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Will Wright's Spore => Spore: Creation Corner => Topic started by: Kitkat on June 08, 2011, 11:20:14 pm

Title: The KOSMOSIS CHRONICLES
Post by: Kitkat on June 08, 2011, 11:20:14 pm
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/KosmosisMockupcopy.png)

SO... This is an idea that I had just now. All that I really know who would pay any attention to this post at this point would be Yuu and GroxGlitch however, so I may post this in another section. Anyway, I had the idea to trick out, so to speak, the Kosmosis Board. It's a very rough thing, but you get the idea. I added "Chronicles" to the name to both differentiate it from the old failed site and this new idea, as well as give a newcomer the idea this this would be a book series (more like short story series... but in the past, I've seen some pretty epic arcs!)

Other ideas I had were:
A timeline kept orderly and clear from the very beginning. Standardized time, style, and whatnot.
a Database, with things like Ship Charts and things like that.
And, a different style of storytelling reserved for Arcs. Basically, story construction as follows:


That way, it keeps storylines form becoming a mess as they seem to commonly do with freeform storytelling, and it encourages working toward the next story, keeping people interested in writing.

Also, we need to control nitpicking with new members. There should be a guidelines section outlining basic ideas. No godmodding, and it's definition, etc.

And inventiveness with First Contacts! No story should have that in the name, (stories should all have titles if possible.)

And finally, The Associated Artists group needs to be carried over to the new site, to help people who don't have the ability to draw, or are limited to M.S. paint and whatnot.

This whole post will probably fall on deaf ears. Meh, maybe it'll catch on! I hope! I love writing! Especially science fiction!


Also Humans. Forum Controlled. Maybe a commitee.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Crazen on June 08, 2011, 11:34:29 pm
how about no DM. all conflicts should come from the PC's, which is part of why the old one failed; if I remember right it tried to create a third party villain instead of letting the various races fit into their niches.
Title: Re: The KOSMOSIS CHRONICLES
Post by: gec05 on June 08, 2011, 11:39:19 pm
I approve.

Also, DMs? PCs? Fill me in on what the hell that means.
Title: Re: The KOSMOSIS CHRONICLES
Post by: SimplyNecro on June 08, 2011, 11:46:54 pm
DM: Dungeon Master, or game master.

PC: Player Character: Or races played by the rpers.

I also agree with Crazen, a third party villain should be used as a last resort. Or at least should not dominate the story completely, racial conflicts should be a central point as well.

Also psychic powers should be allowed.

It just so happens I am done with the concept of a new race!
Title: Re: The KOSMOSIS CHRONICLES
Post by: Crazen on June 09, 2011, 12:47:55 am
(heh, I already managed to sneak in shamanistic elemental powers.  :) )

for the record, some species should already know each-other and have interactions. whatever is conductive to the story. saves time, too.
oh, can we do this soon if we are gonna do it? I have had over a year to work on it, and the Agnasi arc will be swell.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on June 09, 2011, 12:56:15 am
Personally I don't think we have a big enough writer base, or reader base for that matter, to effectively carry out a story arc. That stuff would have to wait until we get up to at least about a year ago in terms of traffic, I personally think.

And now sleep -_-
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on June 09, 2011, 02:29:38 am
Finally, I can post the creature that I've been formulating on-and-off for the past year!

In any case, I fully support this venture!   :)


(heh, I already managed to sneak in shamanistic elemental powers.  :) )

BROPINCER!   8)


for the record, some species should already know each-other and have interactions. whatever is conductive to the story. saves time, too.

This.

Though, I would prefer if most of the galaxy was still unexplored, which has a lot more potential for first contacts and frontier stories compared to an already charted galaxy.


oh, can we do this soon if we are gonna do it?

Yes. Yes. YES.

Oh, and we should probably at least ask some of the guys we might know on other forums who might be interested in this as well.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Flisch on June 09, 2011, 03:46:25 am
I'm confused. Do you want to bring Kosmosis here, restart it or make a new site that is also named Kosmosis?
Title: Re: The KOSMOSIS CHRONICLES
Post by: martyk on June 09, 2011, 12:44:21 pm
In regards to where you mentinoned first contacts, I think they should be done away with all together.  If we do this, it should be assumed that each race has some prestablished knowledge of the other races to begin with.  Otherwise the first bunch will just be a whole lot of "Hi, I'm race so-and-so, what's your name!  Let's be friends/enemies!"
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on June 09, 2011, 03:19:48 pm
maybe have groups that already know each other, but don't know about the outside galaxy. And instead of just an introductory RP, have some story it's based around. An anomaly investigation or whatnot. One I did at the old Kosmosis involved saving a group of my species' (the IIathrians) form a failed warp drive experiment. Kosmosis was abandoned before it could be finished however.

Also, I got my friend interested in Kosmosis/Spore. He's an avid writer, and he's made a pocket novel over the past few months.

Also Also:
I'm confused. Do you want to bring Kosmosis here, restart it or make a new site that is also named Kosmosis?
It would be a whole new site. Mainly just to make it look appealing and sci-fi-ey
The old one would probably be archived on the newer one somehow.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Crazen on June 09, 2011, 05:52:46 pm
I agree with both of the above. no first contact rp, but you can have a story about a new race being discovered/coming out of the closet

For example, my Iavolg won't be fully known until they burst out of the ground on all the planets they have been hiding on and start eating.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on June 09, 2011, 08:06:36 pm
I'm looking into possibly creating the website myself. Next we would need anyone with connections to "solicit" the site to anyone else.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on June 09, 2011, 09:29:55 pm
These (http://forums.spacebattles.com/index.php) places (http://www.alternatehistory.com/discussion/index.php) should be a good place to start.

I'll go ask around some of the guys I know there. brb.
Title: Re: The KOSMOSIS CHRONICLES
Post by: UFO King on June 09, 2011, 09:39:46 pm
I'm behind you all the way, Kitkat! It's been way too long since I really did some sci-fi RPing, what with the longwinded TWCBN.
Title: Re: The KOSMOSIS CHRONICLES
Post by: GroxGlitch on June 09, 2011, 09:46:41 pm
Count me in on this.
Lemme know when it's up.
EDIT: I don't know if you guys would have use for it, but I drafted up a quick little New User Guideline thing. Probably not worth anything, but still. If it works out, yay, I saved somebody 15 minutes of work, if not, oh well. I did kinda guess about what there would be, sense there is no current board as of yet:


KOSMOSIS CHRONICLES BOARD, ROLEPLAYING, AND CREATURE CREATION USER GUIDELINES

I. GENERAL BOARD GUIDELINES.
1. No spaming, you will be warned, and if you persist, you will be banned.
2. No vulgar/suggestive Usernames, Avatars, Signatures, or other profile information.
3. Before making posts in other sections, please post a new topic in the New User Greetings section, so that we know you understand the board mechanics fully before entering the general public of the board.

II. NO THEFT.
1. If a user is caught "stealing" (copying the race/fiction/ect of another person(s) without providing due credit) said user shall be given a warning, and if there is a second offense, shall be banned.
2. "Stealing" of content DOES NOT include content you have created elsewhere AS LONG AS verification of said ownership can be established.

III. ROLEPLAYING GUIDELINES.
1. No Godmodding. (Godmodding is where one person in an rp executes an action from another character not belonging to him, has an overwhelmingly unfair advantage/disadvantage from the other Rolplayers in an RP, ect, ect. In essence anything deemable "unfair".)
2. Please use restraint when using suggestive language/swearing. Cussing is ok, but try not to be too suggestive or use words such as "The F  Word" and the like UNLESS DEEMABLE BY THE CHARACTER BEING RPED, in which case a LIMITED amount of these are acceptable. If there IS to be swearing in a Story/Roleplay, please make a noticable notification of such in the first post of aforementioned RP/Story, for the sake of younger users or users who would have an issue with such language.
3. Please use English when posting. Same goes for the non-rp sections.
-NOTE- If you do NOT understand English, please put your post through Google Translate or equivalent so the rest of us can understand it. -NOTE-
Title: Re: The KOSMOSIS CHRONICLES
Post by: Cyst on June 09, 2011, 10:12:39 pm
*spamming


With that said, I'd like to join this maybe.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on June 09, 2011, 10:25:03 pm
Also, one thing we should all establish, especially in the beginning, is a friendly, welcoming atmosphere. I think that a tight-knit group is good and all, but it can make newcomers feel unwelcome, especially with criticism. I honestly think that was one of the blows that was dealt to the Spore Section in the last while.

Also, I'll wait to make any big moves on this until Summer, so I'll have more free time to devote to this (School's getting crazy right now.)

But for when I DO get the time, I'm working on a website template design including a full "Warp Speed" background image and Forum post design. It's made to fit my big 1600 pixel wide monitor, so it should work well for any common monitor size.

EDIT: Also, if anyone wants their creatures to get a ride over there on Talsenreave, I have a baskstory in mind to introduce any of our old species into the new galaxy later on.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Galactic-Warrior on June 10, 2011, 12:41:28 am
This sounds interesting, I'll be willing to join.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Flisch on June 10, 2011, 03:40:53 am
I still don't like the idea of moving this to another website. I think it was one of the reasons why Kosmosis failed in the first place.

