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Games, Games, and More Games => Console Games => Topic started by: Skyward on September 10, 2010, 06:28:47 pm

Title: Halo: Reach!
Post by: Skyward on September 10, 2010, 06:28:47 pm
Never been one for making topics, so I'll keep it simple.

I know most people here don't care for Halo, but is anyone else going to be getting this on Tuesday?
I got into the beta a while ago, and LOVED it.

Trailer:
http://www.youtube.com/watch?v=05MFKorWo9Y

A "vidoc" showing off Forge 2.0 and Forge World, probably my favorite new addition.
http://www.youtube.com/watch?v=9N1Yo0hjXh8
And a two-part demo of forge world:
Part 1: http://www.youtube.com/watch?v=_T-OceiL7uE
Part 2: http://www.youtube.com/watch?v=N75gJCm_cTY

Some gameplay of the new invasion gamemode:
Link! (http://www.gamesradar.com/video/v-20100827145225551082)

A gameplay video on the map Paradiso, made in Forge.
Link! (http://www.gamesradar.com/video/v-2010083110445815090)

A gameplay video of "Firefight", where up to four players face off against unending waves of enemies.
Link! (http://www.youtube.com/watch?v=2iPQwXUBVsU&feature=player_embedded)
Title: Re: Halo: Reach!
Post by: PatMan33 on September 10, 2010, 08:35:31 pm
I know most people here don't care for Halo, but is anyone else going to be getting this on Tuesday?

Naw... I like Halo! One of my best gaming stories is from Combat Evolved.

But there isn't much to talk about with Halo. It's stupid Sci-Fi. *shrug*

Looking forward to this game from a business standpoint, though.
Title: Re: Halo: Reach!
Post by: Inkling on September 10, 2010, 09:01:16 pm
If I had a 360 I would be getting this game.  Hmm, but my roommate does have a 360.... I might try to trick him into buying it.
Title: Re: Halo: Reach!
Post by: Galactic-Warrior on September 10, 2010, 09:36:41 pm
Space battle in the campaign, its gonna be awesome.
Title: Re: Halo: Reach!
Post by: ilikesanta on September 11, 2010, 05:40:01 am
I will totally be getting it. Forge world looks hot. I generally like the story mode. Multi-is fun. I'll be there day one.
Title: Re: Halo: Reach!
Post by: Gungnir on September 11, 2010, 10:27:03 am
Eh. I got the last one....

Not getting this one.
Title: Re: Halo: Reach!
Post by: Gorman Conall on September 11, 2010, 07:44:08 pm
Nah I'm waiting on good games.
Title: Re: Halo: Reach!
Post by: Didero on September 12, 2010, 03:50:21 am
Nah I'm waiting on good games.
Then why haven't you bought a DS yet? ;)
Title: Re: Halo: Reach!
Post by: Gorman Conall on September 12, 2010, 08:17:07 am
Sh..shut up!
Title: Re: Halo: Reach!
Post by: sporelord on September 12, 2010, 11:05:37 am
I never quite understood the hype and fanboyism about Halo, its a mediocre FPS. Please explain ;(
Title: Re: Halo: Reach!
Post by: Cobra on September 12, 2010, 04:37:00 pm
It's a slightly better than average FPS when the Xbox was 1st released it was the only game worth a damn so everyone who had one played it which warranted a sequal. Which once again was the only game worth a damn on the early Xbox live so everyone wanting some console online play once again got involved. Since then the series has shown how average it really is.

All its ever been good for is some solid muliplayer action, I could get it for some online but I know I'll just be endlessly killed by people who have been playing multiplayer since they hooked up their original xbox at their mates place for LAN multiplayer.
Title: Re: Halo: Reach!
Post by: sporelord on September 13, 2010, 12:46:10 am
So because it was one of the first Console FPS' of mediocrity it was apparently above average, and now its actually showing this because its no longer, WOW A FPS or WOW A ON-LINE FPS
Title: Re: Halo: Reach!
Post by: ilikesanta on September 13, 2010, 10:35:18 am
Whoa there little doggy the first Halo was more than medicor, it was fraking great. It had 2-player co-op for the entire single player, great A.I., vehicles you can drive/fly around in, wide open levels, big battles. For the time, there weren't many games that had even a couple of those things let alone all of them.  The 2nd game, introduced it's great multi-player (too bad the single player sucked). Halo 3, added 4-palyer co-op,  forge, theater mode. ODST sucked, well it was alright, sorta like how Bioshock 2 was alright.

