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Will Wright's Spore => Spore: Creation Corner => Topic started by: Kitkat on February 07, 2009, 10:18:18 am

Title: The Ni'Calls
Post by: Kitkat on February 07, 2009, 10:18:18 am
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/thenicalls.jpg)
Fist of all, the name Ni'Calls come from the rule of their language that a possessive like belonging to, or theirs, or came from. Ni'Calls means "From Calla", The Ni'Calls homeworld.Their system is simple, with 3 rocky planets, 3 gas giants, and a relatively large star. An interesting part of their system is that it's shrouded in a nebula.(this was the reason for that seemingly random question in the Bino thread. They are amphibious, originating in Calla's oceans. They have adapted to withstand wild temperature and pressure fluctuations, and can "swim" in the nebula. A popular Ni'calls sport is cross-system swimming, from space stations in orbit. Physical features are:

they manipulate objects with their tentacles by the aid of suction cup-like depressions on one side of their tentacles

They breathe by their skin

Their eye is adapted to see in very low light, useful in the ocean depths.

They have no bones, only stiffer areas inside their bodies, this is how you usually find Keyal in the student life RP crammed down the toilets. :P

Kikat's answer hour!:

Race name: Ni'Calls

Reason or meaning of name: Technically, I thought of the name after seeing this: Ingalls Turret Cab Locomotives

Nickname(s) given to the race by other races/groups: They're called Squishies by other races.

Reason(s) or meanings of nickname(s):  because they are squishy, and they are your friend (Get the reference for the win!)

Where does this race live?:

What is the environment around them like?: Nebula, a very interesting surrounding.

How have they adapted to it?: Their biology is adapted to be able to fly, so they can even fly from the planet to space.

How does it affect them?: They don't have rockets, untill the discovery of empty space they used airplanes.

How is their society organized?: Children, adults, elders

If there is a hierarchy, what is it based on?:

How do these people govern themselves?: An established set of ethics and logic govern the behavior of their society.

Do they live in an empire?: As of this moment they are part of the Bino, which in turn are part of the United Society, composed of the Goonal, Perrachi, and Bino.

A league of nations?: They have individual nations in a union

How are leaders chosen?: The most intelligent adult is used, advised by a council of elders

How large is the society?: the society encompasses all of their solar system.

Is this race the only intelligent species on their world?: yes.

If so, how do they feel about this? Proud? Lonely? Do they know/care?:They are proud that they developed intelligence, but since the beginning of history they have pondered of life outside of their system.


===Biological Anatomy===


Is the race unicellular or multicellular?: They are multicellular, but have characteristics of a single cell.

How does the race breathe?: lungs, but can also use their skin directly.

What is the circulatory system like?: Every cell gets an individual portion of blood; their circulatory system is very intricate.

What/How does the race eat?: They typically enjoy sour/sweet foods. They ingest it by making a cavity in their skin, adding digestive cells to the skin in the cavity, and moving the food into their "mouth"

How does the race grow/mature?: Their body plan stays almost exactly the same way from birth to death. They grow from the nutrients in their food.

How do they reproduce?: Male and female, or ambiguous genes, are combined in the female, and the New One grows to a certain size, than breaks off.

Are they warm or cold-blooded?: warm blooded, to survive the cold ocean depths.

What kind of symmetry does this race possess?:

Where are their sense organs located?: Their eye and digestive system always stay where they are, but other organs move around, come and go, whenever they need to.

How are bodily wastes eliminated?: Liquefied, than sweated out.

From where are they eliminated?: Their skin expells it.

What is the body cavity like? Are the organs specialized/highly developed?: Their body is filled with jelly-like cells, which can compile into organs.

What kind of structural support does the race have?: a substance similar to cartilage.

How does your race move?: Either by flying, of hopping on their single leg. The latter is much slower.

Does it move?: Uh, yeah...

How does it grip things?: The tentacles are very dexterous, and the suction-depressions help grip things.

Does it have opposable thumbs?: No individual fingers at all.

Or prehensile tails or limbs like an elephant or octopus?: Yes, five tentacles

From where did the race’s "hands" develop?:  They were originally double-ended, so the tentacles were once toes

What kind of opposable thumb do they have?: None.

Could the hands have evolved from something other than the forefeet?: No.

What is the nervous system like?: Like the circulatory system, it is very intricate and dlivers info and instructions to every cell.

Does the race have a central nervous system?: Yes, a fairly large one.

Is the race intelligent?: Definitely, brainiacs by galactic standards.

Do they operate on instinct alone?: No, not at all.

Physical Appearance/Physiology:


===General Anatomy===


Common eye color(s): Bone white.

Common hair color(s): No hair

Common skin (or scales, or etc…) color(s): Jet black

Average Height (male/female): 5"

Average Weight (male/female): 80lb.

Average type of body/build (male/female): cephalopod

Predominate features:

Distinguishing marks (head crests, spots, tails): Their large eye is distinctly Ni'Calls I think.

Number of Sexes (male, female, neuter, hermaphroditic, etc):

Number of Gender(s):

Means of locomotion: Hopping about like a frog (or Gocket), of flying, blimp-fashion.

Average Lifespan (does it vary according to sex?): 200 years

Means of reproduction (egg laying, live birth, budding, etc.): budding/live birth not sure which it would be.

Number of children/birth: 4 on average

Number of limbs (arms, legs, tendrils, tails, etc.): 5, 10 counting the toes

Number of sense organs (eyes, ears, noses, mouths, etc.):1 eye, the rest is undefined

Most dominate sense (for humans, it tends to be sight): sight

Other senses (telepathy, pyrokinesis, etc.): again, undefined

Other abilities (flight, increased strength, etc.): flight in very low air pressure; swimming in very high water pressure.

Looks like: A bit like a squid octopus to me


===Culture===


Are there subraces/subcultures?: really only one well known

What are the ‘rules’ of the society as far as gender is concerned?: Gender doesn't matter in their culture.

How are children treated?: Respectfully, as they are a New Generation. They are also looked upon as hardworkers, helping the community whenever possible.

Is there some kind of coming of age ceremony?:.

How does this society educate its children?:

Are children taught by their elders?:

Is there a state-supported system of public schools, open to all citizens or are there private institutions open only to certain classes/groups?:

If there are limits, how well are they enforced?:

What sorts of knowledge are unallowed?:

How severe are the penalties for breaking these laws for the teacher?:

For the student?:

Do certain professions require different schooling?:

What is considered the minimum level of education necessary to be a successful adult?:

How are pregnant females treated?:

How are the elderly treated?:

How does this affect the raising of children?:

The transmission of knowledge?:

The concept of lineage and family?:

How does this race view the physically/mentally/emotionally disabled?:

What is considered to be disabled?:

What are racial views on intoxication?:

Is there a stigma associated with being intoxicated or is it just part of life or is it viewed as part of a religious ceremony?:

What makes people intoxicated?:

What does this race consider to be deviant behavior?:

Why are these people considered deviant and is the label fair or not?:

What is considered criminal behavior?:

How is this crime detected and how is it punished?:

How is marriage arranged?:

What type of marriage is common?:

Where do married couples/groups live?:

What is a marriage ceremony like?:

What other ceremonies are important and why?:

How is death viewed?:

What is the funeral ritual?:

How is grieving handled?:

How long do they last?:

How is inheritance determined?:

How important is birth order?:

How is the family organized?:

Who is in charge?:

How are children named?:

Is there some kind of ritual to it?:

Does a person’s name change through time?: Yes, once a child goes through the coming of age ceremony it chooses a name for itself.

Are names considered powerful?:

Does a person have a private name and a public name?: Not really.

How does this race relate to other sentient beings?:

Do they recognize other beings as sentient?: Yes.

How is this race perceived by its enemies and/or allies?: They are viewed as good friends, because their mastery of technology can be valuable.

Why are these groups enemies or allies?: They are completely

Have these alliances changed over the years?:

What does the race consider to be the ideals of their society?:

What is the worst thing you could do if you were a member of this race?:

What is the best/most noble thing you could do if you were a member of this race?:

What personality traits does this race admire?: Frendliness towards strangers (you wouldn't want a stranger to just randomly shoot YOU, would yow?), and intelligence instead of violence

What personality traits does this race despise?: Destructive and warlike tendencies. They can go so far as to quarrenitne them to their system(s)

Who or what does this race consider beautiful?: Art, specifically stylized patterns.

What makes up that image of beauty?: I'll make a picture.

What is valuable to this race?: Above all, Knowledge is the most important.

Do they like pie?: Yes!
Title: Re: The Ni'Calls
Post by: UFO King on February 07, 2009, 10:25:56 am
Awesome! ;D
Three questions:
1. Are they aquatic?
2. Where is their home system located?
3. Are they on good terms with the Perrachi Empire?
Title: Re: The Ni'Calls
Post by: Kenotai on February 07, 2009, 10:27:24 am
I don't think they know the Perrachi exist yet...
Title: Re: The Ni'Calls
Post by: UFO King on February 07, 2009, 10:28:14 am
I don't think they know the Perrachi exist yet...
Then how do you explain one's presence at a Crimson Empire space station?
Title: Re: The Ni'Calls
Post by: Kenotai on February 07, 2009, 10:30:45 am
By the simple fact that that particular RP in non canon, meaning that stuff that happens in that RP is not limited by previous history.  So a Ni'Call could be there, without worrying about being introduced to other empires.
Title: Re: The Ni'Calls
Post by: Darth Grievi on February 07, 2009, 10:35:57 am
He's got it.

On topic, it's a rather interesting design. How do they manipulate objects? With the tenticals?
Title: Re: The Ni'Calls
Post by: Kitkat on February 09, 2009, 10:19:44 pm
Computer trouble, so I can't post pictures, only verbal replies *sigh* :(. Here's some more info:
Their body has no concrete vital organs, their cells are capable of reassigning themselves to other tasks in a group. For example, their nerve cells can become brain cells etc., and certain types can work together to make simple organs. This is how they can squeeze through tiny openings. They also have excellent regenerative qualities. The only cells which don't have these properties are the eye, rigid areas, or skin. Nerve/brain cells can't regenerate.
Title: Re: The Ni'Calls
Post by: omegatripod on February 10, 2009, 11:33:10 am
Computer trouble, so I can't post pictures, only verbal replies *sigh* :(. Here's some more info:
Their body has no concrete vital organs, their cells are capable of reassigning themselves to other tasks in a group. For example, their nerve cells can become brain cells etc., and certain types can work together to make simple organs. This is how they can squeeze through tiny openings. They also have excellent regenerative qualities. The only cells which don't have these properties are the eye, rigid areas, or skin. Nerve/brain cells can't regenerate.
That wouldn't be terribly efficient. Octopi can squeeze through tiny openings, and they don't have to forfeit their nerve cells to become able to think.
Title: Re: The Ni'Calls
Post by: Kitkat on February 10, 2009, 04:54:08 pm
And the winner of the Never-Thinking-it-Through Award is Meeeee! ::) The idea I was getting at ( ignore my stupidity before, I was tired) was that they could reconfigure their bodies down to the cellular level, giving them enourmous versatility. the tiny hole part was supposed to be like this: say that that a particular Ni'Calls needed to get through a little space, and an organ was getting in the way. It could reconfigure to fit. Anoter scenario is, if they needed a larger lung or such, their cells, having no one assigned duty, could band together to help. Then when the larger more energy consuming organ was no longer needed, the cells could do other things. (why is it that every time I make a creature I say something idiotic? ::) Don't hold it against me if this isn't a good idea, give me better ideas)
Title: Re: The Ni'Calls
Post by: omegatripod on February 10, 2009, 04:57:27 pm
No, that's fine. I like the idea.
Title: Re: The Ni'Calls
Post by: Kenotai on February 10, 2009, 04:57:58 pm
As do I.
Title: Re: The Ni'Calls
Post by: Kitkat on February 10, 2009, 11:19:31 pm
The versatility of their body also means that they can consume a variety of foods, and breathe a fairly large amount of gas (Though, like humans, aren't capable of multitasking, and take a while to adapt to breathing a new gas.)
Title: Re: The Ni'Calls
Post by: Kitkat on February 11, 2009, 06:36:20 pm
Ask more questions everyone!
Title: Re: The Ni'Calls
Post by: UFO King on February 11, 2009, 06:37:04 pm
What's their planet like?
Title: Re: The Ni'Calls
Post by: Kitkat on February 11, 2009, 06:39:05 pm
Soggy, a thick atmosphere, 4/5 water . picture later on
Title: Re: The Ni'Calls
Post by: Raz on February 11, 2009, 06:40:12 pm
They can't leave their planet without the assistance of technology can they?
Title: Re: The Ni'Calls
Post by: Darth Grievi on February 11, 2009, 06:40:44 pm
I'm going to PM you a big block of questions you can use to expand your race. Heads up!
Title: Re: The Ni'Calls
Post by: Kitkat on February 11, 2009, 09:28:18 pm
updated with your questions, so many I couldn't finish answering them all!
Title: Re: The Ni'Calls
Post by: Darth Grievi on February 12, 2009, 04:31:51 pm
I find it useful if you have just one creature you want to realy flesh out.

