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Games, Games, and More Games => Storytelling and Roleplaying => Topic started by: lowlevelowl on June 23, 2013, 12:29:49 am

Title: Lone Wolf, Book 1 - Flight from the Dark
Post by: lowlevelowl on June 23, 2013, 12:29:49 am
(http://www.gamebooks.org/gallery/lonewolf01bs.jpg)

You are Lone Wolf. In a devastating attack the Darklords have destroyed the monastery where you were learning the skills of the Kai Lords. You are the sole survivor.

In Flight from the Dark, you swear revenge. But first you must reach Holmgard to warn the King of the gathering evil. Relentlessly the servants of darkness hunt you across your country and every turn of the page presents a new challenge. Choose your skills and your weapons carefully—for they can help you succeed in the most fantastic and terrifying journey of your life.

___________________________

The Story So Far...
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In the northern land of Sommerlund, it has been the custom for many centuries to send the children of the Warrior Lords to the monastery of Kai. There they are taught the skills and disciplines of their noble fathers.

The Kai monks are masters of their art, and the children in their charge love and respect them in spite of the hardships of their training. For one day when they have finally learnt the secret skills of the Kai, they will return to their homes equipped in mind and body to defend themselves against the constant threat of war from the Darklords of the west.

In olden times, during the Age of the Black Moon, the Darklords waged war on Sommerlund. The conflict was a long and bitter trial of strength that ended in victory for the Sommlending at the great battle of Maakengorge. King Ulnar and the allies of Durenor broke the Darklord armies at the pass of Moytura and forced them back into the bottomless abyss of Maakengorge. Vashna, mightiest of the Darklords, was slain upon the sword of King Ulnar, called ‘Sommerswerd’, the sword of the sun. Since that age, the Darklords have vowed vengeance upon Sommerlund and the House of Ulnar.

Now it is in the morning of the feast of Fehmarn, when all of the Kai Lords are present at the monastery for the celebrations. Suddenly a great black cloud comes from out of the western skies. So many are the numbers of the black-winged beasts that fill the sky, that the sun is completely hidden. The Darklords, ancient enemy of the Sommlending are attacking. War has begun.

On this fateful morning, you, Silent Wolf (the name given to you by the Kai) have been sent to collect firewood in the forest as a punishment for your inattention in class. As you are preparing to return, you see to your horror a vast cloud of black leathery creatures swoop down and engulf the monastery.

Dropping the wood, you race to the battle that has already begun. But in the unnatural dark, you stumble and strike your head on a low tree branch. As you lose consciousness, the last thing that you see in the poor light are the walls of the monastery crashing to the ground.

Many hours pass before you awake. With tears in your eyes you now survey the scene of destruction. Raising your face to the clear sky, you swear vengeance on the Darklords for the massacre of the Kai warriors, and with a sudden flash of realization you know what you must do. You must set off on a perilous journey to the capital city to warn the King of the terrible threat that now faces his people. For you are now the last of the Kai—you are now the Lone Wolf.

___________________________

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Lone Wolf, Kai Initiate
Combat Skill: 15
Endurance Points: 22/22 (100%)
Kai Disciplines: ANIMAL KINSHIP, HEALING, MIND OVER MATTER, SIXTH SENSE, WEAPONSKILL (DAGGER)
Weapons (1/2): Axe
Backpack (1/8): Meal
Belt Pouch: 1 Gold Crown
Special Items (3/12): Map of Sommerlund (http://www.projectaon.org/en/xhtml/lw/01fftd/map.png), Helmet (+2 END), Crystal Star Pendant
Title: Re: Lone Wolf, Book 1 - Flight from the Dark
Post by: lowlevelowl on June 23, 2013, 12:31:45 am
So our COMBAT SKILL and ENDURANCE have been determined randomly. The book uses a 'random number chart' which selects a number between 0-9, so we have an average COMBAT SKILL and a below average ENDURANCE.