Reach, we have hopefully fun Single w/ 4-player co-op, improved Forge mode, improved "horde mode" (i can't think of the real name) now with matchmaking, and it's ever solid multi-player. What's not to like?

I never quite understood the hype and fanboyism about Halo, its a mediocre FPS. Please explain ;(
I'm wondering if you even played any of the games for a extended period of time? Maybe you have, it's just you sound like a geriatric hater. It's one thing if you said you don't care for the series, ok fine not everyone is going to like the popular games. But, to dismiss everyone who plays the game as a fanboy makes you sound like a sad little troll.

All its ever been good for is some solid muliplayer action, I could get it for some online but I know I'll just be endlessly killed by people who have been playing multiplayer since they hooked up their original xbox at their mates place for LAN multiplayer.

I think that's flawed logic. Why even bother with multi-player for any game, there is always going to be people better then you. Starcraft, Team Fortress, Call of Duty, Left 4 Dead. Any game you're going to get destroyed at early on, you play and get better, then you become the destroyer. :)
Title: Re: Halo: Reach!
Post by: martyk on September 13, 2010, 10:46:04 am
The Halo series has always had very good gameplay.  Sure, nowadays it's fairly generic, but that's only because som many games draw from it as inspiration.

The one big complaint I have with it is the story.  It's a shame because having read the books, the extended universe is very interesting and indepth.  It's just master chef who is boring and 1-dimensional.

Hopefully Reach will remedy this.
Title: Re: Halo: Reach!
Post by: Digital Hellhound on September 13, 2010, 11:25:06 am
One thing that bothered me in reviews of Halo 3 is that everyone was praising the gameplay, even though there's nothing special about it.

I'm probably gonna borrow Reach from my friend, if only for Forge 2.0.
Title: Re: Halo: Reach!
Post by: Inkling on September 13, 2010, 02:43:48 pm
The last Halo game I had was 2.  All I know is that in multiplayer one hit kills with the sword and shotgun, and two hit kills with the laser pistol are immensely satisfying.
Title: Re: Halo: Reach!
Post by: Gungnir on September 13, 2010, 03:18:42 pm
I will admit, the beta was quite fun.
Title: Re: Halo: Reach!
Post by: Cobra on September 13, 2010, 04:18:24 pm
All its ever been good for is some solid multiplayer action, I could get it for some on-line but I know I'll just be endlessly killed by people who have been playing multiplayer since they hooked up their original Xbox at their mates place for LAN multiplayer.

I think that's flawed logic. Why even bother with multilayer for any game, there is always going to be people better then you. Starcraft, Team Fortress, Call of Duty, Left 4 Dead. Any game you're going to get destroyed at early on, you play and get better, then you become the destroyer. :)

Oh there will always be people better than me but I at least started playing the game the same time they did I at least have a chance by being a noob when they were a noob. Halo has been pretty much the same game since day one. I wont deny there have been minor changes but once your a star at the basics which everyone else learned back in Halo 2 anyone who is jumping into on-line multi with reach can expect to spend a lot of time looking at the death screen.

Hopefully this match making will improve that. I have heard many a story of match making having some pretty weird decisions and the selection may as well have been random. This usually an issue with the actual ranking system.

Then again I have been dirty on Halo since I had the 1st and found the single player game to be criminally boring it was a while ago but I distinctly remember jumping right on-line after playing The Library to complain about it. Also back then the forum I went to had a resident Halo fan boy who insisted on posting every Halo image he could get his hands on and this was the days when dial up was still common which ended up tainting my view of the game.

Still I might give it a chance but it will be more wait and see how it's received.
Title: Re: Halo: Reach!
Post by: Gungnir on September 13, 2010, 05:40:51 pm
Still I might give it a chance but it will be more wait and see how it's received.
Really? It's Halo, it's gonna get near perfect scores and descriptions almost everywhere.
Title: Re: Halo: Reach!
Post by: ilikesanta on September 13, 2010, 07:43:18 pm
Still I might give it a chance but it will be more wait and see how it's received.
Really? It's Halo, it's gonna get near perfect scores and descriptions almost everywhere.