After twenty, though... you get tired. :D
Title: Re: The Ni'Calls
Post by: Kitkat on February 12, 2009, 04:52:49 pm
finally, I'm finished, thanks for giving me that
Title: Re: The Ni'Calls
Post by: Kenotai on February 12, 2009, 04:53:45 pm
Could you give me one?  I wouldn't do it verbatim, but it would help give me ideas.  :)
Title: Re: The Ni'Calls
Post by: Darth Grievi on February 12, 2009, 04:54:49 pm
No problem. I'd love to credit the original author, but I'm not sure who that was. Thanks to a14gt, though, who was the one who introduced me to it. (He may even be the author, but I never asked...)
Title: Re: The Ni'Calls
Post by: Kitkat on February 12, 2009, 05:20:33 pm
By the way, I'll expand on these ideas once my computer is fully functioning.
Title: Re: The Ni'Calls
Post by: Kitkat on February 16, 2009, 08:11:18 pm
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/NiCallsDalek.jpg)
This is what most adult Ni'Calls end up looking like, after their skin wears out beyond repair. Their organs are contained in the head, the body is dedicated to sensors and repulsors.
This would look good with the *coughgeccoughtreatmentcoughcough* since it's designed to look cartoony.
Title: Re: The Ni'Calls
Post by: UFO King on February 16, 2009, 08:12:31 pm
Oh look! A Dalek! How delightful! Are you British?
Title: Re: The Ni'Calls
Post by: Kitkat on February 16, 2009, 08:18:18 pm
Sadly, no. Never even WATCHED Dr. Who. But ever since I've remembered, I've liked the dalek.
Title: Re: The Ni'Calls
Post by: omegatripod on February 16, 2009, 09:01:06 pm
EXTERMINATE! EXTERMINATE!
Title: Re: The Ni'Calls
Post by: Kitkat on February 16, 2009, 10:33:58 pm
cough gec cough treatment coughcough
fixed.
Title: Re: The Ni'Calls
Post by: gec05 on February 16, 2009, 10:49:10 pm
Aw don't give me that. :P

(http://img136.imageshack.us/img136/6977/ficallhw7.png)
Title: Re: The Ni'Calls
Post by: Plank of Wood on February 17, 2009, 02:59:03 am
They're like adorable little lampreys. :3
Title: Re: The Ni'Calls
Post by: omegatripod on February 17, 2009, 07:44:58 am
Awwwww! They're so cute! :D
Title: Re: The Ni'Calls
Post by: Kitkat on February 17, 2009, 08:25:10 am
Thank you Gec! ;D
Title: Re: The Ni'Calls
Post by: Kitkat on February 17, 2009, 06:27:49 pm
Ni'Calls Shipwrights (NCS):
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/Diplomat.jpg)
Oh my! He colored it!
This is not their first, but is definitely newer in design. Ni'Calls have always been known for creating boxy ships, most renowned for the massive superfreighters prowling the spacelanes. They have now, however, focused on more innovative designs with interesting technology. Take the Amphithere class, it's a huge departure from previous designs. The Amphithere class is devoted to diplomacy. It has tanks holding all of the gasses existing in habitable temperetures to cater to any species' needs, and every kind of communications used in the galaxy.
Title: Re: The Ni'Calls
Post by: omegatripod on February 18, 2009, 07:49:09 am
I like it! It looks like something out of Star Wars.
Title: Re: The Ni'Calls
Post by: Darth Grievi on February 18, 2009, 04:12:08 pm
I agree, it is quite the beautiful ship.
Title: Re: The Ni'Calls
Post by: Raz on February 18, 2009, 04:13:41 pm
It looks basicly like a sword.
Title: Re: The Ni'Calls
Post by: Kitkat on February 18, 2009, 04:26:09 pm
O_O That's what my friend said when I made it.
Title: Re: The Ni'Calls
Post by: Raz on February 18, 2009, 04:33:00 pm
'all the gases in the periodic table' Actually all matter can be solid, liquid, or gas. Not just elements based on room temp.

Also, I'd reduce the tail size. That long of a tail seems very unrealisticly, and seriously makes it seem swordish.
Title: Re: The Ni'Calls
Post by: Darth Grievi on February 18, 2009, 04:34:13 pm
Only if you plan on taking that think into an atmosphere. If it's space only, screw aerodynamics.
Title: Re: The Ni'Calls
Post by: Kitkat on February 18, 2009, 04:38:44 pm
What I should've said is any material that exists as a gas in habitable temperatures. Oh well, no one's perfect. Also, the hyprerdrive/warp drive (take your pick), inertial compensators, sheild projectors, and fuel tanks are contained in the tail.
Title: Re: The Ni'Calls
Post by: Raz on February 18, 2009, 04:41:23 pm
Once again, habital can apply to a very wide range of temperatures. Ulandians for example live in extremely frigid temperatures. I think I saw a planet that was super-hot too. It'd probably have common gases, maybe.

You also didn't really give a rough estimate of its size.
Title: Re: The Ni'Calls
Post by: Kitkat on February 18, 2009, 05:12:17 pm
There' a limit to how hot a place can be and raise multicellular life... Right? Also, The ship is about 500 feet long from stem to stern.
Title: Re: The Ni'Calls
Post by: omegatripod on February 18, 2009, 05:14:48 pm
There' a limit to how hot a place can be and raise multicellular life... Right? Also, The ship is about 500 feet long from stem to stern.
Yes, there is a limit.
Title: Re: The Ni'Calls
Post by: Raz on February 18, 2009, 05:17:17 pm
Yes but the number of gases is still far too much to have enough of each on the ship.
Title: Re: The Ni'Calls
Post by: UFO King on February 18, 2009, 05:26:15 pm
"Falcon-class?" How would a Ni'Calls know what a falcon is?

Also, The whole "long and thin ship with wings near the front/back" design is rather similar to that Bino ship. Other than that, it's pretty good.
Title: Re: The Ni'Calls
Post by: Kitkat on February 18, 2009, 05:33:48 pm
All Right, Give me the name of another avian and I'll change it. Also, the design mey have been inspired by the Korolon Class, since the Ni'Calls are part of the Federation.
Title: Re: The Ni'Calls
Post by: UFO King on February 18, 2009, 06:08:36 pm
All Right, Give me the name of another avian and I'll change it. Also, the design may have been inspired by the Korolon Class, since the Ni'Calls are part of the Federation.
They would have named it after a Callan avian. Shouldn't you be the one to make it up?
Title: Re: The Ni'Calls
Post by: gec05 on February 18, 2009, 06:22:14 pm
Sometimes making up stuff that is as less earthly as possible isn't the best way to captivate an audience either.

Why not use mythical names of fictional earth creatures?
Title: Re: The Ni'Calls
Post by: Kitkat on February 18, 2009, 06:25:37 pm
Oh! I Know! How about "Amphithere"?
Title: Re: The Ni'Calls
Post by: gec05 on February 18, 2009, 06:27:56 pm
Yeah, that sounds rather obscure but has meaning to it still.
Title: Re: The Ni'Calls
Post by: Saganmaineiac on February 18, 2009, 06:40:42 pm
Howabout the knights who say...NI! ?
Title: Re: The Ni'Calls
Post by: UFO King on February 18, 2009, 07:46:37 pm
How about the knights who say...NI! ?
Please do not spam.
Title: Re: The Ni'Calls
Post by: Kitkat on February 18, 2009, 07:47:41 pm
He has 114 posts in 3 days...
Title: Re: The Ni'Calls
Post by: Saganmaineiac on February 19, 2009, 04:49:33 am
 :'(Which is ALL MY FAULT!! :'( *sobs until dehydrates into a dead crab*
Title: Re: The Ni'Calls
Post by: Plank of Wood on February 19, 2009, 05:46:51 am
How about the knights who say...NI! ?
Please do not spam.

He was not spamming, he was trying to be funny....

Using a referance....

To a 40 year old comedy show...
Title: Re: The Ni'Calls
Post by: UFO King on February 21, 2009, 07:16:50 pm
I thought the old Ni'Calls Dalek design was too clunky, so I designed a new one for you. BEHOLD AND BE EXTERMINATED!
(http://i184.photobucket.com/albums/x30/Zeeky64/NiCallsDalek.jpg)
The new design is smoother than the old one in every aspect.  The neck, the tentacles, the look, and especially the movement! It has a built-in magnetic lift mechanism that allows it to glide throughout the galaxy with ease! No more trying to fit in elevators! The plasma gun is optional.

So, what do you think?
Title: Re: The Ni'Calls
Post by: Kenobro on February 22, 2009, 02:14:11 pm
That new one is too big, in my opinion.  It's even more clunky.
Title: Re: The Ni'Calls
Post by: UFO King on February 22, 2009, 02:22:58 pm
That new one is too big, in my opinion.  It's even more clunky.
How do you know how big it is?
Title: Re: The Ni'Calls
Post by: Kenobro on February 22, 2009, 02:25:48 pm
Well, everything just seems bigger.
Title: Re: The Ni'Calls
Post by: UFO King on February 22, 2009, 02:27:39 pm
Well, everything just seems bigger.
That's because the picture is bigger. Besides, don't you think that tentacles are less clunky than stiff, jointed limbs?
Title: Re: The Ni'Calls
Post by: Kenobro on February 22, 2009, 02:29:01 pm
Oh, I was looking at a different picture.  That's an adult.  I was looking at the first page.

Yeah, it seems smoother.
Title: Re: The Ni'Calls
Post by: Kitkat on February 27, 2009, 05:03:38 pm
I like it too. :)
Also:
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/TeraClass.jpg)
The AA-20 Tera is the largest Ni'Calls freighter, at 2 miles in length. They are capable of planetary landings, and can transport any kind of freight, even live ones. I'm working on perspective, do you like it?
Title: Re: The Ni'Calls
Post by: Kitkat on February 27, 2009, 05:58:14 pm
Comments anyone?
Title: Re: The Ni'Calls
Post by: UFO King on February 27, 2009, 06:00:20 pm
2 miles isn't actually that impressive when compared to other freighters, but on a Ni'Calls scale I'm sure it's huge.
Title: Re: The Ni'Calls
Post by: Darth Grievi on February 27, 2009, 06:01:09 pm
I've allways been a fan of massive, blocky, grey cargo ships. No serriously, I do like it. The perspective is nice too!
Title: Re: The Ni'Calls
Post by: Kitkat on February 27, 2009, 06:02:07 pm
Well, King, I think that the fact that some of the ships here are the size of the MOON is ridiculous. 2 miles is impressive for something capable of planetary landings without destroying itself.
Title: Re: The Ni'Calls
Post by: UFO King on February 27, 2009, 06:35:25 pm
You could make a much more massive freighter capable of planetary landings.
Title: Re: The Ni'Calls
Post by: Kitkat on February 27, 2009, 06:38:18 pm
Well, there still is peta, exa, zetta, and yotta! ;D
Title: Re: The Ni'Calls
Post by: UFO King on February 27, 2009, 06:39:05 pm
...What?
Title: Re: The Ni'Calls
Post by: Kitkat on February 27, 2009, 06:47:51 pm
>_<

SI prefix
From Wikipedia, the free encyclopedia

An SI prefix (also known as a metric prefix) is a name or associated symbol that precedes a basic unit of measure (or its symbol) to form a decimal multiple or submultiple. The abbreviation SI is from the French language name Système International d’Unités (also known as International System of Units). SI prefixes are used to reduce the number of zeros shown in numerical quantities. For example, one-billionth of an ampere (a small electrical current) can be written as 0.000 000 001 ampere. In symbol form, this is written as 0.000 000 001 A. Using an SI prefix, this is equivalent to 1 nanoampere or 1 nA. The SI prefixes are governed by the Bureau International des Poids et Mesures (BIPM, also known as the International Bureau of Weights and Measures) and are the product of four resolutions dating from 1960 to 1991.