Edit: Otherwise, I'm interested.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Clarke on June 10, 2011, 06:42:13 am
I'd be interested too.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Flisch on June 10, 2011, 08:12:49 am
I'd be interested too.
Copy cat, stop stalking me.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on June 10, 2011, 08:20:03 am
I'd be interested too.
Copy cat, stop stalking me.
Silly Flisch, that's not how you spell chicken.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Flisch on June 10, 2011, 08:24:23 am
Copy cat, stop chicken me.

Better?
Title: Re: The KOSMOSIS CHRONICLES
Post by: Darth Grievi on June 10, 2011, 09:06:52 am
*claws her way out of grave*

I'm interested. I think I'll go start prepping my race.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on June 10, 2011, 09:25:12 am
SWEET!   ;D

Any chance you might get Kcronos into this as well?   :)



Better?

Much better!~   /blockblisteraccent
Title: Re: The KOSMOSIS CHRONICLES
Post by: Darth Grievi on June 10, 2011, 09:54:47 am
I haven't talked to Kcronos in... well, quite a while.

I'll see if I still have his email address on file.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Crazen on June 10, 2011, 11:06:11 am
EDIT: Also, if anyone wants their creatures to get a ride over there on Talsenreave, I have a baskstory in mind to introduce any of our old species into the new galaxy later on.

or they can just be there, no questions asked.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Galactic-Warrior on June 10, 2011, 11:25:34 am
EDIT: Also, if anyone wants their creatures to get a ride over there on Talsenreave, I have a baskstory in mind to introduce any of our old species into the new galaxy later on.

or they can just be there, no questions asked.

Kit's idea does sound good. Nameless overwhelm the galaxy with many more ships than anticipated and some races evacuate to another galaxy/universe aboard Talsenreave.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on June 10, 2011, 03:32:27 pm
Haha! I met Kcronos on the Archives of Minecraft a little less than a year ago. We solved a mystery about becoming lost in what was the Creative equivalent of the Void.

He was called Icarus.

Also, I'm glad that this is necromancing old members!

Oh and to Flisch, I think that a new board is a good idea because that frees us of some restrictions (namely, the rest of Gamingsteve), and it gives a bit more identity to the actual concept of the Spore Forum/Kosmosis rather than just as a subsidiary of Gamingsteve. It also allows for other website features specific to Rping, like an image gallery, front page, and possibly even an integrated/linked wiki. Yummy stuff.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on June 10, 2011, 04:56:50 pm
Yummy stuff indeed.  :3

Also, it's easier to suck other people in that way.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Raz on June 14, 2011, 08:49:19 pm
I might be interested.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on June 14, 2011, 10:05:54 pm
It's cool-- I had thought a lot of you guys had gone away for good. It's good to see that there's still some interest!
Title: Re: The KOSMOSIS CHRONICLES
Post by: Gnoll on June 15, 2011, 12:55:02 pm
EDIT: Also, if anyone wants their creatures to get a ride over there on Talsenreave, I have a baskstory in mind to introduce any of our old species into the new galaxy later on.


YEEEEEEEESSSSSSS.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Josasa on June 15, 2011, 04:18:17 pm
I was just thinking about the old Spore RPs and was thinking about getting back into them, even though they were mostly dead. I'd have some interest in this.
Title: Re: The KOSMOSIS CHRONICLES
Post by: a14gt on June 15, 2011, 10:25:32 pm
I might be looking forward to this. I don't know if I want to go all in and revive my creatures (though it is tempting) but you can count on me for an artist. I'd be more then happy to help illustrate anyone's ideas.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on June 15, 2011, 10:35:40 pm
Excellent!
Title: Re: The KOSMOSIS CHRONICLES
Post by: Raz on June 18, 2011, 06:57:12 pm
If this idea is to go anywhere, there must be discussion, perhaps of what site, what to do exactly, etc.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Josasa on June 18, 2011, 08:51:15 pm
If this idea is to go anywhere, there must be discussion, perhaps of what site, what to do exactly, etc.

Very true. I'm just going to throw out my ideas on this and you can have at them.

First and foremost. I don't think there should be any rules, whatsoever, except for one which is:

No contact with the older/other galaxies.

What I mean by this is that there is no official contact with the older/other galaxies in reference to alliances or races that have established themselves. What this does NOT mean is that people must refrain from using old races. I think that if people wish to use old races, then they should be free and able to do so. I just think that they should have no knowledge/memory/recollection of anything that happened in other universes or galaxies that pertains to that race.

Also, I think that anything we do should be done on this forum in these sections with just a proper heading or tag added in to separate it from the other content on this board.

The reasons for these thoughts are as follows:

One of the problems with moving stuff to other forums is just simply traffic. People don't go there, they don't post, and the thing dies off pretty quickly. Leave everything on this board, which everyone frequents and which has a rich history that can serve as inspiration. Maybe after we get the ball rolling, we can move to a new board if there is general agreement, and there is actually something to move. I know that starting off on a new forum would be much easier than moving everything, but I think that's part of the problem with some of the other startups, and it just doesn't help. I don't really see a need for it either.

The other times we have tried to restart these things, it always seems to happen in a clean-slate, start-from-the-beginning manner which ended up killing it. As other people have already mentioned, there were too many First Contact RPs, which were always boring and never led up to much. Nix the rules and start somewhere in the middle, is what I say.

In fact, that actually works into another thing I was thinking about. If we start this off, it should be somewhere in the 'middle' of history, rather than at the very beginning. Some races should already know each other, while others can be completely off on their own and just coming on to the galactic stage. People can make agreements with each other, concerning their races and how well they may know each other, and that would be entirely up to them. But to start this thing off with a bang, I think we should have some sort of RP planned out in which each and every person can jump in. Now, as part of the fun of this, I think that it would actually be better if not everyone knew the outcome of the RP, basically, I suggest that we not plan out every part of the RP. Part of the fun is not knowing what is going to happen next.

I suggest that someone, or maybe a small group of people, get together and work out a nice plot and get a story rolling. Then people can come and go as they please.

Thoughts?
Title: Re: The KOSMOSIS CHRONICLES
Post by: GroxGlitch on June 18, 2011, 08:55:34 pm
The only thing with that is that, if I remember correctly, the current races that carried over were "retreating" from superior Nameless forces aboard Talsenreave (kinda creating a double canon or cannon/non-cannon break), but I'm not sure.

Other than that, I agree completely and provide full support.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Josasa on June 18, 2011, 09:02:27 pm
I do remember reading about that, but I think that people were looking more for a fresher start. I could be wrong though.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Raz on June 18, 2011, 09:45:58 pm
I don't think this whole Nameless/Talsenreave/Terran Ixians thing should exist at all if we do this. There's no reason to have a backstory as to why they're in the universe, let's just say they simply evolved there as well. Technology also needs to be toned down from the levels it's gone to. If we start in the middle, everything else should start in the middle, meaning no godly creatures or instantaneous travel or super super weapons or million-ship armadas.

Agreed that most should already know each other, and there should at least be some basic central meeting area for the different empires to talk, not necessarily a Senate (I doubt the galaxy would be organized into a single governing body, no matter how useless) especially if they lack instantaneous travel.

As for some central story thing for everyone, I'll have to think about it.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kenotai on June 18, 2011, 09:49:08 pm
A rule that I would like to propose is:

Scientific accuracy is a bonus, not a requirement; in simpler terms, no nitpicking

This is for fun, don't ruin it by hassling over details that only you (the nitpicker) would even notice or care about. Mention it once if you must, worded nicely, and then drop it, don't carry on just because someone on the Internet is wrong.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Josasa on June 18, 2011, 10:03:10 pm
I considered the idea of a Senate or something similar as well, but then I thought, "Why bother?" Really, if two races want to talk, they can just send diplomats to each other, and vice versa. Really, the idea I was thinking of was something along the lines of old Europe, where alliances could be created and broken, and every race is vying for some sort of power.

As for the storyline, it wouldn't be a requirement that everyone participate, just something to get the ball rolling. Relationships could be established between the races in order to respond to the storyline, and then things kick off from there.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Raz on June 18, 2011, 10:07:59 pm
I think some kind of subtle plot as a RP would be best, something involving the various animosities of the empires, maybe a few explosions that look like sabotage from one race of another. Something more subtle as opposed to all out war.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Josasa on June 18, 2011, 10:12:31 pm
To be honest, I wasn't thinking all out war at all. Something more subtle, as you were saying, but something that allows for the possibility of war if people want to pursue that course.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Raz on June 18, 2011, 10:16:13 pm
Well, some kind of spy sabotage scenario with rising tensions could lead to war.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Josasa on June 18, 2011, 10:25:31 pm
There are a lot of different scenarios out there that could work. But like I was suggesting, I think that it might be a better idea if not everyone knew the actual outcome of the RP, so that there would be a sense of 'exploration' with that unknown variable added into the game.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Raz on June 18, 2011, 10:48:46 pm
Well obviously. Planning RPs kills the whole point of RP. RP is supposed to be progression, point in time to point in time, based on the characterization and perspective of the participating characters. Not a planned sequence. That's a book or novel or story.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on June 18, 2011, 11:05:15 pm
How about the assassination of one of the civilizations' Pope analogue?
Title: Re: The KOSMOSIS CHRONICLES
Post by: Josasa on June 18, 2011, 11:30:40 pm
Raz and I have been talking a bit about this, and we've actually come up with something that should be pretty interesting (at least we think so). It does involve a little bit of a setup beforehand, but that's something that everyone could easily work around.