Next to do is to pick our initial 5 Kai Disciplines, essentially various skills that will help us out during the course of the books. At the beginning of every book we will be able to learn another Kai Discipline, but for now we must select five.
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KAI DISCIPLINES
Over the centuries, the Kai monks have mastered the skills of the warrior. These skills are known as the Kai Disciplines, and they are taught to all Kai Lords. You have learnt only five of the skills listed below. The choice of which five skills these are, is for you to make. As all of the Disciplines may be of use to you at some point on your perilous quest, pick your five with care. The correct use of a Discipline at the right time can save your life.
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CAMOUFLAGE
This Discipline enables a Kai Lord to blend in with his surroundings. In the countryside, he can hide undetected among trees and rocks and pass close to an enemy without being seen. In a town or city, it enables him to look and sound like a native of that area, and can help him to find shelter or a safe hiding place.

HUNTING
This skill ensures that a Kai Lord will never starve in the wild. He will always be able to hunt for food for himself except in areas of wasteland and desert. The skill also enables a Kai Lord to be able to move stealthily when stalking his prey.

SIXTH SENSE
This skill may warn a Kai Lord of imminent danger. It may also reveal the true purpose of a stranger or strange object encountered in your adventure.

TRACKING
This skill enables a Kai Lord to make the correct choice of a path in the wild, to discover the location of a person or object in a town or city and to read the secrets of footprints or tracks.

HEALING
This Discipline can be used to restore ENDURANCE points lost in combat. If you possess this skill you may restore 1 ENDURANCE point to your total for every numbered section of the book you pass through in which you are not involved in combat.

WEAPONSKILL
Upon entering the Kai Monastery, each initiate is taught to master one type of weapon. If WEAPONSKILL is to be one of your Kai Disciplines, pick a number from the Random Number Table, and then find the corresponding weapon from the list below. This is the weapon in which you have skill. When you enter combat carrying this weapon, you add 2 points to your COMBAT SKILL. The fact that you are skilled with a weapon does not mean you set out on the adventure carrying that particular weapon.


(http://www.projectaon.org/en/xhtml/lw/01fftd/weapons.png)

MINDSHIELD
The Darklords and many of the evil creatures in their command have the ability to attack you using their Mindforce. The Kai Discipline of MINDSHIELD prevents you from losing any ENDURANCE points when subjected to this form of attack.

MINDBLAST
This enables a Kai Lord to attack an enemy using the force of his mind. It can be used at the same time as normal combat weapons and adds two extra points to your COMBAT SKILL. Not all the creatures encountered on this adventure will be harmed by MINDBLAST. You will be told if a creature is immune.

ANIMAL KINSHIP
This skill enables a Kai Lord to communicate with some animals and to be able to guess the intentions of others.

MIND OVER MATTER
Mastery of this Discipline enables a Kai Lord to move small objects with his powers of concentration.
Title: Re: Lone Wolf, Book 1 - Flight from the Dark
Post by: Krakow Sam on June 23, 2013, 03:22:01 am
We must pick skills befitting a Jed-kai master. Sixth sense, weaponskill - (light)sword, Mind over matter.

Someone else can pick the last two force powers Kai disciplines.
Title: Re: Lone Wolf, Book 1 - Flight from the Dark
Post by: lowlevelowl on June 23, 2013, 04:09:23 am
Heh, I will mention though that WEAPONSKILL is randomly selected - you don't get to choose what weapon you specialize in. That being said, it can be taken multiple times, but every time you take it it's again randomly decided what weapon you specialize in.
Title: Re: Lone Wolf, Book 1 - Flight from the Dark
Post by: Krakow Sam on June 23, 2013, 12:29:00 pm
The Kaiforce will surely guide us to the correct outcome.
Title: Re: Lone Wolf, Book 1 - Flight from the Dark
Post by: lowlevelowl on June 24, 2013, 12:49:28 am
You are dressed in the green tunic and cloak of a Kai initiate. You have little with you to arm yourself for survival.

All you possess is an Axe and a Backpack containing 1 Meal. Hanging from your waist is a leather pouch containing 1 Gold Crown.

You discover amongst the smoking ruins of the monastery, a Map of Sommerlund showing the capital city of Holmgard and the land of Durenor, far to the east. You place the Map inside your tunic for safety.

You also find one of the following...

(http://www.projectaon.org/en/xhtml/lw/01fftd/helmet.png)
2 = Helmet. This adds 2 ENDURANCE points to your total.

