had her 1st meal since becoming a Sim.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman843.jpg)

She also slept for the 1st time ... in her meal. She needs to learn how to use a bed.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman844.jpg)

They spend the next day and a half improving one of the huts!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman845.jpg)

It got a stone foundation and 4 rooms. Also all the tables and cookign fire got moved inside to their new kitchen.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman846.jpg)

A Basement was also put in to store the fish baskets and storage pantry. it is cool down there so now the food will not rot as fast.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman847.jpg)

Goldie grew from infant to toddler!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman848.jpg)

Jasper tried to potty train her but she missed.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman849.jpg)

So Goldie got bath instead. Which was always in use with all the Sims. They really need another or to improve the one they have.

What should they do? (See Poll)
Title: Re: Sim Caveman/Rome - Episode 90
Post by: Hydromancerx on April 12, 2007, 02:43:54 am
Also i have a 2nd question. Should I put the season to normal winter/spring/sumer/fall or leave it as spring/summer/summer/fall. Cause i think winter gave an interesting aspect to the game having to prepare for it and doing indoor activities and stuff. What do you guys think?

Winter or no winter?
Title: Re: Sim Caveman/Rome - Episode 90
Post by: Grazony on April 12, 2007, 02:56:46 am
It all depends on what they do. Tell us what these indoor activities are.
Title: Re: Sim Caveman/Rome - Episode 90
Post by: Danger Mouse on April 12, 2007, 02:58:30 am
Improve the outhouse :)
Title: Re: Sim Caveman/Rome - Episode 90
Post by: Hydromancerx on April 12, 2007, 03:00:02 am
It all depends on what they do. Tell us what these indoor activities are.

Reproduction (sims as well as animals), working on stuff in say a workshop such as weaving, smithing and so on.

Then of course playing in the snow gives them something fun to do since they have nothing really fun to do besides "red hands".

In short i think it would actually give a good balance and a reason to do stuff inside during part of the season.
Title: Re: Sim Caveman/Rome - Episode 90
Post by: Grazony on April 12, 2007, 03:19:56 am
Ok then I vote for a winter.
Title: Re: Sim Caveman/Rome - Episode 90
Post by: Didero on April 12, 2007, 03:39:31 am
I wouldn't mind winter, it does give the game an interesting aspect.


They obviously need to improve the outhouse, and they should also build a workshop, it's time to build stuff besides improving the hut. What good is a bigger house if you can't fill it with stuff? :)
Title: Sim Caveman/Rome - Episode 91
Post by: Hydromancerx on April 12, 2007, 04:31:35 am
Improve outhouse won so that's what they did.
_____________

Episode 91

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman850.jpg)

The outhouse was improved to 2 rooms with another set of buckets and tubs, even another clay baby potty.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman851.jpg)

It got used right away.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman852.jpg)

After everyone used the outhouse they built a small workshop.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman853.jpg)

It currently has nothing in it yet.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman854.jpg)

Then it was time to teach Goldie to talk, but she id not catch on quite yet.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman855.jpg)

Hawthorn was still in jail and attempted to break out.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman856.jpg)

By morning he was able to break out.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman857.jpg)

He immediately went and slapped Elmer.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman858.jpg)

Then shoved him for making him go to jail.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman859.jpg)

He was so enraged he beat him up again and again.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman860.jpg)

Which killed Elmer :(

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman861.jpg)

He tried to hide behind the barn but they caught him and sent him to be locked up in the tower for who knows how long. Maybe forever! What will be Hawthorn fate?

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman862.jpg)

Elmer's grave was put next to the other plantsim's graves.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman863.jpg)

Also the old rooster and hen died of old age.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman864.jpg)

They tried to breed the cats ...

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman865.jpg)

But the cats apparently do not like either other.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman866.jpg)

So they tried to breed the dogs but the same deal. Everything is going wrong ... :(

What should they do? (See Poll)
Title: Re: Sim Caveman/Rome - Episode 90
Post by: Hydromancerx on April 12, 2007, 04:39:25 am
Ok then I vote for a winter.

Ok winter is put back in. Only 1 day left till winter ;)
Title: Re: Sim Caveman/Rome - Episode 91
Post by: eropS on April 12, 2007, 05:00:33 am
Never hurt to pray to the gods for some help.
Title: Re: Sim Caveman/Rome - Episode 91
Post by: Cobra on April 12, 2007, 05:09:25 am
Pray to the god for help then breed the chooks help replace the ones we lost.
Title: Re: Sim Caveman/Rome - Episode 91
Post by: Grazony on April 12, 2007, 05:11:26 am
Nice Hydro
Title: Re: Sim Caveman/Rome - Episode 91
Post by: LadyM on April 12, 2007, 06:34:28 am
The fight killed Elmer? Did that really happen? Is it logical to have snow on an island like that? Maybe Hawthorne should be executed or banished. Oh, I see the vote option. The barn looks nice, good job.
Title: Re: Sim Caveman/Rome - Episode 91
Post by: munchkin5 on April 12, 2007, 07:56:09 am
Hawthron should be banished from the village, and go start her own tribe on the other side of the island.
Title: Re: Sim Caveman/Rome - Episode 91
Post by: Haseri on April 12, 2007, 07:57:36 am
Wasn't that why Hydro moved them in the first place, because there were too many lots?
Title: Re: Sim Caveman/Rome - Episode 91
Post by: ilikesanta on April 12, 2007, 11:35:25 am
I wonder how the gods would feel if the sims put him to death? Of course if that was the case the gods should have punished hawthorn for killing the other sim. Good stuff, I'm all for winter
Title: Re: Sim Caveman/Rome - Episode 91
Post by: Hydromancerx on April 12, 2007, 02:23:52 pm
The fight killed Elmer? Did that really happen? Is it logical to have snow on an island like that? Maybe Hawthorne should be executed or banished. Oh, I see the vote option. The barn looks nice, good job.

No, he was "boolprop" killed.

And not all islands are tropical. There are plenty of islands that get snow.
Title: Re: Sim Caveman/Rome - Episode 91
Post by: Danger Mouse on April 12, 2007, 07:55:43 pm
Hawthorne sounds nasty, I think he should be put to death
Title: Re: Sim Caveman/Rome - Episode 91
Post by: Slartibartfast on April 12, 2007, 11:25:44 pm
Have the Totem judge Hawthorne.
Title: Sim Caveman/Rome - Episode 92
Post by: Hydromancerx on April 13, 2007, 02:11:50 am
Worship the Totem Pole won so that's what they did.
______________

Episode 92

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman867.jpg)

Jet chopped wood for the winter.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman868.jpg)

Brock went and improved the totem pole with another alter level.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman869.jpg)

Then he offed cabbage to the totem pole.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman870.jpg)

The totem rewarded his worship with their lost smithing equipment. This included their forge, anvil and smithing tools.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman871.jpg)

He brought it back to the workshop. Now they just need some ore.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman872.jpg)

During Lily's shift Hawthorn got out and made her pass out with spores.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman873.jpg)

He locked her up in the jail. The only reason he did not kill her is because she was nice to him and gave him water.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman874.jpg)

Violet came and attacked him trying to get him locked up again but they fought so much and his rage took over again.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman875.jpg)

And Violet died as well.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman876.jpg)

Ash ran over seeing what happened. Ash is the strong leader of the plantsims and he fought for his life to try to stop Hawthorn.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman877.jpg)

Sadly Hawthorn was killed in the process. The "bad seed" was final stoped. Ash did not want to do it but it was either him or Hawthorn.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman878.jpg)

Lily was let out but she was deeply dehydrated. Hopefully she will recover.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman879.jpg)

Blossom took over the graves to put next to the other plantsims.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman880.jpg)

Its getting colder now going into winter. The river has now frozen over so no more fishing. Luckily they have lots of stored up fish and harvested crops. They should eat will this winter with even some to spare on the totem. They better get what they want to do done before it snows.

What should they do? (See Poll)
Title: Re: Sim Caveman/Rome - Episode 92
Post by: Grazony on April 13, 2007, 02:16:17 am
Well at least Hawthorn gone but so is Violet. Also why is one grave turned in the opposite direction?
Title: Re: Sim Caveman/Rome - Episode 92
Post by: Hydromancerx on April 13, 2007, 02:18:54 am
Well at least Hawthorn gone but so is Violet. Also why is one grave turned in the opposite direction?

Because when i placed it on the lot i could only place it once since Brock owns the lot. I can place it the right way when i visit the lot with him. Ironically it was Hawthorn's grave. I might leave it that way since he was so bad.

If you are keeping track Ash, Blossom, Clover and Lily are left Also Rose as a Sim on the other lot is alive as well.
Title: Re: Sim Caveman/Rome - Episode 92
Post by: Didero on April 13, 2007, 03:22:29 am
Maybe they should spawn more plantsims.
Title: Re: Sim Caveman/Rome - Episode 92
Post by: Danger Mouse on April 13, 2007, 04:24:41 am
Wow thats a lot of graves, it reminds me of the Hydro Sim house :D. Im glad Hawthornes gone now.

I voted for:
Add Carpentry Area to Workshop
Add Textile Area to Workshop
Add Baksetry Area to Workshop
Title: Re: Sim Caveman/Rome - Episode 92
Post by: Cobra on April 13, 2007, 05:35:47 am
We might as well grab some more ore while we have the chance other than that possible try and breed the animals.
Title: Re: Sim Caveman/Rome - Episode 92
Post by: ilikesanta on April 13, 2007, 12:23:57 pm
we need more sheep darn it!
Title: Re: Sim Caveman/Rome - Episode 92
Post by: Hydromancerx on April 15, 2007, 04:48:50 am
Mine for Ore won so that's what they did.
____________

Episode 92

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman881.jpg)

Ash left early to mine the cave for ore.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman882.jpg)

Rex grew up to elder!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman883.jpg)

Minnie grew up to elder too!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman884.jpg)

Back at the other lot they improved their well.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman885.jpg)

Goldie learned to talk!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman886.jpg)

Then she grew up!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman887.jpg)

Meanwhile Brock improved the totem tole by adding bottom stone layer and mini walls on the edges.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman888.jpg)

Back at the lot they improved the other hut.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman889.jpg)

They made 2 more rooms.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman890.jpg)

And added a foundation and basement.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman891.jpg)

Goldie and Mercury play fight and pretend they are fighting the Tiki tribe.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman892.jpg)

Later they build another set of chair and tables as well as a cooking tripod and cooking fire for the other house. Now they will not have to come over to eat. Not to mention the table was getting crowded.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman893.jpg)

Ash came back with ore just in time since it started snowing.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman894.jpg)

The horse were taken inside the barn to breed.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman895.jpg)

The chickens were bred as well.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman896.jpg)

The plantsim lot has a some snow and it very cold. Lets hope they can get through the cold winter.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman897.jpg)

Jasper took in the ore from Ash and got it ready to work. But what should they make?

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman898.jpg)

The Sims lot is also very cold with snow, luckily they have a fire, but its still cold. Lets hope they last. At least they have a lot of food and firewood.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman899.jpg)

Even though its cold it looks pretty on this snowy island.

What should they do? (See Poll)
Title: Re: Sim Caveman/Rome - Episode 93
Post by: Cobra on April 15, 2007, 05:05:27 am
got to get those sheep breeding plus probably should get that board game going stop them from dieing of bordem.
Title: Re: Sim Caveman/Rome - Episode 93
Post by: Grazony on April 15, 2007, 05:06:36 am
Nice episode Hydro the island look nice with snow on it......oh and what happens when they run outta room?
Title: Re: Sim Caveman/Rome - Episode 93
Post by: Gungnir on April 15, 2007, 07:57:43 am
Sword and shield, so you can defend against the tiki tribe! Then when you kill one, take his weapons and armor!
Title: Re: Sim Caveman/Rome - Episode 93
Post by: munchkin5 on April 15, 2007, 08:17:31 am
They need more defence against the tiki's if they attack again, and also more sheep, it's always good to have sheep.
Title: Re: Sim Caveman/Rome - Episode 93
Post by: Zoston on April 15, 2007, 01:11:24 pm
Weee, after all the chaos things seem to be back on track. ^_^ Go bear tribe!
Title: Re: Sim Caveman/Rome - Episode 93
Post by: Danger Mouse on April 15, 2007, 02:55:30 pm
Breed the sheep so that you can cook them in the new cooking pot :D and build a telescope :)
Title: Re: Sim Caveman/Rome - Episode 93
Post by: Gungnir on April 15, 2007, 04:17:25 pm
Where did we get glass from?
Title: Re: Sim Caveman/Rome - Episode 93
Post by: Hydromancerx on April 15, 2007, 04:34:47 pm
Where did we get glass from?

You need to get glass. Thats why it says (needs glass).

Sword and shield, so you can defend against the tiki tribe! Then when you kill one, take his weapons and armor!

You guys do realize they already have 3 swords and 3 shields, 1 wood club and 1 bow and arrow right?
Title: Re: Sim Caveman/Rome - Episode 93
Post by: Neoadept on April 15, 2007, 04:40:57 pm
I think he mens how do we get glass?  I thought it would require the vat, but that was a guess.
Title: Re: Sim Caveman/Rome - Episode 93
Post by: Hydromancerx on April 15, 2007, 04:56:48 pm
I think he mens how do we get glass?  I thought it would require the vat, but that was a guess.

Glass comes from sand. You melt sand in a hot oven/kiln and shape it and use a glass blower. Why do you need a vat?
Title: Re: Sim Caveman/Rome - Episode 93
Post by: Neoadept on April 15, 2007, 05:06:13 pm
It seemed the most likely, usually when you put "needs _____" at the end of an option we have to build something else first, and vat was the only one that seemed like it could possibly be related to glass.
Title: Re: Sim Caveman/Rome - Episode 93
Post by: Gungnir on April 15, 2007, 05:12:49 pm
I was just saying that because telescope had 7 votes. And there's no glass.
Title: Sim Caveman/Rome - Episode 94
Post by: Hydromancerx on April 16, 2007, 08:45:35 pm
Breed sheep won so thats what they did.
____________

Episode 94

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman900.jpg)

The sheep got a bath and then were bred.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman901.jpg)

All the ore was used to make different items.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman902.jpg)

It was used to make a new cooking area with cooking pots.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman903.jpg)

Also for the hinges for new wooden toilets.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman904.jpg)

The other house also got its cooking area improved.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman905.jpg)

A wooden barrel and game board were also made.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman906.jpg)

Mercury grew from child to teen!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman907.jpg)

The loom and spinning wheel were also made.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman908.jpg)

Everyone was peaty tired of working and wanted to have some fun so they took turns trying out the new game board. They need some more fun things to do to keep them happy.

What should they do? (See Poll)
Title: Re: Sim Caveman/Rome - Episode 94
Post by: Cobra on April 16, 2007, 09:12:55 pm
Make some kegs and fill with with the finest of wines. Lets get Hammered.
Title: Re: Sim Caveman/Rome - Episode 94
Post by: Green Gremlin on April 16, 2007, 09:32:22 pm
Let's use the flax, make some blankets or something  :-\
Title: Sim Caveman/Rome - Episode 95
Post by: Hydromancerx on April 17, 2007, 01:40:44 am
Make flax into fabric won so thats what they did.
__________

Episode 95

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman909.jpg)

Rose weaved the flax into fabric. Now they can make it into blanket, clothing or whatever they need.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman910.jpg)

Since it had snowed they went out to play in it.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman911.jpg)

Everyone came out to play.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman912.jpg)

Brock came in and make a wooden keg. Too bad they do not have a vat to make the wine for it.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman913.jpg)

They put it down in the root cellar for now.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman914.jpg)

They also made another storage pantry in the other one to get ready for this years up coming harvest.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman915.jpg)

It is now spring and the snow is melting.

What should they do? (See Poll)
Title: Re: Sim Caveman/Rome - Episode 95
Post by: Hydromancerx on April 17, 2007, 02:03:19 am
I also have a question for you guys. Hopping from lot to lot even with 2 is kinda crazy. Would you guys mind if i just combined th 2 lots? Meaning i use the Sims lot but then add a river to it like the other one. Then move the livestock and plantsims to the lot. Once there i would rebuild the crop area and barn and even jail. Then i would move that lot to where the plant farm use to be so it lines up with the river again?