(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/yotta.jpg)
Title: Re: The Ni'Calls
Post by: UFO King on February 27, 2009, 06:56:04 pm
Oh.
Title: Re: The Ni'Calls
Post by: Kitkat on March 02, 2009, 04:18:29 pm

Star: Kali
Star Type: blue main sequence
Planet #1: Resna
Planet #2: Calla
Planet #3: Xefira

Average Temperature: Cool
Liquid: Massive expanses of ocean
Average Terrain: Mostly hilly, with few actual mountains
Density: Dense
Composition: Anything you would expect to find in a nebula

(Section 3 -- Life)
Main Species: The Ni'Calls
Native Animals: Innumerable species in the depths of Calla's oceans
Imported Animals: None
Native Plants: Thousands of aquatic plant life, many exotic grasses above sea level
Imported Plants: Again, none

(Section 4 -- Development)
Structures: Ni'Calls build large domed cities above the water, they also construct expansive underwater cities
% Urban: 60% counting underwater dwellings
Spaceports: All spaceports are in special no-wind docks in orbit
Imports: Calla has few natural resources, and imports many
Exports: In return, they produce high-quality ships and droids for the galaxy at large
Title: Re: The Ni'Calls
Post by: UFO King on March 02, 2009, 04:19:10 pm
Grievi's planet classification system is still a work in progress, mind you.
Title: Re: The Ni'Calls
Post by: Kitkat on March 02, 2009, 04:22:51 pm
Yes, and I will change it as it changes.
Title: Re: The Ni'Calls
Post by: Kitkat on March 02, 2009, 06:03:20 pm
Does this look good? (look up 3 posts)
Title: Re: The Ni'Calls
Post by: Darth Grievi on March 02, 2009, 06:11:58 pm
Good so far! :)

The final version is in the newest post in "New Way to Organize Your Creature Information"
Title: Re: The Ni'Calls
Post by: UFO King on March 03, 2009, 04:19:59 pm
Remember, a star that's Sol-sized cannot be blue. This (http://en.wikipedia.org/wiki/Stellar_classification) will help a lot.
Title: Re: The Ni'Calls
Post by: Kitkat on March 03, 2009, 04:26:35 pm
I know, I have several space books with that. Did I ever say it was a Sol sized star? By the way, did you think that from me saying Calla was cool? It's like that because the light dissipates in the nebula.
Title: Re: The Ni'Calls
Post by: UFO King on March 03, 2009, 06:04:59 pm
I know, I have several space books with that. Did I ever say it was a Sol sized star? By the way, did you think that from me saying Calla was cool? It's like that because the light dissipates in the nebula.
It's a matter of heat, not light.
Title: Re: The Ni'Calls
Post by: Darth Grievi on March 03, 2009, 06:11:33 pm
It would only work if the nebula dissipated the infrared part of the spectrum as well.
Title: Re: The Ni'Calls
Post by: Kcronos on March 05, 2009, 07:08:44 pm
I know, I have several space books with that. Did I ever say it was a Sol sized star? By the way, did you think that from me saying Calla was cool? It's like that because the light dissipates in the nebula.
It's a matter of heat, not light.

Couldn't the planet just be very far away from the blue giant, to compensate for the heat?
Title: Re: The Ni'Calls
Post by: Kitkat on March 24, 2009, 02:58:35 pm
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/starlight.jpg)
The Starlight capital ship is 2 miles in diameter, and boasts 8 turbolaser batteries on the lateral wings. They carry 1,000 fighters in all, and 10,000 crew members and troops.
Title: Re: The Ni'Calls
Post by: Kitkat on March 24, 2009, 03:17:55 pm
Did I do something wrong? Because nobody seems to want to comment on my creations anymore. :(
Title: Re: The Ni'Calls
Post by: UFO King on March 24, 2009, 03:20:26 pm
I like it a lot.
Title: Re: The Ni'Calls
Post by: Kitkat on March 24, 2009, 03:23:32 pm
Thanks! ;D ;D ;D
Title: Re: The Ni'Calls
Post by: omegatripod on March 24, 2009, 03:30:11 pm
Reminds me of a spaceship design I made for the Hero League when I was seven. There was Dog Man, Bug Man, The Plunger, Web-Man, and Hamster Huey with his sidekick Louie. Ah, the memories...
Title: Re: The Ni'Calls
Post by: Supergamer01 on March 24, 2009, 05:12:07 pm
Maybe a image of it in battle could cause a stir in your work.
Title: Re: The Ni'Calls
Post by: Kitkat on March 27, 2009, 09:21:00 pm
I have a few pictures this time:
First of all, I made a new, improved Ni'Calls picture:
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/NiCalls.jpg)
Not much new here.

I improved the starlight class:
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/starfire.jpg)
I added more detail to the structure and changed the name to Starfire, which seemed more fitting for a military warship.

This is more anatomy of the Ni'Calls:
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/MixedNiCalls.jpg)
A mere 5% of all Ni'Calls are born with a genetic defect that makes them completely white, the above is a more common mix of both. The designs vary from each individual. This is a good time to say that their skin is translucent (Every race), so it does'nt look completely like a cow , more like those squids. ;D
Title: Re: The Ni'Calls
Post by: Raz on March 27, 2009, 09:23:58 pm
Skin being clear =/= Every Race.
Title: Re: The Ni'Calls
Post by: Kitkat on March 27, 2009, 09:25:57 pm
AARGH! My idiot photobucket account keeps mixing up the tabs! Fixed now.
Title: Re: The Ni'Calls
Post by: smjjames on March 27, 2009, 09:34:14 pm
Looks pretty neat actually.
Title: Re: The Ni'Calls
Post by: Kitkat on March 27, 2009, 09:35:53 pm
Thanks! ;D
Title: Re: The Ni'Calls
Post by: UFO King on March 27, 2009, 09:42:38 pm
That's very superbly drawn. Good show!

If you'll excuse me, I'm off to polish my monocle. Cheerio, pip pip!
Title: Re: The Ni'Calls
Post by: Kitkat on March 27, 2009, 09:44:52 pm
Lol! Thanks!  ;D
 ;D ;D ;D
;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D

I'm crazy for smileys tonight for some reason.
Title: Re: The Ni'Calls
Post by: Yuu on March 27, 2009, 10:02:50 pm
Skin being clear =/= Every Race.

I think that by "race," he meant the misnomers polynesian, native american, chinese, etc.
Title: Re: The Ni'Calls
Post by: omegatripod on March 27, 2009, 10:57:38 pm
Ooohh, detail-y...
Title: Re: The Ni'Calls
Post by: Raz on March 27, 2009, 10:58:26 pm
Skin being clear =/= Every Race.

I think that by "race," he meant the misnomers polynesian, native american, chinese, etc.

Clear would become itself a race.
Title: Re: The Ni'Calls
Post by: Yuu on March 28, 2009, 12:08:52 am
Their definition of race might be different so it's best if we just wait for the person who created the race to say what he really meant about about it.
Title: Re: The Ni'Calls
Post by: Kitkat on March 28, 2009, 10:34:38 am
By race I meant the Black, White and mixed Ni'Calls. Their race differences are determined by skin coloration (Or lack of it).
Title: Re: The Ni'Calls
Post by: Raz on March 28, 2009, 01:20:33 pm
Meaning total lack of it would itself be a race.
Title: Re: The Ni'Calls
Post by: Kitkat on March 28, 2009, 01:31:49 pm
That what I said!

Wait a second, the whites are born as a defect, but are considered a separate race. There!
Title: Re: The Ni'Calls
Post by: Raz on March 28, 2009, 01:32:52 pm
By lack of it I meant clear. You said clear got rid of race. I said, correctly, clear would itself be a race.
Title: Re: The Ni'Calls
Post by: smjjames on March 28, 2009, 01:35:12 pm
I think you two are confusing each other...

Although by white, do you also mean clear?
Title: Re: The Ni'Calls
Post by: Kitkat on March 28, 2009, 01:37:58 pm
Not completely. It's like milk, transparent enough to be noticeable, but not enough to se through completely.
Title: Re: The Ni'Calls
Post by: Raz on March 28, 2009, 01:40:09 pm
This is a good time to say that their skin is translucent (Every race)

This is a confusing statement, then.
Title: Re: The Ni'Calls
Post by: Kitkat on March 28, 2009, 01:41:40 pm
Maybe I used it incorrectly. I thought it meant half transparent half not, and transparent was completely see-through...

???
Title: Re: The Ni'Calls
Post by: Raz on March 28, 2009, 01:42:32 pm
What? Now you're confusing me more.
Title: Re: The Ni'Calls
Post by: Kitkat on March 28, 2009, 01:50:17 pm
Lol.
Title: Re: The Ni'Calls
Post by: madis on March 28, 2009, 01:54:46 pm
Maybe I used it incorrectly. I thought it meant half transparent half not, and transparent was completely see-through...

???
I thought I had all figured out and now Im confused.

Title: Re: The Ni'Calls
Post by: UFO King on March 28, 2009, 01:56:20 pm
I think that white is completely transparent and black is only kind of transparent.
Title: Re: The Ni'Calls
Post by: Kitkat on March 28, 2009, 02:28:45 pm
One level up. The black is the "Consistency" of squid ink, the white is more like skim milk.
Title: Re: The Ni'Calls
Post by: Yuu on March 29, 2009, 04:18:57 pm
Oh, I see...

In that case, cool! :) That makes medical students' jobs a heck of a lot easier! :)
Title: Re: The Ni'Calls
Post by: Kitkat on March 29, 2009, 06:25:26 pm
Like those new clear frogs.
Title: Re: The Ni'Calls
Post by: Yuu on March 29, 2009, 07:08:38 pm
Indeed. 8)
Title: Re: The Ni'Calls
Post by: Kitkat on April 10, 2009, 08:27:28 pm
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/NiCallsGreatRedesignLandingshipcopy.jpg)
These ships are the Ni'Calls equivalent of the CIS C-9979 landers and droid control ships. They carry 10,000 troops, 50 Scout Walkers, 80 Carrier Barges, and 200 Heavy Enforcers. The 3 holes on the front of the structure are openings to couple to larger facilities like bases and loading docks. The hole out the back is an opening for repulsorcraft to get in and out. The 3 huge turbine looking areas on the portside wing are the repulsors. The center foot is the unloading area, if you look closely you can see the lights in the unloading area. The starboard wing houses the Troops. (Can someone help with some more fact ideas?)

There's a funny story behind the design. I was at our school's 6th grade camp in the art lodge, and was sitting at this paint-covered table. I saw this blotch of paint and said to myself 'Hey! that looks like a spaceship!' So I took a picture and drew a picture out of it at home.
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/LandingCraft.jpg)
Title: Re: The Ni'Calls
Post by: Yuu on April 10, 2009, 08:43:40 pm
Sweeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet!


As for the specifics things, you could go take a gander at some of the stuffs the vets made. Like Martyk's stuff. :)
Title: Re: The Ni'Calls
Post by: Kitkat on April 10, 2009, 08:58:14 pm
Thanks!
Title: Re: The Ni'Calls
Post by: omegatripod on April 10, 2009, 09:26:53 pm
That's awesome. You are truly a child prodigy in the arts of MS painting.
Title: Re: The Ni'Calls
Post by: Kitkat on April 10, 2009, 09:30:24 pm
 ;D
Title: Re: The Ni'Calls
Post by: UFO King on April 10, 2009, 09:37:48 pm
It's amazing! Stupendous! Fabulous! Incredible! Astounding! Superb! And it's good, too!

In scientific terms, I like it.
Title: Re: The Ni'Calls
Post by: Kitkat on April 10, 2009, 09:55:43 pm
Double  ;D
Title: Re: The Ni'Calls
Post by: Kitkat on April 11, 2009, 03:22:16 pm
I feel like a complete pain asking this, but could you provide some links for reference?
Title: Re: The Ni'Calls
Post by: UFO King on April 11, 2009, 04:03:45 pm
Reference on what?
Title: Re: The Ni'Calls
Post by: Kitkat on April 11, 2009, 04:05:51 pm
Yuu said to look at some of the veterans' work, I'm too lazy to look through the creation corner.
Title: Re: The Ni'Calls
Post by: UFO King on April 11, 2009, 04:13:59 pm
The Sombrerons. (http://www.gamingsteve.com/blab/index.php?topic=3484.0)
The Nauceans. (http://www.gamingsteve.com/blab/index.php?topic=1621.0)
The Kratair. (http://www.gamingsteve.com/blab/index.php?topic=9163.0)
That should be about enough.
Title: Re: The Ni'Calls
Post by: Kitkat on April 12, 2009, 11:34:57 am
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/AMTU-001.jpg)
The A-M-T-U droids are the next step up from the TC-89s. They were specifically made to test a new nanobot similar to muscle tissue, to test it's efficiency versus hydraulics or servos. It is also much more intelligent, using learning systems to assist in accomplishing its goal. It also has olfactory receptors, a realistic voice synthesizer, and a wide range of radiation sensors. These units are still a work in progress and probably wont be seen in the field for quite some time, but there's no doubt that when they make it out there, they'll greatly surpass their predecessors. This is a huge step in fields such as prosthetic limbs and completely autonomous warfare. One notable flaw is the lack of complete armor, as it would need to be flexible.
Title: Re: The Ni'Calls
Post by: smjjames on April 12, 2009, 11:36:37 am
Looks pretty cool. Did you get inspiration from those Geonosian droids from Star Wars?
Title: Re: The Ni'Calls
Post by: Kitkat on April 12, 2009, 11:38:22 am
Yes... Wait a minute, the Battle Droids or the actual Geonosians? I never even noticed that, and I made it!
Title: Re: The Ni'Calls
Post by: Kitkat on April 12, 2009, 12:52:13 pm
Anyone care to comment?
Title: Re: The Ni'Calls
Post by: smjjames on April 12, 2009, 12:56:17 pm
Yes... Wait a minute, the Battle Droids or the actual Geonosians? I never even noticed that, and I made it!