Yeah what he said (http://www.joystiq.com/2010/09/12/metareview-halo-reach/)

Something Cobra said that reminded me of another great feature about this game, no flood or flood level.  ;D
Title: Re: Halo: Reach!
Post by: Cobra on September 13, 2010, 10:45:36 pm
Still I might give it a chance but it will be more wait and see how it's received.
Really? It's Halo, it's gonna get near perfect scores and descriptions almost everywhere.

I haven't judged a game based on scores from any of the big websites or anything like that in years. I have gone more I have focused more on the opinions of people from this site, or even spoony maybe yahtzee and a bit of the Australia TV show "Good Game" (although they do use a out of 10 score system it's not the final score that is the deciding factor there for me it's more how Bajo nerds out during the review usually :P).
Title: Re: Halo: Reach!
Post by: martyk on September 14, 2010, 03:14:56 am
Phenomenal game.  Got it at midnight and just finished up campaign with some friends.  Definetly the best campaign in the series.  Everything is much prettier, everything is much more fluid.  Phenomenal game.
Title: Re: Halo: Reach!
Post by: Cobra on September 14, 2010, 05:04:52 am
I might even consider getting it then if it weren't for the fact I just bought a ton of games on the cheap today.
Title: Re: Halo: Reach!
Post by: sporelord on September 14, 2010, 11:18:43 am
I would buy it but personally i wanna get Civ V and i don't have enough cash at the moment to get multiple games (damn college for spending so much of my money ;( )
Title: Re: Halo: Reach!
Post by: Didero on September 14, 2010, 11:24:24 am
I would buy it but[...]
That seems to be at odds with what you said a few days ago:
[...]its a mediocre FPS.[...]
Why would you buy a 'mediocre FPS' if there are plenty of good ones out there?
Title: Re: Halo: Reach!
Post by: Gungnir on September 14, 2010, 03:15:02 pm
TF2 satisfies the vast majority of my gaming needs, so I'm fine without another FPS, no matter how phenomenal.

edit: Also I don't want to pay for XBL anymore.
Title: Re: Halo: Reach!
Post by: Lush City on September 14, 2010, 04:49:30 pm
Feh. Had an expeierence with online gaming, never wanna do it again.

Halo seems to have itsel a case of Seinfield Syndrome.
Title: Re: Halo: Reach!
Post by: ilikesanta on September 14, 2010, 06:58:34 pm
I've played a little last night and today having fun so far. Forge world is crazy HUGE!!! Multi is fun. Looking forward to diving more into it - stupid work.
Title: Re: Halo: Reach!
Post by: Inkling on September 14, 2010, 10:07:44 pm
I talked my roommate into buying it and played a little multiplayer tonight.  I could tell I was a bit rusty, but it was all coming back to me.  The weirdest thing happened while I was playing, though.  I was on a map identical to one from Halo 2 when I suddenly felt the guilt and impending doom of putting off a huge homework assignment to play videogames.  I'm pretty sure it was high school homework I was putting off, too.  I guess it's been a while since I've played this series.
Title: Re: Halo: Reach!
Post by: sporelord on September 14, 2010, 11:05:00 pm
I would buy it but[...]
That seems to be at odds with what you said a few days ago:
[...]its a mediocre FPS.[...]
Why would you buy a 'mediocre FPS' if there are plenty of good ones out there?


Because Mediocre is worth money if you can A afford it or B are lacking a game to play at the moment. Basically i have the other halo games, i dont enjoy them that much but messing around with some mates on the custom made forge maps is a laugh. Thats it however, so thats about the only reason why i would buy it. Mediocrity still has moments of greatness :P.
Title: Re: Halo: Reach!
Post by: Leonard_Church on September 16, 2010, 04:50:13 pm
I personally love the Halo series but I just think Reach is over rated. Don't get me wrong, I love the games but It's just another Halo game. Shoot elites and grunts, get from point A to point B without dieing. press a switch and your done. Then drive away before the time runs out or your exploded all over the universe... again... Sure the graphics got better but other than forge world and the new multi-player updates the story is better in the book form rather than the game. I know I'm going to get a lot of people hating me for this but this is how I think. I won't have the game for another couple months once the hype dies down.
Title: Re: Halo: Reach!
Post by: sporelord on September 17, 2010, 10:51:52 am
As previously said, Halo was never "Good" "Novel" "Ground Breaking" All it did was just put what has been done before into a console environment. Halo one did FPS Halo two did MP and Halo three was a slight graphical improvment. ODST was strange as was Wars.... Get the picture it gets worse the more they release em xD
Title: Re: Halo: Reach!
Post by: martyk on September 17, 2010, 11:04:28 am
I personally love the Halo series but I just think Reach is over rated. Don't get me wrong, I love the games but It's just another Halo game. Shoot elites and grunts, get from point A to point B without dieing. press a switch and your done. Then drive away before the time runs out or your exploded all over the universe... again... Sure the graphics got better but other than forge world and the new multi-player updates the story is better in the book form rather than the game. I know I'm going to get a lot of people hating me for this but this is how I think. I won't have the game for another couple months once the hype dies down.