Also would you want the totem pole moved as well? or would you rather have it on the other lot? I am just trying to have the old caveman lot feel. But now without the hill i have so much more room than the 1st caveman one. Tell me what you think.
Title: Re: Sim Caveman/Rome - Episode 95
Post by: Danger Mouse on April 17, 2007, 02:51:41 am
That cooking area looks excellent :) I really enjoy watching all the improvements and upgrades with all the new technology :)

I think they should mine more ore, they can never have enough ore :)
Title: Re: Sim Caveman/Rome - Episode 95
Post by: Cobra on April 17, 2007, 03:04:30 am
Nude up those sheep.
Title: Re: Sim Caveman/Rome - Episode 95
Post by: munchkin5 on April 17, 2007, 05:44:47 am
You should make a much bigger lot and use that to make the whole residential part of the village, even when it gets larger.
Title: Sim Caveman/Rome - Episode 96
Post by: Hydromancerx on April 17, 2007, 07:20:33 am
This episode is just a moving episode thus the poll will still be going.
_______________

Episode 96

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman916.jpg)

Jade died of old age :(

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman917.jpg)

Brock took her grave and put it next to Flora's.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman918.jpg)

The plantsims all got brand new flax togas. it was fitting since it was plant fiber for plant sims while the other togas are wool for normal sims.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman919.jpg)

Goldie grew from child to teen!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman920.jpg)

Here is what the new combined lot looks like. It has all the buildings and features of the ones before just combined so i can control them all on one lot. It has 2 huts, outhouse, workshop, barn, well, clay pit, crops, fishing trap, animal trap, lumber camp, jail, river, trees, horse driveway and basements. It has all the stuff from both of the lots. So nothing is lost. They even gained some foot paths. There is also room to grow.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman921.jpg)

As you can see the trees filled in the other lots. There is still the totem pole lot. But i have to put back the mine since when i tried to move it closer it flooded. Perhaps i will put it on the totem lot. Do you guys want the totem moved to the sim lot or let the way it was?

What should they do? (See Poll)
Title: Re: Sim Caveman/Rome - Episode 96
Post by: scorpia11 on April 17, 2007, 10:20:28 am
i vote for fish then worship the totem (something good always happenes when u worship!).

and by the way hydromanx...read your Naucean thing AGAIN! i love that!
Title: Re: Sim Caveman/Rome - Episode 96
Post by: Zoston on April 17, 2007, 12:38:24 pm
I'm not sure what the limitations are, but I agree with the idea of moving everything onto one big lot. But I suggest you try to what's practical for you. I don't think it matters as much to us as it means for you to have things work easier. ^_^ You're definetly getting the old caveman feel back though, what you need more though is the ability to explore the island, basically get the feeling that we're stuck in the middle of hostile wilderness, with danger everywhere. To me that's a vital part of the caveman feel.
Title: Re: Sim Caveman/Rome - Episode 96
Post by: Gungnir on April 17, 2007, 12:42:13 pm
@hydro

I believe that "sheer" is spelled "shear".

Sheer is an adjective. Shear is a verb.
Title: Re: Sim Caveman/Rome - Episode 96
Post by: Hydromancerx on April 17, 2007, 03:50:47 pm
@hydro

I believe that "sheer" is spelled "shear".

Sheer is an adjective. Shear is a verb.

Thanks will fix that. And i do appreciate the spelling police. I suck at it and will take any spell checking you can give me.

i vote for fish then worship the totem (something good always happenes when u worship!).

and by the way hydromanx...read your Naucean thing AGAIN! i love that!

The whole thing? Wow! It must be good if you will read it again :D

I'm not sure what the limitations are, but I agree with the idea of moving everything onto one big lot. But I suggest you try to what's practical for you. I don't think it matters as much to us as it means for you to have things work easier. ^_^ You're definetly getting the old caveman feel back though, what you need more though is the ability to explore the island, basically get the feeling that we're stuck in the middle of hostile wilderness, with danger everywhere. To me that's a vital part of the caveman feel.

Exploring was one of the hardest parts to do. The only places now would be along the road strip. Before it was in a spiral this every lot was connected to every other lot. While this was great for exploring it was not so great for me since i needed to make a body double of flint or whomever just to explore. In short did you know there were a double for Flint, Ruby, Rusty and Fang? In short there will be little to no exploring here anymore since they pretty much explore the whole island already.
Title: Re: Sim Caveman/Rome - Episode 96
Post by: munchkin5 on April 18, 2007, 05:13:33 am
We need to make some more buildings like the old mill on the Stone age lot, also is their a bridge over the river, the totem should also have a building like a temple, and a true priest that should live on site.
Title: Re: Sim Caveman/Rome - Episode 96
Post by: ilikesanta on April 18, 2007, 12:07:02 pm
Maybe the totem could be up graded to a temple?
Title: Re: Sim Caveman/Rome - Episode 96
Post by: Hydromancerx on April 19, 2007, 03:30:23 am
I have not been happy with how this is story has been going and have been trying out alternative Sim projects to do. Here is a preview of one i am considering. There is no name yet but i am thinking for calling it "Sim Eskimo". We have Eskimo Joe Ice and his 5 sled dogs. He has a Husky (Siberian), Husky (Eskimo Dog), Samoyed, Keeshond and Chow Chow. They currently;y are just called that as for lack of better names.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimIsland/polar001.jpg)

He has an igloo and a crack in the ice. Sadly ice fishing doesn't work. :/ So if i do i will have to fake it.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimIsland/polar002.jpg)

Inside he has an animal skin rug, cooking fire and even an animal skin bed on top of a rock. All the sled dogs come inside to stay warm.

The main problem i have is hygiene. With no liquid water or wood for a bath it is hard to figure out what to use for hygiene. Even the cooking fire is stretch it since they would probably use animal fat and oil for a fire and not wood.

What ya think of this? I have some more idea i want to try though.
Title: Re: Sim Caveman/Rome - Episode 96
Post by: Oviraptor on April 19, 2007, 07:28:04 am
Why don't you show all the ideas, then put up a vote?
Title: Re: Sim Caveman/Rome - Episode 96
Post by: 7 who ate 9 on April 19, 2007, 08:07:38 am
I'm getting tired of the "one guy starts of alone, but then makes more houses" idea. It was cool at first but the storyline gets worn out eventually. Mabye something not with the sims? It would be interesting to see you make something completly different.
Title: Re: Sim Caveman/Rome - Episode 96
Post by: Kcronos on April 19, 2007, 12:17:15 pm
There are other metagames, you know.  There was that movies one, and Celdur is making another...
Title: Re: Sim Caveman/Rome - Episode 96
Post by: Hydromancerx on April 19, 2007, 04:48:31 pm
I'm getting tired of the "one guy starts of alone, but then makes more houses" idea. It was cool at first but the storyline gets worn out eventually. Mabye something not with the sims? It would be interesting to see you make something completly different.

I understand what ya mean. I would still like to use the sims for it. But perhaps not start it from scratch but maybe say some sort of sim where things are a bit more established.

There are other metagames, you know.  There was that movies one, and Celdur is making another...

I don't have "the movies", and much of the other games i had would not be too fun for story telling i don't think. Though my Sim City one was not to bad. I could maybe do a Zoo Tycoon one.I need to think about this ...
Title: Re: Sim Caveman/Rome - Episode 96
Post by: Dragoon on April 19, 2007, 07:31:46 pm
It could be interesting to see another sim thread. I don't have any ideas but it will be sad to see this one go
Title: Re: Sim Caveman/Rome - Episode 96
Post by: Haseri on April 19, 2007, 10:58:06 pm
Why not do one with a village already set up? A Sim Medival or something.
Title: Re: Sim Caveman/Rome - Episode 96
Post by: Flisch on April 20, 2007, 06:27:54 am
I could maybe do a Zoo Tycoon one.

1 or 2?
Anyway: Do it! I find the idea quite interesting. =D
Title: Re: Sim Caveman/Rome - Episode 96
Post by: ilikesanta on April 20, 2007, 12:08:56 pm
Aww I'm sad to see Sim Caveman go away. We'll if you are truly not going to do it any more you should do one last episode where the plant sims and the real sims fight to the death for all out control of the island or the tiki tribe comes in and reeks havoc.
Title: Re: Sim Caveman/Rome - Episode 96
Post by: Hydromancerx on April 20, 2007, 03:53:56 pm
I could maybe do a Zoo Tycoon one.

1 or 2?
Anyway: Do it! I find the idea quite interesting. =D

Either i guess but i only have 2 installed at the moment.
Title: Re: Sim Caveman/Rome - Episode 96
Post by: Great Distance on April 21, 2007, 09:39:23 am
If this has to end I'd like to see episode 100 as the last one.
Title: Re: Sim Caveman/Rome - Episode 96
Post by: ilikesanta on April 21, 2007, 05:08:51 pm
Four more shows, four more shows, four more shows!
Title: Re: Sim Caveman/Rome - Episode 96
Post by: munchkin5 on April 22, 2007, 11:48:00 am
Why not do one with a village already set up? A Sim Medival or something.

I'd really like to see a sim medieval, because their would be alot moire scope, i've been thinking of this myself for a while, but never got around to it.
Title: Re: Sim Caveman/Rome - Episode 96
Post by: 7 who ate 9 on April 22, 2007, 06:21:17 pm
But for a sim medevil we would need a sim Jesus to come into the sim Rome and make Christiany.
Title: Re: Sim Caveman/Rome - Episode 96
Post by: dfyeomans on April 22, 2007, 06:40:07 pm
just wondering, how are you doing this?
Title: Re: Sim Caveman/Rome - Episode 96
Post by: Hydromancerx on April 22, 2007, 09:10:57 pm
with the sims 2, expanstions and custom content.
Title: Re: Sim Caveman/Rome - Episode 96
Post by: munchkin5 on April 23, 2007, 08:58:50 am
But for a sim medevil we would need a sim Jesus to come into the sim Rome and make Christiany.

I don't think this is a new age of sim rome, i think it's a new project.
Title: Re: Sim Caveman/Rome - Episode 96
Post by: dfyeomans on April 23, 2007, 01:36:28 pm
from what i see the epans. i need are OFB, Pets, and seasons. is that right?
Title: Re: Sim Caveman/Rome - Episode 96
Post by: munchkin5 on April 25, 2007, 08:09:02 am
Hydro why don't you put up a poll with loads of ideas and we can vote.
Title: Re: Sim Caveman/Rome - Episode 96
Post by: Kcronos on April 25, 2007, 01:46:52 pm
How about a Sim Space colony.  With aliens and stuff.
Title: Re: Sim Caveman/Rome - Episode 96
Post by: Brandonazz on April 27, 2007, 10:45:31 pm
*knock knock*

What happened here?
Title: Re: Sim Caveman/Rome - Episode 96
Post by: Hydromancerx on April 27, 2007, 11:25:01 pm
*knock knock*

What happened here?

I got busy with Sagan 4, thats what happened :P

Sagan 4 Forum
http://www.getphpbb.com/phpbb/index.php?mforum=sagan4
Title: Re: Sim Caveman/Rome - Episode 96
Post by: Undistinguished on May 06, 2007, 12:52:56 am
Hydro, we need episode 100.

Pretty please?
Title: Re: Sim Caveman/Rome - Episode 96
Post by: dfyeomans on May 06, 2007, 10:47:02 am
plz get to 100
Title: Re: Sim Caveman/Rome - Episode 96
Post by: Hydromancerx on May 06, 2007, 11:44:04 am
Maybe some day, but not right now.
Title: Re: Sim Caveman/Rome - Episode 96
Post by: Snake on May 07, 2007, 08:06:24 am
You might do something more modern without the need for all that CC Hydro... Guess you lost the drive for Sim Caveman too, only I did earlier and I mostly stopped coming here to Gamingsteve, other websites and forums you know?
Title: Re: Sim Caveman/Rome - Episode 96
Post by: munchkin5 on May 07, 2007, 12:02:49 pm
If i was to recomend a continuation of Hydro's sim dramas i'd say Medieval, but no pressure really.
Title: Sim Caveman - Episode 97
Post by: Hydromancerx on September 28, 2007, 10:48:28 pm
Episode 97

For those of you just joining us I will do an overview of what has happened in the Stone Lineage.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman008.jpg)

Flint Stone settled in a new land and started the Bear Tribe.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman041.jpg)

Flint found Ruby and a bear cub. Then build and nice house and garden and worshiped the Totempole.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman242.jpg)

The totem god granted them sheep and they had a son named Brock.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman275.jpg)

They had to give back the bear cub to the totem because he grew up and needed to go free.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman284.jpg)

Later they met the Rusty Boulder and his family. Their daughter Jade eventfully married Brock.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman374.jpg)

Rusty's wife Crystal was turned into a plant sim. She had many plant sims but had a human child named Opal before she was turned.

http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman449.jpg

Flint dies and the village continues to grow.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman474.jpg)

Boo the bear returns for a little while but he was sent back into the wild.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman510.jpg)

Marblehenge is found with a stargate and the ghost of Flint warns them to escape through it before a volcano erupts.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman556.jpg)

They travel through the gate and start up a new village.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman567.jpg)

But the Tiki tribe comes and starts to pick them off. This causes them to have to make a boat and travel to an island for refuge.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman619.jpg)

But before this happens they meet Clay Marble and his family as well as Onyx and his family who help them escape to the island, but not before being attacked again and having many of them die.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman702.jpg)

Thair children Jet and Emeralda get married and have a baby.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman705.jpg)

Meanwhile the Plantsims asexually multiplied like there was no tomorrow.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman826.jpg)

However the new island culture ended up with a Plantsim rebellion with hawthorn one of the many plantsims committing murder.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman819.jpg)

This brings us up to the current time. Brock, son of Flint, prays to to the great totem to return them back to their original homelands. The totem considers this for a moment and agrees to allow them back. But he warns them that they cannot take their possessions with them. Only their family, the graves of their family and some basic tools. Brock agrees and they are teleported into the middle of the forest.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman922.jpg)

Of those let we have ...

o Brock Stone
o Jasper Stone
o Mercury Stone
o Emeralda Marble
o Jet Marble
o Goldie Marble
o Rose Boulder
o Ash Boulder
o Blossom Boulder
o Clover Boulder
o Lilly Boulder
o 2 Dogs
o 2 Cats
o 2 Sheep
o 3 Horses
o 8 Chickens

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 97
Post by: emmet on September 29, 2007, 05:32:08 am
Oh joy!
Title: Re: Sim Caveman - Episode 97
Post by: Huckbuck on September 29, 2007, 05:39:32 am
Cool!

EDIT: Send the plantsims to explore, the rest can gather wood and then build a starter hut.
Title: Re: Sim Caveman - Episode 97
Post by: Haseri on September 29, 2007, 07:28:07 am
It has returned, as was fortold by Hydro himself.
Title: Re: Sim Caveman - Episode 97
Post by: Hydromancerx on September 29, 2007, 01:54:25 pm
Sorry that the poll was not up but the site went down when i was doing it last night. We will have 9 different general choices.

1. Explore - Discovering new plots of land.
2. Culture - Arts, Music, Writing, etc.
3. Economy - Collecting Natural resources, Trade, Money, etc.
4. Growth - Building, Having Offspring, Farming, etc.
5. Military - Weapons, Warfare, Training, etc.
6. Religion - Totem/Tiki, Worshiping, etc.
7. Science - Research Technology, Tools, Machines, etc
9. Survival - Food, Water, Basic Clothing & Shelter, etc.

These choices will be kept vague so we won't have huge polls of things to do. Suggestions will also be taken into account if you post them. This hopefully will bring more of a surprise to you guys on what they will do based upon the poll. And not always knowing say "oh build a hut won, he will build a hut" and will be more like "oh survival won, will he get food or shelter? Oh they picked water 1st".
Title: Re: Sim Caveman - Episode 97
Post by: Huckbuck on September 29, 2007, 01:56:29 pm
Send the plantsims to explore, the rest can gather wood and then build a starter hut.