The battle droids in the battle of Naboo.
Title: Re: The Ni'Calls
Post by: Kitkat on April 12, 2009, 01:03:25 pm
Yeah, B1 battle droids, yep.
Title: Re: The Ni'Calls
Post by: UFO King on April 12, 2009, 02:20:29 pm
I find it inefficient compared to the rest of the galaxy's standards. It could be flexible and still be covered by armor, and it could have built-in weapons with no need for actual hands if they're only designed for combat. Overall, to me it seems like something you'd see on Earth in 50 or 60 years.
Title: Re: The Ni'Calls
Post by: Kitkat on April 12, 2009, 03:05:03 pm
It's a TEST of something completely new to THEM. It has yet to be REFINED or actually USED on the battlefield. IT'S A WORK IN PROGRESS. It would fail in combat at this point.

:(
Title: Re: The Ni'Calls
Post by: UFO King on April 12, 2009, 03:17:11 pm
Oh.
Title: Re: The Ni'Calls
Post by: Kitkat on April 12, 2009, 04:31:55 pm
 :-[
Title: Re: The Ni'Calls
Post by: UFO King on April 12, 2009, 06:17:22 pm
Well, they could be quite effective in conflict against lesser races.
Title: Re: The Ni'Calls
Post by: Kitkat on April 13, 2009, 07:21:16 pm
After much more development, testing and experimentation, the AMTU series evolved into the RLE series. These include:
The Fighting Unit:
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/FighterUnit.jpg)
These are the simple army men, nothing special.
The Bomb Technician:
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/BombTechnician.jpg)
They come out before the main army to take out critical points like shield generators and projectors, so they're usually camouflaged.
The Shield Unit:
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/TheWholeTeam.jpg)
These are deployed at the very front of the pack to protect the Fighters. In this picture I included a Fighter and Bomber for fun.
The Engineering Unit:
[Image]
These units are in control of the heavy machinery on the battlefield, like troop carriers and tanks.
The Mechanic:
[Image]
These guys are grease monkeys. They service damaged droids and vehicles, as well as work as construction workers.
       And
The Commander:
[Image]
He's in charge of it all, as the name implies. Every order goes through him.
Title: Re: The Ni'Calls
Post by: UFO King on April 13, 2009, 08:28:32 pm
Why couldn't the shield generators and such simply be taken out by being jammed from afar or by nanobots?
Title: Re: The Ni'Calls
Post by: Kitkat on April 13, 2009, 08:50:27 pm
MEEEEEEEEEEEEEEEEEEEHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!! >:(

How can you jam a shield projector? And that doesn't permanently get rid of the problem. Nanobots would just be too easy!

I am FED UP with you constantly and unhelpfully criticizing everything I do lately! >:(
Title: Re: The Ni'Calls
Post by: Yuu on April 14, 2009, 06:09:05 am
Maybe they do it like that because they want it up close and personal? Though, I'm not sure what the Ni'calls stand on that matter.

Besides, if we applied true combat systems all our warcraft would be painted black and use mass drivers and lasers alone, as most other weapons would attract the enemy's sensors. Space-superiority fighters would be non-existent as bulky, hundred kilometer-long weapons platforms would be much more efficient a system since objects of even that size can easily be hid behind the dark expanse of space. :-/
Title: Re: The Ni'Calls
Post by: smjjames on April 14, 2009, 10:38:53 am
MEEEEEEEEEEEEEEEEEEEHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!! >:(

How can you jam a shield projector? And that doesn't permanently get rid of the problem. Nanobots would just be too easy!

I am FED UP with you constantly and unhelpfully criticizing everything I do lately! >:(

I agree, how do you jam a shield projector anyway? I'm sure you can overload it or use another shield to pass through the bigger one.

Anyways, looks pretty cool. Should do some robots for the Q'nu Coa, although they would be spider-like rather than humanoid.
Title: Re: The Ni'Calls
Post by: UFO King on April 14, 2009, 03:56:20 pm
Alright, alright! I'm just saying that you could just send an EMP to knock out the electronic equipment. I suppose the Ni'Calls are focusing more on less advanced warfare. I'm not saying these things are useless, but they'd be more effective against, say, the Zorikanians then a giant armada of powerful alien warlords. These robots could also effectively serve as police. It's just that they wouldn't be that useful when confronted by a foe of equal or more power than the USSS.
Title: Re: The Ni'Calls
Post by: omegatripod on April 14, 2009, 04:18:37 pm
Humanoid warbots are actually inconvenient, since they require incredibly advanced and might I add, expensive gyroscopic.....thingies.....to actually walk and run fast and efficiently. So does any robot that has less that six legs. A six-legged robot needs little or no gyroscope things to run, so it's cheaper to manufacture. Plus, a six-legged robot would be a harder target to hit on the battlefield, because it could be lower that a two-legged warbot could. I'm just saying, that's all. Making two-legged warbots is incredibly expensive, and a bad business decision. I'm not trying to criticize, but I just think that maybe you should save the two-legged design for the more advanced, elite warbots. I'm sorry that I didn't point this out sooner, and I do not in any way mean to annoy you.
Title: Re: The Ni'Calls
Post by: Kitkat on April 14, 2009, 04:34:16 pm
It seems like a program to monitor and correct imbalances could work as well as a gyro, I mean, we don't have one, and we can stand on one foot just fine. It seems generally like a six-legged droid would take up more space, construction time, and moving energy. I have a reason there's a specialized unit to handle bombs; they're all based on a similar design. Less unique designs saves money, and takes less time to develop. By the way, RLE stands for robotic law enforcement.
Title: Re: The Ni'Calls
Post by: smjjames on April 14, 2009, 05:59:33 pm
I guess a more humanoid form would work well for law enforcement since the current USSS members are all more or less humanoid in form, vaguely humanoid that is.

Theres another reason why the Q'nu Coa would have the 6 legged style robots or flying robots, since they often climb around in trees (they are arboreal), it would make sense for their robots to have similar capabilities.
Title: Re: The Ni'Calls
Post by: pie on April 14, 2009, 06:08:50 pm
There is a problem with the Ni'Calls dropship. If the shield does not protect the ship from robots, then what will stop, say a Zorikanian robot armed with a 1-kiloton explosive charge from getting inside and blowing up its insides?
Title: Re: The Ni'Calls
Post by: smjjames on April 14, 2009, 06:22:52 pm
There is a problem with the Ni'Calls dropship. If the shield does not protect the ship from robots, then what will stop, say a Zorikanian robot armed with a 1-kiloton explosive charge from getting inside and blowing up its insides?

Are you talking about this dropship?:
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/NiCallsGreatRedesignLandingshipcopy.jpg)

In case you haven't noticed, that thing is suppoused to be MASSIVE, and I don't recall the description saying anything about a shield. Besides, the landing zone will probably have been bombarded first and troops would be coming out almost immedately on landing.
Title: Re: The Ni'Calls
Post by: Kitkat on April 14, 2009, 06:36:45 pm
Even if you could get past the 10 turbolaser batteries arranged along the starboard wing, there's a network of point-defence lasers and surveillance cameras in the corridors to prevent just that. Also, of course it has a shield, both deflector and particle. I might provide a deckplan some time.
Title: Re: The Ni'Calls
Post by: Yuu on April 15, 2009, 03:33:14 am
DO WANT!
Title: Re: The Ni'Calls
Post by: pie on April 15, 2009, 09:32:51 am
Yes, but the robots are virtually COVERED in mirrors, and if you destroy them, they blow up with a nuclear explosion.
Title: Re: The Ni'Calls
Post by: smjjames on April 15, 2009, 09:39:01 am
Mirrors won't stop projectiles and still doesn't explain why it would blow up like a nuke. Do you even know HOW a nuke works? Most likely not.

Speaking of Zorikanian robots, I don't think you have ever described them...
Title: Re: The Ni'Calls
Post by: pie on April 15, 2009, 09:43:23 am
Lasers are light, and according to all the physics humans know now, light can be deflected by mirrors.

AS for the robots, they have sensors on every part of the body which, if a part of it is severed, it self-destructs instantly with NO countdown at all.
Title: Re: The Ni'Calls
Post by: smjjames on April 15, 2009, 09:47:44 am
Lasers are light, and according to all the physics humans know now, light can be deflected by mirrors.

I know that, I said projectiles, as in guns.

AS for the robots, they have sensors on every part of the body which, if a part of it is severed, it self-destructs instantly with NO countdown at all.

Might as well have them be walking bombs....

Seriously, you should at least post a pic and descriptions of Zorikanian robots in their thread so that we all know what exactly you're talking about.
Title: Re: The Ni'Calls
Post by: omegatripod on April 15, 2009, 03:21:24 pm
Pie, you're godmodding. And I mean godmodding. You're making this up as you go along.
Title: Re: The Ni'Calls
Post by: Skyward on April 15, 2009, 03:24:36 pm
Yes, the nit-picker is correct... And not that really irritating kind of "correct"!  :P
Title: Re: The Ni'Calls
Post by: Kitkat on April 15, 2009, 04:19:12 pm
Deflector shields could block/contain it anyway.
Title: Re: The Ni'Calls
Post by: Kitkat on April 15, 2009, 04:46:13 pm
And what did the Ni'calls ever do to the Zorikanians to make you godmod so horribly?
Title: Re: The Ni'Calls
Post by: pie on April 16, 2009, 11:39:17 am
And what did the Ni'calls ever do to the Zorikanians to make you godmod so horribly?

I was asking you if the Ni'Calls dropship's shiels could prevent robots from entering. 
Title: Re: The Ni'Calls
Post by: omegatripod on April 16, 2009, 03:50:38 pm
And what did the Ni'Calls ever do to the Zorikanians to make you godmod so horribly?

I was asking you if the Ni'Calls dropship's shields could prevent robots from entering. 

Well, of course they could. I don't think you've researched the tech behind force fields enough, and the Zorikanians are probably completely incapable of rendering all the shields on a freaking Ni'Calls dropship. The Zorks could provide a bit of resistance IF the Ni'Calls invaded, but the Zorks would lose in the end. (In case you didn't notice already, pie, Zorks is short for Zorikanians.)
Title: Re: The Ni'Calls
Post by: Spartan King 95 on April 16, 2009, 03:58:04 pm
He did the same thing to my character in astronomy camp, he entered the ship after the zorikanians did and it self-destructed immediately.
Title: Re: The Ni'Calls
Post by: Kitkat on April 16, 2009, 04:05:23 pm
This is a perfect time to bring it up, if I haven't before. The Ni'Calls shield generator/projector technology is one of the best in the Galaxy. They however rely mostly on outside sources for things like engines.
Title: Re: The Ni'Calls
Post by: smjjames on April 16, 2009, 04:28:56 pm
This is a perfect time to bring it up, if I haven't before. The Ni'Calls shield generator/projector technology is one of the best in the Galaxy. They however rely mostly on outside sources for things like engines.

Every race has thier specialty I guess. The Q'nu Coa would be one of the best at biotechnology. I know the Supara are also very good at biotechnology, but in a different way.
Title: Re: The Ni'Calls
Post by: Yuu on April 16, 2009, 10:02:55 pm
Then I guess space manipulation is the Orealyianis' specialty.

As for the topic of entering a massive dropship filled with hordes of soldiers and gun emplacements, I think we can safely assume that no one can enter something like that alone.

Unless, of course that "something" has kaiju-like capabilities.
Title: Re: The Ni'Calls
Post by: smjjames on April 16, 2009, 11:20:17 pm
Or you drop a quantum accelerated nuke on top of it.... Although you'd end up with a crater a few hundred miles wide and several miles deep. Like taking a sledgehammer to an egg....
Title: Re: The Ni'Calls
Post by: Yuu on April 17, 2009, 04:28:34 am
Talk about overkill! ;D
Title: Re: The Ni'Calls
Post by: omegatripod on April 17, 2009, 11:25:33 am
Space travel is the Goonals' speciality. Their best ships can travel the length of half the galaxy in one jump! Now that's engineering.
Title: Re: The Ni'Calls
Post by: Yuu on April 17, 2009, 11:32:05 am
Awesome mileage! ;D 8)
Title: Re: The Ni'Calls
Post by: GroxGlitch on April 17, 2009, 11:33:30 am
Awesome mileage? The gas mileage is probably horrible! (just a joke)
Title: Re: The Ni'Calls
Post by: Kitkat on April 19, 2009, 08:26:44 pm
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/Calla.jpg)
I'm actually thinking of making Calla a waterworld like Dac/Mon Calamari. What do you think?
Title: Re: The Ni'Calls
Post by: smjjames on April 19, 2009, 08:32:29 pm
I like the idea, and I'm already planning on making the Churikek homeworld a waterworld as well, but I'm sure it will be pretty different.