Basically, it goes under the assumption that there is a religious organization that is stylized off of the Catholic Church. This Church, covertly sends a group of 'hit squads' after a high profile target. This target is a somewhat well known pirate who has harassed a number of different organizations, both of government and private affiliation. That's about all of the info these hit squads are given, and the RP revolves around the chase.

I would play the pirate, who would be the main villain, while the players would play the hit squad sent out to take out the pirate.

This would require some cooperation on everyone's part, specifically when it comes to the church. This church doesn't have to be all powerful, the general idea is that it has some followers in almost every race, and that it is well funded and pretty powerful nonetheless. It might also require that some races be more 'open' to this church than others, since this RP could lead to some very interesting follow-up RPs at the conclusion of this one.

This would be a good starter RP, because it can include personalized characters that are able to be pretty high up in their respective race's hierarchy, yet still participate in some nitty-gritty action as they chase this pirate around some solar systems.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Cyst on June 19, 2011, 12:07:20 am
I could make some minor edits to the ideas I have for my race's religion if nobody else wants to fill that religion role.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Raz on June 19, 2011, 12:17:06 am
The religious structure Josasa and I are thinking of is as such;



The Source

When exactly the Source came to be is unknown. It is commonly thought among scholars that the Source began as a hodgepodge of *insert my race name here* beliefs  that were thrust together when the *insert* began their colonization efforts, with the various Kingdoms vying for control of the most extraterrestrial land, warring with one another, taking prisoners and accepting immigrants.

This mixing of beliefs eventually gave rise to what is known as the Great Epiphany, when a *insert* colonist and terraformer named Ser Salandius Carzoa realized the interconnectedness of every single rock, cell, creature, planet, star, solar system,  and galaxy in the Universe as he planned the first realistic effort at terraforming the first *insert* colony, Merkae.

Ser Carzoa went on to abandon his Knightship in favor of a Resonation, and forged the first true, though small, church that would soon become known simply as the Source. Ever since, the Source has spread like wildfire, galvanizing almost the entire *insert* race to its cause, and even spreading to other races. Soon, the Source ceased to be a *insert* organization, and became a truly galactic organization, composed of many races who hold high office.

The Source's central belief is that all things are connected to God, otherwise known as the "Source." The Source is the source of all life, of all energy, of everything, and all life, energy, and everything is part of the Source. The Resonator, basically the Pope, is the head of the Source, and resonates with the Source the most, and understands its desires. The Resonator then transmits these energies and intentions to his Conduits, the high priests, whom themselves transmit these energies and intentions to the Channels, or lower priests, whom themselves transmit these energy and intentions to the Links, or members of the Source, the common people.

In this way, the structure of the Source resembles a chain, which eventually reconnects with itself, as the Resonator listens to the Links, which are a part of the Source. This also means that all Links are integral to the whole chain, which fosters a sense of purpose, community, and belonging.

From this circular chain of life, energy, and everything, comes the symbol of the Source; a simple circle with thick white lines.



The Resonator is democratically elected, and therefore of my race, which I will unveil at some point in time. Jos and I have been talking a lot about this.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on June 19, 2011, 12:52:58 am
The Source

Umm... (http://spore.wikia.com/wiki/The_Source)


Other than that, seems ok.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Raz on June 19, 2011, 12:54:01 am
The name of the organization is basically the name of God.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on June 19, 2011, 12:54:44 am
I know, but it's also the name of the one from Spore, incidentally, not that I mind it too much.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Raz on June 19, 2011, 12:58:01 am
Well we're not calling it the Battery :P
Title: Re: The KOSMOSIS CHRONICLES
Post by: Josasa on June 19, 2011, 01:16:24 am
Here is the rough draft of the opening post, although it may change a bit. It gives an idea of what we're going for with this RP and if it's even something that other people would be interested in.

Conduit Phara stood in front of the assembled Program, scanning the faces of each and every alien that sat before her. These were all the best of the best when it came to their respective races. Some were excellent with weapons, some were intelligent, some were devout zealots, while others were just very well connected. Whatever the reason, they were sitting in this room, waiting for her to begin the briefing.

“Some of you may have heard of this name,” Phara clicked a button and the wall behind her flickered to life. A large portrait of a Forthi was presented. There didn’t seem to be anything special about this particular individual, except for a massive scar that ran down the right side of his face. The wound started from the top of his skull and stretched down and out of the frame of the photograph, suggesting that it continued down a good portion of the upper body. This wasn’t really saying much, though, as the Forthi were smaller creatures that were generally between a meter and a half and two meters tall.

“He goes by the name of Sigma Suul, and pirating is his profession of choice.” Phara continued as the group stared at the hardened face of their new foe. “The reason that you’ve been called here, is that Suul recently attacked a Source ship that was travelling between Octanus I and Reeva IV.” Phara clicked another button, and the picture behind her changed to show these two solar systems and the highlighted planets.

“Our ship was following protocol, although it was on higher alert, as the areas surrounding Reeva IV are known for pirate activity. The standard distress signal was reported shortly after leaving warp, as the Source ship had to exit early due to the asteroid field that sits relatively close to Reeva IV. This is also the reason for increased pirate activity, as the asteroid field gives them somewhere to hide. Not much information was gleaned from this distress signal, except that it was sent one hour and thirty two minutes after exiting warp and that three pirate ships were spotted. The identity and actual number of these ships are unknown, since that information was not broadcast, although we are assuming that they were all frigates. These are the ships that are known to be under the command of Sigma Suul.

“Now we know that these ships were under the command of Sigma Suul, since the crew members of the abducted ship were released planet side several days later. Alongside this, we have a number of sources in the pirate community. All but Suul claimed no involvement in this attack on the Source. It seems that many people realize the power of the Source, and understand that we are not to be trifled with.” Phara smiled as she said these words, as did most of the people in the room. It was no secret that the Source was nearly everywhere in the civilized galaxy. Several different governments officially sanctioned the religious organization, and the number of Links within the Source was in the billions. This made for a very lucrative collection pool, which made sure that the Source always had capital to ensure its spread.

“Further probing of our contacts in the pirate community turned up where Suul frequents and where he could most likely be found. Using this information, we are sending you out on a search and destroy mission. Sigma Suul himself is to be apprehended and brought in alive. His entire crew is to be eradicated as are his ships and equipment. Suul has strayed and he must be switched. He has lost his way, and it is up to the Source to right his wrongs. Let our brother’s energy be purified.”
Title: Re: The KOSMOSIS CHRONICLES
Post by: Galactic-Warrior on June 19, 2011, 10:40:56 pm
Sorry for being gone for disappearing for a week, but I bet most of you don't care.

Anyway, I'll put in my two cents for The Source. I think its origins should be more along the lines of a dead non-player alien race's religion. Like a exploration team from one of the the first space-faring races finding the ruins of the said dead race's temple or somewhere along those lines.

I like the idea of a galactic Senate, sort of like the United Planets in Gal Civ and maybe the Citadel in Mass Effect. I'm unsure on how that would work though.

While I was gone, I was thinking up a new race somewhat inspired from one of the book series I've been reading. I already drew up a picture for one of their first interstellar ships thats mostly like the ships in the series, except the one in the series used antimatter to make increase its speed. My race's ships won't use antimatter of course, I think a number of you may not like it too much if I did. I'm also getting ideas about weapons that could be developed, like bomb-pumped laser systems and maybe large laser cannons positioned next to a star to shoot massively powerful laser beams at threatening asteroids or ships.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Josasa on June 19, 2011, 10:45:25 pm
That might be possible, to make the Source based on some ancient race. At this point though, it still really isn't any specific race's religion. We didn't want people feeling like they would be under someone (as in Raz's) thumb, simply because some of their race was religious and the Resonator (or Pope) was under his control. We were really trying to say that this religious organization has evolved past the idea of just a single race, and has taken on autonomy over the past several decades (if not centuries).

And on that topic, is there absolutely no interest in this RP?
Title: Re: The KOSMOSIS CHRONICLES
Post by: Galactic-Warrior on June 19, 2011, 10:53:32 pm
I am, I was just gone for a week.

Also, I'm seeing a number of new races in the Creation Corner for Kosmosis. I'm guessing those are going to be the races we're going to use for this?
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on June 19, 2011, 10:59:46 pm
Probably. Also, I can probably get a website up in the coming week or two, and I will begin to work on it to make it usable soon after. We should link the two, with big buttons on the Kosmosis website, and links in the Creation Corner header here maybe, so as not to completely sever all ties.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Josasa on June 19, 2011, 11:03:49 pm
I am, I was just gone for a week.

Also, I'm seeing a number of new races in the Creation Corner for Kosmosis. I'm guessing those are going to be the races we're going to use for this?

I'm going to be using my Forthi, which are older, but I'm doing a revamp. I'm not sure what the other members are going to do.

Probably. Also, I can probably get a website up in the coming week or two, and I will begin to work on it to make it usable soon after. We should link the two, with big buttons on the Kosmosis website, and links in the Creation Corner header here maybe, so as not to completely sever all ties.