I will agree with most of your points there, but I must say Reach was very well done.  I was expecting just another Halo game going into it, but they brought everything together very nicely with this one.  Without a doubt the best storytelling in the series.
Title: Re: Halo: Reach!
Post by: Crazen on September 18, 2010, 12:59:29 am
  Without a doubt the best storytelling in the series.

thats not saying much
Title: Re: Halo: Reach!
Post by: sporelord on September 18, 2010, 03:59:19 am
  Without a doubt the best storytelling in the series.

thats not saying much

Concur in my best and oldest tradition.
Title: Re: Halo: Reach!
Post by: martyk on September 18, 2010, 11:33:15 am
  Without a doubt the best storytelling in the series.

thats not saying much

I know, but what I'm saying is this is without a doubt the best in the series.  If you enjoyed any of the others at all, then you will enjoy this one.
Title: Re: Halo: Reach!
Post by: shock223 on September 18, 2010, 11:50:01 pm
  Without a doubt the best storytelling in the series.

thats not saying much

Concur in my best and oldest tradition.

i once said that to my friend and this is the response i got:

"if i wanted a game with the best writing, i would have bought an RPG that is made by Bioware. again, i am fully aware that if buy a game by bioware, i have to deal with only having 2 people with me at all times and more than likely, more than a few characters will have a crush on me for nothing other than the fact that i am the main character, no thanks. i want more than two people shooting at the crap load of guys around me and i don't want to deal with the emotional fallout when the female elite (that has a crush on me) finds out that i'm about to get some hot AI action and starts reaching for her plasma rifle."

had me laughing for a a good while... 
Title: Re: Halo: Reach!
Post by: sporelord on September 19, 2010, 01:24:34 am
  Without a doubt the best storytelling in the series.

thats not saying much

Concur in my best and oldest tradition.

i once said that to my friend and this is the response i got:

"if i wanted a game with the best writing, i would have bought an RPG that is made by Bioware. again, i am fully aware that if buy a game by bioware, i have to deal with only having 2 people with me at all times and more than likely, more than a few characters will have a crush on me for nothing other than the fact that i am the main character, no thanks. i want more than two people shooting at the crap load of guys around me and i don't want to deal with the emotional fallout when the female elite (that has a crush on me) finds out that i'm about to get some hot AI action and starts reaching for her plasma rifle."

had me laughing for a a good while... 


You seem to forget its also an average shooter both Singleplayer and Multiplayer...
Title: Re: Halo: Reach!
Post by: eropS on September 19, 2010, 01:30:36 am
You shut your dirty little youth mouth. Once you get to college you will truly enjoy the pleasures of multi-player online (yeah, where's CoD on that? WTF CoD get with it) whilst drunk.
Title: Re: Halo: Reach!
Post by: Skyward on September 22, 2010, 03:41:35 pm
Got it, loved it.

That's really all there is to say on the matter.
Title: Re: Halo: Reach!
Post by: ilikesanta on September 22, 2010, 03:49:03 pm
I like the game too. I do miss that there isn't really a nice big open battlefield in the story mode, I loved them in CE. The daily challenges are addicting but one of today's challenges is something like get 6+ grenade kills in one game. I'm purposely avoiding online today because of the impending grenade spam. Been playing with forge, building a super race map. Yes good game, me like.
Title: Re: Halo: Reach!
Post by: Gungnir on September 22, 2010, 04:35:03 pm
I remember race maps! Those were actually really fun.
Title: Re: Halo: Reach!
Post by: martyk on September 22, 2010, 06:00:13 pm
Now there's actually a race gamemode.  I did a rally the other day and it was good fun.
Title: Re: Halo: Reach!
Post by: sporelord on September 23, 2010, 08:34:05 am
You shut your dirty little youth mouth. Once you get to college you will truly enjoy the pleasures of multi-player online (yeah, where's CoD on that? WTF CoD get with it) whilst drunk.

