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Games, Games, and More Games => PC Games => Topic started by: emmet on December 11, 2010, 05:52:30 pm

Title: Elder Scrolls V: Skyrim!
Post by: emmet on December 11, 2010, 05:52:30 pm
WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO (http://kotaku.com/5712282/the-elder-scrolls-v-skyrim-unveiled-dated-for-2011)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Celdur on December 11, 2010, 05:56:00 pm
if they still use the same engine as elder scrolls 4/fallout 3 then you can count me out :I
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on December 11, 2010, 06:00:29 pm
I had pretty much the same thought. It's called Gamebryo, by the way.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on December 11, 2010, 06:33:16 pm
Yeah, I'm with you there.
Skyrim, huh.. let's see.

(http://img805.imageshack.us/img805/6662/empireoftamriel.jpg)

Hmm. If I could remember anything about the lore, I could maybe tell what I'm in for.
Guess it'll be a surprise.
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on December 11, 2010, 06:35:14 pm
Well, by the looks of the trailer, ancient fire-breathing dragons are returning to Tamriel.

EDIT - So I guess it's an artic setting of sorts. (http://www.uesp.net/wiki/Lore:Skyrim)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Celdur on December 11, 2010, 06:36:56 pm
each country place thing has its own main race, dunno what skyrim had

and lets hope its more like morrowin than oblivion, map wise
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on December 11, 2010, 06:39:03 pm
each country place thing has its own main race, dunno what skyrim had

and lets hope its more like morrowin than oblivion, map wise

It's the nords, I think. Sort of scandinavian elves humans (http://www.uesp.net/wiki/Lore:Nord)?
Title: Re: Elder Scrolls V: Skyrim!
Post by: Eagle on December 11, 2010, 06:44:33 pm
If it's oblivion in another region I'm out.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on December 11, 2010, 06:46:06 pm
Haha.
That's what everybody keeps saying. I told a buddy on MSN about the news and he said the exact same thing. "so long as it isn't the same ****ing engine as the last game"

I'm reading it in the comments everywhere. All I can hope is that the dudes at Bethesda aren't blind or retarded so that they can see this.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Eagle on December 11, 2010, 06:48:12 pm
It's not that I completely hated the engine, it's more that having exactly the game mechanics feels bland.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Celdur on December 11, 2010, 07:02:56 pm
each country place thing has its own main race, dunno what skyrim had

and lets hope its more like morrowin than oblivion, map wise

It's the nords, I think. Sort of scandinavian elves humans (http://www.uesp.net/wiki/Lore:Nord)?

nords are ****ing vikings man, jeez

so yeah, vikings and dragons? HMMMMM
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on December 11, 2010, 07:44:53 pm
Interview from last month. I just heard about this now.

http://www.eurogamer.net/articles/2010-11-23-rumour-elder-scrolls-5-in-the-works

Quote
Howard wouldn't be drawn on many details about the game, but said the technology was derived from the engine that powered Fallout 3, albeit with significant modifications.

Uhhhhhhhh.....
Title: Re: Elder Scrolls V: Skyrim!
Post by: Lippy on December 11, 2010, 07:55:29 pm
They're going to streamline the skills again.

Having separate skills for each weapon was too much for people in Morrowind, so they lessened it to just blade and blunt in Oblivion.  And now in Skyrim, you won't have to worry about what weapons you're using because you have a weapon skill that covers all weapons, including archery and hand-to-hand.  The new skills are going to be: Weapons, Armor, Stealth, Interaction (for everything you do with NPCs), Movement, and Magic.  Two levels for each skill.  Novice and Master. 

And then Elder Scrolls VI you'll only have to choose between Fighter, Thief, or Mage and not have to worry about leveling any skills. 

Elder Scrolls VII will be a movie directed by Uwe Boll. 

 ;D
Title: Re: Elder Scrolls V: Skyrim!
Post by: Eagle on December 11, 2010, 07:58:03 pm

Quote
Howard wouldn't be drawn on many details about the game, but said the technology was derived from the engine that powered Fallout 3, albeit with significant modifications.

god ****ing damnit
Title: Re: Elder Scrolls V: Skyrim!
Post by: Veraal on December 11, 2010, 08:14:40 pm
well.

****.

I can't believe it.

I can understand why they'd use an ancient broken engine, they'll profit from it.

But why?

Why.
Why.
Why.
Why.
Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on December 11, 2010, 08:15:37 pm
Why is everyone saying that like it's the end of the world?  Oblivion was great.  Fallout 3 was great.  I don't see why Skyrim won't be.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Pixxel on December 11, 2010, 08:22:09 pm
I'm looking forward to this no mather what people say.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on December 11, 2010, 10:31:35 pm
well.

****.

I can't believe it.

I can understand why they'd use an ancient broken engine, they'll profit from it.

But why?

Why.
Why.
Why.
Why.
Because people don't realize they can vote with their wallets and not buy it when they're too caught up in hype.

That engine's worked for a while, but it's been years and it's time for something different. (edit: statement not valid)

And oblivion, eh, I found it entertaining for a good bit of time, but I was never really having a bunch of fun playing it. Same with fallout 3.
Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on December 11, 2010, 10:50:38 pm
The engine is by far the hardest part of the game to make.  Speaking from experience, it is at least half of the work.  Bethesda right now has a versatile, robust, reliable engine with a large, established modding community.  They have no reason to use a new engine.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on December 12, 2010, 12:32:03 am
Blah blah blah I'm sure it'll be fine and you'll buy it.

Looks nifty! And there's also new Batman! YAY!
Title: Re: Elder Scrolls V: Skyrim!
Post by: Mr. Wizard on December 12, 2010, 01:02:26 am
This looks like a great big bowl of **** YES.


Also I made this:

(http://img529.imageshack.us/img529/2869/howtotrainyourdragonbor.png)

Pass it around :D
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on December 12, 2010, 04:18:40 am
You know I don't give a crap about the engine. Games have been made in it which look fine and aren't a pile of bugs and wank.

What I'm mainly concerned with is that they work a bit more on making the setting good and hiring more than four voice actors this time around.

After Morrowind's very original-feeling setting Oblivion's was as boring as hell. Wow, a medieval European style fantasy setting (especially lame considering I believe that Cyrodiil was originally intended to have basically been mostly jungle).
Hopefully Skyrim will have a nice gritty Beowulf-style vibe.
Title: Re: Elder Scrolls V: Skyrim!
Post by: ilikesanta on December 12, 2010, 09:13:20 am
I'm kinda sad that they're streamlining the skills. One of my favorite things in Oblivion was picking random skills and trying to play it that way. So many hours, so good, this will be day one for me.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Eagle on December 12, 2010, 09:18:49 am
They could at least have archery and melee separated. I can understand streamlining blade and blunt, considering you still just swing it. But pulling a bow is completely different.
Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on December 12, 2010, 09:50:21 am
Was the skill streamlining confirmed?  Or are we just going to roll with the rumor mill on this one?
Title: Re: Elder Scrolls V: Skyrim!
Post by: munchkin5 on December 12, 2010, 09:54:46 am
I'm pretty sure lippy just made most of that up.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Eagle on December 12, 2010, 10:53:06 am
This will run on the new ID 5 engine, not gamebryo
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on December 12, 2010, 11:30:54 am
According to these guys' (http://bethblog.com/index.php/about/) twitter feed (http://twitter.com/Bethblog) it's going to be a new engine. Not sure how trustworthy that source is. Also: it has been quite some time since Oblivion; even if it is gamebryo it'll be quite different from how it was then.

Doesn't matter for me though. I probably won't be gaming much after this coming summer, besides some TF2. So, I doubt I'll get it.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Lippy on December 12, 2010, 11:49:32 am
I'm pretty sure lippy just made most of that up.

I'm going to go with educated guess, though I know no facts about this game.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on December 12, 2010, 11:50:02 am
Hey Gun, next time use a ****ing reliable source, will you?

Jesus Christ... ::)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Eagle on December 12, 2010, 11:51:06 am
Bethesda has said that all their future games would run on the new engine, the new engine being ID 5. Let me see if I can scrounge up the source.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Lippy on December 12, 2010, 11:59:35 am
How about PCGamer (http://www.pcgamer.com/2010/12/12/confirmed-the-elder-scrolls-v-skyrim-will-use-an-entirely-new-engine/) as the source?
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on December 12, 2010, 12:01:26 pm
And their source (http://twitter.com/nickbreckon/status/14015054991069184).
Title: Re: Elder Scrolls V: Skyrim!
Post by: Eagle on December 12, 2010, 12:01:54 pm
It makes sense, considering they made id Tech 5 Bethesda-exclusive (http://www.joystiq.com/2010/08/12/id-tech-5-exclusive-to-bethesda-published-titles/)
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on December 12, 2010, 12:41:34 pm
...

(http://img262.imageshack.us/img262/3783/wooshi.jpg)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on December 12, 2010, 06:42:20 pm
I don't get it.
Title: Re: Elder Scrolls V: Skyrim!
Post by: ilikesanta on December 12, 2010, 06:51:01 pm
I don't get it.

It's da bomb
Title: Re: Elder Scrolls V: Skyrim!
Post by: Cow on December 12, 2010, 07:24:39 pm
(http://i272.photobucket.com/albums/jj178/Cowless_bucket/340x.gif)

I'm just surprised you guys just heard about this engine thing. Searching "Elder Scrolls V" yields a fair few articles on it.

Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on December 12, 2010, 07:26:10 pm
So it looks like once again everyone flips their **** over unfounded rumors.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on December 12, 2010, 08:08:35 pm
I don't get it.

EXACTLY! :D
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on December 12, 2010, 08:15:14 pm
So it looks like once again everyone flips their **** over unfounded rumors.
But look at all the sauce!
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on December 13, 2010, 03:59:46 am
Hey guys I heard that everyone who buys Skyrim is going to receive a complementary punch to the dick by an actual Bethesda employee. How about that?
Title: Re: Elder Scrolls V: Skyrim!
Post by: Eagle on December 13, 2010, 05:45:54 am
Oh sweet a punch in the dick
Title: Re: Elder Scrolls V: Skyrim!
Post by: Veraal on December 13, 2010, 07:35:15 am
I heard that they'd make the npc's in the game available through digital downloads.

If you want to populate your game you can buy sweet packs of dlc including trees and npcs, even fightable mobs like rats!

I'm buying the sword and shield dlc and then I'll go have a fun time!
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on December 13, 2010, 07:55:31 am
*looks at your message and doesn't really care*

Hey, make your avatar pan down to the boobs, please.

Just saying what we're all thinking, folks.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Veraal on December 13, 2010, 08:06:43 am
No way dude, that's totally gay.

You're so gay.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Yokto on December 13, 2010, 08:26:44 am
Well the reason they got id was to get there technology right? So id Tech 5 is my extension why they got id and what was most likely the engine of choice for them.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Kishmond on December 13, 2010, 10:55:50 am
Confirmed: The Elder Scrolls V will use an entirely new engine. (http://www.pcgamer.com/2010/12/12/confirmed-the-elder-scrolls-v-skyrim-will-use-an-entirely-new-engine/)

You guys can stop (http://i21.photobucket.com/albums/b257/Kishmond/MSPA/weasel.gif) now.
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on December 13, 2010, 11:31:22 am
Already been posted.

How about PCGamer (http://www.pcgamer.com/2010/12/12/confirmed-the-elder-scrolls-v-skyrim-will-use-an-entirely-new-engine/) as the source?
Title: Re: Elder Scrolls V: Skyrim!
Post by: Kishmond on December 13, 2010, 11:45:11 am
Mines better because it has a weasel.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Doctor Z on December 13, 2010, 12:03:30 pm
It's true!
Title: Re: Elder Scrolls V: Skyrim!
Post by: Luminar on December 13, 2010, 12:08:16 pm
Blunt, Blade and Block have been rolled into one skill.
Magic was removed from the game for fears that it would make the game harder to market to a wider audience.
Athletics, Acrobatics, Sneak, Lockpicking, Holding down the Shift Key and Attacking have been rolled into one skill.
Skyrim is now a forest. Wait we mean it was always a forest. What mountains?
Hello. Hello. I saw a snowcrab the other day. Awful creatures. I avoid them when I can. I was travelling and I saw a snowcrab down by the lake. I made sure to steer clear of that. There are rumours the dragons are coming back. We're all terrified. Awful creatures. There are rumours the dragons are coming back. We're all terrified. I'm sure it's just a rumour. Goodbye. Goodbye. Hello. Hello. If you want to learn lockpicking, Salen Ravel is the person to talk to. I saw a goblin the other day. Awful creatures. They say Salen Ravel is the master of lockpicking, but I can't say for sure. How are you today? How are you doing? Goodbye. Goodbye. *walks into wall*
Morrowind and Black Marsh have both been completley destroyed by some random-ass thing out of nowhere. What, you wanted a province we'd actually have to put effort into? Idiot. Look, M'aiq the Liar is calling you a retard for wanting something! Look how stupid you are!
See, this is a demonstration we're doing at E3. No scripts, this is all just the AI doing its thing. By the way don't look in the scripts folder in the construction set. Actually...
The construction set can no longer edit scripts as we feel that would not apply to a wider audience.
You have real moral choices to make that change the world. For instance you can collect 100 Nirnroot or you can not collect 100 Nirnrroghbbblbkhaaghhhkkghhhhghjhhh
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on December 13, 2010, 12:11:28 pm
Mister pessimist :I
Title: Re: Elder Scrolls V: Skyrim!
Post by: Mr. Wizard on December 13, 2010, 01:17:47 pm
Confirmed: The Elder Scrolls V will use an entirely new engine. (http://www.pcgamer.com/2010/12/12/confirmed-the-elder-scrolls-v-skyrim-will-use-an-entirely-new-engine/)

You guys can stop *WEASELKINGING* now.
We'll see, the only thing that stops me from believing that is that is what they said LAST time. They were very insistent on that 'fact' that Oblivion had "An entirely new engine!", so insistent that even a year after its release, I was still correcting folks on that issue. I remember doing it multiple times on this website too.

Bethesda has a long history of outright lying about features of the game while they are building up hype. Back with Morrowind, there were pictures of the gondola drivers of Vivec actually in a boat and driving the player. There was a picture of traveling merchants towing a pack laden Guar around. Those all turned out to be staged for the early promos. None of those were ever in the game (except of course the models for the pack guar and gondola drivers), but by the time the game was released those early promo pictures were forgotten.

This far away from release, they will say "Yes" to almost every question. By the time the game is released, the game engine question will have been forgotten. I have seen their hype machine built up twice before, I know how that beast operates. So I don't believe pretty much anything Bethesda says right now when it comes to features, and neither should you.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on December 13, 2010, 01:19:48 pm
Confirmed: The Elder Scrolls V will use an entirely new engine. (http://www.pcgamer.com/2010/12/12/confirmed-the-elder-scrolls-v-skyrim-will-use-an-entirely-new-engine/)

You guys can stop (http://i21.photobucket.com/albums/b257/Kishmond/MSPA/weasel.gif) now.
Already been posted.

How about PCGamer (http://www.pcgamer.com/2010/12/12/confirmed-the-elder-scrolls-v-skyrim-will-use-an-entirely-new-engine/) as the source?
Also their source has been posted.
And their source (http://twitter.com/nickbreckon/status/14015054991069184).

I've lost my opinion on the engine. I'm just in this argument for the sauce.

As for Wizardman- I haven't been paying attention to Bethesda long enough to know about what you're saying (though I can totally see what you say as being true.) So...eh, better to just wait until some actual gameplay footage is out.
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on December 13, 2010, 01:27:19 pm
GameInformer apparently has the exclusive, and it'll be on their front cover in their February issue.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Veraal on December 13, 2010, 05:04:52 pm
I won't hype myself up for this.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Cow on December 13, 2010, 06:47:30 pm
Why not? Oblivion was a truly enjoyable game - it wasn't Morrowind, but so what. Honestly, I didn't ever get past the first ten hours in Morrowind, I got tired of getting my ass kicked by one monster or another. There has to be an enjoyable way to play that game, I really want to like it!

P.S. Could someone tell me how to enjoy Morrowind? I get told by the Blade guy to go level by joining a guild before proceeding but I always get stuck in a quest and quit out of boredom.
Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on December 13, 2010, 06:49:42 pm
Looks like it's just been announced that ESV is actually going to just be How to Tame Your Dragon: The Game.
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on December 13, 2010, 07:00:44 pm
Looks like it's just been announced that ESV is actually going to just be How to Tame Your Dragon: The Game.

I see no problems here.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Cow on December 13, 2010, 07:04:35 pm
Wow, you guys really aren't looking foreword to this one. I mean, really, disparaging a game you haven't even seen yet?

We need to save this thread so that if the game is really awesome, you can eat your own e-hats.
Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on December 13, 2010, 07:08:07 pm
I'm looking forward to it.  With Bethesda's track record the game should be great.  I'm ironicly mocking the game to make fun of the people unironicly whining about it.  Ironicly.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Cow on December 13, 2010, 07:12:53 pm
Ah yes, sometimes it's hard to distinguish genuine whining and trolling (and I mean that in the best possible way).
Title: Re: Elder Scrolls V: Skyrim!
Post by: Kishmond on December 13, 2010, 09:06:20 pm
I won't hype myself up for this.

I can't hype myself up for this. More details forthcoming.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on December 13, 2010, 09:41:55 pm
Yeah, gonna need some pictahs.

Back when Oblivion was still being made, they released these pretty hypeworthy videos showing off landscapes and stuff. I'm really curious how the game will look.
It's been awhile. Computers are gonna be able to handle a lot more. How much are they willing to push it like they did with Oblivion?
Title: Re: Elder Scrolls V: Skyrim!
Post by: Kishmond on December 14, 2010, 09:39:10 am
I remember I had to get a new computer to play Oblivion.
Title: Re: Elder Scrolls V: Skyrim!
Post by: ilikesanta on December 14, 2010, 11:05:43 am
I remember I had to get a new computer to play Oblivion.

I remember I had to get a 360 to play Oblivion, I hope I don't need a new one.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Cow on December 14, 2010, 02:15:53 pm
I remember I had to get a new computer to play Oblivion.