___________________________

(http://www.projectaon.org/en/xhtml/lw/01fftd/map.png)
Title: 1
Post by: lowlevelowl on June 24, 2013, 12:51:56 am
You must make haste for you sense it is not safe to linger by the smoking remains of the ruined monastery. The black-winged beasts could return at any moment. You must set out for the Sommlending capital of Holmgard and tell the King the terrible news of the massacre: that the whole élite of Kai warriors, save yourself, have been slaughtered. Without the Kai Lords to lead her armies, Sommerlund will be at the mercy of their ancient enemy, the Darklords.

Fighting back tears, you bid farewell to your dead kinsmen. Silently, you promise that their deaths will be avenged. You turn away from the ruins and carefully descend the steep track.

At the foot of the hill, the path splits into two directions, both leading into a large wood.
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  • SIXTH SENSE
  • take the right path into the wood
  • follow the left track
Title: Re: Lone Wolf, Book 1 - Flight from the Dark
Post by: Krakow Sam on June 24, 2013, 09:18:54 am
USE THE FORCE
Title: 141
Post by: lowlevelowl on June 24, 2013, 01:33:10 pm
Your Sixth Sense has warned you that some of the creatures that attacked the monastery are searching the two paths for any survivors of their raid, but you can avoid both tracks by making your way through the undergrowth of the woods.
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  • head south
  • cut through the heavier foliage towards the northeast
Title: Re: Lone Wolf, Book 1 - Flight from the Dark
Post by: Krakow Sam on June 24, 2013, 01:49:16 pm
Northeast!
Title: 333
Post by: lowlevelowl on June 24, 2013, 10:40:32 pm
You have cut your way through the thick undergrowth for nearly half an hour when you hear the beat of wings high above the trees. Looking up you can just make out the shape of a Kraan approaching from the north. It is one of the monsters that attacked the monastery and on its back are two grey-skinned creatures armed with long spears.

These are Mountain Giaks—evil servants of the Darklords, full of hatred and malice. Many centuries ago, their ancestors were used by the Darklords to build the infernal city of Helgedad, which lies in the volcanic wastelands beyond the Durncrag range of mountains. The construction of the city was long and torturous and only the strongest of the Giaks survived the heat and poisonous atmosphere of Helgedad.

Hidden by the trees, you freeze, keeping absolutely still as the Kraan passes overhead and disappears towards the south. When you are sure that it has gone, you move off once again into the forest.
Title: 131
Post by: lowlevelowl on June 24, 2013, 10:43:20 pm
You have covered about a quarter of a mile when you hear shouting and a noise like thunderclaps ahead. Edging nearer, you soon make out a clearing that you recognize to be the site of the ruins of Raumas, an ancient forest temple.

A war party of Giaks, some twenty-five to thirty strong, are attacking the ruins from all sides. Many more of the Giaks are dead or dying among the broken pillars of marble, but still they assault whatever is hidden inside. Suddenly, a bolt of blue lightning rips through the front rank of Giaks sending the armour-clad creatures tumbling in all directions. A Giak, taller than the others and dressed from head to foot in black chainmail, curses at his troops as he whips them forward with a barbed flail.

With weapon ready, you move to the edge of the clearing, under cover of the thick foliage, and try to catch a glimpse of the defenders. To your amazement, the ruins are being defended by a young man no older than yourself. You recognize his sky-blue robes, embroidered with stars. He is a young theurgist of the Magicians’ Guild of Toran: an apprentice in magic.

(http://www.projectaon.org/en/xhtml/lw/01fftd/ill9.png)

Five Giaks charge forward, their spears raised to stab the apprentice as he hurriedly retreats deeper into the ruins. You see him turn and raise his left hand just before a bolt of blue flame shoots from his fingertips into the snarling Giak soldiers. Close to where you are hidden, you see a Giak scuttle past and climb one of the pillars of the temple. He has a long curved dagger in his mouth and he is about to jump on the young wizard standing below.
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  • shout a warning to the wizard
  • run forward and attack the Giak when he jumps
  • pick up a chunk of temple marble and throw it at the Giak’s head
  • turn and leave the battle area and run back into the woods
Title: Re: Lone Wolf, Book 1 - Flight from the Dark
Post by: Krakow Sam on June 25, 2013, 12:21:00 am
Run forward and defend this valiant finger-wiggler!
Title: 55
Post by: lowlevelowl on June 25, 2013, 12:37:33 am
Just as the Giak makes his leap, you race forward and strike out with your weapon—knocking the creature away from the young wizard’s back.