So, Explore, Survival and Growth.
Title: Sim Caveman - Episode 98
Post by: Hydromancerx on September 29, 2007, 04:13:45 pm
Episode 98

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman923.jpg)

It was very chaotic with everyone and every creature running around not knowing what to do.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman924.jpg)

Brock talked with Ash about having the plantsims go on an exploring around. He agreed and lead them to the east on one of he horses.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman925.jpg)

They traveled down the dirt road and came across a wooden bridge and a river.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman926.jpg)

They drank from the river and then started to fish with the fishing poles they had in their packs.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman927.jpg)

Clover found some berries and collected some in her pack.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman928.jpg)

Then they fished for most of the day while it rained. They were able to bring back lots of fish. However Ash already had some fish from before in his pack as well and Lilly had some veggies from their field back on the island they left. They would not starve today. Before they went back they filled up their waterskins for the others to have water and brought the bounty back to their friends.

Remember that the Totem accepts fish and other food goods as tribute when you worship. So it would be in their best interest to build a new totem and give offerings to it in return for items they will need.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 98
Post by: clayren on September 29, 2007, 05:52:51 pm
Now, let's think. The totem has stripped away all of our advancements and sent us to fend for ourselves. Sure we requested to be sent back, but this is our chance at a new life. One that I think the Tiki can improve. Have we not seen how our "peaceful" deity has let us be chased away by the stronger tribes? What good is a fish when you can't keep it from being taken from you by force? Let us build a new idol, one who understands how to protect yourself and your family!
Title: Re: Sim Caveman - Episode 98
Post by: Slartibartfast on September 29, 2007, 07:27:53 pm
Are you sure they're back in their homeland and not the new set of lots you made?
Title: Sim Caveman - Episode 99
Post by: Hydromancerx on September 29, 2007, 09:07:25 pm
Episode 99

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman929.jpg)

The dogs and cats were fighting now. Brock cheered them on. The dogs won.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman930.jpg)

Jasper and Jet use their hand axes to chop some oon from a nearby tree and bush. They ended up with 10 wood piles total.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman931.jpg)

They used one pile for firewood and grabbed some rocks from the river to make a firepit.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman932.jpg)

The livestock were running wild in the forest. They better make some pens out of that wood soon before they either run away or get eaten by some animal in the forest.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman933.jpg)

Meanwhile Brock carved a small totem pole out of one of the piles of wood. He is very religious.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman934.jpg)

He got some of the 3 largest fish from the plantsims and offered them to the Totempole.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman935.jpg)

In return the Totem god gave him a hammock to sleep in.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman936.jpg)

He went and tried it out but fell off the 1st try. Apparently the Totem god has a sense of humor.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman937.jpg)

One by one they all had to relive themselves in the bushes. It was worse for the women who had to squat. They better make an outhouse soon.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman938.jpg)

It was getting late now and even the cat was hungry. Better get cooking on those fish and have some dinner.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 99
Post by: sporelord on September 29, 2007, 11:40:41 pm
Its back woooooooo hoooooooo (carrying on till next topic)

Will you do another update for this today or notseems as you have done 2.
Title: Sim Caveman - Episode 100
Post by: Hydromancerx on September 30, 2007, 05:15:16 am
Episode 100

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman939.jpg)

Ash built a cooking tripod and then began to cook some fish for everyone on it.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman940.jpg)

The smaller fish went to the cats and dogs. The horses and sheep ate the nearby shrubs, while the chickens pecked for seeds and bugs.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman941.jpg)

After dinner they used some of the chopped wood to build an much needed outhouse. They used the leaves and shrubs for thatching.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman942.jpg)

Inside was simple bucket. The women fought over who got to use it first, since they did not like squatting in the bushes.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman943.jpg)

Everyone was tired after building the outhouse but there was only one hammock.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman944.jpg)

So Brock went to worship the Totem pole again.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman945.jpg)

He offered 3 more of the biggest fish they had.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman946.jpg)

And the totem gave them a 2nd hammock.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman947.jpg)

This allowed at least one more person to rest for awhile.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman948.jpg)

Mercury and Goldie fight over who would get the hammock next after the others had slept.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman949.jpg)

Not everyone was able to wait for the hammock before passing out. its a good thing Plantsims do not need to sleep or we would have passed out sims everywhere.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman950.jpg)

By morning it was the 1st day of autumn and the leaves turn colors and start falling off the trees. Winter will be here before they know it. So they better start thinking of a shelter and storing up on supplies like wood and food. In winter the river will freeze and the temperature will fall.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 97
Post by: Haseri on September 30, 2007, 06:03:09 am
1. Explore - Discovering new plots of land.
2. Culture - Arts, Music, Writing, etc.
3. Economy - Collecting Natural resources, Trade, Money, etc.
4. Growth - Building, Having Offspring, Farming, etc.
5. Military - Weapons, Warfare, Training, etc.
6. Religion - Totem/Tiki, Worshiping, etc.
7. Science - Research Technology, Tools, Machines, etc
9. Survival - Food, Water, Basic Clothing & Shelter, etc.

Could you put this in the poll options?
Title: Re: Sim Caveman - Episode 100
Post by: Flisch on September 30, 2007, 06:07:40 am
OK, how long do you think this will last until Hydro pulls another Hydro? ;D
Title: Re: Sim Caveman - Episode 100
Post by: emmet on September 30, 2007, 06:19:09 am
Nothing special for episode 100? :(
Title: Re: Sim Caveman - Episode 100
Post by: Hydromancerx on September 30, 2007, 06:23:13 am
Nothing special for episode 100? :(

Yeah, the special part is I have brought back the game :P
Title: Re: Sim Caveman - Episode 97
Post by: Huckbuck on September 30, 2007, 06:27:16 am
3. Economy - Collecting Natural resources, Trade, Money, etc.
4. Growth - Building, Having Offspring, Farming, etc.
9. Survival - Food, Water, Basic Clothing & Shelter, etc.
Title: Sim Caveman - Episode 101
Post by: Hydromancerx on September 30, 2007, 07:54:12 am
Episode 101

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman951.jpg)

Ash cooked up some fish for breakfast.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman952.jpg)

After they ate, Jet and Jasper chopped some more trees for wood.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman953.jpg)

Part of the wood was used for an animal pen.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman954.jpg)

While the other was used for a log cabin.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman955.jpg)

By the time they were done they were all tired and very stinky.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman956.jpg)

The plantsims meanwhile went exploring again.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman957.jpg)

This time they went south and discovered a big mud pit.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman958.jpg)

Ash dug for some clay and brought it back with him.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman959.jpg)

That evening everyone was very tired again and there still were not enough beds so Brock went to worship the totem pole yet again.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman960.jpg)

He offered some more of their largest fish.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman961.jpg)

And was able to get another hammock.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman962.jpg)

Not everyone was able to sleep in one and were very cranky and eventually passed out.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman963.jpg)

They had build a lot in such short of a time bust still need to build a lot more if they want to survive the winter. They also need to wash up before they get so cranky they refuse to work.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 101
Post by: Flisch on September 30, 2007, 08:27:04 am
Bah, they should build their own hammocks instead of throwing the fishes down the drain...
Title: Re: Sim Caveman - Episode 101
Post by: Yannick on September 30, 2007, 12:48:24 pm
I agree. Lazy people.
Title: Sim Caveman - Episode 102
Post by: Hydromancerx on September 30, 2007, 01:25:58 pm
Episode 102

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman964.jpg)

Brock once again offers to the totem for some gifts.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman965.jpg)

And yet again a hammock is given. Perhaps he should upgrade it if he wants something better next time.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman966.jpg)

Rose cooked the fish breakfast this time.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman967.jpg)

All of a sudden a wolf comes racing into the camp!!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman968.jpg)

Lilly Befriend the wolf and gives it some fish to eat. Then it runs away.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman969.jpg)

Meanwhile Jet and Jasper chop more wood from the nearby trees.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman970.jpg)

They use some of the wood to add on a room for a bathtub.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman971.jpg)

A tub and wooden bucket are also made from the chopped wood and one of the plantsims go and fetch water for the bath.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman972.jpg)

Everyone crowds around the bath to go first. Both sims and plants sims want to take a bath. In fact it takes them all the rest of th day and night for everyone to bathe.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman973.jpg)

The next day was much the same with cooking and using the outhouse. But they also got some work done, such as a wood shed to keep their firewood for the winter.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman974.jpg)

A new log wall to separate the back bedroom full of hammocks so people can sleep in peace.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman975.jpg)

And they upgraded the totem pole as well.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman976.jpg)

Sadly the female dog was getting much to old and finally died. The reaper came to take her away to the after life.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman977.jpg)

Ash meanwhile went exploring again to the west this time. He came across more and more forest until he came across a stone out cropping.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman978.jpg)

This spot is perfect for setting up a stone quarry. They could use the stones for a foundation to their cabin or even a stone fireplace. They better build it soon before it starts snowing. Having a cabin sitting above the ground would help conserve heat as well as keep them above the deep snow.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 102
Post by: shadowlord18 on September 30, 2007, 05:46:44 pm
aww poor puppy
Title: Re: Sim Caveman - Episode 102
Post by: clayren on September 30, 2007, 07:06:19 pm
Hmm, does anyone else notice how the totem rewards the offering of essential things (such as food) with comfort items? Perhaps this deity wishes the tribe to be half starved and lazy?
Title: Sim Caveman - Episode 103
Post by: Hydromancerx on September 30, 2007, 07:34:40 pm
Episode 103

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman979.jpg)

The plantsims went to the river to fish some more before the river freezes. They spend all day there.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman980.jpg)

Jasper spends all his day chopping trees for firewood.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman981.jpg)

Jet goes to the stone quarry to collect stones for the cabin foundation and fireplace. They will need it in the winter.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman/caveman982.jpg)

He spends all day bring back the stones.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman983.jpg)

Rose meanwhile spend her day exploring the southeast. She comes across more of the river where it split to the mud pit.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman984.jpg)

She collects reeds to make basket.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman985.jpg)

She spends all day making baskets to store food in.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman986.jpg)

On of the baskets was used to get the eggs from the chickens. Apparently they have been laying eggs for the last few days. Now they can have some eggs for breakfast rather than fish.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman987.jpg)

The fish that the plantsims brought home were put in the new reed baskets Rose made.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman988.jpg)

Brock was at it again and begin to give up fish to the totem.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman989.jpg)

This time the totem reward him with a bamboo armoire full of winter clothing for everyone.

They still have lots to do but atleast they are getting prepared for the winter now.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 103
Post by: Flamester_ on September 30, 2007, 11:06:56 pm
DANCE!
Title: Re: Sim Caveman - Episode 103
Post by: sporelord on September 30, 2007, 11:19:51 pm
you doin another instalment today ( i cant get enough of it)
Title: Re: Sim Caveman - Episode 103
Post by: Hydromancerx on September 30, 2007, 11:29:47 pm
you doin another instalment today ( i cant get enough of it)

Yes as long as you keep commenting so i won't double post. I wanted to post more today but no one commented.
Title: Re: Sim Caveman - Episode 103
Post by: Danger Mouse on September 30, 2007, 11:41:49 pm
I voted for:

Religion
Science 
Survival

Its great to see you back on this project :)
Title: Sim Caveman - Episode 104
Post by: Hydromancerx on October 01, 2007, 01:28:24 am
Episode 104

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman990.jpg)

They all spent most of the day collecting stone and using them to build a stone foundation and fireplace.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman991.jpg)

The middle section had to be taken out since everything would not fit anymore with the fireplace now put in as well as the stairs to the basement.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman992.jpg)

The baskets were moved to the root cellar where it was cool and they would stay fresh longer.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman993.jpg)

Brock offered 3 more fish and got a large storage pantry. Now they could hold all their vegetables from the old farm they had as well as fish if they fit too.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman994.jpg)

The storage pantry was also put below in the root cellar.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman995.jpg)

Meanwhile Jasper chopped more wood sicne most of the wood saved up was used on the stairs and whatnot.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman996.jpg)

He set up a wood crafting station so he could make some furniture.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman997.jpg)

He made a wooden table and 6 chairs by the end of the day. Now they have a place to eat inside out of the cold.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 104
Post by: shadowlord18 on October 01, 2007, 01:51:20 am
nice to see your work hard at this
Title: Re: Sim Caveman - Episode 104
Post by: Snake on October 01, 2007, 03:20:47 am
Wow, Hydro, you're almost at your 1000th caveman picture.  :)
Title: Re: Sim Caveman - Episode 104
Post by: sporelord on October 01, 2007, 09:12:22 am
Very nice episode, can we get a barn and animal breeding shelters and breed the sheep and chickens.
Title: Re: Sim Caveman - Episode 104
Post by: Huckbuck on October 01, 2007, 12:52:17 pm
Looking good!  :D Something I might add that I think you did wrong before is dont go to fast trough techonlogies, slow progress is fun I think :)
Title: Re: Sim Caveman - Episode 104
Post by: LadyM on October 01, 2007, 12:58:27 pm
How about a few non-technology choices? or a random event choice.
Title: Sim Caveman - Episode 105
Post by: Hydromancerx on October 01, 2007, 05:37:05 pm
Episode 105

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman998.jpg)

Jasper once again chops some more wood for the winter.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman999.jpg)

They now have enough to last them through the winter. If they don't use the wood for something else.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1000.jpg)

The outhouse and livestock have made lots of poo. It is building up in a pile behind the outhouse.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1001.jpg)

The male dog got too old and died. The grim reaper came to take him to the afterlife.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1002.jpg)

A black wolf came looking for Lilly. Apprently the gray wolf told him friend about how nice she was.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1003.jpg)

Lilly came out to play with him. Perhaps they could be domesticated with enough frequent contact.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1004.jpg)

Meanwhile inside Brock offered more of their best fish to the totem pole.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1005.jpg)

This time it gave him a bamboo crib. The perhaps the totem god is hinting they should be making some more babies.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1006.jpg)

Later the plantsims were off exploring again to the west. In the forest they spotted a deer. But it ran off before they could get it. They followed it north.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1007.jpg)

North they found an orchard of apples. They checked each tree for apples but they were all gone.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1008.jpg)

Ash spotted something to the west and everyone followed. They came across a cave next to the rock quarry.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1009.jpg)

They peaked inside but a black bear was inside!!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1010.jpg)

They all ran back to the cabin was the bear stood up and roared at them!!

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 105
Post by: Hydromancerx on October 01, 2007, 05:47:44 pm
I added some more choices as well as split some up into more than one category.

Construction - Building Items and Buildings.
Culture - Arts, Music, etc.
Economy - Trade, Money, etc
Exploration - Discovering new Areas.
Military - Warfare, Weapons, etc.
Mystery - A surprise! :D
Religion - Worshiping, Improving the Totem, etc.
Resources - Gathering Natural Resources.
Reproduction - Breeding Animals, Having kids, Spawning Plantsims, etc.
Socialization - Getting to know each other better and teaching the young ones.
Science - Researching technology, tools, etc.
Survival - Getting the basics such as water, food, basic clothing & shelter.
Title: Re: Sim Caveman - Episode 105
Post by: clayren on October 01, 2007, 06:53:59 pm
I'd suggest we start putting a bit of work into the military. Without it we could easily lose all of our progress to raiders.
Title: Re: Sim Caveman - Episode 105
Post by: The Time Traveller on October 01, 2007, 08:32:01 pm
I have to admit, it may be a misnomer, but the first time I saw Plant Sims, I misread it as Plantisms, And for me it will always be Plantisms.
Title: Sim Caveman - Episode 106
Post by: Hydromancerx on October 01, 2007, 09:43:03 pm
Episode 106

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1011.jpg)

It was time to build a barn for the livestock to stay in for the winter so they all went to the northern forest.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1012.jpg)

They chopped down a bunch of trees for both wood and to clear space for the barn.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1013.jpg)

They used the shrubs for thatching and some of the old fence for the surrounding fencing.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1014.jpg)

10 stalls were put in and a door on either side.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1015.jpg)

Then the shrubs were bundled up in each stall so they would have food as well as wooden water buckets made and filled with water for them to drink.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1016.jpg)

Lastly the horses, sheep and chickens were brought over. They left the cats back in the cabin.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 106
Post by: Danzik on October 01, 2007, 09:55:24 pm
Military sounds like fun
or mystery...
Title: Re: Sim Caveman - Episode 106
Post by: shadowlord18 on October 02, 2007, 12:36:02 am
run a bear arrg
Title: Re: Sim Caveman - Episode 106
Post by: Danger Mouse on October 02, 2007, 03:32:44 am
Construction 
Mystery 
Science
Title: Sim Caveman - Episode 107
Post by: Hydromancerx on October 02, 2007, 04:18:12 am
Episode 107

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1017.jpg)

It was the 1st day of winter and a cold wind blew through the forest. This was going to be a gloomy day.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1018.jpg)

The cats fought so much they both ran away.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1019.jpg)

Then they found that Brock had died of old age in his sleep in the hammock.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1020.jpg)

They all mourned the loss and Jasper polished a stone so he could put on his father's laurel wreath. He was now the leader of the tribe.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1021.jpg)

It was a big responsibility. Could he lead them to success?