That's fine, although I must say I probably wouldn't be using another website too often. I think that was one of the problems with Kosmosis. I understand that people wanted a fresh start (I was actually one of the people calling for that), but I think moving everything to another site was more detrimental than helpful.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on June 19, 2011, 11:06:34 pm
There were three members besides the usual lot who joined in, in the short period the website was used.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Raz on June 19, 2011, 11:07:48 pm
I think the RP is a good idea. :P
Title: Re: The KOSMOSIS CHRONICLES
Post by: Flisch on June 20, 2011, 05:54:09 am
Probably. Also, I can probably get a website up in the coming week or two, and I will begin to work on it to make it usable soon after. We should link the two, with big buttons on the Kosmosis website, and links in the Creation Corner header here maybe, so as not to completely sever all ties.

That's fine, although I must say I probably wouldn't be using another website too often. I think that was one of the problems with Kosmosis. I understand that people wanted a fresh start (I was actually one of the people calling for that), but I think moving everything to another site was more detrimental than helpful.
This, a thousand times this.

An RP is not something that I want to dedicate extra time into. I want to do it casually, while browsing the forums I browse anyway, without having to check yet another website.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Plank of Wood on June 21, 2011, 07:34:05 am
I am interested.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Josasa on June 21, 2011, 03:17:39 pm
I am interested.

Then step right up to the Pirate RP (http://www.gamingsteve.com/blab/index.php?topic=18049.0), where there will be loads of fun and stuff like that! Hooray!
Title: Re: The KOSMOSIS CHRONICLES
Post by: Plank of Wood on June 21, 2011, 03:26:08 pm
Do all races have to accept the source? Is it possible to have a state that routinely tries to prevent foreign influence on it's own people, like a Stalinist Dictatorship or such?
Title: Re: The KOSMOSIS CHRONICLES
Post by: Raz on June 21, 2011, 03:32:48 pm
We just ask that at least the member involved in the Program/group be a follower/Link in the Source, and maybe a small amount at least of others within the race, since there are always some kinds of cultists usually.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Cyst on June 21, 2011, 03:32:51 pm
That is how the seeonsurm, my race, are, somewhat. There is always the minority which still chooses to be of another religion despite the fact it is unhealthy though.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Plank of Wood on June 21, 2011, 03:36:04 pm
We just ask that at least the member involved in the Program/group be a follower/Link in the Source, and maybe a small amount at least of others within the race, since there are always some kinds of cultists usually.

So like a single member of a race that wants forgiveness for his race, or something?
Title: Re: The KOSMOSIS CHRONICLES
Post by: Raz on June 21, 2011, 03:41:28 pm
If you want.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Josasa on June 21, 2011, 04:03:29 pm
Yeah, this RP only affects certain members of a race, and doesn't have to represent the entire race as a whole. The Source is really just a major focus on this RP, although it could have repurcussions that can be addressed in future RPs, depending on how things play out.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on June 21, 2011, 04:51:38 pm
So... I made this topic for a website... and people don't want a website.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Cyst on June 21, 2011, 04:55:00 pm
We want to revive it here first is what I can tell. >.>
Title: Re: The KOSMOSIS CHRONICLES
Post by: Josasa on June 21, 2011, 04:58:03 pm
So... I made this topic for a website... and people don't want a website.

Yeah, basically because this has Kosmosis everyone jumped into this thread for organizational purposes. I suggest we possibly move to another site if we require it or a majority think it is a good idea. But I think we should only move after it seems like there are RPs that people are participating in and people are actually involved in this section.
Title: Re: The KOSMOSIS CHRONICLES
Post by: GroxGlitch on June 21, 2011, 04:59:25 pm
It was a good idea, Kitkat. But like any good idea, people have taken it and branched it off to the masses' needs. Besides, starting our own board means less traffic, less new users, stagnation, and eventually death. Just look what happened to the original Kosmosis. All the old resources are here, most of the veteran users are here.
If you really want a pick me up, you got some of the older vets in here, most of whom hadn't graced this board with their presence for a while.
...Frigg' it, I've been ninja'd twice!
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on June 21, 2011, 05:08:24 pm
You do realize what happened to the original Kosmosis, right? Someone made the decision to come back here and everyone followed along... It didn't die, the people just left for some reason.

Also, every site has to start somewhere. Little traffic at first, but once people know about it, more people come to check it out. More come to check it out, more registrations. More registrations, more activity, and you then have a thriving forum environment.

Depends on which path you follow :I
Title: Re: The KOSMOSIS CHRONICLES
Post by: Galactic-Warrior on June 21, 2011, 05:10:26 pm
We could try going back to it.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Cyst on June 21, 2011, 05:15:51 pm
A lot of things happened with the first Kosmosis. For example: We moved to another forum and then back and forth between two new forums before coming back here iirc. We could go to another forum but I don't think its necessary yet.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on June 22, 2011, 01:12:55 am
Quote
A lot of things happened with the first Kosmosis. For example: We moved to another forum and then back and forth between two new forums before coming back here iirc. We could go to another forum but I don't think its necessary yet.

Yep.

KK, while making a new site is good and all, it seems better for us to stay here until we completely reignite the fire. Only then, can we have a much highter chance of people not gonig back to here since their mind is already deeply focused on the subject.   :)
Title: Re: The KOSMOSIS CHRONICLES
Post by: Crazen on June 22, 2011, 07:32:49 pm
so, have we agreed to lower our overall technological level? cause when you have dark matter and gravity bombs as anything less than your ultimate last weapon, it makes everything else pointless.

I have actualy had to raise my tech level to compete, and I dont want to do that because it hurts the aesthetic.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Cyst on June 22, 2011, 07:51:49 pm
Well my guys only have their very early tech
Title: Re: The KOSMOSIS CHRONICLES
Post by: Galactic-Warrior on June 22, 2011, 08:15:31 pm
My guys are currently Pre-FTL.
Title: Re: The KOSMOSIS CHRONICLES
Post by: SimplyNecro on June 22, 2011, 08:24:38 pm
Well sometimes the Vrins abilities do seem to be "magic like", mainly when you get to aspects of their technology that interact with psychic power.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Raz on June 22, 2011, 09:17:38 pm
Let it be known the Vrin will be watched very carefully, Necro.   ;)

I guess there's enough support to actually get me writing my race now.

Edit: also, can't we shorten the Kosmosis: on all the creature topics to K: or something?
Title: Re: The KOSMOSIS CHRONICLES
Post by: Flisch on June 23, 2011, 03:14:24 am
Well, put [brackets] around the K, otherwise it's easily overlooked. Or better yet, make it [KSM].
Title: Re: The KOSMOSIS CHRONICLES
Post by: Raz on June 23, 2011, 03:16:05 am
I like the [KSM] idea, integrated it into the Daeluush.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on June 23, 2011, 06:07:36 am
Likewise.
Title: Re: The KOSMOSIS CHRONICLES
Post by: SimplyNecro on June 23, 2011, 06:26:20 am
Let it be known the Vrin will be watched very carefully, Necro.   ;)

Disclaimer: I SimplyNecro, fully realize that I am treading on incredibly thin ice as of now. Like, where talking so thin that I might as well be standing over arctic water.

*Looks down at the arctic water* I know.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Crazen on June 23, 2011, 08:21:30 am
ha! your kidding right?

I just whent ahead and created my "magic" guys (Speakers of the Earthsky), gave them shamanistic powers and threw up my hands.

its illusion or some bull****, or maybe its because they had a a million years to figure it out, but in any case, they can throw tornadoes and call up sandstorms.

if something is hard to justify, sometimes the answer is to not.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Clarke on June 23, 2011, 10:42:18 am
I have a bit of a gripe.

I was really excited about the reboot, and was preparing some material for the Einman. But I've looked at some of these threads, and while the writing's good (better than mine, anyway), the ships and weapons are nice, and everything in general looks great, I can't help but notice quite a few things that bug me. I've noticed three humanoid races, for example. When this section was really active, it wasn't because someone spent a few seconds plopping down a, if you'll excuse my french, half-assed creature design - then filling it up with eye candy like ships and weapons. That's nice, yes, but that's not what this section's about. It's about world-building, creating and fleshing out creations. Yes, that's cool, that weapon which you'll probably never use or elaborate upon outside this one post looks nice, that's great. Why not now expand on your actual creations, instead of devoting threads to what they create?

Oh, and even though I'm pretty sure that you're joking with your post, Crazen, psychic powers and magic are dumb and unrealistic.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Flisch on June 23, 2011, 11:08:20 am
I sincerely hope Crazen was kidding too.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Plank of Wood on June 23, 2011, 11:43:17 am
I have a bit of a gripe.

I was really excited about the reboot, and was preparing some material for the Einman. But I've looked at some of these threads, and while the writing's good (better than mine, anyway), the ships and weapons are nice, and everything in general looks great, I can't help but notice quite a few things that bug me. I've noticed three humanoid races, for example. When this section was really active, it wasn't because someone spent a few seconds plopping down a, if you'll excuse my french, half-assed creature design - then filling it up with eye candy like ships and weapons. That's nice, yes, but that's not what this section's about. It's about world-building, creating and fleshing out creations. Yes, that's cool, that weapon which you'll probably never use or elaborate upon outside this one post looks nice, that's great. Why not now expand on your actual creations, instead of devoting threads to what they create?