Although the pic you have is either completely cloud covered or needs some land since Mon Calamari is something like 90% water I think. It could be possible that the islands are simply too small to see from that far out.
Title: Re: The Ni'Calls
Post by: Yuu on April 20, 2009, 04:26:45 am
Imagine what that planet would look like to a race of desert creatures...








HEAVEN!
Title: Re: The Ni'Calls
Post by: smjjames on April 20, 2009, 09:25:34 am
Or to the Fremen from Dune. Although they acted more like it was manna from heaven on a religious front.
Title: Re: The Ni'Calls
Post by: Yuu on April 20, 2009, 10:54:30 am
Now that you mention it, that planet's insta-kill for sandworms! :D


Still, I'd like to go there if I had a large enough sub.
Title: Re: The Ni'Calls
Post by: omegatripod on April 20, 2009, 11:27:20 am
"THE SLEEPER HAS AWAKENED!"
"Would you like coffee, sir?"
"No thanks, the sleeper has awakened."
Title: Re: The Ni'Calls
Post by: Kitkat on May 10, 2009, 03:34:56 pm
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/Emancipator.jpg)
I calculated the Emancipator at 25 miles. This ship is the flagship of the Freedom Fleet, the largest in their military. I got my inspiration from the Executor, from Star Wars. It was originally created as the Suppressor, for use as a patrol craft for the space around Brithora after it was found that the local pirates were hijacking ships to attempt escape from the system. It was reappointed to assist the Slakos against the Quasits. Emancipator will be an important RPing location later,so a cross-section will most likely follow this. There's much more that I can't say yet. :P
Title: Re: The Ni'Calls
Post by: Yuu on May 11, 2009, 03:24:13 am
I love your style. 8)
Title: Re: The Ni'Calls
Post by: Kitkat on May 11, 2009, 08:04:28 am
 ;D
Title: Re: The Ni'Calls
Post by: UFO King on May 11, 2009, 03:25:18 pm
Amazing! I love the detail! It's marvelous! Say, how long did that take to draw, anyway?
Title: Re: The Ni'Calls
Post by: Kitkat on May 11, 2009, 04:46:14 pm
About half an hour or so.
Title: Re: The Ni'Calls
Post by: Kitkat on May 11, 2009, 05:41:16 pm
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/EmancipatorActionShot.jpg)
The Emancipator in action.
Title: Re: The Ni'Calls
Post by: Cyst on May 11, 2009, 05:46:40 pm
"This image or video has removed or deleted."
Huh? That is extremely action packed.
Title: Re: The Ni'Calls
Post by: Kitkat on May 11, 2009, 05:51:18 pm
Oh be quiet you.

MY STUPID ACCOUNT WON'T UPLOAD IT!!!
Title: Re: The Ni'Calls
Post by: Cyst on May 11, 2009, 05:55:44 pm
Sorry. I just had to that.
Title: Re: The Ni'Calls
Post by: Kitkat on May 11, 2009, 06:03:20 pm
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/Emancipatoractionshot.jpg)
Title: Re: The Ni'Calls
Post by: Kitkat on May 12, 2009, 08:17:31 pm
So what do you want to know now, folks?
Title: Re: The Ni'Calls
Post by: Yuu on May 13, 2009, 03:34:53 am
Awesomeness! ;D

Love the angle of that shot. :)


Umm...












More ships? :)
Title: Re: The Ni'Calls
Post by: Spartan King 95 on May 13, 2009, 06:37:21 am
Ummmmmmm... Vehicles.
Title: Re: The Ni'Calls
Post by: Skyward on May 13, 2009, 12:54:19 pm
Thats purdy.

More ships (or other vehicles) please  ;D
Title: Re: The Ni'Calls
Post by: Kitkat on May 15, 2009, 09:49:33 pm
 ;D
More Emancipator pics!
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/Emancipatorcutaway.jpg)
Title: Re: The Ni'Calls
Post by: UFO King on May 15, 2009, 10:54:52 pm
Firstly, I'm curious as to what its fuel source is. Secondly, you don't actually need a cannon to emit an EMP. Thirdly, that pic is great. If only someone could professionally color and shade it...
Title: Re: The Ni'Calls
Post by: Yuu on May 15, 2009, 10:59:27 pm
I'd love to color it but when I tried to color the previous pic, it didn't turn out quite well. :(




Man, that ship is awesome.
Title: Re: The Ni'Calls
Post by: Kitkat on May 16, 2009, 09:56:05 am
EMP cannon sends a concentrated pulse in a single direction for less of a waste of energy. Wouldn't it just go everywhere without it? Like a flashlight vs. a laser.
Title: Re: The Ni'Calls
Post by: UFO King on May 16, 2009, 11:03:22 am
You don't need a gun. You could aim it precisely without a gun. That's what Perrachi do.
Title: Re: The Ni'Calls
Post by: madis on May 16, 2009, 11:05:42 am
How do you aim a pulse?

It would be like controlling sound with a gun. Its just gonna go all around the place.
Title: Re: The Ni'Calls
Post by: UFO King on May 16, 2009, 11:07:23 am
How do you aim a pulse?

It would be like controlling sound with a gun. Its just gonna go all around the place.
Fine, fine. I would just recommend putting the gun in a more convenient location where it can swivel around in all directions.
Title: Re: The Ni'Calls
Post by: Kitkat on May 16, 2009, 11:12:58 am
Actually they've developed a linear sound system(Humans). And The barrel would be a focusing chamber. How do the Perrachi do it?(That sounded wro-ong.) If it's electromagnetism emitted it could be deflected with magnets.
Title: Re: The Ni'Calls
Post by: Kitkat on May 21, 2009, 07:40:27 am
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/SupernovaWarstar.jpg)
The Supernova-Class Warstar is the latest of the series. About twice the size of the Starfire class in every way. Size, Firepower, fighter compliment. They are typically used as command ships rather than composing an entire fleet.

So, you like it?
Title: Re: The Ni'Calls
Post by: Darth Grievi on May 21, 2009, 03:52:32 pm
Very nice! I love the detail on it! ;D
Title: Re: The Ni'Calls
Post by: Kitkat on May 21, 2009, 04:07:23 pm
 ;D
Title: Re: The Ni'Calls
Post by: Yuu on May 21, 2009, 04:48:33 pm
Ni'Callicious! 8)
Title: Re: The Ni'Calls
Post by: Kitkat on May 22, 2009, 06:15:18 pm
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/NCR-350ModularDroidStarfighter.jpg)
Comprising some of the most sophisticated technology available, including the latest artificial intelligence, learning and tactical programs, this is a formidable opponent. Something else notable about the design are the various modules that attach to the back, including;
The tactical module, which adds an additional amount of computer systems, for use in squadron commanders.
The heavy weapons module, which adds a several, as the name implies, heavy weapons to the fighter. This is the heaviest module, and it considerably hinders its speed and manuverability
The sprinter module, which adds some quite powerful engines, greatly increasing speed and manuverability
And the basic module, which adds 4 plasma cannons to the basic design. This is the one seen above.
Title: Re: The Ni'Calls
Post by: Yuu on May 22, 2009, 07:14:58 pm
While I do prefer the pencil drawn images, this is also pretty nice, I guess. :)

The head, neck and tail can bend, yes?
Title: Re: The Ni'Calls
Post by: Kitkat on May 22, 2009, 07:19:09 pm
Yep, so more can be stored in the capital ships. Oh, and the reason it isn't pencil drawn is because I was just tinkering with the editor, and was happily surprised by the result.
Title: Re: The Ni'Calls
Post by: Yuu on May 22, 2009, 07:26:06 pm
I see...

Interesting then. :)
Title: Re: The Ni'Calls
Post by: Kitkat on May 24, 2009, 02:03:33 pm
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/NCR-350Drawn.jpg)
This design gives it a much meaner look, which I like.

You like it to?
Title: Re: The Ni'Calls
Post by: UFO King on May 24, 2009, 09:39:40 pm
I noticed that your robot designs always seem a bit... polygon-y. Although I like them.
Title: Re: The Ni'Calls
Post by: Kitkat on May 25, 2009, 10:25:01 am
Polygon-y... You mean like angular?
Title: Re: The Ni'Calls
Post by: KingAcer on May 25, 2009, 10:42:08 am
Hey, really cool ships!
Title: Re: The Ni'Calls
Post by: Kitkat on May 25, 2009, 10:46:45 am
O.O Could it be? Did a veteran comment on my creations? OH JOY! ;D Thanks!
Title: Re: The Ni'Calls
Post by: KingAcer on May 25, 2009, 10:50:12 am
I'm a veteran?  :P
I have less post than you.

And your welcome!  :D
Title: Re: The Ni'Calls
Post by: Kitkat on May 25, 2009, 10:52:43 am
You've been around the Spore section for a while I think. I just have more posts because of my big mouth. :D
Title: Re: The Ni'Calls
Post by: KingAcer on May 25, 2009, 10:56:14 am
Haha  :D
Title: Re: The Ni'Calls
Post by: pie on July 12, 2009, 08:32:38 am
Do Ni'Calls ships have a weak point? Of course their shields are the best, but there's GOT to be SOME way to destroy AT LEAST a fighter.
Title: Re: The Ni'Calls
Post by: Kitkat on July 12, 2009, 08:55:08 am
Does it really matter so much to so badly necro this topic?
Title: Re: The Ni'Calls
Post by: pie on July 12, 2009, 09:00:23 am
I just wanted to know. Don't get too serious about it.
Title: Re: The Ni'Calls
Post by: Saganmaineiac on July 26, 2009, 03:22:47 pm
the knights who say...NI! ;D
Title: Re: The Ni'Calls
Post by: Kitkat on July 26, 2009, 03:23:53 pm
Get out of here Sagan ::)
Title: Re: The Ni'Calls
Post by: UFO King on July 26, 2009, 05:33:12 pm
Why are you so obsessed with Monty Python? Those quotes get very annoying after one has heard them once, twice or seventeen billion times.
Title: Re: The Ni'Calls
Post by: Kitkat on September 12, 2009, 04:07:20 pm
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/NiCallsModularShipSegment.png)
I don't think that the Ni'Calls are pioneers in this technology, but they are focusing a great deal of resources on it's development.

The picture you see above is a modular segment for much larger ships. Each is about the size of an Earth bus, and they have airlocks on all 6 sides. They can connect hundreds or even thousands, along with more specialized units like habitation modules, weapons mounts, engines, and a multiple bridge modules. They're unusual in that most modules don't possess artificial gravity. The ships, because of their HIGHLY modular structure, are capable of "playing dead". The modules of the ship are simultaneously disconnected, and the reactor core is "superficially" detonated. Essentially creating a good sized explosion, but not killing the crew.