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1022.jpg)

The first thing he did was offer fish to the totem again wishing he would bring his father back, but the totem told him it was meant to be.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1023.jpg)

However he was generous have have him a small forge, anvil and smithing tools. He also told him that the ore was in the bear cave.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1024.jpg)

Jasper made a club out of wood and decided to go out and hunt that bear.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1025.jpg)

He traveled to the cave and was determined to kill the bear by himself.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1026.jpg)

He fight the bear with only a club and was able to kill it.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1027.jpg)

He skinned and prepared the bear to be taken home.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1028.jpg)

But 1st he grabbed some ore to take with him before  the snow falls.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1029.jpg)

They cooked up some of the bear meat to eat and saved the rest in the root cellar.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1030.jpg)

The bear skin was put next to the fireplace.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1031.jpg)

The smithing equipment and ore was put in the root cellar and Jasper started work on some weapons to protect themselves.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1032.jpg)

He was able to make sword and shield with the ore.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 107
Post by: shadowlord18 on October 02, 2007, 04:26:41 am
breeding time
Title: Re: Sim Caveman - Episode 107
Post by: sporelord on October 02, 2007, 05:15:33 am
breeding time

agreeed
Title: Re: Sim Caveman - Episode 107
Post by: PikMini on October 02, 2007, 04:15:37 pm
Reproduction for sure  :)
Title: Re: Sim Caveman - Episode 107
Post by: Person21 on October 02, 2007, 04:22:07 pm
Its winter. We should worry more about survival.
Title: Re: Sim Caveman - Episode 107
Post by: tomasgaquino on October 02, 2007, 04:24:28 pm
And then breed when it's spring.
Title: Re: Sim Caveman - Episode 107
Post by: clayren on October 02, 2007, 06:46:30 pm
And then breed when it's spring.

If they breed in spring, they'll give birth in winter, the worst possible time to have a vulnerable youngling.
Title: Re: Sim Caveman - Episode 107
Post by: Snake on October 02, 2007, 06:47:46 pm
Actually no. The seasons are five days long. Sims take 3 days of "gestation".
Title: Sim Caveman - Episode 108
Post by: Hydromancerx on October 03, 2007, 02:12:32 am
Episode 108

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1033.jpg)

Jet and Emeralda wanted to have another baby, but there was no privacy in this house.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1034.jpg)

It was time to make some more room and they built a 2nd floor by chopping down more trees.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1035.jpg)

There were 5 rooms and a hallway.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1036.jpg)

But now they had a new problem. You can't make babies on a hammock (unless you want to fall out of one).

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1036.jpg)

So Jet offered fish to the Totem asking for a real bed.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1037.jpg)

And the totem gave them a bamboo bed with animal fur blankets.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1038.jpg)

They could now try for a baby! :D Better leave them alone now.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 107
Post by: Flisch on October 03, 2007, 06:27:25 am
Looking at the deforested environment, I say they should start a tree nursery or maybe a bamboo nursery, so that they have regrowable ressources, even if it's just for their children. Second they should gather all the brown leaves on the ground and compost it, so that they have fertile mold.
Of course then they can start agriculture on a big scale.
Title: Re: Sim Caveman - Episode 107
Post by: Snake on October 03, 2007, 01:39:36 pm
With.... PLANTSIM SLAVES!!!  ;D
Title: Re: Sim Caveman - Episode 107
Post by: OathinBlood on October 03, 2007, 03:51:53 pm
I think they should kill all the plantsims, and mash them up into baby food. Plantsims are Tiki heretics, they'll betray the tribe some day!
Title: Re: Sim Caveman - Episode 107
Post by: Snake on October 03, 2007, 03:58:38 pm
Bah. Think of the free labor! and they reproduce instantly with them being adults in the time it takes a normal baby to grow.
Title: Re: Sim Caveman - Episode 107
Post by: OathinBlood on October 03, 2007, 04:18:58 pm
Well yeah, but personally I just don't like the weirdness. That, and magically getting things from the totem.
Title: Re: Sim Caveman - Episode 107
Post by: Snake on October 03, 2007, 04:32:45 pm
Bah. Enslave the plantsims!!!
Title: Re: Sim Caveman - Episode 107
Post by: Hydromancerx on October 03, 2007, 04:44:41 pm
Well yeah, but personally I just don't like the weirdness. That, and magically getting things from the totem.

The totem is used to get stuff not normally available. For instance you notice they got a bunch of bamboo stuff even though they have not discovered the bamboo location yet. IF the totem did not get this stuff then they  would have had to wait until they discovered the bamboo area.

Also the paradox of needed an anvil to make metal items when an anvil is a metal item.

Oh and they still need to discover the plains if they want to get grasses to make rope. Thus they could have only made a hammock frame and no hammock. In short these things were made to keep the game going since the game engine is very flawed for the style of play like this.
Title: Re: Sim Caveman - Episode 107
Post by: ExquisiteREDX on October 03, 2007, 06:07:16 pm
I think you should just start a new one. I have been looking over this for awhile, i liked it in the begging but after the volcano you started to make 20 plant sims and thats rediculous, im not critizing but i think you should start a new one or just fix it, by killing off the plants or somthing.
Title: Re: Sim Caveman - Episode 107
Post by: Snake on October 03, 2007, 06:08:32 pm
Bug off and stop critizing the man's work. He's put a lot into this. He's gotten past many episodes. He has resurrected it many times. Who are you to tell him to start a new one?
Title: Re: Sim Caveman - Episode 107
Post by: ExquisiteREDX on October 03, 2007, 06:22:58 pm
hey im not critosizing, im just giving my opinion, I have rights. I think its great but it was better before the 20 plant sims. but thats just me
Title: Re: Sim Caveman - Episode 107
Post by: Snake on October 03, 2007, 06:25:23 pm
You should realize that saying he should start over could be very insulting to him.
Title: Re: Sim Caveman - Episode 107
Post by: Hydromancerx on October 03, 2007, 07:23:50 pm
I have started over. Go read sim dynasty that i did. It was kind of boring starting over. So i bought this back to life.
Title: Re: Sim Caveman - Episode 107
Post by: Danzik on October 03, 2007, 07:43:07 pm
Bug off and stop criticizing the man's work.
RedX is entitled to his/her opinion.
Be nice Snake

Welcome to the forum RedX.
Sorry your initial reception wasn't more cordial
but do check out Sim Dynasty.
It's pretty good.
Title: Re: Sim Caveman - Episode 107
Post by: clayren on October 03, 2007, 07:46:08 pm
I personally enjoy this game very much. Of course any such project will change somewhat over the course of its lifespan (and subsequent reanimation from hades), and sometimes the change may not be to ones personal taste. Give it a shot though, you might like it.
Title: Re: Sim Caveman - Episode 107
Post by: Hydromancerx on October 04, 2007, 01:34:25 am
I am sorry for no episode today but I have run into a problem. Everyone just stands there like their autonomy has been turned off. But it says its on. So they will not do anything on their own and i have to tell them to eat, sleep, and even go to the bathroom. This is very time consuming having more than 8 people on a lot. I moved them out to another lot and they went back to normal. So until I figure out whats making them be mindless zombies I will have to put this on hold.

What would you guys think of me remaking the lot? It might not look exactly the same but it might solve the problem.

EDIT:

Ok i narrowed it down to the refrigerator (aka storage pantry)!! No matter which one I place down they instantly all stand still like mindless zombies. I have no idea why this is doing this. So I guess they will just eat "bronto leg" forever!

If anyone knows how to fix my frig please say so.

EDIT 2:

Ok i have no idea was going on but now it works with a fridge. *shrugs* IF it works it works then I guess i will continue the episode. Cross your finger it will not come back.
Title: Sim Caveman - Episode 109
Post by: Hydromancerx on October 04, 2007, 03:01:02 am
Episode 109

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1039.jpg)

Emeralda was feeling very sick from the bay and was vomiting about every hour. Not matter what she ate she could not keep the food down.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1040.jpg)

Mercury and Goldie were fighting again. It seems like their teasing never end.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1041.jpg)

Since the snow still had not come yet they went and chopped some more wood and made some wooden counters with cabinets as well as a washing basin. They also collected the leaves and put them in the manure/compost pile to b used on the crops in the spring.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1042.jpg)

The plantsims started digging a hole for a well since they were tired of going all the way to the river every time to get water.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1043.jpg)

Success! They found underground water.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1044.jpg)

Using some of the firewood and left over stones they built the well on top of it.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1045.jpg)

Sadly that afternoon Emeralda went into premature labor and died along with their unborn baby. Jet was devastated. :(

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 108
Post by: Slartibartfast on October 04, 2007, 03:37:57 am
Quick -- to the totem pole!

Post the family trees again.  I forget who's who.
Title: Re: Sim Caveman - Episode 108
Post by: Hydromancerx on October 04, 2007, 04:32:44 am
Sorry I don't have a head one anymore but I do have a name one.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/beartribefamilytree_005.jpg)

Blue = Alive
Gray = Dead
Title: Re: Sim Caveman - Episode 108
Post by: Snake on October 04, 2007, 04:35:17 am
I can't believe we must resort to using the plantsims for normal babies.
Title: Re: Sim Caveman - Episode 108
Post by: Yokto on October 04, 2007, 07:14:36 am
Well plant sims are insanely easy to reproduce and raise to adulthood
Title: Re: Sim Caveman - Episode 108
Post by: Huckbuck on October 04, 2007, 07:29:35 am
The normal sims must reproduce. REPRODUUUCE!!!
Title: Re: Sim Caveman - Episode 108
Post by: LadyM on October 04, 2007, 09:11:38 am
Now you'll have a pregnant ghost. Pray to the totem to bring her back.
Title: Re: Sim Caveman - Episode 108
Post by: Snake on October 04, 2007, 01:36:12 pm
A pregnant ghost? Are they worse than normal ones?  :o
Title: Re: Sim Caveman - Episode 108
Post by: Plank of Wood on October 04, 2007, 01:38:14 pm
They'll haunt you until she goes into labour, then when she gives brth, you'll have a ghost baby, who will then grow up, and bring an evil ghost into the ghost world, and have a ghost fight.
Title: Re: Sim Caveman - Episode 108
Post by: Snake on October 04, 2007, 01:39:07 pm
I'm talking about the Sims itself.
Title: Re: Sim Caveman - Episode 108
Post by: Plank of Wood on October 04, 2007, 01:39:58 pm
Thats what I ment. Stupid.  ::)
Title: Re: Sim Caveman - Episode 108
Post by: Snake on October 04, 2007, 01:55:43 pm
Ghost babies don't exist.
Title: Re: Sim Caveman - Episode 108
Post by: Plank of Wood on October 04, 2007, 01:59:09 pm
How do you know?
Title: Re: Sim Caveman - Episode 108
Post by: Snake on October 04, 2007, 01:59:50 pm
Babies, toddlers, and children can't die in the sims.
Title: Re: Sim Caveman - Episode 108
Post by: Plank of Wood on October 04, 2007, 02:02:26 pm
But if the ghost is pregnant when it dies?
Title: Re: Sim Caveman - Episode 108
Post by: Snake on October 04, 2007, 02:08:26 pm
They're stuck pregnant. For all eternity. With all those hormones and pissyness.
Title: Re: Sim Caveman - Episode 108
Post by: PikMini on October 04, 2007, 03:08:46 pm
Togas!
Title: Re: Sim Caveman - Episode 108
Post by: LadyM on October 04, 2007, 03:19:02 pm
Babies, toddlers, and children can't die in the sims.

They can with Rodney's death creator.
Title: Re: Sim Caveman - Episode 108
Post by: tomasgaquino on October 04, 2007, 03:24:53 pm
Not even boolProp death?
Title: Re: Sim Caveman - Episode 108
Post by: Snake on October 04, 2007, 03:25:09 pm
Well not natural death.
Title: Sim Caveman - Episode 110
Post by: Hydromancerx on October 04, 2007, 05:01:59 pm
Episode 110

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1046.jpg)

Mercury grew up from a teen to an adult!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1047.jpg)

The snow finally fell during the night.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1048.jpg)

The wolves were hungry and tried to get in the door.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1049.jpg)

Jasper got up that morning and offered fish to the totem again.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1050.jpg)

This time he got a brick oven so they could cook inside. They took down the cooking tripod and removed the firepit.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1051.jpg)

They moved the cabinets near the fireplace so both the oven and the fire place could use the same chimney.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1052.jpg)

Goldie got up and could not believe it was snow! She went out before dawn to play in it.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1053.jpg)

By sunrise everyone was playing in the snow having a good time.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1054.jpg)

Jasper went to check on the animals and make sure they were inside the barn out of the cold.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1055.jpg)

He then breed the chickens.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1056.jpg)

Then the sheep.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1057.jpg)

And lastly the horses. Hopefully they will have babies by spring.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 110
Post by: The Time Traveller on October 04, 2007, 05:03:37 pm
Which option teaches Sims how to eat other Sims?
Title: Re: Sim Caveman - Episode 110
Post by: Hydromancerx on October 04, 2007, 05:07:12 pm
Which option teaches Sims how to eat other Sims?

This is not the Donner party. However if it were a choice it would be under survival. :P
Title: Re: Sim Caveman - Episode 110
Post by: Kcronos on October 04, 2007, 06:20:38 pm
So far we are in the roman era.


Why are we still worshipping an old totem?

Upgrade that totem into a temple!
Title: Sim Caveman - Episode 111
Post by: Hydromancerx on October 05, 2007, 04:37:17 am
Episode 111

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1060.jpg)

Now older, Mercury apologizes for being so immature to Goldie.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1058.jpg)

Ash made friends with the white wolf.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1059.jpg)

So much so he tames the wolf and it comes to live with them.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1061.jpg)

He forges a bowl with some of the ore they have and then fill th bowl with scraps of food.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1062.jpg)

The white wolf likes the scraps and he is given the bone from the bear Jasper killed.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1063.jpg)

Goldie restlessly sleeps and misses her mother Emeralda.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1064.jpg)

She wakes up and decides to offer fish to the totem and demands he bring back her mother. But the totem refuses. She blames him for her death and storms off outside.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1065.jpg)

In her sadness and rage she carves a tiki idol out of the firewood.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1066.jpg)

Then offers the fish to the tiki. The Tiki accepts the fish and gives her a spear. He will bring her mother back if she offers a sim (or plantsim) sacrifice.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1067.jpg)

She stares at the spear deciding what she should do.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 111
Post by: Snake on October 05, 2007, 04:45:23 am
We got screwed over the last time we went to the Tiki. Desert.
Title: Re: Sim Caveman - Episode 111
Post by: Haseri on October 05, 2007, 04:47:00 am
Hold a family meeting. That'll sort things out.
Title: Re: Sim Caveman - Episode 111
Post by: Hydromancerx on October 05, 2007, 04:52:09 am
We got screwed over the last time we went to the Tiki. Desert.