I concur.

Guys, the pre-spore creations spend a good two years fleshing out their creatures, after their original designs had been finished. You'll never stick around long enough to get to that point if your original design isn't very interesting. The reason why the Nauceans had so much work put into them is because they were interesting concept wise, and Hydro built up the backstory from there.

So if you're having problems coming up with an interesting creature concept that isn't human, use my handy guide:

(http://img832.imageshack.us/img832/293/itseasy.png) (http://imageshack.us/photo/my-images/832/itseasy.png/)


But seriously, think outside the box. Better yet, think of the world they live on first, and then think of how they'd adapt to it. Like for my race, the Fluurp, I thought of a creature that would be able to survive on a gas planet, and worked my way onto a concept from there.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Raz on June 23, 2011, 12:44:59 pm
Personally the humanoid design is simply far easier to work with in terms of RP, and the RP is the most important part.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Crazen on June 23, 2011, 01:26:58 pm
if your race is a few gimmicks (fancy guns, weird biology, etc.), it wont stand up for long. you cant just have them be aliens, they have to be people
dont give them a hat, give them a soul. make em real!


that said, races take time to develope. I have been working on the Graid for over five years and have a small book of written material on them so far, not including the novel.



also, lets have no space ships bigger than Venus, and any that big are one of a kind super ships and world ships. lets go for quality of story over quantity of lasers.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Flisch on June 23, 2011, 02:25:35 pm
Personally the humanoid design is simply far easier to work with in terms of RP, and the RP is the most important part.
I actually have to agree to a certain extent, but there's a bit as going too humanoid. It is enough if the aliens have an easily distinguishable head at the top of their body which has two eyes and a mouth. Furthermore they should have at least two arms. These however are about the only prerequisites for RP aliens. You can make their body into an insectoid carapace, give them additional arms or feet. In fact, the lower portion of the body is the one that has to resemble humans the least as it usually isn't important for emotions (heads and hands are), so if you want to earn xenopoints, make the lower body different from just two legs.

The naucenas are the perfect example of this idea. They have a clearly defined head with two eyes (well, 4 eyes, but the secondary ones aren't that prominent) as well as a mouth. They also have two arms, that can be used in the same way human arms can. (Important for poses and non-awkward interaction between characters in stories) However, if you look at the rest, they can hardly be more different from a human. Their spine goes horizontally, they have a tail and "raptor" legs (as Hydro calls it). I also try to make my own species look like "persons" instead of animals. The snepres retain their alienness by the lack of feet, instead moving around on a snake-like lower body, while they still posess a head and two humanesque arms. The Nahurr from the first Kosmosis also follow this plan. They have a distinct head and two arms (albeit a bit awkwad, because they're two-jointed). Their torso and lower body however is very different from humans and features mainly animal like characteristics. The only species of mine that sort of breaks out of this pattern are the modres, however I think they work fine the way they are, because they live in a fundamentally different biome. It is okay if aliens that can't interact with the "main" aliens in any meaningful way without a "medium" (like, say a robot suit) to look vastly different from humans. They could even be jellyfish, but it should be noted, that these usually don't make for great character interaction with "regular" aliens.

Phew. Maybe I should write a tutorial for this. :I
Title: Re: The KOSMOSIS CHRONICLES
Post by: GroxGlitch on June 23, 2011, 02:31:26 pm
They should have at least two heads? I don't think I've ever seen an alien on this board with more than one real "head".
Title: Re: The KOSMOSIS CHRONICLES
Post by: Flisch on June 23, 2011, 02:33:43 pm
Heh, I meant eyes. >_>

Edit: Actually I meant arms.

Oh also, two heads is fine actually, it's just that they would appear as two persons instead of one, but if you can pull this off for a whole race, why not.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Josasa on June 23, 2011, 03:28:55 pm
I have a bit of a gripe.

I was really excited about the reboot, and was preparing some material for the Einman. But I've looked at some of these threads, and while the writing's good (better than mine, anyway), the ships and weapons are nice, and everything in general looks great, I can't help but notice quite a few things that bug me. I've noticed three humanoid races, for example. When this section was really active, it wasn't because someone spent a few seconds plopping down a, if you'll excuse my french, half-assed creature design - then filling it up with eye candy like ships and weapons. That's nice, yes, but that's not what this section's about. It's about world-building, creating and fleshing out creations. Yes, that's cool, that weapon which you'll probably never use or elaborate upon outside this one post looks nice, that's great. Why not now expand on your actual creations, instead of devoting threads to what they create?

I don't mean to sound cruel, but I don't seem to remember you being around during times of major activity, or even participating in it. The only reason there was so much activity back then was because the Spore: Creation Corner consisted of both RPs and the actual creature threads. Spore: Roleplaying and Story Games didn't come into existence until after the Golden Age of creation. Most of the activity stemmed from people conversing with each other and actively participating in RPs, not in focusing on creating their own creatures. People would comment in each others threads based on whether or not they were participating in the same RPs. Sure, there are other examples like Hydro's Nauceans, but he racked up the post counts because he had amazing drawings and an OCD about detailing every specific thing about his race.

Most of this activity you're talking about comes from RPs, not creating creatures. You can only detail so much before it becomes tedious and annoying. People lose interest in looking at other people's creatures unless they can interact with them.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Gnoll on June 23, 2011, 03:31:05 pm
...I honestly don't know WHERE I fall on this scale.

On the one hand, the Peks are more dynamic, more "real."

On the other hand, the Molybs are more "xeno," and I've got some great stuff headed their way.

And then there's the thing I'll do for this...

I just don't know.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Crazen on June 23, 2011, 03:40:37 pm
an OCD about detailing every specific thing about his race.

yes. with me, I've started working into how the  digestive system works, the angles at which they can move their limbs, what an individual character's favorite musical instruments are, and what they would taste like.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Watcher in the Puddle on July 09, 2011, 06:59:24 am
Maybe these will help:
http://www.world-builders.org/lessons/less/les6/evolvean.html (http://www.world-builders.org/lessons/less/les6/evolvean.html)
http://www.world-builders.org/lessons/less/les9/assemblepg.html (http://www.world-builders.org/lessons/less/les9/assemblepg.html)
 And I'm interested. I can create without "outside" pressures. But then again it has been 2 weeks now....is it over, dead, deceased? Done for?

And yes, I am back..... Forever!! >:D
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on July 09, 2011, 07:25:45 am
There's an active RP about this in the story section.   :P



Anyways, welcome back, dude!   :)
Title: Re: The KOSMOSIS CHRONICLES
Post by: omegatripod on July 21, 2011, 05:36:51 pm
Also, I need to address Yuu.

No overly complicated and convoluted backstories and plotlines, okay? I've been trying to keep up to date with your races and RPs, but I honestly have no clue what it's about. As far as I know, there are neon cyber-bugs with spaceships the size of solar systems waging intergalactic war with huge, malevolent 8-balls the size of solar systems. And for SOME REASON, they use mechas and swords, which is like modern armies attacking each other with rubber bands and pieces of damp cardboard when they could have sniper rifles and tanks instead.[/rant]
Title: Re: The KOSMOSIS CHRONICLES
Post by: Raz on July 21, 2011, 06:21:23 pm
It's Yuu.

That's all yuu need to know.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on July 21, 2011, 10:24:08 pm
I'll just say it here: I can play the tune from Spore, the world selection one, on piano. And, possibly, on Clarinet...

Kosmosis theme GOOOOOO!
Title: Re: The KOSMOSIS CHRONICLES
Post by: Crazen on July 22, 2011, 01:07:57 am

oh, a tip for making your race: try to see them if they where humans. if done right, their story and personalities should be intact.


if they are still even remotely interesting or unique, congratulations, they have some depth!
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on July 22, 2011, 04:24:21 pm
-rant-


And this... is where some context would help in understanding it.



Linky: http://kosmosis.proboards.com/index.cgi?action=gotopost&board=fauna&thread=18&post=378



It's a space opera about Jewish mythology, sue me.   :P




For semi-plausible creatures, Omega, check these guys (http://www.gamingsteve.com/blab/index.php?topic=12046.0) out.

For actual plausible creatures, there's something for that too. Unfortunately, I don't have a thread for them yet, so have some concept art (http://i.imgur.com/SBwh6.png) instead.
Title: Re: The KOSMOSIS CHRONICLES
Post by: SimplyNecro on July 22, 2011, 04:59:44 pm
And for bat-**** crazy rule of cool based ridiculousness come here. (http://www.gamingsteve.com/blab/index.php?topic=18028.0)

Gentlemen, this idea was stirring in my head for some reason.

Cyborg. Alien. Vampires.

That is all.
Title: Re: The KOSMOSIS CHRONICLES
Post by: SimplyNecro on July 22, 2011, 07:24:07 pm
The idea has really been gaining speed in my head. I mean, I already have Warriors of Chaos/Chaos Space Marines, so may as well do Vampire Counts in SPACE!
Title: Re: The KOSMOSIS CHRONICLES
Post by: omegatripod on July 22, 2011, 10:02:44 pm
Okay, if you're going after sheer plot with real-life religious parallels, go ahead. That's your thing, I don't mind now that it's been explained to me. Personally, I prefer hard science fiction.