CoD is also not a "Good" MP game....Its just a rehash of all the other cod games, so yeah...MW 1 was good, and that was about it for cod MP. Umm CS 1.6 and to a certain degree CSS are good MP. As is BF2 and BF2142. All of which only if they are on the PC. Console's are bad for MP, consoles are bad, and halo being a console game which isnt even good makes it even worse. PS i hate consoles
Title: Re: Halo: Reach!
Post by: eropS on September 23, 2010, 09:36:54 am
Console's are bad for MP

Aaaaannndd this is where I realized you were retarded.

When you can get 4 of your friends playing on a computer at the same time let me know. Till then I'm pretty sure my behemoth only lets one person play on it at a time.
Title: Re: Halo: Reach!
Post by: sporelord on September 23, 2010, 11:34:03 am
Ok fine consoles are a bit better at MP via console I.E split screen....However its now the digital age Internet = MP over the internet so i can get 4+ friends on the pc playing a MP game over the I.N.T.E.R.N.E.T
Title: Re: Halo: Reach!
Post by: martyk on September 23, 2010, 11:59:52 am
Yes, if you each own your own copy of the game.  The beauty of splitscreen is in its instant multiplayer capability, which is very useful in say, a university dorm.

But whatever, it's clear you're not going to back down no matter how many arguments we toss at you, despite not even willing to given them a try.  I'm not saying that PC gaming is no good, hell, I prefer it myself.  But consoles are awesome as well.  But fine, if you want to ignore this huge facet of gaming, be my guest.  You're only robbing yourself of the experience.  Just don't come in here just to tell us we're wrong for liking it.
Title: Re: Halo: Reach!
Post by: sporelord on September 23, 2010, 12:32:33 pm
Im actually trying to debate it, for a start i see the sense in splitscreen i my self used to used it a hell of a lot. However surely its a bit backwards now? splitscreen makes your screen smaller, which makes the game worse/harder to play?
Title: Re: Halo: Reach!
Post by: martyk on September 23, 2010, 12:47:21 pm
Yes, but we were able to manage just fine with splitscreen back on 14 inch crt televisions, so why not on the HD behemoths we have nowadays.

Also, with splitscreen you can actually be with the people you're playing with.
Title: Re: Halo: Reach!
Post by: sporelord on September 24, 2010, 10:04:54 am
Again Headsets and such like simulate the experiance, i guess i find split screen more of a family thing, and online for friends/competitiveness.
Title: Re: Halo: Reach!
Post by: martyk on September 24, 2010, 10:16:59 am
So you're saying that listening to a disembodied voice through a headset is just as good as actually being with the person?
Title: Re: Halo: Reach!
Post by: B.A.S. on September 24, 2010, 11:56:28 am
Great game, love the firefight and the storyline was great especially the ending, made me want to go back and play Halo 1!
Title: Re: Halo: Reach!
Post by: Skyward on September 24, 2010, 12:56:34 pm
Again Headsets and such like simulate the experiance, i guess i find split screen more of a family thing, and online for friends/competitiveness.
Playing split screen with friends is MILES better than using a headset and playing online.
Title: Re: Halo: Reach!
Post by: sporelord on September 24, 2010, 12:59:18 pm
 I guess i never liked splitscreen since i was about 11 i guess.
Title: Re: Halo: Reach!
Post by: Gnoll on September 24, 2010, 04:29:45 pm
This argument is inane and off-topic.
Title: Re: Halo: Reach!
Post by: sporelord on September 25, 2010, 11:05:57 am
That is true.
Title: Re: Halo: Reach!
Post by: B.A.S. on September 27, 2010, 03:03:55 pm
Whats everyones gamertags? Add me up if you want!

Durg0n

Cheers!
Title: Re: Halo: Reach!
Post by: Gungnir on September 27, 2010, 03:46:28 pm
http://www.gamingsteve.com/blab/index.php?topic=10773.0
Title: Re: Halo: Reach!
Post by: Skyward on September 27, 2010, 04:28:56 pm
Hour long firefight match with infinite golf clubs with my friend last night.