I got the idea from the Doomships of Super Mario Brothers 3, like this one (http://www.mariowiki.com/images/5/5b/CartoonDoomship.jpg)
Title: Re: The Ni'Calls
Post by: Kitkat on September 12, 2009, 06:51:50 pm
no one cares? Grox? you're on, right?
Title: Re: The Ni'Calls
Post by: GroxGlitch on September 12, 2009, 06:52:31 pm
no one cares? Grox? you're on, right?
Of course! Uber job! Modular....why didn't I think of that? that must be much less expensive that building specific classes.
Title: Re: The Ni'Calls
Post by: Kitkat on September 12, 2009, 07:04:07 pm
:D thanks! once I get all of the components done, maybe I'll have other people come up with designs for it, too.
Title: Re: The Ni'Calls
Post by: Kitkat on September 12, 2009, 08:56:21 pm
Here's the whole set:
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/otherNiCallsModularParts.png)
From left to right, top to bottom:
generic module
habitation module
plasma cannon (the big one)
laser turret (the small one)
our little Ni'Calls friend :D
bridge module
cargo module
engine module
"space saver" light storage module.
Title: Re: The Ni'Calls
Post by: Kitkat on September 12, 2009, 09:27:15 pm
hmm... It appears I've triple-posted :/, oh well.
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/NiCallsSymbol.png)
This is the Symbol of the Ni'Calls Union of Technological and Sociological Understanding and Development. Notice how the shorter Ni'Calls Union of Technology and Sociology spells NUTS >_>. I swear I didn't plan that. Anyway, the shortened name is the Union of Technology, as that is it's primary focus. I threw it together quickly in paint, so "no omg it sucks" comments. The circle is Calla, and the stuff around it was inspired by a diagram of the Internet.
Title: Re: The Ni'Calls
Post by: Kitkat on September 12, 2009, 09:50:04 pm
Quadruple-post... o-kaaaaaaaaay...
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/ModularTest.png)
I updated the main modular ship post, and posted this. This is a simple test of a smaller design for a modular ship. For you guys to get the general idea. It has 4 engines, a maximum crew compliment of 144, has three laser turrets and a plasma cannon, and can carry a sizeable amount of cargo. Already this small corvette ranked ship seems to have better abilities in every field. And, it could be modified as a courier, trading crew quarters for cargo and swapping the weapons for an extra engine or two. It could become a warship, bolting on some armor-plating (also modular) and spraying on some more gunz. It could become a colony ship, by using mostly habitation modules and more engines for less gunz. the possibilities are endless!
Title: Re: The Ni'Calls
Post by: GroxGlitch on September 12, 2009, 10:59:33 pm
Neato!  :o
Title: Re: The Ni'Calls
Post by: UFO King on September 12, 2009, 11:34:38 pm
Neato indeed! The idea of interlocking modules never occurred to me. I look forward to more posts!
Title: Re: The Ni'Calls
Post by: Kitkat on September 13, 2009, 08:09:21 am
Thanks guys! ;D
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/LargeModularShip.png)
here you see a larger modular ship, and a planning method for building the ships. Gragh, I had something else I wanted to say, but I can't remember!
Title: Re: The Ni'Calls
Post by: Kitkat on October 08, 2009, 08:14:45 pm
Next up is my rather crappy pain version (since I believe that my scanner's driver installer disc has been lost) of the Freedom/Dragon Class Warstar
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/DragonstarClass.png)
Essentially mini Emancipators, about 5 kilometers in length. They are capable of (though rather clumsily) atmospheric flight, and, with the proper landing pad, can land on the surface of a planet. They have a large (though not excessive) amount of weaponry, but they mostly rely on their huge compliment of fighters to attack and defend.
Title: Re: The Ni'Calls
Post by: Kitkat on October 09, 2009, 04:57:37 pm
And this,
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/NiCallsKarate.png)
is a rather odd idea of mine: What would a Ni'Calls look like doing "karate"?

If it (Ni'Calls have no genders) was a humanoid, it would be standing on one leg, "doing the Egyptian", with a rather odd posture, while giving you an O RLY? or "why am I dong this" look.
Title: Re: The Ni'Calls
Post by: Kitkat on October 11, 2009, 06:08:20 pm
I'd love to color it but when I tried to color the previous pic, it didn't turn out quite well. :(




Man, that ship is awesome.

... Gee.

I must've seemed like a jerk right here, not replying to such a show of generosity and a fanart offer! That was nice and I just...
Title: Re: The Ni'Calls
Post by: Kitkat on October 14, 2009, 06:57:25 pm
Fun Fact:

I designed the Ni'calls specifically for the purpose of using that pentagonal foot in the C&C pack XD
Title: Re: The Ni'Calls
Post by: Yuu on October 14, 2009, 09:44:31 pm
Really?

To think one body part in a small stuff pack would cause the creation of such an interesting race, along with their warships... ;D :)
Title: Re: The Ni'Calls
Post by: Kenobro on October 15, 2009, 03:59:11 pm
(Hey Yuu, I find those smileys in every one of your messages to be annoying, because it makes it look like the focal point of the post.)

Also, this thing is awesome.  If a bit, simplistic.
Title: Re: The Ni'Calls
Post by: Kitkat on October 15, 2009, 07:15:33 pm
huh?

EDIT: please elaborate.

EDITx2: As in; what's the "thing" you speak of?
Title: Re: The Ni'Calls
Post by: Kenobro on October 16, 2009, 01:25:27 pm
The creature?
Title: Re: The Ni'Calls
Post by: Kitkat on October 16, 2009, 06:00:49 pm
Ah, I see. I never intended them to be very complex. Basically a sentient squid with one eye.
Title: Re: The Ni'Calls
Post by: Yuu on October 16, 2009, 06:04:28 pm
They were based on squid?! :o

Never thought of it that way, wow...

The more I know, I guess... :)
Title: Re: The Ni'Calls
Post by: Kitkat on October 16, 2009, 06:06:40 pm
Eh, well, they're squishy, have really big eyes, an d have tentacles.

Basically like squids. or as (someone) said in this thread somewhere "adorable little lampreys"
Title: Re: The Ni'Calls
Post by: Kitkat on October 18, 2009, 02:28:29 pm
EVEN MORE ABOUT NI'CALLS SHIPS
is that even possible?                                  

Ship interiors
specifically, bridges

Ni'Calls ships are known for, other than their characteristic star shaped engine pylons, their bridges. The bridge of Ni'Calls ships are massive, far larger than the "heads" of the ships. The main bridge section takes up a large portion of this area, but the control center sprawls throughout the ship, like the nervous system of organic creatures.
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/Nicallsshipcontrolroom.png)
This illustrates the control center sprawl in a Starfire Class ship. Ships like the Emancipator have unimaginably large control rooms.

Blargh, I wanted it to be longer than that  >:(
Title: Re: The Ni'Calls
Post by: Plank of Wood on October 18, 2009, 02:29:57 pm
Indeed.
Title: Re: The Ni'Calls
Post by: Yuu on October 20, 2009, 02:55:01 am
So that's what's inside of a Ni'Call ship. :D

I see...

Any more detailed pics of ship interiors.
Title: Re: The Ni'Calls
Post by: Kitkat on October 20, 2009, 06:51:42 am
nope  :-\

I have a rather undetailed model of the bridge area, though.
Title: Re: The Ni'Calls
Post by: Yuu on October 20, 2009, 08:11:59 am
That's okay. :)

That's what's imagination is for, right? ;)
Title: Re: The Ni'Calls
Post by: Kitkat on October 20, 2009, 08:40:52 pm
EVEN MORE ABOUT SHIPS!

perhaps the most well known thing of Ni'calls ships are the Battleboards.
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/Battleboard.png)
This is the Emancipator's icon on a tactical battleboard.
Battleboards coordinate real ships, quite how *real* RTS games handle troops. A course for a ship is plotted, as well as any actions it should perform along the way, and the command is sent out. They're also used to keep track of the battlefield. Allied ships are in orange, enemy ships are colored red.

I bet Yuu will like this :D
Title: Re: The Ni'Calls
Post by: Yuu on October 20, 2009, 10:11:57 pm
I bet Yuu will like this :D

HECK YEAH! ;D

Boy, if only everyone had a 3D model of their ships, that would be so awesome! 8) I bet Josasa will like that quite a lot. ;)
Title: Re: The Ni'Calls
Post by: GroxGlitch on October 24, 2009, 10:29:33 pm
HO...LY...^&*%!!!!!
WHAT PROGRAM DID YOU USE!?! I DEMAND TO KNOW, CONFOUND IT!!!!
Title: Re: The Ni'Calls
Post by: Yuu on October 24, 2009, 11:26:48 pm
DoGA, man, DoGA! 8)
Title: Re: The Ni'Calls
Post by: GroxGlitch on October 24, 2009, 11:32:06 pm
What version? I have V 1.0.
Title: Re: The Ni'Calls
Post by: Yuu on October 24, 2009, 11:47:08 pm
I'm not sure about the version, though, sorry.

Though, indeed, that is DoGa. :)
Title: Re: The Ni'Calls
Post by: GroxGlitch on October 24, 2009, 11:50:55 pm
I think it's 3.0 w/ the transparancy feature all the way active.
Title: Re: The Ni'Calls
Post by: Kitkat on October 24, 2009, 11:55:22 pm
Actually if it's the battleboard you inquire, i used google sketchup
Title: Re: The Ni'Calls
Post by: Kitkat on December 04, 2009, 04:11:13 pm
The MARU Units:

I swear That I never intended the acronym to be an actual word, what's more, it sounds like the thing would come from one of those mech animes It was just a coincidence!

The name stands for:

       Military
semi-Automated
       Robotic
       Unit

The units are bipedal walker machines, with two long legs, and two manipulating arms. It has a single large caliber weapon mount on it's top point, two medium caliber guns on eac side of the main body, and numerous small caliber systems situated all around the walker. It is linked to a suit to control movements, and has a sophisticated computer brain to process these movements, communicate with the poiolot and execute fire commands, as well as being able to fully operate autonomously, acting as a rather large droid. In this state the units are generally faster and more agile, due to a more direct movement system, with a more dedicated "motor cortex". The units stand around 30 meters (around 150 feet) when the legs are fully extended, but are capable of becoming extremely compact, less than half that height. They are deployed in groups of eight using a large transport ship, deployed simply by opening the huge doors to the walkers' berths, and pushing them out. They land on the ground and fully deploy, the entire process taking a mere 45 seconds. While only one operator is necessary, it is typical to have several gun operators as well. The machines were originally designed long ago by the Bino, with the ancient versions surviving into the modern day. It was recently decided tha they needed an upgrade, and thus this came. I might get pictures up of the MARU units new and old, as well as the transport.
Title: Re: The Ni'Calls
Post by: UFO King on December 04, 2009, 06:13:48 pm
That sounds pretty good. I'll bet there's a squad of them named Kobayashi.

By the way, why do the battleboards look so primitive? I mean, the holograph looks like something similar to Perrachi technology about 90 years ago. Real holographs look, well, real. The Star Wars blue fuzzy type seem like something a distant colony would have, not a state-of-the-art Ni'Calls ship. Then again, I don't think you're able to portray a realistic holograph projector, so I guess it does look pretty good for what you have to work with. I mean, you're not James Cameron or Steven Spielberg.

By the way, what's up with the four-pointed star design in all of the ships? Is it a naval emblem or something?
Title: Re: The Ni'Calls
Post by: Kitkat on December 04, 2009, 06:23:51 pm
A design characteristic of Ni'Calls ships, I suppose.

Oh, and the battleboards are simply 3D projectors. They are a sort of minimalist, no-frills design. Simply what is needed, nothing more. All they need is a two-color projector system (barely even that; only orange and red), and a simple (relatively speaking) computer program for processing commands, producing calculations, models for the display, and updating the board with info from the field.

Finally:
I'll bet there's a squad of them named Kobayashi.

I was hoping that I wasn't the only one that saw that!
Title: Re: The Ni'Calls
Post by: omegatripod on December 04, 2009, 10:30:28 pm
Why? That would be like equipping your iPhone with a camera that has the capabilities of one of the first photographic cameras ever made ON PURPOSE. That would make it more expensive, because such technology would be vintage and hard to find, unless it was preserved. It would be so much easier and still cheap to equip the ships with nice, realistic holograph projectors that humans will have in around in, say, 100 years.
Title: Re: The Ni'Calls
Post by: Kitkat on December 17, 2009, 06:26:47 pm
I've finally remembered to respond to this >.>

Well, the Ni'Calls see such high tech stuff as useless for this situation, and since they are trying to make things as efficient and cheap as possible, much more simple tech is used. I mean, what's the point of having photorealistic ships on the display? It's just not needed, and is more of a distraction even. Maybe a command ship like Emancipator would have a more advanced system, but this would suffice for its duty.
Title: Re: The Ni'Calls
Post by: Kitkat on December 17, 2009, 06:34:53 pm
Time-Slip Differential Drive

The TSDD is a revolutionary technology, chiefly represented in the Talsenreave Station, the ship currently being discussed in the USSS thread. It works much like the name implies. It works on quantum-mechanics, basically shifting all mater in a localized area out of phase with the rest of the universe. It operates on the premise that all matter in the universe on the subatomic level, almost down to the cosmic strings that make up reality, resonates at a certain frequency. This frequency determines its place in space, time, and space-time. By shifting this "phase" the drive leaves the present space, and is free to move to anywhere, or any time, or any universe, but not quite any dimension.

The systems and subsystems used to generate this effect are very intricate and numerous, taking up a massive space. (Hopefully) the Ni'Calls will gain assistance from the Orealyanians in the construction of Talsenreave, since the only viable way to build the station is with quite a few compression systems.
Title: Re: The Ni'Calls
Post by: Kitkat on March 14, 2010, 09:30:09 pm
This,
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/MARUUnit.png)
Is a MARU unit. Just a plain, unaltered, standard issue one. Due to both the requirement of "befrending" their units, getting to know them, in a sense, pilots and crew are encouraged to modify all but the base structure of them. A favorite among pilots is a custom pain job, simply painting on an intimidating mouth full of teeth (think bullet bills) is popular.