I think that a lot of the strife in this community comes from people with different tastes. Hard sci-fi doesn't mix well with semi-serious, light-hearted cartoons, just as philosophical metaphors don't always mix well with logical, calculated courses of action in plots.
The choice is between light-hearted fun, creative and thought-provoking inventions, and dramatic, epic stories mirroring the past. Fun, logic, and drama.
It's just that not everybody prefers the same things.



We require a (preferably stickied, because bumps are annoying) thread that lists all of the Kosmosis creatures, with links to their own respective threads and brief descriptions of the race and their position in the galaxy.
Everybody should make their races' galactic locations apparent, based on a clear, consistent map. Anybody with Photoshop or Flash skills ought to make one (with a four-quadrant or other king of grid overlay) ASAP, rather than procrastinating.
If you want to have a Kosmosis race, say where the race is and what their relations with other races are like. Kosmosis participants should be in constant communication to ensure that no RP events conflict with established canon.

Now, I'm not trying to boss everyone around. I'm making suggestions for the community's own good. If Kosmosis is not to die out, it needs to be user-friendly. That means having a map, a timeline, and an easy-to-follow canon. If a newbie wants to join, experienced RP veterans ought to give him the rundown on RPing in Kosmosis.

I am making these suggestions because I really like this project, and I have no intent of watching it die out or simply degenerate into endless bickering. These rules absolutely, positively need to be established right now, when everything's starting out. I strongly urge you all, as one fellow RPer to another, to put these suggestions into action ASAP. They do not have to be these rules exactly; I openly welcome modifications and constructive criticism. As long as there are clear rules that ensure a healthy future for Kosmosis, I will be content.

(Yes, this means that I'm reviving the Goonals for Kosmosis. Only this time around, I'm armed with vastly improved writing and drawing skills and one big-ass tablet.)
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on July 23, 2011, 12:48:30 am
I honestly think that this will just peter out and die like the, let's see... what, 4 other reboot universes we've tried, if we don't put something special into the mix. That's the whole reason I made this topic. Sure, some veterans are back, but not many. When we made the Kosmosis forum we had tons of old veterans who never showed up back here. I just think it won't work if we do the exact thing we've kept doing. Doing the same thing over and over again with the expectation of different results is one definition of insanity you know.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on July 23, 2011, 07:32:04 am
Eyup.

What could we do to make it stand out, though...

What about a TCG-ish database? That's actually (fairly) balanced and functional?

Each item is given stats based on their capabilities, with everything balanced by a group of guys who are skilled at picking flaws at things, which are then previewed to the community for public analysis before finally being included.

I'd love to do that, but I don't have a tab yet and Powerpoint kills your wrists, and hours.*

*FunFact: Most pics I make take up to seven hours at a minimum if I start from scratch, even the simpler ones.


It's just that not everybody prefers the same things.

Pretty much.



Everybody should make their races' galactic locations apparent, based on a clear, consistent map. Anybody with Photoshop or Flash skills ought to make one (with a four-quadrant or other king of grid overlay) ASAP, rather than procrastinating.

The last few times we did that the guy in charge bailed out. Now, guys, hear me out on this, I have an idea...

Instead of just one guy managing and keeping tabs on the map, we should have a team of guys managing and keeping tabs on the map.

Preferably with more than one guy in possession of the .pdf.

Having multiple back-ups for the raw .pdf is essential, I could not stress this enough.

And as for the map's background, we should have two versions: one with the background and all the other glitter, and another with just a plain old Cartesian plane. That way, we could easily plot out stuff without unnecessary clutter while at the same time having a "final" map to salivate over the awesomeness of in the front page.

I have Photoshop at the moment, so if there's anybody else who has one as well, feel free to announce yourself. We could share the latest .pdf via Mediafire or some other free site.


Also, giving it a depth value would probably be nice, to separate the new map from all the other past flat* one.

*Not that I hate flat ones. I certainly, certainly do- *SLAP*        ;3


Oh, and also, can everyone please give their say on what kind and size of galaxy we're in, in bold, right now? Personally, I prefer a barred spiral one that's 250,000 by 2,000 lightyears, though your opinions probably differ.


By the way, this can probably apply to all the other "basic" assets of the galaxy (ie. relations, statistics, etc.). That way, no single one of use can easily pull populations, systems, territories, primary industries, and so on out of thin air. It need not be exact, as even real world governments tend to shy away from showing real values. Just enough to give us all a semi-objective idea of things we should expect.



(Yes, this means that I'm reviving the Goonals for Kosmosis. Only this time around, I'm armed with vastly improved writing and drawing skills and one big-ass tablet.)

So jelly!  ╥_╥
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on July 23, 2011, 12:45:33 pm
I just like making things unusual (just look at the Bino's solar system) But I had the idea of a spiral galaxy with one spiral leading to a dwarf galaxy. Same size as Yuu's.

Oh, and I have photoshop. I think a good idea this time would be to make a galaxy and the icons for race locations separate. Also, unlike the previous map, we should have locations of all major planets of the race, and the dominions of each race by dotted lines. Maybe have those on alternate versions as well, the prevent clutter.
Title: Re: The KOSMOSIS CHRONICLES
Post by: omegatripod on July 23, 2011, 01:31:21 pm
There should also be an archive of maps showing where the races were every 5 Galactic Years (5 years is one microcycle of the Kosmosis galaxy's rotation, if my math is correct). A sort of timeline in maps.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on July 23, 2011, 01:39:02 pm
And space travel should be more realistic, like we should determine a speed at which each FTL drive can go. Insta-travel annoys me somethimes.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on July 23, 2011, 04:17:00 pm
And space travel should be more realistic, like we should determine a speed at which each FTL drive can go. Insta-travel annoys me somethimes.

Ditto for space battles.

I'm not completely against the use of asteroid belts and rings to hide one's ship, but treating it as some kind of super thick obstacle course that prevents larger ships from maneuvering is kinda pushing it. Getting hit by rings is really only an issue if your ship is in the size range of several dozens of kilometers, and that's even more of an if for more diluted areas such as asteroid belts.

Basically, we could use an asteroid field for hide and seek but we should really lay down on full blown asteroid thickets. (http://tvtropes.org/pmwiki/pmwiki.php/Main/AsteroidThicket)
Title: Re: The KOSMOSIS CHRONICLES
Post by: gec05 on July 23, 2011, 11:29:26 pm
Hey, just thought I'd let you know that I am starting to look into renovating the Kosmosis forum. (the old one) I think it's still very suitable. Perhaps you guys can think of appointing a secondary admin to manage things in order. The idea is to hand it over to you guys.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on July 24, 2011, 12:22:06 am
If I could administrate, I would like that. I was considering making a new site before people declined. Renovating the old site would be excellent!
Title: Re: The KOSMOSIS CHRONICLES
Post by: Crazen on July 24, 2011, 03:02:10 am
moving to the new (old?) site would make things much less cluttered. I'm in favor.

second, I think the map shouldn't be too fancy or colorfull. makes it hard to edit and read.



also, not being able to navigate an asteroid field or hit a target two meters wide makes you less advanced than us.
you see what I'm getting at? and is FTL such a big deal? my people don't use it and they have been spacefaring for a good two million years.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on July 24, 2011, 04:31:40 am
also, not being able to navigate an asteroid field or hit a target two meters wide makes you less advanced than us.
you see what I'm getting at?

Not quite, I'm afraid...  :-\

One really doesn't need to actively dodge debris in an asteroid field. To give an image of just how diluted that place is, if the entire asteroid belt between Mars and Jupiter was clumped into a single ball, it would only be about a fraction of the Moon.

In other words, a ship would need to actively seek out an asteroid for it to have a fraction of a reasonable chance of getting hit.

Asteroid-hiding on the other hand is slightly more reasonable, as long as you can keep a tab on your targets and use short-range FTL to jump from asteroid to asteroid.


my people don't use it and they have been spacefaring for a good two million years.

Speed tends to be a limiting factor for civilizations.

Imagine a hypothetical Earth Government answering a public proposal by the citizens of Zeta Reticuli. By the time the message is received, processed and resent, a multitude of things might have already happened on the distant colony. And that's assuming the people are civil and don't just outright start an uprising. Yes, governors can be placed on the planet to manage it directly, but then you have the problem of the governors themselves turning their backs on the central government. And even if, let's say the colonies are arranged in a complex hierarchy which radiates from Sol, you'd still have the problem of excessive levels of bureaucracy.

Long story short, a non-FTL space civilization can only work if said civilization is highly static (like those in the World War series) and/or has very long-lived members (like the Graid).
Title: Re: The KOSMOSIS CHRONICLES
Post by: Watcher in the Puddle on July 24, 2011, 12:23:43 pm
What about how Joe Haldeman got around this stuff. Its nice and simple if we ignore the mathamatics. Though later you discover that the wormholes were made by gods......hmmmm.