That never happened! Remember the lot got all messed up without the mailbox so that got cut out. Otherwise flint would have died in the desert.
Title: Re: Sim Caveman - Episode 111
Post by: Didero on October 05, 2007, 05:03:30 am
Sacrificing one sim for another seems a bit useless. Besides, old people die, these sims have to learn to accept that. So burn the tiki for suggesting it, to prevent someone from following his illogical demands!
Title: Re: Sim Caveman - Episode 111
Post by: Hydromancerx on October 05, 2007, 05:10:26 am
Playing Devil's Advocate, or should I say Tiki's advocate, its not one life for a life. Emeralda was pregnant so you would get 2 sims for one. Also plantsims are easy to reproduce. Why not kill one off and then make another? *evil grin*  8)
Title: Re: Sim Caveman - Episode 111
Post by: Slartibartfast on October 05, 2007, 05:43:00 am
Here's what she should do:

Clarify the deal with the Tiki. 
We want Emeralda and the unborn child back ALIVE and WELL, not as some insane undead monster in eternal torment.
We will not tolerate any monkey paw wish bullcrap!

If, and when, the Tiki agrees, Goldie will don her winter apparel, get some traveling gear, and scour the land looking for a Tiki worshiper to sacrifice, because any sim will do.
Title: Re: Sim Caveman - Episode 111
Post by: Person21 on October 05, 2007, 09:01:35 am
If, and when, the Tiki agrees, Goldie will don her winter apparel, get some traveling gear, and scour the land looking for a Tiki worshiper to sacrifice, because any sim will do.

Lets try to not piss off the gods.


The Tiki will take revenge.
Title: Re: Sim Caveman - Episode 111
Post by: ExquisiteREDX on October 05, 2007, 01:10:18 pm
I agree, if we have to we should leave it, if not that give it the pet, and if not that than give it a plant sim
Title: Re: Sim Caveman - Episode 111
Post by: Snake on October 05, 2007, 01:34:40 pm
Plantsims are worthless, easily reproduced slaves.
Title: Re: Sim Caveman - Episode 111
Post by: Danger Mouse on October 05, 2007, 07:44:25 pm
The Tiki is evil! Burn it!!
Title: Re: Sim Caveman - Episode 111
Post by: The Time Traveller on October 05, 2007, 07:46:26 pm
Sacrifice a sim! It may teach you how to eat other Sims in return!
Title: Re: Sim Caveman - Episode 111
Post by: OathinBlood on October 05, 2007, 08:54:03 pm
Sacrifice a plantsim. We'll force them to reproduce and exchange their babies to the Tiki in exchange for awesome things, instead of sacrificing fish, which take longer to make babies.
Title: Re: Sim Caveman - Episode 111
Post by: sporelord on October 05, 2007, 11:01:19 pm
Sacrifice a plantsim. We'll force them to reproduce and exchange their babies to the Tiki in exchange for awesome things, instead of sacrificing fish, which take longer to make babies.

My thoughts exactly.
Title: Re: Sim Caveman - Episode 111
Post by: The Time Traveller on October 06, 2007, 06:26:22 am
No, if you don't sacrifice a real sim, it'll destroy you, and worse, not teach you how to make Plantsims.  Also, Hydromancerx, could you please consider making Cowplants rain from the sky?
Title: Re: Sim Caveman - Episode 111
Post by: Snake on October 06, 2007, 10:24:11 am
Helloworld. You have some dumb suggestions. Cowplants are a career reward, and I'm pretty sure he's not using them. They know how to make plantsims, and there are existing plantsims which are easily reproduced.
Title: Re: Sim Caveman - Episode 111
Post by: LadyM on October 06, 2007, 10:50:05 am
Sacrifice the first born child.  >:D
Title: Re: Sim Caveman - Episode 111
Post by: Plank of Wood on October 06, 2007, 10:54:31 am
LadyM you dummy, we must sacrifice a tree.

Also:


Here's what she should do:

Clarify the deal with the Tiki. 
We want Emeralda and the unborn child back ALIVE and WELL, not as some insane undead monster in eternal torment.
We will not tolerate any monkey paw wish bullcrap!

If, and when, the Tiki agrees, Goldie will don her winter apparel, get some traveling gear, and scour the land looking for a Tiki worshiper to sacrifice, because any sim will do.
Title: Re: Sim Caveman - Episode 111
Post by: Yokto on October 06, 2007, 12:46:53 pm
Tiki Demands blood!
Title: Re: Sim Caveman - Episode 111
Post by: Snake on October 06, 2007, 12:47:45 pm
We're gonna get owned by the Tiki now.  :'(
Title: Sim Caveman - Episode 112
Post by: Hydromancerx on October 06, 2007, 11:00:37 pm
Episode 112

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1068.jpg)

Goldie decided to burn the Tiki. The Tiki yelled at her not to do it or he would punish her.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1069.jpg)

She did not listen and tossed the Tiki into the fire.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1070.jpg)

As soon as it was tossed in fire reigned from the sky!!  :o

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1071.jpg)

Everyone ran out to see as things caught on fire and melted the snow.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1072.jpg)

They tried to toss snow on the fires but they got too close and their togas caught on fire!!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1073.jpg)

It was a horrible scene as they ran around on fire.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1074.jpg)

They ran around and tried to roll in the snow.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1075.jpg)

The white wolf ran off away from the fire as they burned.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1076.jpg)

Many panicked especially the Plantsims who were very flammable!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1077.jpg)

Dawn came and the grim reaper took them to the afterlife.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1078.jpg)

All the plantsims died as well as Goldie and Jet. The Tiki was also burned to ashes.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1079.jpg)

Those who survived were exausted and rested turning the day. They came out that night and mourned the dead.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1080.jpg)

They were a total mess after all this.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1081.jpg)

It was not the 1st day of spring and the ground was filled with piles of ash. Once they got up again they cleaned much of it up.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1082.jpg)

Jasper went to go look for a place to bury all the tomb stone s he had and discovered "Marble-Henge"!!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1083.jpg)

It was still there but the gate was gone.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1084.jpg)

In the land next to "Marble-Henge" he moved the totem and placed each of the tombstones he had around it. The Stone Family to the North, the Boulder Family to the West, The Marble Family to the South and the Slate Family to the East.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1085.jpg)

Jasper mourned his mother and fathers graves.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 111
Post by: Grazony on October 07, 2007, 12:13:01 am
We're gonna get owned by the Tiki now.  :'(
You saw the future!!!!!!!!!!!
Well crap.....I goin miss those plantsims...
Title: Re: Sim Caveman - Episode 112
Post by: Haseri on October 07, 2007, 12:35:55 am
So, who is still alive? Do we have enough to restart the family?

Personaly, I think this was Hydro's round about way to get rid of the plantsims.
Title: Re: Sim Caveman - Episode 112
Post by: Hydromancerx on October 07, 2007, 12:52:04 am
Jasper Stone, Mercury Stone and Rose Boulder are left. Jasper and Mercury are bothers and Rose is their cousin. She use to be a Plantsim but changed awhile back. In short Rose's mother was Flora who mother was Crystal. And Jasper and Mercury's mother was Jade who's mother was Crystal. So they both share the same grandmother. This is too close to have babies together with. Which means they will have to find another tribe to breed from.
Title: Re: Sim Caveman - Episode 112
Post by: Haseri on October 07, 2007, 12:55:05 am
So that comes under survival and exploration, right?
Title: Re: Sim Caveman - Episode 112
Post by: Hydromancerx on October 07, 2007, 01:12:55 am
Exploring to find them yes.
Title: Re: Sim Caveman - Episode 112
Post by: Slartibartfast on October 07, 2007, 01:35:30 am
It's time to abandon the Totem god.  It might as well be a fish powered slot machine.

It is folly for a man to pray to the gods for that which he has the power to obtain by himself. -- Epicurus

It told the tribe to try for children, but then let Emeralda die from premature labor complications.

Now when Goldie made the morally right choice not to commit murder and to destroy the idol of an evil deity, instead of protecting the TRIBE from the Tiki's wrath, the Totem let them all burn.

I do not concern myself with gods and spirits either good or evil nor do I serve any.  -- Lao Tzu

Power to the people!

Quote
Exploration
Resources
Survival
Title: Re: Sim Caveman - Episode 112
Post by: Hydromancerx on October 07, 2007, 01:46:29 am
The totem protected Jasper and Mercury. Rose was asleep at the time so it was just by chance she lived.
Title: Re: Sim Caveman - Episode 112
Post by: emmet on October 07, 2007, 01:52:31 am
Hm. I voted to sacrifice a plant sim, you disagreed, and now we lost what, 5?

Also - Yes to Slarti. This game (which still rocks) has lost some of it's lustre now. Instead of making things, all they do is catch fish and sacrifice them.
Title: Re: Sim Caveman - Episode 112
Post by: Hydromancerx on October 07, 2007, 04:17:46 am
Hm. I voted to sacrifice a plant sim, you disagreed, and now we lost what, 5?

Also - Yes to Slarti. This game (which still rocks) has lost some of it's lustre now. Instead of making things, all they do is catch fish and sacrifice them.

They do eat it too. I just don't show their meals. Since its kinda boring. The fish sparkle.

Also if you find another tribe could could maybe trade with them or even trade sims to breed with. Jasper and Mercury need some wives, why not trade Rose for a wife for each other them? Hint hint. And all those fish. Will perhaps they would be a good trade item to someone who has no fish. And what goods do they have? You will have to explore to see. :D
Title: Re: Sim Caveman - Episode 112
Post by: Danger Mouse on October 07, 2007, 05:08:13 am
Well that was unexpected! :o That proves it was an evil Tiki
Title: Re: Sim Caveman - Episode 112
Post by: The Time Traveller on October 07, 2007, 06:50:50 am
See!  We didn't sacrifice a Sim and it punished us by not teaching us how to eat other Sims!
Title: Re: Sim Caveman - Episode 112
Post by: LadyM on October 07, 2007, 06:59:36 am
Ha, that was great! Instead of losing one, they lost a bunch. I guess they better start exploring.
Title: Re: Sim Caveman - Episode 112
Post by: Snake on October 07, 2007, 08:59:45 am
No! We must begin producing Plantsims. After a generation or two, they will not recognize each other as family and be able to breed normally. It is the only way, so sayeth Snake, the seer!
Title: Re: Sim Caveman - Episode 112
Post by: Huckbuck on October 07, 2007, 09:06:52 am
*singing song from horrible movie Grease 2* Reproduction! REPRODUCTION!
Title: Re: Sim Caveman - Episode 112
Post by: Snake on October 07, 2007, 09:09:04 am
We can't have reproduction. The game doesn't allow it.
Title: Re: Sim Caveman - Episode 112
Post by: Kcronos on October 07, 2007, 09:14:15 am
I am very dissappointed with this game.  I looked at the suggestions, and it seemed to me that more were in favor of not burning the tiki.


I've also seen how hydro insists that we have religion in the game.  I'm sick of the stupid totem, and I would like the sims to fend for themselves!
Title: Re: Sim Caveman - Episode 112
Post by: sporelord on October 07, 2007, 09:15:19 am
Hydro update?
Title: Re: Sim Caveman - Episode 112
Post by: Snake on October 07, 2007, 09:16:19 am
He may or may not be working on it. Will you post in RP Kcronos?  :P
Title: Re: Sim Caveman - Episode 112
Post by: The Time Traveller on October 07, 2007, 09:16:38 am
I want CANNABALISM!!!
Title: Re: Sim Caveman - Episode 112
Post by: Snake on October 07, 2007, 09:17:05 am
The sims game doesn't allow cannabalism.
Title: Re: Sim Caveman - Episode 112
Post by: Plank of Wood on October 07, 2007, 09:21:09 am
Someone mod the Sims so we can shoop some whoop?
Title: Re: Sim Caveman - Episode 112
Post by: Didero on October 07, 2007, 10:12:58 am
I am very dissappointed with this game.  I looked at the suggestions, and it seemed to me that more were in favor of not burning the tiki.


I've also seen how hydro insists that we have religion in the game.  I'm sick of the stupid totem, and I would like the sims to fend for themselves!
I don't mean to sound harsh, but if you don't like this game, you could try to make your own, according to your rules and ideas.
Title: Re: Sim Caveman - Episode 112
Post by: Hydromancerx on October 07, 2007, 02:42:02 pm
No! We must begin producing Plantsims. After a generation or two, they will not recognize each other as family and be able to breed normally. It is the only way, so sayeth Snake, the seer!

All the plant sims are dead.
Title: Re: Sim Caveman - Episode 112
Post by: Snake on October 07, 2007, 02:48:35 pm
I meant make more plantsims.
Title: Re: Sim Caveman - Episode 112
Post by: Flisch on October 07, 2007, 02:50:26 pm
Mmmh...I can't see the option "bring back the plant sims/make new ones" somehow... :-\
Title: Re: Sim Caveman - Episode 112
Post by: Snake on October 07, 2007, 03:36:20 pm
It would be the fastest way, I bet hydro makes the new tribe be enemies or something.
Title: Sim Caveman - Episode 113
Post by: Hydromancerx on October 07, 2007, 05:20:13 pm
Episode 113

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1086.jpg)

Meet the Tiger Tribe, papa Cecil River, mama Oceana River, daughter Brooke River, daughter Tsunami River, daughter Marina River , son Wade River and pet pugs Ying and Yang.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1087.jpg)

They live north of the bear tribe in the Bamboo forest.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1088.jpg)

At their home they have a rock garden ...

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1089.jpg)
Bonsai Garden ...

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1090.jpg)

and shrine to their ancestors.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1091.jpg)

They perform tea ceremonies.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1092.jpg)

And cook up some yummy oriental food.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1093.jpg)

They play mahjong.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1094.jpg)

And have all bamboo beds.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1095.jpg)

In the root cellar they store food have have a bathing room.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman1096.jpg)

They even have an outside and lanterns.

The Bear Tribe would benefit greatly from meeting this tribe and befriending them. Better have them go out an explore so they can find them!

Or perhaps they should start work taking care of themselves 1st. Its spring and they need to start planting crops and building while there is no snow.

What should they do? (See Poll)

Title: Re: Sim Caveman - Episode 113
Post by: OathinBlood on October 07, 2007, 10:19:32 pm
Great layout, real interesting. Anyways, it's obvious that we should kidnap them, turn them into slaves, and make us tell them the whereabouts of their friends so we can turn them into slaves as well.
Title: Sim Caveman - Episode 114
Post by: Hydromancerx on October 08, 2007, 02:57:57 am
Episode 114

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1097.jpg)

They went out to explore and discovered a bamboo forest. They could see smoke coming from the distance and followed it to a strange house.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1099.jpg)

They greeted the locals and tried to speak to each other the best they could.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1098.jpg)

The new people bowed to them as they tried to shake their hand but neither knew each other greetings.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1100.jpg)

Jasper offered them some fish as a gift and Cecil accepted.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1101.jpg)

They talked a bit trying to get some sort of communication established. Eventually they understood each other and invited the bear tribe in to their home.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1102.jpg)

Wade showed Rose the tea ceremony.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1103.jpg)

And Mercury learned how to play a game of Majhong from Brooke and Marina.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1104.jpg)

Oceana and Tsunami cooked them dinner and they all ate at the table. Things went so well that they decided to arrange a marriage. They would trade Brooke and arinia to be the wifes of Jasper and Mercury if they would have Rose stay and become Wade's wife. They also promised to give new horse baby once it was born.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1105.jpg)

Brooke and Marina came home with Jasper and Mercury and they seem to like their cabin.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1106.jpg)

Brooke was an amazing cook so she cooked up some fish and veggies they had stored up still.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1107.jpg)

They all stat at the table and could not believe how well she could cook. Jasper was fond of her now.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1108.jpg)

They all went to bed in separate hammocks and beds.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1109.jpg)

Jasper flirted with Brooke and she blushed.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1110.jpg)

She thinks he is cute. Things are looking good for the new couple.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1111.jpg)

Jasper put some more moves on her by giving her a back rub.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1112.jpg)

That morning Mercury and Marina has a romantic horse ride through the forest and then went to the barn. The new baby horse was born and they could now give it to the Tiger Tribe.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1113.jpg)

2 baby sheep ere born.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1114.jpg)