Also, I apologize for the lines on the paper, they stand out pretty badly.

On the "head" section, there's a stereoscopic imagery system, and air filtration system, and and emergency exit hatch. Most of the little guns are meant for point defense, situated arounf the unit to get rid of smaller enemies. On the lower section of the main body, there's a large downward pointing floodlight and sensors to help navicate on rough terrain/at night. And despite their their obviously biped-oriented design, specialized interface systems can be used to translate more exotic creature's movements into something the unit can use. In the case of the Ni'Calls, a direct brain interface can even be used.
Title: Re: The Ni'Calls
Post by: UFO King on March 14, 2010, 10:24:01 pm
Awesome sauce. I'd love to see one of those ridiculously talented 3D artists make a pic of that.
Title: Re: The Ni'Calls
Post by: Yuu on March 15, 2010, 07:41:49 am
Huggs! We need you up here! D :
Title: Re: The Ni'Calls
Post by: GroxGlitch on March 16, 2010, 07:31:46 pm
Wow. I see I'm not the only one with a fancy for walking tanks? How tall are these things? Are they the size of a building, like Xylanis Waratica walkers? Or are they smaller?
Title: Re: The Ni'Calls
Post by: Kitkat on March 16, 2010, 07:33:49 pm
Around one-hundred-fifty feet tall. They're not really the most mass-produced things in the world.
Title: Re: The Ni'Calls
Post by: Kitkat on March 17, 2010, 03:45:15 pm
UNLOCKING THE COSMIC STRING: Discovery of the Delta Wave

For years, the Talsenreave Institute pondered over an energy wave unseen ever before. They researched it, trying time and again to replicate the radiation. Finally, over a decade after it was first detected, the Delta Wave was reproduced in a loaboratory.

The power involved in creating this radiation is immense, and the first waves were detected after the catastrophic detonation of an extremely large antimatter reactor being experimented with by the Ni'Calls and Bino at the time, to be used in the salvation ships that evacuated Khuris. It is a curious wave of energy, an extremely short wavelength, the shortest ever discovered, in fact. It is a type of electromagnetic radiation (like light, both visible and otherwise), on the far right of the EM scale. The wave sizes are so small, they come down to the size of the cosmic strings that make up the universe. These waves, as such, are one of the few things that interact with strings. When they hit cosmic strings, the strings resonate, much like they are predicted to do normally. But when the Delta radiation hits the string, it amplifies the resonation. Eventually, the strings hit "resonant frequency", where they are jarred out of their proper anchor in spacetime. This frees it up for unhindered movement to wherever the strings can go, literally instantaneously. All the user has to do is determine where they'll end up, which is really the most difficult part.

On a side note, if Talsenreave Station can project these Delta Waves onto an outside fleet, it may be possible for the fleet, independent of the station, to end up wherever they wish. I can see this as being the "ultimate sneak attack", as well as the quickest transport of cargo in the universe! build two Talsenreaves, in different places, even on opposite ends of the universe, and you can theoretically sent a ship from one side to the other without the two stations moving at all...
Title: Re: The Ni'Calls
Post by: UFO King on March 17, 2010, 05:41:25 pm
That's some of the best technobabble - no, wait, this isn't that, it's science fiction - I've ever read. But with two linked wormhole generators, wouldn't they do the same thing? Of course, it wouldn't be instantaneous.

Also, did you know that according to quantum theory, elementary particles often move instantly from one place to another randomly? This is known as the Heisenberg Uncertainty Principle. If you could only somehow control where they go... but still, I really don't like our dependence on string theory. It just somehow doesn't seem right.
Title: Re: The Ni'Calls
Post by: GroxGlitch on March 17, 2010, 05:46:59 pm
Yeah, but so long as we keep the Spore section more Science than Fiction, the Sci-Fi Spore RP section is gonna remain dependant on String Theory.
Title: Re: The Ni'Calls
Post by: Kitkat on March 17, 2010, 05:49:18 pm
Thank you, took me a while to work this out :D

I just stick to it to keep from going TOO far into the theoretical--Inventing my own theories would be a mess.

I remember a bit on the Heisenberg Uncertainty Principle on a show on the Science Channel, I think maybe Sci-Fi science.

EDIT: Grox beat me to it.
Title: Re: The Ni'Calls
Post by: Yuu on March 17, 2010, 07:30:32 pm
These guys (http://en.wikipedia.org/wiki/Xeelee_Sequence_species#Xeelee) have pretty much mastered what we are doing with the Talsenreave right now.
Title: Re: The Ni'Calls
Post by: Kitkat on June 10, 2010, 09:49:22 pm
The 4 States of Enlightenment

     The Ni'Calls have always been obsessed with perfecting the characteristics of the mind. For millennia, they've strived for the training and creation of the "Ultimate Mind", the most powerful, unhindered, refined mind possible. As such, they have forever experimented. The experiments were often dangerous, involving many procedures that could very often kill the individual one way on another. The earliest know method was to simply put the mind of a Ni'Calls individual in a pot, and let it think and live. The living matter would be mixed occasionally with food in order to keep it alive, but otherwise, it was simply often just let alone to think. That's a rather odd trait of the Ni'Calls; their innards can survive extraordinarily long with continued feeding.

     Naturally, their quest toward refining the mind was helped along greatly at the discovery of the computer system. this was revolutionary! A mind which could be tailored to think in a perfectly logical way! This led to many experiments with fusing and transferring the mind of a Ni'Calls to a computer, though much of this was unsuccessful. The best attempt was made 236 years before the contact with the Bino, when a Ni'Calls named Kalhaff Valekin Herjelon Ven Falkare (Well educated Ni'Calls tend to have unusually long names) was put into a ceremonial pot, much like his ancient ancestors. After that, several chips were placed into his pot, connecting with his brain. After long periods of training and several fights with infection, he was able to interface directly with the computer. The test was actually very successful, and he lived for 42 years after the surgery, even writing a book while in the pot, his autobiography. In this, he particularly described how it was to live in the pot, something that was unknown to all before. He described, "It is actually very peaceful and serene, almost like a dream. You can think about whatever you wish, and not be distracted by anything. I often use it for meditation. However, one often becomes lonely in here, in a pot, and I am glad that I can at least communicate though type like I am now."

     This discovery led to the creation of the very first robotically assisted elderly Ni'Calls. A replacement for the ancient potting technique, placing a Ni'Calls in a robotic body allowed him to move about and still interact with the world and his friends and family just the same as before his "body" died. This also allowed for a computer to be kept with him in the unit to work with as well, still keeping the same benefits as Ven Falkare experienced so long ago. These increasingly powerful systems, along with the Ni'Calls learning of the ascension of the Nauceans, has led to the definition of what the Ni'Calls call the Four Stages of Ultimate Enlightenment.

Stage 1: The Body at one with the mind. The first stage of the four, Stage 1 is as an organic being is born, his mind and body, one and the same. This is often regarded as the "mortal" state.

Stage 2: The Mind and the Machine. This stage essentially describes Von Falkare as he was after the surgery, his mind, combined with the might and power of the artificial computer. Regarded as the sort of "regal" state, Stage 2 Enlightened are often looked upon as the sages of Ni'Calls society.

Stage 3: The Mind and Machine as One. This is when Ni'Calls and others seem to become a sort of "Demigod" in Modern Culture. This stage is when both the remains of the Ni'Calls and the systems of the machine become completely integrated, when they are so tightly combined that could not be taken apart. Essentially, these Ni'Calls Would be like extremely intelligent supercomputers, combining the natural wiring of their original brains wit the artificial systems bestowed upon him by his friends and family. This stage makes definition of man and computer fuzzy, Ni'Calls generally look upon pure Droids as inferior and unintelligent, undeveloped. The best are a mix of both; these are the highest state of mortal being.

Stage 4: The Highest Enlightened. This stage is the highest state of being. This is essentially what the Nauceans now are, a totally enlightened species existing as energy, pure energy, thoughts, essentially, intelligence distilled to it's very being. this is what the Ni'Calls eventually hope to acheive, and they revere those such as the Nauceans for discovering their so-called, Highest Enlightenment.
Title: Re: The Ni'Calls
Post by: Yuu on June 10, 2010, 10:36:48 pm
The Ni'Calls would have loved the Aii'ethyr I guess. :)
Title: Re: The Ni'Calls
Post by: Kitkat on June 18, 2010, 09:13:15 pm
CALLAN INGENUITY: Turning Calla from Planet to Power Plant

     Calla has become a great experiment in terms of power. Often on a highly developed world like Calla, the world begins to strugle with power consumption needs at one point or another. This problem had arisen on Calla doubly, as it has, not only an explosive population, but a booming manufacturing industry. Its location in the heart of the Ni'Kaklan'Shara Nebulka (The Bino form of the word "Nebula", in modified Standard Galactic-Khurithanese, adopted purely for the ease of their Bino allies pattern of speech.), means that it can be difficult, and sometimes deadly, for large bulk freighters to enter the system, as volitile fuel and such can act very badly in a nebula, especially when all traffic is crowded into three ten-kilometer-wide space lanes, a size which can just barely accommodate all the traffic Calla receives normally.

     As a result, Callan engineers resorted to untried and untested methods of power generation, gravitic reactors, extraspatial phenomenon harnessing, some otf the most interesting systems thought of. None had done well in very large numbers, however, and the engineers were forced to turn to a more conventional method of power generation: a nuclear fission/fusion reactor. And not just any reactor, this would be the most monumental in history. For the reactor would not be artificial, but almost entirely natural! They turned to the molten core of their planet, using a controlled gravitational charge, into a dense, reacting, proto-star. Inside Calla, supported by 20 large gravitational attractors, which perform the dual purpose of supporing the star in the center of Calla, and cycling heavy material to fission reactors at the surface. Both energy sources are collected by both heat and light, with massive mirros and heat conducto coils arranged all around the star and fision reactors, very much like a Dyson Sphere. The systems power all of Calla and plans are being put in motion to export energy to Khuris, Zessus Prime, Beyon, Shudariadne, Tanariadne, and several other planets.
Title: Re: The Ni'Calls
Post by: Yuu on June 18, 2010, 09:39:51 pm
Sweet!  ;D 8)

Also, once we perfect long-range energy transfer, the Talsenreve could potentially be able to travel the Multiverse without the need for refueling!  ;) :)
Title: Re: The Ni'Calls
Post by: Kitkat on June 18, 2010, 09:52:11 pm
Yes!

Hmm... Quantum linking? A quantum-lined powerline, that could work maybe...
Title: Re: The Ni'Calls
Post by: Yuu on June 18, 2010, 10:23:15 pm
Under the same principle as mid-FTL communications, eh?  :)
Title: Re: The Ni'Calls
Post by: art_is_a_mathform on June 18, 2010, 10:47:54 pm
This looks promising. I enjoy having power.
Title: Re: The Ni'Calls
Post by: Yuu on June 18, 2010, 10:52:59 pm
Someone's gonna try and tap into the lines aren't they?
Title: Re: The Ni'Calls
Post by: art_is_a_mathform on June 18, 2010, 11:00:39 pm
More out of greed than true need, for you see, we have a sun that renders your efforts outdone.

The CASUR artificial sun is so powerful, in fact, that it propels the ship. CASUR is shaped like a maple seed, with a steering membrane where you'd expect and a massive solar sail on the front. There's a focusing system that concentrates the solar radiation to blow the sail and move the ship forward.

That's the weakspot.  :-X
Title: Re: The Ni'Calls
Post by: UFO King on June 18, 2010, 11:33:38 pm
Wow, it seems that most people don't realize that a Dyson Sphere is supposed to be a loose collection of satellites in a spherical pattern orbiting a star.

Anyways, it looks like Ni'Calls are very inventive and big-dreaming. And low on red tape, considering how they could build that. No, wait, it's a technological union; of course they could build that. The government is run by scientists.
Title: Re: The Ni'Calls
Post by: Yuu on June 18, 2010, 11:54:56 pm
"For the Ix!"




Kudos to those who get the reference!  ; )


There's a focusing system that concentrates the solar radiation to blow the sail and move the ship forward.

Also, wouldn't that cause the star to drift away from the CASUR?
Title: Re: The Ni'Calls
Post by: art_is_a_mathform on June 19, 2010, 12:04:55 am
There's a focusing system that concentrates the solar radiation to blow the sail and move the ship forward.

Also, wouldn't that cause the star to drift away from the CASUR?