Also, more on culture and ergonomics:
http://s1.zetaboards.com/Conceptual_Evolution/topic/4430451/1/ (http://s1.zetaboards.com/Conceptual_Evolution/topic/4430451/1/)
(also discusses plant colour)
and
http://s1.zetaboards.com/Conceptual_Evolution/topic/4422366/1/ (http://s1.zetaboards.com/Conceptual_Evolution/topic/4422366/1/)
Title: Re: The KOSMOSIS CHRONICLES
Post by: Josasa on July 24, 2011, 01:02:17 pm
Guys, the map idea is very, very bad. If you notice, back in the Golden Ages of RPing, they didn't have maps. Many of the members back then were adamant about not having a map. The map only came about after most of the veterans were dead and then it really didn't matter. By that time, things were dying off anyway with only a few people sticking around to keep things trudging on.

Maps limit creativity, they limit storytelling abilities, and it just turns into a dick waving contest as people say "well my race has been expanding a lot for the past few years, so I should really be in control of an entire quadrant" etc. etc. Then while in the middle of a story, when you want to have some guys show up, they can't because in reality, they're halfway across the galaxy and they can't show up because word of the events haven't even gotten to them yet, and because the rules of hard sci-fi have been invoked, you can't actually participate in the RP in the fun and creative way you imagined.

Now, there's nothing wrong with hard sci-fi, but it sounds like you guys are looking for something more like a game than actual RPing, which is completely fine. But, as Omega has said, not everyone agrees.

I'd just like to say that most of these people that are calling for established rules with all of these concrete ideas haven't contributed anything solid to the RP world in quite some time. Raz and I, along with the other RPers, are trying to get something small started so that it can eventually roll on into something bigger, yet not one* of you guys have shown interest in this or added your two cents. Hell, you haven't even talked about it. So while this all sounds well and good, maybe you should all walk the walk before talking the talk.

*This is mainly focused on Omega and Kitkat
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kenotai on July 24, 2011, 02:21:17 pm
The only time I've seen a successful map in a space opera was for Star Wars, and even then it didn't really matter. Also, hard rules on speed are dumb, just specify in your creature thread their top speed if you want.
Title: Re: The KOSMOSIS CHRONICLES
Post by: omegatripod on July 24, 2011, 02:44:21 pm
Maps limit creativity, they limit storytelling abilities, and it just turns into a dick waving contest as people say "well my race has been expanding a lot for the past few years, so I should really be in control of an entire quadrant" etc. etc.
The only time I've seen a successful map in a space opera was for Star Wars, and even then it didn't really matter.

You make a convincing argument. No more maps, everybody!

haven't contributed anything solid to the RP world in quite some time.

Does that make anything I say any less valid? I haven't walked the walk in quite some time, because I've been busy watching others walking the walk and learning how to improve my own walking technique.

Listen, we live in a post-Spore world. Times have changed. Before, it was a small, concentrated group of experienced individuals. Now, with many of them having lost interest, new waves of people are coming in. They aren't the same as the pre-Spore veterans, and they need defined rules. Not rules that limit creativity, but rules that put a cap on bickering and disinterest.

We need a strong foundation at the start. That's a lot easier to build at once than over time. Like the Constitutional Convention of 1787, as opposed to France rewriting their laws every 40 or 50 years. (Yes, I realize that running a country is much bigger than running a forum RP project, but I'm trying to get my point across as easily as possible.)

So maybe you should listen up before you try to, uh...FIST-en up! No, wait, I've got a better one! Perhaps you ought to see the light instead of trying to flee the fight! Nah, that doesn't make sense...oh, wait! I know! I think you need to read the way before you try to lead the way!
Title: Re: The KOSMOSIS CHRONICLES
Post by: Raz on July 24, 2011, 02:54:06 pm
Watching others to improve your skill becomes useful only once you actually start using that knowledge. Unused knowledge is invalid.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Crazen on July 24, 2011, 03:24:24 pm
you have swayed me. maps are dumb.

got an adventurous RP ready (been working on it for 8 months). if I start it will people join?
Title: Re: The KOSMOSIS CHRONICLES
Post by: SimplyNecro on July 24, 2011, 03:31:06 pm
you have swayed me. maps are dumb.

got an adventurous RP ready (been working on it for 8 months). if I start it will people join?

I would.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kenotai on July 24, 2011, 04:09:51 pm
Yes, but I'm going to change my race to something else.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Watcher in the Puddle on July 25, 2011, 04:14:41 am
If I manage to actually make a race, I, maybe, would join.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Gnoll on July 25, 2011, 04:57:54 am
If I manage to actually make a race, I, maybe, would join.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Watcher in the Puddle on July 25, 2011, 11:32:33 am
*and so the discrimination and verbal genocide of the idiotically minded people begins*
Title: Re: The KOSMOSIS CHRONICLES
Post by: Gnoll on July 25, 2011, 07:03:12 pm
Absurd! There's no way they'll attack us here! There's too many witnesses!
Title: Re: The KOSMOSIS CHRONICLES
Post by: Crazen on July 31, 2011, 12:11:02 am
my thing will actually be two simultaneous RP. one will be a more traditional war-type thread with fleets and armies. the other, which I am much, much more interested in, will be a sort of dungeon crawl. I have the thread's introduction written up. just need to edit  it and this'll be go.

this is my grand opus, if I can get it off the ground.

of course, anyone with a race can join because we aren't doing that thing where you have to have been here for five years to have any impact. (yet another reason this whole thing died)
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on July 31, 2011, 03:14:40 am
SOGOOD!  8)
Title: Re: The KOSMOSIS CHRONICLES
Post by: Watcher in the Puddle on August 13, 2011, 07:31:17 am
Got a little spoiler for the Future  ;)

(http://img713.imageshack.us/img713/6796/pangdongmale.jpg) (http://imageshack.us/photo/my-images/713/pangdongmale.jpg/)


I present, the Pangdong!




Title: Re: The KOSMOSIS CHRONICLES
Post by: Crazen on August 13, 2011, 10:02:37 am
Really stupid name.
Title: Re: The KOSMOSIS CHRONICLES
Post by: GroxGlitch on August 13, 2011, 10:20:10 am
Really stupid name.
Quoted for truth.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on August 13, 2011, 10:25:17 am
I present, the Pangdong!

Nice to have some more Sino-inspired* ** races here!  :)


*I assume they're based on that particular civilization. Do correct me if I am wrong, though.

**Yes, the Sino-Tibetan Language often sound unintentionally hilarious to non-users.   :P
Title: Re: The KOSMOSIS CHRONICLES
Post by: UFO King on August 13, 2011, 10:34:31 am
Or Korean. Don't forget about Democratic People's Republic of Best Korea's mighty missile: The Nodong!
Title: Re: The KOSMOSIS CHRONICLES
Post by: Watcher in the Puddle on August 13, 2011, 12:17:36 pm
I got it of the Shangdong Empire, their language is just ancient east based really. And that's just the name that the people of the Red Coast call themselves. The Tarish tribe call themselves the Targon Masiuff (tar-gon mas-you-ff) and the Peoples of the interior Lands call themselves Rougunda (roo-gun-da). But the Red Coast culture is the largest so I will be using their names.

edit: and yes Yuu, many cultural traits are Tibetan-Sino.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Cyst on August 14, 2011, 07:41:44 pm
Maybe write that info in a thread watcher?
Title: Re: The KOSMOSIS CHRONICLES
Post by: Watcher in the Puddle on August 15, 2011, 06:42:38 am
...

I like starting big. I am slowly amassing data.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Flisch on August 27, 2011, 01:01:57 pm
I have a few questions before I get started. (For real this time. :<)

What's the canon right now about the interconnectivity between the different races and cultures of Kosmosis. Are they sitting on their own planets right now with next to no intercultural places, or are there planets like Beyon all over the place? This would probably also mean there need to be some political groups that act outside of the individual empires. >_> *coughintergalacticsenatecough*
Title: Re: The KOSMOSIS CHRONICLES
Post by: SimplyNecro on August 27, 2011, 07:37:26 pm
I think we should just say yes to that. Build bridges don't burn them and all that.

Also if anyone still has hope for KOSMOSIS, I have an RP I'm ready to give a whirl. (Since I actually want to... you know actually use the Vrin and all...)
Title: Re: The KOSMOSIS CHRONICLES
Post by: GroxGlitch on August 27, 2011, 07:59:23 pm
I'd be up for an RP, but with high school starting on Monday, I won't be as available as I normally am.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on November 01, 2011, 06:33:59 pm
Or, you know, MAKE A NEW WEBSITE FOR IT FGS. I mean seriously! When I suggested the idea, a bunch of people came to look and see what was going on! And when everyone said "nah, let's just keep doing this same thing" everyone went back into hibernation. Seriously!

Taken from UFO's thread to prevent derailment.

So, whaddya think?

Personally, the only two disadvantages we'll have in a new site is...

... the potential loss of some nifty formatting tools, which while I certainly use a lot, isn't something I'd die without. I dunno about the others, though. However, seeing the success of others in making threads in Kosmosis, I'd wager most could handle it to, right?

... the fact that we'll have to depend on this site for our old articles if we don't painstakingly transfer them.

Aside from those two, there really isn't much bad about it. And then comes the possibility that we might get new members, compared to here where we only get advert bots.

In any case, in my observation, Kosmosis only really died because the first GM of the first RP dropped it, so...
Title: Re: The KOSMOSIS CHRONICLES
Post by: Crazen on November 01, 2011, 07:07:11 pm
also it would be helpful for CoL.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on November 01, 2011, 07:13:20 pm
Yes! I will see if I can get a way to host a website. Perhaps we could start up a new wiki and regularly update it to keep it recent And feature it prominently on the site.