I remember I had to get a 360 to play Oblivion, I hope I don't need a new one.

You'll need two, in SLI/Crossfire configuration. It'll sound like there's an airplane in your house!  ;)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Luminar on December 14, 2010, 02:43:26 pm
Ah yes, sometimes it's hard to distinguish genuine whining and trolling (and I mean that in the best possible way).
yes there are literally no genuine or valid detractions or predictions over something that will cost like 60 bucks and not necessarily provide enough long-term enjoyment to cover said cost, only whining and trolling
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on December 14, 2010, 03:18:07 pm
Ah yes, sometimes it's hard to distinguish genuine whining and trolling (and I mean that in the best possible way).
yes there are literally no genuine or valid detractions or predictions over something that will cost like 60 bucks and not necessarily provide enough long-term enjoyment to cover said cost, only whining and trolling
1: Some people thought the engine might detract from the game. Not necessarily whining or trolling.
2: Since Bethesda has said the engine will be new (though they might be lying) point one is most likely moot, regardless of whether or not that engine would actually detract from the game at all.
3: I don't see that much whining, anyway.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Cow on December 14, 2010, 05:56:10 pm
I think the reason that Elder Scrolls games stay in development so long is the heavy work they do on their engines. So, I don't really see any detriment.
Title: Re: Elder Scrolls V: Skyrim!
Post by: munchkin5 on December 15, 2010, 12:50:48 pm
Luminar just doesn't like Bethesda becuase he sucks.

Oblivion was great and i expect this to be too.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on December 15, 2010, 01:04:23 pm
Oblivion was great until you realized all of the massive, gaping flaws. >_>

After that it was neat.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Cow on December 15, 2010, 05:59:17 pm
Eh, you take the good with the bad. Bashing thing's heads in was pretty fun. Also the Dark Brotherhood.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Luminar on December 15, 2010, 06:10:46 pm
do not take away my morrowind enchanting, i dont care if its broken and useless without mods it is a Thing and i Want it
Also i don't like bethesda maybe because i don't like spending money on disappointment????????????????????????????????? just a hint there bro
Title: Re: Elder Scrolls V: Skyrim!
Post by: Uroboros on December 16, 2010, 06:19:11 am
I predict the Luminar brand sarcasm will not get taken with good humour. People are taking your tone the wrong way a lot recently. You need to tone the sarcasm or they'll just keep thinking you're being an ass. Half of it is in what you say, half of it is in how it gets read, right? Remember what you think of the 4chan guys? Well your Somethingawful deal is making you sound similar, to these guys. There will be beatings!

I wasn't really a fan of Morrowind or Oblivion, mostly because of the usual sandbox-style flaws. Repetition, mostly. Though on the flipside I really liked Fallout 3, perhaps because it is easier to hold someones interest with sci-fi than it is a fantasy world? A world decked with faux science allows a player a direct influence over things. You don't have to understand exactly how a nanohacker works to know you can override some systems with it, but for a world draped in magic, giving the player a predictable interface is harder. Fantasy games are often more driven by their characters, and in a more sandbox-like environment where you quickly get accustomed to the faces and voices (and quickly realise how the majority of people you will find are 'filler NPCs' with absolutely nothing to say or do), well, it just falls on its face faster. At least thats what I found.

I expect from Skyrim what I got in Oblivion. Lots of eyecandy, and a big initial wow-factor. Then after I come to grips with the game system, I won't be able to unsee it, and it'll just look like a big series of uninteresting fantasy scripts. Then again, Morrowind was pretty good if I remember rightly. It was just Oblivion turned me off by punishing you for actually levelling your chosen key talents. I chose to explore at first, prior to doing some missions. When I finally got around to some basic early missions, all the enemies were stupendously powerful and were wielding stuff like glass, mithril and... unobtanium.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on December 16, 2010, 06:51:08 am
Yeah, that's about it.

Alls I need is room to screw around. I can make my own fun. Messing around and coming up with ridiculous stories to tell others is awesome.
Oblivion was kinda alright for this.

The other thing I wanna see is steps taken toward the elimination of things that break game flow. I'm talking loading screens/transitions/cut-aways/anything using my viewpoint as a camera rather than the POV of the character, those awful lock-on NPC conversations, interface and menu fiddling..
One thing I'm hoping is that houses and/or cities are in the same space as the rest of the world. I'm confident we'll at least get cities again, like Morrowind. Maybe not houses. And uh, dungeons even less likely.
It'd all be neato though. My main point is that at least one loading screen or transition is eliminated.

It's just something I notice. Game flow is pretty important to me. I even feel like I can enjoy a game just a little more for things like that, small as they are.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Luminar on December 16, 2010, 06:57:47 am
I do want the enchanting though.
The main atrocity between Morrowind -> Oblivion was that the construction set was actually nerfed somewhat. More stuff was hardcoded in Obv than in Morrowind. If it's any worse in Skyrim it'll be like having a lego set with five bricks to worth with. For a game that basically thrives on modding, you can't afford that.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on December 16, 2010, 07:05:05 am
One thing they won't change but which i would like them to change is the godawful unintuitive leveling system.

HMMM so let me get this straight, to stay ahead of the game's shameless rubberbanding you have to tag all the skills you don't use all the time, then grind those skills once you've accumulated enough level up points in the non-tagged skills which you DO use all the time, allowing you to finally level up and put more than one point into a stat.

I'm actually ok with leveling from using your major skills but they need to decouple skill use from sta gain. Just let us put our stat increases into whatever we want and be done with it.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Uroboros on December 16, 2010, 07:15:41 am
I nearly always took acrobatics, simply because of how I play. Exploration gets easier with acrobatics, and being able to hop that fence or -just- get up onto that roof, is a great way to get an advantage in combat. Of course, whether I take it as a main skill or not, I hop everywhere out of compulsion. As a result I ended up at level 2-million with crazy acrobatic ability but smeg all else, facing common road-encounters that could wipe out armies.
Title: Re: Elder Scrolls V: Skyrim!
Post by: munchkin5 on December 16, 2010, 08:33:24 am
Also the weird way in which enemies level with you, why does every bandit end up with an incredibly rare and expensive weapon?
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on December 16, 2010, 01:16:43 pm
Glass armor and weaponry.

I don't grok.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Cow on December 16, 2010, 05:23:29 pm
They definitely need to fix the level scaling thing from Oblivion. I like the idea of certain armors being rare instead of everyone and their mom having Daedric armor.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on December 16, 2010, 05:29:50 pm
Yeah that got a little retarded toward the end.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Luminar on December 16, 2010, 06:20:46 pm
Honestly I probably could easily mod either game (both are guilty of it) to fix the issue, but it'd take a hell of a lot of time due to the size of the world. I had an idea at one point that certain areas/dungeons carried higher level mobs than other places. So if you wanted to fight creatures tougher than yourself, all you have to do is wander into the right area - you couldn't get completley ganked by a bear in some random field because you took thievery and magic, for instance.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Cobra on December 16, 2010, 11:57:08 pm
The leveling is all I'd like to see fixed. I put the game down because I got tired of having to summon endless skelatons to fight to level my sword skills so I can actually play the game with out getting destroyed by the now over powered enemies. I was putting points into strength at every level up but because I didn't gain many points in my combat skills I wasnt getting the multiplyers needed to keep up with the leveling enemies. Fix that I'll be happy.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Uroboros on December 17, 2010, 04:19:50 am
If they could somehow implement a decent co-op of sorts, they would probably find their sales rocketing, too.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on December 17, 2010, 04:46:54 am
I'd love to see some co-op play in there, depending on how the game actually plays and all. Still, I doubt that it will happen this time. :/
I remember Oblivion had a really basic and broken multiplayer mod made for it but the project sorta vanished. The website (http://csusap.csu.edu.au/~mloxto01/index.htm) is still up but it's pretty well entirely forgotten.

You might figure that if some dude can hack together multiplayer on his own that Bethesda should be able to work it out too.
It's a beast I'm not sure their team is at all able to handle.

Suppose we'll know the answer to that one soon enough. It'll likely be one of the first things they confirm or deny in this Gameinformer thing coming up.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Uroboros on December 17, 2010, 05:27:10 am
When it comes to sandbox games, multiplayer (especially co-op) gaming has to be a consideration from the very start. Hackjobs nearly always leave gaping holes in the script-logic based on quest-takers, area transitions, trigger events and so forth. Hopefully they'll have at least given it some consideration this time around.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on December 17, 2010, 06:29:01 am
Speaking for myself I don't want Bethesda wasting time on implementing multiplayer of any sort. You want multiplayer fantasy co-op, buy Diablo 3 when it comes out.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on December 17, 2010, 08:31:03 am
Indeed.

I want them to actually include branching paths and a melee combat system that doesn't BLOW MY LONG, VEINY MIDDLE FINGER.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Uroboros on December 17, 2010, 09:02:25 am
What are you talking about? The unarmed melee skill was perfect if you wanted to~ oh wait, sorry. I came down with a moment of the dumbz0r.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Luminar on December 17, 2010, 11:28:48 am
Elder Scrolls has always been about immersive single player. Introducing multiplayer of any kind of an immersion-based thing has people screeching about their immersion being broken.
Title: Re: Elder Scrolls V: Skyrim!
Post by: MetallicDragon on December 17, 2010, 11:56:21 am
If oblivion was multiplayer I would never leave my computer.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Cow on December 18, 2010, 11:52:25 am
Quick update on the Morrowind situation, the Gnisis Eggmine quest is impossible to beat if you're level 1, because of those goddamn Kwama Warriors. WHO THE HELL MAKES A GAME WHERE YOU CAN'T BEAT A FACTIONS FIRST MISSION!  >:(
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on December 19, 2010, 06:23:30 am
Cow, its whiny babies like you that prompted bethesda to introduce that lame-ass enemy scaling in oblivion.

Go and do some other missions and then go back to the mines.
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on December 19, 2010, 06:46:37 am
Eh, if you can't do the quest I feel like it shouldn't really be available haha. 
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on December 19, 2010, 09:02:59 am
You trollin son?
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on December 19, 2010, 01:16:50 pm
>_>
Title: Re: Elder Scrolls V: Skyrim!
Post by: Brandonazz on December 19, 2010, 01:26:12 pm
If you aren't ready for the quest, you'll damn well find out once you try.

Elder Scrolls isn't World of Warcraft, sir.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on December 19, 2010, 01:57:16 pm
ACROBAT LFG RAID RED MOUNTAIN NEED PURPLE HoL DROP 2 COMPLETE NUMIDIUM QUEST-LINE
Title: Re: Elder Scrolls V: Skyrim!
Post by: Yokto on December 19, 2010, 01:57:29 pm
Scaling have been a part of TES for a long time. Is just very bad in Oblivion. I prefer the game not to scale but to have just easier and harder areas.

Hay anyone more then me that miss climbing ability that was in Daggerfall? I wish they brought that back (And improved). As well as flying. I hope they will add mounted combat to.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Luminar on December 19, 2010, 03:17:29 pm
I remember the first time I played Morrowind I ended up going up Red Mountain and wondering if I was supposed to be there before promptly getting the hell ganked out of me by a ton of blighted cliff racers. This did not dissuade me in any way.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on December 19, 2010, 03:24:51 pm
Yeah!

Its partly because I was younger (only partly, mind) but Morrowind offered a hell of a lot more delicious fear than Oblivion did (at least after I realised the extent to which the monsters were gimped because I was low level). In Morrowind venturing into daedric ruins was creepy as hell, even if all they contained were some weaksauce scamps. In oblivion you can plunge into any dungeon/mine/oblivion tower safe in the knowledge that either you will be able to take everything it throws at you or that you won't stand a chance in hell (if you levelled up wrong).
Title: Re: Elder Scrolls V: Skyrim!
Post by: Yokto on December 19, 2010, 04:07:42 pm
Yeah. Obivion is so darn annoying that way. Choice wrong skills as prime and your doomed. If you pick the right ones the hole game will be a breeze.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Raz on December 19, 2010, 05:26:07 pm
A lot of mods fix that scaling crap. The one I played was great. Fear returned to the game.  :P
Title: Re: Elder Scrolls V: Skyrim!
Post by: Doctor Z on December 19, 2010, 08:05:33 pm
Don't tease, give us a link.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Raz on December 19, 2010, 10:19:48 pm
Well look around on planet elder scrolls. They've got a lot of mods, take your pick. Mine was obersomething I don't really remember.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Brandonazz on December 19, 2010, 10:31:26 pm
Don't tease, give us a link.

(http://i631.photobucket.com/albums/uu40/twilightgirl13_photo/zelda/link-zelda-tp.jpg)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Yokto on December 20, 2010, 01:45:00 am
A lot of mods fix that scaling crap. The one I played was great. Fear returned to the game.  :P

Of course there is. Though mods should not really be there to fix design flaws a bugs. I am glad that they are but still.



So what features do you all wish to see in this new game? I have stated 3 features i would like to see.
Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on December 20, 2010, 01:53:49 am
Since I love RPing in these sorts of games, I would love to see more little details and side activities and whatnot.  Perhaps a more detailed NPC relation system.  Getting drunk.  A better guard system definetly.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on December 20, 2010, 03:17:02 am
Wonder how NPC interaction will work this time. Didn't care for the lock-on and complete world pause conversation system they had in Oblivion or Fallout 3.

I just remembered the lockpicking puzzle. I'd really like to see more puzzles in the game, and not just like with the lockpicking minigame. I'd love to have to be smart with the physics to figure some stuff out.

..hmm. Now I'm wondering about the physics.



Geez! I'm really curious about this one.
That Game Informer story can't come soon enough.  :-X
Title: Re: Elder Scrolls V: Skyrim!
Post by: Yokto on December 20, 2010, 05:08:48 am
Yeah one thing i hope they move away from is making stats just mean a random dice is rolled and check to see if succeed or not and more in to improvement in game actions in game. So the better you are the more tricks you have making task easier.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on December 20, 2010, 05:59:32 am
Well, given dragons seem to be a large focus they'll need to make severe changes to the combat system to make fighting a foe like that fun. Namely, locational damage, and possibly some ability to actually jump or climb onto large monsters.

What I definitely don't want is for those dragons to just sit or hover close to the ground while I mash the attack button and slowly watch their health guage decrease as I stab them in the foot with a dagger.

Hmm, other features?
An actual minigame for alchemy instead of just "Choose some ingredients and hit 'make potion'". They could just outright steal a minigame from puzzle pirates and it would probably fine but I'd much rather see something a bit more elaborate. The core element should be somehow seperating unwanted elements and combining beneficial ones through some sort of gem-swapping or pipe-swapping mechanism (though better than the boring-ass hacking from Bioshock)
But hell, I'd settle for some sort of cooking mama ripoff to be perfectly honest >_>

For lockpicking I'd scrap the Oblivion minigame and make a variation on Fallout 3's lockpicking instead, since its quicker and makes a lot more sense.

Can the idiotic Oblivion speech game. Not quite sure how to handle speechcraft since its a weird sort of concept to deal with but picking different sized wedges to alternately threaten, joke, brag and come on to is the not the answer :P

Introduce crafting for use with armorer. It especially bugged me in Morrowind that you could walk around taking iron or ebony from the mines but all you could do with it was sell it on. Crafting could tie in with enchantment somehow, possibly giving a bonus to enchantments which are applied while the item is being made rather than applied to a finished item. This would also change armourer from an extremely dull and not especially useful skill into something which actually defines your character a bit more.
Title: Re: Elder Scrolls V: Skyrim!
Post by: munchkin5 on December 20, 2010, 09:20:32 am
Everybody seems annoyed about the levelling balance and stuff, so here's the mods i'm using, for those who hadn't already bothered to mod it themeselves;

For unlevelled enemies (i.e bandits are weak and for the love of god don't try fighting the vampires);
 (http://www.tesnexus.com/downloads/file.php?id=6085)
For when you're level 50 and really need a challenge (http://www.tesnexus.com/downloads/file.php?id=6288)

To stop that s**t with every bandit and his mother having deadric armour and weapons (http://www.tesnexus.com/downloads/file.php?id=3321)

For better and more immersive levelling (and fully customizable configuration too) (http://www.tesnexus.com/downloads/file.php?id=3321)

Because that ones difficult to install (http://www.tesnexus.com/downloads/file.php?id=10210)

Becasue you'll need it (http://www.tesnexus.com/downloads/file.php?id=2097)

And read the instructions dammit.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Cobra on December 20, 2010, 10:16:40 pm
List of things needed

Speechcraft definately needs to be something better than playing the pie wedge mini game until you max the disposition of everyone in town. The more conversation options route is always good as long as it isn't just a handful of token phrases and can come into play during a sizeable amount of quests and conversations. Of course to level it up can be difficult it's probably just a matter of finding a mini game that represents it and is still fun to play.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Kishmond on December 21, 2010, 09:45:04 am
I never even bothered with the speechcraft minigames. As soon as I get access to spellmaking I can just make a 100 pt charm spell that lasts for 2 seconds...
Title: Re: Elder Scrolls V: Skyrim!
Post by: Yokto on December 21, 2010, 09:58:04 am
They could always go the Fallout Route. It seems like a good base system that they can improve on.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Luminar on December 21, 2010, 07:58:25 pm
To be honest they need a way less shallow form of getting into someone's good books than "Give money -> Likes you more" or "Spam conversation option -> Likes you more". I suppose you'd need the NPCs to have any actual personality at all to pull that off, though.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Kishmond on December 21, 2010, 08:46:32 pm
"Give money -> Likes you more"

But doesn't this work all the time??
Title: Re: Elder Scrolls V: Skyrim!
Post by: Luminar on December 21, 2010, 11:46:06 pm
If characters had different personalities you could branch it off many ways and actually have differing responses.

The staunch and disciplined guard will hate you if you try to bribe him.
The shallow mooch will only like you when you're giving him money.
The ascetic/modest sorts will reject your attempts to give him material stuff.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on December 22, 2010, 07:48:07 am
Also bribes should take social status into account. A beggar might be thrilled if you give him ten gold pieces and tell you everything he knows but Moneybags McGee will just be insulted by anything less than 10,000.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Lippy on December 22, 2010, 09:28:11 am
Those are good ideas.  But if they thought people couldn't handle complex skills such as long sword, short sword, and axe, and had to replace them with blade, do you think they'll want to confuse them with actual game mechanics?