It works, because it's science. And science is magic. 5000 years of building and calculating (starting at a solar level, to boot) cannot be constrained to the meager lifetime of humanity!
Title: Re: The Ni'Calls
Post by: GroxGlitch on June 19, 2010, 12:56:24 am
Uh, hah hah, no. 5000 years of building and calculating at a solar level TO BOOT is constrained by the "meager" lifetime of humanity. Everything here follows the laws of physics, minus that one or two special things each race has that slips out A LITTLE. Science is not magic. The line between science and magic blurrs about the time your race ascends. And trust me, you've got MILES to go before then.
Title: Re: The Ni'Calls
Post by: Lush City on June 19, 2010, 07:39:28 am
The Ni'Calls would have loved the Aii'ethyr I guess. :)

Not anymore I think. MWAHAHAHAHAHHAH! *foreshadowing*
Title: Re: The Ni'Calls
Post by: Kitkat on June 19, 2010, 08:30:57 am
Wow, it seems that most people don't realize that a Dyson Sphere is supposed to be a loose collection of satellites in a spherical pattern orbiting a star.
I meant Dyson Shell.
Quote
Anyways, it looks like Ni'Calls are very inventive and big-dreaming. And low on red tape, considering how they could build that. No, wait, it's a technological union; of course they could build that. The government is run by scientists.

Indeed!  :D
Title: Re: The Ni'Calls
Post by: Lush City on June 19, 2010, 10:04:54 am
You guys turned your Planet into a nuclear power plant? SHREDDER!
Title: Re: The Ni'Calls
Post by: omegatripod on June 20, 2010, 01:07:00 pm
You guys turned your Planet into a nuclear power plant? SHREDDER!

(http://i46.tinypic.com/jfanuw.jpg)
Title: Re: The Ni'Calls
Post by: Lush City on June 20, 2010, 06:04:14 pm
Science it away!
Title: Re: The Ni'Calls
Post by: Kitkat on June 25, 2010, 08:15:02 pm
CoEAD, The first attempt at a Level III State of Being

The CoEAD/s Computer Entity Animation Device/System is the Ni'Calls first stab at creating a fully operational Computer/Organic Genetic Life-form System (C/OGLES), which completely modifies the structure of a life-form's brain, essentially changing all carbon-based systems into silicon-based systems, essentially turning a brain into a computer. CoEAD aims to suspend the animation of a being, however, and move the consciousness of a being into a computer mainframe. The experiments have so far been carried out with a collaboration between the Ni'Calls Institute of Genetic Research at Berjana, Calla's prevailing Medical Sciences Institute, and Talsenreave University, Calla's lead technological development Institute. The system is comprised of a vast electronic, analog, and genetic biological mainframe. The first time it was tested, it was used to coordinate a simulated attack counterstrike on a planetary outpost. The results were stunning, showing only one ship lost during the full-scale battle, and the complete withdrawal of the enemy. The system showed all of the best points of all of the systems involved, most notably the unique thinking process of the biological "motherboard", built around 13 test subjects, who volunteered for the project. This system was not completely reliable, however, and the subjects had to be removed for fear of infection due to incomplete integration to the system. This was due in part to the subjects biological nature in the tests, due to liability issues with completely undergoing the "steelification" procedure that would enable complete linking. Plans are being put into place to restart the project with completely ensured subjects, as well as a larger scale, real-time real-world test of the system's capabilities.
Title: Re: The Ni'Calls
Post by: Lush City on June 25, 2010, 10:10:44 pm
I give it a week.  :D
Title: Re: The Ni'Calls
Post by: Yuu on June 26, 2010, 12:56:35 am
-project awesome-

*brofist*

May progress be with you!  :)
Title: Re: The Ni'Calls
Post by: Lush City on June 26, 2010, 01:39:50 am
Yuu? Were have you been? I sent you a Pm and everything!
Title: Re: The Ni'Calls
Post by: Yuu on June 26, 2010, 05:08:29 am
I was kinda making a report on a long list of drugs for different heart disorders while at the same time studying for an upcoming examination and graded demonstration regarding the administration of different forms of medications and their respective principles which are tantamount to the survival of their recipients.  :-\

So, I was pretty much busy and had little time to spare when the FC thread came out. Sorry for the misunderstanding.  :(

I'll have my post up in an hour or so, I'm still kinda thinking which race I'll use for this one and how I'll go with it.  :)


@Kitkat: Good luck on the Reen FC!  :)
Title: Re: The Ni'Calls
Post by: Kitkat on June 11, 2011, 11:34:55 am
Some information on the interior Talsenreave:

The station has no built in agressive devfensive systems (guns), only ablative shielding. What it does have is an enormous toroidal area capable of housing the Emancipator, among other ships, their own berths. This takes up very little of the space available. It's estimated that 50 percent of the active ships in the galaxy could fit comfortably in the docking bay. Think Earth Spacedock from star trek, with more than a few spatial compressors installed.

Running down the middle of the station, besides the equipment, is a huge drum providing old fashioned gravity to inhabitants. This area is large enough to encompass all major climates, including deep sea. Through a smaller drum spins that contains a fusion reactor, open on one side to act as a sun, providing the equivalent of a 30 hour day.

The station has a large city-like superstructure atop it, and due to the sheer amount of station there is, there is a slight gravity to it. On top of this a low-power gravitational system creates gravity about one eighth the typical gravity of a habitable planet. Residents are required to return to either their ship or the drum for a month after speding a week in the outside cityscape.

The station was extremely controversial when it was started, and many questioned the usefulness of such a structure, and the allocation of resources needed. Once it was operational, the station took fuel from an alternate reality, a "what-if universe" as the operators called it. It was named the Daravan Expanse, after a scientist who theorized its existence some years ago. It is a universe which expanded uniformly, creating a thin haze in all directions. It was deemed safe and "moral" to refuel there when it was determined that when the ship traveled there, it was necessary for there to also be a parallel universe where the ship did not travel there, thus saying that they actually weren't causing an impact on the natural beauty of the Expanse. Many still question the ramifications of such an action, however.
Title: Re: The Ni'Calls
Post by: Yuu on June 11, 2011, 08:20:39 pm
What it does have is an enormous toroidal area capable of housing the Emancipator, among other ships, their own berths. This takes up very little of the space available. It's estimated that 50 percent of the active ships in the galaxy could fit comfortably in the docking bay. Think Earth Spacedock from star trek, with more than a few spatial compressors installed.

Running some high-end calcs, I found the following:


The Emancipator is 25 miles long.

Assuming a diameter and height of 38~ and 4~ Emancipators, respectively, there is approximately 182591~ cubic kilometers of parking space inside the toroid.


Let's take the Orealyianis Stellar Navy, since that's what I'm most familiar with, and thus make me less liable to mess up the calcs.

Anyways, the current OSN is composed of nine fleets, with the First Fleet having an assortment of 1,000,000~ vessels in active service. The Second to Fifth Fleets have 500,000~ each, and the rest have 300,000~ each. The combined force would then be 4,200,000~ strong.

Assuming a composition of 25% Frigates, 29% Destroyers, 17% Auxiliaries, 25% Phase Ships and 4% Carriers, the total volume consumed by the vessels would be 9,902,229,750~ cubic kilometers. 50% of that would be 4,951,114,875~ cubic kilometers.


The OSN's relatively small portion alone would, at the least, fill the toroid 27,115 times over, let alone the everyone else's.


 :-\


Maybe we could say it uses compression technology?   :)

Because I could really see this as a very important function of the ship, in case we have to deal with hostiles when launching expeditions to other universes, which, knowing our races' luck, is probably gonna end up in a war.   ;)



Running down the middle of the station, besides the equipment, is a huge drum providing old fashioned gravity to inhabitants. This area is large enough to encompass all major climates, including deep sea. Through a smaller drum spins that contains a fusion reactor, open on one side to act as a sun, providing the equivalent of a 30 hour day.

Nice.

SCIENCE!TM-tists have to get some R&R sometime.   8)



Residents are required to return to either their ship or the drum for a month after speding a week in the outside cityscape.

Nice touch there.   :)

Microgravity can really cause some pretty wonky, and not to mention dangerous, things to most creatures' bodies.



Once it was operational, the station took fuel from an alternate reality, a "what-if universe" as the operators called it. It was named the Daravan Expanse, after a scientist who theorized its existence some years ago. It is a universe which expanded uniformly, creating a thin haze in all directions. It was deemed safe and "moral" to refuel there when it was determined that when the ship traveled there, it was necessary for there to also be a parallel universe where the ship did not travel there, thus saying that they actually weren't causing an impact on the natural beauty of the Expanse. Many still question the ramifications of such an action, however.

*head explodes*

Regardless, w00t! Free and practically unlimited fuel!   ;D

I really like that place. Hopefully, we find an identical universe in the future, but made of anti-matter instead. Such a universe can both be a fuel source and a weapon.   8)
Title: Re: The Ni'Calls
Post by: Kitkat on June 11, 2011, 08:32:38 pm
Maybe we could say it uses compression technology?   :)
Whoops, I thought that, I guess I thought it would just be assumed. But yeah, it would be compressed.
Title: Re: The Ni'Calls
Post by: UFO King on June 12, 2011, 10:29:17 pm
So what we've basically got here is a station so big it can house about every ship in the galaxy, and draws power from a different universe. That's just cool.

I was thinking earlier - If we have artificial gravity, could we somehow use it to propel ships? No need for nuclear power or whatever. Of course, if my memory is correct we were using a fictional metal that creates gravity fields when electrical currents run through it. That means we need electricity from...someplace.
Title: Re: The Ni'Calls
Post by: Yuu on June 13, 2011, 03:30:56 am
That means we need electricity from...someplace.

Basically, something like this...

(http://i.imgur.com/S5PZd.png)

For our first few runs, we can use a relatively small amount of seed energy and go up from there.

That monster of a station probably has an unholy number of giant batteries. ;D So it wouldn't be much of a technical hurdle trying to get it started.

We probably won't strike gold the first couple dozen times, making initial operations very expensive and time consuming. But once/if the station does happen upon the anti-matter twin of the Daravan Expanse or something similarly lucrative, I'll we'd be rich. ;D

Also, once the technology becomes efficient enough, we can finally have ourselves something akin to Gridfire. ;)
Title: Re: The Ni'Calls
Post by: Kitkat on June 14, 2011, 05:26:02 pm
Talsenreave goodies! I actually have some few pictures I lost, but I never got around to uploading them at all... So here's some I made today.
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/TalsenreaveStationcopy.jpg)
A schematic of the station's inner workings. You can see the unholy amount of giant tanks and batteries and goodies that power the station on one of the "outriggers", the other is now cutaway. In actuality there are four. The drum should be more compressed as well, and longer. I also included a snazzy Talsenreave logotype ;)
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/Talsenreave3.jpg)
I'm rather proud of this one. It shows the Habitation Drum with the big reactor pylon going down the middle, and the artificial sun at its center. I drew the center pylon at the wrong angle; it should mostly be facing downward. Anyway, you can see the continents on the opposite side of the drum, at night, glowing. Including one for an aquatic race! The cities are actually a bit large in the drawing.
(http://i546.photobucket.com/albums/hh412/GalacticWeirdo/Talsenreave2.jpg)
This one's actually older. It shows a completed Talsenreave in orbit. you can faintly see the supporting city on the planet's surface, and through the Space Gate you can make out the Emancipator and an escort fleet heading for the station.
In both the outside pictures I included the Death Star for size comparison  :D
Title: Re: The Ni'Calls
Post by: GroxGlitch on June 14, 2011, 07:30:46 pm
Uh...the Death Star was the size of a decent moon...your scale looks kinda bodcus here. Especially in the bottom picture, Talsenreave should dwarf the planets, as in the planets being MAYBE a fourth the size of Talsenreave, if that's the scale you're going on.
Title: Re: The Ni'Calls
Post by: Kitkat on June 14, 2011, 07:40:02 pm
The Death Star was only 90 miles in diameter.
Title: Re: The Ni'Calls
Post by: GroxGlitch on June 14, 2011, 07:51:36 pm
......
(FFFFUUUUU.png)
Title: Re: The Ni'Calls
Post by: UFO King on June 14, 2011, 08:19:22 pm
[nerd]GroxGlitch, you should have *nerr* realized that the second Death Star *nerrherr* was much larger than the original, and more approximate *nerr* to a "small moon".[/nerd]

Snazzy indeed.
Title: Re: The Ni'Calls
Post by: Yuu on June 15, 2011, 02:09:45 am
I also included a snazzy Talsenreave logotype ;)


(http://i.imgur.com/LiLLa.png)



(http://i.imgur.com/pDUhL.png)
Title: Re: The Ni'Calls
Post by: Kitkat on June 15, 2011, 04:04:48 pm
WOW! Cool! Thanks Yuu!
Title: Re: The Ni'Calls
Post by: omegatripod on June 20, 2011, 08:26:30 pm
(http://i54.tinypic.com/pm0b7.jpg)

Ni'Calls and Dimes.
Title: Re: The Ni'Calls
Post by: Kitkat on June 20, 2011, 09:00:10 pm
Ha, Neato!