You jump onto the struggling Giak and strike again. Due to the surprise of your attack, add 4 points to your COMBAT SKILL for the duration of this fight but remember to deduct it again as soon as the fight is over.

GIAK - COMBAT SKILL 9   ENDURANCE 9
_____________________

We defeated our enemy in one round, taking 2 points of damage.
Title: 325
Post by: lowlevelowl on June 25, 2013, 12:38:38 am
Upon seeing you emerge from the woods, the Giak officer shouts ‘Ogot! Ogot!’ to his cowering troops, who flee the ruins and run to the safety of the forest.

Shaking his mailed fist at you, the black-clad Giak screams, ‘RANEG ROGAG OK—ORGADAKA OKAK ROGAG GAJ!’ before leaving. Surveying the scene of battle, you count over fifteen Giak dead lying among the broken pillars of Raumas.

The young wizard wipes his brow and walks towards you, his hand extended in friendship.

+1 END from HEALING
Title: 349
Post by: lowlevelowl on June 25, 2013, 12:41:41 am
He is a young blond-haired youth with deep brooding eyes. His face is lined with exhaustion and the grime of battle, and his long sky-blue robes bear evidence of living rough in the wilds. He shakes your hand and bows. ‘My eternal thanks, Kai Lord. My powers are nearly drained. Had you not come to my aid, I fear I would have ended my days atop a Giak lance.’

He is weak and unsteady on his feet. You take his arm and sit him down upon a fallen pillar where you listen intently to what he has to say.

‘My name is Banedon. I am journeyman to the Brotherhood of the Crystal Star, which is the Magicians’ Guild of Toran. My Guildmaster has sent me to your monastery with this urgent message.’ He removes a vellum envelope from inside his robes and hands it to you.

‘As you see, I have opened the letter and read its contents. When the war started, I was on the highway with two travelling companions. The Kraan attacked us and we lost each other in the forest during our escape.’

The letter is a warning to the Kai Lords that the Darklords have mustered a vast army beyond the Durncrag Range. The Guildmaster urges the Kai to cancel the celebrations of Fehmarn and prepare for war.

‘I fear we were betrayed,’ says Banedon, his head bowed in sorrow.

‘One of my order, a brother called Vonotar, had explored the forbidden mysteries of the Black Art. Ten days ago he denounced the Brotherhood and killed one of our Elders. He has since disappeared. It is rumoured that he now aids the Darklords.’

You tell Banedon what has happened at the monastery, and of your mission to warn the King. Silently, he removes a gold chain from around his neck and hands it to you. On the chain is a small Crystal Star Pendant. ‘It is the symbol of my Brotherhood, and we are both truly brothers in this hour of darkness. It is a talisman of good fortune—may it protect you on your road ahead.’

You thank him, place the chain around your neck, and slip the Crystal Star inside your shirt.

Banedon bids you farewell. ‘We must leave this place lest the Giaks return with more of their loathsome kind to put an end to us. I must return to my Guild. I bid you farewell, my brother. May the luck of the gods go with you.’

+1 END from HEALING
Title: 293
Post by: lowlevelowl on June 25, 2013, 12:42:42 am
With a wave of his hand, Banedon leaves the ruins and you continue your mission, pushing on through the thick woods ahead. You have not gone far when you realize several pairs of yellow eyes are watching you from the undergrowth to your left. Suddenly, a black arrow skims the top of your head. It is a Giak ambush and you must run as fast as you can to escape it.
Title: 281
Post by: lowlevelowl on June 25, 2013, 12:43:23 am
As you race through the trees you can hear the horrible cackle of the Giaks close behind you. Soon the trees start to thin out and directly ahead you can see a rocky hillside.

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  • break cover and climb up the hill
  • change direction and continue your run through the forest