And each chicken had 3 baby chickens hatch! They now have lots of chickens to raise ... or eat.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 114
Post by: OathinBlood on October 08, 2007, 04:14:50 am
Military, mystery, and resources. Mystery is always fun.
Title: Re: Sim Caveman - Episode 114
Post by: LadyM on October 08, 2007, 06:18:07 am
This has taken an interesting turn. How do they bow and sit like that? The house setup is cool. So one dinner and they gave their girls away? Must have been good food.  :P
Title: Re: Sim Caveman - Episode 114
Post by: Didero on October 08, 2007, 06:24:27 am
This has taken an interesting turn. How do they bow and sit like that? The house setup is cool. So one dinner and they gave their girls away? Must have been good food.  :P
Or spoiled food :)
Title: Re: Sim Caveman - Episode 105
Post by: Slartibartfast on October 08, 2007, 06:32:13 am
Construction - Building Items and Buildings.
Culture - Arts, Music, etc.
Economy - Trade, Money, etc
Exploration - Discovering new Areas.
Military - Warfare, Weapons, etc.
Mystery - A surprise! :D
Religion - Worshiping, Improving the Totem, etc.
Resources - Gathering Natural Resources.
Reproduction - Breeding Animals, Having kids, Spawning Plantsims, etc.
Socialization - Getting to know each other better and teaching the young ones.
Science - Researching technology, tools, etc.
Survival - Getting the basics such as water, food, basic clothing & shelter.
Explore, resources, survival.
Title: Re: Sim Caveman - Episode 114
Post by: Huckbuck on October 08, 2007, 07:16:40 am
INTERCOURSE OFFCOURSE!  ;D
Title: Re: Sim Caveman - Episode 114
Post by: Snake on October 08, 2007, 01:36:36 pm
SPAM UNACCEPTED.  ;)


We must build up our tribe. Survival, resources, and reproduction!!!
Title: Re: Sim Caveman - Episode 114
Post by: Hydromancerx on October 08, 2007, 05:01:42 pm
This has taken an interesting turn. How do they bow and sit like that? The house setup is cool. So one dinner and they gave their girls away? Must have been good food.  :P

Bow and that sitting are new social interactions in "Sims 2: Bon Voyage".
Title: Re: Sim Caveman - Episode 114
Post by: ExquisiteREDX on October 08, 2007, 05:34:57 pm
why do people vote for mystery what happens if the earth exslpodes or somthing then what are we gunna do huh?
Title: Re: Sim Caveman - Episode 114
Post by: Snake on October 08, 2007, 05:47:54 pm
I don't think the Earth is going to explode pal.
Title: Re: Sim Caveman - Episode 114
Post by: Danzik on October 08, 2007, 10:17:05 pm
Mystery is winning.
Exslpodes earth here we come!
Title: Sim Caveman - Episode 115
Post by: Hydromancerx on October 08, 2007, 10:41:38 pm
Episode 115

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1115.jpg)

It was time to start making some farmland and so they cleared the land by chopping the trees.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1116.jpg)

Some of the wood was used on fencing and irrigation ditches while others were used on walking planks over the ditches. They has some left over as well. The brush and bushes were cut down and given to the livestock to eat since currently they have no food reliable source.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1117.jpg)

They worked throughout the night spreading the manure from the outhouse and livestock to fertilize the field.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1118.jpg)

By morning only Mercury was left while th rest went to sleep. It looks like they will need to have lots of kids if they want to successfully run a field and a barn full of animals.

What should they do? (See Poll)

Title: Re: Sim Caveman - Episode 115
Post by: Hydromancerx on October 08, 2007, 10:55:11 pm
I am trying a new method of voting with different choices. Think of it like aspirations in the sims. These will come up with some but not all the choices they can do. Once you accomplish them new choices will pop up in their place and maybe even replace some that ave not been done yet.
Title: Re: Sim Caveman - Episode 115
Post by: Slartibartfast on October 08, 2007, 11:14:16 pm
Why is no one else helping him with that?

Quote
Plant Crops
 Build Smithing Shop near the Iron Mine
 Learn new customs from the women
Title: Re: Sim Caveman - Episode 115
Post by: Hydromancerx on October 08, 2007, 11:24:00 pm
Why is no one else helping him with that?

Quote
Plant Crops
 Build Smithing Shop near the Iron Mine
 Learn new customs from the women

They were but its just not shown in the shots.  They were all helping.

OOC: i only brought one person to the lot but since I can build things in an instance I estimated the time it took for them ALL to do it. In short they probably make all this faster than normal but they live short lives and have short seasons so its ok i think if they build things faster than normal.
Title: Sim Caveman - Episode 116
Post by: Hydromancerx on October 09, 2007, 04:16:35 am
Episode 116

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1119.jpg)

They woke up early that morning and rounded up the sheep to be sheared.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1120.jpg)

Only the adult sheep can be sheared so they only got 2 wool from them.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1121.jpg)

Then they went to the field and built a silo next to it out of the extra wood for the walls, shrubs for the thatching and river stones for the foundation. They even had some extra wood for a ladder.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1122.jpg)

When they were done, Brooke and Marina showed Jasper and Mercury a custom of their's. They learned how to do "T'ai-Chi". This relaxed them and stretched their muscles after a long day of work.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1123.jpg)

That evening they got to know each other better and flirted a lot.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1124.jpg)

Jasper and Brooke had their 1st kiss as well.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1125.jpg)

After some more kissing and flirting Jasper proposed an engagement. And Brooke accepted.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1126.jpg)

Soon after Jasper grew from adult to elder!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1127.jpg)

And look who found her way back home? It was the white wolf. They decided to name her "Snow" after where white coat.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 116
Post by: Huckbuck on October 09, 2007, 04:29:01 am
Even though is old now he can still... reproduce right?
Title: Re: Sim Caveman - Episode 116
Post by: Hydromancerx on October 09, 2007, 04:44:24 am
Men sims can sill make babies as elders. Women sims cannot.
Title: Re: Sim Caveman - Episode 116
Post by: Huckbuck on October 09, 2007, 04:50:01 am
Oh, then everything is well.

We need babies so:
INTERCOURSE OFFCOURSE!  ;D

For Jasper and Brooke that is.

Title: Re: Sim Caveman - Episode 116
Post by: Snake on October 09, 2007, 05:01:58 am
Yesh, before our tribe dies out! We seriously face extinction if Jasper gets too old and dies, and other sims die too before the children are grown.
Title: Re: Sim Caveman - Episode 116
Post by: Slartibartfast on October 09, 2007, 06:18:31 am
They need to get married and get it on!  If each couple doesn't have at least 3 kids each, were just going to lose ground.
Title: Re: Sim Caveman - Episode 116
Post by: Huckbuck on October 09, 2007, 06:28:19 am
3 each? Thats not enough! Me must get reproducing like rabbits! Or else were doomed. DOOMED!!
Title: Re: Sim Caveman - Episode 116
Post by: sporelord on October 09, 2007, 11:46:08 am
reproduce other wise we will become a tribe doomed to die and get that elder horny otherwise we may have two wives and one father. As he is nearing death.
Title: Sim Caveman - Episode 117
Post by: Hydromancerx on October 09, 2007, 07:00:52 pm
Episode 117

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1128.jpg)

Jasper and Brooke got married!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1129.jpg)

Then they went upstairs for their honeymoon and to try for a baby.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1130.jpg)

The next day was the 1st day of summer.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1131.jpg)

Mercury and Marina talked and flirted and eventually became best friends.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1132.jpg)

After a few more hours of getting to know each other Mercury proposed to Marina and she accepted.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1133.jpg)

Soon after they got married as well.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1134.jpg)'

It was their turn to use the bed for their honeymoon and to try for a baby.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1135.jpg)

Later that evening both the women were very hungry. They were now eating for 2! :D

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 117
Post by: Slartibartfast on October 09, 2007, 11:00:38 pm
Don't forget Rose and Wade!  Also, Grandma River should be around doing the housework and acting as a midwife.

Plant the crops already!
Title: Re: Sim Caveman - Episode 117
Post by: Hydromancerx on October 10, 2007, 12:24:18 am
Don't forget Rose and Wade!  Also, Grandma River should be around doing the housework and acting as a midwife.

Plant the crops already!

We don't have any control over their tribe. Do you want me to do episodes showing what they are doing as well? Or only see them during trade or events?
Title: Sim Caveman - Episode 118
Post by: Hydromancerx on October 10, 2007, 02:25:42 am
Episode 118

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1136.jpg)

They all went out to plant tomatoes and strawberries.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1137.jpg)

Brooke soon felt faint and they decided to go home early.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1138.jpg)

Oceana was brought over and she looked after her daughters as a midwife would.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1139.jpg)

She even cooked up a nice fish dinner for them.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1140.jpg)

They all enjoyed her cooking.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1141.jpg)

She decided to stay the night and slept on a hammock.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1142.jpg)

The next morning she cared for the women while the men went out to farm again.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1143.jpg)

They put in more tomatoes and strawberries.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1144.jpg)

They filled in 6 fields each with 16 plants in each field. They left the other 3 fields alone since they did not think they could tend any more than what they had. And it was going to be hard enough as it is.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1145.jpg)

How were they going to raise 2 babies, tend the fields and feed the animals? The animals! They hurried over to the animals and fed them some weeds from around the house before plopping into bed exhausted.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 118
Post by: Snake on October 10, 2007, 03:17:31 am
That's near impossible hydro.
Title: Re: Sim Caveman - Episode 118
Post by: Slartibartfast on October 10, 2007, 03:43:28 am
They should join into one tribe and be the Bear and Tiger clans within it.
Title: Re: Sim Caveman - Episode 118
Post by: Flisch on October 10, 2007, 06:04:22 am
They should join into one tribe and be the Bear and Tiger clans within it.
And they should move to the asian house using the old one as a plantation.
Title: Sim Caveman - Episode 119
Post by: Hydromancerx on October 10, 2007, 11:45:14 pm
Episode 119

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1146.jpg)

The Tiger Tribe comes over to trade and ask if Oceana can stay but they do not want to have her go. They would rather all come and so they decide to combine not only their families but their houses as well and rebuild. They are going to use the Bear tribes lot because it has more resources near by.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1147.jpg)

The tiger tribe goes home to pack while the Bear tribe chop wood to make a wagon.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1148.jpg)

They grab the other male horse and connect it to the wagon to pick up the Tiger Tribe's belongings.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1149.jpg)

They brought them all back to the Bear Tribe lot and unpacked.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1150.jpg)

They take town the cabin and use the stones from both houses root cellar to have a connected home.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1151.jpg)

The logs from the cabin are used for walls and the windows and doors are used fro the tiger tribes home.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1152.jpg)

The second story is put in and they use the bamboo flooring from the Tiger Tribe house.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1153.jpg)

The thatched roof is put on and is used from the cabin as well as the shrubs nearby.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1154.jpg)

The stone fireplaces are then put in for each house.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1155.jpg)

Then wooden stair put to connect the 2nd story to the 1st story.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1156.jpg)

Then the stone stairs are put in to connect the 1st story to the root cellar.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1157.jpg)

Both houses are still separate. Even underground.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1158.jpg)

for the interior walls they use the paper and bamboo walls.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1159.jpg)

A bathroom is put in with bamboo tubs and brand new interior wooden toilets.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1160.jpg)

A cesspit is put in to collect the poo of the toilet.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1161.jpg)

More bamboo and paper walls are put in upstairs making 4 rooms for each house.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1162.jpg)

The bamboo fencing from the tiger tribe lot is brought over to surround the lot and keep the wolves out.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1163.jpg)

Each house has a gate and the ancestor shrine is put in the front.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1164.jpg)

The old well is filled in and a new well is dug.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1165.jpg)'

The firewood is put around the back near the fireplaces.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1166.jpg)

The hammocks wood was used in the house and the bamboo beds they have now are only used.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1167.jpg)

The kitchen is put in the Tiger home.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1168.jpg)

And more bamboo counters are crafted for the bear house.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1169.jpg)

The cabinets and old wood table were used in the house so they built the bear clan more tables and chairs.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1170.jpg)

The rest of the items were put back in and th bear clan got the Mahjong table while the tiger clan got the tea set.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1171.jpg)

In the root cellar each of the baskets were split up as well as the storage pantries.

There was no time to take care of the crops today and the livestock still have some food from yesterday.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 119
Post by: Snake on October 11, 2007, 04:55:21 am
Why are there not at least doors between the houses?
Title: Re: Sim Caveman - Episode 119
Post by: Hydromancerx on October 11, 2007, 05:03:23 am
Becuase they are separate homes. if they had a door between then then it would become one big house. Also I am going to see if i can set it up where different couples can only enter certain homes or maybe bedrooms.
Title: Re: Sim Caveman - Episode 119
Post by: sporelord on October 11, 2007, 12:40:14 pm
That would be good (update please)
Title: Re: Sim Caveman - Episode 119
Post by: tomasgaquino on October 11, 2007, 12:43:36 pm
Calm down, man.  :o  He just did it yesterday...
Title: Re: Sim Caveman - Episode 119
Post by: Snake on October 11, 2007, 02:08:18 pm
Nope, there is nothing that can limit what sim can enter where. Unless it's the college door, which isn't very old timey.
Title: Re: Sim Caveman - Episode 119
Post by: Hydromancerx on October 11, 2007, 03:22:21 pm
Nope, there is nothing that can limit what sim can enter where. Unless it's the college door, which isn't very old timey.

I think in OFB they have limiting doors. I know my doors have different limitations

1. Allow only employees and family
2. Allow only Family
3. Allow only specific sim
4. Disallow pets.
5. Lock for all sims
Title: Re: Sim Caveman - Episode 119
Post by: sporelord on October 12, 2007, 09:11:46 am
If its too hard dont do it just say they were on such good terms they were freely allowed in and out of each others homes. Or they havnt invented the lock
Title: Re: Sim Caveman - Episode 119
Post by: Hydromancerx on October 12, 2007, 03:17:52 pm
Sorry its been so long between episodes but i have been very busy with homework. I really want to do more. So don't think I am flaking out. Perhaps I can squeeze one in later tonight/tomorrow morning.
Title: Re: Sim Caveman - Episode 119
Post by: sporelord on October 12, 2007, 10:53:15 pm
OK im sorry if i seem like im rushing you though lol.
Title: Sim Caveman - Episode 120
Post by: Hydromancerx on October 13, 2007, 03:11:32 am
Episode 120

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1172.jpg)

Brooke gives birth to a baby boy! They name him Rocky.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1173.jpg)

The rest of the house needs some entertainment so they play some games of mahjong.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1174.jpg)

Rose and Wade go up to the bedroom to talk.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1175.jpg)

They cuddle for awhile but Rose doesn't like wade enough to have a baby with him just yet.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1176.jpg)

All night they take turns taking care of baby Rocky.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1177.jpg)

Tsunami really wishes she had a baby too but there are no single men around.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1178.jpg)

Oceana cooks them some breakfast in the morning.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1179.jpg)

Jasper is tired of walking outside just to go to the other house so he installs a doorway near the stairs. Snow seems to like it.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1180.jpg)

Right after the men went out for work Marina goes into labor in the bathroom!!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1181.jpg)

She gives birth to a baby girl! They name her Jewel.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1182.jpg)

Meanwhile the men arrive at the field to tend the crops.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1183.jpg)

Mercury plants some cucumbers in the empty field.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1184.jpg)

The rest pull weeds and save them for the livestock to eat.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1185.jpg)

They work all morning and then get tired dirty.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1186.jpg)

They decide to make a little shack relax in at lunch time. So they chop down some wood.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1187.jpg)

With all of them there they build it in no time.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1188.jpg)

They even set up a cooking tripod and firepit to cook on.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1189.jpg)

Inside are some counters, storage pantry, barrels to sit on and a tub and indoor toilet with cesspit.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1190.jpg)

They go out to fish for some lunch. And cook it up at the fire pit.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1191.jpg)

After lunch they work for the rest of the day pulling weeds.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1192.jpg)

Night falls and they collect up all the weeds to feed to the livestock and then go home. They can do more tending tomorrow.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 120
Post by: Slartibartfast on October 13, 2007, 03:29:35 am
It's time to set up rules for the division of labor.
Title: Re: Sim Caveman - Episode 120
Post by: Danger Mouse on October 13, 2007, 04:18:43 am
I think they need to build stuff
Title: Re: Sim Caveman - Episode 120
Post by: Huckbuck on October 13, 2007, 07:34:58 am
Quote from: Hydromancerx link=topic=8599.msg437468#msg437468
[IMG
http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1189.jpg[/img]

Inside are some counters, storage pantry, barrels to sit on and a tub and indoor toilet with cesspit.