Actually, because few people enjoyed the speechcraft "minigame" more than likely it will be removed all together. 

I'm being very pessimistic about them adding additional gameplay to this, and thinking they'll just remove stuff. 
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on December 22, 2010, 10:12:02 am
I don't think they removed all the narrow weapon categories because people couldn't handle them. I think they removed them because they were actually sort of excessive. Though paring them down to just two (four if you count unarmed and archery) was I think too severe.

Title: Re: Elder Scrolls V: Skyrim!
Post by: Lippy on December 22, 2010, 10:34:00 am
Then the speechcraft minigame being excessive would be a good reason for them to keep it simple and remove it. 

Besides, speechcraft can become a very content heavy skill if they do full speech again.  More options in NPC interaction would require more dialog to be written and recorded.  And at the same time everyone is hoping for more voice actors to add variety.  That would get expensive quick. 

I doubt doing normal NPC conversations just in text would be acceptable to anyone at this time, even given everyone's hatred for NPCs all sounding the same.
Title: Re: Elder Scrolls V: Skyrim!
Post by: munchkin5 on December 22, 2010, 11:51:35 am
On the subject of weapons, something i want to see is polearms. Spears, halberds ect.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Eagle on December 22, 2010, 08:58:01 pm
I think splitting blade and blunt to compass two handed (two handed swords, halberds, etc), heavy (longswords, hammers, battleaxe etc), medium (shortsword, possibly makeshift weapons like instead of a warhammer an actual hammer) and light (daggers and whatever else is light) would be a more logical division. A longsword fights completely different compared to a dagger, etc.

Also an actual reason for speechcraft to exist would be awesome.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Luminar on December 23, 2010, 09:06:54 am
Besides, speechcraft can become a very content heavy skill if they do full speech again.

Speech hurt Oblivion's moddability hideously. Not that you could get away with a speechless big name game these days, even if the voice acting is borderline trash.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on December 24, 2010, 09:03:40 am
MUDKRUBBZ LUL :U
Title: Re: Elder Scrolls V: Skyrim!
Post by: Cow on December 24, 2010, 12:42:00 pm
I SAW A MUDCRAB THE OTHER DAY. ANNOYING CREATURES.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Luminar on December 25, 2010, 12:14:39 pm
I hope (http://www.youtube.com/watch?v=5FlRClpaqEo) to never (http://www.youtube.com/watch?v=vO7BCXUr0Uw&feature=related) see another. (http://www.youtube.com/watch?v=SsAqyOCIZkk&feature=related)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Yokto on December 29, 2010, 04:15:37 pm
Fallout NV had some voice mix ups to. I think i heard it once or twice in Fallout 3 to.

I like the retake one. Thats more fun then shifting voices  ;D
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on December 29, 2010, 06:51:48 pm
We did some math in IRC and figured out that Skyrim will feature cliff racers prominently.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Flamester_ on December 30, 2010, 01:20:07 am
Hopefully we can do a proper cliff racer genocide this time without mods.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on December 30, 2010, 11:25:14 am
You'd just be retracing the footsteps of the mighty Saint Jiub.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on December 30, 2010, 12:11:48 pm
http://www.pcgamer.com/2010/12/30/15-things-we-want-to-see-in-the-elder-scrolls-v-skyrim/

Those all seem about right.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on December 30, 2010, 03:21:31 pm
They forgot "combat that doesn't suck".
Title: Re: Elder Scrolls V: Skyrim!
Post by: Doctor Z on December 30, 2010, 03:35:30 pm
They called that "more varied combat" because they're polite.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Cow on December 30, 2010, 08:30:00 pm
I liked Oblivion's combat, specifically in light of Morrowind's. What a total nightmare!

Can't wait to be told why I'm wrong.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on December 30, 2010, 08:44:07 pm
No, you're right.

Oblivion's combat sucked less than Morrowind's combat. It still sucked though.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Mr. Wizard on December 31, 2010, 08:14:02 am
Yeah, just play Mount&Blade to see how medieval style combat ought to be done.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on December 31, 2010, 09:28:45 am
Eh maybe mounted combat. But on foot combat in M&B generally devolves into randomly clicking and praying something connects in a melee.

One on one its ok but its rare you get odds like that.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on December 31, 2010, 09:42:32 am
Combat should use Kinect.
Title: Re: Elder Scrolls V: Skyrim!
Post by: munchkin5 on December 31, 2010, 10:15:29 am
Eh maybe mounted combat.

That reminds me, Skyrim needs mounted combat.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Werechicken on January 02, 2011, 08:12:24 am
Combat should use Kinect.

The truly depressing thing is I can see them doing this.
Let's face it this game is probably going to be oblivion, but simpler, and with snow. All so the console playing cretins can play the game without feeling like the intellectual midgets that they are

The fact they're streamlining the skills is purely so those thumb sucking chimps don't have to use that lump of rotting meat within their skulls - the elder scrolls are now on the same level as diablo, minus diablo's interesting maps and enemies
Title: Re: Elder Scrolls V: Skyrim!
Post by: /lurk on January 02, 2011, 08:32:56 am
wow werechicken you sure do hate everything a lot
Title: Re: Elder Scrolls V: Skyrim!
Post by: munchkin5 on January 02, 2011, 08:46:14 am
What have you got against intellectual midgets? They're quite smart little guys as far as i can tell.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Pixxel on January 02, 2011, 09:02:36 am
If it becomes too simplistic, like Fable. I'm probably boycotting it. :)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Werechicken on January 02, 2011, 09:21:38 am
What have you got against intellectual midgets? They're quite smart little guys as far as i can tell.

That's so wrong for so many reasons and yet it's still making me laugh
Title: Re: Elder Scrolls V: Skyrim!
Post by: Luminar on January 02, 2011, 11:17:50 am
If it becomes too simplistic, like Fable. I'm probably boycotting it. :)

No you won't.
(http://img151.imageshack.us/img151/8149/halolzdotcommodernwarfa.jpg)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Pixxel on January 03, 2011, 02:11:01 am
Damn you got me.  ::)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Werechicken on January 03, 2011, 03:31:40 am
God I hope they change their minds about streamlining the skills, the whole point of the series levelling system was that you levelled up by training the skills your class specialises in.

It just feels really lazy on their part, especially if combat includes ranged and melee. Also won't magic be ridiculously over-powered if it's all under one skill?
Wizard - " Aha I can summon a deadric lord, heal myself from the point of death, turn invisible, create an unbreakable shield and rain down giant fireballs on my enemies"
Warrior - "I can use a sword, an axe, a hammer and a bow"

If it lives up to the disappointment I don't think there will have to be a boycott, most people won't buy it anyway. If it's as lacklustre as it's shaping out to be
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on January 03, 2011, 10:59:20 am
If it lives up to the disappointment I don't think there will have to be a boycott, most people won't buy it anyway. If it's as lacklustre as it's shaping out to be

You honestly think this?

Here's my prediction - no matter what they throw at us, this game will be a big hit. No matter what.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on January 03, 2011, 11:48:51 am
Glass is half-full, man.
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on January 03, 2011, 12:43:04 pm
It's just that, we've seen time after time that boycotts never happen. Spore sold well, L4D2 sold well, MW2 sold well...
Title: Re: Elder Scrolls V: Skyrim!
Post by: Brandonazz on January 03, 2011, 02:07:25 pm
Why were the last two targeted for boycotting?
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on January 03, 2011, 02:08:31 pm
Also, mein gott you guys. The skill streamlining thing is JUST A RUMOUR. It has not been confirmed by anyone at Bethesda. Some chucklehead on /v/ probably said it as a joke and people believed him and started spreading it around.
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on January 03, 2011, 02:12:57 pm
Why were the last two targeted for boycotting?

L4D2 came out too soon after L4D. MW2 had no dedicated servers.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Werechicken on January 03, 2011, 03:09:50 pm
Also, mein gott you guys. The skill streamlining thing is JUST A RUMOUR. It has not been confirmed by anyone at Bethesda. Some chucklehead on /v/ probably said it as a joke and people believed him and started spreading it around.

Really? That's mildly reassuring. The fact that they're also using a new engine means that's it could be either alright or blander than John Major.

Glass is half-full, man.

My glass is half full.... half full of despair!
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on January 03, 2011, 05:14:29 pm
L4D2 came out too soon after L4D.

Most-retarded boycott ever. Suck it up, pussies.

MW2 had no dedicated servers.

Legitimate complaint. Too bad all Modern Warfare fans are retarded and don't know how a boycott works.
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on January 03, 2011, 05:54:24 pm
I'm not agreeing with those or anything. I'm just pointing out that I've never Sedna video game boycott that actually worked.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Werechicken on January 03, 2011, 07:16:59 pm
I'm not agreeing with those or anything. I'm just pointing out that I've never Sedna video game boycott that actually worked.

99% of boycotts don't work, mostly because people are stupid, selfish and have no real concept of future consequences. Why else would we have let the planet get into this state.

When it comes out people will buy the game no matter how insipid it is. In fact the only way it won't sell is if it actually contains real originality, depth and challenge - those things are commercial suicide in today's game industry.

For me if they massively improved the AI, say to the equivalent of a severely brain damaged gnat, gave combat a bit more polish (say what you will about oblivion's combat, at least you could use an unfamiliar weapon without missing 99 out of a 100 f***ing times) and reintroduced variety to the landscape then I'd buy it and probably enjoy it
Title: Re: Elder Scrolls V: Skyrim!
Post by: Eagle on January 03, 2011, 08:06:16 pm
Butthurt particle moving at the speed of MAD detected.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on January 03, 2011, 08:20:08 pm
Butthurt particle moving at the speed of MAD detected.

Bahahahhaa! Dude! WINNER!

I'll make you a tag in a bit.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on January 03, 2011, 09:20:23 pm
Butthurt particle moving at the speed of MAD detected.
They're like tachyons!
Glass is half-full, man.
The glass art full shouldst thou include the air in thine counting. Verily, I sayeth.
edit: On the other hand, matter is mostly empty space, so it's never full.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Luminar on January 04, 2011, 10:34:04 pm
You don't boycot it. You just don't buy it - there's nothing wrong with doing that, but attaching some fancy word to it doesn't automatically give it a point. As for the streamlining rumour, it wouldn't have caught on if it wasn't believable.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Huckbuck on January 05, 2011, 03:57:28 am
Tomorrow GI will start their revealing of.... stuff about Skyrim, something they will do at a weekly (daily?) basis until their February issue is released in which Skyrim is the cover story of. I recommend Werechicken and the likes to hold their whine-horses a few more days.

Here's hoping for us getting some shiny screens in about 24 hours.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Werechicken on January 05, 2011, 04:47:39 am
I recommend Werechicken and the likes to hold their whine-horses a few more days.
*slaps huckbuck across the face*

Never!

Besides if people didn't complain nothing would ever improve
Title: Re: Elder Scrolls V: Skyrim!
Post by: munchkin5 on January 05, 2011, 07:04:39 am
Except your complaining is silly and unfounded.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Werechicken on January 05, 2011, 02:16:17 pm
Except your complaining is silly and unfounded.

You do remember the voice acting in oblivion and the scenery right?
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on January 05, 2011, 02:34:41 pm
Skyrim is not Oblivion. Wait for evidence.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on January 05, 2011, 02:39:07 pm
Skyrim is not Oblivion. Wait for evidence before complaining about something being in a game that you have not seen played.
Correct method:
Oblivion had bad *whatever.* Bethesda needs to fix this for Skyrim.
Incorrect method.
Oblivion had bad *whatever.* I will not buy Skyrim because it has these issues.

Not that anyone here is necessarily doing that, but I've seen people elseweb doing so, and would just like to point out the flaw there. >_>
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on January 06, 2011, 03:47:50 pm
Tomorrow GI will start their revealing of.... stuff about Skyrim, something they will do at a weekly (daily?) basis until their February issue is released in which Skyrim is the cover story of. I recommend Werechicken and the likes to hold their whine-horses a few more days.

Here's hoping for us getting some shiny screens in about 24 hours.

All we got today was the game's logo thing and a promise of more. (http://www.gameinformer.com/b/news/archive/2011/01/06/february-cover-revealedesv-the-elder-scrolls-v-skyrim.aspx)
Title: Re: Elder Scrolls V: Skyrim!
Post by: B.A.S. on January 06, 2011, 03:55:57 pm
Pretty stoked for this, should be good. Oblivion was awesome!
Title: Re: Elder Scrolls V: Skyrim!
Post by: Eagle on January 06, 2011, 04:25:58 pm
Pat I believe I was promised a winner tag.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on January 06, 2011, 11:52:31 pm
Yeah you were.

Until you started getting all demanding of me. Just gonna cross that off my list now... ohhhhh yeaaaaaah.

*is a dick*
Title: Re: Elder Scrolls V: Skyrim!
Post by: Brandonazz on January 07, 2011, 12:41:28 am
I'll get around to it.

*does not ever get around to it*

If you ask me again, I won't.

*still does not ever get around to it*

You asked me again, now I don't have to.

*mission accomplished*
Title: Re: Elder Scrolls V: Skyrim!
Post by: Werechicken on January 07, 2011, 05:23:20 am
I suppose if it's in a magazine then it's not going to be online for a few days at least for copyright reasons. After all it's their cover story they're going to want to sell as many magazines as they can with this.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Didero on January 07, 2011, 05:38:12 am
They also had new information on Portal 2 a while back, and it didn't take long for scans of the article to reach the internet. Something similar will probably happen here.
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on January 07, 2011, 06:18:27 am
Well, they translated those ruins. (http://www.destructoid.com/game-informer-s-skyrim-cover-tease-already-translated-191004.phtml)

It's the lyrics of the song in the trailer, and pretty much all we learn is that the antagonist will be named Alduin.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Eagle on January 07, 2011, 06:33:16 am
Yeah you were.

Until you started getting all demanding of me. Just gonna cross that off my list now... ohhhhh yeaaaaaah.

*is a dick*
I am okay with that.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Huckbuck on January 07, 2011, 07:34:29 am
It's the lyrics of the song in the trailer, and pretty much all we learn is that the antagonist will be named Alduin.

..and since Alduin is the Nord name of Akatosh (big dragon, known to have an appetite for the world, worshiped from time to time) it will be awesome.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Eagle on January 07, 2011, 07:59:59 am
Isn't Akatosh a good guy? One of the nine divines?
Title: Re: Elder Scrolls V: Skyrim!
Post by: Mr. Wizard on January 07, 2011, 08:03:11 am
SO Akatosh was the Savior of the world in the previous game, and is now going to be the antagonist? I suppose they are trying for a "no side is right" path in the whole pantheon. Akatosh was just saving the world so it lasts until he returns and he can have his din-dins.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Werechicken on January 07, 2011, 08:13:16 am
At the end of the last game's story Martin released Akatosh and we know dragons are in this game....

This is staring to look good
Title: Re: Elder Scrolls V: Skyrim!
Post by: Mr. Wizard on January 07, 2011, 08:17:13 am
Maybe we're supposed to get the dragonborn to start a new Empire, under the rule of the Nords. :D
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on January 07, 2011, 10:54:04 am
I suppose they are trying for a "no side is right" path in the whole pantheon.

Thats the impression I've got in the past. There's a lot of variation in everyone's attitude to the various deific entities in the Elder Scrolls, its actually surprising how much thought has gone into their background.
Using just Morrowind and Oblivion as examples, many races see Lorkhan as evil, including most Elves, and arguably he was the true villain of Morrowind since his heart empowered Dagoth Ur and the Tribunal, however the Empire sees Lorkhan as good because he created Nirn and allowed life to exist.
Then there's all the Deadra worship, even the real bastards have got some people thinking they're good. Like Mankar Camoran in Oblivion was convinced that Mehrunes Dagon was going to usher in a paradise, despite the fact he's a god of destruction.
Then consider the fact that even the persistant 'good guys' of the setting, the Imperial dynasty have commited some pretty amazing atrocities in the past of the series, like using the Numidium to conquer the entire continent and it all dissolves into a mess of moral grey areas :D

Oh also, just because someone shares a name with Akatosh doesn't necessarilly mean they are the same. The logo for Skyrim also happens to be the symbol of Akavir, a continent which has a lot of links to dragons and a history of constantly invading Tamriel. Also, some snake men from Akavir were on the Imperial throne for a while, hence why the blades live in an oriental style monastery and use katanas in the middle of a medieval european styled province.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Eagle on January 07, 2011, 11:16:56 am
You know, I wouldn't have problems seeing the snake men and apemen from akavir.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Werechicken on January 07, 2011, 02:51:04 pm
I wonder if they might try something monster hunter like with the dragons, you know, make it something you actually have to plan out.

As for the terrain, ice caves, normal caves, ice palaces, stone forts, deadric shrines and possibly magma?

Thinking about it they couldn't really streamline the skills much more or it would completely mess up the levelling system.

I noticed in oblivion the deadric weapons looked pretty middle ages europe like the setting and again the deadric weapons in morrowing looked more like middle-eastern like the setting. Does mean we'll be getting viking deadric weapons ;D

Also I remember the morrowind expansion that had a nord island, can't remember it's name, it had werewolves! That would be fun with a good physics engine.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Huckbuck on January 07, 2011, 04:11:30 pm
I've seen scans from the GI article, here are a few highlights:


Put any weapon/shield/spell in any of your two hands and combo as you like.

Quests are dynamic in the sense that the game might place the person you must rescue in a cavern you have not yet visited.

You are a dragonborn and fights dragons on a daily basis.

18 skills in total, and perks.

5 cities: ( :( )

The terrain varies from snow-covered mountains to glaciers to tundras to snow.

NPC interaction is improved where dialouges are not a zoomed in time freeze and different mobs have different patterns. NPCs can also interact with each other and with the world more than ever before.

You can chop wood and cook.

No classes (major / minor skills), you improve what you use and all skills grant level experience.




While some of these things makes me hyped the 5 cities thing, 18 skills and the dynamic quest thing makes me think this will be quite a different experience and not close to Morrowind at all. (Which is the best game of all time ofcwtfbbqetc.) I still think Beth will deliver one of the best games of the decade though.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on January 07, 2011, 04:17:27 pm
Skyrim being different than Morrowind is great. Morrowind was boring and bland.