So if we're going to do this for real this time, let's come up with an actual forum setup. Unlike how this forum is set up, I think that there should be a front page featuring how to join, how to start out, RPing formats, non-broken resources, etc. Rather than how it is right now where the stuff like that is sort of ambiguous and lodged up in the top of the page where no one actually looks. It could also have featured articles and whatnot (from the wiki?) To keep history from being forgotten. And a Regularly updated Associated Artists thread so that un-artistically inclined people can get illustrations for their civilization.

Also thank you for preventing plot derailment Yuu.
Title: Re: The KOSMOSIS CHRONICLES BIG CAPITALIZED TEXT BLARGH
Post by: UFO King on November 01, 2011, 07:36:06 pm
Yeah, thank Yuu for that!

I could be an AA. And release that mass of accumulated galactic data and guidelines I'm working on...eventually. Once I'm finished with this particular stage of the Perrachi and all.

So what bearing will the name Kosmosis have on The Galaxy? Will it be known as the Kosmosis Galaxy or just be a decorative title? I prefer the latter, really.
Title: Re: The KOSMOSIS CHRONICLES
Post by: GroxGlitch on November 01, 2011, 09:00:01 pm
As far as a wiki goes, I've got one started and it has a few articles done on it. It's not much, but it could be a start.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on November 01, 2011, 11:06:12 pm
So if we're going to do this for real this time, let's come up with an actual forum setup. Unlike how this forum is set up, I think that there should be a front page featuring how to join, how to start out, RPing formats, non-broken resources, etc. Rather than how it is right now where the stuff like that is sort of ambiguous and lodged up in the top of the page where no one actually looks. It could also have featured articles and whatnot (from the wiki?) To keep history from being forgotten.

How 'bout this? (http://www.spacebattles.com/)

Seems like a good enough format.


And a Regularly updated Associated Artists thread so that un-artistically inclined people can get illustrations for their civilization.

I think a better format would be to have an entire Associated Artists Forum, to avoid cluttering a single page, which tended to happen back then.

We'll just pin a List of Artists Thread, to keep track of things and show each artist's specialties and average production time, and a Lobby Thread, for those who want to submit requests with no particular artist in mind.

The rest will be personal commission threads for each artist, and the occasional contest or two.


Perhaps we could start up a new wiki and regularly update it to keep it recent And feature it prominently on the site.

Grox has one, maybe we could spruce that one up?


Also thank you for preventing plot derailment Yuu.

Sure thing.


I could be an AA. And release that mass of accumulated galactic data and guidelines I'm working on...eventually. Once I'm finished with this particular stage of the Perrachi and all.

That reminds me...

About those guidelines, just be sure to choose the right level in the Mohs Scale of Sci-Fi Hardness, (http://tvtropes.org/pmwiki/pmwiki.php/Main/MohsScaleOfScienceFictionHardness) ie. pinning it at 5.5 will result in collapse of interstellar civilization. Friendly reminder.

... anyways, I think it's about time we set up a Technical Discussions Forum, where ALL technical debates and inquiries will be done. This is to avoid flamewars and penis jokes from sprouting left and right because of petty stuff like this. (http://honorverse.wikia.com/wiki/File:Great_Resizing_Hull_Comparison.jpg)


So what bearing will the name Kosmosis have on The Galaxy? Will it be known as the Kosmosis Galaxy or just be a decorative title? I prefer the latter, really.

Having just one name for the galaxy just sounds too tacky, yes.

Even countries that share the same atmosphere have different names for their planet, so I really don't see it being any different here unless most of the current races descended from a single unified civilization, but even then that depends on how recent the schism was.

In short: I'm with you. Having a single name is waaaaay too cliche even for some of us.


As far as a wiki goes, I've got one started and it has a few articles done on it. It's not much, but it could be a start.

Say, what was the max capacity of that again?

We have a lot of images to dump, so I'm not sure if it can take it.
Title: Re: The KOSMOSIS CHRONICLES
Post by: UFO King on November 02, 2011, 03:17:19 am
5.5 on the scale? You stereotype me! I'm aiming for a solid 4.2.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on November 02, 2011, 06:59:48 am
5.5 on the scale? You stereotype me!

It was just an example, hence "ie.". Think of it as an extreme, not the median.

Sorry if you mistook it for a stereotype   :).
Title: Re: The KOSMOSIS CHRONICLES
Post by: GroxGlitch on November 02, 2011, 08:05:04 am
I don't actually have access to the wiki's capacity, but if I remember correctly it was like 8 gigabytes or so.
Title: Re: The KOSMOSIS CHRONICLES
Post by: SimplyNecro on November 02, 2011, 08:29:17 am
If we do move to another site, can I move Auralon there too?
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on November 02, 2011, 03:44:51 pm
No previous relations or anything like that. You can remake them, but don't just copy over. I'm going to give a complete makeover to my civilizations if this idea goes through.
Title: Re: The KOSMOSIS CHRONICLES
Post by: UFO King on November 02, 2011, 03:53:50 pm
You're kidding! By moving the entire Spore section I assumed we would import history as well! What use are my long hours of effort on a unified timeline of everyone if you just throw it all out the window?!
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on November 02, 2011, 04:55:46 pm
You're kidding! By moving the entire Spore section I assumed we would import history as well! What use are my long hours of effort on a unified timeline of everyone if you just throw it all out the window?!

Same thoughts here.

I mean, sure we can try and refine some of the stuff that needs some sprucing up, but removing history completely? That's just too much of a deterrent, I'm afraid. Some civs wouldn't even develop the same way if historical relations weren't the same as here. The tech-sharing that the USSS members did made a large impact on some of its members, for one.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Crazen on November 02, 2011, 05:04:26 pm
how about instead of making a hard line regarding history (either reseting or keeping all of it), we do whatever is the most fun?
Title: Re: The KOSMOSIS CHRONICLES
Post by: UFO King on November 02, 2011, 05:45:49 pm
Keeping a refined and clear record of history will make it more fun! Trust me! Besides, it's not like we'll keep absolutely everything. You imply making up stuff as we go along, which will lead to no good. I see a quick collapse down that path.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Crazen on November 02, 2011, 06:58:56 pm
yea, thats the outlook I was hoping for. we keep the good stuff that works, but can edit and rework it a bit as we see. (for example, i'm sponging out all references to a graid sentralized government, which hasn't existed for about an epoch now)

If we do move to another site, can I move Auralon there too?

its not like their gonna deny us, we who have been compatriots in this atrophied corner of the web for so long.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on November 02, 2011, 07:05:57 pm
Honestly its a wonder the Spore Section has survived to now.

So, does anyone know a free hosting site that I could maybe use?
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on November 02, 2011, 09:22:12 pm
*scrolls down to bottom of forum index* (http://www.simplemachines.org/)



You're welcome.  :)
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on November 02, 2011, 09:23:47 pm
Oh wow, it's free!
Title: Re: The KOSMOSIS CHRONICLES
Post by: Flisch on November 03, 2011, 12:12:01 pm
*scrolls down to bottom of forum index* (http://www.simplemachines.org/)



You're welcome.  :)
If I am not mistaken you still need a host though. Simple Machines only provides the forum software, not the webspace.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Oviraptor on November 03, 2011, 12:13:40 pm
http://www.freesmfhosting.com/
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on November 07, 2011, 05:24:41 pm
I'm working on building the forum right now!

Once I have everything laid out for the basics, I can PM you guys the like to the site so you can beta test and suggest changes that would suit the site's needs.
Title: Re: The KOSMOSIS CHRONICLES
Post by: UFO King on November 07, 2011, 05:54:11 pm
Sweet! I can't wait to see it!
Title: Re: The KOSMOSIS CHRONICLES
Post by: SimplyNecro on November 07, 2011, 05:58:51 pm
Same here.
Title: Re: The KOSMOSIS CHRONICLES
Post by: GroxGlitch on November 07, 2011, 06:10:41 pm
Indeed!
Title: Re: The KOSMOSIS CHRONICLES
Post by: GroxGlitch on November 07, 2011, 06:23:52 pm
Account made.
All is good.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on November 07, 2011, 06:29:44 pm
Account is made.

All is well with the World...
Title: Re: The KOSMOSIS CHRONICLES
Post by: Cyst on November 07, 2011, 06:42:56 pm
Aww, I wanted to see it.
Title: Re: The KOSMOSIS CHRONICLES
Post by: UFO King on November 07, 2011, 07:30:25 pm
Looking good.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on November 07, 2011, 07:50:20 pm
Awesome. Still working out the kinks, but It's going better than I expected.
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on November 07, 2011, 07:59:51 pm
http://kosmosischronicles.freesmfhosting.com/index.php

It's still a work in progress. I hope that all goes well and we get some new members coming in! :D
Title: Re: The KOSMOSIS CHRONICLES
Post by: Yuu on November 07, 2011, 08:16:15 pm
Holy crap yes!   8) ;D
Title: Re: The KOSMOSIS CHRONICLES
Post by: Kitkat on November 11, 2011, 01:38:29 pm
Please don't be afraid to join in everyone! anyone?

...please?