Good time.
Title: Re: Halo: Reach!
Post by: Cobra on October 10, 2010, 06:26:58 pm
How did anyone ever play Halo Multiplayer before there were jetpacks?
Title: Re: Halo: Reach!
Post by: Gnoll on October 10, 2010, 07:18:26 pm
The old-fashioned way, with rockets and gravity hammers.
Title: Re: Halo: Reach!
Post by: Raz on October 10, 2010, 09:04:18 pm
Or that Armor Lock crap. Hate that junk. About to splatter some hapless moron and dammit-armor-lock.
Title: Re: Halo: Reach!
Post by: Cobra on October 11, 2010, 04:28:39 am
Drop a 'nade at his feet so it goes off the moment the armor wears off. Best thing is they are stuck immobile while they have a grenade right next to them and have to watch as their inevitable death looms.
Title: Re: Halo: Reach!
Post by: Raz on October 11, 2010, 01:24:09 pm
Yeah that's pretty fun. Armor Lock is a giant "Kill me" to any infantry...
Title: Re: Halo: Reach!
Post by: Cobra on October 11, 2010, 03:11:01 pm
I think it's meant to be protection against grenades when there is no where to run to. Still anyone worth there salt (Basically if you are better than me, which is everyone.) will still pop you in the head the moment it wears off.
Title: Re: Halo: Reach!
Post by: Raz on October 11, 2010, 06:50:01 pm
It's basically protection against any usually instant-killing thing like a splatter or rocket launcher or nades. It's much less useful against lower caliber stuff like your basic spartan...
Title: Re: Halo: Reach!
Post by: Cobra on October 12, 2010, 04:43:40 am
Any tips on how not to suck at multi-player. I have emptied an entire clip seems like I only tickled them then have them kill me before I reload. I swear it feels like everyone has more health than me.
Title: Re: Halo: Reach!
Post by: Inkling on October 12, 2010, 11:29:33 am
Use better guns, aim for the head or chest, keep moving, and try not to suck.
Title: Re: Halo: Reach!
Post by: Raz on October 12, 2010, 01:18:13 pm
General rules I follow, and I usually get a high if not top spot in games are:

1. Radar! I know so many fools who don't check their radar that get my knife in their back. You want to become good at using peripheral vision to notice your radar, especially during firefights.

2. Awareness! Awareness is an extension of radar, but it's far more important. Your radar only measures so far away, distances which don't cover long or most medium ranges. Awareness is even more important in games without radar, so you need to constantly look around, and listen. The game has a number of audio cues that indicate someone is approaching, be it steps or hard breathing in the case of sprinters.

3. Fight on your terms! Don't go rushing into a battle you aren't likely to win, especially if it's in the open. More often than not, they've got a teammate that will help them out at range, a teammate you probably don't even know is there until you notice the damage on your screen. Another aspect of fighting on your terms is that you can lure your enemy to where you have the advantage, especially in close quarters if you have a closer-range weapon. Typically, any enemy which sees you, in most game types, is going to proceed to hunt you down. Many of these enemies are fools and will saunter around a corner, only to receive a shotgun to the body and a melee.

4. Know your enemy! Learn the different weapons of the game, understand the different armor abilities. If you see your enemy has a shotgun, do everything within your power to avoid close range combat, because you will die very quickly. If your enemy is sniping, attempt to engage in close range combat. If you catch a sniper off guard, typically they're going to fire their full clip of 4 rounds almost randomly, and cause little to no damage to you. Even if you don't kill them, and they get you, you've caused them to lose an entire clip, which can yield 4 kills instead of 1 kill if they're good, at a loss of 3 kills. As another note, Elites and Spartans often have different available powers, and different starting equipment, it is important to know both.

5. Know your power! Understand that every armor ability is not useful in every situation. Active Camo won't do anything to help you if you've already been spotted in the open and are being shot at, but it's jammer ability is very useful, especially for organized assaults, even if you don't slow down and make use of the actual camo. Evasion can easily, easily get you killed by flying off the map if you're not careful. Armor Lock takes a good deal of experience to master, and it definitely isn't often useful. Sprinting is usually a good all-around power, but it won't always save you. Jet packs are useful but you're a sitting duck once your enemy realizes you can only fly(and jet packs are extremely easy to see due to their bulky backpack effect on Spartans). Drop shields are extremely useful in tight situations, able to heal teammates' and your health, while temporarily shielding from damage. Holograms are iffy, and easy to identify, I don't recommend them except for say Snipers game types.