Also, dual shields.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on January 07, 2011, 04:23:21 pm
Morrowind was boring and bland.


You best be trollin' son.  :(
Title: Re: Elder Scrolls V: Skyrim!
Post by: Huckbuck on January 07, 2011, 04:31:27 pm
Morrowind was boring and bland.

(http://images.cheezburger.com/completestore/2010/12/13/39da1161-3122-4915-a7b9-95fb39b5d936.jpg)
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on January 07, 2011, 04:44:12 pm
We still have level scaling.

Dark elves will be a race.

Supposedly, work has gone into making faces more realistic and emotive.

Bethesda apparently hired a lot more voice actors than in Oblivion.

As characters speak to you, they can move around you, even turning away to do things as they talk.

Forging, farming and mining will also be in it.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on January 07, 2011, 04:59:22 pm
We looked over the scans in IRC. Sounds pretty neato.
Faces look better, crafting could be cool. The wielding thing they have going sounds sweet, though I'm still probably going to be an archer.
That is if archery feels good enough. In some games it can be pretty lousy.
Here's hoping for headshots.

Yeah, mildly hyped. Not a lot. Still looking forward to hearing more as time goes on.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Yokto on January 07, 2011, 07:29:47 pm
5 cities may not be so bad if it actually is 5 cities. Not like 5 villages of 5 hamlets. But who am i kidding. The Imperial "city" was tiny. I am sure these will be to.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Werechicken on January 07, 2011, 07:58:53 pm
True the imperial city was tiny, but, Vivec in morrowind was massive. I think they'll be fairly big, although I think we'll see fewer hamlets just because it'd be a bit strange in a freezing environment.

I'm actually looking forward to this now, especially seeing as how there'll be some variety in the voices.

Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on January 07, 2011, 08:00:47 pm
Wow. That was a fast turnaround.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on January 07, 2011, 08:33:15 pm
Vivec was more poorly layed out than massive. You spent so long lost inside that the extra time spent blundering about gave the *impression* of size.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on January 07, 2011, 10:01:50 pm
Morrowind was boring and bland.


You best be trollin' son.  :(

No.

Yes, Morrowind did have an impressive color palette. But it was still boring and bland. I did not like it. :(
Title: Re: Elder Scrolls V: Skyrim!
Post by: Kishmond on January 07, 2011, 10:07:18 pm
*pops in*

From Bethesda forums:

Quote
Since people are asking, wanted to briefly touch on level scaling. All our games have had some amount of randomness/leveling based on player level. Skyrim's is similar to Fallout 3's, not Oblivion's.

I liked how Fallout 3 worked in that if you wandered too far off the beaten path you're likely to get maimed. (Deathclaw Sanctuary oh man.)

Too bad I'm not going to get to play this for 2 years.

*disappears*
Title: Re: Elder Scrolls V: Skyrim!
Post by: Cow on January 07, 2011, 10:14:18 pm
The tension and mood of Morrowind + the fun gameplay of Oblivion =
(http://i272.photobucket.com/albums/jj178/Cowless_bucket/340x.gif)
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on January 07, 2011, 11:36:01 pm
Oblivion's gameplay was fun!

Except for the combat. Oh wait... that's a big part. :(
Title: Re: Elder Scrolls V: Skyrim!
Post by: Huckbuck on January 08, 2011, 02:47:04 am
Let's make a comparison.


Oblivion: Fighters Guild, Mages Guild, Thieves Guild, The Dark Brotherhood, The Arena, The Blades... and that's pretty much it.

Morrowind: Fighters Guild, Mages Guild, Thieves Guild, Morag Tong, Hlaalu, Telvanni, Redoran, Imperial Legion, Imperial Cult, Tribunal Temple, The Blades, Twin Lamps (sort of counts)


Oblivion: Daedric Shrines (this was actually fun), Quite a lot of "Rumors" quests

Morrowind: Daedric Shrines, Vampiric quests, Ashlanders Clan quests, quests you pick up when you talk to people in need


Oblivion: 24 Skills, with tiered perks at 25, 50, 75 and 100, also quite a neat telekinesis spell, nice paralyze

Morrowind: 27 Skills, levitation, bind/recall, more customizable enchanting


Oblivion: 12 Basic Armor sets, 9 types of weapon ranging from 10 to 11 different basic types of each

Morrowind: 27 Basic Armor sets, 12 types of weapons ranging from 2 to 20 different basic types of each


Oblivion: 8 cities (9 with Kvatch), many towns that are only ever used for one quest and appart from that quest are useless

Morrowind: 22 cities and towns (counting towns that are reoccurring useful and offer some sort of transportation from/to it), countless smaller towns and settlements


Oblivion: Improved combat, improved graphical quality (as in polygon count and texture resolution), NPCs that follow a scripted schedule and sometimes act up can create interesting encounters, horses, physics, fully voiced dialog, The Dark Brotherhood (!)

Morrowind: Balanced level-scaling (no item leveling, very restricted NPC leveling), ore variation to the world, more of everything, a less cliche art direction, MUCH more, and much better dialog (as in what is being said), better voice actors (Dunmer anyone?), a better last boss fight, more variation to dungeons/ruins, no Oblivion gate grinding, Great Houses give replayability (as you can only join one out of three), you can kill anyone (even the god Vivec, and trap his soul to make awesome enchants!) etc etc.


I know I am biased, but I can go on and on about Morrowinds pros forever.

Now, looking at these points and moving onto Skyrim here is a little wishlist of mine:



Despite all this, I just need to make clear that I liked Oblivion and I played it on and off for a few years. Morrowind I played like 2 - 3 years straight and just recently picked up again. I also need to note that all of these comparisons are done without any expansion content in mind.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Yokto on January 08, 2011, 04:05:54 am
You should have compared it to Arena and Daggerfall to ;)

But yeah Oblivion and Morrowind are more smiler then Morrowind and Daggerfall. I enjoyed Morrowind far more then Oblivion (Though i got in to Fallout 3 a lot easier then Morrowind i have to say.) But i would like to see them both learn from Fallout 3 and take back a bit of the gander that was in Daggerfall. When Daggerfalls pre-generated random dungeons are better then whats in both Morrowind and Oblivions hand crafted ones then you know you have a problem. Underground i never felt a sense of exploration in ether of these games. Morrowinds dungeons where way to small and often illogical. Oblivions where not a lot better and where linear as hell giving a fake feeling to them. Fallout 3 felt more like exploration often offering at least a bit of a chance to diverge from the path.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Werechicken on January 08, 2011, 06:25:57 am
Found this and it seems genuine
http://www.thesixthaxis.com/2011/01/08/first-skyrim-info-and-screens-surface/

We know that this is one you?re looking forward to, bearing in mind the majority of you had this tipped to be number one in our most anticipated games of 2011 list. A wealth of information has surfaced from the latest issue of ?Game Informer?, and it?s definitely worth a read for those of you who have access to it.

Here?s a brief run-down of what you can expect (taken from NeoGAF):

On levelling:

Totally revamped ? no more class selection at the start of the game, and every skill you upgrade contributes to your overall level.  Also, each time you level you get extra health plus the ability to get either additional health, magicka or stamina.

Each level also brings you perks.

You can advance past level 50, but it?ll be extremely slowly.


On skills:

Mysticism is gone.

18 skills, down from 21 on Oblivion, and 27 on Morrowind.

The game tries to accommodate players who want to specialize in a certain profession (like mage or thief), while at the same time giving room for players who like to do plenty of everything.


On the story and lore:

Set 200 years after Oblivion in Skyrim, a region north of the imperial city, where the Nords live.

Th
e dragons are returning, as it was prophesized. You are going to be trying to stop the wicked dragon god.

You are a dragonborn ? a dragon hunter. Your mentor is one of the last blades.

Also, there is a civil war, since the king is dead.

Enemies include were-yeti?s, giant spider, and dragons.


On combat:

They want to make it more dynamic and tactical. You have to assign each hand with a function; either magic, two weapons, a weapon and a shield, etc..

You can also waste stamina by sprinting, allowing you to get access to tactical positions.

Emphasis on really improving the combat this time around.

They are also putting care into how each weapon feels in your hand.


Other:

Third person view has been improved

Five massive cities, more variation in caves and underground sections.


On quests:

Quests are much more dynamic now.

The quests are now more determined by how you build your character, individual actions and overall much more dynamic. Examples provided: If you are more of a magic user, some other mage may approach you who may not have if you were just a melee character. Or if you killed someone who owned a store that was going to give you a quest, his sister would inherit the store, but she may resent you before giving you the quest.

Also, quests you are given will be modified by how you have played.
Title: Re: Elder Scrolls V: Skyrim!
Post by: munchkin5 on January 08, 2011, 06:34:51 am
Quote
ēAlso, there is a civil war, since the king is dead.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Werechicken on January 08, 2011, 06:43:33 am
So three skills are gone and we know mysticism's one (personally I barely used those spells) wonder what the other two are?

Also were-yetis, do you think its possible to become one?
Title: Re: Elder Scrolls V: Skyrim!
Post by: Huckbuck on January 08, 2011, 07:30:56 am
So three skills are gone and we know mysticism's one (personally I barely used those spells) wonder what the other two are?

I'd guess mercantile and speechcraft have been merged into one skilll. Same thing with athletics and acrobatics, and I guess security and sneak could be merged.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Pixxel on January 08, 2011, 07:41:30 am
I think all the melee skills have been merged into one, rather than Security and Sneak. :)
Title: Re: Elder Scrolls V: Skyrim!
Post by: /lurk on January 08, 2011, 07:43:39 am
Wereyetis are a really stupid idea when there's a perfectly servicable wendigo mythology already going.

I mean, they would do the same thing in the game, but one of them is a terrifying mythological being and the other is ****ing retarded.


EDIT: I mean what the **** wereyetis seriously.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Werechicken on January 08, 2011, 08:06:20 am
It probably is something much smarter but I guess if it's aimed at Americans (oh no he didn't) in all seriousness someone probably saw the game and described it as a were-yeti. There's a strong viking feeling coming off this game maybe we'll even get to hunt a grendal copy.

As for the other two missing skills I hope they do merge mercantile and speech as they both take far too much time to level.

I hope werewolves are in, that'd be pretty impressive and would go with the theme
Title: Re: Elder Scrolls V: Skyrim!
Post by: Mr. Wizard on January 08, 2011, 09:32:46 am
This is another great thing about the setting.  Instead of Tolkien Dwarves for the hard drinking fight loving mountain people, Tamriel has Nords, which lets them be more relatable and not locking them into stereotypical Dwarf behavior. The "dwarves" are just extinct bearded elves. :D

Since the Nords fought the Dwemer, perhaps the return of Dwemer ruins might be in order.  :D :crossesfingers:
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on January 08, 2011, 09:54:01 am
As a dragonborn you have special abilities (dragonshout, I think it was called.) Basically when a dragon is killed you can absorb their soul to learn a new dragonshout, there are 20 in the game. Abilities range from teleportation to summoning a dragon to fight beside you to causing a shockwave to repulse the enemies around you to becoming very stealthy (maybe invisible? I can't recall.)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Cow on January 08, 2011, 10:10:26 am
From the scans, we can tell that the only magic skill gone is mysticism, which is good because magic and mysticism are basically synonyms. With that said, it doesn't make any sense to give combat less attention, so I doubt any of the weapon/armor skill have been cut. Likely candidates instead are Mercantile and Acrobatics, both of which were fairly redundant anyway.

This is looking good!
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on January 08, 2011, 11:36:32 am
Some skills have been removed but from screenshots you can see at least one has been brought back, enchanting. Also, armorer has been replaced with "smithing" since there's now a crafting element.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Mr. Wizard on January 08, 2011, 11:46:05 am
It's about damn time too. Alchemists as crafters basically made tons of money and broke the economy on day 1, and soldier type characters were always dirt poor until they used the enchantostones from the gates and pawned them off. Now, everyone can break the economy equally well. :D
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on January 08, 2011, 12:01:11 pm
Abilities range from teleportation to...

Hold up, Does that imply there won't be fast travel?
Title: Re: Elder Scrolls V: Skyrim!
Post by: Zarkatus on January 08, 2011, 02:21:51 pm
Wereyetis are a really stupid idea when there's a perfectly servicable wendigo mythology already going.

I mean, they would do the same thing in the game, but one of them is a terrifying mythological being and the other is ****ing retarded.
It's not a were-yeti, it's a Frost Troll. Beth isn't *THAT* stupid, come on now.
Anyway, so long as Skyrim's still moddable I'm going to be getting it. Even if it's Oblivion all over again.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Cow on January 08, 2011, 07:31:46 pm
Abilities range from teleportation to...

Hold up, Does that imply there won't be fast travel?

If it does... I am very excited.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Kishmond on January 08, 2011, 07:53:42 pm
Yeah fast travel was nice but the immersion and atmosphere etc. is better without it.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Werechicken on January 09, 2011, 06:06:12 am
Depends on how they do fast travel, it could be morrowind style

It'll probably be more immersive as that was the main complaint about oblivion. Hence the increased voice actors (although we'll have to see if they are any good).

The crafting stuff seems pretty interesting as does the enchanting.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Eagle on January 09, 2011, 06:52:38 am
Believe me when I say that I didn't even realize fast travel was ingame and I walked everywhere for at least two hours.



It's not doesn't immerse you in oblivion, it only takes forever to get around, it's boring and wildlife tends to follow you.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Mr. Wizard on January 09, 2011, 09:14:39 am
Yeah, but thats because they used it as a crutch, as an excuse to not make travel interesting. The scenery looked nice for stills and screenshots, but when you move through it and realize variations are so minor. It's practically all the same scene from city to city, and travel got booooring.
Title: Re: Elder Scrolls V: Skyrim!
Post by: munchkin5 on January 09, 2011, 10:51:20 am
I'm o.k with fast travel not being there as long as i only have to fight bears very occasionally instead of every 200 yards.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Pixxel on January 09, 2011, 08:15:35 pm
Nothing beats a nice fisticuffs with a bear once in a while. :)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on January 09, 2011, 08:17:31 pm
See: Red Dead Redemption
Title: Re: Elder Scrolls V: Skyrim!
Post by: Werechicken on January 13, 2011, 04:22:25 pm
The scans are pretty much everywhere now, the NPC's look allot better, no more claymation look anymore. It's a shame that they probably won't release a demo as I imagine most people will be waiting to see what the dialogue is like.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Cow on January 14, 2011, 06:17:48 pm
I'm sure we'll see footage enough of that at E3
Title: Re: Elder Scrolls V: Skyrim!
Post by: Werechicken on January 15, 2011, 10:35:27 am
I'm sure we'll see footage enough of that at E3

To be so sure, remember how much they hyped the radiant AI in oblivion with demonstrations? it's a shame that there's no decent technology available that can proceduraly generate voices.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Mr. Wizard on January 25, 2011, 10:18:18 pm
DUDES did you see this:

http://www.gameinformer.com/b/news/archive/2011/01/14/the-sounds-of-skyrim.aspx

Video 1: 1:36

DWEMER CENTURION  :o
Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on January 26, 2011, 01:12:51 am
So, they seem to be looking for someone with a deep, imposing voice for the dragons.

And Bethesda is known for getting celebrity voices.

The solution?

James Earl F***ing Jones

I so want my dragons voiced by Darth Vader.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Yokto on January 26, 2011, 08:29:58 am
Not the greatest option if it eats up to much of the budget. I have alway been for skilled actors over famous overplayed actors. Still James Earl Jones do have a good voice.
Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on January 27, 2011, 03:01:03 am
New Engine!
10 Player Races!
More Customizability!
Custom Generated Missions!
Better NPCs!
BEARDS!

This may have been posted before, but INFO (http://www.destructoid.com/elder-scrolls-v-skyrim-perks-random-quests-beards--191262.phtml).
Title: Re: Elder Scrolls V: Skyrim!
Post by: Eagle on January 27, 2011, 11:28:44 am
I have been convinced of my purchase.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on January 27, 2011, 03:17:33 pm
That's all rehashed info from the game informer magazine, right?
Title: Re: Elder Scrolls V: Skyrim!
Post by: Yokto on January 27, 2011, 03:27:56 pm
Custom Generated Missions?

What the heck is that?!
(my guess is random generated missions. Or if you like to use a hip term today. Procedurally generated missions. )
Title: Re: Elder Scrolls V: Skyrim!
Post by: Doctor Z on January 27, 2011, 04:18:53 pm
Hopefully just side missions, and they actually made a real plot with real missions, no?

... They wouldn't do that, would they? Would they? ;3;
Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on January 27, 2011, 04:37:45 pm
What it means is that in each playthrough, locations of some missions can be different.  The kind of challenges you face may be different too.  Do you play stealthily?  Then you'll get a mission where you can do so.

I believe this will generate addition sidequests as well as potentially having small effects on some things in the story quests.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Kishmond on January 27, 2011, 07:25:38 pm
I have done the mages guild recommendation quests so many times it isn't even funny.

Variety would be nice.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on January 28, 2011, 12:45:58 am
Sounds like Skyrim's version of Radiant AI.

The rest of the game is looking good but I don't hold out a lot of hope for these 'fancy pants customly procedural random blowjob missions' as people in the know are calling them.
Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on January 28, 2011, 01:11:28 am
You guys seem to be missing the most important point.

Beards!
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on January 28, 2011, 12:19:00 pm
You guys seem to be missing the most important point.

Beards!
Title: Re: Elder Scrolls V: Skyrim!
Post by: Luminar on January 28, 2011, 03:43:49 pm
Of course there's beards, it's the elder scrolls.
I imagine they'll let you put one on your character too.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on January 28, 2011, 04:09:12 pm
I'm pretty sure all that info is rehashed from the game informer scans that you can find floating along the intertubes.