Oh I see, he's reading the prehistoric newspaper ;):P
Title: Re: Sim Caveman - Episode 120
Post by: Hydromancerx on October 13, 2007, 04:05:39 pm
Quote from: Hydromancerx link=topic=8599.msg437468#msg437468
[IMG
http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1189.jpg[/img]

Inside are some counters, storage pantry, barrels to sit on and a tub and indoor toilet with cesspit.


Oh I see, he's reading the prehistoric newspaper ;):P

Its gigantic oriental toilet paper. :P
Title: Re: Sim Caveman - Episode 120
Post by: Hydromancerx on October 14, 2007, 01:02:34 pm
Sorry been busy again with lots of homework again. I will try to get another in later tonight. So stay tuned! :D
Title: Re: Sim Caveman - Episode 120
Post by: sporelord on October 14, 2007, 01:06:04 pm
Ive checked 4 times today and i will again tommarow lol.
Title: Sim Caveman - Episode 121
Post by: Hydromancerx on October 15, 2007, 10:09:17 am
Episode 121

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1197.jpg)

Tsunami tries to give Snow a bath.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1198.jpg)

But she jumps out.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1199.jpg)

She manages to get her back in and gives her a bath.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1193.jpg)

Two gray wolves come and they greet them. However they are able to sway Snow the white wolf to go back to the wilderness. :(

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1194.jpg)

Another doorway is put in near the bathrooms.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1195.jpg)

As well as on the 2nd story.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1196.jpg)

Rose and Wade talk some more to get to know each other better.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1200.jpg)

Meanwhile Oceana takes care of the Rocky.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1201.jpg)

And then Wade takes care of Jewel when she wakes up.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1202.jpg)

Throughout the day they are passed on by different people to take care of them.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1203.jpg)

That night Rocky grows into a Toddler and is given small silk robes to wear.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1204.jpg)

He was dirty so Tsunami gives Rocky a bath.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1205.jpg)

Brooke tries to potty train him in bran new clay pottys.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1206.jpg)

While Oceana takes a bath Rocky plays in the toilet. What a dirty child.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1207.jpg)

It was raining today and lighting hits the big willow tree! But rain extinguishes it before the fire spreads.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1208.jpg)

The root cellar was getting dirty so they put in a wooden trash barrel to throw away trash in.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1209.jpg)

Just then they had a cooking fire!!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1210.jpg)

They grabbed a bucket of water from the well and put out the fire.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1211.jpg)

Jewel grew up to a toddler and was also given small silk robes to wear.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 121
Post by: Didero on October 15, 2007, 10:14:38 am
They should build a smithing shop, so they can make tools to help them tend the crops, to speed that process up.
Title: Re: Sim Caveman - Episode 121
Post by: Slartibartfast on October 15, 2007, 11:14:19 am
Smithing for katanas!
Title: Re: Sim Caveman - Episode 121
Post by: Huckbuck on October 15, 2007, 11:23:32 am
more babies. MORE BABIES I TELL YA!
Title: Re: Sim Caveman - Episode 121
Post by: Doctor Z on October 15, 2007, 12:41:26 pm
Katanas would be Advanced Smithing. Have you seen how they are made?!? It's freaking complicated!
Title: Sim Caveman - Episode 122
Post by: Hydromancerx on October 15, 2007, 02:48:21 pm
Episode 122

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1212.jpg)

Jasper and Brooke tried for a baby again that night.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1213.jpg)

The next morning Brooke collected some eggs from the chickens and made everyone omelets.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1214.jpg)

Rocky was getting dirty again playing in the stinky toilets.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1215.jpg)

The pugs peed on the floor and then Jewel went to play in it. Eww!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1216.jpg)

So Oceana went and gave them both a bath.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1217.jpg)

Jasper tried to potty train Rocky but he did not want to.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1218.jpg)

The bathroom was chaos. Two bathrooms are just not enough for 11 people. Also just moving around the house is cramped. They should really build another house next door if they want to start having more kids.

Later the men went out to make a smithing shop, so they went down to the mine.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1220.jpg)

They chopped down some trees to clear the land and use the wood to build it.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1221.jpg)

Using the stones around they built a foundation.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1222.jpg)

Then used the wood for the walls.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1223.jpg)

And the shrubs around for the thatched roof.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1224.jpg)

Then the mined for some more ore as well as took the eft over they had to the new smithing shop.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1225.jpg)

Inside brought in some of the smithing stuff they had and added on to it.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1226.jpg)

They now had forges and a bigger anvil.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1227.jpg)

They gathered up all their tools and brought them to the shop to store up.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1228.jpg)

They also brought their weapons they had. This place doubled as an armory for now.

They should choose occupations soon who should do what?

Labor Jobs
o Hunter
o Trapper
o Fruit and Berry Gatherer
o Fisherman
o Farmer
o Rancher
o Shepard
o Ore Miner
o Stone Miner
o Mud Gather
o Reed Gather
o Wood Cutter
o Bamboo Cutter
o Nanny

Craftsman Jobs
o Blacksmith
o Cook
o Potter
o Weaver

Upper Class
o Explorer
o Priest
o Tribal Chief

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 121
Post by: Yokto on October 15, 2007, 02:52:25 pm
Katanas would be Advanced Smithing. Have you seen how they are made?!? It's freaking complicated!

Not that hard. You just need to learn how to fold steel. :)

Still is lot more complicated then making a simple iron or bronze sword. It would likely required Advanced Smithing. It is a little hard to compare but swords like the Katana toke a very long time to evolve. But is hard to make baby steps in a game like this.

(It should be noted that the Japaneses are not the only onces that have discovered the art of making folded steel.)
Title: Re: Sim Caveman - Episode 122
Post by: Slartibartfast on October 15, 2007, 10:28:59 pm
Assign Occupations.  That way basic things will get done without us having to vote for them.
Title: Re: Sim Caveman - Episode 122
Post by: sporelord on October 15, 2007, 11:06:08 pm
The kids could grow to children next turn and when they do we can move one family to the farm (building by crops) and they can do that as a occiupation whent the children grow up they build a place by the barn and live their and 1 familiy by the mine and two in the current house.
Title: Re: Sim Caveman - Episode 122
Post by: Hydromancerx on October 15, 2007, 11:50:54 pm
They can't move there its a commercial lot. I can turn a residential lot to a commercial lot but without a mailbox the commercial cannot become a residential lot. The missing mailbox makes weird problems.

In short everyone will have to live on one lot and just travel to the other lots for work.
Title: Re: Sim Caveman - Episode 122
Post by: Hydromancerx on October 16, 2007, 04:36:17 pm
I ran into a problem today. For some reason everyone tries to run to take care of the toddlers and thus clog up the doorways. So much so they are exhausted and fall asleep in the way. Then the kids get neglected and the older ones die off since rather than make themselves food they try to get to the kids. Needless to say I did not want this to happen. I think it might be that one lot cannot handle 2-3 houses on one lot with more than 8 people. So to fix this problem I am going to just try being a brand new set up where its all one big house or something. I know this will not make much sense to the game but its better than having half of them dead with the kids taken away from child services or me just stopping the game. I hope you all understand why I have to rebuild the house. I will try to get another episode up as soon as i figure this out.
Title: Re: Sim Caveman - Episode 122
Post by: sporelord on October 16, 2007, 11:28:12 pm
Ok then so my idea is a bummer then.

New idea


Right then we make new doorways and u control them so they eat maybe send the rest to work (put food stuff in workhouses) then only 1-2 sims will be in child house when they get back from work they wont be stuck and dead so all is well.
Title: Sim Caveman - Episode 123
Post by: Hydromancerx on October 17, 2007, 04:50:35 am
Episode 123

They split the job down gender lines. Since the men cannot give birth the women with mates were set to make babies as much as they could so they could increase the population. Tsunami became a full time nanny while Oceana is now the cook. The men picked the most needed jobs which was food and shelter.

Jasper - Rancher
Mercury - Farmer
Cecil - Bamboo Cutter
Wade - Wood Cutter

Oceana - Cook
Tsnami - Nanny
Brooke - Makes Babies
Marina - Makes Babies
Rose - Will hopefully be making babies soon.

Oceana said the homes had bad "Fung Shui" and they had to rebuild yet again. Now they have 8 small homes surrounding a single mess hall. On either side are the showers and bathrooms.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1230.jpg)

Under the mess hall is the main root cellar which holds the baskets and pantry.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1231.jpg)

Under the showers and bathroom is the cesspit.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1232.jpg)

And under each of the houses are a story room for their personal items.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1233.jpg)

Each bathroom building has 6 bamboo tubs and 6 toilets. They were much happier with so many to choose from.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1234.jpg)

Each house has 2 bamboo beds and clothing closet. There is room for other things in the future.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1235.jpg)

They added more tables and chairs in the mess hall to anticipate the increase in population.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1236.jpg)

The kitchens were combined into one big kitchen.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1237.jpg)

Upstairs above the mess hall they put the tea set and Mahjong table.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1238.jpg)
 New nursery with wooden cradles were also up on the 2nd floor.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1239.jpg)

Oceana constantly cooked for them since cooking one meal was not enough to feed them all. She ended up cooking 2 whole meals to feed everyone.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1240.jpg)

Upstairs they took care of the kids.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1241.jpg)

The pugs were also kept upstairs to keep an eye on them. The kids loved them.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1242.jpg)

Cecil spent some time with Jewel later that night and tried to teach er her to walk.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1243.jpg)

She also liked to play in the dog bowl.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1244.jpg)

Oceana tries to teach Rocky to use the potty.

What should they do? (See Poll)
Title: Sim Caveman - Episode 124
Post by: Hydromancerx on October 17, 2007, 07:17:29 pm
Episode 124

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1245.jpg)

Rocky grew up from toddler to child!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1246.jpg)

He was a very angry child who was very bored in a place where there was nothing to do.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1247.jpg)

Grandpa Cecil went out to play catch with him using a stone as a ball.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1248.jpg)

Jewel made her own fun playing in the water bucket.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1249.jpg)

Tsunami cleaned her up.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1250.jpg)

Just then Brooke went into labor!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1251.jpg)

She had a baby boy! They named him Cliff.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1252.jpg)

Cecil tried to stomp on the roaches in the root cellar but got sick from them. This sickness spread through most of the family and everyone started coughing.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1253.jpg)

Oceana continued to feed her family as the cook.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1254.jpg)

Rocky discovered that beds could be fun if you jump on them whn no one is looking.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1255.jpg)

Jewel grew up from toddler to child!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1256.jpg)

Rose washed the pugs.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 124
Post by: Slartibartfast on October 17, 2007, 09:33:53 pm
Have the children make era appropriate childs toys.
Title: Re: Sim Caveman - Episode 124
Post by: Hydromancerx on October 18, 2007, 12:55:30 am
Have the children make era appropriate childs toys.

Do you know where I can find/download these era appropriate toys?
Title: Re: Sim Caveman - Episode 124
Post by: Huckbuck on October 18, 2007, 07:55:03 am
How many kids do they have now? Im to lazy to count :P
Title: Re: Sim Caveman - Episode 124
Post by: Hydromancerx on October 18, 2007, 02:07:08 pm
How many kids do they have now? Im to lazy to count :P

2 Children
1 Infant

Thus 3 kids total.
Title: Re: Sim Caveman - Episode 124
Post by: Danger Mouse on October 19, 2007, 12:36:47 am
Get them some healing herbs
Title: Re: Sim Caveman - Episode 124
Post by: sporelord on October 19, 2007, 12:04:53 pm
yes healing herbs
Title: Sim Caveman - Episode 125
Post by: Hydromancerx on October 20, 2007, 06:14:29 pm
Episode 125

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1257.jpg)

The baby chicks grew up into adult chickens.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1258.jpg)

With so many chickens Jasper built a chicken coop.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1259.jpg)

Insides the hens could lair their eggs inside and away from the other livestock.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1260.jpg)

However there were 7 roosters. So he killed 6 of them for meat and left the last one to breed with for next year.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1261.jpg)

The baby horse was still growing bigger and bigger.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1262.jpg)

Meanwhile Cecil was looking for some herbs to cure everyones illness. He was able to find the ones he needed.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1263.jpg)

He also discovered a bee hive. Perhaps they could use it some how.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1264.jpg)

When Cecil got home he ground them up with a mortar and pestle and made some herbal tea. He gave it to everyone to drink and they got better.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 125
Post by: Doctor Z on October 20, 2007, 07:42:46 pm
HERB GARDEN!
Title: Sim Caveman - Episode 126
Post by: Hydromancerx on October 21, 2007, 12:00:17 am
Episode 126

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1265.jpg)

Mercury, Marina and Jewel moved out since it was getting too chaotic with everyone in one house. They moved to the farm lot since Mercury is the Farmer.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1266.jpg)

They improved the farm house with a 2nd floor. They deconstructed some of the homes on the main house lot.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1267.jpg)

They also brought over some beds and other furniture for the top floor.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1268.jpg)

Thye reused a chimney and put it a better cooking area. Its very small but works.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1269.jpg)

In the root cellar the cesspit was already in place but they put in the pantry and storage baskets.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1270.jpg)

Once they were set uo Mrcury and Jewel tended the crops.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1271.jpg)

Marina made some chicken with a rooster Jasper killed yesterday.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1272.jpg)

It was a good meal but they only had 2 seats at the table. Marina had to stand.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1273.jpg)

That night Marina and Jasper tried for another baby.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1274.jpg)

Jewel was fast asleep from her hard day of tending the crops.

What should they do? (See Poll)
Title: Sim Caveman - Episode 127
Post by: Hydromancerx on October 21, 2007, 01:43:40 am
Episode 127

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1275.jpg)

Jasper, Brooke, Rocky and Cliff were tired of the chaos as well and moved into the ranch lot since Jasper is a Rancher now.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1276.jpg)

Using some of the cabins from the old lot they built a brand new one next to the barn.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1277.jpg)

This one was much large than his brother's farm house.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1278.jpg)

They took the Mahjong table, bear skin and some other familiar items.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1279.jpg)

And the same root cellar set up as well.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1280.jpg)

Brooke took care of Cliff.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1281.jpg)

Jasper took care of the barn.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1282.jpg)

And Rocky the chicken coop.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1283.jpg)

He collected eggs and brought them in.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1284.jpg)

Brooke put Cliff to bed and made them all some eggs and chicken to eat.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1285.jpg)

Then she taught Rocky how to play Mahjong.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1286.jpg)

Cliff started crying so Jasper took care of him for awhile.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1287.jpg)

It was getting late so Rocky went to bed.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1288.jpg)

Then Cliff grew from infant to toddler!  :o

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1289.jpg)

Jasper tried to teach Cliff how to walk.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 127
Post by: emmet on October 21, 2007, 02:04:05 am
Now Hydro, don't go spreading the people around the neighbourhood again.
Title: Re: Sim Caveman - Episode 127
Post by: Hydromancerx on October 21, 2007, 02:40:34 am
Now Hydro, don't go spreading the people around the neighbourhood again.

Its the only way to cut down on the lag in the lot. The episodes will have to cycle from family to family. Also i was able to get a mailbox that works with "Bon Voyage" so i am able to convert commercial lots to residential lots. YAY!
Title: Re: Sim Caveman - Episode 127
Post by: Danger Mouse on October 21, 2007, 04:15:21 am
Bring the bees! :)
Title: Re: Sim Caveman - Episode 127
Post by: SpaceOddity on October 21, 2007, 04:16:04 am
OT warning!