7. Trickery is encouraged! Elude and deceive your enemy whenever possible. Similar to fighting on your terms, feigning a retreat can draw an enemy forward to release a plasma grenade to the body. Creativity is encouraged. A few days ago, I used my active camo ability to jam the radars of three pursuing enemies while I ran up a tower. I then jumped down, assassinated one, and blew the other two away, all the while I hearing their yells over the close-coms.

8. Communicate, dammit! Don't be shot at and not tell your teammates where it's coming from. If you don't tell your team a sniper is across the map, they're usually too dumb to see the "x has sniped y" or to look around, giving the sniper a few free kills. Make that sniper work for his kills, dammit. There have been far too many times where I have, as the sniper, simply annihilated a team because they wouldn't communicate where I was, until I simply ran out of ammo. On another communication point, if you're close enough to your enemy, they will hear you speaking. Shut your mouth unless you want them to know you're there. One another aspect of this is not to blow your teammate's cover. I have many a time been patiently sneaking up on an enemy sniper or team, and some fool idiot goes running by and alerts them to our presence by appearing on their radar.

These are the only ones I can think of at the moment. Most of it common sense, some of it is learned through experience, all of it means knowledge is power.
Title: Re: Halo: Reach!
Post by: martyk on October 12, 2010, 01:33:33 pm
Excellent, excellent advice Raz.  Rules I myself usually follow.  Strategy wise, I find I prefer closecombat fighting.  It is very rare that I lose in a melee fight, simply because I move fast and in unpredictable fashions, keep tabs on my enemy's location, and make good use of cover when approaching.

If closing in to an opponent, remember that surpressant fire is your friend.  Also, if you have a sword, people won't let you get close if they can help it.  So charge them with an assault rifle out and only switch to the sword once in striking distance.
Title: Re: Halo: Reach!
Post by: Raz on October 12, 2010, 02:13:58 pm
Sword really is amazing when properly used. I had a field day once on Sword Base where my kill count was in the 20s while the next highest on my team was like 10. And I used to hate Sword Base back in the beta... Now it's a pretty good map if you're not playing CTF.
Title: Re: Halo: Reach!
Post by: Cobra on October 12, 2010, 03:17:19 pm
I dont have a mic so telling people where snipers are is a bit hard. Although I have noticed I seem to be one of the few people who makes use of the radar to spot when I'm being followed, sometimes I'll miss it if I'm distracted because I'm fighting someone in front of me but then at that point it was 2 on 1 I had no chance to begin with. My biggest problem is emptying a clip and the other guy lives through it most of which is torso damage. Often I get the drop on someone but even with the advantage of firing on someone before they see me I don't always get the kill.
Title: Re: Halo: Reach!
Post by: shock223 on October 14, 2010, 11:53:24 pm
Excellent, excellent advice Raz.  Rules I myself usually follow.  Strategy wise, I find I prefer closecombat fighting.  It is very rare that I lose in a melee fight, simply because I move fast and in unpredictable fashions, keep tabs on my enemy's location, and make good use of cover when approaching.

If closing in to an opponent, remember that surpressant fire is your friend.  Also, if you have a sword, people won't let you get close if they can help it.  So charge them with an assault rifle out and only switch to the sword once in striking distance.

i actually prefer to pop some shots at people, run into a corner or tunnel, pop out the sword as soon as i see them on motion tracker, and strike.

highly effective
Title: Re: Halo: Reach!
Post by: Gnoll on October 15, 2010, 08:38:47 pm
So, I got the Mountain Dew promotional cap...
who wants a free code for Halo Reach?
Title: Re: Halo: Reach!
Post by: Gungnir on October 15, 2010, 10:16:29 pm
If free code=free game? Yes. If I already need to have the game...nope.
Title: Re: Halo: Reach!
Post by: martyk on October 16, 2010, 01:04:33 am
What's it for?  If it's ingame swag of some sort, lay it on me.
Title: Re: Halo: Reach!
Post by: Gnoll on October 16, 2010, 07:18:42 am
E3ZAE9RP6A

If it doesn't work, please let me know so I can go buy another bottle.
Title: Re: Halo: Reach!
Post by: Gnoll on October 16, 2010, 07:29:58 am
The bottle just said "elite gear." I don't know exactly what.
Title: Re: Halo: Reach!
Post by: Raz on October 16, 2010, 10:24:39 am
Elite could mean the Covenant you can play as, or literal "elite" gear as in rank. Probably stupid either way. Elites hardly appear anyway, really. There's only a tiny amount of gametypes on ranked, at least, that let you play Elite.