Dynamic quests: stuff that is appropriate to your character will pop up more often, or something like that. Also if you drop a sword in the woods, someone might return it to you in a city or you might have to steal it back from someone...eh, there was other stuff they mentioned as well, more interesting too, but I can't recall what it was.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on January 28, 2011, 04:45:15 pm
The dropping sword thing is pure gimmickry. Its a videogame, you are never going to drop something except on purpose to try to trigger the event where someone returns it to you.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on January 28, 2011, 05:32:21 pm
It'd be pretty funny (or annoying) if any junk you threw out ended up getting returned to you.
Wonder if they'll actually hand you the item or if it'll just be a message in the corner of the screen.

APPLE CORE HAS BEEN ADDED TO YOUR INVENTORY
"Please don't litter on temple grounds, sir."
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on January 28, 2011, 07:12:00 pm
Or maybe the people following you with your items can be like an expanded inventory. I dub them groupies.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on January 28, 2011, 09:14:16 pm
http://www.gameinformer.com/games/the_elder_scrolls_v_skyrim/b/xbox360/archive/2011/01/28/skyrim-menu-system-overhaul.aspx

Menu systems!






...yay!
Title: Re: Elder Scrolls V: Skyrim!
Post by: Huckbuck on January 29, 2011, 02:40:44 am
The dropping sword thing is pure gimmickry. Its a videogame, you are never going to drop something except on purpose to try to trigger the event where someone returns it to you.

Ehn.. have you played TES before? I mean, Greater Bonewalkers. From Morrowind. Does it ring a bell? After a fight with one of those your strength is often below 10 unless you are getting strong enough to kill them in 1 or 2 blows. Even without that I often have to leave a pile of stuff every now and then when I find items of extreme weight like Daedric Greaves or Daedric Dai-Katana.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on January 29, 2011, 03:02:28 am
Right, so either its a pointless gimmick or a highly abuseable expanded inventory system :P

Either way I can't really get excited about it.
Title: Re: Elder Scrolls V: Skyrim!
Post by: munchkin5 on January 29, 2011, 06:34:50 am
The inventory system was already ridiculous anyway, apprantly you can be stealthy while carrying 20 books and 100 pounds of steel.

In your pockets.
Title: Re: Elder Scrolls V: Skyrim!
Post by: /lurk on January 29, 2011, 01:01:43 pm
http://www.gameinformer.com/games/the_elder_scrolls_v_skyrim/b/xbox360/archive/2011/01/28/skyrim-menu-system-overhaul.aspx

Menu systems!






...yay!

Sounds atrocious.

Do they expect people to play an rpg like this on some kind of console?
Title: Re: Elder Scrolls V: Skyrim!
Post by: Doctor Z on January 29, 2011, 02:47:40 pm
As long as it's not a terrible port like Oblivion was, I won't mind it.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Luminar on January 30, 2011, 06:35:51 am
Don't need this Bzundthunm dungeon key anymore. *toss* time to go buy some kickin-
"Excuse me sir you dropped this" +Bzundthunm Dungeon Key added to inventory+
no you prat i dont want that *toss*
"Hey you should be more careful with your things" +Bzundthunm Dungeon Key added to inventory+
NO GODDAMNIT *tosses it off a cliff, guy leaps off after it and dies*
"STOP YOU BETRAYED THE LAW"
LAAAAWWWWWWWWWW!
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on February 03, 2011, 09:55:09 pm
Warning: sort of adult humor and such.
http://www.youtube.com/watch?v=c9eGtyqz4gY
Title: Re: Elder Scrolls V: Skyrim!
Post by: Lippy on February 04, 2011, 07:02:46 am
I love Harry Partridge's style and humor. 
Title: Re: Elder Scrolls V: Skyrim!
Post by: Mr. Wizard on February 04, 2011, 08:29:28 am
The animation is so solid. It makes me wonder what the hell all those stupid flash animated shows on television are doing since they cant stop looking like bad south park ripoffs >.>
Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on February 04, 2011, 12:41:19 pm
It's because they're lazy gits is why.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Lippy on February 04, 2011, 07:44:15 pm
There's a good chance that he did all the cell animation in Flash.  If not, he's still done a lot of his other animations all in Flash with the same quality.

That quality of animation of the 78 second short probably took a few weeks to do, even with two people working on it.  A half hour cartoon that's on 5 times a week takes a hell of a lot of work, even at the crappy quality you're complaining about.  And look at the animation of most TV cartoons that aren't flash.  It's not laziness.  It's money.  Time is money, and doing that level of quality for a full 22 minutes for 20 episodes is just not cost effective.  It's generally reserved for feature length films where they can afford to take their time because they'll make a few $million in profit. 

</soapbox>
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on February 08, 2011, 02:38:24 pm
No difficulty scaling in Skyrim! (http://blog.pikimal.com/geek/2011/02/08/no-difficulty-scaling-in-elder-scrolls-v-skyrim/)

So shut up.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Yokto on February 08, 2011, 02:53:04 pm
Seems they just using a other form of dynamic scaling. But lets see how good this will be. I still have to say my preferred method so far is just having areas with different difficult monster. At least it seems to have a bit of this.

Seems that buying fallout may have been a better deal for TES then for Fallout. A lot of the innovation seems to have been inspired of Fallout. But lets see if it it plays off.
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on February 08, 2011, 03:14:01 pm
Finally, a direct screenshot  of an NPC.[/ur;] (http://www.destructoid.com/new-elder-scrolls-v-skyrim-screenshots-reveal-squidbear-193537.phtml)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on February 09, 2011, 01:00:03 am
Ha, stupid destructoid, its not a squidbear, its a mammoth lying on its side, those are tusks.
Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on February 09, 2011, 06:58:10 am
How do you know it's not a tentacle-less squidbear?
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on February 09, 2011, 07:37:42 am
Because I work for Bethesda as a screenshot maker.
Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on February 09, 2011, 08:20:02 am
Lies!  That's not a screenshot you idort!  It's concept art!
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on February 09, 2011, 08:27:22 am
Actually its a screenshot of some concept art thats been imported into the game.

Use a little brainpower before running your mouth, mmkay?
Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on February 09, 2011, 09:12:47 am
God damn you Krakow Sam!
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on February 24, 2011, 02:19:56 am
Apparently, we're gonna get a look at the game really shortly here.
http://bethblog.com/index.php/2011/02/23/prepare/
Title: Re: Elder Scrolls V: Skyrim!
Post by: ilikesanta on February 24, 2011, 09:10:03 am
Or you can just watch this

http://www.youtube.com/watch?v=JSRtYpNRoN0

Nicer version here (http://elderscrolls.com/)

If this doesn't make you hot, then you are no dragon born!
Title: Re: Elder Scrolls V: Skyrim!
Post by: Kishmond on February 24, 2011, 09:14:10 am
I wonder if they're going for an M rating right off the bat this time.

PS: That movie is going on my hard drive forever.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on February 24, 2011, 09:19:57 am
Looks good. Got to love that music!
Title: Re: Elder Scrolls V: Skyrim!
Post by: /lurk on February 24, 2011, 09:20:45 am
I wonder if they're going for am M rating right off the bat this time.

PS: That movie is going on my hard drive forever.

The EU version of the trailer pops up with a PEGI 18 rating at the start, so presumably yes.

On the other hand, if it's an 18 then where's all the gore and titties?
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on February 24, 2011, 09:26:29 am
Gore I am fine with but I would prefer no titties if bethesda is going to be modeling them. It took them this long to make faces that don't look completely weird (and we haven't exactly seen many faces to even confirm this is 100% true)
Title: Re: Elder Scrolls V: Skyrim!
Post by: /lurk on February 24, 2011, 09:28:23 am
I'd settle for some drug use and swearing.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on February 24, 2011, 10:06:45 am
Morrowind had that.

S'wit!
Title: Re: Elder Scrolls V: Skyrim!
Post by: Yokto on February 24, 2011, 05:58:39 pm
Fun to see Jeremy Soule make a more iconic song. Sometimes his music tend to be a bit to forgettable. But this is up there with his early work i would say. Thumbs up for the music.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Summoner on February 24, 2011, 09:21:38 pm
Oblivion has Shrooms in secert drug places located in cities
Title: Re: Elder Scrolls V: Skyrim!
Post by: Pixxel on February 24, 2011, 10:44:54 pm
Dovahkiin!
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on February 24, 2011, 10:51:33 pm
This trailer makes me feel the same way I felt about Oblivion when the first trailers came out. And that worries me because Oblivion largely disappointed. :(
Title: Re: Elder Scrolls V: Skyrim!
Post by: Kishmond on February 25, 2011, 08:10:49 am
It does kinda look like Oblivion huh.

I guess we'll wait and see. Especially me. I'll be late to the party.
Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on February 25, 2011, 12:30:04 pm
Gyah!  That gave me goosebumps.

Even if it isn't the game to end all games it may look to be, it will at least be better than Oblivion, which is to say, better than an awesome game.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Cow on February 25, 2011, 12:49:07 pm
http://www.youtube.com/watch?v=P3ALwKeSEYs.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Luminar on February 25, 2011, 01:09:45 pm
Power Word: Moose Deuce Cha
Title: Re: Elder Scrolls V: Skyrim!
Post by: ilikesanta on February 27, 2011, 07:59:23 pm
(http://img14.imageshack.us/img14/5370/theelderscrollsvskyri7m.gif) (http://img14.imageshack.us/i/theelderscrollsvskyri7m.gif/)
(http://img12.imageshack.us/img12/5262/theelderscrollsvskyriom.gif) (http://img12.imageshack.us/i/theelderscrollsvskyriom.gif/)
(http://img843.imageshack.us/img843/9946/theelderscrollsvskyri6m.gif) (http://img843.imageshack.us/i/theelderscrollsvskyri6m.gif/)

Title: Re: Elder Scrolls V: Skyrim!
Post by: Kishmond on February 27, 2011, 08:12:35 pm
I wonder if you can dual-wield staffs. Hmm.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on February 28, 2011, 12:54:34 am
Whenever life gets you down Mrs Brown...

PRESS THIS BUTTON! (http://instantbutton.me/buttons/fus_roh_daaaa_20110225173413.html)




HRRRRRRRRRNG! BRING IT ON, WORLD!  >:(
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on March 02, 2011, 03:01:27 pm
That music is so ridiculous.
Title: Re: Elder Scrolls V: Skyrim!
Post by: /lurk on March 02, 2011, 05:48:06 pm
What, nobody posted this yet? They leaked some information about the next game in the series as well:

http://www.youtube.com/watch?v=egrlzkKa6O8

:3
Title: Re: Elder Scrolls V: Skyrim!
Post by: Kishmond on March 02, 2011, 08:23:36 pm
I am appoint.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Celdur on March 02, 2011, 11:16:00 pm
would you guys honestly stop this ****, this is heresy
Title: Re: Elder Scrolls V: Skyrim!
Post by: Brandonazz on March 03, 2011, 12:12:58 am
The bronies must be rounded up and exterminated for the greater good.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on March 03, 2011, 12:54:00 am
You propose an alliance between the Imperium and the Tau... to stand against a common enemy...

Such a thing would be heresy... and yet, you leave us no choice. 
Title: Re: Elder Scrolls V: Skyrim!
Post by: Lippy on March 03, 2011, 05:39:20 am
I think lurk's video confirmed what I already believed to be true.  That the actual trailer was only just so-so, but it was the music that made it awesome. 
Title: Re: Elder Scrolls V: Skyrim!
Post by: ilikesanta on August 09, 2011, 11:47:17 am
NECRO-BUMP!!!

40 minutes QuakCon Skyrim Demo (http://lo-ping.org/2011/08/06/40-minutes-of-skyrim-gameplay-thank-us-later/)


Also "We know"
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on August 09, 2011, 12:03:02 pm
What's the "We know" haha?
Title: Re: Elder Scrolls V: Skyrim!
Post by: ilikesanta on August 09, 2011, 12:07:59 pm
If you don't know, it was only the best thing in Oblivion. It's also back in Skyrim with the same writer who wrote it in Oblivion. Confirmed, about the 11 minutes mark.
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on August 09, 2011, 12:14:01 pm
Ohhh the dark bortherhood.

Right.

Also: OHMYGOSH THIS GAME LOOKS SOFUN. DID YOU SEE THAT PART WHEN HE HAS 2 SPELLS, ONE IN EACH HANd, AND THEY COMBINE?! THIS IS GOING TO BE SO SICK NOVEMBER CANNOT COME FAST ENOUGH.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Brandonazz on August 09, 2011, 01:04:59 pm
I feel like eropS is being insincere.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gorman Conall on August 09, 2011, 01:15:05 pm
Man I want this game so bad, only game I know for sure I am buying this year.
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on August 09, 2011, 01:32:45 pm
Nah Brandon that was real excitement. I truly cannot wait for this game. It looks good AND looks good.
Title: Re: Elder Scrolls V: Skyrim!
Post by: /lurk on August 10, 2011, 05:27:55 am
Pfft, you should only be really excited if you see him combine different spells and dual-wield shields.


And get bitten by a vampire-werewolfbatboar.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on August 10, 2011, 06:30:44 am
http://lo-ping.org/2011/08/06/40-minutes-of-skyrim-gameplay-thank-us-later/

In other news, that crowd is a bunch of obnoxious miscreants.
Title: Re: Elder Scrolls V: Skyrim!
Post by: ilikesanta on August 10, 2011, 10:47:51 am
http://lo-ping.org/2011/08/06/40-minutes-of-skyrim-gameplay-thank-us-later/

In other news, that crowd is a bunch of obnoxious miscreants.

I have a feeling this will be the same demo they will show off for PAX, Yet i still want to stand in line and and watch it in person, just in case. Also i agree the crowd is annoying.
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on August 10, 2011, 12:26:06 pm

In other news, that crowd is a bunch of obnoxious miscreants.

Yeah. "KILL THE TOWNSPEOPLE YAAARARARARRRRGHHGHHGHHHHHHHHGH"

Shut uuuppp.

I cannot wait to dual weild shields though haha.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Pixxel on August 10, 2011, 05:14:10 pm
Wonder if you could fight with two shields?
Like constantly shield bash your enemies etc. :)
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on August 10, 2011, 05:57:34 pm
And you would also be indestructible whilst bashing. Awesome
Title: Re: Elder Scrolls V: Skyrim!
Post by: Pixxel on August 10, 2011, 06:57:37 pm
An early character in One piece actually used shields for weapons.
It was a bit over the top but it sort of illustrates how it would look like. :)
Title: Re: Elder Scrolls V: Skyrim!
Post by: 762 on August 11, 2011, 09:32:00 am
Hey I found the video with the audio sync problem fixed:

http://www.reddit.com/r/skyrim/comments/jf63z/the_majigger/
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on August 11, 2011, 02:59:43 pm
What's the "We know" haha?

Sorry I'm late.

*punches erops in the soul for being that guy*
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on August 11, 2011, 03:15:13 pm
Huh. Did anyone else feel that?
Title: Re: Elder Scrolls V: Skyrim!
Post by: ilikesanta on August 12, 2011, 08:13:03 am
Look at the new Dunmer

(http://img35.imageshack.us/img35/8876/darkelfc.png) (http://imageshack.us/photo/my-images/35/darkelfc.png/)

A comparison

(http://dl.dropbox.com/u/8613775/Skyrim/DunmerScreen/DunmerComparison.jpg)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on August 12, 2011, 08:14:10 am
As long as I'm able to make them be colored in all sorts of cyan/burgundy/black/otherfreakycolor, I'm happy.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Pixxel on August 12, 2011, 09:05:43 am
I like that they have managed to keep that look that makes them think they are above all the rest of the races.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on August 12, 2011, 09:19:05 am
Dark Elves are Asian?
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on August 12, 2011, 09:29:12 am
I always thought them and the High Elves were the sort of 'asians'...
Title: Re: Elder Scrolls V: Skyrim!
Post by: Yokto on August 12, 2011, 09:36:55 am
Look at the new Dunmer

You should have gone futher back and gotten Dark Elves from Arena and Daggerfall to ;)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Huckbuck on August 12, 2011, 01:27:15 pm
Dark Elves are Asian?

Their culture in Morrowind has a lot of influences from Asia, so yea kind of.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on August 12, 2011, 03:51:12 pm
Well... BLEH!

All I see are higher-res models and the same kind of BS they showed us when they lied about Oblivion. DEMO!
Title: Re: Elder Scrolls V: Skyrim!
Post by: Yokto on August 12, 2011, 04:00:04 pm
To be honest. They have always had a bit of a trouble getting faces to work (And even bodies). There just not lifelike or artistic enough. Fans do a lot better job. And i am not talking about those silly nude anime whatever crap that some fans seems to like to put in these games. Heck one of the only mods i used to use in morrowind was a better heads mod. And that actually used less polygons then the orginal model.

The Dunmer looks ok (not stellar). But I have to see more because i can really judge.
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on August 12, 2011, 04:03:34 pm
Combat still looks and sounds fun. So i'm still gonna buy it day 1.
Title: Re: Elder Scrolls V: Skyrim!
Post by: /lurk on August 12, 2011, 04:04:00 pm
(http://i.imgur.com/0vb1n.jpg)

LIZARD TITS
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on August 12, 2011, 04:11:26 pm
Combat still looks and sounds fun. So i'm still gonna buy it day 1.

The combat looks a lot like it did in Oblivion, except you can mix and match now. I've always argued that combat is what Scrolls is worst at.

Sorry, I mean Elder Scrolls. I got them confused again.
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on August 12, 2011, 04:19:40 pm
Haha I get that joke. :P

And I liked the combat... was the most 'realisticish' for any fantasy rpg I've ever played, which I appreciated as it is a nice change from dice rolls. I am excited to shoot fire and swing a sword haha.

I cannot judge the story yet as I know little and have yet to play it.

Oblivions main quest was lame, but the side quest were cool.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gorman Conall on August 12, 2011, 05:31:28 pm
Yeah I loved oblivion's combat, and it looks so much better in Skyrim, cant wait.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on August 12, 2011, 05:35:05 pm
You guys actually like combat in The Elder Scrolls?

Shall I end your lives now or would you like to say goodbye to your loved ones first?
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gorman Conall on August 12, 2011, 06:05:42 pm
You guys actually like combat in The Elder Scrolls?

Shall I end your lives now or would you like to say goodbye to your loved ones first?