Nice avatar, hydro!  :D

/OT
Title: Sim Caveman - Episode 128
Post by: Hydromancerx on October 21, 2007, 04:57:45 am
Episode 128

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1290.jpg)

Following the trend Wade and Rose moved out and moved into the blacksmithing shop. Wade changed his occupation to blacksmith since it was still open.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1291.jpg)

And look who they found on the lot? It was Ceasar and Celo! The 2 lost cats.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1292.jpg)

Rose was happy to see them again and Wade seemed to like them as well.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1293.jpg)

They built a 2nd story to their home using more of the cabins from the old lot. There was only enough wood for maybe one more house once they were done. Cecil, Oceana, Tsunami and the pugs could make their own home next.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1294.jpg)

The root cellar was very much the same except they used one of the old baskets for the cats to use for a bed.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1295.jpg)

They also put in a bathroom on the 1st floor.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1296.jpg)

The kitchen and bedrooms were put above the workshop. one of the fireplaces was connected as well for cooking.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1297.jpg)

Wade went and forged a ring from the ore they had.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1298.jpg)

Then he proposed to Rose.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1299.jpg)

They were now married! :D

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1300.jpg)

To celebrate she cooked up a rooster for chicken dinner and talked about having kids.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1301.jpg)

Wade was more than happy to make kids with her. ;)

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1302.jpg)

Seems like the cats enjoy their new home in the workshop.

What should they do? (See Poll)
Title: Sim Caveman - Episode 129
Post by: Hydromancerx on October 21, 2007, 03:57:35 pm
Episode 129

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1303.jpg)

Cecil, Oceana, Tsunami and the pugs moved to the stone quarry. Cecil now became a stone miner.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1304.jpg)

They had to clear some land for the house. This meant they had more than enough supplies from whatb was left of the old house plus the trees they choped down.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1305.jpg)

The set up was much the same as before. They got the tiger skin rug, gong and tea set.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1306.jpg)

Upstairs they had about the same as the other houses.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1307.jpg)

Cecil worked all day mining stone.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1308.jpg)

Oceana cooked some eggs they traded Jasper some of their stone for.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1309.jpg)

Tsunami tried to train the pugs. But they are not the smartest of dogs.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1310.jpg)

That night it rained and lighting hit a tree. Luckily the rain put out the fire.

What should they do? (See Poll)
Title: Sim Caveman - Episode 130
Post by: Hydromancerx on October 21, 2007, 08:03:47 pm
Episode 130

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1311.jpg)

Back at the farm Mercury, Marina and Jewel tended the crops.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1312.jpg)

After a few hours Marina had to lay down since she is pregnant.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1313.jpg)

They pulled a lot of weeds that day.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1314.jpg)

And Jewel learned a lot about farming.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1315.jpg)

That evening Marina cooked them up a nice dinner.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1316.jpg)

Then everyone went to bed.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1317.jpg)

The next day they used some wood to make 2 bee hives.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1318.jpg)

Then they brought over the bees to live inside of it.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1319.jpg)

Mercury grabbed some honey from the hive.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1320.jpg)

But the bees did not like that one bit!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1321.jpg)

Poor mercury had to run inside.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1322.jpg)

He put the jar on honey on the table and went to rest in bed.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1323.jpg)

He was very injured by all the stings. So much so he was about to die. He prayed to the Totem to let him live.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1324.jpg)

The totem agreed, except he would have to live as a plantsim! Mercury did not mind. Being a plantsim could be fun.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1325.jpg)
He sneezed from the pollen on his head and poof! A new baby plantsim was born! He named him Sprout!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1326.jpg)

Sprout loved water and got into the buckets to play in them.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1327.jpg)

He loved them so much he played with it through the night splashing in the puddles.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1328.jpg)

Just then Marina went into labor!!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1329.jpg)

It was a baby boy! They named him Geo.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 130
Post by: Slartibartfast on October 21, 2007, 11:04:23 pm
Can plantsims mate normally?
Title: Re: Sim Caveman - Episode 130
Post by: sporelord on October 21, 2007, 11:09:23 pm
No i dotn think so and i thought it was plantism because of a typo hydro made in the first episode so when i read it thats what i think ( it sounds better too).
Title: Re: Sim Caveman - Episode 130
Post by: emmet on October 22, 2007, 08:44:33 am
Plantsims can mate normally, yes.
Title: Re: Sim Caveman - Episode 130
Post by: sporelord on October 22, 2007, 08:48:32 am
o But hthey can make new platsims without mating so its weird no point really is their
Title: Re: Sim Caveman - Episode 130
Post by: Yannick on October 22, 2007, 12:37:38 pm
plantsim asexually = Plantsim
Plantsim + (plant)sim = Normal sim.
Title: Re: Sim Caveman - Episode 130
Post by: ExquisiteREDX on October 22, 2007, 12:40:30 pm
no offence but check your grammer sporelord
Title: Re: Sim Caveman - Episode 130
Post by: ilikesanta on October 22, 2007, 06:52:23 pm
The return of the plant sims!
Title: Sim Caveman - Episode 131
Post by: Hydromancerx on October 22, 2007, 11:26:47 pm
Episode 131

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1330.jpg)

Sprout played in his puddle laughing.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1331.jpg)

Jewel came over to tickle him and play with hm for awhile.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1332.jpg)

Then Marina came to be with him for awhile.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1333.jpg)

It was harvest time and the tomatoes were ready to harvest.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1334.jpg)

So were the cucumbers.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1335.jpg)

Jewel helps harvest the tomatoes.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1336.jpg)

Mercury went and harvested the cucumbers.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1337.jpg)

Then spend all day clearing the field.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1338.jpg)

Jewel had to go to bed and Mercury was left finishing the rest.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1339.jpg)
The next day he packaged them all up into wooden crates.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1340.jpg)

Each were in their own crates.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1341.jpg)

Then he built a vegetable stand to sell them at.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1342.jpg)

He built a wheel barrel to carry all the crates over and set them all up. They have no money system yet but will barter goods such as eggs for tomatoes.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 131
Post by: Slartibartfast on October 23, 2007, 12:24:22 am
Jasper should mate again.
Title: Re: Sim Caveman - Episode 131
Post by: sporelord on October 23, 2007, 01:12:59 am
yeah more children.
Title: Sim Caveman - Episode 132
Post by: Hydromancerx on October 23, 2007, 03:59:06 am
Episode 132

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1343.jpg)

Wade forges some pans and cooking equipment.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1344.jpg)

Rose uses them and trades another pair with Jasper to get some eggs.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1345.jpg)

Then using a forged rake she rakes the leaves.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1346.jpg)

That night Rose goes into labor!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1347.jpg)

It was a baby boy! They named him Borax.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1348.jpg)

Then they all went to bed.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 132
Post by: Danger Mouse on October 23, 2007, 04:35:41 am
Enough children, I want to see some more action mixed with a little drama
Title: Re: Sim Caveman - Episode 132
Post by: sporelord on October 25, 2007, 02:40:40 am
I kinda  agree we need to let the children we got grow up so they can be of use too any babies may make the parents get too exhausted to work this is bad of cause.
Title: Re: Sim Caveman - Episode 130
Post by: Cyst on October 25, 2007, 03:29:15 pm
(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1312.jpg)

After a few hours Marina had to lay down since he is pregnant.

Title: Re: Sim Caveman - Episode 132
Post by: Hydromancerx on October 25, 2007, 09:33:16 pm
fixed
Title: Sim Caveman - Episode 133
Post by: Hydromancerx on October 27, 2007, 08:59:12 pm
Episode 133

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1349.jpg)

Wade took care of baby Borax.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1350.jpg)

After he was put to bed Rose and Wade played some games to have some fun.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1351.jpg)

Rose takes care of Broax as well and changed him once he awoke.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1352.jpg)

Mercury came over and asked Wade to make him a plow, so Wade started making one.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1353.jpg)

It came out great and now he can trade it for some veggies from the farm.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1354.jpg)

Wade brought it over and they bartered. He got 2 crates of tomatoes and 2 crates of cucumbers for it. That would last Wade's family all winter.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1355.jpg)
Sprout grew into an adult!!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1356.jpg)
That night Mercury talked to sprout about growing up.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1357.jpg)

Sprout helped out and looked after his baby brother, Geo.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1358.jpg)

Geo grew from Infant to Toddler!!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1359.jpg)

Jewel bathed Geo.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1360.jpg)

And then tried to potty train him.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1361.jpg)

That afternoon they all went to catch some fish since the crops had already been harvested.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 133
Post by: Slartibartfast on October 27, 2007, 11:08:58 pm
Jasper & Brooke.  Jasper needs to pass on more genetic material before he dies.
Title: Re: Sim Caveman - Episode 133
Post by: YarYar on November 08, 2007, 02:38:58 pm
Great game Hydro, hope you keep it going as usual. Rather than let it die.
Title: Re: Sim Caveman - Episode 133
Post by: tomasgaquino on November 08, 2007, 02:50:17 pm
Or rather than pulling a Hydro. Nah, he wouldn't do that.  ;)
Title: Re: Sim Caveman - Episode 133
Post by: Haseri on November 09, 2007, 08:27:12 am
Nah, that'd be too predictable.
Title: Re: Sim Caveman - Episode 133
Post by: Hydromancerx on November 10, 2007, 04:48:11 am
Busy with Sagan 4's 100th generation. Maybe when things clam down there i will pick this up again.

http://www.sagan4.com/
Title: Re: Sim Caveman - Episode 133
Post by: Haseri on November 10, 2007, 06:06:50 am
See, thought ao. I'm following Sagan 4 Hydro. Keep up the good work, all of you.
Title: Sim Caveman - Episode 134
Post by: Hydromancerx on November 28, 2007, 06:25:53 pm
Episode 134

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1362.jpg)

Jasper is teaching Cliff to walk.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1363.jpg)

Then Rocky plays the tickle game with Cliff.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1364.jpg)

He was tickles so much he had to pee, so Brooke potty trained Cliff.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1365.jpg)

Sadly he was messy and had to get a bath.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1366.jpg)

Rocky went out and collected eggs from the chickens.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1367.jpg)

Jasper meanwhile feed the animals and checked up on the baby horse. It has grown a lot.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1368.jpg)

Once the chores were down Jasper and Rocky played some Mahjong.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1369.jpg)

Cliff was put to bed.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1370.jpg)

And Brooke came to play too.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1371.jpg)

But not for too long since she still had to make them some dinner.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1372.jpg)

They all enjoyed Brooke's cooked chicken for dinner and then went to bed.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 134
Post by: Haseri on November 29, 2007, 12:15:23 am
Yay, it's back.
Title: Sim Caveman - Episode 135
Post by: Hydromancerx on November 29, 2007, 07:24:11 pm
Episode 135

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1373.jpg)

They were all fishing before the ice will freeze for the winter.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1374.jpg)

Jewel spent some time to play with her little brother Geo and teach him how to walk.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1375.jpg)

Later Geo had fun splashing in the irrigation ditch.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1376.jpg)

Jewel went to clean the dirty stove.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1377.jpg)

Marina then cooked them up some of the fish they caught for dinner.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1378.jpg)

Mercury played with Geo. But Sprout got jealous.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1379.jpg)

So he make a plantsim baby of his own to care for. It was a girl and he named her Flora after his great aunt.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1380.jpg)

Mercury spent time teaching Geo how to talk.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1381.jpg)

Flora and Geo had lots of fun playing together in the irrigation ditch.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 135
Post by: LadyM on November 30, 2007, 07:47:47 pm
Nice to see this back Hydro.  :)
Title: Re: Sim Caveman - Episode 135
Post by: Blarg on November 30, 2007, 08:25:38 pm
My votes, Authority, Survivability, and Reproduction were all chosen at random. But, do it anyway!
Title: Re: Sim Caveman - Episode 135
Post by: emmet on December 01, 2007, 05:50:03 am
100 PAGES!
Title: Sim Caveman - Episode 136
Post by: Hydromancerx on December 02, 2007, 05:39:28 pm
Episode 136

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1382.jpg)

Rose took care for baby Borax.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1383.jpg)

Then Wade took care of him.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1384.jpg)

The cats were very bored in the basement with all the attention taken away from them.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1385.jpg)

It started to snow!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1386.jpg)

The whole house was covered with thick snow.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1387.jpg)

Borax grew from an infant to a toddler!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1388.jpg)

He got a nice hot bath to warm him up.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1389.jpg)

Then Borax played with the kitties. :D

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 136
Post by: Slartibartfast on December 02, 2007, 11:42:26 pm
Quote
Knowledge
Philosophy
Reproduction

These sound like good winter activities to me.
Title: Re: Sim Caveman - Episode 136
Post by: SBD on December 03, 2007, 12:40:55 am
Reproduction in winter, a time when food in low supply and survival significantly more difficult?
Title: Re: Sim Caveman - Episode 136
Post by: Doctor Z on December 03, 2007, 04:55:29 am
Makes sure only the strongest babies survive.
Title: Re: Sim Caveman - Episode 136
Post by: BodhiBloodWave on December 03, 2007, 08:11:26 am
I'm tossing my support for Creativity, Military and Productivity
Title: Sim Caveman - Episode 137
Post by: Hydromancerx on December 05, 2007, 03:07:49 am
Episode 137

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1390.jpg)

It was chaos the Jasper's house.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1391.jpg)

Rocky was going nuts jumping on his bed while his brother Cliff was crying.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1392.jpg)

Brooke was able to calm him down and potty train Cliff.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1393.jpg)

Then she tried to teach him how to talk so he could tell her when he needed to use the potty.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1394.jpg)

Rocky fed the animals and noticed that the baby horse had grown up!. The horses and sheep were tkaen inside since it was getting colder.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1395.jpg)

Jasper cooked dinner since Brooke was busy with Cliff. It was chicken, yet again since that about all they have to eat. Eggs and chickens.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1396.jpg)

Cliff did some potty training of his own. And made yet another mess to clean up.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1397.jpg)

Finally they were all put to bed and the cradle was moved in with Rocky.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1398.jpg)

Now they could have some alone time if you know what I mean. ;)

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1399.jpg)

The next morning Cliff grew from a toddler to a child!

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1400.jpg)

They played some mahjong before doing the chores.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1401.jpg)

Rocky showed Cliff how to feed the chickens and collect the eggs.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1402.jpg)

Then they were suppose to collect some weeds for the livestock to eat but they got distracted playing in the leaves.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1403.jpg)

Later it started to snow and get very cold.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1404.jpg)

They cam inside to eat a nice warm meal. Brooke was very hungry. Seems like she is eating for 2 again.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1405.jpg)

Jasper had gone over to Cecil's house earlier that day.He asked him to built another bed for Cliff to sleep in. It arrived later that evening with some blankets Oceana had made earlier from the wool of the sheep.

What should they do? (See Poll)
Title: Re: Sim Caveman - Episode 137
Post by: Hydromancerx on December 05, 2007, 03:20:10 am
Remember you guys post suggestions of what you want them to do. I listen to those more than even the voting. So if you want to do something like "Create a Winter Holiday", then vote for appropriate choices in the poll like culture or spirituality and then post that suggestion. The more feed back the more interesting this will become.
Title: Re: Sim Caveman - Episode 137
Post by: Blarg on December 05, 2007, 04:27:31 am
Creating a winter holiday sounds good to me!  :)
Title: Re: Sim Caveman - Episode 137
Post by: LadyM on December 05, 2007, 08:25:34 am
Actually, writing a Christmas story into it would be cool. Maybe throw a party.
Title: Re: Sim Caveman - Episode 137
Post by: eropS on December 05, 2007, 05:41:06 pm
Invite the town to a christmas meeting/party ground, decorate a ROCK in honor of Flint and other christmasy things.
Title: Re: Sim Caveman - Episode 137
Post by: Haseri on December 06, 2007, 10:54:08 am
On a related note (http://thesims2.ea.com/about/ep7_index.php), new expansion pack.
Title: Re: Sim Caveman - Episode 137
Post by: Hydromancerx on December 06, 2007, 05:55:04 pm
On a related note (http://thesims2.ea.com/about/ep7_index.php), new expansion pack.

That's awesome! :D
Title: Re: Sim Caveman - Episode 137
Post by: gec05 on December 06, 2007, 06:11:09 pm
Lamest EP theme ever. :P
Title: Sim Caveman - Episode 138
Post by: Hydromancerx on December 07, 2007, 01:24:21 am
Episode 138

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1406.jpg)

It was the winter solstice and time for celebration.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1407.jpg)

1st to arrive at Cecil's home was Wade, Rose and baby Borax.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1408.jpg)

Next was Jasper, Brooke, Rocky and Cliff.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/caveman_1409.jpg)

Then finally Mercury, Marina, Jewel, Geo, Sprout and Flora.

(http://i65.photobucket.com/albums/h202/Hydromancerx/SimCaveman2/cav