No, I liked Oblivion's combat, Morrowinds however was so bad I couldn't play past the first 30 minutes. I cant say anything about the others as I haven't played them.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Pixxel on August 12, 2011, 06:46:01 pm
Oblivion's archery combat was alright I guess. Spells in the other hand felt pretty weak
Melee combat didn't feel very responsive when you hit your target. It was like hitting something with one of those foam rubber swords.

They have improved this in Skyrim though.
It's not perfect but now melee combat seem a bit more responsive and spells look freakin' awesome when used.
Archery seem to be the same though.


Edit: Oh here (http://forums.bethsoft.com/index.php?/topic/1220370-skyrim-quakecon-screenshots/)'s a thread from the Skyrim forum(Don't go there too often, it's usually a dirty place) with a few screenshoots of the races.

Title: Re: Elder Scrolls V: Skyrim!
Post by: 762 on August 13, 2011, 07:40:57 am
I'm with pat... The main reason I can't bring myself to choose anything but mage is because the combat is so shoddy. It boils down to just swinging a weapon wildly while the guy you're fighting moves randomly to try to block you. Never really appealed to me. Even if they had an option for auto-aiming or locking on to opponents for noobs like me, the combat would be so much smoother and so much better.

Speaking personally, I think the combat should be about how good my character has gotten, but the way it is now it seems that 80% of the combat is just hoping that I, the player, can land a blow.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Kaizer on August 13, 2011, 07:58:12 am
skyrims going to be a huge letdown


I'm calling it
Title: Re: Elder Scrolls V: Skyrim!
Post by: 762 on August 13, 2011, 08:22:01 am
Will Skyrim be in 1080i for the Xbox 360?

I know, I should have it for a computer, but this computer's going on five years old and doesn't have a video card good enough to even run Victoria II   :-\
Title: Re: Elder Scrolls V: Skyrim!
Post by: Didero on August 13, 2011, 08:29:08 am
Will Skyrim be in 1080i for the Xbox 360?

I know, I should have it for a computer, but this computer's going on five years old and doesn't have a video card good enough to even run Victoria II   :-\
Decent video cards aren't that expensive anymore. Ask for some help getting something in your price range in our advice topic (http://www.gamingsteve.com/blab/index.php?topic=7193.0), I'm sure somebody can find something you can afford.
Also, I'm pretty sure there will be a low-quality mod for the PC version, for people like you with old computers.

In a few years time, when you get a new computer, you're gonna hate past you for getting a console version :P
Title: Re: Elder Scrolls V: Skyrim!
Post by: Pixxel on August 13, 2011, 09:11:00 am
Yeah, get the PC version and prepare your computer.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on August 13, 2011, 09:50:31 am
Indeed, if you're looking for a good card that is cheap, go for a Radeon HD 5770. They're under 100 bucks now and you can run them in CrossfireX mode. Assuming you have a somewhat modern CPU and decent RAM, you can max Crysis without any problem. Skyrim shouldn't be a problem.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Huckbuck on August 13, 2011, 12:54:41 pm
Combat is indeed the weak spot of the Elder Scrolls series. (I actually prefered combat in Morrowind to combat in Oblivion though, less sluggish). They should learn from Mount & Blade.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on August 13, 2011, 02:04:38 pm
Will Skyrim be in 1080i for the Xbox 360?

I know, I should have it for a computer, but this computer's going on five years old and doesn't have a video card good enough to even run Victoria II   :-\
Pretty sure xbox maxes out at 720. Could be wrong though.

edit: Ok, xbox is capable of 1080p and 1080i. Dunno if skyrim itself will have it.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on August 13, 2011, 02:18:40 pm
It's 2011. Skyrim is a triple-A title.

There's no reason why we shouldn't expect it to broadcast in 1080p.
Title: Re: Elder Scrolls V: Skyrim!
Post by: 762 on August 13, 2011, 04:35:07 pm
By computer i mean laptop. and by laptop i mean it has an integrated video card. Gaming PC could be on the horizon by november, but it's doubtful. Thanks for the advice though, i'll check into it if i do get an actual computer.

And I know this is ridiculously off-topic, but does anyone want to play RDR? I'm desperate to play with actual people instead of savages, and it's a triple xp weekend. Link to the topic here. (http://www.gamingsteve.com/blab/index.php?topic=17227.90)
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on August 13, 2011, 05:16:14 pm
Only if all we do is shoot birds to collect their feathers.

*doesn't have the game*
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on August 13, 2011, 10:03:03 pm
(http://i.imgur.com/3Qj9n.jpg)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Rysworld on August 14, 2011, 12:07:58 am
It looks like there are finally proper wenches, at least.

I might get this game for my PC that might exist after February.

might might might might might might might might
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on August 14, 2011, 09:29:22 am
The nude mods will be the bees knees.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Doctor Z on August 14, 2011, 04:34:03 pm
The mods adding bee-people will also be the bees knees.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Mr. Wizard on August 14, 2011, 04:42:50 pm
The nude mods adding bee-people will also be the bees knees.
Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on August 14, 2011, 04:45:52 pm
The nudes adding knees will be bee-mods.
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on August 14, 2011, 04:49:36 pm
Ok, this bee getting ridiculous.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Rysworld on August 14, 2011, 04:53:55 pm
http://www.youtube.com/watch?v=d4MqTCIDKhU

True story.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on October 31, 2011, 08:10:34 am
Oh my god lololol

Skyrim looks like a crappy Oblivion mod! D:
Title: Re: Elder Scrolls V: Skyrim!
Post by: Doctor Z on October 31, 2011, 08:15:50 am
Hmm? How soooo <3
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on October 31, 2011, 08:23:00 am
Skyrim: The First 20 Minutes (http://ompldr.org/vYjFzYQ/3q95zdl)

It looks... unpolished. Very badly so.

And this footage is from the review copy sent to media outlets. There are mods for Oblivion that behave better. Skip about half way through the video (after the character creation bit) to see the hilarity begin.
Title: Re: Elder Scrolls V: Skyrim!
Post by: /lurk on October 31, 2011, 08:32:38 am
So you were expecting Skyrim NOT to be like Oblivion?


I just don't understand you people.
Title: Re: Elder Scrolls V: Skyrim!
Post by: ilikesanta on October 31, 2011, 08:34:31 am
Looked fine when i was playing it at PAX. Either way I'm still going to play the snot out of this game.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Mr. Consideration on November 08, 2011, 08:04:59 am
I pre-ordered with on-the-day delivery. As did my housemates.

This week is crawling by.

Like an Imperial in Morrowind walking.
Title: Re: Elder Scrolls V: Skyrim!
Post by: /lurk on November 08, 2011, 08:28:52 am
I'll pick it up when I get a new computer, which probably won't be for another month or so.

Hopefully by then people will have modded out the most egregious flaws and added plenty of anime waifus to the game.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 08, 2011, 08:36:52 am
Wasn't one of the first Oblivion mods a nude mod? :D
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gorman Conall on November 08, 2011, 12:40:34 pm
Skyrim looks incredible, better then Oblivion in every way, I have scoured every official video and watch people play who got it early. Its amazing. these last few days are seriously going slow....

Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on November 08, 2011, 01:32:12 pm
My expectations are for it to be a fun, but flawed game. Like oblivion. This won't prevent me from enjoying it, but...well, I'll just wait until I actually play the game to make judgements, so nevermind.
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on November 08, 2011, 02:12:36 pm

This week is crawling by.


Dear lord tell me about it.

Thankfully, I have no school Friday so I won't have to sleep thursday night! Wooooo.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Plank of Wood on November 09, 2011, 04:00:53 pm
Well, the Street Date has been broken in Australia.


WHAT A SHOCK
Title: Re: Elder Scrolls V: Skyrim!
Post by: Raz on November 09, 2011, 04:02:49 pm
It is really censored in Australia? :P
Title: Re: Elder Scrolls V: Skyrim!
Post by: Plank of Wood on November 09, 2011, 04:06:51 pm
No, it's just set in the outback, with the Great Dingo Fence being the map boundary.
Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on November 09, 2011, 04:35:31 pm
Bleh, kinda upset.  Friday is a holiday up here, Rememberance Day, which is a day off for government workers, so that's nice.  The flip side, is stores don't open until 1:30 pm.

So no midnight release, and I can't even go get it until after noon.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Raz on November 09, 2011, 04:36:57 pm
Yet another reason for Canada to suck  :D

Unfortunately, Canada has too many damned reasons to not suck. Bleh.  :P
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gorman Conall on November 09, 2011, 07:31:44 pm
In just over 24 hours ill have Skyrim in my hands!

WEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on November 09, 2011, 08:03:05 pm
Skyrim unlocks at 11pm 11/10 for me on steam

Suckers.
Title: Re: Elder Scrolls V: Skyrim!
Post by: ilikesanta on November 09, 2011, 08:22:39 pm
I ordered from amazon so I'll have to wait until 1-3pm pm on Friday. It's going to drive me crazy knowing I could just drive to the store and pick up a copy.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gorman Conall on November 09, 2011, 08:31:44 pm
I ordered from amazon so I'll have to wait until 1-3pm pm on Friday. It's going to drive me crazy knowing I could just drive to the store and pick up a copy.

Not to poop in your cereal, but if you are from the US you better hope it comes Thursday, I don't think mail services run on veterans day (Friday)

The good news is, a lot of people that order from amazon already have it, the bad news is a bunch of other people are scheduled to get it until the 14th.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on November 09, 2011, 08:50:46 pm
Seems like Greenman Gaming got Skyrim available at the last minute here.
http://www.greenmangaming.com/search/?q=skyrim&x=0&y=0
10% off for US.

Just so ya know.

EDIT: Also found this for those of you in the UK.
http://shop.gameplay.co.uk/pcs/the-elder-scrolls-v-skyrim/_/RM10336/productpage.html
Title: Re: Elder Scrolls V: Skyrim!
Post by: Pixxel on November 10, 2011, 04:43:51 am
The game will arrive at 6PM(11AM GMT) at my doorstep tomorrow.
Can barely wait :D
Title: Re: Elder Scrolls V: Skyrim!
Post by: Mr. Consideration on November 10, 2011, 07:19:16 am
In my house, three are three copies arriving tomorrow.

I can't fathom how much simmering resentment the first person to get their copy is going to receive...
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on November 10, 2011, 12:04:48 pm
http://www.youtube.com/watch?v=K27GuSSha0s

Nice.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 10, 2011, 12:19:02 pm
PHYSICS!
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gorman Conall on November 10, 2011, 12:57:27 pm
96 on metacritic

52 reviews overwhelmingly positive, not a single score below 9 and a bunch of 10s

Hello game of the year!
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 10, 2011, 01:29:47 pm
Hey... Arkham City, Skyward Sword, and Mario 3D Land can all say the same thing. ::)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Kaizer on November 10, 2011, 01:41:31 pm
game of the year is a title for bad games that need an excuse to release an exclusive goty box set


I'M LOOKING AT YOOOOOOU TWO WORLDS
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 10, 2011, 01:52:05 pm
I like how every game has a GOTY version. It means savings for me.

Can't wait for Skyrim GOTY Edition!
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gorman Conall on November 10, 2011, 01:52:58 pm
Skyward Sword, and Mario 3D Land can all say the same thing. ::)

Funny joke Pat!

In all seriousness it will probably be between Skyrim, Arkham City, Modern warfare 3 (blegh) Battlefield 3 and possibly Saints row the third. I'm sure Skyward sword will get some awards though, like best Wii game.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Celdur on November 10, 2011, 02:01:33 pm
yeah GOTY really has no meaning, look at fallout 3, that really didnt deserve ****

anyway, you forgot dark souls in that list
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gorman Conall on November 10, 2011, 02:08:07 pm
yeah GOTY really has no meaning, look at fallout 3, that really didnt deserve ****

anyway, you forgot dark souls in that list

I did, which is really sad because I played the heck out of that game since I got it >_<
Title: Re: Elder Scrolls V: Skyrim!
Post by: /lurk on November 10, 2011, 02:25:47 pm
Honestly the game that had the biggest impact this year was probably TF2, just by going free to play and making maximum dolla' from crowdsourced virtual hats. All the major releases this year were sequels and, while good games, largely devoid of innovation. But TF2 itself doesn't really count, so we can't have a game of the year because we didn't have any games this year.

Unless you count indie games, in which case it'll take ages just to list all the ones that came out this year let alone analyse them. Somebody remind me to make an official Gamingsteve game of the year thread in December, when everyone's had a chance to play all the games coming out.


So hey how 'bout that Skyrim?
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 10, 2011, 02:35:13 pm
Wait for Skyward Sword, man. It's supposed to be doing some cool and different things.
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on November 10, 2011, 02:37:18 pm
By cool and different do you mean actually doing what the Wii was supposed to do 5 years ago?
Title: Re: Elder Scrolls V: Skyrim!
Post by: Celdur on November 10, 2011, 02:43:04 pm
no i think he means the part where you sex it up with zelda.
that hasn't been done before.
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on November 10, 2011, 02:44:14 pm
Wait what?

Am i going to have to buy a Wii?!
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 10, 2011, 02:45:01 pm
By cool and different do you mean actually doing what the Wii was supposed to do 5 years ago?

No. I've heard it does a lot to break up the traditional Zelda formula. Which is something I look forward to seeing.

The motion controls are supposed to be great, though. But I'm more interested in the other stuff.
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on November 10, 2011, 02:46:41 pm
By cool and different do you mean actually doing what the Wii was supposed to do 5 years ago?

No. I've heard it does a lot to break up the traditional Zelda formula. Which is something I look forward to seeing.

The motion controls are supposed to be great, though. But I'm more interested in the other stuff.

Oh. Lemme know then!
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 10, 2011, 02:54:18 pm
RockPaperShotgun has a nice preview/review of Skyrim up. Check it! (http://www.rockpapershotgun.com/2011/11/10/skyrim-review-pc/)

Might be spoilery for some of you.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gorman Conall on November 10, 2011, 06:19:26 pm
In about 20 minutes i'm heading out to the mid night release.

Dragonborn! Ready your dinner and eat hearty... For tonight, we dine in Skyrim!
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 10, 2011, 06:22:06 pm
(http://i.imgur.com/2rSJe.jpg)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Raz on November 10, 2011, 06:25:24 pm
In about 20 minutes i'm heading out to the mid night release.

Dragonborn! Ready your dinner and eat hearty... For tonight, we dine in Skyrim!

Wha? Where the heck does he live at, leaving so early?
Title: Re: Elder Scrolls V: Skyrim!
Post by: LadyM on November 10, 2011, 06:49:40 pm
[peek a boo kitty]
I didn't know you owned a cat. :P

Question: Do you think you can play Skyrim without having played the Oblivion and barely playing Morrowind? Are they a continuation of story or a whole new story? It would be nice to be playing a game along with everyone else as soon as it's released not years later.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Raz on November 10, 2011, 06:54:24 pm
They're not really tied together. There are references to the other games though.
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on November 10, 2011, 06:55:40 pm
You don't have to have played the others at all.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Kaizer on November 10, 2011, 07:00:07 pm
morrowind: you kill some guy
oblivion: you inadvertently kill a prince to kill a big red guy


now your all caught up to the plot for skyrim
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 10, 2011, 07:06:38 pm
morrowind: you kill some guy
oblivion: you inadvertently kill a prince to kill a big red guy


now your all caught up to the plot for skyrim

QFT.

The Elder Scrolls games are fairly self-contained, minus a few scant references littered about. Honestly though, the story isn't that great anyway and certainly isn't what you play the game for. It's all about exploring and sidequests.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Raz on November 10, 2011, 07:17:43 pm
Well, the IGN review said basically all the quests were good this time.
Title: Re: Elder Scrolls V: Skyrim!
Post by: MetallicDragon on November 10, 2011, 08:08:21 pm
Only two more hours until The Elder Scrolls V: Skyward Sword unlocks on steam!
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on November 10, 2011, 08:09:31 pm
One more for me.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 10, 2011, 08:21:15 pm
[peek a boo kitty]
I didn't know you owned a cat. :P

I used to...

He was the best cat ever. :)
Title: Re: Elder Scrolls V: Skyrim!
Post by: /lurk on November 11, 2011, 10:30:50 am
So now it's 63-day everybody's too busy playing Skyrim to talk about it?
Title: Re: Elder Scrolls V: Skyrim!
Post by: Kaizer on November 11, 2011, 10:35:13 am
game doesn't run on my pc therefore it sucks
Title: Re: Elder Scrolls V: Skyrim!
Post by: /lurk on November 11, 2011, 10:36:56 am
game doesn't run on my pc therefore it sucks

LOOK AT HIM

LOOK AT HIM AND LAUGH


It's okay mine won't run it either.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 11, 2011, 10:38:40 am
It's okay mine won't run it either.

LOOK AT HIM

LOOK AT HIM AND LAUGH

Sucks... I can't afford it.
Title: Re: Elder Scrolls V: Skyrim!
Post by: /lurk on November 11, 2011, 12:54:27 pm
Sucks... I can't afford it.
(http://i.imgur.com/SHQNp.png) (http://wiki.teamfortress.com/w/images/0/0e/Demoman_jeers11.wav)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Raz on November 11, 2011, 02:44:59 pm
Aw. Skyrim is pretty cool  ;D Looks awesome at the highest settings.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Uroboros on November 11, 2011, 03:28:26 pm
Don't worry, I'm sure you're only missing out on copy-pasted citizen dialogue anyways!
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 11, 2011, 08:23:54 pm
Had some time with Skyrim today.

Why is it a console port? It's Elder Scrolls!! D:
Title: Re: Elder Scrolls V: Skyrim!
Post by: Pixxel on November 11, 2011, 08:37:12 pm
So anyone in Asia that I can trust with registering my copy of Skyrim?
Steam is being a douche because I'm in Japan. >.>
Title: Re: Elder Scrolls V: Skyrim!
Post by: MetallicDragon on November 11, 2011, 10:56:40 pm
So the game's been out for a day and I have 13.3 hours played. The game engine and gameplay itself seems like Oblivion 1.5 (TES 4.5?). The gameplay is pretty much identical with some nice changes and a ****tier interface (with a few improvements). The crafting system, level system, and spell system are the biggest gameplay changes and I love them. Combat is pretty much the same, although I've only really done casting. There's a lot of little new things to combat that make it more interesting, though (such as ward spells being active, and using 2 hands for casting). The favorites feature for switching items and spells is also very nice.

The world is quite amazing, and the quests are as well. Getting around on horse takes a good long time and lets you see the landscape. Wildlife seems too common on roads, though. I ran into wolves or spiders like every minute or two. Towns are nice, but pretty much the same as Oblivion. They seem a little more alive, but quests are thrown at you like bread at a duck. Dungeons seem more diverse, but I've only been to a few. There's also a lot more little details for you to find. Everything I came across seemed to have some sort of story behind it.

All in all, it seems to be a strong refinement of the Oblivion formula. The differences between Oblivion and Skyrim are much, much smaller than those between Morrowind and Oblivion (although I haven't played Morrowind (please don't kill me pat)).
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 12, 2011, 04:08:55 am
Eh, I'm not the The Elder Scrolls guy. In fact I'm fairly critical of the series for doing so little and demanding so much. But I still want to give the new game a chance, and I definitely will.

So I don't care that you never played Morrowind. I thought it was overrated. What I am going to kill you for is saying that the game is drawing a comparison to Morrowind despite having never played it. That just makes no sense! :P
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on November 12, 2011, 10:18:09 am
This game totally lives up to the hype for me. I'm seeing a lot of complaints but I just think it's really freakin' awesome. Having a great time.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Kaizer on November 12, 2011, 10:36:17 am
be honest with yourselves the thing that made oblivion awesome was the mods

and it's going to be what makes skylame enjoyable
Title: Re: Elder Scrolls V: Skyrim!
Post by: Uroboros on November 13, 2011, 12:26:42 pm
All the more reason for me to completely snub it for half a year, whilst all the awesome mods collect up to give me a better first experience.
:smugmode:
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 13, 2011, 09:18:22 pm
It's true, though.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Raz on November 13, 2011, 11:03:08 pm
So... vampire or werewolf? Werewolves are friggin bad asses... Nothing has been able to stop me in werewolf form. But Vampirism seems so attractive too.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gorman Conall on November 14, 2011, 08:36:56 am
Been playing it since Thursday, very possibly my favorite game of all time. It improved over oblivion in every way, I might give a more detailed explanation in a week, for now I must play!
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on November 14, 2011, 09:28:06 am
I'm with you Gorman.

Skyrim is my real world now.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Kaizer on November 14, 2011, 10:15:35 am
http://www.youtube.com/watch?v=lsqiSknjHK8

here you go tesla
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on November 14, 2011, 10:44:00 am
http://www.youtube.com/watch?v=F84oQejFvss

Pretty funny. Some mild sorta quest spoilers in there though, I guess.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 14, 2011, 12:18:27 pm
Been playing around with Skyrim for about ten hours. It's not a bad game, though it is severely disappointing to see that it still suffers from problems that date back to Morrowind. The controls are a bit stiff and combat is downright terrible. I'll blame the stuff controls on the PC version being a console port (I'm sure your base is happy about that, Bethesda), but the bad combat is just to be expected anymore, I guess. The landscapes are beautiful though they used a LOT of shortcuts and tricks to obscure the load times for distant objects. The textures are muddy, too.

On the plus side, it's nice to see Dwemer ruins back and looking good. The quests are fun so far, though many of them are recycled from the previous games and/or abide by a very close set of tropes. You can practically call out who the traitor is after one meeting with them. The larger story is cool so far and the smaller stories are also cool, though they're noting to phone home about. Additionally some of the larger quest lines (I did the mage and companion lines) fall fairly flat compared to their iterations in earlier games.

The freedom to explore aspect is great, as always. There's lots of stuff to do and distract you.

So yeah, it's a good game. If you're on the fence, I'd definitely wait until it goes on sale. I don't think it's worth the full price right now, especially with DLC and mods on the way. But if you do pick up the game I'm sure you'll have a great time! For the series newcomer it'll be an absolute blast. For the series veteran it could fall a little short of expectations.

My personal verdict is to wait for the game to sell with DLC packaged in OR keep your eye on the mod community and pick the game up when some of the really awesome mods start rolling out in six to twelve months.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Celdur on November 14, 2011, 01:25:14 pm
agree completely with pat
its better than oblivion though, that's for sure.

but still allot of dissapointing stuff, not that i was expecting much.
and yeah, exploration is allot more fun and varied than in oblivion too.

the UI is probably my biggest complaint, jesus ****ing christ man.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Raz on November 14, 2011, 01:28:05 pm
Not sure there's ever been a time when the UI didn't suck for Elder Scrolls? I had a mod back in Oblivion that made it good :P
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on November 14, 2011, 01:32:43 pm
Alot of people complain about the UI.

Whats the problem with it? I don't find it difficult to navigate in the slightest.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 14, 2011, 01:46:25 pm
It's not keyboard/mouse friendly whatsoever. The UI was clearly designed for consoles. There are buttons I could be able to just click on, but can't. It's very clunky. That's probably the biggest issue.

Additionally, assigning weapons and spells is glitchy, especially when you try to dual wield.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Raz on November 14, 2011, 01:52:17 pm
Conversations piss me off, I have to carefully move my mouse and hope it picks the right option, ideally without touching the mouse wheel.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Brandonazz on November 14, 2011, 01:59:57 pm
I've had no problem at all with the UI. I rather like it actually.

Anyone bitching about it isn't very adaptive.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Raz on November 14, 2011, 02:05:12 pm
Try crafting with a lot of material  :-\ My problem is just with some of the menus. I don't have a problem with the combat.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 14, 2011, 02:09:16 pm
The problem with the UI is that they've designed great UIs for the PC in the past. It's less of an adaptation problem and more of a "you're not catering to your biggest fans" problem. Which isn't always the best reason, but it's not without merit.

As usual, the best parts of Skyrim are when things go awry. A dragon attacked me at the mage university. Train physics and iblis abound.
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on November 14, 2011, 02:58:47 pm
It's not keyboard/mouse friendly whatsoever.

Did you uncheck the Xbox controller gameplay option?

Also how is it not keyboard mouse friendly? I can use my mousewheel and click stuff as well as using my keyboard. What would you like it to do?
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 14, 2011, 03:34:53 pm
It's certainly not the worst user interface ever, but it's not the best. It's not even second-best.

List view only makes the one item on a list selectable at a time. I want to be able to see something in my menu and click it, like I can in just about every other game on the PC that has list management. It's annoying to scroll all the way down to an item when I can just click it and have it selected. And it's not a huge problem, but it's a problem. It's one of the little things that doesn't make sense. We've had a solid idea of how the user interface on a PC game should work for over a decade now. What's not to get? Dozens and dozens of high-profile games have adopted and established a very effective way of item management. In a sense, it's one of those things people come to expect.

Think of it like someone arbitrarily deciding that WASD isn't good enough and instead uses ESDF or even QWAS. And let me remind you that people actually had the nerve to try this back in the early 2000s. I'll reiterate that it's not a massive problem. But to me it comes off as a lack of awareness on the part of the developer. These things don't have a huge impact on the game at its core (most of the time) but it's a niggling gripe that lingers and it's something that isn't difficult for them to fix pre-release.

And this isn't just a gripe against Bethesda. It bugs me when developers try to reinvent these very simple systems for their game. The Tribes: Ascend beta is a good example of this. Their UI is awful and it's not even a game designed for consoles. It's like they've ignored the last thousand games that got it right. And if it's not out of an overinflated sense of their ability or their unwillingness to do what someone else did, it's just ignorance. There's no reason that a fantastic game like Skyrim should have such a clunky and unintuitive UI for the PC versions of the software in the year 2011.

It's one little tiny thing but I feel a bit of confusion and frustration over why conventions that have a long track record of success have been ignored. To me it looks like they've forgotten the basics. And when you forget the basics the rest of the structure is weakened. And Skyrim absolutely reflects that kind of developer mentality. The package itself is great but it's full of all kinds of basic failures like the menu, like collision physics, like texture wrapping, like NPC pathing...

Those are the things that pull me out of the game when I play. And I mean, I'm not flipping out over it. Just because I can write a lot about it doesn't mean I'm sitting here stewing in rage. I want to give you a concise answer from my point of view. I'm a mechanics guy and I look at Skyrim and I have to shake my head because so many simple things seem to have been overlooked.


**EDIT**
Gamasutra put out an article today about the PC version and some of its problems. The author has a much more hard-line stance than me, so if you thought I was being over the top, beware.

Skyrim, or How Not to Make a PC Game (http://www.gamasutra.com/blogs/EricSchwarz/20111111/8866/Skyrim_or_How_Not_to_Make_a_PC_Game.php)
Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on November 14, 2011, 06:33:51 pm
Well this guy is clearly playing a different Skyrim than I am because I have not encountered any of the problems that he decryed as game breakers.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on November 14, 2011, 07:01:42 pm
My game is going okay. I'm at like 47 hours now (a lot of which is just me leaving the game open when AFK or browsing, but still) and I've only crashed to desktop once.
The interface is nice but I don't like it, if that makes sense. Like, it works okay despite some issues, but I'd at least have liked a little bit more of a traditional inventory.
Still, they tried something different and honestly, I can dig it.

There are the usual sorts of glitches but I've not had anything too bizarre. My strangest one was when a dog I was following teleported to the objective.
Another one had me using the console to resurrect a boss because the objective wasn't concluding. I learned this trick from Oblivion! :O
And yeah, other small things. Texture weirdness, physics, AI.. you know how it is.


The one thing I really like about this game is the aesthetic (http://www.gametrailers.com/user-movie/extra-credits-graphics-v-aesthetics/357632). It's neato. I'm much better drawn in than with Oblivion or Morrowind.
Not totally immersed of course. That seems.. impossible.
Title: Re: Elder Scrolls V: Skyrim!
Post by: LadyM on November 14, 2011, 07:38:49 pm
I started playing, no expectations. I had an issue once where I was trying to change weapons and I must have hit something wrong, a curser area came up and it was letting me type text. I couldn't get out of it nor could I move on or close the game so I had to restart my computer. I'm stealing a lot and picking locks. No idea how to do spells yet but I'm sure that will happen in time.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Brandonazz on November 14, 2011, 07:46:02 pm
Haha, LadyM opened the console. I did the same thing once, but I'm used to it from Valve games.
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on November 14, 2011, 08:12:52 pm
You hit '~' ladyM. You just gotta hit ~ once more to get out of it.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 14, 2011, 09:16:29 pm
*has drinks with random dude at bar*

*goat*

*wakes up on other side of country*
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 14, 2011, 09:53:20 pm
Also there are some good mods out already.

PC Gamer's Top Ten Skyrim Mods So Far (http://www.pcgamer.com/2011/11/14/the-10-best-skyrim-mods-so-far/)

Of interest are 3, 4, 9, and 10. They include a RAM allocation fix (Skyrim caps RAM usage at 2 gigs by default), borderless windowed mode for easy alt-tabbing, better flora, and better blood, respectively. The RAM allocation fix seems most important, if you ask me. Most of us running the game on PC have a lot of extra RAM that we could be utilizing.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Brandonazz on November 14, 2011, 10:46:23 pm
alt-tabbing

This has actually been my biggest point of annoyance so far. I alt-tab pretty often during games.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 14, 2011, 10:56:34 pm
Also blows for multi-monitor setups. I hate it when applications minimize as soon as I click over on the other screen.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 14, 2011, 11:22:13 pm
Rock, Paper, Shotgun also has an article that sums up my own gripes with the UI.

User Interfarce: Skyrimís Silly Choices (http://www.rockpapershotgun.com/2011/11/14/user-interfarce-skyrims-silly-choices/)

This quote sums up my previous argument entirely:
Quote from: RPS
If it ainít broke, please do not invent totally new forms of interface, like those based in stars. Instead: get something that works and polish the **** out of it.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on November 15, 2011, 12:41:06 am
Apparently, the UI is made in Scaleform according to a dude in the comments. "Flash middleware" he says. He sounded disgusted.
But then I saw this.

http://www.youtube.com/watch?v=zKDuzVbi50Q

Dude, if that UI can be modded well enough, maybe..
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on November 15, 2011, 01:38:46 am
alt-tabbing

This has actually been my biggest point of annoyance so far. I alt-tab pretty often during games.

Play in windows mode?

Thats what i do. I just set the resolution to be the same as my monitor and I can alt-tab to my hearts content.
Title: Re: Elder Scrolls V: Skyrim!
Post by: LadyM on November 15, 2011, 07:49:16 am
You hit '~' ladyM. You just gotta hit ~ once more to get out of it.
Thanks, I hit everything but that. Now I know.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gungnir on November 15, 2011, 09:10:37 am
Workaround for alt tabbing in fullscreen: Hit ctrl+shift+esc to bring up task manager after you get the black screen upon going back to skyrim. Exit the task manager. You should be good now.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 15, 2011, 10:48:57 am
alt-tabbing

This has actually been my biggest point of annoyance so far. I alt-tab pretty often during games.

Play in windows mode?

Thats what i do. I just set the resolution to be the same as my monitor and I can alt-tab to my hearts content.

Yeah, that's what we do. I'm just saying that it's an annoying problem that I wish I knew how to fix so I could play in fullscreen and not have to worry about.

It's also why I posted a link to the windowed mode mod. Please don't talk to us like we're dumb next time, that was uncalled for.
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on November 15, 2011, 11:05:52 am
... I wasn't even talking to you, brandon was the one with the issue.

The way brandon phrased it made it seem like he couldn't alt tab at all. Sooo I provided him a solution. The first part was a question asking if he was already doing the solution, I could have added a 'do you'd wr the start but I didn't think anyone would get upset over my wording. The second part was me telling him what I do and how it works for me. Idk how that was contrived as dumb.



Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 15, 2011, 11:23:22 am
You quoted me in with his comment, I thought you were talking to me, too. Apology accepted, though.

Here's ANOTHER analysis and proposed solution for Skyrim's UI. (http://img3.imageshack.us/img3/5679/skyriminterface.jpg) It's a giant picture with arrows and stuff, real easy to understand.
Title: Re: Elder Scrolls V: Skyrim!
Post by: /lurk on November 15, 2011, 11:37:50 am
Aw yeah Skyrim will be great when it comes out in the Steam Christmas sale. Looks like it'll have a really sweet UI, bears instead of spiders and tits.

Kinda jealous that everyone's playing the beta already, though.
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on November 15, 2011, 11:38:37 am
I like the giant items on the left...

Plus. For the claw items a picture won't work because you often have to inspect the claw to find the puzzle solution to its corresponding door.
Title: Re: Elder Scrolls V: Skyrim!
Post by: ilikesanta on November 15, 2011, 11:54:09 am
Fought my first random dragon today. I was just leaving a cave when three mercenaries, that were're hired to kill me, attacked!. I was furiously fighting them off when they were engulfed in flames. I had to drink so many posions, (I do regret selling of my resist fire posions) thank goodness for my quick running shout. Anyway it was epic-ness all around.
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on November 15, 2011, 11:56:56 am
I see you also killed the suspicious old lady at the shack.

Nice. I fought a dragon -in- Riverwood. It fought on the rooftops so good thing the guards and I had arrows haha.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Raz on November 15, 2011, 11:58:10 am
Dragons seem to show up constantly for me... But hey, I've got the Block perk that blocks 50% elemental damage when blocking, and a dwarven shield with 50% fire resistance. Unfortunately, the most recent dragons have been friggin frost dragons, so I can't test to see if it turns dragons into easily beaten pansies because their dragonfire does pretty much nothing or a lot less damage.
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on November 15, 2011, 11:59:17 am
Read a post on reddit about a guy with an interesting playstyle - whenever an NPC bothers him, he kills them, captures their soul, then enchants a ring using that soul, gives it their name, and collects the rings on a shelf. o.O

There's another guy who sneak kills citizens, wears their clothes, hides their body, and attempts to take over their life.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Brandonazz on November 15, 2011, 12:14:53 pm
The way brandon phrased it made it seem like he couldn't alt tab at all. Sooo I provided him a solution. The first part was a question asking if he was already doing the solution, I could have added a 'do you'd wr the start but I didn't think anyone would get upset over my wording. The second part was me telling him what I do and how it works for me. Idk how that was contrived as dumb.

My problem was that upon alt tabbing, I had to rapidly select the program twice to maximize it again, which was mildly annoying.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gorman Conall on November 16, 2011, 08:32:06 am
Fought my first random dragon today. I was just leaving a cave when three mercenaries, that were're hired to kill me, attacked!. I was furiously fighting them off when they were engulfed in flames. I had to drink so many posions, (I do regret selling of my resist fire posions) thank goodness for my quick running shout. Anyway it was epic-ness all around.

Just last night a dragon attacked Riften, like I mean inside the actual town. I knew dragons attacked settlements in the world, but I had no idea they actually attacked town (zones) it managed to kill a priest before me and the guards took it down.

I cant believe how much the combat is improved from oblivion, your swings have weight now rather then it feeling like ice skating. I love the combat ^_^

Oh and companions are awesome.
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on November 16, 2011, 08:34:12 am
The smithing levelling up is totally broken. You can smith iron daggers and level up ludicrously fast. I'm 100 in it now. :P
Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on November 16, 2011, 08:59:19 am
What?  You mean by practicing a skill over and over again you get better at it?  Absurd! :I
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gorman Conall on November 16, 2011, 09:03:06 am
Also if you sit leveling smithing that high, you will be able to make good equipment, but your level will be high and your combat skills wont be up to par for your level.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Celdur on November 16, 2011, 10:10:18 am
theres a spell that drains health and nets you mana

if you cast that along with a high level healing spell you pretty much get free restoration at the loss of nothing
Title: Re: Elder Scrolls V: Skyrim!
Post by: Brandonazz on November 16, 2011, 11:37:55 am
There's also an illusion spell called "muffle" that contributes to the skill level whenever you cast it.

And it ups the skill level every other cast (give or take) up to like 40.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 16, 2011, 11:59:54 am
I cant believe how much the combat is improved from oblivion, your swings have weight now rather then it feeling like ice skating. I love the combat ^_^

I agree with everything you said except this. But I suppose it's different strokes for different folks.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Brandonazz on November 16, 2011, 12:22:16 pm
I have the best strokes.
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on November 16, 2011, 02:02:35 pm
Also if you sit leveling smithing that high, you will be able to make good equipment, but your level will be high and your combat skills wont be up to par for your level.

You'd think that, but I now have absurdly powerful weapons and armor.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on November 16, 2011, 08:37:30 pm
http://www.youtube.com/watch?v=UMaj9dqVygY
Man.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 16, 2011, 09:08:19 pm
My response to Skyrim's overarching plot.

(http://i.imgur.com/H5F0k.png)

Really? You had to go there, Bethesda? Couldn't come up with anything better? Nice.

Stick to the sidequests and ignore the main plot like you're supposed to in Elder Scrolls games.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on November 16, 2011, 09:27:21 pm
I actually do all the dicking around with sidequests and spelunking first in these kinds of games because I simply never have any confidence in the main story.
So I still don't really know what the main quest line is gonna have me do yet. Guess I'll see soon, maybe after a few more sessions.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Cobra on November 17, 2011, 12:01:17 am
If I ever get this game I'llnever finish the main quest. I didnt finish morrowind nor oblivion just side questing all the way.
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on November 17, 2011, 12:25:37 am
I actually do all the dicking around with sidequests and spelunking first in these kinds of games because I simply never have any confidence in the main story.
So I still don't really know what the main quest line is gonna have me do yet. Guess I'll see soon, maybe after a few more sessions.

At least do the early parts in order to get Whurl (ie, the best travel shout) from the Greybeards.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Celdur on November 17, 2011, 07:10:51 am
If I ever get this game I'llnever finish the main quest. I didnt finish morrowind nor oblivion just side questing all the way.

morrowind actually had a good story though...not that i ever played it >_>
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gorman Conall on November 17, 2011, 02:09:02 pm
I haven't completed the whole main plot yet, but most of it, seems solid to me so far, its all been quite interesting this far.

I thought the companions line was lame though.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 17, 2011, 02:13:24 pm
Yeah, the Companions bit was too short, I thought.
Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on November 17, 2011, 03:49:15 pm
Thief's Guild is pretty good so far.  I actually was not expecting the betrayal a while in.  I thought that guy was just an ass, not a treachrous ass.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 17, 2011, 07:56:28 pm
Finished all the major guilds except the Dark Brotherhood. My major gripe is that they're all painfully short and/or repetitive. Even compared to previous games.
Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on November 17, 2011, 07:59:34 pm
The smithing levelling up is totally broken. You can smith iron daggers and level up ludicrously fast. I'm 100 in it now. :P

And then I started doing this.  I want my damn dragon scale armor.  Goodness knows I've got enough materials.
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on November 18, 2011, 12:17:16 pm
Is this what you guys are looking for? (http://forums.bethsoft.com/index.php?/topic/1274237-skyrim-ui-pc-specific-redesign/)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on November 18, 2011, 02:44:56 pm
Nice. Those are some cool mock-ups. It looks like there are plenty of people interested in creating a new UI. They've even gotten responses from Bethesda staff.
I wonder how far they can take it. For now, it sounds like everyone wants to sort of stick close to the original; hopefully we see some really weird and original stuff later on.

What I don't understand about that forum though is that they lock threads after ten pages. Then they just make a new one with the same OP anyway and carry on.
Why..?
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on November 18, 2011, 05:42:01 pm
I just finished the Dark Brotherhood quest line.

Needless to say i was dissapoint. The length was weak, i mean you do 5 easy peasy contracts then BOOM KILL EMPEROR. Not enough fun bonus style stuff like Obliv. Very, VERY predictable unlike Obliv. Very formulaic, too much like Obliv. IDK i was expecting this to be a grand questline and it was just sort of alright.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 18, 2011, 08:37:53 pm
It was still the best guild questline in the game.

That said, they all seemed way too short. But as I play more, it seems like they flipped the script in Skyrim. Some of the best quests are after the main quest line. Especially for the Thieves Guild and Dark Brotherhood since they both center around rebuilding and your actions have a visible impact.


As far as the UI tweaks are concerned, they can do just about anything. Oblivion's UI was changed so much as to be unrecognizable and infinitely better. There was a post previously in this topic about the programming used on Skyrim's UI and that it was very versatile. So expect them to come out with some great changes.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Mr. Wizard on November 19, 2011, 03:47:38 am
wait wait wait

It's locking quests behind the end of the main plot?   :(
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on November 19, 2011, 04:22:53 am
That's not true.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Mr. Wizard on November 19, 2011, 05:57:05 am
That's why I asked.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 19, 2011, 10:30:41 am
The best quests are after the crappy main quest lines for each guild. Thieves guild has great quests once you get the stupid main thieves guild quests out of the way.
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on November 19, 2011, 10:42:02 am
That's why I asked.

Which is why I answered.

Glad we now understand basic social conventions!
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 19, 2011, 11:42:45 am
That's why I asked.

Which is why I answered.

Glad we now understand basic social conventions!

HAH! THE IRONING IS DELICIOUS!
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on November 20, 2011, 03:40:55 am
Get back in the box, Pat.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 21, 2011, 07:45:02 pm
I won't be the only one to suffer this.

(http://i.imgur.com/rdZYs.png)

**** all you guys in the butts.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Celdur on November 22, 2011, 01:13:51 am
BE THE SDA GAME STUDIOS
Title: Re: Elder Scrolls V: Skyrim!
Post by: martyk on November 22, 2011, 11:15:42 am
Noo!  What have you done Pat?
Title: Re: Elder Scrolls V: Skyrim!
Post by: UFO King on November 22, 2011, 11:14:42 pm
Don't worry, I found a cure! (http://xkcd.com/391/)
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on November 23, 2011, 12:28:21 pm
I removed the bethesda splash screen on day one. :)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Kaizer on November 27, 2011, 01:25:40 pm
http://www.youtube.com/watch?v=8K8KQlZJcv8

I assume this is how the game is
Title: Re: Elder Scrolls V: Skyrim!
Post by: Celdur on November 27, 2011, 02:18:31 pm
http://www.youtube.com/watch?v=z5_O4u1F9As

its more like this
Title: Re: Elder Scrolls V: Skyrim!
Post by: ilikesanta on November 27, 2011, 05:48:24 pm
I've put in about 40+ hours so far, now I find out I've been playing it all wrong.  :D
Title: Re: Elder Scrolls V: Skyrim!
Post by: Crazen on November 29, 2011, 08:46:54 pm

I play nord, because Manly nordic men are the Manliest of Manly men.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on November 29, 2011, 10:33:27 pm
Finally found the book of power quest.

Lightning storm = godmode
Title: Re: Elder Scrolls V: Skyrim!
Post by: LadyM on November 30, 2011, 08:59:19 am

I play nord, because Manly nordic men are the Manliest of Manly men.

Wonder if Celdur plays that too, he is a manly man.  ;)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Krakow Sam on December 01, 2011, 02:39:38 pm
The best races are Dunmer and Orc.

FACT.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on December 01, 2011, 03:07:28 pm
The best race is Deja Vu.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Celdur on December 02, 2011, 05:17:38 am
http://www.youtube.com/watch?v=I92-JyKkhO8

what
Title: Re: Elder Scrolls V: Skyrim!
Post by: /lurk on December 02, 2011, 05:27:14 am
[setscale]

what

BRB buying Skyrim
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on December 05, 2011, 03:33:08 am
(http://i.imgur.com/Vwa5K.jpg)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Brandonazz on December 05, 2011, 08:23:24 am
And here I thought an entire language could be composes of fixed utterances of one to three words.  :(
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on December 05, 2011, 09:34:01 am
Awww... I feel bad for the dragon.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Didero on December 05, 2011, 09:37:47 am
http://www.youtube.com/watch?v=4z9TdDCWN7g.
Title: Re: Elder Scrolls V: Skyrim!
Post by: ilikesanta on December 09, 2011, 12:24:38 pm
At almost 100 hours into my lvl 45 thief/sniper, I decided to roll a new character. I had over 170,000 gold and nothing to spend it on and looting had lost it's appeal. The only story line that I completed was the Dark Brotherhood, and that's only because I forced myself to complete it; I usually just do the closest quest. So many side-quests left untouched. Also things like this started to happen:

(http://img849.imageshack.us/img849/701/wp000054f.jpg) (http://imageshack.us/photo/my-images/849/wp000054f.jpg/)

It was a good episode of 2 and a half men. I'm now doing a pure Mage focusing on the Mage School quest line, and buying every house available. So far having fun, not sneaking around everywhere, and blowing all my cash on spells.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Didero on February 09, 2012, 09:39:16 am
Hey, look at all the stuff they left out:
http://www.youtube.com/watch?v=AYOFLqItuW4
Title: Re: Elder Scrolls V: Skyrim!
Post by: Met on February 09, 2012, 10:30:05 am
http://www.youtube.com/watch?v=vujUExozwyE

Spaaaaaaaaace!
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on February 09, 2012, 12:20:05 pm
They didn't leave it out Didero. It was made after the game was released.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Celdur on February 10, 2012, 01:51:34 pm
http://www.youtube.com/watch?v=EdIuVYR21xI

oh boy
Title: Re: Elder Scrolls V: Skyrim!
Post by: Met on February 19, 2012, 01:10:58 am
Might be a repost, but I just discovered it.

http://www.youtube.com/watch?v=lHbF9ynGZV0
Title: Re: Elder Scrolls V: Skyrim!
Post by: Kaizer on February 19, 2012, 07:37:13 am
game of the year
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on April 11, 2012, 04:01:48 pm
Well it's been like, 6 months since this came out. I just got back into it after making my way through the workshop

What mods are ya'll using at this point?

I have about 24 mods running, tried a Drink Eat Sleep one but found it got to be tedious because fast travel would just drain your sleep stat and then you'd be screwed with no where to sleep in the middle of a dungeon.

The others are mostly just stylistic ones, Sounds of Skyrim, SkyUI, Better Snow, Better Werewolves, Unlimited Bookshelves, Detailed Cities, etc. If any of you know of some good ambiance adding mods let me know! (Or good mods in general) *Especially if they aren't performance heavy* I am probably going to add Scaling Magic some time soon, too.

So far I am not noticing any sort of crashes from the mods, but i do get a frame-rate drop when zoning into the main map after a particularly long dungeon.

Also: Dual Wielding/Light Armor is an awesomely fun way to play. Doing it on Expert right now and am level 17, and damn, are you forced to think strategically for almost every tough encounter because just straight running up to them will get you killed; which means I have to use a mix of alteration/restoration and shouts almost at all times to stay alive (I have even had to break out the occasional scroll for some boss fights). I have so many poisons I could destroy a lake haha. It's very fun and fast paced and if you're bored because you're finding the game easy, try the life of the Light armor dual wielding maniac.

Title: Re: Elder Scrolls V: Skyrim!
Post by: Pixxel on April 12, 2012, 06:52:35 am
Well this (http://www.youtube.com/user/MMOxReview) guy has a weekly mod show. You could check that out.

There is a portable tent/bedding mod if you want to solve that sleep problem for that Eat, Sleep mod.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Crazen on May 05, 2012, 10:06:12 pm
for the sixth ****ing time I accidentally overwrote my own character. and this one was level 40!


**** **** ****

EDIT: then I got angry and deleted the rest.
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on May 05, 2012, 10:52:07 pm
Ouch, that sucks.

But hey, NEW CHARACTER, YO! I like generally starting from scratch.

Do a dual wielding light armor character on Master diff. Super tough at start of game, but you're godlike by the end (by end i mean like, level 26 or so if you spec right, plus you'll have some sort of strategy developed for almost all situations) (but I mean not really since I'm so strong at this point I have run up to the last 2 dragon priest and just destroyed them, getting kinda bored now...)
Title: Re: Elder Scrolls V: Skyrim!
Post by: Crazen on May 05, 2012, 11:17:35 pm


I dunno, I did unarmed. I can't imagine that adding swords to my arsenal would make it more challenging.

Also, punching a dragon in the face is the pinnacle of manliness, even especially if your a woman.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on May 06, 2012, 05:12:22 am
I made a new guy too a couple days ago. Same sort of guy basically. First character was a juggernaut with a greatsword, really good at smithing and enchanting.
The new guy uses sword and shield, heavy armor, a bit of magic (oh my god, I had no idea how useful this stuff was), focused on alchemy and.. enchanting again because it's so useful.
A bit of archery too because it's fun. Haven't found a better bow in a long time though.

So yeah, I'm still having a good time even if it's kind of the same thing. What bores me though is that I have to do all these quests and quest chains again.
Oh well.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Crazen on May 06, 2012, 09:22:16 am
yea, I played a paladin. Magic heavy armor, mace and shield, with restoration. Also I played all lawful and good and stuff. it gets expensive:

Quote
bureaucratic ass: "You have to pay the 2000 gold tariff"

<pay 2000>
<pay 190 (bribe)>
<or I could kick your ass, and its totaly free and has no consequences (brawl)>

Dragonborn: sure I'll pay the 2000 gold.

bureaucratic ass: you will?! really?! wow, no player has ever done that before! uh.....I mean, yes, that is acceptable.


It got weird when I was immune to magic, nigh indestructible, and I could fight indefinitely: enchanted weapon restores mana. mana restores health and stamina. second enchantment charges weapon via soul capture. thus, meters always full.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Celdur on May 06, 2012, 09:52:59 am
i remember using the heal spell along with the life leech for mana spell next to eachother, and it would let me heal up my health and mana at no cost
woo game design

it also uped my restoration skills
Title: Re: Elder Scrolls V: Skyrim!
Post by: Didero on May 25, 2012, 09:31:26 am
Horses (http://www.bethblog.com/2012/05/24/mounted-combat-arrives-in-latest-skyrim-update/)!

http://www.youtube.com/watch?v=yS2GG2tLh9Y
Title: Re: Elder Scrolls V: Skyrim!
Post by: Gauphastus on May 25, 2012, 12:49:47 pm
If they had spears, they could form a sort of phalanx and put a stop to that right away.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Mr. Wizard on May 25, 2012, 01:11:33 pm
Haha the guards are all "What is this witchcraft?!"
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on May 31, 2012, 01:33:59 pm
Dawnguard trailer!

http://www.youtube.com/watch?v=3PjBSicSVqI

Holy ****! Is this more than you were expecting too?
Title: Re: Elder Scrolls V: Skyrim!
Post by: Pixxel on May 31, 2012, 11:15:40 pm
Yes it was, Tesla. damn...
Title: Re: Elder Scrolls V: Skyrim!
Post by: Didero on June 01, 2012, 03:37:34 am
That Kinect ad at the end completely kills the mood.
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on August 02, 2012, 07:28:49 pm
Dawnguard just showed up on the Steam store.
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on August 02, 2012, 10:11:51 pm
Dude.

Thank you for the update.

Will I have to remove pretty much all mods now or what?
Title: Re: Elder Scrolls V: Skyrim!
Post by: Pixxel on August 03, 2012, 01:26:24 am
Bethesda usually make their DLCs to work just like mods, so no you don't have to remove any.

Anyway, it's a bit pricey for a DLC in my opinion. If it was an expansion it would be acceptable.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Legodragonxp on December 28, 2012, 06:41:22 pm
Yeah yeah, nerco bump...

Anyhow, my cheap *** finally got around to buying this off the Steam sale. Played for a few hours, realized I was not liking my chosen method (nice guy with sword and shield) and restarted. Now I am a happy go lucky murdering archer thief doing a generally clockwise circle walk-about around the map having not bothered doing the first storyline quest yet. It does make me wonder, not having really played it much or read about it, if I am killing off the NPCs I might need later. Some sorry furry in a light house got mad at me when i broke in to his house so I double tapped him with some steel arrows and took all his food and belongings. Not sure what guards he was yelling for, maybe the guys in the boat down the hill, yeah as the saying goes, boring conversation anyways there too.

So far i'm having fun but the controls are clunky as hell.

-Lego
Title: Re: Elder Scrolls V: Skyrim!
Post by: Kenotai on December 28, 2012, 06:48:36 pm
Essential people cannot be perma-killed, they sorta collapse onto one knee but will get back up. Well, some people can be killed that are quest essential but a notice pops up saying you failed a mission (even if you don't have it in your journal).
Title: Re: Elder Scrolls V: Skyrim!
Post by: emmet on December 28, 2012, 06:49:09 pm
Quest significant characters can't die, they just cower in fear.

EDIT - Ninja'd.
Title: Re: Elder Scrolls V: Skyrim!
Post by: Cobra on December 28, 2012, 07:10:18 pm
Wow it's been a while since I have seen someone Ninja'd on this forum.
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on December 28, 2012, 08:51:44 pm
Did you pick up Dawnguard? It's about as good as knights of the nine in terms of value added. I'd say it's worth it, especially if the werewolves or vampire aspects have interested you.
Title: Re: Elder Scrolls V: Skyrim!
Post by: PatMan33 on December 28, 2012, 10:41:26 pm
Lego you should look into some mods. They have a few that fix the garbage UI and the series' trademark ****ty combat. :P

I haven't played in a while but this list (http://www.pcgamer.com/2012/10/28/the-25-best-skyrim-mods-2/) (albeit an older version) did not steer me wrong. Does anyone have suggestions for Lego if he's interested in mods?

Whatever the case, you definitely want to get a mod that fixes the awful UI. Thankfully it seems that Steam supports mods for this game in the workshop. Check out this UI mod! (http://steamcommunity.com/sharedfiles/filedetails/?id=8122)
Title: Re: Elder Scrolls V: Skyrim!
Post by: eropS on December 29, 2012, 12:31:28 am
I'm on vacation so I don't have my list on hand, but I can remember what I think we're my top 3.Other than the SkyUI mod, I enjoyed the better cities, sounds of skyrim, and the moonpath to elsewhyr. 

The first two provide a much better atmosphere, the third ads a pretty extensive quest with a unique setting. If you're wanting some challenging 'bosses', legendary creatures was pretty fun in my book.

If you think magic is underpowered I'd look into the mod that provides scaling spells, I think it's like better magika or something like that. Beware though because at some point it kind of makes magic op. Then again I think at some level the game loses all challenge anyway.